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#1382: Glorious Two-Handed Axe

Item ID 1382 For Sale No
Identifier Krieger_Twohand_Axe1 Credit Price Not For Sale
Name Glorious Two-Handed Axe Type Weapon - Two-Handed Axe
NPC Buy 20 Weight 0
NPC Sell 10 Weapon Level 4
Range 1 Defense 0
Slots 0 Refineable Yes
Attack 220 Min Equip Level 80
Max Equip Level None
Equip Locations Two-Handed
Equip Upper None
Equippable Jobs Swordman / Merchant / Knight / Blacksmith / Crusader / Alchemist
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Item Use Script

1 bonus2 bAddRace,RC_DemiHuman,70;

2 bonus2 bAddRace,RC_Player_Human,70;

3 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;

4 bonus2 bIgnoreDefRaceRate,RC_Player_Human,25;

5 bonus bUnbreakableWeapon;

6 if (getrefine()>5) {

7 bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);

8 bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);

9 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;

10 bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;

11 bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;

12 }

13 if (getrefine()>8) {

14 bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;

15 bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;

16 bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200;

17 }

Equip Script None
Unequip Script None
Description Physical Attack Strength to Demihuman monsters +70%.
Ignore 25% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 2 (Damage bonus of Slaughter increases up to the upgrade level 14.)
When attacking, has a chance of casting Lv. 1 [Fatal Wound].
+9 Upgrade : When attacking, the chance of casting Lv. 1 [Fatal Wound] +5%
Using [Mammonite] or [High Speed Cart Ram], has a chance of casting Lv. 2 [Fatal Wound]
Class: Two-Handed Axe
Attack: 220
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Swordman and Merchant

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