<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://arunafeltz.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arunawikiez999</id>
	<title>ArunaWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://arunafeltz.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arunawikiez999"/>
	<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php/Special:Contributions/Arunawikiez999"/>
	<updated>2026-05-17T17:50:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.12</generator>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Auto_Attack&amp;diff=2601</id>
		<title>Auto Attack</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Auto_Attack&amp;diff=2601"/>
		<updated>2025-11-03T05:24:14Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🆕&amp;lt;/font&amp;gt; '''The Greatest Butete’s Auto Attack System™''' =&lt;br /&gt;
&lt;br /&gt;
The Greatest Butete That Ever Lived has returned with a game-changing update: a brand-new, fully customizable '''Auto Attack System™'' that lets you grind efficiently, legally, and safely.&lt;br /&gt;
&lt;br /&gt;
This system is available to all players — but those with a valid **Auto Skill Permit** unlock its full offensive capabilities.&lt;br /&gt;
&lt;br /&gt;
Auto Skill Permit can be bought from Event Shop, Vote Shop and Rebate Shop.&lt;br /&gt;
&lt;br /&gt;
== Access Modes ==&lt;br /&gt;
&lt;br /&gt;
The system has two operating tiers:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔓&amp;lt;/font&amp;gt; Basic Mode (No Permit Required) ===&lt;br /&gt;
&lt;br /&gt;
*Free to use for all players. &lt;br /&gt;
*Enables the following: &lt;br /&gt;
&lt;br /&gt;
     &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;✅&amp;lt;/font&amp;gt; '''Auto Attack''' (normal weapon attacks)&lt;br /&gt;
     &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;✅&amp;lt;/font&amp;gt; '''Auto Heal'''&lt;br /&gt;
     &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;✅&amp;lt;/font&amp;gt; '''Auto Item Buff'''&lt;br /&gt;
     &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;✅&amp;lt;/font&amp;gt; '''Auto Teleport'''&lt;br /&gt;
     &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;✅&amp;lt;/font&amp;gt; '''Smart Ammunition Swap'''&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔐&amp;lt;/font&amp;gt; Full Mode (Auto Skill Permit Required) ===&lt;br /&gt;
&lt;br /&gt;
*Unlocks advanced offensive automation: &lt;br /&gt;
&lt;br /&gt;
     &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔓&amp;lt;/font&amp;gt; '''Auto Skill''' (active skill casting)&lt;br /&gt;
     &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔓&amp;lt;/font&amp;gt; '''Auto Skill Buffs''' (buffing via skills)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Permits available ==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🎟️&amp;lt;/font&amp;gt; '''1-Day Auto Skill Permit''' &lt;br /&gt;
*&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🎟️&amp;lt;/font&amp;gt; '''7-Day Auto Skill Permit'''&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🛠️&amp;lt;/font&amp;gt; '''System Commands''' =&lt;br /&gt;
&lt;br /&gt;
Use these commands to control your automation:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''@autoattack on'''&amp;lt;/span&amp;gt; – Start the Auto Attack system. &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''@autoattack off'''&amp;lt;/span&amp;gt; – Stop the system. &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''@autoskills on/off'''&amp;lt;/span&amp;gt; – Alternate command to toggle automation. &lt;br /&gt;
&lt;br /&gt;
If used in restricted areas (e.g., battlegrounds, castles), the system will notify you and block activation.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚙️&amp;lt;/font&amp;gt; '''Features Overview''' =&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Main Behavior ==&lt;br /&gt;
&lt;br /&gt;
*Configure everything through `@autoattack on &amp;gt; [Configuration]`. &lt;br /&gt;
*Easily toggle or reset your preferred settings anytime. &lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🗡️&amp;lt;/font&amp;gt; Auto Attack (Free) ==&lt;br /&gt;
&lt;br /&gt;
*Continuously use basic weapon attacks on nearby enemies. &lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💥&amp;lt;/font&amp;gt; Auto Skill (Permit Required) ==&lt;br /&gt;
&lt;br /&gt;
*Auto-cast up to 5 offensive skills with custom conditions. &lt;br /&gt;
*Supports skill level selection, HP/SP checks, and distance logic. &lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💪&amp;lt;/font&amp;gt; Auto Skill Buff (Permit Required) ==&lt;br /&gt;
&lt;br /&gt;
*Maintain self-buffs using your class skills (e.g., Endows, Enchant Blade, Improve Conc., etc.) &lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧪&amp;lt;/font&amp;gt; Auto Heal (Free) ==&lt;br /&gt;
&lt;br /&gt;
*Automatically casts healing skills or uses potions based on HP/SP. &lt;br /&gt;
*Optional sit-and-rest logic when running low. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧃&amp;lt;/font&amp;gt; Auto Item Buff (Free) ==&lt;br /&gt;
&lt;br /&gt;
*Auto-use of supported consumables at a set interval: &lt;br /&gt;
&lt;br /&gt;
    * Frost Giant's Blood&lt;br /&gt;
    * Golem's Core&lt;br /&gt;
    * Infinite Box of Gloom&lt;br /&gt;
    * Infinite Box of Resentment&lt;br /&gt;
    * Infinite Box of Drowsiness&lt;br /&gt;
    * Infinite Aloevera&lt;br /&gt;
    * Soul Link Scroll&lt;br /&gt;
    * All in One Food +10&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌀&amp;lt;/font&amp;gt; Auto Teleport (Free) ==&lt;br /&gt;
&lt;br /&gt;
*Use Fly Wing or Teleport skill when surrounded or in danger. &lt;br /&gt;
*Optionally teleport when idle, after a delay, or on low HP. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🎯&amp;lt;/font&amp;gt; Smart Ammunition Swap (Free) ==&lt;br /&gt;
&lt;br /&gt;
The Auto Attack System now automatically switches your '''ammunition''' (arrows, bullets, shurikens, etc.) to match the '''elemental weakness''' of the enemy you're attacking.&lt;br /&gt;
&lt;br /&gt;
*Works with any ranged class that uses ammo. &lt;br /&gt;
*Automatically detects the monster’s element and equips the best available ammo in your inventory. &lt;br /&gt;
*No manual input needed — just sit back and enjoy optimal DPS. &lt;br /&gt;
&lt;br /&gt;
This quality-of-life upgrade ensures you’re always firing with the most effective damage type. No more wasted arrows!&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔒&amp;lt;/font&amp;gt; '''Restrictions''' =&lt;br /&gt;
&lt;br /&gt;
*Cannot be used on maps with Restricted Autoattack Access, Battlegrounds, or WoE Castles. &lt;br /&gt;
*Auto Skill and Auto Skill Buff require an active '''Auto Skill Permit'''. &lt;br /&gt;
&lt;br /&gt;
    This system is built to support your grind — whether you're semi-AFK, testing builds, or just want a break from smashing your hotkeys.&lt;br /&gt;
    Use it wisely. Dominate proudly.&lt;br /&gt;
    '''-Devjuan, The Greatest Butete That Ever Lived'''&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Ancient_Summoning_System&amp;diff=2578</id>
		<title>Ancient Summoning System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Ancient_Summoning_System&amp;diff=2578"/>
		<updated>2025-10-04T05:15:36Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= ASS =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
'''Note: Type @ass / @azz to go to Ancient Tapestry'''&amp;lt;br/&amp;gt; The Ancient Summoning System is a system where players turn cards into points called &amp;quot;ASS&amp;quot;. Those points are used to summon strong boss monsters. Players can fight these monsters in the hope to finish the quest and obtain powerful equips and other items.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
:'''Cedi'''- He is the NPC that will help you summon Ancient Monsters. You can trade cards to him in exchange for points which can be used to buy different offerings for summoning.&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 60%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFF00;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''MVP'''&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFF00;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Card ID&lt;br /&gt;
| Monster ID&lt;br /&gt;
| Drop Rate&lt;br /&gt;
| Cedi Points&lt;br /&gt;
|-&lt;br /&gt;
| Incantation Samurai&lt;br /&gt;
| 4263&lt;br /&gt;
| 1492&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet&lt;br /&gt;
| 4147&lt;br /&gt;
| 1039&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Doppelganger&lt;br /&gt;
| 4142&lt;br /&gt;
| 1046&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Drake&lt;br /&gt;
| 4137&lt;br /&gt;
| 1112&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Eddga&lt;br /&gt;
| 4123&lt;br /&gt;
| 1115&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Maya&lt;br /&gt;
| 4146&lt;br /&gt;
| 1147&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Mistress&lt;br /&gt;
| 4132&lt;br /&gt;
| 1059&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Orc Lord&lt;br /&gt;
| 4135&lt;br /&gt;
| 1190&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Phreeoni&lt;br /&gt;
| 4121&lt;br /&gt;
| 1159&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Lord Of Death&lt;br /&gt;
| 4276&lt;br /&gt;
| 1373&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Lord&lt;br /&gt;
| 4168&lt;br /&gt;
| 1272&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Flower&lt;br /&gt;
| 4131&lt;br /&gt;
| 1150&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Orc Hero&lt;br /&gt;
| 4143&lt;br /&gt;
| 1087&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Osiris&lt;br /&gt;
| 4144&lt;br /&gt;
| 1038&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Pharaoh&lt;br /&gt;
| 4148&lt;br /&gt;
| 1157&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Turtle General&lt;br /&gt;
| 4305&lt;br /&gt;
| 1312&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| White Lady&lt;br /&gt;
| 4372&lt;br /&gt;
| 1630&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Vesper&lt;br /&gt;
| 4374&lt;br /&gt;
| 1685&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| General Egnigem&lt;br /&gt;
| 4352&lt;br /&gt;
| 1658&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| RSX-0806&lt;br /&gt;
| 4342&lt;br /&gt;
| 1623&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Atroce&lt;br /&gt;
| 4425&lt;br /&gt;
| 1785&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Detale&lt;br /&gt;
| 4386&lt;br /&gt;
| 1719&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
| 4408&lt;br /&gt;
| 1768&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Tao Gunka&lt;br /&gt;
| 4302&lt;br /&gt;
| 1583&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Amon Ra&lt;br /&gt;
| 4236&lt;br /&gt;
| 1511&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Dracula&lt;br /&gt;
| 4134&lt;br /&gt;
| 1389&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
| 4330&lt;br /&gt;
| 1418&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Ktullanux&lt;br /&gt;
| 4419&lt;br /&gt;
| 1779&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Berzebub&lt;br /&gt;
| 4145&lt;br /&gt;
| 1874&lt;br /&gt;
| 2&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Bishop&lt;br /&gt;
| 4441&lt;br /&gt;
| 1871&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Hatii/Garm&lt;br /&gt;
| 4324&lt;br /&gt;
| 1252&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Kiel&lt;br /&gt;
| 4403&lt;br /&gt;
| 1734&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Lady Tanee&lt;br /&gt;
| 4376&lt;br /&gt;
| 1688&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Thief Bug&lt;br /&gt;
| 4128&lt;br /&gt;
| 1086&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Stormy Knight&lt;br /&gt;
| 4318&lt;br /&gt;
| 1251&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Ifrit&lt;br /&gt;
| 4430&lt;br /&gt;
| 1832&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Randgris&lt;br /&gt;
| 4407&lt;br /&gt;
| 1751&lt;br /&gt;
| 0.1&lt;br /&gt;
| 10000&lt;br /&gt;
|-&lt;br /&gt;
| Thanatos&lt;br /&gt;
| 4399&lt;br /&gt;
| 1708&lt;br /&gt;
| 0.1&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 60%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#b4b4e5;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Mini Boss'''&lt;br /&gt;
|- style=&amp;quot;background-color:#b4b4e5;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Card ID&lt;br /&gt;
| Monster ID&lt;br /&gt;
| Drop Rate&lt;br /&gt;
| Cedi Points&lt;br /&gt;
|-&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
| 4462&lt;br /&gt;
| 1990&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tendriollion&lt;br /&gt;
| 4463&lt;br /&gt;
| 1991&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Illusion&lt;br /&gt;
| 4169&lt;br /&gt;
| 1302&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mastering&lt;br /&gt;
| 4197&lt;br /&gt;
| 1090&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mysteltainn&lt;br /&gt;
| 4207&lt;br /&gt;
| 1203&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Ogretooth&lt;br /&gt;
| 4254&lt;br /&gt;
| 1204&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Ghostring&lt;br /&gt;
| 4047&lt;br /&gt;
| 1120&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Arc Angeling&lt;br /&gt;
| 4241&lt;br /&gt;
| 1388&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 4054&lt;br /&gt;
| 1096&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Deviling&lt;br /&gt;
| 4174&lt;br /&gt;
| 1582&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Executioner&lt;br /&gt;
| 4250&lt;br /&gt;
| 1205&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Chimera&lt;br /&gt;
| 4300&lt;br /&gt;
| 1283&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Desperado Of Thanatos&lt;br /&gt;
| 4397&lt;br /&gt;
| 1705&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dolor Of Thanatos&lt;br /&gt;
| 4398&lt;br /&gt;
| 1707&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Maero Of Thanatos&lt;br /&gt;
| 4395&lt;br /&gt;
| 1706&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Odium Of Thanatos&lt;br /&gt;
| 4396&lt;br /&gt;
| 1704&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Cat O' Nine Tails&lt;br /&gt;
| 4290&lt;br /&gt;
| 1307&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Maya Purple&lt;br /&gt;
| 4198&lt;br /&gt;
| 1289&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hydrolancer&lt;br /&gt;
| 4384&lt;br /&gt;
| 1720&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Gryphon&lt;br /&gt;
| 4163&lt;br /&gt;
| 1259&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Dragonoid&lt;br /&gt;
| 4203&lt;br /&gt;
| 1262&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Eclipse&lt;br /&gt;
| 4266&lt;br /&gt;
| 1093&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1091px; height: 250px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(221, 221, 221);&amp;quot; | '''Tier E&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 255, 0);&amp;quot; | '''Tier D&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 0, 0);&amp;quot; | '''Tier C&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 102, 0); width: 139px;&amp;quot; | '''Tier B&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 0); width: 129px;&amp;quot; | '''Tier A&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(0, 255, 255); width: 135px;&amp;quot; | '''Tier S&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 51, 51); width: 150px;&amp;quot; | '''Tier SS&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 51, 255); width: 131px;&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*420 ASS Points &lt;br /&gt;
*1 Scell &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*699 ASS Points &lt;br /&gt;
*1 Impure Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*1506 ASS Points &lt;br /&gt;
*1 Crude Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 139px;&amp;quot; | &lt;br /&gt;
*2500 ASS Points &lt;br /&gt;
*1 Quality Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 129px;&amp;quot; | &lt;br /&gt;
*3000 ASS Points &lt;br /&gt;
*1 Pristine Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 135px;&amp;quot; | &lt;br /&gt;
*5000 ASS Points &lt;br /&gt;
*2 Sublime Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 150px;&amp;quot; | &lt;br /&gt;
*7000 ASS Points &lt;br /&gt;
*2 Consumate Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 131px;&amp;quot; | &lt;br /&gt;
*10000 ASS Points &lt;br /&gt;
*2 Primal Bio Samples &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each nectar is used to summon a different type of MVP.&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Clear_Nectar Clear Nectar]&amp;amp;nbsp;summons the weakest type of ASS MVPs and is for Tier E,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Yellow_Nectar Yellow Nectar]&amp;amp;nbsp;for Tier D,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Red_Nectar Red Nectar]&amp;amp;nbsp;for Tier C, Orange Nectar for Tier B, and Viridescent Amrita,&amp;amp;nbsp;Cerulean Amrita,&amp;amp;nbsp;Scarlet Amrita,&amp;amp;nbsp;Golden Amrita&amp;amp;nbsp;for summoning the Strongest MVP for Tier SSS.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==== Getting Started ====&lt;br /&gt;
&lt;br /&gt;
*The first step is to go to @ass &lt;br /&gt;
*Get some points to purchase Clear Nectar by trading some cards to Cedi. &lt;br /&gt;
*After buying the starter nectar (Clear Nectar for Tier E), click on the Ancient Tapestry NPC in yuno 209 309 and create an instance with your party. &lt;br /&gt;
*Inside the instance, you can summon the MVP by trading the Nectar to the NPC inside. &lt;br /&gt;
*After clearing Tier E, the MVP will drop 1 Impure Bio Sample which is needed to buy the next tier level offering which is the Yellow Nectar for Tier D. &lt;br /&gt;
*You may repeat any quests, as much as you want provided that you have the required fee to summon the MvP. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Frequently Asked Questions ====&lt;br /&gt;
&lt;br /&gt;
'''1) What is ASS?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: ASS is an ancient type of currency. Marvin gives people ASS in exchange for cards that he collects. ASS is given to the Ancient Tapestry&amp;amp;nbsp;to summon strong boss monsters. &lt;br /&gt;
&lt;br /&gt;
'''2) What if I traded a card for ASS Points on my merchant? Is it stuck on it?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: ASS points are stored for your whole account. So, as long as all the characters are on the same account, you can use any to collect ASS, and spend the points with another character. &lt;br /&gt;
&lt;br /&gt;
'''3) What is nectar, and what does it do?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: Nectar is purchased from Cedi in exchange for ASS points. Players use nectar to access special maps where the strong MvPs are in order to fight them. &lt;br /&gt;
&lt;br /&gt;
'''4) What is a BCA?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: BCA stands for&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Bloody_Card_Album Bloody Card Album]. Similar to&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Magic_Card_Album Magic Card Album], it drops cards. While old card albums drop regular cards, magic card album drops mini-boss cards, and bloody card album drops MvP cards. &lt;br /&gt;
&lt;br /&gt;
'''5) What nectar is used for what MVPs?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: Each nectar is used for a different tier.&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Clear_Nectar Clear Nectar]&amp;amp;nbsp;is for Tier E,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Yellow_Nectar Yellow Nectar]&amp;amp;nbsp;for Tier D,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Red_Nectar Red Nectar]&amp;amp;nbsp;for Tier C, [https://arunafeltz.net/wiki/index.php/Blue_Nectar O]range Nectar is&amp;amp;nbsp;for Tier B, and Viridescent Amrita is for Tier A and so on.&lt;br /&gt;
&lt;br /&gt;
= = The Monsters =&lt;br /&gt;
&lt;br /&gt;
When the nectar is used to summon the MVP, the monster chosen is random among the available MVPs (except for Tier A, S and SS, where there is only one available).&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier E ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gloomprime.png|middle|Gloomprime.png]] &lt;br /&gt;
Gloom Under Night Prime (3540)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Formless / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 20&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacsojinprime.png|middle|Bacsojinprime.png]] &lt;br /&gt;
Bacsojin Prime (3541)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Demi-Human / Wind 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Earth''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atroceprime.png|middle|Atroceprime.png]] &lt;br /&gt;
Atroce Prime (3542)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Beast / Dark 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 25&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Baphometprime.png|middle|Baphometprime.png]] &lt;br /&gt;
Demon Baphomet Prime (3543)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Demon / Dark 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 45&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alleykingprime.png|middle|Alleykingprime.png]] &lt;br /&gt;
Alley King Prime (3547)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Formless / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier D ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thanatosprime.png|middle|Thanatosprime.png]] &lt;br /&gt;
Thanatos Prime (3538)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Demon / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darklordprime.png|middle|Darklordprime.png]] &lt;br /&gt;
Dark Lord Prime (3539)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Demon / Undead 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 70&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Krakenprime.png|middle|Krakenprime.png]] &lt;br /&gt;
Kraken Prime (3546)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Fish / Water 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Wind''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Recommend to use Full Throttle skill as it can freeze you easily. &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier C ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seyrenx.png|middle|Seyrenx.png]] &lt;br /&gt;
Lord Knight Seyren X (3532)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 37&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sincrossx.png|middle|Sincrossx.png]] &lt;br /&gt;
Assassin Cross Eremes X (3533)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Poison 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 39&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Neutral''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card''' &lt;br /&gt;
*Around 3/4 of its HP, element will change to wind, so need to use '''Earth''' Element&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wsx.png|middle|Wsx.png]] &lt;br /&gt;
Whitesmith Hardword X (3534)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Earth 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 36&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Fire''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hpx.png|middle|Hpx.png]] &lt;br /&gt;
High Priest Magaleta (3535)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Holy 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 78&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Shadow (Cursed Water)''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Prime uses skill '''Pneuma''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snipersx.png|middle|Snipersx.png]] &lt;br /&gt;
Sniper Shecil X (3536)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Wind 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Earth''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hwx.png|middle|Hwx.png]] &lt;br /&gt;
High Wizard Katrinn X (3537)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Mediu / Demi-Human / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 88&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f6b26b;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier B'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Naghtprime.png|middle|Naghtprime.png]] &lt;br /&gt;
Naght Sieger Prime (3544)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,625,000,000&lt;br /&gt;
| Large / Demon / Ghost 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 40&lt;br /&gt;
| Str: 1,000&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 666&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f6b26b;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier B'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ifritprime.png|middle|Ifritprime.png]] &lt;br /&gt;
Ifrit Prime (3545)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,625,000,000&lt;br /&gt;
| Large / Formless / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| Str: 1,000&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 666&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier A ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#6aa84f;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier A'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bakonawaprime.png|middle|Bakonawaprime.png]] &lt;br /&gt;
Primordial Bakonawa (3548)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Dragon / Water 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| Str: 1,250&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 777&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Wind''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier S ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier S'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bathodeorigin.png|middle|Bathodeorigin.png]] &lt;br /&gt;
Bathode Origin (3549)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Earth 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 350&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Poison''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Best to use Assassin Cross job to kill prime &lt;br /&gt;
*Best card to use on armor is '''Boitata/Gloom Under Night Card''' &lt;br /&gt;
*Prime is '''Immune''' to '''Long Range Attacks'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier SS ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier SS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thalongtosorigin.png|middle|Thalongtosorigin.png]] &lt;br /&gt;
Thalongtos Origin (3550)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Ghost 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 1,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element and when HP is 40% below it's weak against '''Shadow (Cursed Water)''' &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Be prepared to cast '''Dispel''' and '''Spell Break''' on your prof when killing Prime &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card''' &lt;br /&gt;
*Prime is '''Immune''' to '''Magical Attacks''' &lt;br /&gt;
&lt;br /&gt;
== Tier SSS(Dual Summon) ==&lt;br /&gt;
&lt;br /&gt;
The Church of Arunafeltz has opened the gates to the final sealed chamber beneath the veil — revealing the true nature of the '''Primordial Offering'''.&lt;br /&gt;
&lt;br /&gt;
By sacrificing a '''Golden Amrita''' (Item ID: '''50150'''), a high-ranking party can initiate the most dangerous encounter in the history of the Ancient Summoning System:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔥&amp;lt;/font&amp;gt; Main Thalongtos Red (ID: 30013) ===&lt;br /&gt;
&lt;br /&gt;
    “You will burn. You will break.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; '''Combat Role: Primary DPS + Finisher'''&lt;br /&gt;
&lt;br /&gt;
Thalongtos Red is a high-pressure, full-contact juggernaut with explosive burst and execution skills. He now includes assassin-style burst alongside knight-tier control tools.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Role&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MainThalongtosRed.png|middle|MainThalongtosRed.png]] &lt;br /&gt;
Main Thalongtos Red (30013)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,690,000,000&lt;br /&gt;
| Large / Demon / Fire 2&lt;br /&gt;
| 3255&lt;br /&gt;
| 355&lt;br /&gt;
| 400&lt;br /&gt;
| 35&lt;br /&gt;
| Frontliner&lt;br /&gt;
| Str: 2,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 1,000&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧬 Notable Skills Red&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:50013Skill.png|center|50013Skill.png]]&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧊 Wide-Area Debuffs&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    Curse / Freeze / Bleed / Sleep / Silence**&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
*Each used across idle, chase, and attack states for max unpredictability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;❄️&amp;lt;/font&amp;gt;Phantom Thalongtos Blue (ID: 30012) ===&lt;br /&gt;
&lt;br /&gt;
    “Stillness is suffering.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; '''Combat Role: Hybrid DPS + Debuff Controller'''&lt;br /&gt;
&lt;br /&gt;
Blue now leans into wide-area control, defensive counters, and magical pressure — but with less physical burst than Red.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Role&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PhantomThalongtosBlue.png|middle|PhantomThalongtosBlue.png]] Phantom Thalongtos Blue (30012)&lt;br /&gt;
| 255&lt;br /&gt;
| 1,690,000,000&lt;br /&gt;
| Large / Demon / Water 2&lt;br /&gt;
| 3255&lt;br /&gt;
| 355&lt;br /&gt;
| 400&lt;br /&gt;
| 35&lt;br /&gt;
| Support DPS&lt;br /&gt;
| Str: 2,500,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 1,000&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧬 Notable Skills Blue&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:50012Skill.png|center|50012Skill.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💥 AoE Magic&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    STORMGUST / VERMILION / METEOR** for crowd suppression&lt;br /&gt;
    Frequently triggered during chase or attack states&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Advanced Combat Mechanics ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔄&amp;lt;/font&amp;gt; '''HP Sync &amp;amp; Emergency Heal'''&lt;br /&gt;
&lt;br /&gt;
*Every 10 seconds, their HP values are checked. &lt;br /&gt;
*If there's a &amp;gt;50m HP gap, the higher HP twin shares up to +**5% HP** with the other. &lt;br /&gt;
*This syncs both mobs to the same value and triggers custom emotes and map announces. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💀&amp;lt;/font&amp;gt; Death &amp;amp; Resurrection Logic&lt;br /&gt;
&lt;br /&gt;
*If '''Blue dies first''', it revives within 10 seconds. &lt;br /&gt;
*If '''Red dies first''', the battle ends and a '''Treasure Chest''' appears. &lt;br /&gt;
*Resurrection is narrated in real time with dialogue and map-wide effects. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Full-Spectrum AoE Assault&lt;br /&gt;
&lt;br /&gt;
Both twins are fully loaded with elemental storm magic, disables, and combo burst skills.&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
&lt;br /&gt;
== Tier E ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50151&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Impure Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier D ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50152&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Crude Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier C ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50153&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier B ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50154&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pristine Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier A ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50155&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sublime Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier S ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50156&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Consummate Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 750&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier SS ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50157&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Primal Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50273&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | HQ Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier SSS ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52380&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | All in One Food +10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credits Scroll 1k&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52384&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Chrome Weapon Swap Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52383&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ultimate Reroll Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +13 Equipment Refine Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52369&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Rand Stat 9r10 Gigant Snake Skin Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52375&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Auto Devotion Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; Note:&lt;br /&gt;
&lt;br /&gt;
*Bloody Card Album has a chance to drop&amp;amp;nbsp;from Tier B (25% chance) and Tier A (100% chance). &lt;br /&gt;
*ASS rewards all go to the party leader, no more treasure box and no more looting &lt;br /&gt;
*ASS rewards can&amp;amp;nbsp;be traded (leader can distribute as needed) &lt;br /&gt;
&lt;br /&gt;
Bloody Card Album (Gives MVP Cards including chance for LHZ cards).&lt;br /&gt;
&lt;br /&gt;
''Here is the list of possible MVP Cards that can be ontained from Bloody Card Album:''&lt;br /&gt;
&lt;br /&gt;
[[File:Bloody Card Album List.png|RTENOTITLE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important things to consider ==&lt;br /&gt;
&lt;br /&gt;
*Always bring a Professor for Dispell. &lt;br /&gt;
*The ID# of the ASS MVPs are included in this page, please try to use @mi to prepare the necessary things before entering to avoid the waste of time and materials. &lt;br /&gt;
*Be aware of your hit and crit (if you will be using it). Flee must be around 450+ ~ 680&amp;amp;nbsp;to atleast hit the MVPs. &lt;br /&gt;
*Bring lots of Yggdrasil Leaf, Berry, and Token of Siegfried if you won't include a High Priest in your party.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Ancient_Summoning_System&amp;diff=2577</id>
		<title>Ancient Summoning System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Ancient_Summoning_System&amp;diff=2577"/>
		<updated>2025-10-04T05:15:14Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= ASS =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
'''Note: Type @ass / @azz to go to Ancient Tapestry'''&amp;lt;br/&amp;gt; The Ancient Summoning System is a system where players turn cards into points called &amp;quot;ASS&amp;quot;. Those points are used to summon strong boss monsters. Players can fight these monsters in the hope to finish the quest and obtain powerful equips and other items.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
:'''Cedi'''- He is the NPC that will help you summon Ancient Monsters. You can trade cards to him in exchange for points which can be used to buy different offerings for summoning.&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 60%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFF00;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''MVP'''&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFF00;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Card ID&lt;br /&gt;
| Monster ID&lt;br /&gt;
| Drop Rate&lt;br /&gt;
| Cedi Points&lt;br /&gt;
|-&lt;br /&gt;
| Incantation Samurai&lt;br /&gt;
| 4263&lt;br /&gt;
| 1492&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet&lt;br /&gt;
| 4147&lt;br /&gt;
| 1039&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Doppelganger&lt;br /&gt;
| 4142&lt;br /&gt;
| 1046&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Drake&lt;br /&gt;
| 4137&lt;br /&gt;
| 1112&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Eddga&lt;br /&gt;
| 4123&lt;br /&gt;
| 1115&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Maya&lt;br /&gt;
| 4146&lt;br /&gt;
| 1147&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Mistress&lt;br /&gt;
| 4132&lt;br /&gt;
| 1059&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Orc Lord&lt;br /&gt;
| 4135&lt;br /&gt;
| 1190&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Phreeoni&lt;br /&gt;
| 4121&lt;br /&gt;
| 1159&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Lord Of Death&lt;br /&gt;
| 4276&lt;br /&gt;
| 1373&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Lord&lt;br /&gt;
| 4168&lt;br /&gt;
| 1272&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Flower&lt;br /&gt;
| 4131&lt;br /&gt;
| 1150&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Orc Hero&lt;br /&gt;
| 4143&lt;br /&gt;
| 1087&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Osiris&lt;br /&gt;
| 4144&lt;br /&gt;
| 1038&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Pharaoh&lt;br /&gt;
| 4148&lt;br /&gt;
| 1157&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Turtle General&lt;br /&gt;
| 4305&lt;br /&gt;
| 1312&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| White Lady&lt;br /&gt;
| 4372&lt;br /&gt;
| 1630&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Vesper&lt;br /&gt;
| 4374&lt;br /&gt;
| 1685&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| General Egnigem&lt;br /&gt;
| 4352&lt;br /&gt;
| 1658&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| RSX-0806&lt;br /&gt;
| 4342&lt;br /&gt;
| 1623&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Atroce&lt;br /&gt;
| 4425&lt;br /&gt;
| 1785&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Detale&lt;br /&gt;
| 4386&lt;br /&gt;
| 1719&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
| 4408&lt;br /&gt;
| 1768&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Tao Gunka&lt;br /&gt;
| 4302&lt;br /&gt;
| 1583&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Amon Ra&lt;br /&gt;
| 4236&lt;br /&gt;
| 1511&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Dracula&lt;br /&gt;
| 4134&lt;br /&gt;
| 1389&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
| 4330&lt;br /&gt;
| 1418&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Ktullanux&lt;br /&gt;
| 4419&lt;br /&gt;
| 1779&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Berzebub&lt;br /&gt;
| 4145&lt;br /&gt;
| 1874&lt;br /&gt;
| 2&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Bishop&lt;br /&gt;
| 4441&lt;br /&gt;
| 1871&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Hatii/Garm&lt;br /&gt;
| 4324&lt;br /&gt;
| 1252&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Kiel&lt;br /&gt;
| 4403&lt;br /&gt;
| 1734&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Lady Tanee&lt;br /&gt;
| 4376&lt;br /&gt;
| 1688&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Thief Bug&lt;br /&gt;
| 4128&lt;br /&gt;
| 1086&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Stormy Knight&lt;br /&gt;
| 4318&lt;br /&gt;
| 1251&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Ifrit&lt;br /&gt;
| 4430&lt;br /&gt;
| 1832&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Randgris&lt;br /&gt;
| 4407&lt;br /&gt;
| 1751&lt;br /&gt;
| 0.1&lt;br /&gt;
| 10000&lt;br /&gt;
|-&lt;br /&gt;
| Thanatos&lt;br /&gt;
| 4399&lt;br /&gt;
| 1708&lt;br /&gt;
| 0.1&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 60%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#b4b4e5;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Mini Boss'''&lt;br /&gt;
|- style=&amp;quot;background-color:#b4b4e5;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Card ID&lt;br /&gt;
| Monster ID&lt;br /&gt;
| Drop Rate&lt;br /&gt;
| Cedi Points&lt;br /&gt;
|-&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
| 4462&lt;br /&gt;
| 1990&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tendriollion&lt;br /&gt;
| 4463&lt;br /&gt;
| 1991&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Illusion&lt;br /&gt;
| 4169&lt;br /&gt;
| 1302&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mastering&lt;br /&gt;
| 4197&lt;br /&gt;
| 1090&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mysteltainn&lt;br /&gt;
| 4207&lt;br /&gt;
| 1203&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Ogretooth&lt;br /&gt;
| 4254&lt;br /&gt;
| 1204&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Ghostring&lt;br /&gt;
| 4047&lt;br /&gt;
| 1120&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Arc Angeling&lt;br /&gt;
| 4241&lt;br /&gt;
| 1388&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 4054&lt;br /&gt;
| 1096&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Deviling&lt;br /&gt;
| 4174&lt;br /&gt;
| 1582&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Executioner&lt;br /&gt;
| 4250&lt;br /&gt;
| 1205&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Chimera&lt;br /&gt;
| 4300&lt;br /&gt;
| 1283&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Desperado Of Thanatos&lt;br /&gt;
| 4397&lt;br /&gt;
| 1705&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dolor Of Thanatos&lt;br /&gt;
| 4398&lt;br /&gt;
| 1707&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Maero Of Thanatos&lt;br /&gt;
| 4395&lt;br /&gt;
| 1706&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Odium Of Thanatos&lt;br /&gt;
| 4396&lt;br /&gt;
| 1704&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Cat O' Nine Tails&lt;br /&gt;
| 4290&lt;br /&gt;
| 1307&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Maya Purple&lt;br /&gt;
| 4198&lt;br /&gt;
| 1289&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hydrolancer&lt;br /&gt;
| 4384&lt;br /&gt;
| 1720&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Gryphon&lt;br /&gt;
| 4163&lt;br /&gt;
| 1259&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Dragonoid&lt;br /&gt;
| 4203&lt;br /&gt;
| 1262&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Eclipse&lt;br /&gt;
| 4266&lt;br /&gt;
| 1093&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1091px; height: 250px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(221, 221, 221);&amp;quot; | '''Tier E&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 255, 0);&amp;quot; | '''Tier D&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 0, 0);&amp;quot; | '''Tier C&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 102, 0); width: 139px;&amp;quot; | '''Tier B&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 0); width: 129px;&amp;quot; | '''Tier A&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(0, 255, 255); width: 135px;&amp;quot; | '''Tier S&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 51, 51); width: 150px;&amp;quot; | '''Tier SS&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 51, 255); width: 131px;&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*420 ASS Points &lt;br /&gt;
*1 Scell &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*699 ASS Points &lt;br /&gt;
*1 Impure Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*1506 ASS Points &lt;br /&gt;
*1 Crude Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 139px;&amp;quot; | &lt;br /&gt;
*2500 ASS Points &lt;br /&gt;
*1 Quality Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 129px;&amp;quot; | &lt;br /&gt;
*3000 ASS Points &lt;br /&gt;
*1 Pristine Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 135px;&amp;quot; | &lt;br /&gt;
*5000 ASS Points &lt;br /&gt;
*2 Sublime Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 150px;&amp;quot; | &lt;br /&gt;
*7000 ASS Points &lt;br /&gt;
*2 Consumate Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 131px;&amp;quot; | &lt;br /&gt;
*10000 ASS Points &lt;br /&gt;
*2 Primal Bio Samples &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each nectar is used to summon a different type of MVP.&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Clear_Nectar Clear Nectar]&amp;amp;nbsp;summons the weakest type of ASS MVPs and is for Tier E,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Yellow_Nectar Yellow Nectar]&amp;amp;nbsp;for Tier D,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Red_Nectar Red Nectar]&amp;amp;nbsp;for Tier C, Orange Nectar for Tier B, and Viridescent Amrita,&amp;amp;nbsp;Cerulean Amrita,&amp;amp;nbsp;Scarlet Amrita,&amp;amp;nbsp;Golden Amrita&amp;amp;nbsp;for summoning the Strongest MVP for Tier SSS.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==== Getting Started ====&lt;br /&gt;
&lt;br /&gt;
*The first step is to go to @ass &lt;br /&gt;
*Get some points to purchase Clear Nectar by trading some cards to Cedi. &lt;br /&gt;
*After buying the starter nectar (Clear Nectar for Tier E), click on the Ancient Tapestry NPC in yuno 209 309 and create an instance with your party. &lt;br /&gt;
*Inside the instance, you can summon the MVP by trading the Nectar to the NPC inside. &lt;br /&gt;
*After clearing Tier E, the MVP will drop 1 Impure Bio Sample which is needed to buy the next tier level offering which is the Yellow Nectar for Tier D. &lt;br /&gt;
*You may repeat any quests, as much as you want provided that you have the required fee to summon the MvP. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==== Frequently Asked Questions ====&lt;br /&gt;
&lt;br /&gt;
'''1) What is ASS?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: ASS is an ancient type of currency. Marvin gives people ASS in exchange for cards that he collects. ASS is given to the Ancient Tapestry&amp;amp;nbsp;to summon strong boss monsters. &lt;br /&gt;
&lt;br /&gt;
'''2) What if I traded a card for ASS Points on my merchant? Is it stuck on it?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: ASS points are stored for your whole account. So, as long as all the characters are on the same account, you can use any to collect ASS, and spend the points with another character. &lt;br /&gt;
&lt;br /&gt;
'''3) What is nectar, and what does it do?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: Nectar is purchased from Cedi in exchange for ASS points. Players use nectar to access special maps where the strong MvPs are in order to fight them. &lt;br /&gt;
&lt;br /&gt;
'''4) What is a BCA?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: BCA stands for&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Bloody_Card_Album Bloody Card Album]. Similar to&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Magic_Card_Album Magic Card Album], it drops cards. While old card albums drop regular cards, magic card album drops mini-boss cards, and bloody card album drops MvP cards. &lt;br /&gt;
&lt;br /&gt;
'''5) What nectar is used for what MVPs?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: Each nectar is used for a different tier.&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Clear_Nectar Clear Nectar]&amp;amp;nbsp;is for Tier E,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Yellow_Nectar Yellow Nectar]&amp;amp;nbsp;for Tier D,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Red_Nectar Red Nectar]&amp;amp;nbsp;for Tier C, [https://arunafeltz.net/wiki/index.php/Blue_Nectar O]range Nectar is&amp;amp;nbsp;for Tier B, and Viridescent Amrita is for Tier A.&lt;br /&gt;
&lt;br /&gt;
= = The Monsters =&lt;br /&gt;
&lt;br /&gt;
When the nectar is used to summon the MVP, the monster chosen is random among the available MVPs (except for Tier A, S and SS, where there is only one available).&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier E ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gloomprime.png|middle|Gloomprime.png]] &lt;br /&gt;
Gloom Under Night Prime (3540)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Formless / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 20&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacsojinprime.png|middle|Bacsojinprime.png]] &lt;br /&gt;
Bacsojin Prime (3541)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Demi-Human / Wind 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Earth''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atroceprime.png|middle|Atroceprime.png]] &lt;br /&gt;
Atroce Prime (3542)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Beast / Dark 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 25&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Baphometprime.png|middle|Baphometprime.png]] &lt;br /&gt;
Demon Baphomet Prime (3543)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Demon / Dark 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 45&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alleykingprime.png|middle|Alleykingprime.png]] &lt;br /&gt;
Alley King Prime (3547)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Formless / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier D ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thanatosprime.png|middle|Thanatosprime.png]] &lt;br /&gt;
Thanatos Prime (3538)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Demon / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darklordprime.png|middle|Darklordprime.png]] &lt;br /&gt;
Dark Lord Prime (3539)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Demon / Undead 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 70&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Krakenprime.png|middle|Krakenprime.png]] &lt;br /&gt;
Kraken Prime (3546)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Fish / Water 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Wind''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Recommend to use Full Throttle skill as it can freeze you easily. &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier C ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seyrenx.png|middle|Seyrenx.png]] &lt;br /&gt;
Lord Knight Seyren X (3532)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 37&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sincrossx.png|middle|Sincrossx.png]] &lt;br /&gt;
Assassin Cross Eremes X (3533)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Poison 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 39&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Neutral''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card''' &lt;br /&gt;
*Around 3/4 of its HP, element will change to wind, so need to use '''Earth''' Element&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wsx.png|middle|Wsx.png]] &lt;br /&gt;
Whitesmith Hardword X (3534)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Earth 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 36&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Fire''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hpx.png|middle|Hpx.png]] &lt;br /&gt;
High Priest Magaleta (3535)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Holy 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 78&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Shadow (Cursed Water)''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Prime uses skill '''Pneuma''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snipersx.png|middle|Snipersx.png]] &lt;br /&gt;
Sniper Shecil X (3536)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Wind 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Earth''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hwx.png|middle|Hwx.png]] &lt;br /&gt;
High Wizard Katrinn X (3537)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Mediu / Demi-Human / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 88&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f6b26b;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier B'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Naghtprime.png|middle|Naghtprime.png]] &lt;br /&gt;
Naght Sieger Prime (3544)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,625,000,000&lt;br /&gt;
| Large / Demon / Ghost 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 40&lt;br /&gt;
| Str: 1,000&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 666&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f6b26b;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier B'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ifritprime.png|middle|Ifritprime.png]] &lt;br /&gt;
Ifrit Prime (3545)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,625,000,000&lt;br /&gt;
| Large / Formless / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| Str: 1,000&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 666&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier A ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#6aa84f;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier A'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bakonawaprime.png|middle|Bakonawaprime.png]] &lt;br /&gt;
Primordial Bakonawa (3548)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Dragon / Water 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| Str: 1,250&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 777&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Wind''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier S ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier S'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bathodeorigin.png|middle|Bathodeorigin.png]] &lt;br /&gt;
Bathode Origin (3549)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Earth 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 350&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Poison''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Best to use Assassin Cross job to kill prime &lt;br /&gt;
*Best card to use on armor is '''Boitata/Gloom Under Night Card''' &lt;br /&gt;
*Prime is '''Immune''' to '''Long Range Attacks'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier SS ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier SS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thalongtosorigin.png|middle|Thalongtosorigin.png]] &lt;br /&gt;
Thalongtos Origin (3550)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Ghost 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 1,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element and when HP is 40% below it's weak against '''Shadow (Cursed Water)''' &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Be prepared to cast '''Dispel''' and '''Spell Break''' on your prof when killing Prime &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card''' &lt;br /&gt;
*Prime is '''Immune''' to '''Magical Attacks''' &lt;br /&gt;
&lt;br /&gt;
== Tier SSS(Dual Summon) ==&lt;br /&gt;
&lt;br /&gt;
The Church of Arunafeltz has opened the gates to the final sealed chamber beneath the veil — revealing the true nature of the '''Primordial Offering'''.&lt;br /&gt;
&lt;br /&gt;
By sacrificing a '''Golden Amrita''' (Item ID: '''50150'''), a high-ranking party can initiate the most dangerous encounter in the history of the Ancient Summoning System:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔥&amp;lt;/font&amp;gt; Main Thalongtos Red (ID: 30013) ===&lt;br /&gt;
&lt;br /&gt;
    “You will burn. You will break.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; '''Combat Role: Primary DPS + Finisher'''&lt;br /&gt;
&lt;br /&gt;
Thalongtos Red is a high-pressure, full-contact juggernaut with explosive burst and execution skills. He now includes assassin-style burst alongside knight-tier control tools.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Role&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MainThalongtosRed.png|middle|MainThalongtosRed.png]] &lt;br /&gt;
Main Thalongtos Red (30013)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,690,000,000&lt;br /&gt;
| Large / Demon / Fire 2&lt;br /&gt;
| 3255&lt;br /&gt;
| 355&lt;br /&gt;
| 400&lt;br /&gt;
| 35&lt;br /&gt;
| Frontliner&lt;br /&gt;
| Str: 2,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 1,000&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧬 Notable Skills Red&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:50013Skill.png|center|50013Skill.png]]&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧊 Wide-Area Debuffs&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    Curse / Freeze / Bleed / Sleep / Silence**&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
*Each used across idle, chase, and attack states for max unpredictability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;❄️&amp;lt;/font&amp;gt;Phantom Thalongtos Blue (ID: 30012) ===&lt;br /&gt;
&lt;br /&gt;
    “Stillness is suffering.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; '''Combat Role: Hybrid DPS + Debuff Controller'''&lt;br /&gt;
&lt;br /&gt;
Blue now leans into wide-area control, defensive counters, and magical pressure — but with less physical burst than Red.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Role&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PhantomThalongtosBlue.png|middle|PhantomThalongtosBlue.png]] Phantom Thalongtos Blue (30012)&lt;br /&gt;
| 255&lt;br /&gt;
| 1,690,000,000&lt;br /&gt;
| Large / Demon / Water 2&lt;br /&gt;
| 3255&lt;br /&gt;
| 355&lt;br /&gt;
| 400&lt;br /&gt;
| 35&lt;br /&gt;
| Support DPS&lt;br /&gt;
| Str: 2,500,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 1,000&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧬 Notable Skills Blue&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:50012Skill.png|center|50012Skill.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💥 AoE Magic&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    STORMGUST / VERMILION / METEOR** for crowd suppression&lt;br /&gt;
    Frequently triggered during chase or attack states&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Advanced Combat Mechanics ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔄&amp;lt;/font&amp;gt; '''HP Sync &amp;amp; Emergency Heal'''&lt;br /&gt;
&lt;br /&gt;
*Every 10 seconds, their HP values are checked. &lt;br /&gt;
*If there's a &amp;gt;50m HP gap, the higher HP twin shares up to +**5% HP** with the other. &lt;br /&gt;
*This syncs both mobs to the same value and triggers custom emotes and map announces. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💀&amp;lt;/font&amp;gt; Death &amp;amp; Resurrection Logic&lt;br /&gt;
&lt;br /&gt;
*If '''Blue dies first''', it revives within 10 seconds. &lt;br /&gt;
*If '''Red dies first''', the battle ends and a '''Treasure Chest''' appears. &lt;br /&gt;
*Resurrection is narrated in real time with dialogue and map-wide effects. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Full-Spectrum AoE Assault&lt;br /&gt;
&lt;br /&gt;
Both twins are fully loaded with elemental storm magic, disables, and combo burst skills.&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
&lt;br /&gt;
== Tier E ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50151&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Impure Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier D ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50152&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Crude Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier C ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50153&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier B ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50154&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pristine Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier A ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50155&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sublime Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier S ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50156&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Consummate Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 750&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier SS ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50157&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Primal Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50273&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | HQ Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier SSS ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52380&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | All in One Food +10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credits Scroll 1k&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52384&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Chrome Weapon Swap Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52383&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ultimate Reroll Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +13 Equipment Refine Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52369&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Rand Stat 9r10 Gigant Snake Skin Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52375&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Auto Devotion Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; Note:&lt;br /&gt;
&lt;br /&gt;
*Bloody Card Album has a chance to drop&amp;amp;nbsp;from Tier B (25% chance) and Tier A (100% chance). &lt;br /&gt;
*ASS rewards all go to the party leader, no more treasure box and no more looting &lt;br /&gt;
*ASS rewards can&amp;amp;nbsp;be traded (leader can distribute as needed) &lt;br /&gt;
&lt;br /&gt;
Bloody Card Album (Gives MVP Cards including chance for LHZ cards).&lt;br /&gt;
&lt;br /&gt;
''Here is the list of possible MVP Cards that can be ontained from Bloody Card Album:''&lt;br /&gt;
&lt;br /&gt;
[[File:Bloody Card Album List.png|RTENOTITLE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important things to consider ==&lt;br /&gt;
&lt;br /&gt;
*Always bring a Professor for Dispell. &lt;br /&gt;
*The ID# of the ASS MVPs are included in this page, please try to use @mi to prepare the necessary things before entering to avoid the waste of time and materials. &lt;br /&gt;
*Be aware of your hit and crit (if you will be using it). Flee must be around 450+ ~ 680&amp;amp;nbsp;to atleast hit the MVPs. &lt;br /&gt;
*Bring lots of Yggdrasil Leaf, Berry, and Token of Siegfried if you won't include a High Priest in your party.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Frequently_Asked_Questions&amp;diff=2572</id>
		<title>Frequently Asked Questions</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Frequently_Asked_Questions&amp;diff=2572"/>
		<updated>2025-09-25T08:02:31Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Frequently Asked Questions (FAQs)'''&amp;lt;/u&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Server Information''' =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basic Server Information ==&lt;br /&gt;
&lt;br /&gt;
*255/120 Transcendent Frost Server &lt;br /&gt;
*30,000x Base Experience &lt;br /&gt;
*1,000x Drop Rates &lt;br /&gt;
*5% Normal MVP Card &lt;br /&gt;
*1% Rare Boss Card &lt;br /&gt;
*PVP, KoE, and WoE &lt;br /&gt;
*Pure 2-2 Transcendent Classes &lt;br /&gt;
*Max Level: 255 (BaseLvl) and 120 (JobLvl) &lt;br /&gt;
*Max Stats: 255 &lt;br /&gt;
*Instant Cast: 150 DEX &lt;br /&gt;
*Max Zeny: 2,000,000,000 &lt;br /&gt;
*Server Timezone: GMT+8 &lt;br /&gt;
*Modified PK Server &lt;br /&gt;
*Max Storage/Guild Storage Capacity: 600 &lt;br /&gt;
*Max Party Cap:20 &lt;br /&gt;
*Max Guild Cap: 50 &lt;br /&gt;
*Max Members that can enter the castle: 30 &lt;br /&gt;
*Modified Spirit of Talisman Effects &lt;br /&gt;
*Max character slots per account: 15&lt;br /&gt;
&lt;br /&gt;
== What are the rules? ==&lt;br /&gt;
&lt;br /&gt;
*Always be respectful to GMs. Insults or verbal harassement towards a GM won't be tolerated. Do not disrespect a GM by accusing him/her of cheating with his/her legit or abusing his/her powers. If you have a good reason to report a GM, just do it here without spreading useless rumours. That won't be tolerated. &lt;br /&gt;
*Do not ask to be a GM or Sub-GM. &lt;br /&gt;
*Do not bother the GMs unless you are absolutely sure you cannot solve your problem on your own. Make sure you check the forums before contacting a GM to see if someone else had the same problem solved already. &lt;br /&gt;
*Impersonating a GM is strictly forbidden. This includes names starting with GM (or anything similar). &lt;br /&gt;
*Do not impersonate a player. &lt;br /&gt;
*Do not harass a player (verbally/sexually). Just remember that there are people of all ages playing here. So you need to remain respectful or you might be sanctionned. &lt;br /&gt;
*Selling items to people for real money is strictly forbidden! &lt;br /&gt;
*Vulgarity, discrimination, harassment, insults against or around players including character, party, guild names and logos. &lt;br /&gt;
*Any fraudulent behaviour in commercial exchange in general is forbidden (ex: Misleading shop name or selling an item or a service and retracting/disconnecting before the deal is complete for both players). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''WOE RULES'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Do not create a guild with a similar name as another existing guild or use an emblem that is already used by another guild. Epecially don’t remove Guild Emblem. &lt;br /&gt;
*Do not use the Friend menu option on players in WoE. &lt;br /&gt;
*Do not trade players in WoE. This distracts them and make them vulnerable to attacks. (This can be avoided by typing /notrade). &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== What are the VIP Benefits? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' As of now, the current benefits of VIP are:&lt;br /&gt;
&lt;br /&gt;
*Configurable Buffs at VIP NPC (''@warp veil 129 124'') &lt;br /&gt;
*Full Buffs at Healer NPC &lt;br /&gt;
*+50% more EXP gain &lt;br /&gt;
*+25% drop rate &lt;br /&gt;
*Ignores all gemstone requirement for skills &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= '''Leveling''' =&lt;br /&gt;
&lt;br /&gt;
== How can I level up fast? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' We have Instant Job Changer (NPC) located at 2 locations:&lt;br /&gt;
&lt;br /&gt;
Main NPC: veil 127 108&amp;lt;br/&amp;gt; Duplicate: veil 111 73&lt;br /&gt;
&lt;br /&gt;
= '''Quests''' =&lt;br /&gt;
&lt;br /&gt;
== Where can I do quests? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' You can do quests on NPCs Brok (veil 89 127) with 100% success chance but more requirements needed,&amp;amp;nbsp;and Sindri&amp;amp;nbsp;(veil 91 132) with a 60% success chance but with lower requirements.&lt;br /&gt;
&lt;br /&gt;
== How to do these quests? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' You need to gather certain ARO materials to craft a quest item. View the NPC to know the list of them ARO items that you need to gather.&lt;br /&gt;
&lt;br /&gt;
== How to farm ARO items for these quests? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' You need to use @alootid, @whodrops, and @whereis commands. You can see the item number on the requirements.&lt;br /&gt;
&lt;br /&gt;
'''Example:''' You need to farm ARO Cystal Blue (item#36018). You need to type @alootid +36018 to autoloot the item, @whodrops 36018 to know what monsters drop ARO Crystal Blue, and @whereis to find the location of that monster. The just use @warp to go there.&lt;br /&gt;
&lt;br /&gt;
== Where can I make ARO Dyestuffs? ==&lt;br /&gt;
&lt;br /&gt;
Answer:&amp;amp;nbsp;You can make ARO Dyestuffs on ARO Dyestuff Maker NPC located at veil 83 139. You can make them in batches just make sure that you have all of the ingredients. If you need Counteragent and Mixture, just go to the NPC named Morgenstein beside him.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Mall''' =&lt;br /&gt;
&lt;br /&gt;
== Where is the mall? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' The Mall Warper is located at veil 129 94. &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Enchanting''' =&lt;br /&gt;
&lt;br /&gt;
== Where is the Equipment Enchanter? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' It is located at veil 90 103.&lt;br /&gt;
&lt;br /&gt;
== Where is the Costume Enchanter? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' It is located at veil 97 106 &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Where can I get materials for enchantment? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:&amp;amp;nbsp;'''You can get them by: a.) Crafting them in Artifact Maker NPC (veil 90 108), by participating in World Boss (cell_game), killing dragons in Dragon Valley (Dragon Researcher NPC located at veil138 94). For Costume Enchant Tickets only, you can purchase them using Bossnia Points on Bossnia Point Shop NPC (veil 102 94), or at the Event Shop located at (veil 149 131).&lt;br /&gt;
&lt;br /&gt;
'''NOTE: '''You need to have enchant materials (Tier Enchantment Artifact) for equipment and (Costume Enchant Ticket) for costumes in order to enchant.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Refer to this link for more information:&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Tier_Enchantment_System Tier Enchantment System - ArunaWiki (arunafeltz.net)] &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''MVP System''' =&lt;br /&gt;
&lt;br /&gt;
== Where is the MVP Shop? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' The MVP Shop is located at veil 147 109&lt;br /&gt;
&lt;br /&gt;
== Where can you get MVP Coins/Points? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:''' From killing MVPs in their natural habitat.&lt;br /&gt;
&lt;br /&gt;
Refer to this link for more infomation:&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/MVP_Ranking_System MVP Ranking System - ArunaWiki (arunafeltz.net)] &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Mobile Users FAQs''' =&lt;br /&gt;
&lt;br /&gt;
== I can't see crit, is it working? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:&amp;amp;nbsp;'''Yes, it is working, If you have problems like that just choose the option 'download all' when installing the mobile version. Mobile users can't also see other things such as the devotion line when using the skill Devotion.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Instances''' =&lt;br /&gt;
&lt;br /&gt;
== Is Geffen Magic Tournament repeatable?&amp;amp;nbsp; ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:&amp;amp;nbsp;'''Yes, but with different characters. One way to farm GMT coins is by making a separate account and making your desired jobs to use in that instance. It can be repeated in one account with other characters while the one you've used is on its cooldown. You can also reset it in the same character with T1/T2/T3 Instance Reset ticket which can be purchased on '''Instance Shop''' location on veil 86 79.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Equipments''' =&lt;br /&gt;
&lt;br /&gt;
== My Weapon/Armor is broken, where is the repairman? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer''': Your item would automatically be repaired when you click the Healer NPC, but obviously this only works on item breaking due to skills and not by refining.&lt;br /&gt;
&lt;br /&gt;
== Where can I decard? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp;You can decard at the All in One Shop NPC at veil 135 113.&lt;br /&gt;
&lt;br /&gt;
== Where can I use Enriched Oridecon/Elunium ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp;You can use them at Suhnbi located at veil 83 162.&lt;br /&gt;
&lt;br /&gt;
== What is Godly Refiner? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp;He is just like Hollgrehen but with the Godly Refiner, you can refine items straight to refine limit, normal or multiple refines in one go.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Status Effects''' =&lt;br /&gt;
&lt;br /&gt;
== How many stats do i need to resist Stun/Sleep/Curse etc ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp; You need 166% of the original stat resist. ex. if the original is 100 vit for stun resist, here you need 166 VIT.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Can i have a Immune to Frost using Mdef Stacking? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp; Yes&lt;br /&gt;
&lt;br /&gt;
== How does GTB works ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp; You cannot be dispelled by dispell skill but you can be dispelled by tarot, You cannot be affected by most common statuses like coma.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Reflect''' =&lt;br /&gt;
&lt;br /&gt;
== How do you calculate Reflect Damage? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp; Refer to the picture below.&lt;br /&gt;
&lt;br /&gt;
[[File:ReflectDamage1.png|RTENOTITLE]] =&lt;br /&gt;
&lt;br /&gt;
== Why do i receive 2 reflect damage messages when i hit a paladin? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp; The reflect damage is seperated in 2 parts ,Item reflect damage &amp;amp; Shield Reflect Skill Damage. If they have no Item Reflect&amp;amp;nbsp;% Bonuses and only Shield Reflect Skill buff activated then you will only receive 1 damage message, and vice versa.&lt;br /&gt;
&lt;br /&gt;
== I have 80% Reflect and their Asura Damage is 2 Million but they did not die from reflect? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp; It is because you can only deal reflect damage not exceeding the maximum amount of your max HP. The reflect damage given to the enemy cannot exceed your Maximum HP.&amp;lt;br/&amp;gt; Example: You have 500k HP &amp;amp; 80% Reflect then their damage per hit is 2 Million, (Your supposed Reflect Damage should be 80% of 2 million = 1.6 Million).&amp;amp;nbsp;&amp;amp;nbsp;BUT&amp;amp;nbsp;You can only deal 500k Damage to them because that is your max HP.&lt;br /&gt;
&lt;br /&gt;
= '''ArunafeltzRO Currency''' =&lt;br /&gt;
&lt;br /&gt;
== What is Credit Voucher/Aruna Credits? ==&lt;br /&gt;
&lt;br /&gt;
'''Answer:'''&amp;amp;nbsp; Credit Voucher item is now called Aruna Credits. it is the main currency of ArunafeltzRO and can be farmed.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=War_of_Emperium&amp;diff=2571</id>
		<title>War of Emperium</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=War_of_Emperium&amp;diff=2571"/>
		<updated>2025-09-25T06:20:53Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''What Is ''''''War Of Emperium'''? =&lt;br /&gt;
&lt;br /&gt;
The War of Emperium is a game feature that allows guilds to fight in order to conquer a Castle by breaking the Emperium of the castle which is being held by other guilds.&amp;lt;br/&amp;gt; Guilds must defend their castle from the opposing guilds until the WoE ends to be officially declared as the castle owner.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Special Castle Member Limiter ==&lt;br /&gt;
&lt;br /&gt;
*There can only be a Maximum of 30 members inside the castle per / guild. &lt;br /&gt;
*Guild Cap is 50 members. But they cannot all enter the castle at same time. &lt;br /&gt;
&lt;br /&gt;
=== Guild Roles Designation ===&lt;br /&gt;
&lt;br /&gt;
*Choosing your Guild role will allow you to maximize the WoE Point bonus you will get during WOE. &lt;br /&gt;
*The Bonuses will depend on your Guild Role. &lt;br /&gt;
*This is done so Support characters and Killer characters have even ground on gaining WoE Points. &lt;br /&gt;
*You can choose your Guild Role &amp;amp; Change it anytime at Guild Role Manager NPC located at '''veil 87 133'''. &lt;br /&gt;
&lt;br /&gt;
[[File:Guildroles.png|middle|Guildroles.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Supportattacker.png|middle|Supportattacker.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= War Of Emperium Schedule =&lt;br /&gt;
&lt;br /&gt;
*New War of Emperium Sched and KOE Sched&amp;lt;br/&amp;gt; '''•''' M,W,F,Sat and Sun will have its WOE at 9pm to 10pm&amp;lt;br/&amp;gt; '''•''' Tuesday, Thursday will have its KOE at 9pm to 10pm&amp;lt;br/&amp;gt; '''•'''&amp;amp;nbsp;Saturday have Special KOE at 10pm to 11pm&amp;lt;br/&amp;gt; '''•''' All times are in GMT+ 8 &lt;br /&gt;
&lt;br /&gt;
== Woe And KoE Rewards ==&lt;br /&gt;
&lt;br /&gt;
[[File:WoeGachabox.png|400px|WoeGachabox.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Koegachabox.png|400px|Koegachabox.png]]&lt;br /&gt;
&lt;br /&gt;
= Castle Locations =&lt;br /&gt;
&lt;br /&gt;
== '''1st Edition WoE''' ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Prontera'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kriemhild'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 133 65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fadhgridh'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 153 137&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skoegul'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 111 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gondul'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 208 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Swanhild'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 240 127&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Payon'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacred Altar'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 140 160&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bright Arbor'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 121 235&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bamboo Grove Hill'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 204 266&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Shadow'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 319 293&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scarlet Palace'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 294 116&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Aldebaran'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;150px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rothenburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 262 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Nuenburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 142 85&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Neuschwanstein'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 48 82&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Hohenschwangau'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 95 250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wuerzburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 239 242&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Geffen'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Yesnelph'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 143 240 &lt;br /&gt;
@warp gef_fild13 83 181&amp;lt;br/&amp;gt; @warp gef_fild13 115 272&amp;lt;br/&amp;gt; @warp gef_fild13 76 288&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bergel'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 193 278&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Eeyorbriggar'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 308 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mersetdeitz'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 309 86 &lt;br /&gt;
@warp gef_fild13 252 58&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Repherion'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 214 74 &lt;br /&gt;
@warp gef_fild13 152 51&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''2nd Edition WoE''' ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Valfreyja'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;150px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Banadis'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 291 108&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cyr'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 82 47&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Horny'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 68 154&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mardol'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 158 270&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gefn'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 289 343&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Nidhoggur'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Himin'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 293 94&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Hijod'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 137 94&amp;lt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vidblainn'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 97 188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skidbladnir'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 68 315&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Andlangr'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 288 254&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
&lt;br /&gt;
*All players are allowed to enter WoE castles. &lt;br /&gt;
*Only players belonging to a guild with the '''Official Guild Approval''' skill can damage an emperium. &lt;br /&gt;
*The emperium will only be available at certain hours a week, dependent on server. These periods are known as WoE periods. The castles are still accessible outside of these hours. &lt;br /&gt;
*Also note the emperium can appear outside of the normal hours and be broken once if the guild which owns the castle is disbanded. &lt;br /&gt;
&lt;br /&gt;
= Mechanics =&lt;br /&gt;
&lt;br /&gt;
The character to deal the last hit against the Emperium claims the castle. All characters with a different guild, allied or not, will be warped out at that point. Only normal attacks can damage the emperium, as all active skills miss. After a castle is claimed, other guilds can immediately re-enter and attempt to break the emperium. The last owner before the emperium disappears at the end of the WoE period holds it until the next period.&lt;br /&gt;
&lt;br /&gt;
Guild mates and Allied Guilds are considered allies in castles and can not attack each other. Members cannot be expelled, and alliances cannot be broken, by members inside a castle.&lt;br /&gt;
&lt;br /&gt;
The owning guild of a castle has several advantages. Guardians are summoned upon the request of the castle owner's guild leader. They will automatically attack all non-allied characters. Guild members can also click on Flags outside of the castle to be instantly teleported to a specific location inside the castle.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Disabled Skills ==&lt;br /&gt;
&lt;br /&gt;
The following skills cannot be cast within castles:&lt;br /&gt;
&lt;br /&gt;
*Assumptio &lt;br /&gt;
*Gospel &lt;br /&gt;
*Ice Wall &lt;br /&gt;
*Warp Portal &lt;br /&gt;
*Teleport &lt;br /&gt;
*High Jump &lt;br /&gt;
*Shadow Jump &lt;br /&gt;
&lt;br /&gt;
Skills cast outside the castle will not disappear upon entering. Using items that activate the skill will also fail, but Autocast equipment can grant the skills in a castle.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battle Mechanic Changes ==&lt;br /&gt;
&lt;br /&gt;
*Flee is reduced by 20%. &lt;br /&gt;
*Melee &amp;amp; Range Damage (Non-Skills) = 30% Damage Reduction (Old Value = 20%)&lt;br /&gt;
*Weapon Type Skills Damage (Range &amp;amp; Melee) = 30% Damage Reduction (Old Value = 50%)&lt;br /&gt;
*Magic Type Skills Damage = 30% Damage Reduction (No Changes)&lt;br /&gt;
*Misc Type Skills Damage (Acid Demo, Throw Zeny, Etc) = 30% Damage Reduction (Old Value = 20%)&lt;br /&gt;
&lt;br /&gt;
'''Other Gameplay Changes'''&lt;br /&gt;
&lt;br /&gt;
*/noctrl or /nc does not work; players must hold down the mouse button for normal attacks. &lt;br /&gt;
*Damage numbers do not appear. &lt;br /&gt;
*/mineffect is automatically activated. &lt;br /&gt;
*A character's guild emblem is shown above their head. &lt;br /&gt;
*Death does not cause experience loss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Alliance Rules =&lt;br /&gt;
&lt;br /&gt;
*Guild Alliance feature in game is disabled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= WoE Changelogs =&lt;br /&gt;
&lt;br /&gt;
*Guild Aura effect now includes the Guild Master &lt;br /&gt;
*Disabled Icewall on Castle Entrances &lt;br /&gt;
*Disabled Warp Portal on Castle Entrances &lt;br /&gt;
*Emergency Call Cooldown is set to 5&amp;amp;nbsp;minutes. &lt;br /&gt;
*Guild Leader Change has 5 minute cooldown&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Guild Skill ==&lt;br /&gt;
&lt;br /&gt;
*Glorious Wounds (Wounds of Glory) &lt;br /&gt;
&lt;br /&gt;
*Gives an additional Damage Resistance using &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''&amp;quot;33 - Membercount = damageresist%&amp;quot;'''&amp;lt;/span&amp;gt; formula when atleast 5 members are near the Guild Leader. &lt;br /&gt;
&lt;br /&gt;
'''Example:'''&amp;lt;br/&amp;gt; There are 9 members near the guild leader so membercount including guild leader will be 10.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''33 - 10 = 23% Damage Resistance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that as long as those 9 members are near the guild leader they will have 23% Damage Resistance.&lt;br /&gt;
&lt;br /&gt;
= Monthly Guild Ayuda System =&lt;br /&gt;
&lt;br /&gt;
The Guild Ayuda System is designed to support guild salaries and armories, helping guilds equip their members—especially newcomers—for stronger, linear progression. Rewards are performance-based and encourage active participation in WoE and game activities.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
&lt;br /&gt;
*Guild must atleast have 10 members actively participating in WoE and Game Activities. - For verification,&amp;amp;nbsp;Send list of members Discord and IGN, we might also ask for additional verification like ID for each member, If i don't recognize the player or it seems like a dummy, it will not be counted. &lt;br /&gt;
*Must not be a dummy/alt guild, ally guild may apply if the requirements are fulfilled. &lt;br /&gt;
*Ayuda (Reward) is based on Guild Activity, WoE performance, and Guild Member count for the month (not including guild hoppers and duals). &lt;br /&gt;
*Guilds are personally monitored by Dev1. Ayuda system won't be applied if there is no approval. &lt;br /&gt;
*Registration is done on discord -&amp;amp;nbsp;[https://discord.com/channels/699480806372147200/954278142455980062 https://discord.com/channels/699480806372147200/954278142455980062] &lt;br /&gt;
&lt;br /&gt;
== WoE Monsters ==&lt;br /&gt;
&lt;br /&gt;
'''• Emperium'''&lt;br /&gt;
&lt;br /&gt;
*Added 60% Damage Resistance &lt;br /&gt;
*Hit Points is back to its Original value 1.25b &lt;br /&gt;
&lt;br /&gt;
[[File:Emperiumzzz.png|600px|Emperiumzzz.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Guardian Stones'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 25m) &lt;br /&gt;
*Now Immune to Magic Attacks &lt;br /&gt;
*25% Damage Resistance &lt;br /&gt;
&lt;br /&gt;
[[File:Guardianstone.png|600px|Guardianstone.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Barricade'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 20m) &lt;br /&gt;
*Now Immune to Magic Attacks &lt;br /&gt;
*25% Damage Resistance &lt;br /&gt;
*Now has 200 STR and 200 LUK &lt;br /&gt;
&lt;br /&gt;
[[File:Barricade.png|600px|Barricade.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Sword Guardian'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 12.5m) &lt;br /&gt;
*Added Monster Skill Spiral Pierce when attacking &amp;amp; chasing target. &lt;br /&gt;
&lt;br /&gt;
[[File:Swordguardian.png|600px|Swordguardian.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Archer Guardian'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 12.5m) &lt;br /&gt;
*Added Monster Skill Ankle Snare. &lt;br /&gt;
*Does Ankle Snare when idle every 30 seconds. &lt;br /&gt;
*Does Ankle Snare when attacking target with 5 second cooldown. &lt;br /&gt;
&lt;br /&gt;
[[File:Archerguadian.png|600px|Archerguardian.png]]&lt;br /&gt;
&lt;br /&gt;
= WoE Points =&lt;br /&gt;
&lt;br /&gt;
*Earn WOE Points during War of Emperium. &lt;br /&gt;
*Players must be inside the castle &amp;amp; actively defending or battling to earn WOE Points. &lt;br /&gt;
*Points are automatically given by system every minute. &lt;br /&gt;
*Non-Castle Holders gets 1 Woe point per minute. &lt;br /&gt;
*Castle Holders gets 3 Woe points per minute. &lt;br /&gt;
*Earn WOE Points per kill inside the castle. &lt;br /&gt;
&lt;br /&gt;
[[File:Woeticket.png|400px|Woeticket.png]]&lt;br /&gt;
&lt;br /&gt;
Note: Players will receive WOE Point Ticket by the end of the WOE session on their RODEX Mail.&lt;br /&gt;
&lt;br /&gt;
== Longest Defender ==&lt;br /&gt;
&lt;br /&gt;
*Longest Def is now computed by accumulation of TOTAL Defending Time during a WOE Session. &lt;br /&gt;
*Longest Def now has Rankings &amp;amp; Auto Announcer. &lt;br /&gt;
*Longest Defender NPC &amp;amp; Agit Rankings located at veil 91 131 &lt;br /&gt;
&lt;br /&gt;
[[File:LDmsg.png|600px|LDmsg.png]]&lt;br /&gt;
&lt;br /&gt;
NOTE: Auto Announcement of Longest Defender by the System Example Scenario&amp;amp;nbsp;:&lt;br /&gt;
&lt;br /&gt;
*'''Butete''' Guild Defended for 20 minutes &lt;br /&gt;
*Pukeke Guild Broke the Emp and Defended for 25 minutes &lt;br /&gt;
*Dokete Guild Broke the Emp and Defended for 5 minutes &lt;br /&gt;
*'''Butete''' Guild Defended for 10 Minutes &lt;br /&gt;
&lt;br /&gt;
Longest Def will be Butete Guild since they defended the castle for 20 + 10 minutes = Total of 30 minutes defending time.&lt;br /&gt;
&lt;br /&gt;
= Woe Shop =&lt;br /&gt;
&lt;br /&gt;
*Players can use their WOE Point Tickets on this NPC &lt;br /&gt;
&lt;br /&gt;
[[File:Woeshopz1.png|1000px|Woeshopz1.png]]&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*New Shadow Weapons Exclusive on WOE Shop for now. &lt;br /&gt;
&lt;br /&gt;
[[File:Woeshopz2.png|200px|Woeshopz2.png]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=War_of_Emperium&amp;diff=2570</id>
		<title>War of Emperium</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=War_of_Emperium&amp;diff=2570"/>
		<updated>2025-09-25T06:20:34Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''What Is ''''''War Of Emperium'''? =&lt;br /&gt;
&lt;br /&gt;
The War of Emperium is a game feature that allows guilds to fight in order to conquer a Castle by breaking the Emperium of the castle which is being held by other guilds.&amp;lt;br/&amp;gt; Guilds must defend their castle from the opposing guilds until the WoE ends to be officially declared as the castle owner.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Special Castle Member Limiter ==&lt;br /&gt;
&lt;br /&gt;
*There can only be a Maximum of 30 members inside the castle per / guild. &lt;br /&gt;
*Guild Cap is 50 members. But they cannot all enter the castle at same time. &lt;br /&gt;
&lt;br /&gt;
=== Guild Roles Designation ===&lt;br /&gt;
&lt;br /&gt;
*Choosing your Guild role will allow you to maximize the WoE Point bonus you will get during WOE. &lt;br /&gt;
*The Bonuses will depend on your Guild Role. &lt;br /&gt;
*This is done so Support characters and Killer characters have even ground on gaining WoE Points. &lt;br /&gt;
*You can choose your Guild Role &amp;amp; Change it anytime at Guild Role Manager NPC located at '''veil 87 133'''. &lt;br /&gt;
&lt;br /&gt;
[[File:Guildroles.png|middle|Guildroles.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Supportattacker.png|middle|Supportattacker.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= War Of Emperium Schedule =&lt;br /&gt;
&lt;br /&gt;
*New War of Emperium Sched and KOE Sched&amp;lt;br/&amp;gt; '''•''' M,W,F,Sat and Sun will have its WOE at 9pm to 10pm&amp;lt;br/&amp;gt; '''•''' Tuesday, Thursday will have its KOE at 9pm to 10pm&amp;lt;br/&amp;gt; '''•'''&amp;amp;nbsp;Saturday have Special KOE at 10pm to 11pm&amp;lt;br/&amp;gt; '''•''' All times are in GMT+ 8 &lt;br /&gt;
&lt;br /&gt;
Note: The WOE Mechanics changes are on BETA so we may change a lot of it in the future.&lt;br /&gt;
&lt;br /&gt;
== Woe And KoE Rewards ==&lt;br /&gt;
&lt;br /&gt;
[[File:WoeGachabox.png|400px|WoeGachabox.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Koegachabox.png|400px|Koegachabox.png]]&lt;br /&gt;
&lt;br /&gt;
= Castle Locations =&lt;br /&gt;
&lt;br /&gt;
== '''1st Edition WoE''' ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Prontera'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kriemhild'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 133 65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fadhgridh'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 153 137&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skoegul'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 111 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gondul'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 208 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Swanhild'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 240 127&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Payon'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacred Altar'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 140 160&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bright Arbor'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 121 235&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bamboo Grove Hill'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 204 266&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Shadow'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 319 293&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scarlet Palace'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 294 116&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Aldebaran'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;150px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rothenburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 262 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Nuenburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 142 85&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Neuschwanstein'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 48 82&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Hohenschwangau'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 95 250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wuerzburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 239 242&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Geffen'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Yesnelph'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 143 240 &lt;br /&gt;
@warp gef_fild13 83 181&amp;lt;br/&amp;gt; @warp gef_fild13 115 272&amp;lt;br/&amp;gt; @warp gef_fild13 76 288&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bergel'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 193 278&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Eeyorbriggar'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 308 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mersetdeitz'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 309 86 &lt;br /&gt;
@warp gef_fild13 252 58&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Repherion'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 214 74 &lt;br /&gt;
@warp gef_fild13 152 51&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''2nd Edition WoE''' ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Valfreyja'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;150px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Banadis'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 291 108&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cyr'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 82 47&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Horny'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 68 154&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mardol'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 158 270&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gefn'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 289 343&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Nidhoggur'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Himin'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 293 94&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Hijod'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 137 94&amp;lt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vidblainn'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 97 188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skidbladnir'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 68 315&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Andlangr'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 288 254&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
&lt;br /&gt;
*All players are allowed to enter WoE castles. &lt;br /&gt;
*Only players belonging to a guild with the '''Official Guild Approval''' skill can damage an emperium. &lt;br /&gt;
*The emperium will only be available at certain hours a week, dependent on server. These periods are known as WoE periods. The castles are still accessible outside of these hours. &lt;br /&gt;
*Also note the emperium can appear outside of the normal hours and be broken once if the guild which owns the castle is disbanded. &lt;br /&gt;
&lt;br /&gt;
= Mechanics =&lt;br /&gt;
&lt;br /&gt;
The character to deal the last hit against the Emperium claims the castle. All characters with a different guild, allied or not, will be warped out at that point. Only normal attacks can damage the emperium, as all active skills miss. After a castle is claimed, other guilds can immediately re-enter and attempt to break the emperium. The last owner before the emperium disappears at the end of the WoE period holds it until the next period.&lt;br /&gt;
&lt;br /&gt;
Guild mates and Allied Guilds are considered allies in castles and can not attack each other. Members cannot be expelled, and alliances cannot be broken, by members inside a castle.&lt;br /&gt;
&lt;br /&gt;
The owning guild of a castle has several advantages. Guardians are summoned upon the request of the castle owner's guild leader. They will automatically attack all non-allied characters. Guild members can also click on Flags outside of the castle to be instantly teleported to a specific location inside the castle.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Disabled Skills ==&lt;br /&gt;
&lt;br /&gt;
The following skills cannot be cast within castles:&lt;br /&gt;
&lt;br /&gt;
*Assumptio &lt;br /&gt;
*Gospel &lt;br /&gt;
*Ice Wall &lt;br /&gt;
*Warp Portal &lt;br /&gt;
*Teleport &lt;br /&gt;
*High Jump &lt;br /&gt;
*Shadow Jump &lt;br /&gt;
&lt;br /&gt;
Skills cast outside the castle will not disappear upon entering. Using items that activate the skill will also fail, but Autocast equipment can grant the skills in a castle.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battle Mechanic Changes ==&lt;br /&gt;
&lt;br /&gt;
*Flee is reduced by 20%. &lt;br /&gt;
*Melee &amp;amp; Range Damage (Non-Skills) = 30% Damage Reduction (Old Value = 20%)&lt;br /&gt;
*Weapon Type Skills Damage (Range &amp;amp; Melee) = 30% Damage Reduction (Old Value = 50%)&lt;br /&gt;
*Magic Type Skills Damage = 30% Damage Reduction (No Changes)&lt;br /&gt;
*Misc Type Skills Damage (Acid Demo, Throw Zeny, Etc) = 30% Damage Reduction (Old Value = 20%)&lt;br /&gt;
&lt;br /&gt;
'''Other Gameplay Changes'''&lt;br /&gt;
&lt;br /&gt;
*/noctrl or /nc does not work; players must hold down the mouse button for normal attacks. &lt;br /&gt;
*Damage numbers do not appear. &lt;br /&gt;
*/mineffect is automatically activated. &lt;br /&gt;
*A character's guild emblem is shown above their head. &lt;br /&gt;
*Death does not cause experience loss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Alliance Rules =&lt;br /&gt;
&lt;br /&gt;
*Guild Alliance feature in game is disabled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= WoE Changelogs =&lt;br /&gt;
&lt;br /&gt;
*Guild Aura effect now includes the Guild Master &lt;br /&gt;
*Disabled Icewall on Castle Entrances &lt;br /&gt;
*Disabled Warp Portal on Castle Entrances &lt;br /&gt;
*Emergency Call Cooldown is set to 5&amp;amp;nbsp;minutes. &lt;br /&gt;
*Guild Leader Change has 5 minute cooldown&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Guild Skill ==&lt;br /&gt;
&lt;br /&gt;
*Glorious Wounds (Wounds of Glory) &lt;br /&gt;
&lt;br /&gt;
*Gives an additional Damage Resistance using &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''&amp;quot;33 - Membercount = damageresist%&amp;quot;'''&amp;lt;/span&amp;gt; formula when atleast 5 members are near the Guild Leader. &lt;br /&gt;
&lt;br /&gt;
'''Example:'''&amp;lt;br/&amp;gt; There are 9 members near the guild leader so membercount including guild leader will be 10.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''33 - 10 = 23% Damage Resistance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that as long as those 9 members are near the guild leader they will have 23% Damage Resistance.&lt;br /&gt;
&lt;br /&gt;
= Monthly Guild Ayuda System =&lt;br /&gt;
&lt;br /&gt;
The Guild Ayuda System is designed to support guild salaries and armories, helping guilds equip their members—especially newcomers—for stronger, linear progression. Rewards are performance-based and encourage active participation in WoE and game activities.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
&lt;br /&gt;
*Guild must atleast have 10 members actively participating in WoE and Game Activities. - For verification,&amp;amp;nbsp;Send list of members Discord and IGN, we might also ask for additional verification like ID for each member, If i don't recognize the player or it seems like a dummy, it will not be counted. &lt;br /&gt;
*Must not be a dummy/alt guild, ally guild may apply if the requirements are fulfilled. &lt;br /&gt;
*Ayuda (Reward) is based on Guild Activity, WoE performance, and Guild Member count for the month (not including guild hoppers and duals). &lt;br /&gt;
*Guilds are personally monitored by Dev1. Ayuda system won't be applied if there is no approval. &lt;br /&gt;
*Registration is done on discord -&amp;amp;nbsp;[https://discord.com/channels/699480806372147200/954278142455980062 https://discord.com/channels/699480806372147200/954278142455980062] &lt;br /&gt;
&lt;br /&gt;
== WoE Monsters ==&lt;br /&gt;
&lt;br /&gt;
'''• Emperium'''&lt;br /&gt;
&lt;br /&gt;
*Added 60% Damage Resistance &lt;br /&gt;
*Hit Points is back to its Original value 1.25b &lt;br /&gt;
&lt;br /&gt;
[[File:Emperiumzzz.png|600px|Emperiumzzz.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Guardian Stones'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 25m) &lt;br /&gt;
*Now Immune to Magic Attacks &lt;br /&gt;
*25% Damage Resistance &lt;br /&gt;
&lt;br /&gt;
[[File:Guardianstone.png|600px|Guardianstone.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Barricade'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 20m) &lt;br /&gt;
*Now Immune to Magic Attacks &lt;br /&gt;
*25% Damage Resistance &lt;br /&gt;
*Now has 200 STR and 200 LUK &lt;br /&gt;
&lt;br /&gt;
[[File:Barricade.png|600px|Barricade.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Sword Guardian'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 12.5m) &lt;br /&gt;
*Added Monster Skill Spiral Pierce when attacking &amp;amp; chasing target. &lt;br /&gt;
&lt;br /&gt;
[[File:Swordguardian.png|600px|Swordguardian.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Archer Guardian'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 12.5m) &lt;br /&gt;
*Added Monster Skill Ankle Snare. &lt;br /&gt;
*Does Ankle Snare when idle every 30 seconds. &lt;br /&gt;
*Does Ankle Snare when attacking target with 5 second cooldown. &lt;br /&gt;
&lt;br /&gt;
[[File:Archerguadian.png|600px|Archerguardian.png]]&lt;br /&gt;
&lt;br /&gt;
= WoE Points =&lt;br /&gt;
&lt;br /&gt;
*Earn WOE Points during War of Emperium. &lt;br /&gt;
*Players must be inside the castle &amp;amp; actively defending or battling to earn WOE Points. &lt;br /&gt;
*Points are automatically given by system every minute. &lt;br /&gt;
*Non-Castle Holders gets 1 Woe point per minute. &lt;br /&gt;
*Castle Holders gets 3 Woe points per minute. &lt;br /&gt;
*Earn WOE Points per kill inside the castle. &lt;br /&gt;
&lt;br /&gt;
[[File:Woeticket.png|400px|Woeticket.png]]&lt;br /&gt;
&lt;br /&gt;
Note: Players will receive WOE Point Ticket by the end of the WOE session on their RODEX Mail.&lt;br /&gt;
&lt;br /&gt;
== Longest Defender ==&lt;br /&gt;
&lt;br /&gt;
*Longest Def is now computed by accumulation of TOTAL Defending Time during a WOE Session. &lt;br /&gt;
*Longest Def now has Rankings &amp;amp; Auto Announcer. &lt;br /&gt;
*Longest Defender NPC &amp;amp; Agit Rankings located at veil 91 131 &lt;br /&gt;
&lt;br /&gt;
[[File:LDmsg.png|600px|LDmsg.png]]&lt;br /&gt;
&lt;br /&gt;
NOTE: Auto Announcement of Longest Defender by the System Example Scenario&amp;amp;nbsp;:&lt;br /&gt;
&lt;br /&gt;
*'''Butete''' Guild Defended for 20 minutes &lt;br /&gt;
*Pukeke Guild Broke the Emp and Defended for 25 minutes &lt;br /&gt;
*Dokete Guild Broke the Emp and Defended for 5 minutes &lt;br /&gt;
*'''Butete''' Guild Defended for 10 Minutes &lt;br /&gt;
&lt;br /&gt;
Longest Def will be Butete Guild since they defended the castle for 20 + 10 minutes = Total of 30 minutes defending time.&lt;br /&gt;
&lt;br /&gt;
= Woe Shop =&lt;br /&gt;
&lt;br /&gt;
*Players can use their WOE Point Tickets on this NPC &lt;br /&gt;
&lt;br /&gt;
[[File:Woeshopz1.png|1000px|Woeshopz1.png]]&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*New Shadow Weapons Exclusive on WOE Shop for now. &lt;br /&gt;
&lt;br /&gt;
[[File:Woeshopz2.png|200px|Woeshopz2.png]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Tier_Enchantment_System&amp;diff=2569</id>
		<title>Tier Enchantment System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Tier_Enchantment_System&amp;diff=2569"/>
		<updated>2025-09-23T06:36:35Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= '''Tier Enchantment''' =&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, specially here in ArunafeltzRO.&lt;br /&gt;
&lt;br /&gt;
Tier Enchantment provides added bonus to Equipment such as Armors, Footgear, Garments, Shield &amp;amp; 2 Handed Weapons. There is also available Tier Enchantment for Costumes.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Introducing first; '''Godly Costume Enchanter''', he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town '''veil 96 107'''. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, ''luck'' is also needed.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''&amp;amp;nbsp;Enchant Cost:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;1st enchant = 1 Costume enchant ticket&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;2nd enchant = 2 Costume enchant ticket&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;3rd enchant = 3 Costume enchant ticket&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; ''You don’t like the enchantment bestowed upon your stylish costume?&amp;amp;nbsp; Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.''&lt;br /&gt;
&lt;br /&gt;
'''&amp;amp;nbsp;Reset Cost'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;1 enchants = 1 MVP Coin&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;2 enchants = 2 MVP Coin&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;3 enchants = 3 MVP Coin&lt;br /&gt;
&lt;br /&gt;
'''Godly Costume Enchanter - '''Allows enchant costume headgears. He has a few requirements to complete the upgrade for you.&amp;amp;nbsp;&amp;lt;br/&amp;gt; [[File:Godly.jpg|middle|Godly.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 96 107&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Tierra Enchanter - '''Allows to Enchant Equipment up to three Tiers.&amp;amp;nbsp;&amp;lt;br/&amp;gt; '''Artifact Enchant Cost:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;1st Enchant = Tier 1 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;2nd Enchant = Tier 2 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;3rd Enchant = Tier 3 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;lt;br/&amp;gt; [[File:Tierra.jpg|middle|Tierra.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 90 105&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re-roll Enchant NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Re-Roll Tier Enchant - '''Allows to re-roll the stats of ANY '''Tier''' Enchantment, player will need 1 similar item as sacrifice.&amp;lt;br/&amp;gt; [[File:Reroll.jpg|middle|Reroll.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 85 99&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Re-Roll Costume Enchant - '''Allows to re-roll the stats of ANY '''Costume''' Enchantment, player will need 1 similar item as sacrifice.&amp;lt;br/&amp;gt; [[File:Cost.jpg|middle|Cost.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 87 97&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Adv. Costume Reroll - '''Allows to re-roll the stats of ANY '''Costume''' Enchantment, player will need 1 Costume Reroll Ticket as sacrifice.&amp;lt;br/&amp;gt; [[File:Cost.jpg|middle|Cost.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 89 95&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ultimate Tier Reroll NPC '''Allows to re-roll the stats of ANY items, player will need 1 Ultimate Reroll Ticket as sacrifice.&amp;lt;br/&amp;gt; [[File:Cost.jpg|middle|Cost.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 91 100&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= '''Costume Enchants List''' =&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;'''Check up this chart for the available enchantment:'''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;959&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; height=&amp;quot;44&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;959&amp;quot; | AVAILABLE COSTUME ENCHANTS LIST&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | 1st Enchant List&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | Min ~ Max&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | 2nd Enchant List&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | 3rd Enchant List&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Attack+&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Reduces After Cast Delay&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Magic Attack+&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 8&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Attack+&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 8&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Magic Attack+&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~3&amp;amp;nbsp;%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Attack Speed&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Flee&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 5 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Crit&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Reduces Variable Cast&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Non_Neutral Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Crit Damage&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | %Increase Long Ranged Physical Damage&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Magical Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Max HP&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 100 ~ 500&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Hit&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Max SP&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 20 ~ 100&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Crit&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Max HP&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Defense&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 30 ~ 60&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Max SP&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Attack Speed&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 5%&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Magical Defense&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 10 ~ 30&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;18&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Increase Healing&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 3 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Increase Long Ranged Physical Damage&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 8&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Flee&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Healing Received&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 3 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Magic Defense&lt;br /&gt;
| 10 ~ 25&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Reduces After Cast Delay&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 10 ~ 25&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Heal Effectiveness&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Magic Defense&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Incoming Heal Effectives&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Hit&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 5~15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | %Attack Speed&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | %Reduces After Cast Delay&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Increase Long Ranged Physical Damage&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Attack Speed&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; With the equal beauty, introducing '''Tierra'&amp;amp;nbsp;'''''Enchanter, '''&amp;amp;nbsp;he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear,&amp;amp;nbsp;Garment, Shields &amp;amp; 2 Handed Weapons. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;-Can Enchant Almost All Equipments Except Giant Snake Skin &amp;amp; Temporal Boots.&amp;lt;br/&amp;gt; ''​​​''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Note: Different Tier enchant list &amp;amp; range. per Item Type.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ex. Tier 1 ,Type Shoes, Enchant List Shoes, Range 1-5.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 1 ,Type Garment,Enchant List Garment, Range 1-5.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 ,Type Shoes,Enchant List Shoes, Range 5-10.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 ,Type Garment,Enchant List Garment, Range 5-10.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Enchantment Cost:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 1 = Tier 1 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 = Tier 2 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 3 = Tier 3 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;You don’t like the enchantment bestowed upon your battle equipment?&amp;amp;nbsp; Don’t fret! With the power of his chic pipe, he can cast spells to reset the enchantment. Of course, power-up like this doesn’t come free.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Reset Cost'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 1 Enchant, you will need 1x [Tier Enchant Reset Artifact]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 enchant, you will need 2x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 3 enchant, you will need 3x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
&lt;br /&gt;
'''Unlock Tier 4 Enchants on your Costumes!'''&lt;br /&gt;
&lt;br /&gt;
The Juno Scholars have finished deciphering these ancient scrolls and found out its actually Ancient Enchant Scrolls that can unlock the potential of the 4TH Tier Enchant of your costume!&lt;br /&gt;
&lt;br /&gt;
Some subpar quality however are already on market with low chance of giving the maximum potential, so if you want a higher quality scroll you can hunt them using the Ancient Summoning System!&lt;br /&gt;
&lt;br /&gt;
[[File:Cs25sample.png|500px|Cs25sample.png]]&amp;lt;br/&amp;gt; Tier 4 Enchants cannot be obtained using Normal Tier enchant and Enchant Tickets!&lt;br /&gt;
&lt;br /&gt;
'''Random Stat Enchant +1 ~ +4, 10% chance of getting max enchant.'''&amp;lt;br/&amp;gt; [[File:Cs10.png|400px|Cs10.png]]&amp;lt;br/&amp;gt; [[File:Csstr10.png|400px|Csstr10.png]]&amp;lt;br/&amp;gt; Note: Can be bought using Aruna Credits / Cash Points on Donation Shop &amp;amp; Other Shops. Lower Quality.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Random Stat Enchant +2 ~ +4, 25% chance of getting max enchant.'''&amp;lt;br/&amp;gt; [[File:Cs25.png|400px|Cs25.png]]&amp;lt;br/&amp;gt; [[File:Cs25str.png|400px|Cs25str.png]]&amp;lt;br/&amp;gt; Note: Ancient Summoning System Exclusive Drop. Higher Quality.&lt;br /&gt;
&lt;br /&gt;
= '''Equipment Enchants List''' =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Body Armor Enchants ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;852&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;35&amp;quot; width=&amp;quot;181&amp;quot; | 1st Tier Body Armor Enchant&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;43&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | 2nd Tier Body Armor Enchant&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | 3rd Tier Body Armor Enchant&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;181&amp;quot; | %All Resist Except neutral&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %All Resist Except neutral&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | All Resist Except neutral&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;181&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;181&amp;quot; | %Attack Speed&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Attack Speed&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Attack Speed&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;30&amp;quot; width=&amp;quot;181&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Ranged Physical Damage&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Ranged Physical Damage&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Ranged Physical Damage&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Garment Enchants ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;883&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | 1st Tier Garment Enchant&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | 2nd Tier Garment Enchant&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | 3rd Tier Garment Enchant&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 20&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 25&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 20&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 25&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Flee&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 30&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Flee&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 40&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Flee&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 50&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Hit&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 30&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Hit&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 40&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Hit&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 50&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Crit&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Crit&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 6&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Crit&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Perfect Dodge&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Perfect Dodge&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Perfect Dodge&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Defense&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 10&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Defense&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Defense&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Reduces Variable Cast&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Reduces Variable Cast&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Reduces Variable Cast&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Crit Damage&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Crit Damage&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Crit Damage&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Long Ranged Attack&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Long Ranged Attack&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Long Ranged Attack&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Magic Defense&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Magic Defense&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 6&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Magic Defense&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Increase Healing&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 3 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Increase Healing&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 4~ 6%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Increase Healing&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5~ 10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Healing Received&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 3 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Healing Received&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 4 ~ 6%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Healing Received&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5 ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Reduce Aftercast Delay&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 6~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Reduce Aftercast Delay&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10~15%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Reduce Aftercast Delay&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15~20%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Attack Speed&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 10 ~ 20%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Attack Speed&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 15 ~ 25%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Attack Speed&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 20 ~ 30%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Max HP&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 100 ~ 500&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Max HP&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 300 ~ 700&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Max HP&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 600 ~ 1000&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Max SP&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 20 ~ 100&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Max SP&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 40 ~ 120&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Max SP&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 60 ~ 150&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Shoes Enchants ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;1135&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | 1st Tier Shoes Enchant&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | 2nd Tier Shoes Enchant&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | 3rd Tier Shoes Enchant&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1% ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5% ~ 10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 7% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1% ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5% ~ 10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 7% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Neutral Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Neutral Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Formless Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Water Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Water Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Undead Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Fire Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Fire Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Brute Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Earth Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Earth Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Plant Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Wind Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Wind Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Insect Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Poison Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Poison Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Fish Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Holy Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Holy Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Angel Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Dark Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Dark Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Demon Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Ghost Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Ghost Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Dragon Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Undead Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Undead Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Demi-human Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Formless Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Neutral Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Normal Class&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Undead Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Water Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Boss Class&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Brute Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Fire Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Formless Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Plant Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Earth Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Undead Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Insect Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Wind Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Brute Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Fish Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Poison Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Plant Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Angel Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Holy Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Insect Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Demon Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Dark Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Fish Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Dragon Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Ghost Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Angel Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Demi-human Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Undead Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Demon Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Normal Class&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Dragon Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Boss Class&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Demi-human Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Neutral Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Normal Class&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Water Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Boss Class&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Fire Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Earth Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Wind Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Poison Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Holy Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Dark Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Ghost Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Undead Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Formless Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Undead Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Brute Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Plant Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Insect Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Fish Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Angel Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Demon Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Dragon Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Demi-human Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Normal Class&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Boss Class&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon (R) &amp;amp; Shield (L) Enchants ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;815&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | 1st Tier R&amp;amp;L Enchant&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | 2nd Tier R&amp;amp;L Enchant&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | 3rd Tier R&amp;amp;L Enchant&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Neutral Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Neutral Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Neutral Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Poison Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Poison Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Poison Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Holy Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Holy Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Holy Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Darkness Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Darkness Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Darkness Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Ghost Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Ghost Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Ghost Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Undead Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Undead Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Undead Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Wondering where you can get these ''Enchantment Artifacts''? No need to wander to wonder, because '''Monster Hunter&amp;amp;nbsp;'''landed in and he is at the main town veil 117 85. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;List of artifacts:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 1 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 3 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;''&amp;amp;nbsp;''''Note:''''&amp;amp;nbsp;You can also obtain these artifacts on Ancient Summoning System, The Other Domain, Bring Me Event, World Boss, Dragon Valley''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Ultimate Tier Reroll NPC''' =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌟&amp;lt;/font&amp;gt; Features ==&lt;br /&gt;
&lt;br /&gt;
*Selective Enchant Re-rolling &lt;br /&gt;
&lt;br /&gt;
    Players can now re-roll a specific enchantment slot (1st, 2nd, or 3rd) instead of randomizing all.&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
*Full Control on Enchant Value &lt;br /&gt;
&lt;br /&gt;
    Choose your desired enchant from the tier list and set the exact value within the allowed range.&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
*Supports Multiple Equipment Types &lt;br /&gt;
&lt;br /&gt;
    Works with: Armor, Garment, Shoes, Weapon, Shield, Costume Top, Costume Mid, and Costume Lower slots.&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
*Enchantment Checks &lt;br /&gt;
&lt;br /&gt;
    Only fully enchanted items can be re-rolled.&lt;br /&gt;
    Restricted items (same restriction as other tier enchanters) are blocked to prevent abuse.&lt;br /&gt;
&lt;br /&gt;
*Quality of Life Additions &lt;br /&gt;
&lt;br /&gt;
    Re-roll confirmation dialogs and enchant preview before confirmation.&lt;br /&gt;
    Option to immediately re-roll again if desired.&lt;br /&gt;
&lt;br /&gt;
*Dev1 Manual Tier Enchant Service No More &lt;br /&gt;
&lt;br /&gt;
    This NPC will handle the Tier Enchants from now on yey!&lt;br /&gt;
    No more Tier Enchant Service from Dev1&lt;br /&gt;
    Those can be enchanted on this NPC must be enchanted on NPC.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧾&amp;lt;/font&amp;gt; Requirements ===&lt;br /&gt;
&lt;br /&gt;
*Ultimate Reroll Ticket(Item ID: 52383) is required per enchant re-roll. &lt;br /&gt;
*This can be Obtained from Faith Event Shop, Bad Dragon Shop, ASS Drop, Donation Shop. &lt;br /&gt;
&lt;br /&gt;
[[File:Ultrerollticket.png|middle|Ultrerollticket.png]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Streamer_program&amp;diff=2445</id>
		<title>Streamer program</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Streamer_program&amp;diff=2445"/>
		<updated>2025-08-12T17:19:39Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= 🎥 Arunafeltz Streamer Program =&lt;br /&gt;
&lt;br /&gt;
''Join the ranks of our official content creators and showcase the world of Arunafeltz to adventurers across Midgard!''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 💎 What’s in it for you? ==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
'''Exclusive perks''' – In-game streamer package (cosmetics, consumables, event passes).&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
'''Spotlight exposure''' – Featured on the Arunafeltz website, Discord announcements, and social media shoutouts.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
'''Community love''' – Connect with other creators, GMs, and players for events and collaborations.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
'''Creative freedom''' – Stream your adventures, boss hunts, PvP battles, or server events while sharing your personal style—just keep it in line with our server’s vibe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🎯 Who we’re looking for: ==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Passionate about Ragnarok and actively playing on Arunafeltz.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Fun, engaging, and interactive personality.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Streams regularly on '''Facebook''', '''Twitch''', or '''YouTube'''.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Keeps the '''Arunafeltz aesthetic''' intact—no extreme visual edits that break immersion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 📝 How to Apply: ==&lt;br /&gt;
&lt;br /&gt;
Send a '''Discord DM to Dev1''' with the following:&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
'''Real Name'''&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
'''Facebook/Twitch/YouTube Profile'''&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
'''RO Experience'''&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
'''About Me''' – Short bio &amp;amp; style of content&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
'''Streaming Link(s)'''&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
'''Paid Streamer?''' (Yes/No—if yes, include your rate)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 ''Both paid and volunteer streamers are welcome!''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 💰 Paid Streamer Requirements: ==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Stream '''at least 2–3 hours per session''', '''3–4 times per week''' (more is better!).&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Actively promote Arunafeltz content on your social media (FB MyDay, stories, posts, etc.).&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Maintain strong viewer engagement.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Show how your streams help grow the Arunafeltz community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🌟 Why Partner with Us? ==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
'''Long-term stability''' – Arunafeltz is here for the long haul.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
'''Event opportunities''' – Be first in line for collab events and giveaways.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
'''Community impact''' – Build your audience alongside a thriving, custom RO world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Animated Overlay:''' [https://drive.google.com/file/d/1U4ZR4spe6SYMAW53s-lQmwPOVytFg6fc/view?usp=sharing https://drive.google.com/file/d/1U4ZR4spe6SYMAW53s-lQmwPOVytFg6fc/view?usp=sharing]&amp;lt;br/&amp;gt; '''Aruna Logo:''' [https://drive.google.com/file/d/11KwOevjoP1beSEDuxlFec-d8euXSSnoG/view?usp=sharing https://drive.google.com/file/d/11KwOevjoP1beSEDuxlFec-d8euXSSnoG/view?usp=sharing]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Ancient_Summoning_System&amp;diff=2444</id>
		<title>Ancient Summoning System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Ancient_Summoning_System&amp;diff=2444"/>
		<updated>2025-08-11T20:52:31Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= ASS =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
'''Note: Type @ass / @azz to go to Ancient Tapestry'''&amp;lt;br/&amp;gt; The Ancient Summoning System is a system where players turn cards into points called &amp;quot;ASS&amp;quot;. Those points are used to summon strong boss monsters. Players can fight these monsters in the hope to finish the quest and obtain powerful equips and other items.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
:'''Cedi'''- He is the NPC that will help you summon Ancient Monsters. You can trade cards to him in exchange for points which can be used to buy different offerings for summoning.&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 60%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFF00;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''MVP'''&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFF00;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Card ID&lt;br /&gt;
| Monster ID&lt;br /&gt;
| Drop Rate&lt;br /&gt;
| Cedi Points&lt;br /&gt;
|-&lt;br /&gt;
| Incantation Samurai&lt;br /&gt;
| 4263&lt;br /&gt;
| 1492&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet&lt;br /&gt;
| 4147&lt;br /&gt;
| 1039&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Doppelganger&lt;br /&gt;
| 4142&lt;br /&gt;
| 1046&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Drake&lt;br /&gt;
| 4137&lt;br /&gt;
| 1112&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Eddga&lt;br /&gt;
| 4123&lt;br /&gt;
| 1115&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Maya&lt;br /&gt;
| 4146&lt;br /&gt;
| 1147&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Mistress&lt;br /&gt;
| 4132&lt;br /&gt;
| 1059&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Orc Lord&lt;br /&gt;
| 4135&lt;br /&gt;
| 1190&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Phreeoni&lt;br /&gt;
| 4121&lt;br /&gt;
| 1159&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Lord Of Death&lt;br /&gt;
| 4276&lt;br /&gt;
| 1373&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Lord&lt;br /&gt;
| 4168&lt;br /&gt;
| 1272&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Flower&lt;br /&gt;
| 4131&lt;br /&gt;
| 1150&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Orc Hero&lt;br /&gt;
| 4143&lt;br /&gt;
| 1087&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Osiris&lt;br /&gt;
| 4144&lt;br /&gt;
| 1038&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Pharaoh&lt;br /&gt;
| 4148&lt;br /&gt;
| 1157&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Turtle General&lt;br /&gt;
| 4305&lt;br /&gt;
| 1312&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| White Lady&lt;br /&gt;
| 4372&lt;br /&gt;
| 1630&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Vesper&lt;br /&gt;
| 4374&lt;br /&gt;
| 1685&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| General Egnigem&lt;br /&gt;
| 4352&lt;br /&gt;
| 1658&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| RSX-0806&lt;br /&gt;
| 4342&lt;br /&gt;
| 1623&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Atroce&lt;br /&gt;
| 4425&lt;br /&gt;
| 1785&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Detale&lt;br /&gt;
| 4386&lt;br /&gt;
| 1719&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
| 4408&lt;br /&gt;
| 1768&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Tao Gunka&lt;br /&gt;
| 4302&lt;br /&gt;
| 1583&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Amon Ra&lt;br /&gt;
| 4236&lt;br /&gt;
| 1511&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Dracula&lt;br /&gt;
| 4134&lt;br /&gt;
| 1389&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
| 4330&lt;br /&gt;
| 1418&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Ktullanux&lt;br /&gt;
| 4419&lt;br /&gt;
| 1779&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Berzebub&lt;br /&gt;
| 4145&lt;br /&gt;
| 1874&lt;br /&gt;
| 2&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Bishop&lt;br /&gt;
| 4441&lt;br /&gt;
| 1871&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Hatii/Garm&lt;br /&gt;
| 4324&lt;br /&gt;
| 1252&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Kiel&lt;br /&gt;
| 4403&lt;br /&gt;
| 1734&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Lady Tanee&lt;br /&gt;
| 4376&lt;br /&gt;
| 1688&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Thief Bug&lt;br /&gt;
| 4128&lt;br /&gt;
| 1086&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Stormy Knight&lt;br /&gt;
| 4318&lt;br /&gt;
| 1251&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Ifrit&lt;br /&gt;
| 4430&lt;br /&gt;
| 1832&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Randgris&lt;br /&gt;
| 4407&lt;br /&gt;
| 1751&lt;br /&gt;
| 0.1&lt;br /&gt;
| 10000&lt;br /&gt;
|-&lt;br /&gt;
| Thanatos&lt;br /&gt;
| 4399&lt;br /&gt;
| 1708&lt;br /&gt;
| 0.1&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 60%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#b4b4e5;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Mini Boss'''&lt;br /&gt;
|- style=&amp;quot;background-color:#b4b4e5;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Card ID&lt;br /&gt;
| Monster ID&lt;br /&gt;
| Drop Rate&lt;br /&gt;
| Cedi Points&lt;br /&gt;
|-&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
| 4462&lt;br /&gt;
| 1990&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tendriollion&lt;br /&gt;
| 4463&lt;br /&gt;
| 1991&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Illusion&lt;br /&gt;
| 4169&lt;br /&gt;
| 1302&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mastering&lt;br /&gt;
| 4197&lt;br /&gt;
| 1090&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mysteltainn&lt;br /&gt;
| 4207&lt;br /&gt;
| 1203&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Ogretooth&lt;br /&gt;
| 4254&lt;br /&gt;
| 1204&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Ghostring&lt;br /&gt;
| 4047&lt;br /&gt;
| 1120&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Arc Angeling&lt;br /&gt;
| 4241&lt;br /&gt;
| 1388&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 4054&lt;br /&gt;
| 1096&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Deviling&lt;br /&gt;
| 4174&lt;br /&gt;
| 1582&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Executioner&lt;br /&gt;
| 4250&lt;br /&gt;
| 1205&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Chimera&lt;br /&gt;
| 4300&lt;br /&gt;
| 1283&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Desperado Of Thanatos&lt;br /&gt;
| 4397&lt;br /&gt;
| 1705&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dolor Of Thanatos&lt;br /&gt;
| 4398&lt;br /&gt;
| 1707&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Maero Of Thanatos&lt;br /&gt;
| 4395&lt;br /&gt;
| 1706&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Odium Of Thanatos&lt;br /&gt;
| 4396&lt;br /&gt;
| 1704&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Cat O' Nine Tails&lt;br /&gt;
| 4290&lt;br /&gt;
| 1307&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Maya Purple&lt;br /&gt;
| 4198&lt;br /&gt;
| 1289&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hydrolancer&lt;br /&gt;
| 4384&lt;br /&gt;
| 1720&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Gryphon&lt;br /&gt;
| 4163&lt;br /&gt;
| 1259&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Dragonoid&lt;br /&gt;
| 4203&lt;br /&gt;
| 1262&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Eclipse&lt;br /&gt;
| 4266&lt;br /&gt;
| 1093&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 970px; height: 250px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(221, 221, 221);&amp;quot; | '''Tier E&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 255, 0);&amp;quot; | '''Tier D&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 0, 0);&amp;quot; | '''Tier C&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 102, 0); width: 139px;&amp;quot; | '''Tier B&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 0); width: 129px;&amp;quot; | '''Tier A&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(0, 255, 255); width: 135px;&amp;quot; | '''Tier S&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 51, 51); width: 150px;&amp;quot; | '''Tier SS&amp;amp;nbsp;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*420 ASS Points &lt;br /&gt;
*1 Scell &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*699 ASS Points &lt;br /&gt;
*1 Impure Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*1506 ASS Points &lt;br /&gt;
*1 Crude Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 139px;&amp;quot; | &lt;br /&gt;
*2500 ASS Points &lt;br /&gt;
*1 Quality Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 129px;&amp;quot; | &lt;br /&gt;
*3000 ASS Points &lt;br /&gt;
*1 Pristine Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 135px;&amp;quot; | &lt;br /&gt;
*5000 ASS Points &lt;br /&gt;
*2 Sublime Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 150px;&amp;quot; | &lt;br /&gt;
*7000 ASS Points &lt;br /&gt;
*2 Consumate Bio Samples &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each nectar is used to summon a different type of MVP.&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Clear_Nectar Clear Nectar]&amp;amp;nbsp;summons the weakest type of ASS MVPs and is for Tier E,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Yellow_Nectar Yellow Nectar]&amp;amp;nbsp;for Tier D,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Red_Nectar Red Nectar]&amp;amp;nbsp;for Tier C, Orange Nectar for Tier B, and Viridescent Amrita for summoning the Strongest MVP for Tier A.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==== Getting Started ====&lt;br /&gt;
&lt;br /&gt;
*The first step is to go to @ass &lt;br /&gt;
*Get some points to purchase Clear Nectar by trading some cards to Cedi. &lt;br /&gt;
*After buying the starter nectar (Clear Nectar for Tier E), click on the Ancient Tapestry NPC in yuno 209 309 and create an instance with your party. &lt;br /&gt;
*Inside the instance, you can summon the MVP by trading the Nectar to the NPC inside. &lt;br /&gt;
*After clearing Tier E, the MVP will drop 1 Impure Bio Sample which is needed to buy the next tier level offering which is the Yellow Nectar for Tier D. &lt;br /&gt;
*You may repeat any quests, as much as you want provided that you have the required fee to summon the MvP. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==== Frequently Asked Questions ====&lt;br /&gt;
&lt;br /&gt;
'''1) What is ASS?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: ASS is an ancient type of currency. Marvin gives people ASS in exchange for cards that he collects. ASS is given to the Ancient Tapestry&amp;amp;nbsp;to summon strong boss monsters. &lt;br /&gt;
&lt;br /&gt;
'''2) What if I traded a card for ASS Points on my merchant? Is it stuck on it?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: ASS points are stored for your whole account. So, as long as all the characters are on the same account, you can use any to collect ASS, and spend the points with another character. &lt;br /&gt;
&lt;br /&gt;
'''3) What is nectar, and what does it do?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: Nectar is purchased from Cedi in exchange for ASS points. Players use nectar to access special maps where the strong MvPs are in order to fight them. &lt;br /&gt;
&lt;br /&gt;
'''4) What is a BCA?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: BCA stands for&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Bloody_Card_Album Bloody Card Album]. Similar to&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Magic_Card_Album Magic Card Album], it drops cards. While old card albums drop regular cards, magic card album drops mini-boss cards, and bloody card album drops MvP cards. &lt;br /&gt;
&lt;br /&gt;
'''5) What nectar is used for what MVPs?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: Each nectar is used for a different tier.&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Clear_Nectar Clear Nectar]&amp;amp;nbsp;is for Tier E,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Yellow_Nectar Yellow Nectar]&amp;amp;nbsp;for Tier D,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Red_Nectar Red Nectar]&amp;amp;nbsp;for Tier C, [https://arunafeltz.net/wiki/index.php/Blue_Nectar O]range Nectar is&amp;amp;nbsp;for Tier B, and Viridescent Amrita is for Tier A. &lt;br /&gt;
&lt;br /&gt;
= = The Monsters =&lt;br /&gt;
&lt;br /&gt;
When the nectar is used to summon the MVP, the monster chosen is random among the available MVPs (except for Tier A, S and SS, where there is only one available).&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier E ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gloomprime.png|middle|Gloomprime.png]] &lt;br /&gt;
Gloom Under Night Prime (3540)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Formless / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 20&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacsojinprime.png|middle|Bacsojinprime.png]] &lt;br /&gt;
Bacsojin Prime (3541)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Demi-Human / Wind 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Earth''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atroceprime.png|middle|Atroceprime.png]] &lt;br /&gt;
Atroce Prime (3542)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Beast / Dark 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 25&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Baphometprime.png|middle|Baphometprime.png]] &lt;br /&gt;
Demon Baphomet Prime (3543)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Demon / Dark 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 45&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alleykingprime.png|middle|Alleykingprime.png]] &lt;br /&gt;
Alley King Prime (3547)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Formless / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier D ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thanatosprime.png|middle|Thanatosprime.png]] &lt;br /&gt;
Thanatos Prime (3538)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Demon / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darklordprime.png|middle|Darklordprime.png]] &lt;br /&gt;
Dark Lord Prime (3539)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Demon / Undead 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 70&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Krakenprime.png|middle|Krakenprime.png]] &lt;br /&gt;
Kraken Prime (3546)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Fish / Water 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Wind''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Recommend to use Full Throttle skill as it can freeze you easily. &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier C ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seyrenx.png|middle|Seyrenx.png]] &lt;br /&gt;
Lord Knight Seyren X (3532)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 37&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sincrossx.png|middle|Sincrossx.png]] &lt;br /&gt;
Assassin Cross Eremes X (3533)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Poison 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 39&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Neutral''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card''' &lt;br /&gt;
*Around 3/4 of its HP, element will change to wind, so need to use '''Earth''' Element&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wsx.png|middle|Wsx.png]] &lt;br /&gt;
Whitesmith Hardword X (3534)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Earth 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 36&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Fire''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hpx.png|middle|Hpx.png]] &lt;br /&gt;
High Priest Magaleta (3535)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Holy 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 78&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Shadow (Cursed Water)''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Prime uses skill '''Pneuma''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snipersx.png|middle|Snipersx.png]] &lt;br /&gt;
Sniper Shecil X (3536)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Wind 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Earth''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hwx.png|middle|Hwx.png]] &lt;br /&gt;
High Wizard Katrinn X (3537)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Mediu / Demi-Human / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 88&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f6b26b;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier B'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Naghtprime.png|middle|Naghtprime.png]] &lt;br /&gt;
Naght Sieger Prime (3544)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,625,000,000&lt;br /&gt;
| Large / Demon / Ghost 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 40&lt;br /&gt;
| Str: 1,000&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 666&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f6b26b;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier B'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ifritprime.png|middle|Ifritprime.png]] &lt;br /&gt;
Ifrit Prime (3545)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,625,000,000&lt;br /&gt;
| Large / Formless / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| Str: 1,000&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 666&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier A ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#6aa84f;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier A'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bakonawaprime.png|middle|Bakonawaprime.png]] &lt;br /&gt;
Primordial Bakonawa (3548)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Dragon / Water 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| Str: 1,250&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 777&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Wind''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier S ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier S'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bathodeorigin.png|middle|Bathodeorigin.png]] &lt;br /&gt;
Bathode Origin (3549)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Earth 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 350&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Poison''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Best to use Assassin Cross job to kill prime &lt;br /&gt;
*Best card to use on armor is '''Boitata/Gloom Under Night Card''' &lt;br /&gt;
*Prime is '''Immune''' to '''Long Range Attacks'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier SS ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier SS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thalongtosorigin.png|middle|Thalongtosorigin.png]] &lt;br /&gt;
Thalongtos Origin (3550)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Ghost 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 1,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element and when HP is 40% below it's weak against '''Shadow (Cursed Water)''' &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Be prepared to cast '''Dispel''' and '''Spell Break''' on your prof when killing Prime &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card''' &lt;br /&gt;
*Prime is '''Immune''' to '''Magical Attacks''' &lt;br /&gt;
&lt;br /&gt;
== Tier SSS(Dual Summon) ==&lt;br /&gt;
&lt;br /&gt;
The Church of Arunafeltz has opened the gates to the final sealed chamber beneath the veil — revealing the true nature of the '''Primordial Offering'''.&lt;br /&gt;
&lt;br /&gt;
By sacrificing a '''Golden Amrita''' (Item ID: '''50150'''), a high-ranking party can initiate the most dangerous encounter in the history of the Ancient Summoning System:&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔥&amp;lt;/font&amp;gt; Main Thalongtos Red (ID: 30013) ===&lt;br /&gt;
&lt;br /&gt;
    “You will burn. You will break.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; '''Combat Role: Primary DPS + Finisher'''&lt;br /&gt;
&lt;br /&gt;
Thalongtos Red is a high-pressure, full-contact juggernaut with explosive burst and execution skills. He now includes assassin-style burst alongside knight-tier control tools.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Role&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MainThalongtosRed.png|middle|MainThalongtosRed.png]] &lt;br /&gt;
Main Thalongtos Red (30013)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Fire 2&lt;br /&gt;
| 3255&lt;br /&gt;
| 355&lt;br /&gt;
| 400&lt;br /&gt;
| 35&lt;br /&gt;
| Frontliner&lt;br /&gt;
| Str: 2,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 1,000&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧬 Notable Skills Red&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:50013Skill.png|center|50013Skill.png]]&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧊 Wide-Area Debuffs&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    Curse / Freeze / Bleed / Sleep / Silence**&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
*Each used across idle, chase, and attack states for max unpredictability. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;❄️&amp;lt;/font&amp;gt;Phantom Thalongtos Blue (ID: 30012) ===&lt;br /&gt;
&lt;br /&gt;
    “Stillness is suffering.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; '''Combat Role: Hybrid DPS + Debuff Controller'''&lt;br /&gt;
&lt;br /&gt;
Blue now leans into wide-area control, defensive counters, and magical pressure — but with less physical burst than Red.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Role&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PhantomThalongtosBlue.png|middle|PhantomThalongtosBlue.png]] Phantom Thalongtos Blue (30012)&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Water 2&lt;br /&gt;
| 3255&lt;br /&gt;
| 355&lt;br /&gt;
| 400&lt;br /&gt;
| 35&lt;br /&gt;
| Support DPS&lt;br /&gt;
| Str: 2,500,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 1,000&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧬 Notable Skills Blue&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:50012Skill.png|center|50012Skill.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💥 AoE Magic&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    STORMGUST / VERMILION / METEOR** for crowd suppression&lt;br /&gt;
    Frequently triggered during chase or attack states&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Advanced Combat Mechanics ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔄&amp;lt;/font&amp;gt; '''HP Sync &amp;amp; Emergency Heal'''&lt;br /&gt;
&lt;br /&gt;
*Every 10 seconds, their HP values are checked. &lt;br /&gt;
*If there's a &amp;gt;50m HP gap, the higher HP twin shares up to +**5% HP** with the other. &lt;br /&gt;
*This syncs both mobs to the same value and triggers custom emotes and map announces. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💀&amp;lt;/font&amp;gt; Death &amp;amp; Resurrection Logic&lt;br /&gt;
&lt;br /&gt;
*If '''Blue dies first''', it revives within 10 seconds. &lt;br /&gt;
*If '''Red dies first''', the battle ends and a '''Treasure Chest''' appears. &lt;br /&gt;
*Resurrection is narrated in real time with dialogue and map-wide effects. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Full-Spectrum AoE Assault&lt;br /&gt;
&lt;br /&gt;
Both twins are fully loaded with elemental storm magic, disables, and combo burst skills.&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
&lt;br /&gt;
== Tier E ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50151&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Impure Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier D ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50152&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Crude Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier C ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50153&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier B ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50154&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pristine Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier A ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50155&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sublime Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier S ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50156&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Consummate Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 750&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier SS ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50157&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Primal Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50273&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | HQ Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier SSS ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52380&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | All in One Food +10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credits Scroll 1k&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52384&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Chrome Weapon Swap Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52383&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ultimate Reroll Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +13 Equipment Refine Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52369&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Rand Stat 9r10 Gigant Snake Skin Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52375&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Auto Devotion Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; Note:&lt;br /&gt;
&lt;br /&gt;
*Bloody Card Album has a chance to drop&amp;amp;nbsp;from Tier B (25% chance) and Tier A (100% chance). &lt;br /&gt;
*ASS rewards all go to the party leader, no more treasure box and no more looting &lt;br /&gt;
*ASS rewards can&amp;amp;nbsp;be traded (leader can distribute as needed) &lt;br /&gt;
&lt;br /&gt;
Bloody Card Album (Gives MVP Cards including chance for LHZ cards).&lt;br /&gt;
&lt;br /&gt;
''Here is the list of possible MVP Cards that can be ontained from Bloody Card Album:''&lt;br /&gt;
&lt;br /&gt;
[[File:Bloody Card Album List.png|RTENOTITLE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important things to consider ==&lt;br /&gt;
&lt;br /&gt;
*Always bring a Professor for Dispell. &lt;br /&gt;
*The ID# of the ASS MVPs are included in this page, please try to use @mi to prepare the necessary things before entering to avoid the waste of time and materials. &lt;br /&gt;
*Be aware of your hit and crit (if you will be using it). Flee must be around 450+ ~ 680&amp;amp;nbsp;to atleast hit the MVPs. &lt;br /&gt;
*Bring lots of Yggdrasil Leaf, Berry, and Token of Siegfried if you won't include a High Priest in your party.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Ancient_Summoning_System&amp;diff=2429</id>
		<title>Ancient Summoning System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Ancient_Summoning_System&amp;diff=2429"/>
		<updated>2025-08-10T21:37:49Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= ASS =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
'''Note: Type @ass / @azz to go to Ancient Tapestry'''&amp;lt;br/&amp;gt; The Ancient Summoning System is a system where players turn cards into points called &amp;quot;ASS&amp;quot;. Those points are used to summon strong boss monsters. Players can fight these monsters in the hope to finish the quest and obtain powerful equips and other items.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
:'''Cedi'''- He is the NPC that will help you summon Ancient Monsters. You can trade cards to him in exchange for points which can be used to buy different offerings for summoning.&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 60%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFF00;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''MVP'''&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFF00;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Card ID&lt;br /&gt;
| Monster ID&lt;br /&gt;
| Drop Rate&lt;br /&gt;
| Cedi Points&lt;br /&gt;
|-&lt;br /&gt;
| Incantation Samurai&lt;br /&gt;
| 4263&lt;br /&gt;
| 1492&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet&lt;br /&gt;
| 4147&lt;br /&gt;
| 1039&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Doppelganger&lt;br /&gt;
| 4142&lt;br /&gt;
| 1046&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Drake&lt;br /&gt;
| 4137&lt;br /&gt;
| 1112&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Eddga&lt;br /&gt;
| 4123&lt;br /&gt;
| 1115&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Maya&lt;br /&gt;
| 4146&lt;br /&gt;
| 1147&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Mistress&lt;br /&gt;
| 4132&lt;br /&gt;
| 1059&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Orc Lord&lt;br /&gt;
| 4135&lt;br /&gt;
| 1190&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Phreeoni&lt;br /&gt;
| 4121&lt;br /&gt;
| 1159&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Lord Of Death&lt;br /&gt;
| 4276&lt;br /&gt;
| 1373&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Lord&lt;br /&gt;
| 4168&lt;br /&gt;
| 1272&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Flower&lt;br /&gt;
| 4131&lt;br /&gt;
| 1150&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Orc Hero&lt;br /&gt;
| 4143&lt;br /&gt;
| 1087&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Osiris&lt;br /&gt;
| 4144&lt;br /&gt;
| 1038&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Pharaoh&lt;br /&gt;
| 4148&lt;br /&gt;
| 1157&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Turtle General&lt;br /&gt;
| 4305&lt;br /&gt;
| 1312&lt;br /&gt;
| 5&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| White Lady&lt;br /&gt;
| 4372&lt;br /&gt;
| 1630&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Vesper&lt;br /&gt;
| 4374&lt;br /&gt;
| 1685&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| General Egnigem&lt;br /&gt;
| 4352&lt;br /&gt;
| 1658&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| RSX-0806&lt;br /&gt;
| 4342&lt;br /&gt;
| 1623&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Atroce&lt;br /&gt;
| 4425&lt;br /&gt;
| 1785&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Detale&lt;br /&gt;
| 4386&lt;br /&gt;
| 1719&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
| 4408&lt;br /&gt;
| 1768&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Tao Gunka&lt;br /&gt;
| 4302&lt;br /&gt;
| 1583&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Amon Ra&lt;br /&gt;
| 4236&lt;br /&gt;
| 1511&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Dracula&lt;br /&gt;
| 4134&lt;br /&gt;
| 1389&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
| 4330&lt;br /&gt;
| 1418&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Ktullanux&lt;br /&gt;
| 4419&lt;br /&gt;
| 1779&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Berzebub&lt;br /&gt;
| 4145&lt;br /&gt;
| 1874&lt;br /&gt;
| 2&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Bishop&lt;br /&gt;
| 4441&lt;br /&gt;
| 1871&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Hatii/Garm&lt;br /&gt;
| 4324&lt;br /&gt;
| 1252&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Kiel&lt;br /&gt;
| 4403&lt;br /&gt;
| 1734&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Lady Tanee&lt;br /&gt;
| 4376&lt;br /&gt;
| 1688&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Thief Bug&lt;br /&gt;
| 4128&lt;br /&gt;
| 1086&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Stormy Knight&lt;br /&gt;
| 4318&lt;br /&gt;
| 1251&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Ifrit&lt;br /&gt;
| 4430&lt;br /&gt;
| 1832&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Randgris&lt;br /&gt;
| 4407&lt;br /&gt;
| 1751&lt;br /&gt;
| 0.1&lt;br /&gt;
| 10000&lt;br /&gt;
|-&lt;br /&gt;
| Thanatos&lt;br /&gt;
| 4399&lt;br /&gt;
| 1708&lt;br /&gt;
| 0.1&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 60%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#b4b4e5;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | '''Mini Boss'''&lt;br /&gt;
|- style=&amp;quot;background-color:#b4b4e5;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Card ID&lt;br /&gt;
| Monster ID&lt;br /&gt;
| Drop Rate&lt;br /&gt;
| Cedi Points&lt;br /&gt;
|-&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
| 4462&lt;br /&gt;
| 1990&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tendriollion&lt;br /&gt;
| 4463&lt;br /&gt;
| 1991&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Illusion&lt;br /&gt;
| 4169&lt;br /&gt;
| 1302&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mastering&lt;br /&gt;
| 4197&lt;br /&gt;
| 1090&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mysteltainn&lt;br /&gt;
| 4207&lt;br /&gt;
| 1203&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Ogretooth&lt;br /&gt;
| 4254&lt;br /&gt;
| 1204&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Ghostring&lt;br /&gt;
| 4047&lt;br /&gt;
| 1120&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Arc Angeling&lt;br /&gt;
| 4241&lt;br /&gt;
| 1388&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 4054&lt;br /&gt;
| 1096&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Deviling&lt;br /&gt;
| 4174&lt;br /&gt;
| 1582&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Executioner&lt;br /&gt;
| 4250&lt;br /&gt;
| 1205&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Chimera&lt;br /&gt;
| 4300&lt;br /&gt;
| 1283&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Desperado Of Thanatos&lt;br /&gt;
| 4397&lt;br /&gt;
| 1705&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dolor Of Thanatos&lt;br /&gt;
| 4398&lt;br /&gt;
| 1707&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Maero Of Thanatos&lt;br /&gt;
| 4395&lt;br /&gt;
| 1706&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Odium Of Thanatos&lt;br /&gt;
| 4396&lt;br /&gt;
| 1704&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Cat O' Nine Tails&lt;br /&gt;
| 4290&lt;br /&gt;
| 1307&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Maya Purple&lt;br /&gt;
| 4198&lt;br /&gt;
| 1289&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hydrolancer&lt;br /&gt;
| 4384&lt;br /&gt;
| 1720&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Gryphon&lt;br /&gt;
| 4163&lt;br /&gt;
| 1259&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Dragonoid&lt;br /&gt;
| 4203&lt;br /&gt;
| 1262&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Eclipse&lt;br /&gt;
| 4266&lt;br /&gt;
| 1093&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 970px; height: 250px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(221, 221, 221);&amp;quot; | '''Tier E&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 255, 0);&amp;quot; | '''Tier D&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 0, 0);&amp;quot; | '''Tier C&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 102, 0); width: 139px;&amp;quot; | '''Tier B&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 0); width: 129px;&amp;quot; | '''Tier A&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(0, 255, 255); width: 135px;&amp;quot; | '''Tier S&amp;amp;nbsp;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(255, 51, 51); width: 150px;&amp;quot; | '''Tier SS&amp;amp;nbsp;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*420 ASS Points &lt;br /&gt;
*1 Scell &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*699 ASS Points &lt;br /&gt;
*1 Impure Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
*1506 ASS Points &lt;br /&gt;
*1 Crude Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 139px;&amp;quot; | &lt;br /&gt;
*2500 ASS Points &lt;br /&gt;
*1 Quality Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 129px;&amp;quot; | &lt;br /&gt;
*3000 ASS Points &lt;br /&gt;
*1 Pristine Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 135px;&amp;quot; | &lt;br /&gt;
*5000 ASS Points &lt;br /&gt;
*2 Sublime Bio Samples &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 150px;&amp;quot; | &lt;br /&gt;
*7000 ASS Points &lt;br /&gt;
*2 Consumate Bio Samples &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each nectar is used to summon a different type of MVP.&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Clear_Nectar Clear Nectar]&amp;amp;nbsp;summons the weakest type of ASS MVPs and is for Tier E,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Yellow_Nectar Yellow Nectar]&amp;amp;nbsp;for Tier D,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Red_Nectar Red Nectar]&amp;amp;nbsp;for Tier C, Orange Nectar for Tier B, and Viridescent Amrita for summoning the Strongest MVP for Tier A.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==== Getting Started ====&lt;br /&gt;
&lt;br /&gt;
*The first step is to go to @ass &lt;br /&gt;
*Get some points to purchase Clear Nectar by trading some cards to Cedi. &lt;br /&gt;
*After buying the starter nectar (Clear Nectar for Tier E), click on the Ancient Tapestry NPC in yuno 209 309 and create an instance with your party. &lt;br /&gt;
*Inside the instance, you can summon the MVP by trading the Nectar to the NPC inside. &lt;br /&gt;
*After clearing Tier E, the MVP will drop 1 Impure Bio Sample which is needed to buy the next tier level offering which is the Yellow Nectar for Tier D. &lt;br /&gt;
*You may repeat any quests, as much as you want provided that you have the required fee to summon the MvP. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==== Frequently Asked Questions ====&lt;br /&gt;
&lt;br /&gt;
'''1) What is ASS?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: ASS is an ancient type of currency. Marvin gives people ASS in exchange for cards that he collects. ASS is given to the Ancient Tapestry&amp;amp;nbsp;to summon strong boss monsters. &lt;br /&gt;
&lt;br /&gt;
'''2) What if I traded a card for ASS Points on my merchant? Is it stuck on it?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: ASS points are stored for your whole account. So, as long as all the characters are on the same account, you can use any to collect ASS, and spend the points with another character. &lt;br /&gt;
&lt;br /&gt;
'''3) What is nectar, and what does it do?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: Nectar is purchased from Cedi in exchange for ASS points. Players use nectar to access special maps where the strong MvPs are in order to fight them. &lt;br /&gt;
&lt;br /&gt;
'''4) What is a BCA?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: BCA stands for&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Bloody_Card_Album Bloody Card Album]. Similar to&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Magic_Card_Album Magic Card Album], it drops cards. While old card albums drop regular cards, magic card album drops mini-boss cards, and bloody card album drops MvP cards. &lt;br /&gt;
&lt;br /&gt;
'''5) What nectar is used for what MVPs?'''&lt;br /&gt;
&lt;br /&gt;
:Answer: Each nectar is used for a different tier.&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Clear_Nectar Clear Nectar]&amp;amp;nbsp;is for Tier E,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Yellow_Nectar Yellow Nectar]&amp;amp;nbsp;for Tier D,&amp;amp;nbsp;[https://arunafeltz.net/wiki/index.php/Red_Nectar Red Nectar]&amp;amp;nbsp;for Tier C, [https://arunafeltz.net/wiki/index.php/Blue_Nectar O]range Nectar is&amp;amp;nbsp;for Tier B, and Viridescent Amrita is for Tier A. &lt;br /&gt;
&lt;br /&gt;
= = The Monsters =&lt;br /&gt;
&lt;br /&gt;
When the nectar is used to summon the MVP, the monster chosen is random among the available MVPs (except for Tier A, S and SS, where there is only one available).&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier E ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gloomprime.png|middle|Gloomprime.png]] &lt;br /&gt;
Gloom Under Night Prime (3540)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Formless / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 20&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacsojinprime.png|middle|Bacsojinprime.png]] &lt;br /&gt;
Bacsojin Prime (3541)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Demi-Human / Wind 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Earth''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atroceprime.png|middle|Atroceprime.png]] &lt;br /&gt;
Atroce Prime (3542)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Beast / Dark 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 25&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Baphometprime.png|middle|Baphometprime.png]] &lt;br /&gt;
Demon Baphomet Prime (3543)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Demon / Dark 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 45&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#808080;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier E'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alleykingprime.png|middle|Alleykingprime.png]] &lt;br /&gt;
Alley King Prime (3547)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,000,000,000&lt;br /&gt;
| Large / Formless / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier D ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thanatosprime.png|middle|Thanatosprime.png]] &lt;br /&gt;
Thanatos Prime (3538)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Demon / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darklordprime.png|middle|Darklordprime.png]] &lt;br /&gt;
Dark Lord Prime (3539)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Demon / Undead 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 70&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Holy''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f5dc02;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier D'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Krakenprime.png|middle|Krakenprime.png]] &lt;br /&gt;
Kraken Prime (3546)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Large / Fish / Water 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Wind''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Recommend to use Full Throttle skill as it can freeze you easily. &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier C ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seyrenx.png|middle|Seyrenx.png]] &lt;br /&gt;
Lord Knight Seyren X (3532)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 37&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sincrossx.png|middle|Sincrossx.png]] &lt;br /&gt;
Assassin Cross Eremes X (3533)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Poison 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 39&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Neutral''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card''' &lt;br /&gt;
*Around 3/4 of its HP, element will change to wind, so need to use '''Earth''' Element&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wsx.png|middle|Wsx.png]] &lt;br /&gt;
Whitesmith Hardword X (3534)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Earth 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 36&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Fire''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hpx.png|middle|Hpx.png]] &lt;br /&gt;
High Priest Magaleta (3535)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Holy 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 78&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Shadow (Cursed Water)''' Element &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Prime uses skill '''Pneuma''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snipersx.png|middle|Snipersx.png]] &lt;br /&gt;
Sniper Shecil X (3536)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Medium / Demi-Human / Wind 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Earth''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Boitata Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#e06666;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier C'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hwx.png|middle|Hwx.png]] &lt;br /&gt;
High Wizard Katrinn X (3537)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,250,000,000&lt;br /&gt;
| Mediu / Demi-Human / Ghost 3&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 88&lt;br /&gt;
| Str: 500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f6b26b;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier B'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Naghtprime.png|middle|Naghtprime.png]] &lt;br /&gt;
Naght Sieger Prime (3544)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,625,000,000&lt;br /&gt;
| Large / Demon / Ghost 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 40&lt;br /&gt;
| Str: 1,000&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 666&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#f6b26b;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier B'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ifritprime.png|middle|Ifritprime.png]] &lt;br /&gt;
Ifrit Prime (3545)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 1,625,000,000&lt;br /&gt;
| Large / Formless / Fire 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| Str: 1,000&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 666&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Water''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Ktullanux Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier A ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#6aa84f;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier A'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bakonawaprime.png|middle|Bakonawaprime.png]] &lt;br /&gt;
Primordial Bakonawa (3548)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Dragon / Water 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| Str: 1,250&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 777&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Wind''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Amdarais Card'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier S ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier S'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bathodeorigin.png|middle|Bathodeorigin.png]] &lt;br /&gt;
Bathode Origin (3549)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Earth 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 655&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 350&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Poison''' Element &lt;br /&gt;
*With or without dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Best to use Assassin Cross job to kill prime &lt;br /&gt;
*Best card to use on armor is '''Boitata/Gloom Under Night Card''' &lt;br /&gt;
*Prime is '''Immune''' to '''Long Range Attacks'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Tier SS ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | '''Tier SS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thalongtosorigin.png|middle|Thalongtosorigin.png]] &lt;br /&gt;
Thalongtos Origin (3550)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Ghost 1&lt;br /&gt;
| 3255&lt;br /&gt;
| 755&lt;br /&gt;
| 90&lt;br /&gt;
| 35&lt;br /&gt;
| Str: 1,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 500&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1.5&amp;quot;&amp;gt;'''Note/s:'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Weak against '''Ghost''' Element and when HP is 40% below it's weak against '''Shadow (Cursed Water)''' &lt;br /&gt;
*Needs dual - if using dual let the tanker gets the damage, Preferred dual is '''Scholar''' &lt;br /&gt;
*Be prepared to cast '''Dispel''' and '''Spell Break''' on your prof when killing Prime &lt;br /&gt;
*For Sniper and GS you can do normal attack with fear breeze or SS skill. Both are recommended will just matter with your play style &lt;br /&gt;
*Best card to use on armor is '''Gloom Under Night Card''' &lt;br /&gt;
*Prime is '''Immune''' to '''Magical Attacks''' &lt;br /&gt;
&lt;br /&gt;
== Tier SSS(Dual Summon) ==&lt;br /&gt;
&lt;br /&gt;
The Church of Arunafeltz has opened the gates to the final sealed chamber beneath the veil — revealing the true nature of the '''Primordial Offering'''.&lt;br /&gt;
&lt;br /&gt;
By sacrificing a '''Golden Amrita''' (Item ID: '''50150'''), a high-ranking party can initiate the most dangerous encounter in the history of the Ancient Summoning System:&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔥&amp;lt;/font&amp;gt; Main Thalongtos Red (ID: 30013) ===&lt;br /&gt;
&lt;br /&gt;
    “You will burn. You will break.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; '''Combat Role: Primary DPS + Finisher'''&lt;br /&gt;
&lt;br /&gt;
Thalongtos Red is a high-pressure, full-contact juggernaut with explosive burst and execution skills. He now includes assassin-style burst alongside knight-tier control tools.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Role&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MainThalongtosRed.png|middle|MainThalongtosRed.png]] &lt;br /&gt;
Main Thalongtos Red (30013)&lt;br /&gt;
&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Fire 2&lt;br /&gt;
| 3255&lt;br /&gt;
| 355&lt;br /&gt;
| 400&lt;br /&gt;
| 35&lt;br /&gt;
| Frontliner&lt;br /&gt;
| Str: 2,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 1,000&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧬 Notable Skills Red&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:50013Skill.png|center|50013Skill.png]]&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧊 Wide-Area Debuffs&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    Curse / Freeze / Bleed / Sleep / Silence**&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
*Each used across idle, chase, and attack states for max unpredictability. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;❄️&amp;lt;/font&amp;gt;Phantom Thalongtos Blue (ID: 30012) ===&lt;br /&gt;
&lt;br /&gt;
    “Stillness is suffering.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; '''Combat Role: Hybrid DPS + Debuff Controller'''&lt;br /&gt;
&lt;br /&gt;
Blue now leans into wide-area control, defensive counters, and magical pressure — but with less physical burst than Red.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#990000;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | '''Tier SSS'''&lt;br /&gt;
|- style=&amp;quot;background-color:#1E90FF;&amp;quot;&lt;br /&gt;
| Monster Name&lt;br /&gt;
| Level&lt;br /&gt;
| HP&lt;br /&gt;
| Size / Race / Element&lt;br /&gt;
| Hit&lt;br /&gt;
| Flee&lt;br /&gt;
| Def&lt;br /&gt;
| Mdef&lt;br /&gt;
| Role&lt;br /&gt;
| Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PhantomThalongtosBlue.png|middle|PhantomThalongtosBlue.png]] Phantom Thalongtos Blue (30012)&lt;br /&gt;
| 255&lt;br /&gt;
| 2,040,000,000&lt;br /&gt;
| Large / Demon / Water 2&lt;br /&gt;
| 3255&lt;br /&gt;
| 355&lt;br /&gt;
| 400&lt;br /&gt;
| 35&lt;br /&gt;
| Support DPS&lt;br /&gt;
| Str: 2,500,500&amp;lt;br/&amp;gt; Agi: 100&amp;lt;br/&amp;gt; Vit: 210&amp;lt;br/&amp;gt; Int: 1,000&amp;lt;br/&amp;gt; Dex: 3,000&amp;lt;br/&amp;gt; Luk: 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧬 Notable Skills Blue&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:50012Skill.png|center|50012Skill.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💥 AoE Magic&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    STORMGUST / VERMILION / METEOR** for crowd suppression&lt;br /&gt;
    Frequently triggered during chase or attack states&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Advanced Combat Mechanics ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔄&amp;lt;/font&amp;gt; '''HP Sync &amp;amp; Emergency Heal'''&lt;br /&gt;
&lt;br /&gt;
*Every 10 seconds, their HP values are checked. &lt;br /&gt;
*If there's a &amp;gt;50m HP gap, the higher HP twin shares up to +**5% HP** with the other. &lt;br /&gt;
*This syncs both mobs to the same value and triggers custom emotes and map announces. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💀&amp;lt;/font&amp;gt; Death &amp;amp; Resurrection Logic&lt;br /&gt;
&lt;br /&gt;
*If '''Blue dies first''', it revives within 10 seconds. &lt;br /&gt;
*If '''Red dies first''', the battle ends and a '''Treasure Chest''' appears. &lt;br /&gt;
*Resurrection is narrated in real time with dialogue and map-wide effects. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Full-Spectrum AoE Assault&lt;br /&gt;
&lt;br /&gt;
Both twins are fully loaded with elemental storm magic, disables, and combo burst skills.&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
&lt;br /&gt;
== Tier E ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50151&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Impure Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier D ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50152&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Crude Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier C ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50153&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier B ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50154&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pristine Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier A ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50155&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sublime Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier S ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50156&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Consummate Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 750&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier SS ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50157&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Primal Bio Sample&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Agate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7294&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turquoise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7619&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Elunium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7620&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Enriched Oridecon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50005&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50028&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tier Enchant Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6767&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | MVP Coin&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50066&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Weapon Random Chest&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12246&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mystical Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50275&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aegir Set Box&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50027&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Set Package A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Quality Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50273&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | HQ Power Stone Egg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50142&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Costume Enchant Transfer Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7179&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credit&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,500&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50161&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bloody Card Album&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 STR Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51697&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 AGI Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51698&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 VIT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 INT Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51670&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 DEX Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50171&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] T4 LUK Enchant r2~4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52285&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ESG Rand Stat +6 Stone Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tier SSS ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Item ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Item Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Quantity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(0, 51, 102); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Drop Chance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52380&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | All in One Food +10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Aruna Credits Scroll 1k&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50281&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Reverse Scale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52384&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Chrome Weapon Swap Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52383&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ultimate Reroll Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52291&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +13 Equipment Refine Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52369&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Rand Stat 9r10 Gigant Snake Skin Embed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52375&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Auto Devotion Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; Note:&lt;br /&gt;
&lt;br /&gt;
*Bloody Card Album has a chance to drop&amp;amp;nbsp;from Tier B (25% chance) and Tier A (100% chance). &lt;br /&gt;
*ASS rewards all go to the party leader, no more treasure box and no more looting &lt;br /&gt;
*ASS rewards can&amp;amp;nbsp;be traded (leader can distribute as needed) &lt;br /&gt;
&lt;br /&gt;
Bloody Card Album (Gives MVP Cards including chance for LHZ cards).&lt;br /&gt;
&lt;br /&gt;
''Here is the list of possible MVP Cards that can be ontained from Bloody Card Album:''&lt;br /&gt;
&lt;br /&gt;
[[File:Bloody Card Album List.png|RTENOTITLE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important things to consider ==&lt;br /&gt;
&lt;br /&gt;
*Always bring a Professor for Dispell. &lt;br /&gt;
*The ID# of the ASS MVPs are included in this page, please try to use @mi to prepare the necessary things before entering to avoid the waste of time and materials. &lt;br /&gt;
*Be aware of your hit and crit (if you will be using it). Flee must be around 450+ to atleast hit the MVPs. &lt;br /&gt;
*Bring lots of Yggdrasil Leaf, Berry, and Token of Siegfried if you won't include a High Priest in your party.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Defense_MagicDefense&amp;diff=2406</id>
		<title>Defense MagicDefense</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Defense_MagicDefense&amp;diff=2406"/>
		<updated>2025-07-29T13:17:09Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
= Defense =&lt;br /&gt;
&lt;br /&gt;
* Defense cap have been increase up to 1,000 and reworked major aspects on how it affects damage to scale properly with the new defense limit (Somewhat like renewal mechanics).&lt;br /&gt;
== Hard DEF (Armor Defense) ==&lt;br /&gt;
~ Damage after Hard DEF = '''&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;Damage × [(4000 + HardDEF) ÷ (4000 + HardDEF × 10)]&amp;lt;/span&amp;gt;'''&amp;lt;br/&amp;gt;&lt;br /&gt;
~ For example, a player with a Hard DEF of 275 will have incoming damage reduced by about ⅓, and a player with a Hard DEF of 500 will have incoming damage reduced by half.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:DefChart.png|middle|DefChart.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Soft DEF (Vit Defense) ==&lt;br /&gt;
&lt;br /&gt;
*Players can get these from VIT and some skills and reduces damage by subracting final damage with Soft DEF. Still works like pre-renewal mechanics, I just put it here for addition information for those who don't like to search on Wikipedia's. &lt;br /&gt;
*Armor DEF Refine Bonus &lt;br /&gt;
&lt;br /&gt;
Refining armor type equipments starting from +11 gives **+7 HARD DEF bonus** (Old value +6)&lt;br /&gt;
&lt;br /&gt;
*Thanatos Card (PvE)&amp;amp;nbsp;Effect (DEF Reversal / Occult Impaction)** rework, Deals more damage depending on enemies Total DEF. '''&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;(50 + (Total DEF / 4))=&amp;amp;nbsp;% Damage&amp;lt;/span&amp;gt;''' on this formula the base damage percentage a thanatos user will get is 50% of their original damage if the Total Defense is near Zero (low def) and enemy need around to be 200 Total DEF for thanatos users to reach 100% damage (0% gain) and thanatos users will benefit to more damage multiplier above 200 Total DEF. &lt;br /&gt;
&lt;br /&gt;
[[File:DefMechanics.png|middle|DefMechanics.png]]&lt;br /&gt;
&lt;br /&gt;
Thanatos Card / Effect Calculation Breakdown.&amp;lt;br/&amp;gt; [[File:DefBreakpoints.png|middle|DefBreakpoints.png]]&amp;lt;br/&amp;gt; Thanatos Card / Effect Calculation Breakdown.&lt;br /&gt;
&lt;br /&gt;
= Magic Defense(MDEF) =&lt;br /&gt;
&lt;br /&gt;
* Magical Defense cap have been increase up to 1,000 and reworked major aspects on how it affects damage to scale properly with the new defense limit (Somewhat like renewal mechanics).&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Tier_Enchantment_System&amp;diff=2405</id>
		<title>Tier Enchantment System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Tier_Enchantment_System&amp;diff=2405"/>
		<updated>2025-07-15T06:26:19Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= '''Tier Enchantment''' =&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, specially here in ArunafeltzRO.&lt;br /&gt;
&lt;br /&gt;
Tier Enchantment provides added bonus to Equipment such as Armors, Footgear, Garments, Shield &amp;amp; 2 Handed Weapons. There is also available Tier Enchantment for Costumes.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Introducing first; '''Godly Costume Enchanter''', he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town '''veil 96 107'''. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, ''luck'' is also needed.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''&amp;amp;nbsp;Enchant Cost:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;1st enchant = 1 Costume enchant ticket&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;2nd enchant = 2 Costume enchant ticket&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;3rd enchant = 3 Costume enchant ticket&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; ''You don’t like the enchantment bestowed upon your stylish costume?&amp;amp;nbsp; Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.''&lt;br /&gt;
&lt;br /&gt;
'''&amp;amp;nbsp;Reset Cost'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;1 enchants = 1 MVP Coin&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;2 enchants = 2 MVP Coin&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;3 enchants = 3 MVP Coin&lt;br /&gt;
&lt;br /&gt;
'''Godly Costume Enchanter - '''Allows enchant costume headgears. He has a few requirements to complete the upgrade for you.&amp;amp;nbsp;&amp;lt;br/&amp;gt; [[File:Godly.jpg|middle|Godly.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 96 107&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Tierra Enchanter - '''Allows to Enchant Equipment up to three Tiers.&amp;amp;nbsp;&amp;lt;br/&amp;gt; '''Artifact Enchant Cost:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;1st Enchant = Tier 1 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;2nd Enchant = Tier 2 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;3rd Enchant = Tier 3 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;lt;br/&amp;gt; [[File:Tierra.jpg|middle|Tierra.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 90 105&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re-roll Enchant NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Re-Roll Tier Enchant - '''Allows to re-roll the stats of ANY '''Tier''' Enchantment, player will need 1 similar item as sacrifice.&amp;lt;br/&amp;gt; [[File:Reroll.jpg|middle|Reroll.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 85 99&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Re-Roll Costume Enchant - '''Allows to re-roll the stats of ANY '''Costume''' Enchantment, player will need 1 similar item as sacrifice.&amp;lt;br/&amp;gt; [[File:Cost.jpg|middle|Cost.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 87 97&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Adv. Costume Reroll - '''Allows to re-roll the stats of ANY '''Costume''' Enchantment, player will need 1 Costume Reroll Ticket as sacrifice.&amp;lt;br/&amp;gt; [[File:Cost.jpg|middle|Cost.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 89 95&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ultimate Tier Reroll NPC '''Allows to re-roll the stats of ANY items, player will need 1 Ultimate Reroll Ticket as sacrifice.&amp;lt;br/&amp;gt; [[File:Cost.jpg|middle|Cost.jpg]]&amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;Location: veil 91 100&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Costume Enchants List''' =&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;'''Check up this chart for the available enchantment:'''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;959&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; height=&amp;quot;44&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;959&amp;quot; | AVAILABLE COSTUME ENCHANTS LIST&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | 1st Enchant List&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | Min ~ Max&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | 2nd Enchant List&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | 3rd Enchant List&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Attack+&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Reduces After Cast Delay&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Magic Attack+&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 8&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Attack+&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 8&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Magic Attack+&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~3&amp;amp;nbsp;%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Attack Speed&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Flee&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 5 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Crit&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Reduces Variable Cast&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | Non_Neutral Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Crit Damage&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 3 ~ 5&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | %Increase Long Ranged Physical Damage&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Magical Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Max HP&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 100 ~ 500&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Hit&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Max SP&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 20 ~ 100&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Crit&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Max HP&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 2%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 3&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Defense&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 30 ~ 60&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Max SP&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 2%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Attack Speed&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 5%&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Magical Defense&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 10 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;18&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Increase Healing&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 3 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;224&amp;quot; | %Increase Long Ranged Physical Damage&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 5&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Flee&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Healing Received&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 3 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Reduces After Cast Delay&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 10 ~ 25&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Heal Effectiveness&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Magic Defense&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Incoming Heal Effectives&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | Hit&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 5~15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | %Attack Speed&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 1 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; width=&amp;quot;177&amp;quot; | %Reduces After Cast Delay&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; width=&amp;quot;152&amp;quot; | 3 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Increase Long Ranged Physical Damage&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; style=&amp;quot;width: 214px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 5 ~ 10&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; style=&amp;quot;width: 214px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;width: 115px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;218&amp;quot; | Attack Speed&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; With the equal beauty, introducing '''Tierra'&amp;amp;nbsp;'''''Enchanter, '''&amp;amp;nbsp;he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear,&amp;amp;nbsp;Garment, Shields &amp;amp; 2 Handed Weapons. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;-Can Enchant Almost All Equipments Except Giant Snake Skin &amp;amp; Temporal Boots.&amp;lt;br/&amp;gt; ''​​​''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Note: Different Tier enchant list &amp;amp; range. per Item Type.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ex. Tier 1 ,Type Shoes, Enchant List Shoes, Range 1-5.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 1 ,Type Garment,Enchant List Garment, Range 1-5.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 ,Type Shoes,Enchant List Shoes, Range 5-10.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 ,Type Garment,Enchant List Garment, Range 5-10.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Enchantment Cost:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 1 = Tier 1 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 = Tier 2 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 3 = Tier 3 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;You don’t like the enchantment bestowed upon your battle equipment?&amp;amp;nbsp; Don’t fret! With the power of his chic pipe, he can cast spells to reset the enchantment. Of course, power-up like this doesn’t come free.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Reset Cost'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 1 Enchant, you will need 1x [Tier Enchant Reset Artifact]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 enchant, you will need 2x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 3 enchant, you will need 3x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
&lt;br /&gt;
'''Unlock Tier 4 Enchants on your Costumes!'''&lt;br /&gt;
&lt;br /&gt;
The Juno Scholars have finished deciphering these ancient scrolls and found out its actually Ancient Enchant Scrolls that can unlock the potential of the 4TH Tier Enchant of your costume!&lt;br /&gt;
&lt;br /&gt;
Some subpar quality however are already on market with low chance of giving the maximum potential, so if you want a higher quality scroll you can hunt them using the Ancient Summoning System!&lt;br /&gt;
&lt;br /&gt;
[[File:Cs25sample.png|500px|Cs25sample.png]]&amp;lt;br/&amp;gt; Tier 4 Enchants cannot be obtained using Normal Tier enchant and Enchant Tickets!&lt;br /&gt;
&lt;br /&gt;
'''Random Stat Enchant +1 ~ +4, 10% chance of getting max enchant.'''&amp;lt;br/&amp;gt; [[File:Cs10.png|400px|Cs10.png]]&amp;lt;br/&amp;gt; [[File:Csstr10.png|400px|Csstr10.png]]&amp;lt;br/&amp;gt; Note: Can be bought using Aruna Credits / Cash Points on Donation Shop &amp;amp; Other Shops. Lower Quality.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Random Stat Enchant +2 ~ +4, 25% chance of getting max enchant.'''&amp;lt;br/&amp;gt; [[File:Cs25.png|400px|Cs25.png]]&amp;lt;br/&amp;gt; [[File:Cs25str.png|400px|Cs25str.png]]&amp;lt;br/&amp;gt; Note: Ancient Summoning System Exclusive Drop. Higher Quality.&lt;br /&gt;
&lt;br /&gt;
= '''Equipment Enchants List''' =&lt;br /&gt;
&lt;br /&gt;
== Body Armor Enchants ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;852&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;35&amp;quot; width=&amp;quot;181&amp;quot; | 1st Tier Body Armor Enchant&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;43&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | 2nd Tier Body Armor Enchant&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | 3rd Tier Body Armor Enchant&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;181&amp;quot; | %All Resist Except neutral&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %All Resist Except neutral&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | All Resist Except neutral&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;181&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Attack&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Magical Attack&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;181&amp;quot; | %Attack Speed&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Attack Speed&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Attack Speed&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;30&amp;quot; width=&amp;quot;181&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Reduces Variable Casting Time&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | %Increases Critical Damage&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;181&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;79&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;165&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;186&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;67&amp;quot; | 1 ~ 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Garment Enchants ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;883&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | 1st Tier Garment Enchant&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | 2nd Tier Garment Enchant&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | 3rd Tier Garment Enchant&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 20&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 25&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 20&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 25&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Flee&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Flee&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 20&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Flee&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 25&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Hit&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Hit&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 20&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Hit&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 25&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Crit&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 5&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Crit&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 6&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Crit&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Perfect Dodge&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Perfect Dodge&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Perfect Dodge&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Defense&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 5 ~ 10&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Defense&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10 ~ 15&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Defense&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Attack+&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Magic Attack+&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Reduces Variable Cast&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Reduces Variable Cast&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Reduces Variable Cast&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Crit Damage&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Crit Damage&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Crit Damage&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Long Ranged Attack&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Long Ranged Attack&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Long Ranged Attack&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Magic Defense&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Magic Defense&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 2 ~ 4&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Magic Defense&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 3 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Increase Healing&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 3 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Increase Healing&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 4~ 6%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Increase Healing&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5~ 10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Healing Received&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 3 ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Healing Received&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 4 ~ 6%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Healing Received&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5 ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Reduce Aftercast Delay&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 6~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Reduce Aftercast Delay&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 10~15%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Reduce Aftercast Delay&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 15~20%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Attack Speed&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 10 ~ 20%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Attack Speed&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 15 ~ 25%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Attack Speed&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 20 ~ 30%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Max HP&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 100 ~ 500&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Max HP&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 300 ~ 700&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Max HP&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 600 ~ 1000&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Max SP&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 20 ~ 100&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Max SP&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 40 ~ 120&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Max SP&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 60 ~ 150&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;175&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;114&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;171&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Shoes Enchants ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;1135&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | 1st Tier Shoes Enchant&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | 2nd Tier Shoes Enchant&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;37&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | 3rd Tier Shoes Enchant&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1% ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5% ~ 10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 7% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1% ~ 5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5% ~ 10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 7% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Neutral Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Neutral Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Formless Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Water Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Water Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Undead Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Fire Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Fire Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Brute Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Earth Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Earth Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Plant Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Wind Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Wind Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Insect Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Poison Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Poison Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Fish Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Holy Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Holy Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Angel Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Dark Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Dark Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Demon Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Ghost Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Ghost Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Dragon Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Undead Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Physical Damage to Undead Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Demi-human Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Formless Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Neutral Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Normal Class&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Undead Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Water Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Physical Damage to Boss Class&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Brute Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Fire Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Formless Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Plant Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Earth Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Undead Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Insect Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Wind Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Brute Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Fish Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Poison Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Plant Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Angel Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Holy Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Insect Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Demon Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Dark Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Fish Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Dragon Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Ghost Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Angel Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Demi-human Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Increase Magic Damage to Undead Property&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 5%~10%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Demon Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Normal Class&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Dragon Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Physical Damage to Boss Class&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Demi-human Race&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;19&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Neutral Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Normal Class&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Water Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Increase Magic Damage to Boss Class&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 5%~10%&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Fire Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Earth Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;239&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;131&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Wind Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Poison Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Holy Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Dark Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;274&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;82&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Ghost Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Undead Property&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Formless Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Undead Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Brute Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Plant Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Insect Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Fish Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Angel Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Demon Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Dragon Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Demi-human Race&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Normal Class&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;236&amp;quot; | Increase Magic Damage to Boss Class&lt;br /&gt;
| width=&amp;quot;99&amp;quot; | 1%~5%&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon (R) &amp;amp; Shield (L) Enchants ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;815&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | 1st Tier R&amp;amp;L Enchant&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | 2nd Tier R&amp;amp;L Enchant&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | Min ~ Max&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | 3rd Tier R&amp;amp;L Enchant&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Fire Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Water Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Earth Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Wind Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Neutral Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Neutral Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Neutral Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Poison Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Poison Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Poison Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Holy Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Holy Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Holy Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Darkness Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Darkness Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Darkness Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Ghost Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Ghost Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Ghost Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Undead Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Undead Resistance&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Undead Resistance&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | %Reduces SP Consumption&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | %Max HP&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 2 ~ 3&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | %Max SP&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 3 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Str&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Int&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Dex&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Vit&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Luk&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;168&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 1&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;159&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;62&amp;quot; | 1 ~ 2&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| width=&amp;quot;170&amp;quot; | Agi&lt;br /&gt;
| width=&amp;quot;64&amp;quot; | 1 ~ 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Wondering where you can get these ''Enchantment Artifacts''? No need to wander to wonder, because '''Monster Hunter&amp;amp;nbsp;'''landed in and he is at the main town veil 117 85. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;List of artifacts:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 1 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 2 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier 3 Enchantment Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;''&amp;amp;nbsp;''''Note:''''&amp;amp;nbsp;You can also obtain these artifacts on Ancient Summoning System, The Other Domain, Bring Me Event, World Boss, Dragon Valley''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''Ultimate Tier Reroll NPC''' =&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌟&amp;lt;/font&amp;gt; Features ==&lt;br /&gt;
&lt;br /&gt;
* Selective Enchant Re-rolling&lt;br /&gt;
    &lt;br /&gt;
    Players can now re-roll a specific enchantment slot (1st, 2nd, or 3rd) instead of randomizing all.&lt;br /&gt;
    &lt;br /&gt;
* Full Control on Enchant Value&lt;br /&gt;
    &lt;br /&gt;
    Choose your desired enchant from the tier list and set the exact value within the allowed range.&lt;br /&gt;
    &lt;br /&gt;
* Supports Multiple Equipment Types&lt;br /&gt;
    &lt;br /&gt;
    Works with: Armor, Garment, Shoes, Shield, Costume Top, Costume Mid, and Costume Lower slots.&lt;br /&gt;
    &lt;br /&gt;
* Enchantment Checks&lt;br /&gt;
    Only fully enchanted items can be re-rolled.&lt;br /&gt;
    Restricted items (same restriction as other tier enchanters) are blocked to prevent abuse.&lt;br /&gt;
* Quality of Life Additions&lt;br /&gt;
    Re-roll confirmation dialogs and enchant preview before confirmation.&lt;br /&gt;
    Option to immediately re-roll again if desired.&lt;br /&gt;
* Dev1 Manual Tier Enchant Service No More&lt;br /&gt;
    This NPC will handle the Tier Enchants from now on yey!&lt;br /&gt;
    No more Tier Enchant Service from Dev1&lt;br /&gt;
    Those can be enchanted on this NPC must be enchanted on NPC.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧾&amp;lt;/font&amp;gt; Requirements ===&lt;br /&gt;
&lt;br /&gt;
* Ultimate Reroll Ticket(Item ID: 52383) is required per enchant re-roll.&lt;br /&gt;
* This can be Obtained from Faith Event Shop, Bad Dragon Shop, ASS Drop, Donation Shop.&lt;br /&gt;
[[File:Ultrerollticket.png|middle|Ultrerollticket.png]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2404</id>
		<title>Supportive Mastery System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2404"/>
		<updated>2025-07-14T03:29:13Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🆕&amp;lt;/font&amp;gt; '''New Feature: Supportive Mastery System''' =&lt;br /&gt;
&lt;br /&gt;
You can now unlock a powerful, permanent path that enhances your character’s survivability based on your chosen playstyle.&lt;br /&gt;
&lt;br /&gt;
This is a '''**once-in-a-lifetime**''' decision that defines your build forever.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚠️&amp;lt;/font&amp;gt; NOTE:''' You may only choose one Supportive Mastery per character.&lt;br /&gt;
&lt;br /&gt;
Once selected, it is **permanent** and cannot be reset or changed.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🛡️&amp;lt;/font&amp;gt; Supportive Mastery Paths =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🪨&amp;lt;/font&amp;gt; Mastery of the Colossus ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Strength (STR)''' into '''Hard DEF'''&amp;lt;br/&amp;gt; '''•''' 3 STR = +1 Hard DEF&amp;lt;br/&amp;gt; [[File:ColossusSTR.png|middle|ColossusSTR.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Mastery of the Windwalker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Luck (LUK)''' into '''FLEE'''&amp;lt;br/&amp;gt; '''•''' 3 LUK = +1 FLEE&amp;lt;br/&amp;gt; [[File:ColossusLUK.png|middle|ColossusLUK.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Mastery of the Mindseeker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Intelligence (INT)''' into '''Hard MDEF'''&amp;lt;br/&amp;gt; '''•''' 3 INT = +1 Hard MDEF&amp;lt;br/&amp;gt; [[File:ColossusINT.png|middle|ColossusINT.png]]&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧭&amp;lt;/font&amp;gt; How to Begin: The Oracle of Aruna =&lt;br /&gt;
&lt;br /&gt;
Speak to the mysterious **Oracle of Aruna** to choose your Supportive Mastery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;📍 NPC Location:&amp;lt;/font&amp;gt; '''aru_temsky 99 94'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;🎯 Requirement:&amp;lt;/font&amp;gt; You must offer '''Butete’s Tears'''&lt;br /&gt;
&lt;br /&gt;
[[File:Aru temskybutetetears.png|middle|Aru_temskybutetetears.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💧&amp;lt;/font&amp;gt; Butete’s Tears [52382] ==&lt;br /&gt;
&lt;br /&gt;
A legendary relic wept from the spirit of a warrior who lost everything.&lt;br /&gt;
&lt;br /&gt;
To obtain one, you must craft it through a sacred ritual.&lt;br /&gt;
&lt;br /&gt;
[[File:Butetetears.png|middle|Butetetears.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧪&amp;lt;/font&amp;gt; Crafting NPC: The Tearbinder ==&lt;br /&gt;
&lt;br /&gt;
Trade rare items and bind them into a single Butete’s Tear.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🩸&amp;lt;/font&amp;gt;'''Required Materials'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Quantity&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item Name&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item ID&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mutant Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52303&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Violent Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52302&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Amrita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | The Thalong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50274&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Eagle Horny&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50183&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Runic Staff&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50190&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ancient Grudge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6499&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7777&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | WOE Ticket&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8994&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] STR Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] DEX Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] INT Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;📍&amp;lt;/font&amp;gt; Speak to '''The Tearbinder''' (located at '''aru_temsky 99 94''') to begin the ritual.&lt;br /&gt;
&lt;br /&gt;
     “So many fragments... regrets, hopes, mistakes... all woven into this one Tear.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💡&amp;lt;/font&amp;gt; Material progress is shown live in the crafting dialogue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔁&amp;lt;/font&amp;gt; All items are consumed in the process.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🎁&amp;lt;/font&amp;gt; Grants: &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;1x Butete’s Tears [52382]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚙️&amp;lt;/font&amp;gt; Technical Enhancements =&lt;br /&gt;
&lt;br /&gt;
- Passive stat bonuses are dynamically calculated&amp;lt;br/&amp;gt; - Doesnt need weapons anymore to take effect&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Design Notes =&lt;br /&gt;
&lt;br /&gt;
- Supportive Masteries '''encourage specialization''' and '''reward playstyle commitment'''&amp;lt;br/&amp;gt; - New players are guided through stat-to-bonus logic before choosing&amp;lt;br/&amp;gt; - Future content may interact with your chosen Mastery&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💬&amp;lt;/font&amp;gt; Afterwords =&lt;br /&gt;
&lt;br /&gt;
Choose with wisdom.&lt;br /&gt;
&lt;br /&gt;
Each path is powerful.&lt;br /&gt;
&lt;br /&gt;
But only one may define you.&lt;br /&gt;
&lt;br /&gt;
     “A single tear can protect a thousand lives — or destroy them.”&lt;br /&gt;
&lt;br /&gt;
— The Greatest Butete that ever lived.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2403</id>
		<title>Supportive Mastery System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2403"/>
		<updated>2025-07-13T19:58:43Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🆕&amp;lt;/font&amp;gt; '''New Feature: Supportive Mastery System''' =&lt;br /&gt;
&lt;br /&gt;
You can now unlock a powerful, permanent path that enhances your character’s survivability based on your chosen playstyle.&lt;br /&gt;
&lt;br /&gt;
This is a '''**once-in-a-lifetime**''' decision that defines your build forever.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚠️&amp;lt;/font&amp;gt; NOTE:''' You may only choose one Supportive Mastery per character.&lt;br /&gt;
&lt;br /&gt;
Once selected, it is **permanent** and cannot be reset or changed.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🛡️&amp;lt;/font&amp;gt; Supportive Mastery Paths =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🪨&amp;lt;/font&amp;gt; Mastery of the Colossus ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Strength (STR)''' into '''Hard DEF'''&amp;lt;br/&amp;gt; '''•''' 3 STR = +1 Hard DEF&amp;lt;br/&amp;gt; [[File:ColossusSTR.png|middle|ColossusSTR.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Mastery of the Windwalker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Luck (LUK)''' into '''FLEE'''&amp;lt;br/&amp;gt; '''•''' 3 LUK = +1 FLEE&amp;lt;br/&amp;gt; [[File:ColossusLUK.png|middle|ColossusLUK.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Mastery of the Mindseeker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Intelligence (INT)''' into '''Hard MDEF'''&amp;lt;br/&amp;gt; '''•''' 3 INT = +1 Hard MDEF&amp;lt;br/&amp;gt; [[File:ColossusINT.png|middle|ColossusINT.png]]&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧭&amp;lt;/font&amp;gt; How to Begin: The Oracle of Aruna =&lt;br /&gt;
&lt;br /&gt;
Speak to the mysterious **Oracle of Aruna** to choose your Supportive Mastery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;📍 NPC Location:&amp;lt;/font&amp;gt; '''aru_temsky 99 94'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;🎯 Requirement:&amp;lt;/font&amp;gt; You must offer '''Butete’s Tears'''&lt;br /&gt;
&lt;br /&gt;
[[File:Aru temskybutetetears.png|middle|Aru_temskybutetetears.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💧&amp;lt;/font&amp;gt; Butete’s Tears [52382] ==&lt;br /&gt;
&lt;br /&gt;
A legendary relic wept from the spirit of a warrior who lost everything.&lt;br /&gt;
&lt;br /&gt;
To obtain one, you must craft it through a sacred ritual.&lt;br /&gt;
&lt;br /&gt;
[[File:Butetetears.png|middle|Butetetears.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧪&amp;lt;/font&amp;gt; Crafting NPC: The Tearbinder ==&lt;br /&gt;
&lt;br /&gt;
Trade rare items and bind them into a single Butete’s Tear.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🩸&amp;lt;/font&amp;gt;'''Required Materials'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Quantity&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item Name&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item ID&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mutant Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52303&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Violent Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52302&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Amrita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | The Thalong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50274&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Eagle Horny&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50183&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Runic Staff&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50190&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ancient Grudge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6499&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | War Badge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7773&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] STR Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] DEX Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] INT Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;📍&amp;lt;/font&amp;gt; Speak to '''The Tearbinder''' (located at '''aru_temsky 99 94''') to begin the ritual.&lt;br /&gt;
&lt;br /&gt;
     “So many fragments... regrets, hopes, mistakes... all woven into this one Tear.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💡&amp;lt;/font&amp;gt; Material progress is shown live in the crafting dialogue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔁&amp;lt;/font&amp;gt; All items are consumed in the process.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🎁&amp;lt;/font&amp;gt; Grants: &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;1x Butete’s Tears [52382]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚙️&amp;lt;/font&amp;gt; Technical Enhancements =&lt;br /&gt;
&lt;br /&gt;
- Passive stat bonuses are dynamically calculated&amp;lt;br/&amp;gt; - Doesnt need weapons anymore to take effect&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Design Notes =&lt;br /&gt;
&lt;br /&gt;
- Supportive Masteries '''encourage specialization''' and '''reward playstyle commitment'''&amp;lt;br/&amp;gt; - New players are guided through stat-to-bonus logic before choosing&amp;lt;br/&amp;gt; - Future content may interact with your chosen Mastery&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💬&amp;lt;/font&amp;gt; Afterwords =&lt;br /&gt;
&lt;br /&gt;
Choose with wisdom.&lt;br /&gt;
&lt;br /&gt;
Each path is powerful.&lt;br /&gt;
&lt;br /&gt;
But only one may define you.&lt;br /&gt;
&lt;br /&gt;
     “A single tear can protect a thousand lives — or destroy them.”&lt;br /&gt;
&lt;br /&gt;
— The Greatest Butete that ever lived.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2402</id>
		<title>Supportive Mastery System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2402"/>
		<updated>2025-07-13T19:49:29Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🆕&amp;lt;/font&amp;gt; '''New Feature: Supportive Mastery System''' =&lt;br /&gt;
&lt;br /&gt;
You can now unlock a powerful, permanent path that enhances your character’s survivability based on your chosen playstyle.&lt;br /&gt;
&lt;br /&gt;
This is a '''**once-in-a-lifetime**''' decision that defines your build forever.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚠️&amp;lt;/font&amp;gt; NOTE:''' You may only choose one Supportive Mastery per character.&lt;br /&gt;
&lt;br /&gt;
Once selected, it is **permanent** and cannot be reset or changed.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🛡️&amp;lt;/font&amp;gt; Supportive Mastery Paths =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🪨&amp;lt;/font&amp;gt; Mastery of the Colossus ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Strength (STR)''' into '''Hard DEF'''&amp;lt;br/&amp;gt; '''•''' 3 STR = +1 Hard DEF&amp;lt;br/&amp;gt; [[File:ColossusSTR.png|middle|ColossusSTR.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Mastery of the Windwalker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Luck (LUK)''' into '''FLEE'''&amp;lt;br/&amp;gt; '''•''' 3 LUK = +1 FLEE&amp;lt;br/&amp;gt; [[File:ColossusLUK.png|middle|ColossusLUK.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Mastery of the Mindseeker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Intelligence (INT)''' into '''Hard MDEF'''&amp;lt;br/&amp;gt; '''•''' 3 INT = +1 Hard MDEF&amp;lt;br/&amp;gt; [[File:ColossusINT.png|middle|ColossusINT.png]]&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧭&amp;lt;/font&amp;gt; How to Begin: The Oracle of Aruna =&lt;br /&gt;
&lt;br /&gt;
Speak to the mysterious **Oracle of Aruna** to choose your Supportive Mastery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;📍 NPC Location:&amp;lt;/font&amp;gt; '''aru_temsky 99 94'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;🎯 Requirement:&amp;lt;/font&amp;gt; You must offer '''Butete’s Tears'''&lt;br /&gt;
&lt;br /&gt;
[[File:Aru temskybutetetears.png|middle|Aru_temskybutetetears.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💧&amp;lt;/font&amp;gt; Butete’s Tears [52382] ==&lt;br /&gt;
&lt;br /&gt;
A legendary relic wept from the spirit of a warrior who lost everything.&lt;br /&gt;
&lt;br /&gt;
To obtain one, you must craft it through a sacred ritual.&lt;br /&gt;
&lt;br /&gt;
[[File:Butetetears.png|middle|Butetetears.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧪&amp;lt;/font&amp;gt; Crafting NPC: The Tearbinder ==&lt;br /&gt;
&lt;br /&gt;
Trade rare items and bind them into a single Butete’s Tear.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🩸&amp;lt;/font&amp;gt;'''Required Materials'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Quantity&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item Name&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item ID&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mutant Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52303&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Violent Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52302&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Amrita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | The Thalong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50274&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Eagle Horny&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50183&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Runic Staff&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50190&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ancient Grudge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6499&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | War Badge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7773&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] STR Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] DEX Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] INT Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;📍&amp;lt;/font&amp;gt; Speak to '''The Tearbinder''' (located at '''aru_temsky 99 94''') to begin the ritual.&lt;br /&gt;
&lt;br /&gt;
     “So many fragments... regrets, hopes, mistakes... all woven into this one Tear.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💡&amp;lt;/font&amp;gt; Material progress is shown live in the crafting dialogue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔁&amp;lt;/font&amp;gt; All items are consumed in the process.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🎁&amp;lt;/font&amp;gt; Grants: &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;1x Butete’s Tears [52382]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚙️&amp;lt;/font&amp;gt; Technical Enhancements =&lt;br /&gt;
&lt;br /&gt;
- Passive stat bonuses are dynamically calculated&amp;lt;br/&amp;gt; - Weapon class detection via &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''Main Hand'''&amp;lt;/span&amp;gt; (Whatever is equipped on your main hand)&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Design Notes =&lt;br /&gt;
&lt;br /&gt;
- Supportive Masteries '''encourage specialization''' and '''reward playstyle commitment'''&amp;lt;br/&amp;gt; - New players are guided through stat-to-bonus logic before choosing&amp;lt;br/&amp;gt; - Future content may interact with your chosen Mastery&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💬&amp;lt;/font&amp;gt; Afterwords =&lt;br /&gt;
&lt;br /&gt;
Choose with wisdom.&lt;br /&gt;
&lt;br /&gt;
Each path is powerful.&lt;br /&gt;
&lt;br /&gt;
But only one may define you.&lt;br /&gt;
&lt;br /&gt;
     “A single tear can protect a thousand lives — or destroy them.”&lt;br /&gt;
&lt;br /&gt;
— The Greatest Butete that ever lived.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2401</id>
		<title>Supportive Mastery System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2401"/>
		<updated>2025-07-13T19:49:18Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🆕&amp;lt;/font&amp;gt; '''New Feature: Supportive Mastery System''' =&lt;br /&gt;
&lt;br /&gt;
You can now unlock a powerful, permanent path that enhances your character’s survivability based on your chosen playstyle.&lt;br /&gt;
&lt;br /&gt;
This is a '''**once-in-a-lifetime**''' decision that defines your build forever.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚠️&amp;lt;/font&amp;gt; NOTE:''' You may only choose one Supportive Mastery per character.&lt;br /&gt;
&lt;br /&gt;
Once selected, it is **permanent** and cannot be reset or changed.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🛡️&amp;lt;/font&amp;gt; Supportive Mastery Paths =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🪨&amp;lt;/font&amp;gt; Mastery of the Colossus ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Strength (STR)''' into '''Hard DEF'''&amp;lt;br/&amp;gt; '''•''' 3 STR = +1 Hard DEF&amp;lt;br/&amp;gt; [[File:ColossusSTR.png|middle|ColossusSTR.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Mastery of the Windwalker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Luck (LUK)''' into '''FLEE'''&amp;lt;br/&amp;gt; '''•''' 3 LUK = +1 FLEE&amp;lt;br/&amp;gt; [[File:ColossusLUK.png|middle|ColossusLUK.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Mastery of the Mindseeker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Intelligence (INT)''' into '''Hard MDEF'''&amp;lt;br/&amp;gt; '''•''' 3 INT = +1 Hard MDEF&amp;lt;br/&amp;gt; '''•''' Activates with magic weapons:&lt;br /&gt;
&lt;br /&gt;
    - Staff, Two-Handed Staff&lt;br /&gt;
&lt;br /&gt;
'''•''' Special synergy: Book, Huuma, Bow&amp;lt;br/&amp;gt; [[File:ColossusINT.png|middle|ColossusINT.png]]&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧭&amp;lt;/font&amp;gt; How to Begin: The Oracle of Aruna =&lt;br /&gt;
&lt;br /&gt;
Speak to the mysterious **Oracle of Aruna** to choose your Supportive Mastery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;📍 NPC Location:&amp;lt;/font&amp;gt; '''aru_temsky 99 94'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;🎯 Requirement:&amp;lt;/font&amp;gt; You must offer '''Butete’s Tears'''&lt;br /&gt;
&lt;br /&gt;
[[File:Aru temskybutetetears.png|middle|Aru_temskybutetetears.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💧&amp;lt;/font&amp;gt; Butete’s Tears [52382] ==&lt;br /&gt;
&lt;br /&gt;
A legendary relic wept from the spirit of a warrior who lost everything.&lt;br /&gt;
&lt;br /&gt;
To obtain one, you must craft it through a sacred ritual.&lt;br /&gt;
&lt;br /&gt;
[[File:Butetetears.png|middle|Butetetears.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧪&amp;lt;/font&amp;gt; Crafting NPC: The Tearbinder ==&lt;br /&gt;
&lt;br /&gt;
Trade rare items and bind them into a single Butete’s Tear.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🩸&amp;lt;/font&amp;gt;'''Required Materials'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Quantity&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item Name&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item ID&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mutant Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52303&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Violent Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52302&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Amrita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | The Thalong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50274&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Eagle Horny&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50183&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Runic Staff&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50190&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ancient Grudge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6499&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | War Badge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7773&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] STR Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] DEX Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] INT Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;📍&amp;lt;/font&amp;gt; Speak to '''The Tearbinder''' (located at '''aru_temsky 99 94''') to begin the ritual.&lt;br /&gt;
&lt;br /&gt;
     “So many fragments... regrets, hopes, mistakes... all woven into this one Tear.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💡&amp;lt;/font&amp;gt; Material progress is shown live in the crafting dialogue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔁&amp;lt;/font&amp;gt; All items are consumed in the process.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🎁&amp;lt;/font&amp;gt; Grants: &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;1x Butete’s Tears [52382]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚙️&amp;lt;/font&amp;gt; Technical Enhancements =&lt;br /&gt;
&lt;br /&gt;
- Passive stat bonuses are dynamically calculated&amp;lt;br/&amp;gt; - Weapon class detection via &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''Main Hand'''&amp;lt;/span&amp;gt; (Whatever is equipped on your main hand)&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Design Notes =&lt;br /&gt;
&lt;br /&gt;
- Supportive Masteries '''encourage specialization''' and '''reward playstyle commitment'''&amp;lt;br/&amp;gt; - New players are guided through stat-to-bonus logic before choosing&amp;lt;br/&amp;gt; - Future content may interact with your chosen Mastery&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💬&amp;lt;/font&amp;gt; Afterwords =&lt;br /&gt;
&lt;br /&gt;
Choose with wisdom.&lt;br /&gt;
&lt;br /&gt;
Each path is powerful.&lt;br /&gt;
&lt;br /&gt;
But only one may define you.&lt;br /&gt;
&lt;br /&gt;
     “A single tear can protect a thousand lives — or destroy them.”&lt;br /&gt;
&lt;br /&gt;
— The Greatest Butete that ever lived.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2400</id>
		<title>Supportive Mastery System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2400"/>
		<updated>2025-07-13T19:49:03Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🆕&amp;lt;/font&amp;gt; '''New Feature: Supportive Mastery System''' =&lt;br /&gt;
&lt;br /&gt;
You can now unlock a powerful, permanent path that enhances your character’s survivability based on your chosen playstyle.&lt;br /&gt;
&lt;br /&gt;
This is a '''**once-in-a-lifetime**''' decision that defines your build forever.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚠️&amp;lt;/font&amp;gt; NOTE:''' You may only choose one Supportive Mastery per character.&lt;br /&gt;
&lt;br /&gt;
Once selected, it is **permanent** and cannot be reset or changed.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🛡️&amp;lt;/font&amp;gt; Supportive Mastery Paths =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🪨&amp;lt;/font&amp;gt; Mastery of the Colossus ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Strength (STR)''' into '''Hard DEF'''&amp;lt;br/&amp;gt; '''•''' 3 STR = +1 Hard DEF&amp;lt;br/&amp;gt; [[File:ColossusSTR.png|middle|ColossusSTR.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Mastery of the Windwalker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Luck (LUK)''' into '''FLEE'''&amp;lt;br/&amp;gt; '''•''' 3 LUK = +1 FLEE&amp;lt;br/&amp;gt; '''•''' Activates with ranged weapons:&lt;br /&gt;
&lt;br /&gt;
    - Bow, Musical, Whip, Revolver, Rifle, Gatling, Shotgun, Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
'''•''' Special synergy: Huuma&amp;lt;br/&amp;gt; [[File:ColossusLUK.png|middle|ColossusLUK.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Mastery of the Mindseeker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Intelligence (INT)''' into '''Hard MDEF'''&amp;lt;br/&amp;gt; '''•''' 3 INT = +1 Hard MDEF&amp;lt;br/&amp;gt; '''•''' Activates with magic weapons:&lt;br /&gt;
&lt;br /&gt;
    - Staff, Two-Handed Staff&lt;br /&gt;
&lt;br /&gt;
'''•''' Special synergy: Book, Huuma, Bow&amp;lt;br/&amp;gt; [[File:ColossusINT.png|middle|ColossusINT.png]]&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧭&amp;lt;/font&amp;gt; How to Begin: The Oracle of Aruna =&lt;br /&gt;
&lt;br /&gt;
Speak to the mysterious **Oracle of Aruna** to choose your Supportive Mastery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;📍 NPC Location:&amp;lt;/font&amp;gt; '''aru_temsky 99 94'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;🎯 Requirement:&amp;lt;/font&amp;gt; You must offer '''Butete’s Tears'''&lt;br /&gt;
&lt;br /&gt;
[[File:Aru temskybutetetears.png|middle|Aru_temskybutetetears.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💧&amp;lt;/font&amp;gt; Butete’s Tears [52382] ==&lt;br /&gt;
&lt;br /&gt;
A legendary relic wept from the spirit of a warrior who lost everything.&lt;br /&gt;
&lt;br /&gt;
To obtain one, you must craft it through a sacred ritual.&lt;br /&gt;
&lt;br /&gt;
[[File:Butetetears.png|middle|Butetetears.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧪&amp;lt;/font&amp;gt; Crafting NPC: The Tearbinder ==&lt;br /&gt;
&lt;br /&gt;
Trade rare items and bind them into a single Butete’s Tear.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🩸&amp;lt;/font&amp;gt;'''Required Materials'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Quantity&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item Name&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item ID&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mutant Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52303&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Violent Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52302&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Amrita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | The Thalong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50274&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Eagle Horny&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50183&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Runic Staff&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50190&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ancient Grudge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6499&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | War Badge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7773&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] STR Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] DEX Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] INT Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;📍&amp;lt;/font&amp;gt; Speak to '''The Tearbinder''' (located at '''aru_temsky 99 94''') to begin the ritual.&lt;br /&gt;
&lt;br /&gt;
     “So many fragments... regrets, hopes, mistakes... all woven into this one Tear.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💡&amp;lt;/font&amp;gt; Material progress is shown live in the crafting dialogue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔁&amp;lt;/font&amp;gt; All items are consumed in the process.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🎁&amp;lt;/font&amp;gt; Grants: &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;1x Butete’s Tears [52382]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚙️&amp;lt;/font&amp;gt; Technical Enhancements =&lt;br /&gt;
&lt;br /&gt;
- Passive stat bonuses are dynamically calculated&amp;lt;br/&amp;gt; - Weapon class detection via &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''Main Hand'''&amp;lt;/span&amp;gt; (Whatever is equipped on your main hand)&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Design Notes =&lt;br /&gt;
&lt;br /&gt;
- Supportive Masteries '''encourage specialization''' and '''reward playstyle commitment'''&amp;lt;br/&amp;gt; - New players are guided through stat-to-bonus logic before choosing&amp;lt;br/&amp;gt; - Future content may interact with your chosen Mastery&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💬&amp;lt;/font&amp;gt; Afterwords =&lt;br /&gt;
&lt;br /&gt;
Choose with wisdom.&lt;br /&gt;
&lt;br /&gt;
Each path is powerful.&lt;br /&gt;
&lt;br /&gt;
But only one may define you.&lt;br /&gt;
&lt;br /&gt;
     “A single tear can protect a thousand lives — or destroy them.”&lt;br /&gt;
&lt;br /&gt;
— The Greatest Butete that ever lived.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2399</id>
		<title>Supportive Mastery System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2399"/>
		<updated>2025-07-13T19:48:37Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🆕&amp;lt;/font&amp;gt; '''New Feature: Supportive Mastery System''' =&lt;br /&gt;
&lt;br /&gt;
You can now unlock a powerful, permanent path that enhances your character’s survivability based on your chosen playstyle.&lt;br /&gt;
&lt;br /&gt;
This is a '''**once-in-a-lifetime**''' decision that defines your build forever.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚠️&amp;lt;/font&amp;gt; NOTE:''' You may only choose one Supportive Mastery per character.&lt;br /&gt;
&lt;br /&gt;
Once selected, it is **permanent** and cannot be reset or changed.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🛡️&amp;lt;/font&amp;gt; Supportive Mastery Paths =&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🪨&amp;lt;/font&amp;gt; Mastery of the Colossus ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Strength (STR)''' into '''Hard DEF'''&amp;lt;br/&amp;gt; '''•''' 3 STR = +1 Hard DEF&amp;lt;br/&amp;gt; '''•''' Activates with melee weapons:&lt;br /&gt;
&lt;br /&gt;
     Fist, Dagger, Sword (1H/2H), Spear (1H/2H), Axe (1H/2H), Mace, Knuckle, Katar&lt;br /&gt;
&lt;br /&gt;
'''•''' Special synergy: Book, Huuma&amp;lt;br/&amp;gt; [[File:ColossusSTR.png|middle|ColossusSTR.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Mastery of the Windwalker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Luck (LUK)''' into '''FLEE'''&amp;lt;br/&amp;gt; '''•''' 3 LUK = +1 FLEE&amp;lt;br/&amp;gt; '''•''' Activates with ranged weapons:&lt;br /&gt;
&lt;br /&gt;
    - Bow, Musical, Whip, Revolver, Rifle, Gatling, Shotgun, Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
'''•''' Special synergy: Huuma&amp;lt;br/&amp;gt; [[File:ColossusLUK.png|middle|ColossusLUK.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Mastery of the Mindseeker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Intelligence (INT)''' into '''Hard MDEF'''&amp;lt;br/&amp;gt; '''•''' 3 INT = +1 Hard MDEF&amp;lt;br/&amp;gt; '''•''' Activates with magic weapons:&lt;br /&gt;
&lt;br /&gt;
    - Staff, Two-Handed Staff&lt;br /&gt;
&lt;br /&gt;
'''•''' Special synergy: Book, Huuma, Bow&amp;lt;br/&amp;gt; [[File:ColossusINT.png|middle|ColossusINT.png]]&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧭&amp;lt;/font&amp;gt; How to Begin: The Oracle of Aruna =&lt;br /&gt;
&lt;br /&gt;
Speak to the mysterious **Oracle of Aruna** to choose your Supportive Mastery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;📍 NPC Location:&amp;lt;/font&amp;gt; '''aru_temsky 99 94'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;🎯 Requirement:&amp;lt;/font&amp;gt; You must offer '''Butete’s Tears'''&lt;br /&gt;
&lt;br /&gt;
[[File:Aru temskybutetetears.png|middle|Aru_temskybutetetears.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💧&amp;lt;/font&amp;gt; Butete’s Tears [52382] ==&lt;br /&gt;
&lt;br /&gt;
A legendary relic wept from the spirit of a warrior who lost everything.&lt;br /&gt;
&lt;br /&gt;
To obtain one, you must craft it through a sacred ritual.&lt;br /&gt;
&lt;br /&gt;
[[File:Butetetears.png|middle|Butetetears.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧪&amp;lt;/font&amp;gt; Crafting NPC: The Tearbinder ==&lt;br /&gt;
&lt;br /&gt;
Trade rare items and bind them into a single Butete’s Tear.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🩸&amp;lt;/font&amp;gt;'''Required Materials'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Quantity&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item Name&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item ID&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mutant Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52303&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Violent Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52302&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Amrita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | The Thalong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50274&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Eagle Horny&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50183&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Runic Staff&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50190&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ancient Grudge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6499&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | War Badge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7773&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] STR Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] DEX Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] INT Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;📍&amp;lt;/font&amp;gt; Speak to '''The Tearbinder''' (located at '''aru_temsky 99 94''') to begin the ritual.&lt;br /&gt;
&lt;br /&gt;
     “So many fragments... regrets, hopes, mistakes... all woven into this one Tear.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💡&amp;lt;/font&amp;gt; Material progress is shown live in the crafting dialogue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔁&amp;lt;/font&amp;gt; All items are consumed in the process.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🎁&amp;lt;/font&amp;gt; Grants: &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;1x Butete’s Tears [52382]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚙️&amp;lt;/font&amp;gt; Technical Enhancements =&lt;br /&gt;
&lt;br /&gt;
- Passive stat bonuses are dynamically calculated&amp;lt;br/&amp;gt; - Weapon class detection via &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''Main Hand'''&amp;lt;/span&amp;gt; (Whatever is equipped on your main hand)&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Design Notes =&lt;br /&gt;
&lt;br /&gt;
- Supportive Masteries '''encourage specialization''' and '''reward playstyle commitment'''&amp;lt;br/&amp;gt; - New players are guided through stat-to-bonus logic before choosing&amp;lt;br/&amp;gt; - Future content may interact with your chosen Mastery&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💬&amp;lt;/font&amp;gt; Afterwords =&lt;br /&gt;
&lt;br /&gt;
Choose with wisdom.&lt;br /&gt;
&lt;br /&gt;
Each path is powerful.&lt;br /&gt;
&lt;br /&gt;
But only one may define you.&lt;br /&gt;
&lt;br /&gt;
     “A single tear can protect a thousand lives — or destroy them.”&lt;br /&gt;
&lt;br /&gt;
— The Greatest Butete that ever lived.&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2398</id>
		<title>Pet System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2398"/>
		<updated>2025-07-08T23:26:44Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The '''Pet System''' is a system which allows players to tame monsters to become pets. They give special stats bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Taming ==&lt;br /&gt;
&lt;br /&gt;
To tame a pet, a ''Pet Taming Item'' must be used. These items are obtained through monster drops or special quests. To use one, double click on it in the Item Window. When the desired monster to tame is on the screen, click on the monster. A slot machine will appear and it must be clicked to get a chance at taming the monster. In case of failure, the taming item is lost and no pet is gotten. In case of success, the taming item will be used and a ''Pet Egg'' will be received. The success rate is unaffected by stats and Provoke, but does increase as target monster health decreased. When the target is at 1% HP the base rate appears to increase by at most 67% (two thirds) multiplicatively.&lt;br /&gt;
&lt;br /&gt;
*For example, a Rocker has a base tame success rate of 15%. If Rocker is down to 1% HP, the success rate is increased to 25% (15 * 1.67). &lt;br /&gt;
*Having /skillsnap enabled makes targeting the monster easier. &lt;br /&gt;
*Inflicting Bleeding on the monster is a great way to reduce hp to 1 without killing them (e.g. Skogul Card). &lt;br /&gt;
*Adjusted Pet Capture Rate Formula (higher chance based on LUK stat): &lt;br /&gt;
&amp;lt;pre&amp;gt;[( Base rate + player LUK ) * ( 200 - current monster HP% ) / 100] = Capture Rate%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hocus Pocus (Abracadabra) ===&lt;br /&gt;
&lt;br /&gt;
Pets can also be tamed through the [[Sage|Sage]] skill Hocus Pocus. This allows pets whose tames are currently unobtainable in the game to be tamed, with the risk that their food item may also be unavailable and thus must remain inside their egg. &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;(Disabled)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Raising ==&lt;br /&gt;
&lt;br /&gt;
Once a Pet egg has been obtained, use a '''Pet Incubator''' to hatch it. To hatch the egg, click on the Incubator. Click on the desired egg to hatch and it will appear.&lt;br /&gt;
&lt;br /&gt;
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose &amp;quot;Feed Pet.&amp;quot; For cost savings when working towards Loyal, only feed it when its hunger is at Hungry. To tame it faster, feed it when its hunger is at Neutral, but do not feed it any earlier than that. The pet will then make an '''Emote''', letting the owner know it has eaten. It should give the &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt; emote. If it is repeatedly fed, it will give the &amp;lt;code&amp;gt;/hmm&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; emote. Feed it again and it will use the &amp;lt;code&amp;gt;/omg&amp;lt;/code&amp;gt; emote and leave.&lt;br /&gt;
&lt;br /&gt;
A pet can also be renamed through the Pet Window (Alt+J). This can be done '''only once'''.&lt;br /&gt;
&lt;br /&gt;
To return the pet into its egg, simply right-click on the pet and choose the selection. Another Incubator is needed to hatch the pet again. It is not necessary to take accessories off the pet prior to put it into its egg.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Intimacy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Awkward&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Below 100&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Ready to abandon its owner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | Shy&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | 100 ~ 249&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses unhappy emotes such as &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/wah&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 250 ~ 749&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses friendly emotes such as &amp;lt;code&amp;gt;/no1&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | Cordial&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | 750 ~ 909&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses affectionate emotes such as &amp;lt;code&amp;gt;/lv&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/kis&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | Loyal&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 910 ~ 1,000&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Talks often and uses affectionate emotes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A pet is given a random number of intimacy points between 100 and 399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa.&lt;br /&gt;
&lt;br /&gt;
A pet's hunger level is classified using the following terms&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| Stuffed&lt;br /&gt;
| 100 ~ 91&lt;br /&gt;
|-&lt;br /&gt;
| Satisfied&lt;br /&gt;
| 90 ~ 76&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 75 ~ 26&lt;br /&gt;
|-&lt;br /&gt;
| Hungry&lt;br /&gt;
| 25 ~ 11&lt;br /&gt;
|-&lt;br /&gt;
| Very Hungry&lt;br /&gt;
| 10 ~ 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Hunger rate for every pet is different, the chart below shows the hunger rate for every pet. &lt;br /&gt;
*Each feeding will increase pet's hunger level by 20. &lt;br /&gt;
*Each feeding will decrease pet's intimacy by 100 when overfed. &lt;br /&gt;
*Auto-feeding will continue to raise intimacy. &lt;br /&gt;
**'''Warning''': Auto-feeding will fail if RODEX window is open when trying to auto-feed at that moment. &lt;br /&gt;
**Auto-feeding is disabled once pet is returned to its egg.   &lt;br /&gt;
*An unevolved pet’s intimacy decreases by 20 points when its owner dies. &lt;br /&gt;
*An evolved pet’s intimacy decreases by 1 points when its owner dies. &lt;br /&gt;
*If a pet is starving, its intimacy decreases by 20 every 20 seconds. The exception is the Little Poring, the intimacy of which decreases by 1 every 20 seconds instead. &lt;br /&gt;
*Intimacy doesn't decrease when a pet is returned to its egg. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comparison Chart ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | Level&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Food&lt;br /&gt;
! Accessory&lt;br /&gt;
! Bonuses&lt;br /&gt;
! Hunger Level Decrease per Minute&lt;br /&gt;
! Intimacy Increase per Feed&lt;br /&gt;
! Capture Rate&lt;br /&gt;
|-&lt;br /&gt;
! Alice&lt;br /&gt;
| 100&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| White Potion&lt;br /&gt;
| None&lt;br /&gt;
| MDEF+1, Demi Human Resistance +1%&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baby Desert Wolf&lt;br /&gt;
| 14&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Transparent Head Protector&lt;br /&gt;
| INT +1, MAX SP +20&lt;br /&gt;
| 6&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baphomet Jr.&lt;br /&gt;
| 57&lt;br /&gt;
| Book of Devil&lt;br /&gt;
| Honey&lt;br /&gt;
| Skull Helmet&lt;br /&gt;
| DEF &amp;amp; MDEF +1, Stun Resistance -1%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bongun&lt;br /&gt;
| 59&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Grave Keeper's Sword&lt;br /&gt;
| VIT +1, Stun Resistance +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Chonchon&lt;br /&gt;
| 5&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Mosnter Oxygen Mask&lt;br /&gt;
| AGI +1, FLEE +2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deleter (Ground)&lt;br /&gt;
| 105&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| Whole Barbeque&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi&lt;br /&gt;
| 93&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Shoot&lt;br /&gt;
| Pacifier&lt;br /&gt;
| ATK &amp;amp; MATK +1%, Max HP &amp;amp; Max SP -3%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Diabolic&lt;br /&gt;
| 104&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| Meat Skewer&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi&lt;br /&gt;
| 68&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wig&lt;br /&gt;
| MATK +1%, ATK -1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Drops&lt;br /&gt;
| 2&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Yellow Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| HIT +3, ATK +3&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dullahan&lt;br /&gt;
| 1504 108&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| Sunset On The Rock&lt;br /&gt;
| {Ring of Death&lt;br /&gt;
| CRIT +5&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Eclipse&lt;br /&gt;
| 6&lt;br /&gt;
| Event Quest&lt;br /&gt;
| Bok Choy&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Evil Nymph&lt;br /&gt;
| 97&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| Morning Dew&lt;br /&gt;
| Jade Trinket&lt;br /&gt;
| Max SP +30, Increases SP Recovery by 5%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Dagger)&lt;br /&gt;
| 48&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Green Apple&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Flail)&lt;br /&gt;
| 44&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Hammer)&lt;br /&gt;
| 45&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin Leader&lt;br /&gt;
| 55&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| Big Cell&lt;br /&gt;
| Nice Badge&lt;br /&gt;
| Increases damage to Demi-Human monsters by 3%.&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Golem&lt;br /&gt;
| 61&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| Mystic Stone&lt;br /&gt;
| Windup Ring&lt;br /&gt;
| FLEE +5, Max HP +100&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Green Maiden&lt;br /&gt;
| 82&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Bun&lt;br /&gt;
| None&lt;br /&gt;
| DEF +1, Demi Human Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin&lt;br /&gt;
| 118&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Cheap Lubricant&lt;br /&gt;
| None&lt;br /&gt;
| DEX +1 HIT +1 (Cordial), DEX +2 HIT +1 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hard Rice Cake&lt;br /&gt;
| 12&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| Green Herb&lt;br /&gt;
| None&lt;br /&gt;
| Neutral Resistance +1%, Max HP -1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hunter Fly&lt;br /&gt;
| 63&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Red Gemstone&lt;br /&gt;
| {Monster Oxygen Mask&lt;br /&gt;
| FLEE -5, Perfect Dodge +2&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Imp&lt;br /&gt;
| 129&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Flame Gemstone&lt;br /&gt;
| Horn Barrier&lt;br /&gt;
| Fire Resistance +2%, Physical damage to Fire monster +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Incubus&lt;br /&gt;
| 120&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Yellow Vital Flower&lt;br /&gt;
| Ball Mask&lt;br /&gt;
| Max SP +5%, adds a 2% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Isis&lt;br /&gt;
| 59&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Queen's Hair Ornament&lt;br /&gt;
| ATK +1%, MATK -1%,&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Leaf Cat&lt;br /&gt;
| 1586 64&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| Fish With Blue Back&lt;br /&gt;
| Green Lucky Bag&lt;br /&gt;
| Increases Brute Resistance by 3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Loli Ruri&lt;br /&gt;
| 109&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| Pumpkin Pie&lt;br /&gt;
| Fashionable Glasses&lt;br /&gt;
| Max HP +3%, may autocast Heal Lv. 1 when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic&lt;br /&gt;
| 3&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Carrot Juice&lt;br /&gt;
| Silk Ribbon&lt;br /&gt;
| ATK+2, CRIT +2&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Civil Servant&lt;br /&gt;
| 89&lt;br /&gt;
| Fan Of Wind&lt;br /&gt;
| Flavored Alcohol&lt;br /&gt;
| Golden Earring&lt;br /&gt;
| Max SP +10&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Marionette&lt;br /&gt;
| 90&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| Small Snow Flower&lt;br /&gt;
| Star Hairband&lt;br /&gt;
| May activate&amp;amp;#124;1% chance (Neutral Resistance +20%, 100 HP Regen/2 sec) for 3 seconds when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Medusa&lt;br /&gt;
| 102&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| Apple Pudding&lt;br /&gt;
| Queen's Coronet&lt;br /&gt;
| VIT +1, Stone Resistance +5%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Miyabi Ningyo&lt;br /&gt;
| 85&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| Well Ripened Berry&lt;br /&gt;
| Summer Fan&lt;br /&gt;
| INT +1, Var Cast Time -3%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Mummy&lt;br /&gt;
| 55&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| Memento&lt;br /&gt;
| None&lt;br /&gt;
| HIT +4 (Cordial), HIT +5 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Munak&lt;br /&gt;
| 58&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Punisher&lt;br /&gt;
| INT +1, DEF +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nightmare Terror&lt;br /&gt;
| 107&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| Fresh Salad&lt;br /&gt;
| Hell Horn&lt;br /&gt;
| Sleep Resistance +100%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail&lt;br /&gt;
| 72&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Suspicious Bottle&lt;br /&gt;
| None&lt;br /&gt;
| HIT +2 CRIT +2 (Cordial), HIT +3 CRIT +2 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior&lt;br /&gt;
| 44&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wild Flower&lt;br /&gt;
| ATK +10, DEF -3&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Peco Peco&lt;br /&gt;
| 25&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Battered Pot&lt;br /&gt;
| Max HP +150, Max SP -10&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground)&lt;br /&gt;
| 86&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Stellar Hairpin&lt;br /&gt;
| DEF &amp;amp; MDEF -2, ASPD +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Picky&lt;br /&gt;
| 9&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Red Herb&lt;br /&gt;
| Tiny Egg Shell&lt;br /&gt;
| STR +1, ATK +5&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poison Spore&lt;br /&gt;
| 26&lt;br /&gt;
| Deadly Noxious Herb&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| STR +1, INT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poporing&lt;br /&gt;
| 30&lt;br /&gt;
| Bitter Herb&lt;br /&gt;
| Green Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, Poison Resistance +10%&lt;br /&gt;
| 5&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poring&lt;br /&gt;
| 1&lt;br /&gt;
| Unripe Apple&lt;br /&gt;
| Apple Juice&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, CRIT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Rocker&lt;br /&gt;
| 15&lt;br /&gt;
| Singing Flower&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Rocker Glasses&lt;br /&gt;
| HP Recovery +5%, Max HP +25&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Roween&lt;br /&gt;
| 95&lt;br /&gt;
| Stinky Rotten Meat&lt;br /&gt;
| Rotten Meat&lt;br /&gt;
| None&lt;br /&gt;
| Wind Magic Damage 2% (Cordial), Wind Magic Damage 3% (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Santa Goblin&lt;br /&gt;
| 25&lt;br /&gt;
| Sweet Candy Cane&lt;br /&gt;
| Scell&lt;br /&gt;
| None&lt;br /&gt;
| Max HP +30, Water Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Savage Bebe&lt;br /&gt;
| 14&lt;br /&gt;
| Sweet Milk&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Green Lace&lt;br /&gt;
| VIT +1, Max HP +50&lt;br /&gt;
| 7&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Shinobi&lt;br /&gt;
| 95&lt;br /&gt;
| Kuloren&lt;br /&gt;
| Grilled Rice Cake&lt;br /&gt;
| Wine on Sleeve&lt;br /&gt;
| AGI +2&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Smokie&lt;br /&gt;
| 29&lt;br /&gt;
| Sweet Potato&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Red Scarf&lt;br /&gt;
| AGI +1, Perfect Dodge +1&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Sohee&lt;br /&gt;
| 64&lt;br /&gt;
| Silver Knife of Chastity&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Golden Bell&lt;br /&gt;
| STR +1, DEX +1&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Spore&lt;br /&gt;
| 18&lt;br /&gt;
| Dew Laden Moss&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| HIT +5, ATK -2&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Steel Chonchon&lt;br /&gt;
| 48&lt;br /&gt;
| Rusty Iron&lt;br /&gt;
| Iron Ore&lt;br /&gt;
| Monster Oxygen Mask&lt;br /&gt;
| FLEE +6, AGI -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Stone Shooter&lt;br /&gt;
| 64&lt;br /&gt;
| Oilpalm Coconut&lt;br /&gt;
| Plant Neutrient&lt;br /&gt;
| Afro Hair&lt;br /&gt;
| Fire skill resistance +3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Succubus&lt;br /&gt;
| 119&lt;br /&gt;
| Boy's Pure Heart&lt;br /&gt;
| Blue Vital Flower&lt;br /&gt;
| Black Butterfly Mask&lt;br /&gt;
| 2% chance to leech 5% of the damage as HP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear&lt;br /&gt;
| 91&lt;br /&gt;
| Small Doll Needle&lt;br /&gt;
| Cotton Tufts&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50 (Cordial), Max SP + 100 (Loyal)&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Tikbalang&lt;br /&gt;
| 115&lt;br /&gt;
| Tikbalang Harness&lt;br /&gt;
| Monster's Feed&lt;br /&gt;
| None&lt;br /&gt;
| Damage to Bakonawa, Bangungot, and Buwaya +10%&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Wanderer&lt;br /&gt;
| 120&lt;br /&gt;
| Vagabond's Skull&lt;br /&gt;
| Spirit Liquor&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Whisper&lt;br /&gt;
| 46&lt;br /&gt;
| Ghost Coffin&lt;br /&gt;
| Damp Darkness&lt;br /&gt;
| Spirit Chain&lt;br /&gt;
| FLEE + 7, Enables the use of Hiding Lv.1&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bacsojin&lt;br /&gt;
| 97&lt;br /&gt;
| Gingerbread Cookie&lt;br /&gt;
| Traditional Cookie&lt;br /&gt;
| ??&lt;br /&gt;
| None&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Willow&lt;br /&gt;
| 8&lt;br /&gt;
| Old Tree's Dew&lt;br /&gt;
| Fine-grained Trunk&lt;br /&gt;
| None&lt;br /&gt;
| INT +2 (Cordial), INT +3 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo&lt;br /&gt;
| 38&lt;br /&gt;
| Tropical Banana&lt;br /&gt;
| Banana Juice&lt;br /&gt;
| Monkey Circlet&lt;br /&gt;
| CRIT +3, LUK -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Zherlthsh&lt;br /&gt;
| 105&lt;br /&gt;
| Forbidden Red Candle&lt;br /&gt;
| Immortal Heart&lt;br /&gt;
| None&lt;br /&gt;
| Damage &amp;amp; Magic Damage to Demi Human +2%&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taming Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Alice&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| Evil Snake Lord &lt;br /&gt;
Aliza&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baby Desert Wolf&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pirate Skeleton &lt;br /&gt;
Hellhound&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet Jr.&lt;br /&gt;
| Book of the Devil&lt;br /&gt;
| Marduk &lt;br /&gt;
Monster Tamer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bongun&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Munak's Grandma (Comodo)&lt;br /&gt;
|-&lt;br /&gt;
| Chonchon&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Wild Rose &lt;br /&gt;
Megalodon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Deleter (Ground)*&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Deviruchi&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Joker&lt;br /&gt;
|-&lt;br /&gt;
| Diabolic*&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Dokebi&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Alice &lt;br /&gt;
Bathory&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Drops&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Drops&lt;br /&gt;
|-&lt;br /&gt;
| Dullahan&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Evil Nymph&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Dagger)&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Flail)&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Hammer)&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Leader&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Golem&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Chung E&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Green Maiden &lt;br /&gt;
White Lady&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Gremlin&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Airship Raid&lt;br /&gt;
|-&lt;br /&gt;
| Hard Rice Cake&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Fly&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Monster Tamer &lt;br /&gt;
Vagabond Wolf&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Imp&lt;br /&gt;
|-&lt;br /&gt;
| Incubus&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Incubus&lt;br /&gt;
|-&lt;br /&gt;
| Isis&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Verit &lt;br /&gt;
Maya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Cat&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Loli Ruri&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Lunatic &lt;br /&gt;
Eclipse&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Civil Servant&lt;br /&gt;
| Fan of Wind&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Marionette&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Medusa&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Miyabi Ningyo&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Mummy&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Munak&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare Terror&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Nine Tail&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Enchanted Peach Tree&lt;br /&gt;
|-&lt;br /&gt;
| Orc Warrior&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Peco Peco&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Hode&lt;br /&gt;
|-&lt;br /&gt;
| Petite (Ground)&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Zenorc&lt;br /&gt;
|-&lt;br /&gt;
| Picky&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Kukre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Evolution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
&lt;br /&gt;
To evolve a pet, it must be in Loyal intimacy state and require the following items below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pets&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Required Items&lt;br /&gt;
|-&lt;br /&gt;
! Bongun → Yao Jun&lt;br /&gt;
| Munak Doll 100&lt;br /&gt;
| Amulet 100&lt;br /&gt;
| Yao Jun Hat [1]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yao Jun Card&lt;br /&gt;
|-&lt;br /&gt;
! Cat o' Nine Tails → Moonlight Flower&lt;br /&gt;
| Nine Tail Card 10&lt;br /&gt;
| Sohee Card 10&lt;br /&gt;
| Munak Card 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;30 [https://www.divine-pride.net/database/item/25375 Essence of Powerful Soul](Obtainable @whodrops)&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi → Diabolic (Evolved)&lt;br /&gt;
| Contract in Shadow 3&lt;br /&gt;
| Little Evil Wing 250&lt;br /&gt;
| Hand of God 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi → Am Mut&lt;br /&gt;
| Old Broom 3&lt;br /&gt;
| Violet Dyestuffs 3&lt;br /&gt;
| Dokebi Horn 300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gold 3&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Eggring&lt;br /&gt;
| Piece of Egg Shell 20&lt;br /&gt;
| Old Frying Pan 10&lt;br /&gt;
| Apple Juice 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eggring Card&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Sweet Drops&lt;br /&gt;
| Candy 50&lt;br /&gt;
| Candy Cane 50&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;500 Sweets Festival Coin&amp;lt;/div&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin → Hodremlin&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 [https://www.divine-pride.net/database/item/23188 Airship Part]&amp;lt;/div&amp;gt; &lt;br /&gt;
| Damp Darkness 50&lt;br /&gt;
| Will of the Darkness 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Hodremlin Card&lt;br /&gt;
|-&lt;br /&gt;
! Isis → Little Isis&lt;br /&gt;
| Shining Scale 300&lt;br /&gt;
| Armlet of Obedience 3&lt;br /&gt;
| 3carat Diamond 6&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Queen's Hair Ornament&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic → Leaf Lunatic&lt;br /&gt;
| Huge Leaf 100&lt;br /&gt;
| Clover 250&lt;br /&gt;
| Four-Leaf Clover 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/4663 Leaf Lunatic Card]&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Mastering → Angeling&lt;br /&gt;
| Jellopy 200&lt;br /&gt;
| White Herb 50&lt;br /&gt;
| Yellow Potion 20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Halo&lt;br /&gt;
|-&lt;br /&gt;
! Mummy → Ancient Mummy&lt;br /&gt;
| 3 [https://www.divine-pride.net/database/item/23256 Spiritual Bandage]&lt;br /&gt;
| Rune of the Darkness 200&lt;br /&gt;
| Gold 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ancient Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail → Cat o' Nine Tails&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 Sap Jelly&amp;lt;/div&amp;gt; &lt;br /&gt;
| Nine Tails 999&lt;br /&gt;
| Punisher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Nine Tail Card&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior → High Orc&lt;br /&gt;
| Orcish Voucher 500&lt;br /&gt;
| Orc Trophy 3&lt;br /&gt;
| Orcish Sword&lt;br /&gt;
| Cigarette&lt;br /&gt;
| Orc Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! Pecopeco → Grand Peco&lt;br /&gt;
| PecoPeco Feather 300&lt;br /&gt;
| Mastela Fruit 10&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Fatty Chubby Earthworm 3&lt;br /&gt;
| PecoPeco Card&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground) → Deleter (Ground)&lt;br /&gt;
| Shining Stone 3&lt;br /&gt;
| Petite's Tail 100&lt;br /&gt;
| Aloevera 150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Earth Deleter Card&lt;br /&gt;
|-&lt;br /&gt;
! Poring → Mastering&lt;br /&gt;
| Yggdrasil Leaf 10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unripe Apple 3&lt;br /&gt;
|-&lt;br /&gt;
! Rocker → Metaller&lt;br /&gt;
| Singing Plant 3&lt;br /&gt;
| Grasshopper's Leg 777&lt;br /&gt;
| Yellow Herb 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! Savage Babe → Savage&lt;br /&gt;
| Meat 100&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Sweet Milk 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Feather 50&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear → Abandoned Teddy Bear&lt;br /&gt;
| Small Needle Kit 3&lt;br /&gt;
| Cursed Seal 300&lt;br /&gt;
| Cursed Ruby 50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Teddy Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo → Choco&lt;br /&gt;
| Cacao 300&lt;br /&gt;
| Tropical Banana 3&lt;br /&gt;
| Yoyo Doll 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yoyo Card&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Evolved Bonus ===&lt;br /&gt;
&lt;br /&gt;
Note that some '''&amp;quot;evolved&amp;quot;''' pets can be caught with certain items. The stats listed here are from evolution ONLY.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Food&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Accessory&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Intimacy Bonus&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hunger Level Decrease per Minute&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Intimacy Increase per Feed&lt;br /&gt;
|-&lt;br /&gt;
! Awkward/Shy&lt;br /&gt;
! Neutral&lt;br /&gt;
! Cordial&lt;br /&gt;
! Loyal&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Bear Doll&lt;br /&gt;
| 148&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50&lt;br /&gt;
| Max SP + 100&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 30 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 40 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Am Mut&lt;br /&gt;
| 141&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MATK + 1%&lt;br /&gt;
| MATK + 2%&lt;br /&gt;
| MATK + 3%&lt;br /&gt;
| MATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Mummy&lt;br /&gt;
| 114&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 4&lt;br /&gt;
| HIT + 5&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 3%.&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 77&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 2%&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 4%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 6%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 8%&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9096 Cat o' Nine Tails]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRI + 2&amp;lt;br/&amp;gt; HIT + 2&lt;br /&gt;
| CRI + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRI + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; Chance to recover 300 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| CRI + 5&amp;lt;br/&amp;gt; HIT + 5&amp;lt;br/&amp;gt; Chance to recover 400 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9091 Choco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 48&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 1%&lt;br /&gt;
| CRIT + 7&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 2%&lt;br /&gt;
| CRIT + 9&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 3%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9098 Earth Deleter]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 105&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Increases ASPD by 1%&lt;br /&gt;
| Increases ASPD by 1%&amp;lt;br/&amp;gt; AGI + 1&lt;br /&gt;
| Increases ASPD by 2%&amp;lt;br/&amp;gt; AGI + 2&lt;br /&gt;
| Increases ASPD by 3%&amp;lt;br/&amp;gt; AGI + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9097 Evolved Diabolic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 104&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&amp;lt;br/&amp;gt; Autocast Fire Bolt lv. 3 when attacking.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9092 Eggring]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 1&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 3&amp;lt;br/&amp;gt; ATK + 3&lt;br /&gt;
| HIT + 5&amp;lt;br/&amp;gt; ATK + 5&lt;br /&gt;
| HIT + 7&amp;lt;br/&amp;gt; ATK + 7&lt;br /&gt;
| HIT + 9&amp;lt;br/&amp;gt; ATK + 9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9071 Grand Peco Peco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 75&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 150&lt;br /&gt;
| MaxHP + 200&lt;br /&gt;
| MaxHP + 300&lt;br /&gt;
| MaxHP + 400&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9087 High Orc]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 81&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 10&amp;lt;br/&amp;gt; DEF - 3&lt;br /&gt;
| ATK + 15&lt;br /&gt;
| ATK + 20&lt;br /&gt;
| ATK + 25&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9105 Hodremlin]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 122&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 1&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%7&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%9&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9094 Leaf Lunatic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 3&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 2 ATK + 2&lt;br /&gt;
| CRIT + 3 ATK + 3&lt;br /&gt;
| CRIT + 4 ATK + 4&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 3%.&lt;br /&gt;
| CRIT + 5 ATK + 5&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9090 Little Isis]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&lt;br /&gt;
| ATK + 2%&lt;br /&gt;
| ATK + 3%&lt;br /&gt;
| ATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9069 Mastering]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 42&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 2&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 2&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9106 Metaller]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 55&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%5&amp;lt;br/&amp;gt; Max HP + 25&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%10&amp;lt;br/&amp;gt; Max HP +38&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%15&amp;lt;br/&amp;gt; Max HP +55&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 3%.&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%20&amp;lt;br/&amp;gt; Max HP +70&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9112 Moonlight]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/25377 Luxurious Pet Food]&amp;lt;/div&amp;gt; &lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRIT + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; 1% chance to recover 300 HP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 2% chance to recover 400 HP and 10 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 6&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 3% chance to recover 500 HP and 20 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9070 Savage]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 100&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; MaxHP + 200&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9093 Yao Jun]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 87&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 1%.&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 2%.&lt;br /&gt;
| VIT + 3&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 3%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| VIT + 4&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 4%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2397</id>
		<title>Pet System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2397"/>
		<updated>2025-07-08T23:15:01Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The '''Pet System''' is a system which allows players to tame monsters to become pets. They give special stats bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Taming ==&lt;br /&gt;
&lt;br /&gt;
To tame a pet, a ''Pet Taming Item'' must be used. These items are obtained through monster drops or special quests. To use one, double click on it in the Item Window. When the desired monster to tame is on the screen, click on the monster. A slot machine will appear and it must be clicked to get a chance at taming the monster. In case of failure, the taming item is lost and no pet is gotten. In case of success, the taming item will be used and a ''Pet Egg'' will be received. The success rate is unaffected by stats and Provoke, but does increase as target monster health decreased. When the target is at 1% HP the base rate appears to increase by at most 67% (two thirds) multiplicatively.&lt;br /&gt;
&lt;br /&gt;
*For example, a Rocker has a base tame success rate of 15%. If Rocker is down to 1% HP, the success rate is increased to 25% (15 * 1.67). &lt;br /&gt;
*Having /skillsnap enabled makes targeting the monster easier. &lt;br /&gt;
*Inflicting Bleeding on the monster is a great way to reduce hp to 1 without killing them (e.g. Skogul Card). &lt;br /&gt;
*Adjusted Pet Capture Rate Formula (higher chance based on LUK stat): &lt;br /&gt;
&amp;lt;pre&amp;gt;[( Base rate + player LUK ) * ( 200 - current monster HP% ) / 100] = Capture Rate%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hocus Pocus (Abracadabra) ===&lt;br /&gt;
&lt;br /&gt;
Pets can also be tamed through the [[Sage|Sage]] skill Hocus Pocus. This allows pets whose tames are currently unobtainable in the game to be tamed, with the risk that their food item may also be unavailable and thus must remain inside their egg. &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;(Disabled)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Raising ==&lt;br /&gt;
&lt;br /&gt;
Once a Pet egg has been obtained, use a '''Pet Incubator''' to hatch it. To hatch the egg, click on the Incubator. Click on the desired egg to hatch and it will appear.&lt;br /&gt;
&lt;br /&gt;
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose &amp;quot;Feed Pet.&amp;quot; For cost savings when working towards Loyal, only feed it when its hunger is at Hungry. To tame it faster, feed it when its hunger is at Neutral, but do not feed it any earlier than that. The pet will then make an '''Emote''', letting the owner know it has eaten. It should give the &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt; emote. If it is repeatedly fed, it will give the &amp;lt;code&amp;gt;/hmm&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; emote. Feed it again and it will use the &amp;lt;code&amp;gt;/omg&amp;lt;/code&amp;gt; emote and leave.&lt;br /&gt;
&lt;br /&gt;
A pet can also be renamed through the Pet Window (Alt+J). This can be done '''only once'''.&lt;br /&gt;
&lt;br /&gt;
To return the pet into its egg, simply right-click on the pet and choose the selection. Another Incubator is needed to hatch the pet again. It is not necessary to take accessories off the pet prior to put it into its egg.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Intimacy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Awkward&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Below 100&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Ready to abandon its owner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | Shy&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | 100 ~ 249&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses unhappy emotes such as &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/wah&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 250 ~ 749&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses friendly emotes such as &amp;lt;code&amp;gt;/no1&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | Cordial&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | 750 ~ 909&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses affectionate emotes such as &amp;lt;code&amp;gt;/lv&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/kis&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | Loyal&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 910 ~ 1,000&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Talks often and uses affectionate emotes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A pet is given a random number of intimacy points between 100 and 399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa.&lt;br /&gt;
&lt;br /&gt;
A pet's hunger level is classified using the following terms&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| Stuffed&lt;br /&gt;
| 100 ~ 91&lt;br /&gt;
|-&lt;br /&gt;
| Satisfied&lt;br /&gt;
| 90 ~ 76&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 75 ~ 26&lt;br /&gt;
|-&lt;br /&gt;
| Hungry&lt;br /&gt;
| 25 ~ 11&lt;br /&gt;
|-&lt;br /&gt;
| Very Hungry&lt;br /&gt;
| 10 ~ 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Hunger rate for every pet is different, the chart below shows the hunger rate for every pet. &lt;br /&gt;
*Each feeding will increase pet's hunger level by 20. &lt;br /&gt;
*Each feeding will decrease pet's intimacy by 100 when overfed. &lt;br /&gt;
*Auto-feeding will continue to raise intimacy. &lt;br /&gt;
**'''Warning''': Auto-feeding will fail if RODEX window is open when trying to auto-feed at that moment. &lt;br /&gt;
**Auto-feeding is disabled once pet is returned to its egg.   &lt;br /&gt;
*An unevolved pet’s intimacy decreases by 20 points when its owner dies. &lt;br /&gt;
*An evolved pet’s intimacy decreases by 1 points when its owner dies. &lt;br /&gt;
*If a pet is starving, its intimacy decreases by 20 every 20 seconds. The exception is the Little Poring, the intimacy of which decreases by 1 every 20 seconds instead. &lt;br /&gt;
*Intimacy doesn't decrease when a pet is returned to its egg. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comparison Chart ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | Level&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Food&lt;br /&gt;
! Accessory&lt;br /&gt;
! Bonuses&lt;br /&gt;
! Hunger Level Decrease per Minute&lt;br /&gt;
! Intimacy Increase per Feed&lt;br /&gt;
! Capture Rate&lt;br /&gt;
|-&lt;br /&gt;
! Alice&lt;br /&gt;
| 100&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| White Potion&lt;br /&gt;
| None&lt;br /&gt;
| MDEF+1, Demi Human Resistance +1%&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baby Desert Wolf&lt;br /&gt;
| 14&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Transparent Head Protector&lt;br /&gt;
| INT +1, MAX SP +20&lt;br /&gt;
| 6&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baphomet Jr.&lt;br /&gt;
| 57&lt;br /&gt;
| Book of Devil&lt;br /&gt;
| Honey&lt;br /&gt;
| Skull Helmet&lt;br /&gt;
| DEF &amp;amp; MDEF +1, Stun Resistance -1%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bongun&lt;br /&gt;
| 59&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Grave Keeper's Sword&lt;br /&gt;
| VIT +1, Stun Resistance +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Chonchon&lt;br /&gt;
| 5&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Mosnter Oxygen Mask&lt;br /&gt;
| AGI +1, FLEE +2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deleter (Ground)&lt;br /&gt;
| 105&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| Whole Barbeque&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi&lt;br /&gt;
| 93&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Shoot&lt;br /&gt;
| Pacifier&lt;br /&gt;
| ATK &amp;amp; MATK +1%, Max HP &amp;amp; Max SP -3%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Diabolic&lt;br /&gt;
| 104&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| Meat Skewer&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi&lt;br /&gt;
| 68&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wig&lt;br /&gt;
| MATK +1%, ATK -1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Drops&lt;br /&gt;
| 2&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Yellow Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| HIT +3, ATK +3&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dullahan&lt;br /&gt;
| 1504 108&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| Sunset On The Rock&lt;br /&gt;
| {Ring of Death&lt;br /&gt;
| CRIT +5&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Eclipse&lt;br /&gt;
| 6&lt;br /&gt;
| Event Quest&lt;br /&gt;
| Bok Choy&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Evil Nymph&lt;br /&gt;
| 97&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| Morning Dew&lt;br /&gt;
| Jade Trinket&lt;br /&gt;
| Max SP +30, Increases SP Recovery by 5%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Dagger)&lt;br /&gt;
| 48&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Green Apple&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Flail)&lt;br /&gt;
| 44&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Hammer)&lt;br /&gt;
| 45&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin Leader&lt;br /&gt;
| 55&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| Big Cell&lt;br /&gt;
| Nice Badge&lt;br /&gt;
| Increases damage to Demi-Human monsters by 3%.&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Golem&lt;br /&gt;
| 61&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| Mystic Stone&lt;br /&gt;
| Windup Ring&lt;br /&gt;
| FLEE +5, Max HP +100&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Green Maiden&lt;br /&gt;
| 82&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Bun&lt;br /&gt;
| None&lt;br /&gt;
| DEF +1, Demi Human Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin&lt;br /&gt;
| 118&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Cheap Lubricant&lt;br /&gt;
| None&lt;br /&gt;
| DEX +1 HIT +1 (Cordial), DEX +2 HIT +1 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hard Rice Cake&lt;br /&gt;
| 12&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| Green Herb&lt;br /&gt;
| None&lt;br /&gt;
| Neutral Resistance +1%, Max HP -1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hunter Fly&lt;br /&gt;
| 63&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Red Gemstone&lt;br /&gt;
| {Monster Oxygen Mask&lt;br /&gt;
| FLEE -5, Perfect Dodge +2&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Imp&lt;br /&gt;
| 129&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Flame Gemstone&lt;br /&gt;
| Horn Barrier&lt;br /&gt;
| Fire Resistance +2%, Physical damage to Fire monster +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Incubus&lt;br /&gt;
| 120&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Yellow Vital Flower&lt;br /&gt;
| Ball Mask&lt;br /&gt;
| Max SP +5%, adds a 2% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Isis&lt;br /&gt;
| 59&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Queen's Hair Ornament&lt;br /&gt;
| ATK +1%, MATK -1%,&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Leaf Cat&lt;br /&gt;
| 1586 64&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| Fish With Blue Back&lt;br /&gt;
| Green Lucky Bag&lt;br /&gt;
| Increases Brute Resistance by 3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Loli Ruri&lt;br /&gt;
| 109&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| Pumpkin Pie&lt;br /&gt;
| Fashionable Glasses&lt;br /&gt;
| Max HP +3%, may autocast Heal Lv. 1 when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic&lt;br /&gt;
| 3&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Carrot Juice&lt;br /&gt;
| Silk Ribbon&lt;br /&gt;
| ATK+2, CRIT +2&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Civil Servant&lt;br /&gt;
| 89&lt;br /&gt;
| Fan Of Wind&lt;br /&gt;
| Flavored Alcohol&lt;br /&gt;
| Golden Earring&lt;br /&gt;
| Max SP +10&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Marionette&lt;br /&gt;
| 90&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| Small Snow Flower&lt;br /&gt;
| Star Hairband&lt;br /&gt;
| May activate&amp;amp;#124;1% chance (Neutral Resistance +20%, 100 HP Regen/2 sec) for 3 seconds when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Medusa&lt;br /&gt;
| 102&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| Apple Pudding&lt;br /&gt;
| Queen's Coronet&lt;br /&gt;
| VIT +1, Stone Resistance +5%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Miyabi Ningyo&lt;br /&gt;
| 85&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| Well Ripened Berry&lt;br /&gt;
| Summer Fan&lt;br /&gt;
| INT +1, Var Cast Time -3%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Mummy&lt;br /&gt;
| 55&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| Memento&lt;br /&gt;
| None&lt;br /&gt;
| HIT +4 (Cordial), HIT +5 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Munak&lt;br /&gt;
| 58&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Punisher&lt;br /&gt;
| INT +1, DEF +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nightmare Terror&lt;br /&gt;
| 107&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| Fresh Salad&lt;br /&gt;
| Hell Horn&lt;br /&gt;
| Sleep Resistance +100%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail&lt;br /&gt;
| 72&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Suspicious Bottle&lt;br /&gt;
| None&lt;br /&gt;
| HIT +2 CRIT +2 (Cordial), HIT +3 CRIT +2 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior&lt;br /&gt;
| 44&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wild Flower&lt;br /&gt;
| ATK +10, DEF -3&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Peco Peco&lt;br /&gt;
| 25&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Battered Pot&lt;br /&gt;
| Max HP +150, Max SP -10&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground)&lt;br /&gt;
| 86&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Stellar Hairpin&lt;br /&gt;
| DEF &amp;amp; MDEF -2, ASPD +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Picky&lt;br /&gt;
| 9&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Red Herb&lt;br /&gt;
| Tiny Egg Shell&lt;br /&gt;
| STR +1, ATK +5&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poison Spore&lt;br /&gt;
| 26&lt;br /&gt;
| Deadly Noxious Herb&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| STR +1, INT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poporing&lt;br /&gt;
| 30&lt;br /&gt;
| Bitter Herb&lt;br /&gt;
| Green Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, Poison Resistance +10%&lt;br /&gt;
| 5&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poring&lt;br /&gt;
| 1&lt;br /&gt;
| Unripe Apple&lt;br /&gt;
| Apple Juice&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, CRIT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Rocker&lt;br /&gt;
| 15&lt;br /&gt;
| Singing Flower&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Rocker Glasses&lt;br /&gt;
| HP Recovery +5%, Max HP +25&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Roween&lt;br /&gt;
| 95&lt;br /&gt;
| Stinky Rotten Meat&lt;br /&gt;
| Rotten Meat&lt;br /&gt;
| None&lt;br /&gt;
| Wind Magic Damage 2% (Cordial), Wind Magic Damage 3% (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Santa Goblin&lt;br /&gt;
| 25&lt;br /&gt;
| Sweet Candy Cane&lt;br /&gt;
| Scell&lt;br /&gt;
| None&lt;br /&gt;
| Max HP +30, Water Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Savage Bebe&lt;br /&gt;
| 14&lt;br /&gt;
| Sweet Milk&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Green Lace&lt;br /&gt;
| VIT +1, Max HP +50&lt;br /&gt;
| 7&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Shinobi&lt;br /&gt;
| 95&lt;br /&gt;
| Kuloren&lt;br /&gt;
| Grilled Rice Cake&lt;br /&gt;
| Wine on Sleeve&lt;br /&gt;
| AGI +2&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Smokie&lt;br /&gt;
| 29&lt;br /&gt;
| Sweet Potato&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Red Scarf&lt;br /&gt;
| AGI +1, Perfect Dodge +1&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Sohee&lt;br /&gt;
| 64&lt;br /&gt;
| Silver Knife of Chastity&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Golden Bell&lt;br /&gt;
| STR +1, DEX +1&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Spore&lt;br /&gt;
| 18&lt;br /&gt;
| Dew Laden Moss&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| HIT +5, ATK -2&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Steel Chonchon&lt;br /&gt;
| 48&lt;br /&gt;
| Rusty Iron&lt;br /&gt;
| Iron Ore&lt;br /&gt;
| Monster Oxygen Mask&lt;br /&gt;
| FLEE +6, AGI -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Stone Shooter&lt;br /&gt;
| 64&lt;br /&gt;
| Oilpalm Coconut&lt;br /&gt;
| Plant Neutrient&lt;br /&gt;
| Afro Hair&lt;br /&gt;
| Fire skill resistance +3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Succubus&lt;br /&gt;
| 119&lt;br /&gt;
| Boy's Pure Heart&lt;br /&gt;
| Blue Vital Flower&lt;br /&gt;
| Black Butterfly Mask&lt;br /&gt;
| 2% chance to leech 5% of the damage as HP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear&lt;br /&gt;
| 91&lt;br /&gt;
| Small Doll Needle&lt;br /&gt;
| Cotton Tufts&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50 (Cordial), Max SP + 100 (Loyal)&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Tikbalang&lt;br /&gt;
| 115&lt;br /&gt;
| Tikbalang Harness&lt;br /&gt;
| Monster's Feed&lt;br /&gt;
| None&lt;br /&gt;
| Damage to Bakonawa, Bangungot, and Buwaya +10%&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Wanderer&lt;br /&gt;
| 120&lt;br /&gt;
| Vagabond's Skull&lt;br /&gt;
| Spirit Liquor&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Whisper&lt;br /&gt;
| 46&lt;br /&gt;
| Ghost Coffin&lt;br /&gt;
| Damp Darkness&lt;br /&gt;
| Spirit Chain&lt;br /&gt;
| FLEE + 7, Enables the use of Hiding Lv.1&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bacsojin&lt;br /&gt;
| 97&lt;br /&gt;
| Gingerbread Cookie&lt;br /&gt;
| Traditional Cookie&lt;br /&gt;
| ??&lt;br /&gt;
| None&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Willow&lt;br /&gt;
| 8&lt;br /&gt;
| Old Tree's Dew&lt;br /&gt;
| Fine-grained Trunk&lt;br /&gt;
| None&lt;br /&gt;
| INT +2 (Cordial), INT +3 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo&lt;br /&gt;
| 38&lt;br /&gt;
| Tropical Banana&lt;br /&gt;
| Banana Juice&lt;br /&gt;
| Monkey Circlet&lt;br /&gt;
| CRIT +3, LUK -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Zherlthsh&lt;br /&gt;
| 105&lt;br /&gt;
| Forbidden Red Candle&lt;br /&gt;
| Immortal Heart&lt;br /&gt;
| None&lt;br /&gt;
| Damage &amp;amp; Magic Damage to Demi Human +2%&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taming Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Alice&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| Evil Snake Lord &lt;br /&gt;
Aliza&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baby Desert Wolf&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pirate Skeleton &lt;br /&gt;
Hellhound&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet Jr.&lt;br /&gt;
| Book of the Devil&lt;br /&gt;
| Marduk &lt;br /&gt;
Monster Tamer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bongun&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Munak's Grandma (Comodo)&lt;br /&gt;
|-&lt;br /&gt;
| Chonchon&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Wild Rose &lt;br /&gt;
Megalodon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Deleter (Ground)*&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Deviruchi&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Joker&lt;br /&gt;
|-&lt;br /&gt;
| Diabolic*&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Dokebi&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Alice &lt;br /&gt;
Bathory&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Drops&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Drops&lt;br /&gt;
|-&lt;br /&gt;
| Dullahan&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Evil Nymph&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Dagger)&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Flail)&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Hammer)&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Leader&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Golem&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Chung E&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Green Maiden &lt;br /&gt;
White Lady&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Gremlin&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Airship Raid&lt;br /&gt;
|-&lt;br /&gt;
| Hard Rice Cake&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Fly&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Monster Tamer &lt;br /&gt;
Vagabond Wolf&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Imp&lt;br /&gt;
|-&lt;br /&gt;
| Incubus&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Incubus&lt;br /&gt;
|-&lt;br /&gt;
| Isis&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Verit &lt;br /&gt;
Maya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Cat&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Loli Ruri&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Lunatic &lt;br /&gt;
Eclipse&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Civil Servant&lt;br /&gt;
| Fan of Wind&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Marionette&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Medusa&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Miyabi Ningyo&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Mummy&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Munak&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare Terror&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Nine Tail&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Enchanted Peach Tree&lt;br /&gt;
|-&lt;br /&gt;
| Orc Warrior&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Peco Peco&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Hode&lt;br /&gt;
|-&lt;br /&gt;
| Petite (Ground)&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Zenorc&lt;br /&gt;
|-&lt;br /&gt;
| Picky&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Kukre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Evolution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
&lt;br /&gt;
To evolve a pet, it must be in Loyal intimacy state and require the following items below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pets&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Required Items&lt;br /&gt;
|-&lt;br /&gt;
! Bongun → Yao Jun&lt;br /&gt;
| Munak Doll 100&lt;br /&gt;
| Amulet 100&lt;br /&gt;
| Yao Jun Hat [1]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yao Jun Card&lt;br /&gt;
|-&lt;br /&gt;
! Cat o' Nine Tails → Moonlight Flower&lt;br /&gt;
| Nine Tail Card 10&lt;br /&gt;
| Sohee Card 10&lt;br /&gt;
| Munak Card 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;30 [https://www.divine-pride.net/database/item/25375 Essence of Powerful Soul](Obtainable @whodrops)&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi → Diabolic (Evolved)&lt;br /&gt;
| Contract in Shadow 3&lt;br /&gt;
| Little Evil Wing 250&lt;br /&gt;
| Hand of God 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi → Am Mut&lt;br /&gt;
| Old Broom 3&lt;br /&gt;
| Violet Dyestuffs 3&lt;br /&gt;
| Dokebi Horn 300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gold 3&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Eggring&lt;br /&gt;
| Piece of Egg Shell 20&lt;br /&gt;
| Old Frying Pan 10&lt;br /&gt;
| Apple Juice 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eggring Card&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Sweet Drops&lt;br /&gt;
| Candy 50&lt;br /&gt;
| Candy Cane 50&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;500 Sweets Festival Coin&amp;lt;/div&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin → Hodremlin&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 [https://www.divine-pride.net/database/item/23188 Airship Part]&amp;lt;/div&amp;gt; &lt;br /&gt;
| Damp Darkness 50&lt;br /&gt;
| Will of the Darkness 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Hodremlin Card&lt;br /&gt;
|-&lt;br /&gt;
! Isis → Little Isis&lt;br /&gt;
| Shining Scale 300&lt;br /&gt;
| Armlet of Obedience 3&lt;br /&gt;
| 3carat Diamond 6&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Queen's Hair Ornament&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic → Leaf Lunatic&lt;br /&gt;
| Huge Leaf 100&lt;br /&gt;
| Clover 250&lt;br /&gt;
| Four-Leaf Clover 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/4663 Leaf Lunatic Card]&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Mastering → Angeling&lt;br /&gt;
| Jellopy 200&lt;br /&gt;
| White Herb 50&lt;br /&gt;
| Yellow Potion 20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Halo&lt;br /&gt;
|-&lt;br /&gt;
! Mummy → Ancient Mummy&lt;br /&gt;
| 3 [https://www.divine-pride.net/database/item/23256 Spiritual Bandage]&lt;br /&gt;
| Rune of the Darkness 200&lt;br /&gt;
| Gold 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ancient Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail → Cat o' Nine Tails&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 Sap Jelly&amp;lt;/div&amp;gt; &lt;br /&gt;
| Nine Tails 999&lt;br /&gt;
| Punisher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Nine Tail Card&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior → High Orc&lt;br /&gt;
| rcish Voucher 500&lt;br /&gt;
| rc Trophy 3&lt;br /&gt;
| Orcish Sword&lt;br /&gt;
| Cigarette&lt;br /&gt;
| Orc Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! Pecopeco → Grand Peco&lt;br /&gt;
| PecoPeco Feather 300&lt;br /&gt;
| Mastela Fruit 10&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Fatty Chubby Earthworm 3&lt;br /&gt;
| PecoPeco Card&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground) → Deleter (Ground)&lt;br /&gt;
| Shining Stone 3&lt;br /&gt;
| Petite's Tail 100&lt;br /&gt;
| Aloevera 150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Earth Deleter Card&lt;br /&gt;
|-&lt;br /&gt;
! Poring → Mastering&lt;br /&gt;
| Yggdrasil Leaf 10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unripe Apple 3&lt;br /&gt;
|-&lt;br /&gt;
! Rocker → Metaller&lt;br /&gt;
| Singing Plant 3&lt;br /&gt;
| Grasshopper's Leg 777&lt;br /&gt;
| Yellow Herb 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! Savage Babe → Savage&lt;br /&gt;
| Meat 100&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Sweet Milk 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Feather 50&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear → Abandoned Teddy Bear&lt;br /&gt;
| Small Needle Kit 3&lt;br /&gt;
| Cursed Seal 300&lt;br /&gt;
| Cursed Ruby 50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Teddy Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo → Choco&lt;br /&gt;
| Cacao 300&lt;br /&gt;
| Tropical Banana 3&lt;br /&gt;
| Yoyo Doll 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yoyo Card&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Evolved Bonus ===&lt;br /&gt;
&lt;br /&gt;
Note that some '''&amp;quot;evolved&amp;quot;''' pets can be caught with certain items. The stats listed here are from evolution ONLY.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Food&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Accessory&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Intimacy Bonus&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hunger Level Decrease per Minute&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Intimacy Increase per Feed&lt;br /&gt;
|-&lt;br /&gt;
! Awkward/Shy&lt;br /&gt;
! Neutral&lt;br /&gt;
! Cordial&lt;br /&gt;
! Loyal&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Bear Doll&lt;br /&gt;
| 148&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50&lt;br /&gt;
| Max SP + 100&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 30 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 40 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Am Mut&lt;br /&gt;
| 141&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MATK + 1%&lt;br /&gt;
| MATK + 2%&lt;br /&gt;
| MATK + 3%&lt;br /&gt;
| MATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Mummy&lt;br /&gt;
| 114&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 4&lt;br /&gt;
| HIT + 5&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 3%.&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 77&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 2%&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 4%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 6%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 8%&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9096 Cat o' Nine Tails]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRI + 2&amp;lt;br/&amp;gt; HIT + 2&lt;br /&gt;
| CRI + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRI + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; Chance to recover 300 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| CRI + 5&amp;lt;br/&amp;gt; HIT + 5&amp;lt;br/&amp;gt; Chance to recover 400 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9091 Choco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 48&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 1%&lt;br /&gt;
| CRIT + 7&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 2%&lt;br /&gt;
| CRIT + 9&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 3%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9098 Earth Deleter]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 105&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Increases ASPD by 1%&lt;br /&gt;
| Increases ASPD by 1%&amp;lt;br/&amp;gt; AGI + 1&lt;br /&gt;
| Increases ASPD by 2%&amp;lt;br/&amp;gt; AGI + 2&lt;br /&gt;
| Increases ASPD by 3%&amp;lt;br/&amp;gt; AGI + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9097 Evolved Diabolic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 104&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&amp;lt;br/&amp;gt; Autocast Fire Bolt lv. 3 when attacking.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9092 Eggring]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 1&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 3&amp;lt;br/&amp;gt; ATK + 3&lt;br /&gt;
| HIT + 5&amp;lt;br/&amp;gt; ATK + 5&lt;br /&gt;
| HIT + 7&amp;lt;br/&amp;gt; ATK + 7&lt;br /&gt;
| HIT + 9&amp;lt;br/&amp;gt; ATK + 9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9071 Grand Peco Peco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 75&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 150&lt;br /&gt;
| MaxHP + 200&lt;br /&gt;
| MaxHP + 300&lt;br /&gt;
| MaxHP + 400&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9087 High Orc]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 81&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 10&amp;lt;br/&amp;gt; DEF - 3&lt;br /&gt;
| ATK + 15&lt;br /&gt;
| ATK + 20&lt;br /&gt;
| ATK + 25&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9105 Hodremlin]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 122&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 1&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%7&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%9&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9094 Leaf Lunatic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 3&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 2 ATK + 2&lt;br /&gt;
| CRIT + 3 ATK + 3&lt;br /&gt;
| CRIT + 4 ATK + 4&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 3%.&lt;br /&gt;
| CRIT + 5 ATK + 5&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9090 Little Isis]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&lt;br /&gt;
| ATK + 2%&lt;br /&gt;
| ATK + 3%&lt;br /&gt;
| ATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9069 Mastering]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 42&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 2&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 2&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9106 Metaller]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 55&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%5&amp;lt;br/&amp;gt; Max HP + 25&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%10&amp;lt;br/&amp;gt; Max HP +38&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%15&amp;lt;br/&amp;gt; Max HP +55&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 3%.&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%20&amp;lt;br/&amp;gt; Max HP +70&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9112 Moonlight]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/25377 Luxurious Pet Food]&amp;lt;/div&amp;gt; &lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRIT + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; 1% chance to recover 300 HP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 2% chance to recover 400 HP and 10 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 6&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 3% chance to recover 500 HP and 20 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9070 Savage]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 100&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; MaxHP + 200&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9093 Yao Jun]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 87&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 1%.&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 2%.&lt;br /&gt;
| VIT + 3&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 3%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| VIT + 4&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 4%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2396</id>
		<title>Pet System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2396"/>
		<updated>2025-07-08T23:04:51Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The '''Pet System''' is a system which allows players to tame monsters to become pets. They give special stats bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Taming ==&lt;br /&gt;
&lt;br /&gt;
To tame a pet, a ''Pet Taming Item'' must be used. These items are obtained through monster drops or special quests. To use one, double click on it in the Item Window. When the desired monster to tame is on the screen, click on the monster. A slot machine will appear and it must be clicked to get a chance at taming the monster. In case of failure, the taming item is lost and no pet is gotten. In case of success, the taming item will be used and a ''Pet Egg'' will be received. The success rate is unaffected by stats and Provoke, but does increase as target monster health decreased. When the target is at 1% HP the base rate appears to increase by at most 67% (two thirds) multiplicatively.&lt;br /&gt;
&lt;br /&gt;
*For example, a Rocker has a base tame success rate of 15%. If Rocker is down to 1% HP, the success rate is increased to 25% (15 * 1.67). &lt;br /&gt;
*Having /skillsnap enabled makes targeting the monster easier. &lt;br /&gt;
*Inflicting Bleeding on the monster is a great way to reduce hp to 1 without killing them (e.g. Skogul Card). &lt;br /&gt;
*Adjusted Pet Capture Rate Formula (higher chance based on LUK stat): &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[( Base rate + player LUK ) * ( 200 - current monster HP% ) / 100] = Capture Rate%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hocus Pocus ===&lt;br /&gt;
&lt;br /&gt;
Pets can also be tamed through the [[Sage|Sage]] skill Hocus Pocus. This allows pets whose tames are currently unobtainable in the game to be tamed, with the risk that their food item may also be unavailable and thus must remain inside their egg. (Disabled)&lt;br /&gt;
&lt;br /&gt;
== Raising ==&lt;br /&gt;
&lt;br /&gt;
Once a Pet egg has been obtained, use a '''Pet Incubator''' to hatch it. To hatch the egg, click on the Incubator. Click on the desired egg to hatch and it will appear.&lt;br /&gt;
&lt;br /&gt;
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose &amp;quot;Feed Pet.&amp;quot; For cost savings when working towards Loyal, only feed it when its hunger is at Hungry. To tame it faster, feed it when its hunger is at Neutral, but do not feed it any earlier than that. The pet will then make an '''Emote''', letting the owner know it has eaten. It should give the &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt; emote. If it is repeatedly fed, it will give the &amp;lt;code&amp;gt;/hmm&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; emote. Feed it again and it will use the &amp;lt;code&amp;gt;/omg&amp;lt;/code&amp;gt; emote and leave.&lt;br /&gt;
&lt;br /&gt;
A pet can also be renamed through the Pet Window (Alt+J). This can be done '''only once'''.&lt;br /&gt;
&lt;br /&gt;
To return the pet into its egg, simply right-click on the pet and choose the selection. Another Incubator is needed to hatch the pet again. It is not necessary to take accessories off the pet prior to put it into its egg.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Intimacy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Awkward&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Below 100&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Ready to abandon its owner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | Shy&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | 100 ~ 249&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses unhappy emotes such as &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/wah&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 250 ~ 749&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses friendly emotes such as &amp;lt;code&amp;gt;/no1&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | Cordial&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | 750 ~ 909&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses affectionate emotes such as &amp;lt;code&amp;gt;/lv&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/kis&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | Loyal&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 910 ~ 1,000&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Talks often and uses affectionate emotes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A pet is given a random number of intimacy points between 100 and 399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa.&lt;br /&gt;
&lt;br /&gt;
A pet's hunger level is classified using the following terms&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| Stuffed&lt;br /&gt;
| 100 ~ 91&lt;br /&gt;
|-&lt;br /&gt;
| Satisfied&lt;br /&gt;
| 90 ~ 76&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 75 ~ 26&lt;br /&gt;
|-&lt;br /&gt;
| Hungry&lt;br /&gt;
| 25 ~ 11&lt;br /&gt;
|-&lt;br /&gt;
| Very Hungry&lt;br /&gt;
| 10 ~ 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Hunger rate for every pet is different, the chart below shows the hunger rate for every pet. &lt;br /&gt;
*Each feeding will increase pet's hunger level by 20. &lt;br /&gt;
*Each feeding will decrease pet's intimacy by 100 when overfed. &lt;br /&gt;
*Auto-feeding will continue to raise intimacy. &lt;br /&gt;
**'''Warning''': Auto-feeding will fail if RODEX window is open when trying to auto-feed at that moment. &lt;br /&gt;
**Auto-feeding is disabled once pet is returned to its egg.   &lt;br /&gt;
*An unevolved pet’s intimacy decreases by 20 points when its owner dies. &lt;br /&gt;
*An evolved pet’s intimacy decreases by 1 points when its owner dies. &lt;br /&gt;
*If a pet is starving, its intimacy decreases by 20 every 20 seconds. The exception is the Little Poring, the intimacy of which decreases by 1 every 20 seconds instead. &lt;br /&gt;
*Intimacy doesn't decrease when a pet is returned to its egg. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comparison Chart ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | Level&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Food&lt;br /&gt;
! Accessory&lt;br /&gt;
! Bonuses&lt;br /&gt;
! Hunger Level Decrease per Minute&lt;br /&gt;
! Intimacy Increase per Feed&lt;br /&gt;
! Capture Rate&lt;br /&gt;
|-&lt;br /&gt;
! Alice&lt;br /&gt;
| 100&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| White Potion&lt;br /&gt;
| None&lt;br /&gt;
| MDEF+1, Demi Human Resistance +1%&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baby Desert Wolf&lt;br /&gt;
| 14&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Transparent Head Protector&lt;br /&gt;
| INT +1, MAX SP +20&lt;br /&gt;
| 6&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baphomet Jr.&lt;br /&gt;
| 57&lt;br /&gt;
| Book of Devil&lt;br /&gt;
| Honey&lt;br /&gt;
| Skull Helmet&lt;br /&gt;
| DEF &amp;amp; MDEF +1, Stun Resistance -1%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bongun&lt;br /&gt;
| 59&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Grave Keeper's Sword&lt;br /&gt;
| VIT +1, Stun Resistance +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Chonchon&lt;br /&gt;
| 5&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Mosnter Oxygen Mask&lt;br /&gt;
| AGI +1, FLEE +2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deleter (Ground)&lt;br /&gt;
| 105&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| Whole Barbeque&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi&lt;br /&gt;
| 93&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Shoot&lt;br /&gt;
| Pacifier&lt;br /&gt;
| ATK &amp;amp; MATK +1%, Max HP &amp;amp; Max SP -3%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Diabolic&lt;br /&gt;
| 104&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| Meat Skewer&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi&lt;br /&gt;
| 68&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wig&lt;br /&gt;
| MATK +1%, ATK -1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Drops&lt;br /&gt;
| 2&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Yellow Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| HIT +3, ATK +3&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dullahan&lt;br /&gt;
| 1504 108&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| Sunset On The Rock&lt;br /&gt;
| {Ring of Death&lt;br /&gt;
| CRIT +5&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Eclipse&lt;br /&gt;
| 6&lt;br /&gt;
| Event Quest&lt;br /&gt;
| Bok Choy&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Evil Nymph&lt;br /&gt;
| 97&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| Morning Dew&lt;br /&gt;
| Jade Trinket&lt;br /&gt;
| Max SP +30, Increases SP Recovery by 5%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Dagger)&lt;br /&gt;
| 48&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Green Apple&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Flail)&lt;br /&gt;
| 44&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Hammer)&lt;br /&gt;
| 45&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin Leader&lt;br /&gt;
| 55&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| Big Cell&lt;br /&gt;
| Nice Badge&lt;br /&gt;
| Increases damage to Demi-Human monsters by 3%.&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Golem&lt;br /&gt;
| 61&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| Mystic Stone&lt;br /&gt;
| Windup Ring&lt;br /&gt;
| FLEE +5, Max HP +100&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Green Maiden&lt;br /&gt;
| 82&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Bun&lt;br /&gt;
| None&lt;br /&gt;
| DEF +1, Demi Human Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin&lt;br /&gt;
| 118&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Cheap Lubricant&lt;br /&gt;
| None&lt;br /&gt;
| DEX +1 HIT +1 (Cordial), DEX +2 HIT +1 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hard Rice Cake&lt;br /&gt;
| 12&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| Green Herb&lt;br /&gt;
| None&lt;br /&gt;
| Neutral Resistance +1%, Max HP -1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hunter Fly&lt;br /&gt;
| 63&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Red Gemstone&lt;br /&gt;
| {Monster Oxygen Mask&lt;br /&gt;
| FLEE -5, Perfect Dodge +2&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Imp&lt;br /&gt;
| 129&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Flame Gemstone&lt;br /&gt;
| Horn Barrier&lt;br /&gt;
| Fire Resistance +2%, Physical damage to Fire monster +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Incubus&lt;br /&gt;
| 120&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Yellow Vital Flower&lt;br /&gt;
| Ball Mask&lt;br /&gt;
| Max SP +5%, adds a 2% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Isis&lt;br /&gt;
| 59&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Queen's Hair Ornament&lt;br /&gt;
| ATK +1%, MATK -1%,&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Leaf Cat&lt;br /&gt;
| 1586 64&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| Fish With Blue Back&lt;br /&gt;
| Green Lucky Bag&lt;br /&gt;
| Increases Brute Resistance by 3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Loli Ruri&lt;br /&gt;
| 109&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| Pumpkin Pie&lt;br /&gt;
| Fashionable Glasses&lt;br /&gt;
| Max HP +3%, may autocast Heal Lv. 1 when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic&lt;br /&gt;
| 3&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Carrot Juice&lt;br /&gt;
| Silk Ribbon&lt;br /&gt;
| ATK+2, CRIT +2&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Civil Servant&lt;br /&gt;
| 89&lt;br /&gt;
| Fan Of Wind&lt;br /&gt;
| Flavored Alcohol&lt;br /&gt;
| Golden Earring&lt;br /&gt;
| Max SP +10&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Marionette&lt;br /&gt;
| 90&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| Small Snow Flower&lt;br /&gt;
| Star Hairband&lt;br /&gt;
| May activate&amp;amp;#124;1% chance (Neutral Resistance +20%, 100 HP Regen/2 sec) for 3 seconds when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Medusa&lt;br /&gt;
| 102&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| Apple Pudding&lt;br /&gt;
| Queen's Coronet&lt;br /&gt;
| VIT +1, Stone Resistance +5%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Miyabi Ningyo&lt;br /&gt;
| 85&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| Well Ripened Berry&lt;br /&gt;
| Summer Fan&lt;br /&gt;
| INT +1, Var Cast Time -3%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Mummy&lt;br /&gt;
| 55&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| Memento&lt;br /&gt;
| None&lt;br /&gt;
| HIT +4 (Cordial), HIT +5 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Munak&lt;br /&gt;
| 58&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Punisher&lt;br /&gt;
| INT +1, DEF +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nightmare Terror&lt;br /&gt;
| 107&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| Fresh Salad&lt;br /&gt;
| Hell Horn&lt;br /&gt;
| Sleep Resistance +100%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail&lt;br /&gt;
| 72&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Suspicious Bottle&lt;br /&gt;
| None&lt;br /&gt;
| HIT +2 CRIT +2 (Cordial), HIT +3 CRIT +2 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior&lt;br /&gt;
| 44&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wild Flower&lt;br /&gt;
| ATK +10, DEF -3&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Peco Peco&lt;br /&gt;
| 25&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Battered Pot&lt;br /&gt;
| Max HP +150, Max SP -10&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground)&lt;br /&gt;
| 86&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Stellar Hairpin&lt;br /&gt;
| DEF &amp;amp; MDEF -2, ASPD +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Picky&lt;br /&gt;
| 9&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Red Herb&lt;br /&gt;
| Tiny Egg Shell&lt;br /&gt;
| STR +1, ATK +5&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poison Spore&lt;br /&gt;
| 26&lt;br /&gt;
| Deadly Noxious Herb&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| STR +1, INT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poporing&lt;br /&gt;
| 30&lt;br /&gt;
| Bitter Herb&lt;br /&gt;
| Green Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, Poison Resistance +10%&lt;br /&gt;
| 5&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poring&lt;br /&gt;
| 1&lt;br /&gt;
| Unripe Apple&lt;br /&gt;
| Apple Juice&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, CRIT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Rocker&lt;br /&gt;
| 15&lt;br /&gt;
| Singing Flower&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Rocker Glasses&lt;br /&gt;
| HP Recovery +5%, Max HP +25&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Roween&lt;br /&gt;
| 95&lt;br /&gt;
| Stinky Rotten Meat&lt;br /&gt;
| Rotten Meat&lt;br /&gt;
| None&lt;br /&gt;
| Wind Magic Damage 2% (Cordial), Wind Magic Damage 3% (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Santa Goblin&lt;br /&gt;
| 25&lt;br /&gt;
| Sweet Candy Cane&lt;br /&gt;
| Scell&lt;br /&gt;
| None&lt;br /&gt;
| Max HP +30, Water Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Savage Bebe&lt;br /&gt;
| 14&lt;br /&gt;
| Sweet Milk&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Green Lace&lt;br /&gt;
| VIT +1, Max HP +50&lt;br /&gt;
| 7&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Shinobi&lt;br /&gt;
| 95&lt;br /&gt;
| Kuloren&lt;br /&gt;
| Grilled Rice Cake&lt;br /&gt;
| Wine on Sleeve&lt;br /&gt;
| AGI +2&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Smokie&lt;br /&gt;
| 29&lt;br /&gt;
| Sweet Potato&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Red Scarf&lt;br /&gt;
| AGI +1, Perfect Dodge +1&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Sohee&lt;br /&gt;
| 64&lt;br /&gt;
| Silver Knife of Chastity&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Golden Bell&lt;br /&gt;
| STR +1, DEX +1&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Spore&lt;br /&gt;
| 18&lt;br /&gt;
| Dew Laden Moss&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| HIT +5, ATK -2&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Steel Chonchon&lt;br /&gt;
| 48&lt;br /&gt;
| Rusty Iron&lt;br /&gt;
| Iron Ore&lt;br /&gt;
| Monster Oxygen Mask&lt;br /&gt;
| FLEE +6, AGI -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Stone Shooter&lt;br /&gt;
| 64&lt;br /&gt;
| Oilpalm Coconut&lt;br /&gt;
| Plant Neutrient&lt;br /&gt;
| Afro Hair&lt;br /&gt;
| Fire skill resistance +3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Succubus&lt;br /&gt;
| 119&lt;br /&gt;
| Boy's Pure Heart&lt;br /&gt;
| Blue Vital Flower&lt;br /&gt;
| Black Butterfly Mask&lt;br /&gt;
| 2% chance to leech 5% of the damage as HP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear&lt;br /&gt;
| 91&lt;br /&gt;
| Small Doll Needle&lt;br /&gt;
| Cotton Tufts&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50 (Cordial), Max SP + 100 (Loyal)&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Tikbalang&lt;br /&gt;
| 115&lt;br /&gt;
| Tikbalang Harness&lt;br /&gt;
| Monster's Feed&lt;br /&gt;
| None&lt;br /&gt;
| Damage to Bakonawa, Bangungot, and Buwaya +10%&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Wanderer&lt;br /&gt;
| 120&lt;br /&gt;
| Vagabond's Skull&lt;br /&gt;
| Spirit Liquor&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Whisper&lt;br /&gt;
| 46&lt;br /&gt;
| Ghost Coffin&lt;br /&gt;
| Damp Darkness&lt;br /&gt;
| Spirit Chain&lt;br /&gt;
| FLEE + 7, Enables the use of Hiding Lv.1&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bacsojin&lt;br /&gt;
| 97&lt;br /&gt;
| Gingerbread Cookie&lt;br /&gt;
| Traditional Cookie&lt;br /&gt;
| ??&lt;br /&gt;
| None&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Willow&lt;br /&gt;
| 8&lt;br /&gt;
| Old Tree's Dew&lt;br /&gt;
| Fine-grained Trunk&lt;br /&gt;
| None&lt;br /&gt;
| INT +2 (Cordial), INT +3 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo&lt;br /&gt;
| 38&lt;br /&gt;
| Tropical Banana&lt;br /&gt;
| Banana Juice&lt;br /&gt;
| Monkey Circlet&lt;br /&gt;
| CRIT +3, LUK -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Zherlthsh&lt;br /&gt;
| 105&lt;br /&gt;
| Forbidden Red Candle&lt;br /&gt;
| Immortal Heart&lt;br /&gt;
| None&lt;br /&gt;
| Damage &amp;amp; Magic Damage to Demi Human +2%&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taming Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Alice&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| Evil Snake Lord &lt;br /&gt;
Aliza&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baby Desert Wolf&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pirate Skeleton &lt;br /&gt;
Hellhound&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet Jr.&lt;br /&gt;
| Book of the Devil&lt;br /&gt;
| Marduk &lt;br /&gt;
Monster Tamer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bongun&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Munak's Grandma (Comodo)&lt;br /&gt;
|-&lt;br /&gt;
| Chonchon&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Wild Rose &lt;br /&gt;
Megalodon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Deleter (Ground)*&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Deviruchi&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Joker&lt;br /&gt;
|-&lt;br /&gt;
| Diabolic*&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Dokebi&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Alice &lt;br /&gt;
Bathory&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Drops&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Drops&lt;br /&gt;
|-&lt;br /&gt;
| Dullahan&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Evil Nymph&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Dagger)&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Flail)&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Hammer)&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Leader&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Golem&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Chung E&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Green Maiden &lt;br /&gt;
White Lady&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Gremlin&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Airship Raid&lt;br /&gt;
|-&lt;br /&gt;
| Hard Rice Cake&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Fly&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Monster Tamer &lt;br /&gt;
Vagabond Wolf&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Imp&lt;br /&gt;
|-&lt;br /&gt;
| Incubus&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Incubus&lt;br /&gt;
|-&lt;br /&gt;
| Isis&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Verit &lt;br /&gt;
Maya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Cat&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Loli Ruri&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Lunatic &lt;br /&gt;
Eclipse&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Civil Servant&lt;br /&gt;
| Fan of Wind&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Marionette&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Medusa&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Miyabi Ningyo&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Mummy&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Munak&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare Terror&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Nine Tail&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Enchanted Peach Tree&lt;br /&gt;
|-&lt;br /&gt;
| Orc Warrior&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Peco Peco&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Hode&lt;br /&gt;
|-&lt;br /&gt;
| Petite (Ground)&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Zenorc&lt;br /&gt;
|-&lt;br /&gt;
| Picky&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Kukre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Evolution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
&lt;br /&gt;
To evolve a pet, it must be in Loyal intimacy state and require the following items below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pets&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Required Items&lt;br /&gt;
|-&lt;br /&gt;
! Bongun → Yao Jun&lt;br /&gt;
| Munak Doll 100&lt;br /&gt;
| Amulet 100&lt;br /&gt;
| Yao Jun Hat [1]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yao Jun Card&lt;br /&gt;
|-&lt;br /&gt;
! Cat o' Nine Tails → Moonlight Flower&lt;br /&gt;
| Nine Tail Card 10&lt;br /&gt;
| Sohee Card 10&lt;br /&gt;
| Munak Card 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;30 [https://www.divine-pride.net/database/item/25375 Essence of Powerful Soul](Obtainable @whodrops)&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi → Diabolic (Evolved)&lt;br /&gt;
| Contract in Shadow 3&lt;br /&gt;
| Little Evil Wing 250&lt;br /&gt;
| Hand of God 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi → Am Mut&lt;br /&gt;
| Old Broom 3&lt;br /&gt;
| Violet Dyestuffs 3&lt;br /&gt;
| Dokebi Horn 300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gold 3&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Eggring&lt;br /&gt;
| Piece of Egg Shell 20&lt;br /&gt;
| Old Frying Pan 10&lt;br /&gt;
| Apple Juice 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eggring Card&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Sweet Drops&lt;br /&gt;
| Candy 50&lt;br /&gt;
| Candy Cane 50&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;500 Sweets Festival Coin&amp;lt;/div&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin → Hodremlin&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 [https://www.divine-pride.net/database/item/23188 Airship Part]&amp;lt;/div&amp;gt; &lt;br /&gt;
| Damp Darkness 50&lt;br /&gt;
| Will of the Darkness 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Hodremlin Card&lt;br /&gt;
|-&lt;br /&gt;
! Isis → Little Isis&lt;br /&gt;
| Shining Scale 300&lt;br /&gt;
| Armlet of Obedience 3&lt;br /&gt;
| 3carat Diamond 6&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Queen's Hair Ornament&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic → Leaf Lunatic&lt;br /&gt;
| Huge Leaf 100&lt;br /&gt;
| Clover 250&lt;br /&gt;
| Four-Leaf Clover 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/4663 Leaf Lunatic Card]&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Mastering → Angeling&lt;br /&gt;
| Jellopy 200&lt;br /&gt;
| White Herb 50&lt;br /&gt;
| Yellow Potion 20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Halo&lt;br /&gt;
|-&lt;br /&gt;
! Mummy → Ancient Mummy&lt;br /&gt;
| 3 [https://www.divine-pride.net/database/item/23256 Spiritual Bandage]&lt;br /&gt;
| Rune of the Darkness 200&lt;br /&gt;
| Gold 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ancient Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail → Cat o' Nine Tails&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 Sap Jelly&amp;lt;/div&amp;gt; &lt;br /&gt;
| Nine Tails 999&lt;br /&gt;
| Punisher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Nine Tail Card&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior → High Orc&lt;br /&gt;
| rcish Voucher 500&lt;br /&gt;
| rc Trophy 3&lt;br /&gt;
| Orcish Sword&lt;br /&gt;
| Cigarette&lt;br /&gt;
| Orc Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! Pecopeco → Grand Peco&lt;br /&gt;
| PecoPeco Feather 300&lt;br /&gt;
| Mastela Fruit 10&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Fatty Chubby Earthworm 3&lt;br /&gt;
| PecoPeco Card&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground) → Deleter (Ground)&lt;br /&gt;
| Shining Stone 3&lt;br /&gt;
| Petite's Tail 100&lt;br /&gt;
| Aloevera 150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Earth Deleter Card&lt;br /&gt;
|-&lt;br /&gt;
! Poring → Mastering&lt;br /&gt;
| Yggdrasil Leaf 10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unripe Apple 3&lt;br /&gt;
|-&lt;br /&gt;
! Rocker → Metaller&lt;br /&gt;
| Singing Plant 3&lt;br /&gt;
| Grasshopper's Leg 777&lt;br /&gt;
| Yellow Herb 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! Savage Babe → Savage&lt;br /&gt;
| Meat 100&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Sweet Milk 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Feather 50&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear → Abandoned Teddy Bear&lt;br /&gt;
| Small Needle Kit 3&lt;br /&gt;
| Cursed Seal 300&lt;br /&gt;
| Cursed Ruby 50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Teddy Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo → Choco&lt;br /&gt;
| Cacao 300&lt;br /&gt;
| Tropical Banana 3&lt;br /&gt;
| Yoyo Doll 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yoyo Card&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Evolved Bonus ===&lt;br /&gt;
&lt;br /&gt;
Note that some '''&amp;quot;evolved&amp;quot;''' pets can be caught with certain items. The stats listed here are from evolution ONLY.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Food&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Accessory&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Intimacy Bonus&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hunger Level Decrease per Minute&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Intimacy Increase per Feed&lt;br /&gt;
|-&lt;br /&gt;
! Awkward/Shy&lt;br /&gt;
! Neutral&lt;br /&gt;
! Cordial&lt;br /&gt;
! Loyal&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Bear Doll&lt;br /&gt;
| 148&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50&lt;br /&gt;
| Max SP + 100&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 30 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 40 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Am Mut&lt;br /&gt;
| 141&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MATK + 1%&lt;br /&gt;
| MATK + 2%&lt;br /&gt;
| MATK + 3%&lt;br /&gt;
| MATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Mummy&lt;br /&gt;
| 114&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 4&lt;br /&gt;
| HIT + 5&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 3%.&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 77&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 2%&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 4%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 6%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 8%&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9096 Cat o' Nine Tails]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRI + 2&amp;lt;br/&amp;gt; HIT + 2&lt;br /&gt;
| CRI + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRI + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; Chance to recover 300 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| CRI + 5&amp;lt;br/&amp;gt; HIT + 5&amp;lt;br/&amp;gt; Chance to recover 400 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9091 Choco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 48&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 1%&lt;br /&gt;
| CRIT + 7&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 2%&lt;br /&gt;
| CRIT + 9&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 3%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9098 Earth Deleter]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 105&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Increases ASPD by 1%&lt;br /&gt;
| Increases ASPD by 1%&amp;lt;br/&amp;gt; AGI + 1&lt;br /&gt;
| Increases ASPD by 2%&amp;lt;br/&amp;gt; AGI + 2&lt;br /&gt;
| Increases ASPD by 3%&amp;lt;br/&amp;gt; AGI + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9097 Evolved Diabolic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 104&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&amp;lt;br/&amp;gt; Autocast Fire Bolt lv. 3 when attacking.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9092 Eggring]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 1&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 3&amp;lt;br/&amp;gt; ATK + 3&lt;br /&gt;
| HIT + 5&amp;lt;br/&amp;gt; ATK + 5&lt;br /&gt;
| HIT + 7&amp;lt;br/&amp;gt; ATK + 7&lt;br /&gt;
| HIT + 9&amp;lt;br/&amp;gt; ATK + 9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9071 Grand Peco Peco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 75&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 150&lt;br /&gt;
| MaxHP + 200&lt;br /&gt;
| MaxHP + 300&lt;br /&gt;
| MaxHP + 400&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9087 High Orc]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 81&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 10&amp;lt;br/&amp;gt; DEF - 3&lt;br /&gt;
| ATK + 15&lt;br /&gt;
| ATK + 20&lt;br /&gt;
| ATK + 25&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9105 Hodremlin]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 122&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 1&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%7&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%9&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9094 Leaf Lunatic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 3&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 2 ATK + 2&lt;br /&gt;
| CRIT + 3 ATK + 3&lt;br /&gt;
| CRIT + 4 ATK + 4&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 3%.&lt;br /&gt;
| CRIT + 5 ATK + 5&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9090 Little Isis]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&lt;br /&gt;
| ATK + 2%&lt;br /&gt;
| ATK + 3%&lt;br /&gt;
| ATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9069 Mastering]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 42&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 2&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 2&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9106 Metaller]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 55&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%5&amp;lt;br/&amp;gt; Max HP + 25&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%10&amp;lt;br/&amp;gt; Max HP +38&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%15&amp;lt;br/&amp;gt; Max HP +55&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 3%.&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%20&amp;lt;br/&amp;gt; Max HP +70&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9112 Moonlight]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/25377 Luxurious Pet Food]&amp;lt;/div&amp;gt; &lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRIT + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; 1% chance to recover 300 HP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 2% chance to recover 400 HP and 10 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 6&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 3% chance to recover 500 HP and 20 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9070 Savage]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 100&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; MaxHP + 200&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9093 Yao Jun]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 87&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 1%.&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 2%.&lt;br /&gt;
| VIT + 3&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 3%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| VIT + 4&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 4%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2395</id>
		<title>Pet System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2395"/>
		<updated>2025-07-08T23:00:41Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The '''Pet System''' is a system which allows players to tame monsters to become pets. They give special stats bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Taming ==&lt;br /&gt;
&lt;br /&gt;
To tame a pet, a ''Pet Taming Item'' must be used. These items are obtained through monster drops or special quests. To use one, double click on it in the Item Window. When the desired monster to tame is on the screen, click on the monster. A slot machine will appear and it must be clicked to get a chance at taming the monster. In case of failure, the taming item is lost and no pet is gotten. In case of success, the taming item will be used and a ''Pet Egg'' will be received. The success rate is unaffected by stats and Provoke, but does increase as target monster health decreased. When the target is at 1% HP the base rate appears to increase by at most 67% (two thirds) multiplicatively.&lt;br /&gt;
&lt;br /&gt;
*For example, a Rocker has a base tame success rate of 15%. If Rocker is down to 1% HP, the success rate is increased to 25% (15 * 1.67). &lt;br /&gt;
*Having skillsnap enabled makes targeting the monster easier. &lt;br /&gt;
*Inflicting Bleeding on the monster is a great way to reduce hp to 1 without killing them (e.g. Skogul Card). &lt;br /&gt;
*Adjusted Pet Capture Rate Formula(higher chance based on LUK stat): &lt;br /&gt;
&lt;br /&gt;
    - New Formula: [( Base rate + player luk * 10 ) * ( 200 - current monster hp percentage ) / 10000] = Capture Rate&amp;amp;nbsp;%&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Hocus Pocus ===&lt;br /&gt;
&lt;br /&gt;
Pets can also be tamed through the [[Sage|Sage]] skill Hocus Pocus. This allows pets whose tames are currently unobtainable in the game to be tamed, with the risk that their food item may also be unavailable and thus must remain inside their egg. (Disabled)&lt;br /&gt;
&lt;br /&gt;
== Raising ==&lt;br /&gt;
&lt;br /&gt;
Once a Pet egg has been obtained, use a '''Pet Incubator''' to hatch it. To hatch the egg, click on the Incubator. Click on the desired egg to hatch and it will appear.&lt;br /&gt;
&lt;br /&gt;
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose &amp;quot;Feed Pet.&amp;quot; For cost savings when working towards Loyal, only feed it when its hunger is at Hungry. To tame it faster, feed it when its hunger is at Neutral, but do not feed it any earlier than that. The pet will then make an '''Emote''', letting the owner know it has eaten. It should give the &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt; emote. If it is repeatedly fed, it will give the &amp;lt;code&amp;gt;/hmm&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; emote. Feed it again and it will use the &amp;lt;code&amp;gt;/omg&amp;lt;/code&amp;gt; emote and leave.&lt;br /&gt;
&lt;br /&gt;
A pet can also be renamed through the Pet Window (Alt+J). This can be done '''only once'''.&lt;br /&gt;
&lt;br /&gt;
To return the pet into its egg, simply right-click on the pet and choose the selection. Another Incubator is needed to hatch the pet again. It is not necessary to take accessories off the pet prior to put it into its egg.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Intimacy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Awkward&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Below 100&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Ready to abandon its owner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | Shy&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | 100 ~ 249&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses unhappy emotes such as &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/wah&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 250 ~ 749&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses friendly emotes such as &amp;lt;code&amp;gt;/no1&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | Cordial&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | 750 ~ 909&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses affectionate emotes such as &amp;lt;code&amp;gt;/lv&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/kis&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | Loyal&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 910 ~ 1,000&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Talks often and uses affectionate emotes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A pet is given a random number of intimacy points between 100 and 399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa.&lt;br /&gt;
&lt;br /&gt;
A pet's hunger level is classified using the following terms&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| Stuffed&lt;br /&gt;
| 100 ~ 91&lt;br /&gt;
|-&lt;br /&gt;
| Satisfied&lt;br /&gt;
| 90 ~ 76&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 75 ~ 26&lt;br /&gt;
|-&lt;br /&gt;
| Hungry&lt;br /&gt;
| 25 ~ 11&lt;br /&gt;
|-&lt;br /&gt;
| Very Hungry&lt;br /&gt;
| 10 ~ 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Hunger rate for every pet is different, the chart below shows the hunger rate for every pet. &lt;br /&gt;
*Each feeding will increase pet's hunger level by 20. &lt;br /&gt;
*Each feeding will decrease pet's intimacy by 100 when overfed. &lt;br /&gt;
*Auto-feeding will continue to raise intimacy. &lt;br /&gt;
**'''Warning''': Auto-feeding will fail if RODEX window is open when trying to auto-feed at that moment. &lt;br /&gt;
**Auto-feeding is disabled once pet is returned to its egg.   &lt;br /&gt;
*An unevolved pet’s intimacy decreases by 20 points when its owner dies. &lt;br /&gt;
*An evolved pet’s intimacy decreases by 1 points when its owner dies. &lt;br /&gt;
*If a pet is starving, its intimacy decreases by 20 every 20 seconds. The exception is the Little Poring, the intimacy of which decreases by 1 every 20 seconds instead. &lt;br /&gt;
*Intimacy doesn't decrease when a pet is returned to its egg. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comparison Chart ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | Level&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Food&lt;br /&gt;
! Accessory&lt;br /&gt;
! Bonuses&lt;br /&gt;
! Hunger Level Decrease per Minute&lt;br /&gt;
! Intimacy Increase per Feed&lt;br /&gt;
! Capture Rate&lt;br /&gt;
|-&lt;br /&gt;
! Alice&lt;br /&gt;
| 100&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| White Potion&lt;br /&gt;
| None&lt;br /&gt;
| MDEF+1, Demi Human Resistance +1%&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baby Desert Wolf&lt;br /&gt;
| 14&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Transparent Head Protector&lt;br /&gt;
| INT +1, MAX SP +20&lt;br /&gt;
| 6&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baphomet Jr.&lt;br /&gt;
| 57&lt;br /&gt;
| Book of Devil&lt;br /&gt;
| Honey&lt;br /&gt;
| Skull Helmet&lt;br /&gt;
| DEF &amp;amp; MDEF +1, Stun Resistance -1%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bongun&lt;br /&gt;
| 59&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Grave Keeper's Sword&lt;br /&gt;
| VIT +1, Stun Resistance +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Chonchon&lt;br /&gt;
| 5&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Mosnter Oxygen Mask&lt;br /&gt;
| AGI +1, FLEE +2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deleter (Ground)&lt;br /&gt;
| 105&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| Whole Barbeque&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi&lt;br /&gt;
| 93&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Shoot&lt;br /&gt;
| Pacifier&lt;br /&gt;
| ATK &amp;amp; MATK +1%, Max HP &amp;amp; Max SP -3%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Diabolic&lt;br /&gt;
| 104&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| Meat Skewer&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi&lt;br /&gt;
| 68&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wig&lt;br /&gt;
| MATK +1%, ATK -1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Drops&lt;br /&gt;
| 2&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Yellow Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| HIT +3, ATK +3&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dullahan&lt;br /&gt;
| 1504 108&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| Sunset On The Rock&lt;br /&gt;
| {Ring of Death&lt;br /&gt;
| CRIT +5&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Eclipse&lt;br /&gt;
| 6&lt;br /&gt;
| Event Quest&lt;br /&gt;
| Bok Choy&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Evil Nymph&lt;br /&gt;
| 97&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| Morning Dew&lt;br /&gt;
| Jade Trinket&lt;br /&gt;
| Max SP +30, Increases SP Recovery by 5%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Dagger)&lt;br /&gt;
| 48&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Green Apple&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Flail)&lt;br /&gt;
| 44&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Hammer)&lt;br /&gt;
| 45&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin Leader&lt;br /&gt;
| 55&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| Big Cell&lt;br /&gt;
| Nice Badge&lt;br /&gt;
| Increases damage to Demi-Human monsters by 3%.&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Golem&lt;br /&gt;
| 61&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| Mystic Stone&lt;br /&gt;
| Windup Ring&lt;br /&gt;
| FLEE +5, Max HP +100&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Green Maiden&lt;br /&gt;
| 82&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Bun&lt;br /&gt;
| None&lt;br /&gt;
| DEF +1, Demi Human Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin&lt;br /&gt;
| 118&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Cheap Lubricant&lt;br /&gt;
| None&lt;br /&gt;
| DEX +1 HIT +1 (Cordial), DEX +2 HIT +1 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hard Rice Cake&lt;br /&gt;
| 12&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| Green Herb&lt;br /&gt;
| None&lt;br /&gt;
| Neutral Resistance +1%, Max HP -1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hunter Fly&lt;br /&gt;
| 63&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Red Gemstone&lt;br /&gt;
| {Monster Oxygen Mask&lt;br /&gt;
| FLEE -5, Perfect Dodge +2&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Imp&lt;br /&gt;
| 129&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Flame Gemstone&lt;br /&gt;
| Horn Barrier&lt;br /&gt;
| Fire Resistance +2%, Physical damage to Fire monster +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Incubus&lt;br /&gt;
| 120&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Yellow Vital Flower&lt;br /&gt;
| Ball Mask&lt;br /&gt;
| Max SP +5%, adds a 2% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Isis&lt;br /&gt;
| 59&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Queen's Hair Ornament&lt;br /&gt;
| ATK +1%, MATK -1%,&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Leaf Cat&lt;br /&gt;
| 1586 64&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| Fish With Blue Back&lt;br /&gt;
| Green Lucky Bag&lt;br /&gt;
| Increases Brute Resistance by 3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Loli Ruri&lt;br /&gt;
| 109&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| Pumpkin Pie&lt;br /&gt;
| Fashionable Glasses&lt;br /&gt;
| Max HP +3%, may autocast Heal Lv. 1 when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic&lt;br /&gt;
| 3&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Carrot Juice&lt;br /&gt;
| Silk Ribbon&lt;br /&gt;
| ATK+2, CRIT +2&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Civil Servant&lt;br /&gt;
| 89&lt;br /&gt;
| Fan Of Wind&lt;br /&gt;
| Flavored Alcohol&lt;br /&gt;
| Golden Earring&lt;br /&gt;
| Max SP +10&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Marionette&lt;br /&gt;
| 90&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| Small Snow Flower&lt;br /&gt;
| Star Hairband&lt;br /&gt;
| May activate&amp;amp;#124;1% chance (Neutral Resistance +20%, 100 HP Regen/2 sec) for 3 seconds when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Medusa&lt;br /&gt;
| 102&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| Apple Pudding&lt;br /&gt;
| Queen's Coronet&lt;br /&gt;
| VIT +1, Stone Resistance +5%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Miyabi Ningyo&lt;br /&gt;
| 85&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| Well Ripened Berry&lt;br /&gt;
| Summer Fan&lt;br /&gt;
| INT +1, Var Cast Time -3%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Mummy&lt;br /&gt;
| 55&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| Memento&lt;br /&gt;
| None&lt;br /&gt;
| HIT +4 (Cordial), HIT +5 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Munak&lt;br /&gt;
| 58&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Punisher&lt;br /&gt;
| INT +1, DEF +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nightmare Terror&lt;br /&gt;
| 107&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| Fresh Salad&lt;br /&gt;
| Hell Horn&lt;br /&gt;
| Sleep Resistance +100%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail&lt;br /&gt;
| 72&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Suspicious Bottle&lt;br /&gt;
| None&lt;br /&gt;
| HIT +2 CRIT +2 (Cordial), HIT +3 CRIT +2 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior&lt;br /&gt;
| 44&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wild Flower&lt;br /&gt;
| ATK +10, DEF -3&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Peco Peco&lt;br /&gt;
| 25&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Battered Pot&lt;br /&gt;
| Max HP +150, Max SP -10&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground)&lt;br /&gt;
| 86&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Stellar Hairpin&lt;br /&gt;
| DEF &amp;amp; MDEF -2, ASPD +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Picky&lt;br /&gt;
| 9&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Red Herb&lt;br /&gt;
| Tiny Egg Shell&lt;br /&gt;
| STR +1, ATK +5&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poison Spore&lt;br /&gt;
| 26&lt;br /&gt;
| Deadly Noxious Herb&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| STR +1, INT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poporing&lt;br /&gt;
| 30&lt;br /&gt;
| Bitter Herb&lt;br /&gt;
| Green Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, Poison Resistance +10%&lt;br /&gt;
| 5&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poring&lt;br /&gt;
| 1&lt;br /&gt;
| Unripe Apple&lt;br /&gt;
| Apple Juice&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, CRIT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Rocker&lt;br /&gt;
| 15&lt;br /&gt;
| Singing Flower&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Rocker Glasses&lt;br /&gt;
| HP Recovery +5%, Max HP +25&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Roween&lt;br /&gt;
| 95&lt;br /&gt;
| Stinky Rotten Meat&lt;br /&gt;
| Rotten Meat&lt;br /&gt;
| None&lt;br /&gt;
| Wind Magic Damage 2% (Cordial), Wind Magic Damage 3% (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Santa Goblin&lt;br /&gt;
| 25&lt;br /&gt;
| Sweet Candy Cane&lt;br /&gt;
| Scell&lt;br /&gt;
| None&lt;br /&gt;
| Max HP +30, Water Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Savage Bebe&lt;br /&gt;
| 14&lt;br /&gt;
| Sweet Milk&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Green Lace&lt;br /&gt;
| VIT +1, Max HP +50&lt;br /&gt;
| 7&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Shinobi&lt;br /&gt;
| 95&lt;br /&gt;
| Kuloren&lt;br /&gt;
| Grilled Rice Cake&lt;br /&gt;
| Wine on Sleeve&lt;br /&gt;
| AGI +2&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Smokie&lt;br /&gt;
| 29&lt;br /&gt;
| Sweet Potato&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Red Scarf&lt;br /&gt;
| AGI +1, Perfect Dodge +1&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Sohee&lt;br /&gt;
| 64&lt;br /&gt;
| Silver Knife of Chastity&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Golden Bell&lt;br /&gt;
| STR +1, DEX +1&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Spore&lt;br /&gt;
| 18&lt;br /&gt;
| Dew Laden Moss&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| HIT +5, ATK -2&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Steel Chonchon&lt;br /&gt;
| 48&lt;br /&gt;
| Rusty Iron&lt;br /&gt;
| Iron Ore&lt;br /&gt;
| Monster Oxygen Mask&lt;br /&gt;
| FLEE +6, AGI -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Stone Shooter&lt;br /&gt;
| 64&lt;br /&gt;
| Oilpalm Coconut&lt;br /&gt;
| Plant Neutrient&lt;br /&gt;
| Afro Hair&lt;br /&gt;
| Fire skill resistance +3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Succubus&lt;br /&gt;
| 119&lt;br /&gt;
| Boy's Pure Heart&lt;br /&gt;
| Blue Vital Flower&lt;br /&gt;
| Black Butterfly Mask&lt;br /&gt;
| 2% chance to leech 5% of the damage as HP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear&lt;br /&gt;
| 91&lt;br /&gt;
| Small Doll Needle&lt;br /&gt;
| Cotton Tufts&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50 (Cordial), Max SP + 100 (Loyal)&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Tikbalang&lt;br /&gt;
| 115&lt;br /&gt;
| Tikbalang Harness&lt;br /&gt;
| Monster's Feed&lt;br /&gt;
| None&lt;br /&gt;
| Damage to Bakonawa, Bangungot, and Buwaya +10%&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Wanderer&lt;br /&gt;
| 120&lt;br /&gt;
| Vagabond's Skull&lt;br /&gt;
| Spirit Liquor&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Whisper&lt;br /&gt;
| 46&lt;br /&gt;
| Ghost Coffin&lt;br /&gt;
| Damp Darkness&lt;br /&gt;
| Spirit Chain&lt;br /&gt;
| FLEE + 7, Enables the use of Hiding Lv.1&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bacsojin&lt;br /&gt;
| 97&lt;br /&gt;
| Gingerbread Cookie&lt;br /&gt;
| Traditional Cookie&lt;br /&gt;
| ??&lt;br /&gt;
| None&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Willow&lt;br /&gt;
| 8&lt;br /&gt;
| Old Tree's Dew&lt;br /&gt;
| Fine-grained Trunk&lt;br /&gt;
| None&lt;br /&gt;
| INT +2 (Cordial), INT +3 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo&lt;br /&gt;
| 38&lt;br /&gt;
| Tropical Banana&lt;br /&gt;
| Banana Juice&lt;br /&gt;
| Monkey Circlet&lt;br /&gt;
| CRIT +3, LUK -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Zherlthsh&lt;br /&gt;
| 105&lt;br /&gt;
| Forbidden Red Candle&lt;br /&gt;
| Immortal Heart&lt;br /&gt;
| None&lt;br /&gt;
| Damage &amp;amp; Magic Damage to Demi Human +2%&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taming Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Alice&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| Evil Snake Lord &lt;br /&gt;
Aliza&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baby Desert Wolf&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pirate Skeleton &lt;br /&gt;
Hellhound&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet Jr.&lt;br /&gt;
| Book of the Devil&lt;br /&gt;
| Marduk &lt;br /&gt;
Monster Tamer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bongun&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Munak's Grandma (Comodo)&lt;br /&gt;
|-&lt;br /&gt;
| Chonchon&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Wild Rose &lt;br /&gt;
Megalodon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Deleter (Ground)*&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Deviruchi&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Joker&lt;br /&gt;
|-&lt;br /&gt;
| Diabolic*&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Dokebi&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Alice &lt;br /&gt;
Bathory&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Drops&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Drops&lt;br /&gt;
|-&lt;br /&gt;
| Dullahan&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Evil Nymph&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Dagger)&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Flail)&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Hammer)&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Leader&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Golem&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Chung E&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Green Maiden &lt;br /&gt;
White Lady&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Gremlin&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Airship Raid&lt;br /&gt;
|-&lt;br /&gt;
| Hard Rice Cake&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Fly&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Monster Tamer &lt;br /&gt;
Vagabond Wolf&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Imp&lt;br /&gt;
|-&lt;br /&gt;
| Incubus&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Incubus&lt;br /&gt;
|-&lt;br /&gt;
| Isis&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Verit &lt;br /&gt;
Maya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Cat&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Loli Ruri&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Lunatic &lt;br /&gt;
Eclipse&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Civil Servant&lt;br /&gt;
| Fan of Wind&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Marionette&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Medusa&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Miyabi Ningyo&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Mummy&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Munak&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare Terror&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Nine Tail&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Enchanted Peach Tree&lt;br /&gt;
|-&lt;br /&gt;
| Orc Warrior&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Peco Peco&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Hode&lt;br /&gt;
|-&lt;br /&gt;
| Petite (Ground)&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Zenorc&lt;br /&gt;
|-&lt;br /&gt;
| Picky&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Kukre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Evolution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
&lt;br /&gt;
To evolve a pet, it must be in Loyal intimacy state and require the following items below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pets&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Required Items&lt;br /&gt;
|-&lt;br /&gt;
! Bongun → Yao Jun&lt;br /&gt;
| Munak Doll 100&lt;br /&gt;
| Amulet 100&lt;br /&gt;
| Yao Jun Hat [1]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yao Jun Card&lt;br /&gt;
|-&lt;br /&gt;
! Cat o' Nine Tails → Moonlight Flower&lt;br /&gt;
| Nine Tail Card 10&lt;br /&gt;
| Sohee Card 10&lt;br /&gt;
| Munak Card 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;30 [https://www.divine-pride.net/database/item/25375 Essence of Powerful Soul](Obtainable @whodrops)&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi → Diabolic (Evolved)&lt;br /&gt;
| Contract in Shadow 3&lt;br /&gt;
| Little Evil Wing 250&lt;br /&gt;
| Hand of God 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi → Am Mut&lt;br /&gt;
| Old Broom 3&lt;br /&gt;
| Violet Dyestuffs 3&lt;br /&gt;
| Dokebi Horn 300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gold 3&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Eggring&lt;br /&gt;
| Piece of Egg Shell 20&lt;br /&gt;
| Old Frying Pan 10&lt;br /&gt;
| Apple Juice 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eggring Card&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Sweet Drops&lt;br /&gt;
| Candy 50&lt;br /&gt;
| Candy Cane 50&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;500 Sweets Festival Coin&amp;lt;/div&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin → Hodremlin&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 [https://www.divine-pride.net/database/item/23188 Airship Part]&amp;lt;/div&amp;gt; &lt;br /&gt;
| Damp Darkness 50&lt;br /&gt;
| Will of the Darkness 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Hodremlin Card&lt;br /&gt;
|-&lt;br /&gt;
! Isis → Little Isis&lt;br /&gt;
| Shining Scale 300&lt;br /&gt;
| Armlet of Obedience 3&lt;br /&gt;
| 3carat Diamond 6&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Queen's Hair Ornament&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic → Leaf Lunatic&lt;br /&gt;
| Huge Leaf 100&lt;br /&gt;
| Clover 250&lt;br /&gt;
| Four-Leaf Clover 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/4663 Leaf Lunatic Card]&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Mastering → Angeling&lt;br /&gt;
| Jellopy 200&lt;br /&gt;
| White Herb 50&lt;br /&gt;
| Yellow Potion 20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Halo&lt;br /&gt;
|-&lt;br /&gt;
! Mummy → Ancient Mummy&lt;br /&gt;
| 3 [https://www.divine-pride.net/database/item/23256 Spiritual Bandage]&lt;br /&gt;
| Rune of the Darkness 200&lt;br /&gt;
| Gold 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ancient Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail → Cat o' Nine Tails&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 Sap Jelly&amp;lt;/div&amp;gt; &lt;br /&gt;
| Nine Tails 999&lt;br /&gt;
| Punisher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Nine Tail Card&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior → High Orc&lt;br /&gt;
| rcish Voucher 500&lt;br /&gt;
| rc Trophy 3&lt;br /&gt;
| Orcish Sword&lt;br /&gt;
| Cigarette&lt;br /&gt;
| Orc Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! Pecopeco → Grand Peco&lt;br /&gt;
| PecoPeco Feather 300&lt;br /&gt;
| Mastela Fruit 10&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Fatty Chubby Earthworm 3&lt;br /&gt;
| PecoPeco Card&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground) → Deleter (Ground)&lt;br /&gt;
| Shining Stone 3&lt;br /&gt;
| Petite's Tail 100&lt;br /&gt;
| Aloevera 150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Earth Deleter Card&lt;br /&gt;
|-&lt;br /&gt;
! Poring → Mastering&lt;br /&gt;
| Yggdrasil Leaf 10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unripe Apple 3&lt;br /&gt;
|-&lt;br /&gt;
! Rocker → Metaller&lt;br /&gt;
| Singing Plant 3&lt;br /&gt;
| Grasshopper's Leg 777&lt;br /&gt;
| Yellow Herb 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! Savage Babe → Savage&lt;br /&gt;
| Meat 100&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Sweet Milk 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Feather 50&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear → Abandoned Teddy Bear&lt;br /&gt;
| Small Needle Kit 3&lt;br /&gt;
| Cursed Seal 300&lt;br /&gt;
| Cursed Ruby 50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Teddy Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo → Choco&lt;br /&gt;
| Cacao 300&lt;br /&gt;
| Tropical Banana 3&lt;br /&gt;
| Yoyo Doll 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yoyo Card&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Evolved Bonus ===&lt;br /&gt;
&lt;br /&gt;
Note that some '''&amp;quot;evolved&amp;quot;''' pets can be caught with certain items. The stats listed here are from evolution ONLY.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Food&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Accessory&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Intimacy Bonus&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hunger Level Decrease per Minute&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Intimacy Increase per Feed&lt;br /&gt;
|-&lt;br /&gt;
! Awkward/Shy&lt;br /&gt;
! Neutral&lt;br /&gt;
! Cordial&lt;br /&gt;
! Loyal&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Bear Doll&lt;br /&gt;
| 148&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50&lt;br /&gt;
| Max SP + 100&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 30 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 40 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Am Mut&lt;br /&gt;
| 141&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MATK + 1%&lt;br /&gt;
| MATK + 2%&lt;br /&gt;
| MATK + 3%&lt;br /&gt;
| MATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Mummy&lt;br /&gt;
| 114&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 4&lt;br /&gt;
| HIT + 5&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 3%.&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 77&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 2%&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 4%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 6%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 8%&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9096 Cat o' Nine Tails]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRI + 2&amp;lt;br/&amp;gt; HIT + 2&lt;br /&gt;
| CRI + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRI + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; Chance to recover 300 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| CRI + 5&amp;lt;br/&amp;gt; HIT + 5&amp;lt;br/&amp;gt; Chance to recover 400 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9091 Choco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 48&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 1%&lt;br /&gt;
| CRIT + 7&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 2%&lt;br /&gt;
| CRIT + 9&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 3%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9098 Earth Deleter]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 105&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Increases ASPD by 1%&lt;br /&gt;
| Increases ASPD by 1%&amp;lt;br/&amp;gt; AGI + 1&lt;br /&gt;
| Increases ASPD by 2%&amp;lt;br/&amp;gt; AGI + 2&lt;br /&gt;
| Increases ASPD by 3%&amp;lt;br/&amp;gt; AGI + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9097 Evolved Diabolic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 104&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&amp;lt;br/&amp;gt; Autocast Fire Bolt lv. 3 when attacking.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9092 Eggring]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 1&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 3&amp;lt;br/&amp;gt; ATK + 3&lt;br /&gt;
| HIT + 5&amp;lt;br/&amp;gt; ATK + 5&lt;br /&gt;
| HIT + 7&amp;lt;br/&amp;gt; ATK + 7&lt;br /&gt;
| HIT + 9&amp;lt;br/&amp;gt; ATK + 9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9071 Grand Peco Peco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 75&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 150&lt;br /&gt;
| MaxHP + 200&lt;br /&gt;
| MaxHP + 300&lt;br /&gt;
| MaxHP + 400&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9087 High Orc]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 81&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 10&amp;lt;br/&amp;gt; DEF - 3&lt;br /&gt;
| ATK + 15&lt;br /&gt;
| ATK + 20&lt;br /&gt;
| ATK + 25&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9105 Hodremlin]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 122&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 1&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%7&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%9&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9094 Leaf Lunatic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 3&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 2 ATK + 2&lt;br /&gt;
| CRIT + 3 ATK + 3&lt;br /&gt;
| CRIT + 4 ATK + 4&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 3%.&lt;br /&gt;
| CRIT + 5 ATK + 5&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9090 Little Isis]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&lt;br /&gt;
| ATK + 2%&lt;br /&gt;
| ATK + 3%&lt;br /&gt;
| ATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9069 Mastering]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 42&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 2&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 2&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9106 Metaller]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 55&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%5&amp;lt;br/&amp;gt; Max HP + 25&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%10&amp;lt;br/&amp;gt; Max HP +38&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%15&amp;lt;br/&amp;gt; Max HP +55&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 3%.&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%20&amp;lt;br/&amp;gt; Max HP +70&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9112 Moonlight]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/25377 Luxurious Pet Food]&amp;lt;/div&amp;gt; &lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRIT + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; 1% chance to recover 300 HP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 2% chance to recover 400 HP and 10 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 6&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 3% chance to recover 500 HP and 20 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9070 Savage]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 100&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; MaxHP + 200&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9093 Yao Jun]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 87&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 1%.&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 2%.&lt;br /&gt;
| VIT + 3&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 3%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| VIT + 4&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 4%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2394</id>
		<title>Pet System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2394"/>
		<updated>2025-07-08T23:00:03Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The '''Pet System''' is a system which allows players to tame monsters to become pets. They give special stats bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Taming ==&lt;br /&gt;
&lt;br /&gt;
To tame a pet, a ''Pet Taming Item'' must be used. These items are obtained through monster drops or special quests. To use one, double click on it in the Item Window. When the desired monster to tame is on the screen, click on the monster. A slot machine will appear and it must be clicked to get a chance at taming the monster. In case of failure, the taming item is lost and no pet is gotten. In case of success, the taming item will be used and a ''Pet Egg'' will be received. The success rate is unaffected by stats and Provoke, but does increase as target monster health decreased. When the target is at 1% HP the base rate appears to increase by at most 67% (two thirds) multiplicatively.&lt;br /&gt;
&lt;br /&gt;
*For example, a Rocker has a base tame success rate of 15%. If Rocker is down to 1% HP, the success rate is increased to 25% (15 * 1.67). &lt;br /&gt;
*Having &amp;lt;code&amp;gt;/skillsnap&amp;lt;/code&amp;gt; enabled makes targeting the monster easier. &lt;br /&gt;
*Inflicting Bleeding on the monster is a great way to reduce hp to 1 without killing them (e.g. Skogul Card). &lt;br /&gt;
*Adjusted Pet Capture Rate Formula(higher chance based on LUK stat):&lt;br /&gt;
    - New Formula: [( Base rate + player luk * 10 ) * ( 200 - current monster hp percentage ) / 10000] = Capture Rate %&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hocus Pocus ===&lt;br /&gt;
&lt;br /&gt;
Pets can also be tamed through the [[Sage|Sage]] skill Hocus Pocus. This allows pets whose tames are currently unobtainable in the game to be tamed, with the risk that their food item may also be unavailable and thus must remain inside their egg. (Disabled)&lt;br /&gt;
&lt;br /&gt;
== Raising ==&lt;br /&gt;
&lt;br /&gt;
Once a Pet egg has been obtained, use a '''Pet Incubator''' to hatch it. To hatch the egg, click on the Incubator. Click on the desired egg to hatch and it will appear.&lt;br /&gt;
&lt;br /&gt;
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose &amp;quot;Feed Pet.&amp;quot; For cost savings when working towards Loyal, only feed it when its hunger is at Hungry. To tame it faster, feed it when its hunger is at Neutral, but do not feed it any earlier than that. The pet will then make an '''Emote''', letting the owner know it has eaten. It should give the &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt; emote. If it is repeatedly fed, it will give the &amp;lt;code&amp;gt;/hmm&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; emote. Feed it again and it will use the &amp;lt;code&amp;gt;/omg&amp;lt;/code&amp;gt; emote and leave.&lt;br /&gt;
&lt;br /&gt;
A pet can also be renamed through the Pet Window (Alt+J). This can be done '''only once'''.&lt;br /&gt;
&lt;br /&gt;
To return the pet into its egg, simply right-click on the pet and choose the selection. Another Incubator is needed to hatch the pet again. It is not necessary to take accessories off the pet prior to put it into its egg.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Intimacy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Awkward&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Below 100&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Ready to abandon its owner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | Shy&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | 100 ~ 249&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses unhappy emotes such as &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/wah&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 250 ~ 749&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses friendly emotes such as &amp;lt;code&amp;gt;/no1&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | Cordial&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | 750 ~ 909&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses affectionate emotes such as &amp;lt;code&amp;gt;/lv&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/kis&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | Loyal&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 910 ~ 1,000&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Talks often and uses affectionate emotes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A pet is given a random number of intimacy points between 100 and 399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa.&lt;br /&gt;
&lt;br /&gt;
A pet's hunger level is classified using the following terms&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| Stuffed&lt;br /&gt;
| 100 ~ 91&lt;br /&gt;
|-&lt;br /&gt;
| Satisfied&lt;br /&gt;
| 90 ~ 76&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 75 ~ 26&lt;br /&gt;
|-&lt;br /&gt;
| Hungry&lt;br /&gt;
| 25 ~ 11&lt;br /&gt;
|-&lt;br /&gt;
| Very Hungry&lt;br /&gt;
| 10 ~ 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Hunger rate for every pet is different, the chart below shows the hunger rate for every pet. &lt;br /&gt;
*Each feeding will increase pet's hunger level by 20. &lt;br /&gt;
*Each feeding will decrease pet's intimacy by 100 when overfed. &lt;br /&gt;
*Auto-feeding will continue to raise intimacy. &lt;br /&gt;
**'''Warning''': Auto-feeding will fail if RODEX window is open when trying to auto-feed at that moment. &lt;br /&gt;
**Auto-feeding is disabled once pet is returned to its egg.   &lt;br /&gt;
*An unevolved pet’s intimacy decreases by 20 points when its owner dies. &lt;br /&gt;
*An evolved pet’s intimacy decreases by 1 points when its owner dies. &lt;br /&gt;
*If a pet is starving, its intimacy decreases by 20 every 20 seconds. The exception is the Little Poring, the intimacy of which decreases by 1 every 20 seconds instead. &lt;br /&gt;
*Intimacy doesn't decrease when a pet is returned to its egg. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comparison Chart ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | Level&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Food&lt;br /&gt;
! Accessory&lt;br /&gt;
! Bonuses&lt;br /&gt;
! Hunger Level Decrease per Minute&lt;br /&gt;
! Intimacy Increase per Feed&lt;br /&gt;
! Capture Rate&lt;br /&gt;
|-&lt;br /&gt;
! Alice&lt;br /&gt;
| 100&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| White Potion&lt;br /&gt;
| None&lt;br /&gt;
| MDEF+1, Demi Human Resistance +1%&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baby Desert Wolf&lt;br /&gt;
| 14&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Transparent Head Protector&lt;br /&gt;
| INT +1, MAX SP +20&lt;br /&gt;
| 6&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baphomet Jr.&lt;br /&gt;
| 57&lt;br /&gt;
| Book of Devil&lt;br /&gt;
| Honey&lt;br /&gt;
| Skull Helmet&lt;br /&gt;
| DEF &amp;amp; MDEF +1, Stun Resistance -1%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bongun&lt;br /&gt;
| 59&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Grave Keeper's Sword&lt;br /&gt;
| VIT +1, Stun Resistance +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Chonchon&lt;br /&gt;
| 5&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Mosnter Oxygen Mask&lt;br /&gt;
| AGI +1, FLEE +2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deleter (Ground)&lt;br /&gt;
| 105&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| Whole Barbeque&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi&lt;br /&gt;
| 93&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Shoot&lt;br /&gt;
| Pacifier&lt;br /&gt;
| ATK &amp;amp; MATK +1%, Max HP &amp;amp; Max SP -3%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Diabolic&lt;br /&gt;
| 104&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| Meat Skewer&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi&lt;br /&gt;
| 68&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wig&lt;br /&gt;
| MATK +1%, ATK -1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Drops&lt;br /&gt;
| 2&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Yellow Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| HIT +3, ATK +3&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dullahan&lt;br /&gt;
| 1504 108&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| Sunset On The Rock&lt;br /&gt;
| {Ring of Death&lt;br /&gt;
| CRIT +5&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Eclipse&lt;br /&gt;
| 6&lt;br /&gt;
| Event Quest&lt;br /&gt;
| Bok Choy&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Evil Nymph&lt;br /&gt;
| 97&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| Morning Dew&lt;br /&gt;
| Jade Trinket&lt;br /&gt;
| Max SP +30, Increases SP Recovery by 5%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Dagger)&lt;br /&gt;
| 48&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Green Apple&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Flail)&lt;br /&gt;
| 44&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Hammer)&lt;br /&gt;
| 45&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin Leader&lt;br /&gt;
| 55&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| Big Cell&lt;br /&gt;
| Nice Badge&lt;br /&gt;
| Increases damage to Demi-Human monsters by 3%.&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Golem&lt;br /&gt;
| 61&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| Mystic Stone&lt;br /&gt;
| Windup Ring&lt;br /&gt;
| FLEE +5, Max HP +100&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Green Maiden&lt;br /&gt;
| 82&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Bun&lt;br /&gt;
| None&lt;br /&gt;
| DEF +1, Demi Human Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin&lt;br /&gt;
| 118&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Cheap Lubricant&lt;br /&gt;
| None&lt;br /&gt;
| DEX +1 HIT +1 (Cordial), DEX +2 HIT +1 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hard Rice Cake&lt;br /&gt;
| 12&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| Green Herb&lt;br /&gt;
| None&lt;br /&gt;
| Neutral Resistance +1%, Max HP -1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hunter Fly&lt;br /&gt;
| 63&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Red Gemstone&lt;br /&gt;
| {Monster Oxygen Mask&lt;br /&gt;
| FLEE -5, Perfect Dodge +2&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Imp&lt;br /&gt;
| 129&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Flame Gemstone&lt;br /&gt;
| Horn Barrier&lt;br /&gt;
| Fire Resistance +2%, Physical damage to Fire monster +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Incubus&lt;br /&gt;
| 120&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Yellow Vital Flower&lt;br /&gt;
| Ball Mask&lt;br /&gt;
| Max SP +5%, adds a 2% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Isis&lt;br /&gt;
| 59&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Queen's Hair Ornament&lt;br /&gt;
| ATK +1%, MATK -1%,&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Leaf Cat&lt;br /&gt;
| 1586 64&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| Fish With Blue Back&lt;br /&gt;
| Green Lucky Bag&lt;br /&gt;
| Increases Brute Resistance by 3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Loli Ruri&lt;br /&gt;
| 109&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| Pumpkin Pie&lt;br /&gt;
| Fashionable Glasses&lt;br /&gt;
| Max HP +3%, may autocast Heal Lv. 1 when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic&lt;br /&gt;
| 3&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Carrot Juice&lt;br /&gt;
| Silk Ribbon&lt;br /&gt;
| ATK+2, CRIT +2&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Civil Servant&lt;br /&gt;
| 89&lt;br /&gt;
| Fan Of Wind&lt;br /&gt;
| Flavored Alcohol&lt;br /&gt;
| Golden Earring&lt;br /&gt;
| Max SP +10&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Marionette&lt;br /&gt;
| 90&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| Small Snow Flower&lt;br /&gt;
| Star Hairband&lt;br /&gt;
| May activate&amp;amp;#124;1% chance (Neutral Resistance +20%, 100 HP Regen/2 sec) for 3 seconds when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Medusa&lt;br /&gt;
| 102&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| Apple Pudding&lt;br /&gt;
| Queen's Coronet&lt;br /&gt;
| VIT +1, Stone Resistance +5%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Miyabi Ningyo&lt;br /&gt;
| 85&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| Well Ripened Berry&lt;br /&gt;
| Summer Fan&lt;br /&gt;
| INT +1, Var Cast Time -3%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Mummy&lt;br /&gt;
| 55&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| Memento&lt;br /&gt;
| None&lt;br /&gt;
| HIT +4 (Cordial), HIT +5 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Munak&lt;br /&gt;
| 58&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Punisher&lt;br /&gt;
| INT +1, DEF +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nightmare Terror&lt;br /&gt;
| 107&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| Fresh Salad&lt;br /&gt;
| Hell Horn&lt;br /&gt;
| Sleep Resistance +100%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail&lt;br /&gt;
| 72&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Suspicious Bottle&lt;br /&gt;
| None&lt;br /&gt;
| HIT +2 CRIT +2 (Cordial), HIT +3 CRIT +2 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior&lt;br /&gt;
| 44&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wild Flower&lt;br /&gt;
| ATK +10, DEF -3&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Peco Peco&lt;br /&gt;
| 25&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Battered Pot&lt;br /&gt;
| Max HP +150, Max SP -10&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground)&lt;br /&gt;
| 86&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Stellar Hairpin&lt;br /&gt;
| DEF &amp;amp; MDEF -2, ASPD +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Picky&lt;br /&gt;
| 9&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Red Herb&lt;br /&gt;
| Tiny Egg Shell&lt;br /&gt;
| STR +1, ATK +5&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poison Spore&lt;br /&gt;
| 26&lt;br /&gt;
| Deadly Noxious Herb&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| STR +1, INT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poporing&lt;br /&gt;
| 30&lt;br /&gt;
| Bitter Herb&lt;br /&gt;
| Green Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, Poison Resistance +10%&lt;br /&gt;
| 5&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poring&lt;br /&gt;
| 1&lt;br /&gt;
| Unripe Apple&lt;br /&gt;
| Apple Juice&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, CRIT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Rocker&lt;br /&gt;
| 15&lt;br /&gt;
| Singing Flower&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Rocker Glasses&lt;br /&gt;
| HP Recovery +5%, Max HP +25&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Roween&lt;br /&gt;
| 95&lt;br /&gt;
| Stinky Rotten Meat&lt;br /&gt;
| Rotten Meat&lt;br /&gt;
| None&lt;br /&gt;
| Wind Magic Damage 2% (Cordial), Wind Magic Damage 3% (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Santa Goblin&lt;br /&gt;
| 25&lt;br /&gt;
| Sweet Candy Cane&lt;br /&gt;
| Scell&lt;br /&gt;
| None&lt;br /&gt;
| Max HP +30, Water Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Savage Bebe&lt;br /&gt;
| 14&lt;br /&gt;
| Sweet Milk&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Green Lace&lt;br /&gt;
| VIT +1, Max HP +50&lt;br /&gt;
| 7&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Shinobi&lt;br /&gt;
| 95&lt;br /&gt;
| Kuloren&lt;br /&gt;
| Grilled Rice Cake&lt;br /&gt;
| Wine on Sleeve&lt;br /&gt;
| AGI +2&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Smokie&lt;br /&gt;
| 29&lt;br /&gt;
| Sweet Potato&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Red Scarf&lt;br /&gt;
| AGI +1, Perfect Dodge +1&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Sohee&lt;br /&gt;
| 64&lt;br /&gt;
| Silver Knife of Chastity&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Golden Bell&lt;br /&gt;
| STR +1, DEX +1&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Spore&lt;br /&gt;
| 18&lt;br /&gt;
| Dew Laden Moss&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| HIT +5, ATK -2&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Steel Chonchon&lt;br /&gt;
| 48&lt;br /&gt;
| Rusty Iron&lt;br /&gt;
| Iron Ore&lt;br /&gt;
| Monster Oxygen Mask&lt;br /&gt;
| FLEE +6, AGI -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Stone Shooter&lt;br /&gt;
| 64&lt;br /&gt;
| Oilpalm Coconut&lt;br /&gt;
| Plant Neutrient&lt;br /&gt;
| Afro Hair&lt;br /&gt;
| Fire skill resistance +3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Succubus&lt;br /&gt;
| 119&lt;br /&gt;
| Boy's Pure Heart&lt;br /&gt;
| Blue Vital Flower&lt;br /&gt;
| Black Butterfly Mask&lt;br /&gt;
| 2% chance to leech 5% of the damage as HP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear&lt;br /&gt;
| 91&lt;br /&gt;
| Small Doll Needle&lt;br /&gt;
| Cotton Tufts&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50 (Cordial), Max SP + 100 (Loyal)&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Tikbalang&lt;br /&gt;
| 115&lt;br /&gt;
| Tikbalang Harness&lt;br /&gt;
| Monster's Feed&lt;br /&gt;
| None&lt;br /&gt;
| Damage to Bakonawa, Bangungot, and Buwaya +10%&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Wanderer&lt;br /&gt;
| 120&lt;br /&gt;
| Vagabond's Skull&lt;br /&gt;
| Spirit Liquor&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Whisper&lt;br /&gt;
| 46&lt;br /&gt;
| Ghost Coffin&lt;br /&gt;
| Damp Darkness&lt;br /&gt;
| Spirit Chain&lt;br /&gt;
| FLEE + 7, Enables the use of Hiding Lv.1&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bacsojin&lt;br /&gt;
| 97&lt;br /&gt;
| Gingerbread Cookie&lt;br /&gt;
| Traditional Cookie&lt;br /&gt;
| ??&lt;br /&gt;
| None&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Willow&lt;br /&gt;
| 8&lt;br /&gt;
| Old Tree's Dew&lt;br /&gt;
| Fine-grained Trunk&lt;br /&gt;
| None&lt;br /&gt;
| INT +2 (Cordial), INT +3 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo&lt;br /&gt;
| 38&lt;br /&gt;
| Tropical Banana&lt;br /&gt;
| Banana Juice&lt;br /&gt;
| Monkey Circlet&lt;br /&gt;
| CRIT +3, LUK -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Zherlthsh&lt;br /&gt;
| 105&lt;br /&gt;
| Forbidden Red Candle&lt;br /&gt;
| Immortal Heart&lt;br /&gt;
| None&lt;br /&gt;
| Damage &amp;amp; Magic Damage to Demi Human +2%&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taming Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Alice&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| Evil Snake Lord &lt;br /&gt;
Aliza&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baby Desert Wolf&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pirate Skeleton &lt;br /&gt;
Hellhound&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet Jr.&lt;br /&gt;
| Book of the Devil&lt;br /&gt;
| Marduk &lt;br /&gt;
Monster Tamer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bongun&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Munak's Grandma (Comodo)&lt;br /&gt;
|-&lt;br /&gt;
| Chonchon&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Wild Rose &lt;br /&gt;
Megalodon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Deleter (Ground)*&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Deviruchi&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Joker&lt;br /&gt;
|-&lt;br /&gt;
| Diabolic*&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Dokebi&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Alice &lt;br /&gt;
Bathory&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Drops&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Drops&lt;br /&gt;
|-&lt;br /&gt;
| Dullahan&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Evil Nymph&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Dagger)&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Flail)&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Hammer)&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Leader&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Golem&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Chung E&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Green Maiden &lt;br /&gt;
White Lady&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Gremlin&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Airship Raid&lt;br /&gt;
|-&lt;br /&gt;
| Hard Rice Cake&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Fly&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Monster Tamer &lt;br /&gt;
Vagabond Wolf&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Imp&lt;br /&gt;
|-&lt;br /&gt;
| Incubus&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Incubus&lt;br /&gt;
|-&lt;br /&gt;
| Isis&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Verit &lt;br /&gt;
Maya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Cat&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Loli Ruri&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Lunatic &lt;br /&gt;
Eclipse&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Civil Servant&lt;br /&gt;
| Fan of Wind&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Marionette&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Medusa&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Miyabi Ningyo&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Mummy&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Munak&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare Terror&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Nine Tail&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Enchanted Peach Tree&lt;br /&gt;
|-&lt;br /&gt;
| Orc Warrior&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Peco Peco&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Hode&lt;br /&gt;
|-&lt;br /&gt;
| Petite (Ground)&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Zenorc&lt;br /&gt;
|-&lt;br /&gt;
| Picky&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Kukre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Evolution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
&lt;br /&gt;
To evolve a pet, it must be in Loyal intimacy state and require the following items below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pets&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Required Items&lt;br /&gt;
|-&lt;br /&gt;
! Bongun → Yao Jun&lt;br /&gt;
| Munak Doll 100&lt;br /&gt;
| Amulet 100&lt;br /&gt;
| Yao Jun Hat [1]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yao Jun Card&lt;br /&gt;
|-&lt;br /&gt;
! Cat o' Nine Tails → Moonlight Flower&lt;br /&gt;
| Nine Tail Card 10&lt;br /&gt;
| Sohee Card 10&lt;br /&gt;
| Munak Card 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;30 [https://www.divine-pride.net/database/item/25375 Essence of Powerful Soul](Obtainable @whodrops)&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi → Diabolic (Evolved)&lt;br /&gt;
| Contract in Shadow 3&lt;br /&gt;
| Little Evil Wing 250&lt;br /&gt;
| Hand of God 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi → Am Mut&lt;br /&gt;
| Old Broom 3&lt;br /&gt;
| Violet Dyestuffs 3&lt;br /&gt;
| Dokebi Horn 300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gold 3&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Eggring&lt;br /&gt;
| Piece of Egg Shell 20&lt;br /&gt;
| Old Frying Pan 10&lt;br /&gt;
| Apple Juice 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eggring Card&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Sweet Drops&lt;br /&gt;
| Candy 50&lt;br /&gt;
| Candy Cane 50&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;500 Sweets Festival Coin&amp;lt;/div&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin → Hodremlin&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 [https://www.divine-pride.net/database/item/23188 Airship Part]&amp;lt;/div&amp;gt; &lt;br /&gt;
| Damp Darkness 50&lt;br /&gt;
| Will of the Darkness 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Hodremlin Card&lt;br /&gt;
|-&lt;br /&gt;
! Isis → Little Isis&lt;br /&gt;
| Shining Scale 300&lt;br /&gt;
| Armlet of Obedience 3&lt;br /&gt;
| 3carat Diamond 6&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Queen's Hair Ornament&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic → Leaf Lunatic&lt;br /&gt;
| Huge Leaf 100&lt;br /&gt;
| Clover 250&lt;br /&gt;
| Four-Leaf Clover 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/4663 Leaf Lunatic Card]&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Mastering → Angeling&lt;br /&gt;
| Jellopy 200&lt;br /&gt;
| White Herb 50&lt;br /&gt;
| Yellow Potion 20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Halo&lt;br /&gt;
|-&lt;br /&gt;
! Mummy → Ancient Mummy&lt;br /&gt;
| 3 [https://www.divine-pride.net/database/item/23256 Spiritual Bandage]&lt;br /&gt;
| Rune of the Darkness 200&lt;br /&gt;
| Gold 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ancient Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail → Cat o' Nine Tails&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 Sap Jelly&amp;lt;/div&amp;gt; &lt;br /&gt;
| Nine Tails 999&lt;br /&gt;
| Punisher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Nine Tail Card&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior → High Orc&lt;br /&gt;
| rcish Voucher 500&lt;br /&gt;
| rc Trophy 3&lt;br /&gt;
| Orcish Sword&lt;br /&gt;
| Cigarette&lt;br /&gt;
| Orc Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! Pecopeco → Grand Peco&lt;br /&gt;
| PecoPeco Feather 300&lt;br /&gt;
| Mastela Fruit 10&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Fatty Chubby Earthworm 3&lt;br /&gt;
| PecoPeco Card&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground) → Deleter (Ground)&lt;br /&gt;
| Shining Stone 3&lt;br /&gt;
| Petite's Tail 100&lt;br /&gt;
| Aloevera 150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Earth Deleter Card&lt;br /&gt;
|-&lt;br /&gt;
! Poring → Mastering&lt;br /&gt;
| Yggdrasil Leaf 10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unripe Apple 3&lt;br /&gt;
|-&lt;br /&gt;
! Rocker → Metaller&lt;br /&gt;
| Singing Plant 3&lt;br /&gt;
| Grasshopper's Leg 777&lt;br /&gt;
| Yellow Herb 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! Savage Babe → Savage&lt;br /&gt;
| Meat 100&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Sweet Milk 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Feather 50&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear → Abandoned Teddy Bear&lt;br /&gt;
| Small Needle Kit 3&lt;br /&gt;
| Cursed Seal 300&lt;br /&gt;
| Cursed Ruby 50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Teddy Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo → Choco&lt;br /&gt;
| Cacao 300&lt;br /&gt;
| Tropical Banana 3&lt;br /&gt;
| Yoyo Doll 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yoyo Card&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Evolved Bonus ===&lt;br /&gt;
&lt;br /&gt;
Note that some '''&amp;quot;evolved&amp;quot;''' pets can be caught with certain items. The stats listed here are from evolution ONLY.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Food&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Accessory&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Intimacy Bonus&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hunger Level Decrease per Minute&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Intimacy Increase per Feed&lt;br /&gt;
|-&lt;br /&gt;
! Awkward/Shy&lt;br /&gt;
! Neutral&lt;br /&gt;
! Cordial&lt;br /&gt;
! Loyal&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Bear Doll&lt;br /&gt;
| 148&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50&lt;br /&gt;
| Max SP + 100&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 30 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 40 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Am Mut&lt;br /&gt;
| 141&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MATK + 1%&lt;br /&gt;
| MATK + 2%&lt;br /&gt;
| MATK + 3%&lt;br /&gt;
| MATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Mummy&lt;br /&gt;
| 114&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 4&lt;br /&gt;
| HIT + 5&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 3%.&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 77&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 2%&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 4%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 6%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 8%&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9096 Cat o' Nine Tails]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRI + 2&amp;lt;br/&amp;gt; HIT + 2&lt;br /&gt;
| CRI + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRI + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; Chance to recover 300 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| CRI + 5&amp;lt;br/&amp;gt; HIT + 5&amp;lt;br/&amp;gt; Chance to recover 400 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9091 Choco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 48&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 1%&lt;br /&gt;
| CRIT + 7&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 2%&lt;br /&gt;
| CRIT + 9&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 3%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9098 Earth Deleter]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 105&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Increases ASPD by 1%&lt;br /&gt;
| Increases ASPD by 1%&amp;lt;br/&amp;gt; AGI + 1&lt;br /&gt;
| Increases ASPD by 2%&amp;lt;br/&amp;gt; AGI + 2&lt;br /&gt;
| Increases ASPD by 3%&amp;lt;br/&amp;gt; AGI + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9097 Evolved Diabolic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 104&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&amp;lt;br/&amp;gt; Autocast Fire Bolt lv. 3 when attacking.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9092 Eggring]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 1&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 3&amp;lt;br/&amp;gt; ATK + 3&lt;br /&gt;
| HIT + 5&amp;lt;br/&amp;gt; ATK + 5&lt;br /&gt;
| HIT + 7&amp;lt;br/&amp;gt; ATK + 7&lt;br /&gt;
| HIT + 9&amp;lt;br/&amp;gt; ATK + 9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9071 Grand Peco Peco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 75&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 150&lt;br /&gt;
| MaxHP + 200&lt;br /&gt;
| MaxHP + 300&lt;br /&gt;
| MaxHP + 400&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9087 High Orc]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 81&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 10&amp;lt;br/&amp;gt; DEF - 3&lt;br /&gt;
| ATK + 15&lt;br /&gt;
| ATK + 20&lt;br /&gt;
| ATK + 25&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9105 Hodremlin]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 122&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 1&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%7&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%9&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9094 Leaf Lunatic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 3&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 2 ATK + 2&lt;br /&gt;
| CRIT + 3 ATK + 3&lt;br /&gt;
| CRIT + 4 ATK + 4&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 3%.&lt;br /&gt;
| CRIT + 5 ATK + 5&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9090 Little Isis]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&lt;br /&gt;
| ATK + 2%&lt;br /&gt;
| ATK + 3%&lt;br /&gt;
| ATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9069 Mastering]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 42&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 2&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 2&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9106 Metaller]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 55&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%5&amp;lt;br/&amp;gt; Max HP + 25&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%10&amp;lt;br/&amp;gt; Max HP +38&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%15&amp;lt;br/&amp;gt; Max HP +55&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 3%.&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%20&amp;lt;br/&amp;gt; Max HP +70&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9112 Moonlight]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/25377 Luxurious Pet Food]&amp;lt;/div&amp;gt; &lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRIT + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; 1% chance to recover 300 HP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 2% chance to recover 400 HP and 10 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 6&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 3% chance to recover 500 HP and 20 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9070 Savage]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 100&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; MaxHP + 200&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9093 Yao Jun]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 87&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 1%.&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 2%.&lt;br /&gt;
| VIT + 3&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 3%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| VIT + 4&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 4%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2393</id>
		<title>Pet System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Pet_System&amp;diff=2393"/>
		<updated>2025-06-17T20:41:51Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The '''Pet System''' is a system which allows players to tame monsters to become pets. They give special stats bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Taming ==&lt;br /&gt;
&lt;br /&gt;
To tame a pet, a ''Pet Taming Item'' must be used. These items are obtained through monster drops or special quests. To use one, double click on it in the Item Window. When the desired monster to tame is on the screen, click on the monster. A slot machine will appear and it must be clicked to get a chance at taming the monster. In case of failure, the taming item is lost and no pet is gotten. In case of success, the taming item will be used and a ''Pet Egg'' will be received. The success rate is unaffected by stats and Provoke, but does increase as target monster health decreased. When the target is at 1% HP the base rate appears to increase by at most 67% (two thirds) multiplicatively.&lt;br /&gt;
&lt;br /&gt;
*For example, a Rocker has a base tame success rate of 15%. If Rocker is down to 1% HP, the success rate is increased to 25% (15 * 1.67). &lt;br /&gt;
*Having &amp;lt;code&amp;gt;/skillsnap&amp;lt;/code&amp;gt; enabled makes targeting the monster easier. &lt;br /&gt;
*Inflicting Bleeding on the monster is a great way to reduce hp to 1 without killing them (e.g. Skogul Card). &lt;br /&gt;
*Adjusted Pet Capture Rate Formula(higher chance based on LUK stat):&lt;br /&gt;
    - New Formula: [( Base rate + player luk * 10 ) * ( 200 - current monster hp percentage ) / 10000] = Capture Rate %&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Hocus Pocus ===&lt;br /&gt;
&lt;br /&gt;
Pets can also be tamed through the [[Sage|Sage]] skill Hocus Pocus. This allows pets whose tames are currently unobtainable in the game to be tamed, with the risk that their food item may also be unavailable and thus must remain inside their egg.&lt;br /&gt;
&lt;br /&gt;
== Raising ==&lt;br /&gt;
&lt;br /&gt;
Once a Pet egg has been obtained, use a '''Pet Incubator''' to hatch it. To hatch the egg, click on the Incubator. Click on the desired egg to hatch and it will appear.&lt;br /&gt;
&lt;br /&gt;
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose &amp;quot;Feed Pet.&amp;quot; For cost savings when working towards Loyal, only feed it when its hunger is at Hungry. To tame it faster, feed it when its hunger is at Neutral, but do not feed it any earlier than that. The pet will then make an '''Emote''', letting the owner know it has eaten. It should give the &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt; emote. If it is repeatedly fed, it will give the &amp;lt;code&amp;gt;/hmm&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; emote. Feed it again and it will use the &amp;lt;code&amp;gt;/omg&amp;lt;/code&amp;gt; emote and leave.&lt;br /&gt;
&lt;br /&gt;
A pet can also be renamed through the Pet Window (Alt+J). This can be done '''only once'''.&lt;br /&gt;
&lt;br /&gt;
To return the pet into its egg, simply right-click on the pet and choose the selection. Another Incubator is needed to hatch the pet again. It is not necessary to take accessories off the pet prior to put it into its egg.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Intimacy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Awkward&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | Below 100&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Ready to abandon its owner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | Shy&lt;br /&gt;
| style=&amp;quot;color:darkred;&amp;quot; | 100 ~ 249&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses unhappy emotes such as &amp;lt;code&amp;gt;/pif&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/wah&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 250 ~ 749&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses friendly emotes such as &amp;lt;code&amp;gt;/no1&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/ok&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | Cordial&lt;br /&gt;
| style=&amp;quot;color:darkblue;&amp;quot; | 750 ~ 909&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Uses affectionate emotes such as &amp;lt;code&amp;gt;/lv&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/kis&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | Loyal&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 910 ~ 1,000&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Talks often and uses affectionate emotes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A pet is given a random number of intimacy points between 100 and 399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa.&lt;br /&gt;
&lt;br /&gt;
A pet's hunger level is classified using the following terms&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Status&lt;br /&gt;
! Rate&lt;br /&gt;
|-&lt;br /&gt;
| Stuffed&lt;br /&gt;
| 100 ~ 91&lt;br /&gt;
|-&lt;br /&gt;
| Satisfied&lt;br /&gt;
| 90 ~ 76&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| 75 ~ 26&lt;br /&gt;
|-&lt;br /&gt;
| Hungry&lt;br /&gt;
| 25 ~ 11&lt;br /&gt;
|-&lt;br /&gt;
| Very Hungry&lt;br /&gt;
| 10 ~ 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Hunger rate for every pet is different, the chart below shows the hunger rate for every pet. &lt;br /&gt;
*Each feeding will increase pet's hunger level by 20. &lt;br /&gt;
*Each feeding will decrease pet's intimacy by 100 when overfed. &lt;br /&gt;
*Auto-feeding will continue to raise intimacy. &lt;br /&gt;
**'''Warning''': Auto-feeding will fail if RODEX window is open when trying to auto-feed at that moment. &lt;br /&gt;
**Auto-feeding is disabled once pet is returned to its egg.   &lt;br /&gt;
*An unevolved pet’s intimacy decreases by 20 points when its owner dies. &lt;br /&gt;
*An evolved pet’s intimacy decreases by 1 points when its owner dies. &lt;br /&gt;
*If a pet is starving, its intimacy decreases by 20 every 20 seconds. The exception is the Little Poring, the intimacy of which decreases by 1 every 20 seconds instead. &lt;br /&gt;
*Intimacy doesn't decrease when a pet is returned to its egg. &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comparison Chart ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | Level&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Food&lt;br /&gt;
! Accessory&lt;br /&gt;
! Bonuses&lt;br /&gt;
! Hunger Level Decrease per Minute&lt;br /&gt;
! Intimacy Increase per Feed&lt;br /&gt;
! Capture Rate&lt;br /&gt;
|-&lt;br /&gt;
! Alice&lt;br /&gt;
| 100&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| White Potion&lt;br /&gt;
| None&lt;br /&gt;
| MDEF+1, Demi Human Resistance +1%&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baby Desert Wolf&lt;br /&gt;
| 14&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Transparent Head Protector&lt;br /&gt;
| INT +1, MAX SP +20&lt;br /&gt;
| 6&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Baphomet Jr.&lt;br /&gt;
| 57&lt;br /&gt;
| Book of Devil&lt;br /&gt;
| Honey&lt;br /&gt;
| Skull Helmet&lt;br /&gt;
| DEF &amp;amp; MDEF +1, Stun Resistance -1%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bongun&lt;br /&gt;
| 59&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Grave Keeper's Sword&lt;br /&gt;
| VIT +1, Stun Resistance +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Chonchon&lt;br /&gt;
| 5&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Mosnter Oxygen Mask&lt;br /&gt;
| AGI +1, FLEE +2&lt;br /&gt;
| 6&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deleter (Ground)&lt;br /&gt;
| 105&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| Whole Barbeque&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi&lt;br /&gt;
| 93&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Shoot&lt;br /&gt;
| Pacifier&lt;br /&gt;
| ATK &amp;amp; MATK +1%, Max HP &amp;amp; Max SP -3%&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Diabolic&lt;br /&gt;
| 104&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| Meat Skewer&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi&lt;br /&gt;
| 68&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wig&lt;br /&gt;
| MATK +1%, ATK -1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Drops&lt;br /&gt;
| 2&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Yellow Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| HIT +3, ATK +3&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Dullahan&lt;br /&gt;
| 1504 108&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| Sunset On The Rock&lt;br /&gt;
| {Ring of Death&lt;br /&gt;
| CRIT +5&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Eclipse&lt;br /&gt;
| 6&lt;br /&gt;
| Event Quest&lt;br /&gt;
| Bok Choy&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Evil Nymph&lt;br /&gt;
| 97&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| Morning Dew&lt;br /&gt;
| Jade Trinket&lt;br /&gt;
| Max SP +30, Increases SP Recovery by 5%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Dagger)&lt;br /&gt;
| 48&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Green Apple&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Flail)&lt;br /&gt;
| 44&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin (Hammer)&lt;br /&gt;
| 45&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Goblin Leader&lt;br /&gt;
| 55&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| Big Cell&lt;br /&gt;
| Nice Badge&lt;br /&gt;
| Increases damage to Demi-Human monsters by 3%.&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Golem&lt;br /&gt;
| 61&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| Mystic Stone&lt;br /&gt;
| Windup Ring&lt;br /&gt;
| FLEE +5, Max HP +100&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Green Maiden&lt;br /&gt;
| 82&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Bun&lt;br /&gt;
| None&lt;br /&gt;
| DEF +1, Demi Human Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin&lt;br /&gt;
| 118&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Cheap Lubricant&lt;br /&gt;
| None&lt;br /&gt;
| DEX +1 HIT +1 (Cordial), DEX +2 HIT +1 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hard Rice Cake&lt;br /&gt;
| 12&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| Green Herb&lt;br /&gt;
| None&lt;br /&gt;
| Neutral Resistance +1%, Max HP -1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Hunter Fly&lt;br /&gt;
| 63&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Red Gemstone&lt;br /&gt;
| {Monster Oxygen Mask&lt;br /&gt;
| FLEE -5, Perfect Dodge +2&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Imp&lt;br /&gt;
| 129&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Flame Gemstone&lt;br /&gt;
| Horn Barrier&lt;br /&gt;
| Fire Resistance +2%, Physical damage to Fire monster +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Incubus&lt;br /&gt;
| 120&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Yellow Vital Flower&lt;br /&gt;
| Ball Mask&lt;br /&gt;
| Max SP +5%, adds a 2% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Isis&lt;br /&gt;
| 59&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Queen's Hair Ornament&lt;br /&gt;
| ATK +1%, MATK -1%,&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Leaf Cat&lt;br /&gt;
| 1586 64&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| Fish With Blue Back&lt;br /&gt;
| Green Lucky Bag&lt;br /&gt;
| Increases Brute Resistance by 3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Loli Ruri&lt;br /&gt;
| 109&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| Pumpkin Pie&lt;br /&gt;
| Fashionable Glasses&lt;br /&gt;
| Max HP +3%, may autocast Heal Lv. 1 when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic&lt;br /&gt;
| 3&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Carrot Juice&lt;br /&gt;
| Silk Ribbon&lt;br /&gt;
| ATK+2, CRIT +2&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Civil Servant&lt;br /&gt;
| 89&lt;br /&gt;
| Fan Of Wind&lt;br /&gt;
| Flavored Alcohol&lt;br /&gt;
| Golden Earring&lt;br /&gt;
| Max SP +10&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Marionette&lt;br /&gt;
| 90&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| Small Snow Flower&lt;br /&gt;
| Star Hairband&lt;br /&gt;
| May activate&amp;amp;#124;1% chance (Neutral Resistance +20%, 100 HP Regen/2 sec) for 3 seconds when physically attacked&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Medusa&lt;br /&gt;
| 102&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| Apple Pudding&lt;br /&gt;
| Queen's Coronet&lt;br /&gt;
| VIT +1, Stone Resistance +5%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Miyabi Ningyo&lt;br /&gt;
| 85&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| Well Ripened Berry&lt;br /&gt;
| Summer Fan&lt;br /&gt;
| INT +1, Var Cast Time -3%&lt;br /&gt;
| 3&lt;br /&gt;
| 15&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Mummy&lt;br /&gt;
| 55&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| Memento&lt;br /&gt;
| None&lt;br /&gt;
| HIT +4 (Cordial), HIT +5 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Munak&lt;br /&gt;
| 58&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Punisher&lt;br /&gt;
| INT +1, DEF +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nightmare Terror&lt;br /&gt;
| 107&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| Fresh Salad&lt;br /&gt;
| Hell Horn&lt;br /&gt;
| Sleep Resistance +100%&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail&lt;br /&gt;
| 72&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Suspicious Bottle&lt;br /&gt;
| None&lt;br /&gt;
| HIT +2 CRIT +2 (Cordial), HIT +3 CRIT +2 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior&lt;br /&gt;
| 44&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Wild Flower&lt;br /&gt;
| ATK +10, DEF -3&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Peco Peco&lt;br /&gt;
| 25&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Battered Pot&lt;br /&gt;
| Max HP +150, Max SP -10&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground)&lt;br /&gt;
| 86&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Stellar Hairpin&lt;br /&gt;
| DEF &amp;amp; MDEF -2, ASPD +1%&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Picky&lt;br /&gt;
| 9&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Red Herb&lt;br /&gt;
| Tiny Egg Shell&lt;br /&gt;
| STR +1, ATK +5&lt;br /&gt;
| 4&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poison Spore&lt;br /&gt;
| 26&lt;br /&gt;
| Deadly Noxious Herb&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| STR +1, INT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poporing&lt;br /&gt;
| 30&lt;br /&gt;
| Bitter Herb&lt;br /&gt;
| Green Herb&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, Poison Resistance +10%&lt;br /&gt;
| 5&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Poring&lt;br /&gt;
| 1&lt;br /&gt;
| Unripe Apple&lt;br /&gt;
| Apple Juice&lt;br /&gt;
| Poring Pet Backpack&lt;br /&gt;
| LUK +2, CRIT +1&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Rocker&lt;br /&gt;
| 15&lt;br /&gt;
| Singing Flower&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Rocker Glasses&lt;br /&gt;
| HP Recovery +5%, Max HP +25&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Roween&lt;br /&gt;
| 95&lt;br /&gt;
| Stinky Rotten Meat&lt;br /&gt;
| Rotten Meat&lt;br /&gt;
| None&lt;br /&gt;
| Wind Magic Damage 2% (Cordial), Wind Magic Damage 3% (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Santa Goblin&lt;br /&gt;
| 25&lt;br /&gt;
| Sweet Candy Cane&lt;br /&gt;
| Scell&lt;br /&gt;
| None&lt;br /&gt;
| Max HP +30, Water Resistance +1%&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Savage Bebe&lt;br /&gt;
| 14&lt;br /&gt;
| Sweet Milk&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Green Lace&lt;br /&gt;
| VIT +1, Max HP +50&lt;br /&gt;
| 7&lt;br /&gt;
| 40&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Shinobi&lt;br /&gt;
| 95&lt;br /&gt;
| Kuloren&lt;br /&gt;
| Grilled Rice Cake&lt;br /&gt;
| Wine on Sleeve&lt;br /&gt;
| AGI +2&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Smokie&lt;br /&gt;
| 29&lt;br /&gt;
| Sweet Potato&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Red Scarf&lt;br /&gt;
| AGI +1, Perfect Dodge +1&lt;br /&gt;
| 4&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Sohee&lt;br /&gt;
| 64&lt;br /&gt;
| Silver Knife of Chastity&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Golden Bell&lt;br /&gt;
| STR +1, DEX +1&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Spore&lt;br /&gt;
| 18&lt;br /&gt;
| Dew Laden Moss&lt;br /&gt;
| Pet Food&lt;br /&gt;
| Bark Shorts&lt;br /&gt;
| HIT +5, ATK -2&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Steel Chonchon&lt;br /&gt;
| 48&lt;br /&gt;
| Rusty Iron&lt;br /&gt;
| Iron Ore&lt;br /&gt;
| Monster Oxygen Mask&lt;br /&gt;
| FLEE +6, AGI -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Stone Shooter&lt;br /&gt;
| 64&lt;br /&gt;
| Oilpalm Coconut&lt;br /&gt;
| Plant Neutrient&lt;br /&gt;
| Afro Hair&lt;br /&gt;
| Fire skill resistance +3%&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Succubus&lt;br /&gt;
| 119&lt;br /&gt;
| Boy's Pure Heart&lt;br /&gt;
| Blue Vital Flower&lt;br /&gt;
| Black Butterfly Mask&lt;br /&gt;
| 2% chance to leech 5% of the damage as HP when performing a physical attack.&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear&lt;br /&gt;
| 91&lt;br /&gt;
| Small Doll Needle&lt;br /&gt;
| Cotton Tufts&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50 (Cordial), Max SP + 100 (Loyal)&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Tikbalang&lt;br /&gt;
| 115&lt;br /&gt;
| Tikbalang Harness&lt;br /&gt;
| Monster's Feed&lt;br /&gt;
| None&lt;br /&gt;
| Damage to Bakonawa, Bangungot, and Buwaya +10%&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Wanderer&lt;br /&gt;
| 120&lt;br /&gt;
| Vagabond's Skull&lt;br /&gt;
| Spirit Liquor&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Whisper&lt;br /&gt;
| 46&lt;br /&gt;
| Ghost Coffin&lt;br /&gt;
| Damp Darkness&lt;br /&gt;
| Spirit Chain&lt;br /&gt;
| FLEE + 7, Enables the use of Hiding Lv.1&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Bacsojin&lt;br /&gt;
| 97&lt;br /&gt;
| Gingerbread Cookie&lt;br /&gt;
| Traditional Cookie&lt;br /&gt;
| ??&lt;br /&gt;
| None&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Willow&lt;br /&gt;
| 8&lt;br /&gt;
| Old Tree's Dew&lt;br /&gt;
| Fine-grained Trunk&lt;br /&gt;
| None&lt;br /&gt;
| INT +2 (Cordial), INT +3 (Loyal)&lt;br /&gt;
| (-)&lt;br /&gt;
| 50&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo&lt;br /&gt;
| 38&lt;br /&gt;
| Tropical Banana&lt;br /&gt;
| Banana Juice&lt;br /&gt;
| Monkey Circlet&lt;br /&gt;
| CRIT +3, LUK -1&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
! Zherlthsh&lt;br /&gt;
| 105&lt;br /&gt;
| Forbidden Red Candle&lt;br /&gt;
| Immortal Heart&lt;br /&gt;
| None&lt;br /&gt;
| Damage &amp;amp; Magic Damage to Demi Human +2%&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taming Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! Taming Item&lt;br /&gt;
! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Alice&lt;br /&gt;
| Soft Apron&lt;br /&gt;
| Evil Snake Lord &lt;br /&gt;
Aliza&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baby Desert Wolf&lt;br /&gt;
| Well-Dried Bone&lt;br /&gt;
| Pirate Skeleton &lt;br /&gt;
Hellhound&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Baphomet Jr.&lt;br /&gt;
| Book of the Devil&lt;br /&gt;
| Marduk &lt;br /&gt;
Monster Tamer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bongun&lt;br /&gt;
| Her Heart&lt;br /&gt;
| Munak's Grandma (Comodo)&lt;br /&gt;
|-&lt;br /&gt;
| Chonchon&lt;br /&gt;
| Rotten Fish&lt;br /&gt;
| Wild Rose &lt;br /&gt;
Megalodon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Deleter (Ground)*&lt;br /&gt;
| Holy Marble&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Deviruchi&lt;br /&gt;
| Contract in Shadow&lt;br /&gt;
| Joker&lt;br /&gt;
|-&lt;br /&gt;
| Diabolic*&lt;br /&gt;
| Red Burning Stone&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Dokebi&lt;br /&gt;
| Old Broom&lt;br /&gt;
| Alice &lt;br /&gt;
Bathory&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Drops&lt;br /&gt;
| Orange Juice&lt;br /&gt;
| Drops&lt;br /&gt;
|-&lt;br /&gt;
| Dullahan&lt;br /&gt;
| Luxury Whisky Bottle&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Evil Nymph&lt;br /&gt;
| Charming Lotus&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Dagger)&lt;br /&gt;
| Knife Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Flail)&lt;br /&gt;
| Flail Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin (Hammer)&lt;br /&gt;
| Hammer Goblin Ring&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Leader&lt;br /&gt;
| Staff of Leader&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Golem&lt;br /&gt;
| Magical Lithography&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Chung E&lt;br /&gt;
| Tantan Noodle&lt;br /&gt;
| Green Maiden &lt;br /&gt;
White Lady&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Gremlin&lt;br /&gt;
| Airship Part&lt;br /&gt;
| Airship Raid&lt;br /&gt;
|-&lt;br /&gt;
| Hard Rice Cake&lt;br /&gt;
| Chewy Rice Powder&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Fly&lt;br /&gt;
| Monster Juice&lt;br /&gt;
| Monster Tamer &lt;br /&gt;
Vagabond Wolf&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| Ice Fireworks&lt;br /&gt;
| Imp&lt;br /&gt;
|-&lt;br /&gt;
| Incubus&lt;br /&gt;
| Girl's Naivety&lt;br /&gt;
| Incubus&lt;br /&gt;
|-&lt;br /&gt;
| Isis&lt;br /&gt;
| Armlet of Obedience&lt;br /&gt;
| Verit &lt;br /&gt;
Maya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Cat&lt;br /&gt;
| Very Soft Plant&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Loli Ruri&lt;br /&gt;
| Very Red Juice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic&lt;br /&gt;
| Rainbow Carrot&lt;br /&gt;
| Lunatic &lt;br /&gt;
Eclipse&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Civil Servant&lt;br /&gt;
| Fan of Wind&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Marionette&lt;br /&gt;
| Delicious Shaved Ice&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Medusa&lt;br /&gt;
| Splendid Mirror&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Miyabi Ningyo&lt;br /&gt;
| Girl's Doll&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Mummy&lt;br /&gt;
| Spiritual Bandage&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Munak&lt;br /&gt;
| No Recipient&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare Terror&lt;br /&gt;
| Hell Contract&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
|-&lt;br /&gt;
| Nine Tail&lt;br /&gt;
| Sap Jelly&lt;br /&gt;
| Enchanted Peach Tree&lt;br /&gt;
|-&lt;br /&gt;
| Orc Warrior&lt;br /&gt;
| Orc Trophy&lt;br /&gt;
| Monster Tamer&lt;br /&gt;
|-&lt;br /&gt;
| Peco Peco&lt;br /&gt;
| Fatty Chubby Earthworm&lt;br /&gt;
| Hode&lt;br /&gt;
|-&lt;br /&gt;
| Petite (Ground)&lt;br /&gt;
| Shining Stone&lt;br /&gt;
| Zenorc&lt;br /&gt;
|-&lt;br /&gt;
| Picky&lt;br /&gt;
| Earthworm the Dude&lt;br /&gt;
| Kukre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Evolution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
&lt;br /&gt;
To evolve a pet, it must be in Loyal intimacy state and require the following items below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pets&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Required Items&lt;br /&gt;
|-&lt;br /&gt;
! Bongun → Yao Jun&lt;br /&gt;
| Munak Doll 100&lt;br /&gt;
| Amulet 100&lt;br /&gt;
| Yao Jun Hat [1]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yao Jun Card&lt;br /&gt;
|-&lt;br /&gt;
! Cat o' Nine Tails → Moonlight Flower&lt;br /&gt;
| Nine Tail Card 10&lt;br /&gt;
| Sohee Card 10&lt;br /&gt;
| Munak Card 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;30 [https://www.divine-pride.net/database/item/25375 Essence of Powerful Soul](Obtainable @whodrops)&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Deviruchi → Diabolic (Evolved)&lt;br /&gt;
| Contract in Shadow 3&lt;br /&gt;
| Little Evil Wing 250&lt;br /&gt;
| Hand of God 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! Dokebi → Am Mut&lt;br /&gt;
| Old Broom 3&lt;br /&gt;
| Violet Dyestuffs 3&lt;br /&gt;
| Dokebi Horn 300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gold 3&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Eggring&lt;br /&gt;
| Piece of Egg Shell 20&lt;br /&gt;
| Old Frying Pan 10&lt;br /&gt;
| Apple Juice 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eggring Card&lt;br /&gt;
|-&lt;br /&gt;
! Drops → Sweet Drops&lt;br /&gt;
| Candy 50&lt;br /&gt;
| Candy Cane 50&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;500 Sweets Festival Coin&amp;lt;/div&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! Gremlin → Hodremlin&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 [https://www.divine-pride.net/database/item/23188 Airship Part]&amp;lt;/div&amp;gt; &lt;br /&gt;
| Damp Darkness 50&lt;br /&gt;
| Will of the Darkness 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Hodremlin Card&lt;br /&gt;
|-&lt;br /&gt;
! Isis → Little Isis&lt;br /&gt;
| Shining Scale 300&lt;br /&gt;
| Armlet of Obedience 3&lt;br /&gt;
| 3carat Diamond 6&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Queen's Hair Ornament&lt;br /&gt;
|-&lt;br /&gt;
! Lunatic → Leaf Lunatic&lt;br /&gt;
| Huge Leaf 100&lt;br /&gt;
| Clover 250&lt;br /&gt;
| Four-Leaf Clover 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/4663 Leaf Lunatic Card]&amp;lt;/div&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Mastering → Angeling&lt;br /&gt;
| Jellopy 200&lt;br /&gt;
| White Herb 50&lt;br /&gt;
| Yellow Potion 20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Halo&lt;br /&gt;
|-&lt;br /&gt;
! Mummy → Ancient Mummy&lt;br /&gt;
| 3 [https://www.divine-pride.net/database/item/23256 Spiritual Bandage]&lt;br /&gt;
| Rune of the Darkness 200&lt;br /&gt;
| Gold 30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ancient Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! Nine Tail → Cat o' Nine Tails&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;3 Sap Jelly&amp;lt;/div&amp;gt; &lt;br /&gt;
| Nine Tails 999&lt;br /&gt;
| Punisher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Nine Tail Card&lt;br /&gt;
|-&lt;br /&gt;
! Orc Warrior → High Orc&lt;br /&gt;
| rcish Voucher 500&lt;br /&gt;
| rc Trophy 3&lt;br /&gt;
| Orcish Sword&lt;br /&gt;
| Cigarette&lt;br /&gt;
| Orc Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! Pecopeco → Grand Peco&lt;br /&gt;
| PecoPeco Feather 300&lt;br /&gt;
| Mastela Fruit 10&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Fatty Chubby Earthworm 3&lt;br /&gt;
| PecoPeco Card&lt;br /&gt;
|-&lt;br /&gt;
! Petite (Ground) → Deleter (Ground)&lt;br /&gt;
| Shining Stone 3&lt;br /&gt;
| Petite's Tail 100&lt;br /&gt;
| Aloevera 150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Earth Deleter Card&lt;br /&gt;
|-&lt;br /&gt;
! Poring → Mastering&lt;br /&gt;
| Yggdrasil Leaf 10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unripe Apple 3&lt;br /&gt;
|-&lt;br /&gt;
! Rocker → Metaller&lt;br /&gt;
| Singing Plant 3&lt;br /&gt;
| Grasshopper's Leg 777&lt;br /&gt;
| Yellow Herb 200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! Savage Babe → Savage&lt;br /&gt;
| Meat 100&lt;br /&gt;
| Pet Food 10&lt;br /&gt;
| Sweet Milk 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Feather 50&lt;br /&gt;
|-&lt;br /&gt;
! Teddy Bear → Abandoned Teddy Bear&lt;br /&gt;
| Small Needle Kit 3&lt;br /&gt;
| Cursed Seal 300&lt;br /&gt;
| Cursed Ruby 50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Teddy Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! Yoyo → Choco&lt;br /&gt;
| Cacao 300&lt;br /&gt;
| Tropical Banana 3&lt;br /&gt;
| Yoyo Doll 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yoyo Card&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Evolved Bonus ===&lt;br /&gt;
&lt;br /&gt;
Note that some '''&amp;quot;evolved&amp;quot;''' pets can be caught with certain items. The stats listed here are from evolution ONLY.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Food&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Accessory&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Intimacy Bonus&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hunger Level Decrease per Minute&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Intimacy Increase per Feed&lt;br /&gt;
|-&lt;br /&gt;
! Awkward/Shy&lt;br /&gt;
! Neutral&lt;br /&gt;
! Cordial&lt;br /&gt;
! Loyal&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Bear Doll&lt;br /&gt;
| 148&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Max SP + 50&lt;br /&gt;
| Max SP + 100&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 30 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| Max SP + 150&amp;lt;br/&amp;gt; Chance to restore 40 SP per 5 seconds for dealing magic damage&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Am Mut&lt;br /&gt;
| 141&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MATK + 1%&lt;br /&gt;
| MATK + 2%&lt;br /&gt;
| MATK + 3%&lt;br /&gt;
| MATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Mummy&lt;br /&gt;
| 114&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 4&lt;br /&gt;
| HIT + 5&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 3%.&lt;br /&gt;
| HIT + 6&amp;lt;br/&amp;gt; Damage (physical and magical) against dragon race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Angeling&lt;br /&gt;
| 77&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 2%&lt;br /&gt;
| MaxHP + 1%&amp;lt;br/&amp;gt; Heal effectiveness + 4%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 6%&lt;br /&gt;
| MaxHP + 2%&amp;lt;br/&amp;gt; Heal effectiveness + 8%&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9096 Cat o' Nine Tails]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRI + 2&amp;lt;br/&amp;gt; HIT + 2&lt;br /&gt;
| CRI + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRI + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; Chance to recover 300 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| CRI + 5&amp;lt;br/&amp;gt; HIT + 5&amp;lt;br/&amp;gt; Chance to recover 400 per second for 5 seconds when dealing physical damage.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9091 Choco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 48&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 1%&lt;br /&gt;
| CRIT + 7&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 2%&lt;br /&gt;
| CRIT + 9&amp;lt;br/&amp;gt; Increases long-ranged physical damage + 3%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9098 Earth Deleter]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 105&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| Increases ASPD by 1%&lt;br /&gt;
| Increases ASPD by 1%&amp;lt;br/&amp;gt; AGI + 1&lt;br /&gt;
| Increases ASPD by 2%&amp;lt;br/&amp;gt; AGI + 2&lt;br /&gt;
| Increases ASPD by 3%&amp;lt;br/&amp;gt; AGI + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9097 Evolved Diabolic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 104&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&lt;br /&gt;
| ATK + 1%&amp;lt;br/&amp;gt; MATK + 1%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&lt;br /&gt;
| ATK + 2%&amp;lt;br/&amp;gt; MATK + 2%&amp;lt;br/&amp;gt; MaxHP + 1%&amp;lt;br/&amp;gt; MaxSP + 1%&amp;lt;br/&amp;gt; Autocast Fire Bolt lv. 3 when attacking.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9092 Eggring]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 1&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 3&amp;lt;br/&amp;gt; ATK + 3&lt;br /&gt;
| HIT + 5&amp;lt;br/&amp;gt; ATK + 5&lt;br /&gt;
| HIT + 7&amp;lt;br/&amp;gt; ATK + 7&lt;br /&gt;
| HIT + 9&amp;lt;br/&amp;gt; ATK + 9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9071 Grand Peco Peco]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 75&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| MaxHP + 150&lt;br /&gt;
| MaxHP + 200&lt;br /&gt;
| MaxHP + 300&lt;br /&gt;
| MaxHP + 400&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9087 High Orc]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 81&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 10&amp;lt;br/&amp;gt; DEF - 3&lt;br /&gt;
| ATK + 15&lt;br /&gt;
| ATK + 20&lt;br /&gt;
| ATK + 25&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9105 Hodremlin]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 122&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 1&lt;br /&gt;
| HIT + 1&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%7&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| CRIT DMG +&amp;amp;nbsp;%9&amp;lt;br/&amp;gt; HIT + 2&amp;lt;br/&amp;gt; DEX + 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9094 Leaf Lunatic]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 3&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 2 ATK + 2&lt;br /&gt;
| CRIT + 3 ATK + 3&lt;br /&gt;
| CRIT + 4 ATK + 4&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 3%.&lt;br /&gt;
| CRIT + 5 ATK + 5&amp;lt;br/&amp;gt; Damage (physical and magical) against formless race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9090 Little Isis]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| ATK + 1%&lt;br /&gt;
| ATK + 2%&lt;br /&gt;
| ATK + 3%&lt;br /&gt;
| ATK + 4%&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9069 Mastering]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 42&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 2&lt;br /&gt;
| CRIT + 1&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 2&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; LUK + 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9106 Metaller]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 55&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%5&amp;lt;br/&amp;gt; Max HP + 25&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%10&amp;lt;br/&amp;gt; Max HP +38&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%15&amp;lt;br/&amp;gt; Max HP +55&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 3%.&lt;br /&gt;
| HP Recovery +&amp;amp;nbsp;%20&amp;lt;br/&amp;gt; Max HP +70&amp;lt;br/&amp;gt; Damage (physical and magical) against plant race monsters increased by 6%.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9112 Moonlight]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 79&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/25377 Luxurious Pet Food]&amp;lt;/div&amp;gt; &lt;br /&gt;
| None&lt;br /&gt;
| CRIT + 3&amp;lt;br/&amp;gt; HIT + 3&lt;br /&gt;
| CRIT + 4&amp;lt;br/&amp;gt; HIT + 4&amp;lt;br/&amp;gt; 1% chance to recover 300 HP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 5&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 2% chance to recover 400 HP and 10 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| CRIT + 6&amp;lt;br/&amp;gt; HIT + 6&amp;lt;br/&amp;gt; 3% chance to recover 500 HP and 20 SP per second for 5 seconds when dealing physical attack.&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9070 Savage]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 59&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 50&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; MaxHP + 100&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; MaxHP + 200&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding:1px;text-align:left;font-size:100%;&amp;quot;&amp;gt;[https://www.divine-pride.net/database/item/9093 Yao Jun]&amp;lt;/div&amp;gt; &lt;br /&gt;
| 87&lt;br /&gt;
| Pet Food&lt;br /&gt;
| None&lt;br /&gt;
| VIT + 1&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 1%.&lt;br /&gt;
| VIT + 2&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 2%.&lt;br /&gt;
| VIT + 3&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 3%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| VIT + 4&amp;lt;br/&amp;gt; Increases tolerance to [[Stun|Stun]] by 4%.&amp;lt;br/&amp;gt; Add 1% chance of restoring 1% of damage as SP when performing physical attack&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2392</id>
		<title>Modified Skills</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2392"/>
		<updated>2025-06-11T16:07:35Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
These are compilation of all the skills that have been modified by the '''Arunafeltz Developer''' aka '''Dev1''' to balance out certain skills and to showcase a different variety of skill build for a certain job and to not limit them with only 1 build path. If there are concern for any certain skills if it is too OP(over powered) please let the GM Team know your concern(s)/suggestion(s) as for the betterment of Arunafeltz Ragnarok Online.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Notes:&amp;lt;/u&amp;gt;'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt; 1.) If some skills are not here. Meaning they have not been modified or altered in any way.&amp;lt;br/&amp;gt; 2.) '''Enabled Critical''' means skill can be increased with '''Critical Enchants''' in costumes/armor and card critical modifiers(eg. Pyuriel_Card)&amp;lt;br/&amp;gt; 3.) Some skills have also been buffed with the use of '''Soul Link Scroll''' for more information [[Modified_Soul_Link_effects|Click Here.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Critical ==&lt;br /&gt;
&lt;br /&gt;
*The Critical effect has been reworked. '''Critical hits no longer ignore defense''', meaning you can now benefit from Thanatos Card with critical attacks. &lt;br /&gt;
*Critical hits now provide additional bonus damage. When an attack lands as a critical hit, it boosts the damage by +20%. &lt;br /&gt;
*Critical hits no longer ignore Flee, meaning they can now miss against enemies with high Flee. &lt;br /&gt;
&lt;br /&gt;
'''Dev 1 Notes:''' While critical hits are now more effective, always remember that critical chance can be countered by enemies with high LUK. The higher your enemy's LUK, the lower your critical hit chance will be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;'''All Balancing Changes can be changed if its found imbalanced / Overpowered / Underpowered. Just report it immediately and give a detailed feedback information.'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please report don't abuse so we can adjust it as soon as possible and avoid possible issues.&lt;br /&gt;
&lt;br /&gt;
= Arunafeltz Modified Skills =&lt;br /&gt;
&lt;br /&gt;
= '''Swordman Class''' =&lt;br /&gt;
&lt;br /&gt;
== Lord Knight ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Berserk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Mobile users can now chat when using Berserk. Unfortunately PC users cannot do the same because of how PC client works. &lt;br /&gt;
'''•'''Removed HP Drain user debuff&amp;lt;br/&amp;gt; '''•'''User can now switch equipment on Berserk Status&amp;lt;br/&amp;gt; '''•'''User can now consume usable items on Berserk Status&amp;lt;br/&amp;gt; '''•'''When removing/switching out '''&amp;quot;Lord Knight Card&amp;quot;''', '''Berserk''' status gets dispelled&amp;lt;br/&amp;gt; '''•'''Characters on Berserk status can now recover their HP by consuming usable items like Aruna Elixir, Cold Medicine Etc.&amp;lt;br/&amp;gt; '''•'''Added 5 Second Fixed Cooldown on Berserk skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Brandish Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed the Strip Weapon Self Debuff while attacking to enable quick switch. &lt;br /&gt;
'''•'''New formula [(50*Skill_level) + (Str*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''If the character is using Dragon bane Weapon. the formula will be [(50*Skill_level) + (Dex*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•''' Set Fixed Cooldown to 60 (Old Value = 50)&amp;lt;br/&amp;gt; '''•'''Increased range from 2 to 4 cells (Long Range)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased SP Cost to 24&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Added Aftercast Delay (250ms)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Skill now hits 2 times.&amp;lt;br/&amp;gt; '''•'''Increased range at all levels to 12 cells.&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Removed Aftercast Delay (No need Kiel like Double Strafe)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spiral Pierce'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''This skill cannot crit &lt;br /&gt;
'''•'''Skill formula damage bonus now counts every 5 STR (DEX if using Dragon Bane) instead of every 6 '''•'''Increase Damage by 80% '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Joint Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Resistance Requirement to Resist Joint Beat Debuffs from 255 Total Strength to 300 Total Strength. &lt;br /&gt;
'''•'''Adjusted Debuff Duration Formula to Duration(Default 30 Seconds) = [[(69*((LUK+AGI)/2))/10000]*30] - 30&amp;lt;br/&amp;gt; '''•'''Increase range from 4 to 7.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bowling Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Increase Damage by 30%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
'''•'''Restored the knockback effect of the skill in both PvE and PvP maps.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Parrying'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Aura Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnum Break'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Head Crush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Two Hand Quicken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added Increase on Critical Chance by 2 + Skill Level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Added Increase on HIT by 2 x Skill Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grand Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Formula 50% + 20% * Skill Level&amp;lt;br/&amp;gt; '''•'''Grand Cross Damage type is Physical but can be boosted by both Physical &amp;amp; Magical Modifiers.&amp;lt;br/&amp;gt; '''•'''Have Fixed Cooldown of 50ms&amp;lt;br/&amp;gt; '''•'''Removed the Strip Shield Self Debuff while attacking to enable quick switch.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gospel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Disabled gospel skill from the server until further notice&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Provoke'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted ATK bonus to 5% on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Pressure'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Modified SP Draining on Target, Higher Skill level = Lower SP Drain.&amp;lt;br/&amp;gt; '''•'''Changes damage type from Fixed damage to Holy property Magical damage. Damage formula&amp;amp;nbsp;: (200 + (220 x skill level))%Matk.&amp;lt;br/&amp;gt; '''•'''Change Hit type to Multi Hit x3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Chain'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''This skill cannot crit &lt;br /&gt;
'''•'''Reduced Fixed Cooldown from 100ms to 50ms.&amp;lt;br/&amp;gt; '''•'''Now inherits Weapon Element / Enchant Element&amp;lt;br/&amp;gt; '''•'''Rebalanced Formula:&amp;lt;br/&amp;gt; [100% + (30% * Skill Level) + HARD DEF] = Base_Damage%&amp;lt;br/&amp;gt; [Base_Damage% + (Shield Upgrade x 10) + Shield Weight] = Damage (ATK)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reflect Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Reflect Damage from 40% to 30% (at max level) &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Added a buff icon when shared via Devotion&amp;lt;br/&amp;gt; '''•'''Devotion buff sharing now works correctly with this skill.&amp;lt;br/&amp;gt; '''•'''When inherited through Devotion, the Reflect Damage effect is fixed at 10%.&amp;lt;br/&amp;gt; '''•'''When cast manually on oneself, the skill remains unchanged, providing 30% Reflect Damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Auto Guard'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown &lt;br /&gt;
'''•'''Added a buff icon when shared via Devotion&amp;lt;br/&amp;gt; '''•'''Devotion buff sharing now works correctly with this skill.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacrifice (Matyr’s Reckoning)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now calculates Long Range Attack Bonuses when equipped with a BOW (e.g. Stalker classes) &lt;br /&gt;
'''•'''Long Range Atk% bonus now applies at 0.55x multiplier instead of 1.00x for Long Range Weapon Calculation.&amp;lt;br/&amp;gt; '''•'''The skill now calculates ATK% and Long Range ATK% (if bow is equipped)&amp;lt;br/&amp;gt; '''•'''Removed 2 seconds Aftercast delay&amp;lt;br/&amp;gt; '''•'''Adjusted fixed cooldown of the buff to 1 second to match the PC animation. This change applies to both PC and Mobile. '''•'''Damage Increase set to 7% per skill level&amp;lt;br/&amp;gt; '''•'''Sacrifice Buff now gets dispelled when berserk buff is active&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Devotion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''Devotion now properly shares the Defender, Auto Guard, and Reflect Shield buffs with the devotion target.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Defender'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''Devotion targets using two-handed weapons can now switch weapons without having Defender dispelled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Merchant Class''' =&lt;br /&gt;
&lt;br /&gt;
== Whitesmith ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Tomahawk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 550%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mammonite'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Revolution'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Boost'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration to 3 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Crazy Uproar'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adds 1 second variable casting time. &lt;br /&gt;
'''•'''Changes skill mechanism, grants Str + 4 and Atk + 30 to the user and nearby party members.&amp;lt;br/&amp;gt; '''•'''Adds 15 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Maximum Power Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Skill is now usable for all weapon types. (Ex. When using WS Card on BOW. etc.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Perfection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Termination'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' New damage formula: i = 10 * (16 - Skill Level)&amp;lt;br/&amp;gt; Skill ATK% = (Player's Total Strength) + (75,000 / i) - 100 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased Damage by 80%&lt;br /&gt;
'''•'''Players are now able to hit enemies on the same cell when equipped with Red Marble Edge&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Set Skill Cooldown to 30 seconds&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Added +12 STR boost on its Buff&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Increase ASPD Bonus to +60% (self) and +40% (party member)&amp;lt;br/&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Overthrust Max'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed chance to break the user’s weapon when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Terror'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slim Potion Pitcher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Heal Power Item Bonus increase now affects the skill's healing rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Expansion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Smoke Powder Effect: Long Range Resist is now 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Demonic Fire'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 5 seconds to 200ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Demonstration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted Acid Demonstration Formula LR% Bonus to Scale Properly With VIT Stat of the enemy. &lt;br /&gt;
'''•'''New Formula: [[File:Bioformula.png|middle|Bioformula.png]]&amp;lt;br/&amp;gt; '''•'''VIT stat&amp;amp;nbsp;on the formula is the total VIT&amp;amp;nbsp;of the enemy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bio Cannibalize'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Race of Summoned Parasite to 'Demi-Human'. &lt;br /&gt;
'''•'''Increase attack delay of Summoned Parasite from 100ms to 200ms.&amp;lt;br/&amp;gt; '''•'''Decrease chance of Summoned Parasite to cast skill, from 50% to 25%.&amp;lt;br/&amp;gt; '''•'''Modified Summon's HP Formula (decreased hp), [((MasterHP / 5) *skill_lv) + BasedLevel * 10] = Summon HP&amp;lt;br/&amp;gt; '''•'''Modified Summon's Attack Formula (decreased damage), [((INT*20) + (STR*20))*skill_lv + BaseLvL*10]= Attack damage&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Archer Class''' =&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Improve Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased Duration to 30 minutes at skill level 10&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''True Sight'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Stafe'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Added 60ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sharpshooting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 65%&amp;lt;br/&amp;gt; '''•'''Increased Range to 11 cells&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Phantasmic Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 25ms.&amp;lt;br/&amp;gt; '''•'''Fixed Range of 12 Cells&amp;lt;br/&amp;gt; '''•'''Skill Damage Formula Damage=(400% Magic Attack + Long Range Atk%*). &lt;br /&gt;
'''•'''Can now inflict level 2 Mind Breaker with 10% chance of success for 5 seconds duration in each attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increase Damage by 100%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fear Breeze'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now stays even after swapping weapon&amp;lt;br/&amp;gt; '''•'''Only need 5 arrows for maximum hits &lt;br /&gt;
'''•'''Increased Duration to 30 minutes at skill level 5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ankle Snare'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Claymore Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Frozen Status can bypass Status Resistance&amp;lt;br/&amp;gt; '''•'''Frozen Duration reduceable by Luk (official stats)&amp;lt;br/&amp;gt; '''•'''Cannot be placed directly on foot of the enemy.&amp;lt;br/&amp;gt; '''•'''Adjusted Frozen Duration depending on skill level&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blastmine Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skid Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flasher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sandman'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shockwave Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Talkie Box'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Mine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blitz Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Falcon Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clown/Gypsy ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tarot Card of Fate'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Tarot no longer dispell FCP Buffs &lt;br /&gt;
'''•'''Tarot no longer break items when buffed with FCP.&amp;lt;br/&amp;gt; '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled using Muscial Weapon or Whip &lt;br /&gt;
'''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase skill damage damage by +30%&amp;lt;br/&amp;gt; '''•'''Delay can now be reduced by Poem of Bragi (magic strings)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slinging Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Please Don't Forget Me'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Improved Formula: &lt;br /&gt;
5 + 3 * skill_lv + Dex / 5 = ASPD Decrease&amp;amp;nbsp;%&amp;lt;br/&amp;gt; 5 + 3 * skill_lv + Agi / 7 = Movement speed Decrease&amp;amp;nbsp;%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Marionette Control'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Completely Disabled the skill to avoid bugs/exploit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Invulnerable Siegfried'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''(New Effect) No Longer an Ensemble Skill, Performs a song that will boost resistance to all elemental properties (except neutral) and Status Effects (blind, frozen, petrified, stun, curse, sleep, and silence) of all party members around the performers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Apple Of Idun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poem Of Bragi'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Assassin Cross of Sunset'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 120 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scream'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Status effect to Stone Curse at 75% chance to inflict Stun Status at level 5 &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Frost Joker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 180%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Thief Class''' =&lt;br /&gt;
&lt;br /&gt;
== Assassin Cross ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Blow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Acceleration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Additional Sonic Blow Damage from +10% to +20% &lt;br /&gt;
'''•'''Increased Additional Sonic Blow HIT chance from +50 to +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Left Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 80% to 100% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Right Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 100% to 120% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Double Attack Chance from 50% to 70% at Max Level &lt;br /&gt;
'''•'''Double attack now works with any weapon except fist&amp;lt;br/&amp;gt; '''•'''Enable Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased HIT bonus to +2% per skill level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 180 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Can now affected by Enchant Deadly Poison damage buff&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grimtooth'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''[[Soul_Destroyer|Soul Destroyer]]'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''A ranged skill that consists of two parts of damage, one based on MATK and the other based on&amp;amp;nbsp;ATK. Click for more details&amp;lt;br/&amp;gt; '''•'''Formula'''=&amp;amp;nbsp;'''(MATK*4*SkillLv + Random(500~1000)) + (((ATK*4.7*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)&amp;lt;br/&amp;gt; '''•'''MATK Part Bypasses Defender Aura &amp;amp; Ignore Defense&amp;lt;br/&amp;gt; '''•'''ATK Part is affected by Defender Aura &amp;amp; target's&amp;amp;nbsp;DEF&amp;amp;nbsp;and&amp;amp;nbsp;VIT.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Effect changed to provide +2/4/6/8/10/12/14/16/18/20% Bonus damage. (Damage modifier)&amp;lt;br/&amp;gt; '''•'''Bonus Damage will not affect the following skills: Asura Strike, Sacrifice, Soul Destroyer&amp;lt;br/&amp;gt; '''•'''Changed skill behavior to only buff the caster (Cannot buff other players aside from the caster)&amp;lt;br/&amp;gt; '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Deadly Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cross Impact'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 1200 + 100 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase Cell Leap Range to 5 cells&amp;lt;br/&amp;gt; '''•'''Has 50ms Fixed CD&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Players can now choose what skill level to use on skill tree&amp;lt;br/&amp;gt; '''•'''Skill hit count is now based on the selected skill level, ranging from 3 hits at the initial level to 7 hits at the maximum level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poison React'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Venom Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now gives Debuff to the enemies inside dust area. &lt;br /&gt;
'''•'''Enemies inside Venom Dust AOE will now receive -15% Resistance to Poison Property attacks (This affects both Magical &amp;amp; Physical).&amp;lt;br/&amp;gt; '''•'''Debuff lasts for 3 seconds upon first contact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Blocking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Counter Stance now last 30 seconds instead of 10 when triggered&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sand Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thorow Stone'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Venom Knife'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Stalker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Close Confine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 500ms.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reject Sword'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triangle Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Obtain level 10 Triangle Shot Skill while Soul linked &lt;br /&gt;
'''•'''Damage (ATK)&amp;amp;nbsp;= [(69 x Skill_Lvl + 7 × DEX) ×&amp;amp;nbsp;Base_Lv ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Removed Knockback effect&amp;lt;br/&amp;gt; '''•'''Removed Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Added 50ms Cooldown&amp;lt;br/&amp;gt; '''•'''Basically like Double Strafe but cannot crit and has 3 Hits&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Back Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical Enabled &lt;br /&gt;
'''•'''New Backstab does double hit when used with a dagger&amp;lt;br/&amp;gt; '''•'''Increase Backstab Damage by +120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Preserve'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''The skill is now immune to all kinds of dispel. &lt;br /&gt;
'''•'''Skill is now toggle able.&amp;lt;br/&amp;gt; '''•'''Skill cannot be dispelled by Tarot Clearance.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Strip Helm/Armor/Shield/Weapon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 75ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased from 1% to 2% Bypass chance&amp;lt;br/&amp;gt; '''•'''Changed FCP bypass formula to [20 + (uDex - tDex)]/10000 =&amp;amp;nbsp;% , with uDex = user dex &amp;amp; tDex = target dex. with min cap value of 1% if the result is negative.&amp;lt;br/&amp;gt; '''•'''Basically the new formula got higher chances if you are targeting an enemy with low dex. but it has lower chances if you are targeting an enemy with high dex&amp;lt;br/&amp;gt; '''•'''Added success message whenever you successfully bypass fcp and strip the enemy&amp;lt;br/&amp;gt; '''•'''All Strip Skills now share cooldown (It means if you use Strip Helm, other strip skills will go on cooldown too)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raid'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When Raid(Sightless Mind) hit target. Target will take more damage from all source by 20% for 5 seconds at max level(1sec*SkillLv), (15% on boss monsters).&amp;lt;br/&amp;gt; '''•'''You need to be in Hiding State to use this skill.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 500ms.&amp;lt;br/&amp;gt; '''•'''Added 2 second Aftercast Delay.&amp;lt;br/&amp;gt; '''•'''Added 1 second Variable Cast Time (Reduceable by Dex).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chase Walk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added DEX bonus to Chase Walk buff, providing a maximum of +16 DEX &amp;amp; STR at max skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Mage Class''' =&lt;br /&gt;
&lt;br /&gt;
== High Wizard ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ganbantein'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Jupitel Thunder'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Storm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 300ms Fixed Cooldown. &lt;br /&gt;
'''•'''Made the skill spammable &amp;amp; stackable even while stationary.&amp;lt;br/&amp;gt; '''•'''Max Meteor &amp;quot;Balls&amp;quot; stack is set to 50 from 25.&amp;lt;br/&amp;gt; '''•'''Increase damage by 75%&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by meteor. Enemies hit by Meteor Storm will now receive '''-15% Resistance to Fire Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lord Of Vermillion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by LOV will now receive '''-15% Resistance to Lightning Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Storm Gust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Storm Gust will now receive '''-15% Resistance to Water Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Napalm Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Damage is no longer split between enemies &lt;br /&gt;
'''•'''New Skill Formula: Matk%(50*Skill level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thunderstorm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mystical Amplification'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' Modified skill to take effect within duration instead of just 1 hit &lt;br /&gt;
'''•'''Skill effect duration is extended to 30 seconds&amp;lt;br/&amp;gt; '''•'''The skill now gives +30% MATK for the duration of the skill at level 10&amp;lt;br/&amp;gt; '''•'''The skill now has 15 second cooldown after use&amp;lt;br/&amp;gt; '''•'''Has a fixed cast time of 1 second, non-reduceable by dex or items&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Professor ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Volcano'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Fire Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Deluge'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Cold Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Violent Gale'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Lightning Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Energy Coat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dispel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Protection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 1000ms Fixed Cooldown &lt;br /&gt;
'''•'''Will not delete the following casted skills on the ground(ex. Meteor Storm) and will continue its DPS when the land protector is removed (Ganbantein / Other Methods).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spider Web'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 150ms &lt;br /&gt;
'''•'''Web/Root Status removed after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mind Breaker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted MATK bonus to 5% on all levels &lt;br /&gt;
'''•'''Status effect now affects both HARD &amp;amp; SOFT MDEF&amp;lt;br/&amp;gt; '''•'''Added 1 Second Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Burn'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Damage Formula: (INT * TargetSP)/3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wall Of Fog'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Can now be casted on top of Deludge, Volcano, Violent Gale, Watery Evasion &lt;br /&gt;
'''•'''The wall of Fog can now affect GTB users&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Casting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels &lt;br /&gt;
'''•'''Added skill 'Soul Strike' &amp;amp; 'Earth Spike' on the list of skills that can be double cast&amp;lt;br/&amp;gt; '''•'''Increase Chance of Double Casting Lightning, Fire, Cold Bolt, Soul Strike, Earth Spike spells from 80% to 100% (at max level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragonology'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Each Level Gives +3 int&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cold Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Earth Spike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/42) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heavens Drive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap Disarm chance adjusted to 20% &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Acolyte Class''' =&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 325ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Asura Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Since the server has removed SP Cap to all characters. Asura SP Cap will be at 10,000 SP &lt;br /&gt;
'''•'''Successfully Casting Asura Strike no longer depletes your SP Completely&amp;lt;br/&amp;gt; '''•'''Successfully Casting Asura Strike will only deplete 75% of your Current SP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Occult Impaction'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ki Explosion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Palm Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Glacier Fist'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Crush Combo'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Finger Offensive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&amp;lt;br/&amp;gt; '''•'''New Damage Formula: 100%+(100% x Skill Level)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Empire (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragon Combo (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Priest ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sanctuary'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now bypasses GTB &lt;br /&gt;
'''•'''The Strength of the Heal depends on the Skill Level x (INTx7 + VITx10)&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector.(Ignore land protector skill)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnus Exorcismus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage interval from 200ms per tick to 250ms per tick. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by magnus will now receive '''-15% Resistance to Holy Property Attacks (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Angelus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added MaxHP Rate Bonus on Angelus based on the Caster's VIT, MaxHP Rate formula = (25 + VIT)/25 &lt;br /&gt;
'''•'''Note: this counts 'Total Vit' not base vit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kyrie Elieson'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Animation when buffed by Kyrie Elieson skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Light'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now inflicts 2x Hits to enemy. &lt;br /&gt;
'''•'''Modified Formula to 300+(INTx2)=damage%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Expanded Job Class''' =&lt;br /&gt;
&lt;br /&gt;
== Taekwon Kid ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ranker Status'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Will now benefit for extra&amp;amp;nbsp;% Damage on any Kick Skills depending on their STR. &lt;br /&gt;
'''•'''Gives x2 HP Bonus instead of x3&amp;lt;br/&amp;gt; '''•'''Type '''/taekwon''' to check Top 10 Taekwon Ranking&amp;lt;br/&amp;gt; '''•'''Taekwon rankings will reset monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Round House'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Taekwon Ranker always deal 200% Damage, regardless of Party Member Count&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Star Gladiator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Miracle'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted trigger chance to 100% per attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Roundhouse Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Users can now cast the skill freely without restrictions&amp;lt;br/&amp;gt; '''•'''Changed the skill mechanics from targeted attack to 3x3 cell AOE (&amp;amp; behaves like Meteor Assault)&amp;lt;br/&amp;gt; '''•''' [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Running/Sprint'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Spurt Status no longer requires the user to be bare handed to activate &lt;br /&gt;
'''•'''Skill now passes through player characters while using the skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flying Side Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''User Cannot jump when affected by [Close Confine] or [Spider Web] &lt;br /&gt;
'''•'''Soul Link Buffs Dispel chance to enemy reduced from 100% chance to 3% chance&amp;lt;br/&amp;gt; '''•'''The skill is now considered as a melee skill despite having 9 cell range&amp;lt;br/&amp;gt; '''•'''New Formula for Sprint + Flying side kick bonus damage: Damage (ATK)&amp;amp;nbsp;= [(Base_Damage + 2 × STR) ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Reduce total damage output by 50%&amp;lt;br/&amp;gt; '''•'''Added 25ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant ( Kihop )'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Capped the party member bonus to 5 party members to make it more viable for little parties &lt;br /&gt;
'''•'''Changed formula to include self on party member count for bonuses&amp;lt;br/&amp;gt; '''•'''New Formula: 4*Skill_LV*Membercount = AttackPower&amp;amp;nbsp;% , up to 200% additional attack power CAPPED at 5 party members.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soul Linker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Esma'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 25ms Fixed Cooldown &lt;br /&gt;
'''•'''Changed damage formula to: (200+(INT/2))*matk = damage%&amp;lt;br/&amp;gt; '''•'''User can now cast the skill independently when linked&amp;lt;br/&amp;gt; '''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Estun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Gunslinger ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ground Drift'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change max active instance to 5 bombs &lt;br /&gt;
'''•'''Ground Drift no longer has damage delay.&amp;lt;br/&amp;gt; '''•'''Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tracking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''New damage formula: k = min(max(k,1),15)&amp;lt;br/&amp;gt; Skill Ratio = Skill Ratio + 50 x (Skill Level + k)&amp;lt;br/&amp;gt; '''•'''Increased Ranged based on Snake Eye Skill&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Put a limiter on Tracking Distance Damage calculation to avoid Overdamage on Cell 0~1 and Extended Cells outside maximum range when there is a cell bug or stucked character bug.&amp;lt;br/&amp;gt; '''•'''Made Distance Damage Increase more sensitive and now gives +10% Damage per 1 Cell (Old Value per 3 cells) giving the player to boost their damage up to +150% since we have max distance of 15 cells. But lowered base formula to balance it out&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rapid Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spread Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Range of Spread Attack on Lower Levels to 9x9 cells on levels 1 ~ 4 &amp;amp; 7x7 cells on levels 5 ~ 9. &lt;br /&gt;
'''•'''Increase damage by 180%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip The Coin'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased the chance of successfully gaining a coin from 70% to 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adjustment'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: +50 Flee and receives 20% less damage from ranged physical attacks, but has -50 HIT &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Madness Canceller'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: The caster is immobilized, but adds 169 ATK and 50% ASPD and receives 20% less damage from physical attacks &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Buster'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage Buff of Full Buster skill by 80%&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Desperado'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Desperado Damage by +70% &lt;br /&gt;
'''•'''Enable switching weapons/equipment while using desperado for more flexibility&amp;lt;br/&amp;gt; '''•''' Damage is reduced by 50% when inside Land Protector&amp;lt;br/&amp;gt; '''•''' Added 100ms fixed Cooldown.&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&amp;lt;br/&amp;gt; '''•'''AOE Adjusted to 5x5 Cells (Old Value =7x7 Cells)&amp;lt;br/&amp;gt; '''•'''Range Adjusted to 3 Cells (Melee)&amp;lt;br/&amp;gt; '''•'''Desperado Hits maximum Duration is set to 1,000ms&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Despe will now receive '''-5% Resistance to All Property attacks including Neutral (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Angel&amp;lt;br/&amp;gt; (Golden Peacemaker)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increases Desperado Damage by 50% for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gatling Fever'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage buff at level 10, From +1100 ATK to +1600 ATK &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Increasing Accuracy'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fling'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triple Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bull's Eye'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magical Bullet'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cracker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Disarm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Piercing Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ninja ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''First Wind'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 41%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Jolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 100%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wind Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed After Cast Delay &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increased hits up to 10 hits , 1 hit added per level&amp;lt;br/&amp;gt; '''•'''Increased damage by 110%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ice Meteor'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Reduce Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Increased damage by 70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Exploding Dragon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blaze Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 225%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flaming Petals'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''FInal Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula: [(20 x Str) + (HP x 4 x Skill Level)]%. &lt;br /&gt;
'''•'''Increased retained HP after casting final strike from 1% to 33% to make it more spammable.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 50ms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cicada Skin Shedding'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Jump'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mirror Image'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Zeny'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Bypasses DEF&amp;lt;br/&amp;gt; '''•'''Bypasses Flee&amp;lt;br/&amp;gt; '''•'''Bypasses Defender, Forced Neutral Element&amp;lt;br/&amp;gt; '''•'''Basically like Acid Demonstration but for Ninja’s&lt;br /&gt;
&lt;br /&gt;
'''•'''New Formula&amp;lt;br/&amp;gt; [[File:Throwzeny.jpeg|middle|Throwzeny.jpeg]]&amp;lt;br/&amp;gt; '''•'''If your enemy got low STR &amp;amp; LUK then you will have more damage.&amp;lt;br/&amp;gt; '''•'''Introduced a square root function to smooth damage reduction against high LUK/STR targets&amp;lt;br/&amp;gt; '''•'''This is to prevent to extreme reductions when the target had high LUK and STR, making damage drop off too sharply. '''•'''Damage scales down smoothly against high LUK/STR enemies, rather than dropping off suddenly. '''•'''This skill now requires Zeny Bags as Ammunition. Players can buy the Zeny Bags on Gold Room Exchange Shop.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Kunai'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Huuma Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip Tatami'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vanishing Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2391</id>
		<title>Modified Skills</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2391"/>
		<updated>2025-06-04T16:14:06Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
These are compilation of all the skills that have been modified by the '''Arunafeltz Developer''' aka '''Dev1''' to balance out certain skills and to showcase a different variety of skill build for a certain job and to not limit them with only 1 build path. If there are concern for any certain skills if it is too OP(over powered) please let the GM Team know your concern(s)/suggestion(s) as for the betterment of Arunafeltz Ragnarok Online.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Notes:&amp;lt;/u&amp;gt;'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt; 1.) If some skills are not here. Meaning they have not been modified or altered in any way.&amp;lt;br/&amp;gt; 2.) '''Enabled Critical''' means skill can be increased with '''Critical Enchants''' in costumes/armor and card critical modifiers(eg. Pyuriel_Card)&amp;lt;br/&amp;gt; 3.) Some skills have also been buffed with the use of '''Soul Link Scroll''' for more information [[Modified_Soul_Link_effects|Click Here.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Critical ==&lt;br /&gt;
&lt;br /&gt;
*The Critical effect has been reworked. '''Critical hits no longer ignore defense''', meaning you can now benefit from Thanatos Card with critical attacks. &lt;br /&gt;
*Critical hits now provide additional bonus damage. When an attack lands as a critical hit, it boosts the damage by +20%. &lt;br /&gt;
*Critical hits no longer ignore Flee, meaning they can now miss against enemies with high Flee. &lt;br /&gt;
&lt;br /&gt;
'''Dev 1 Notes:''' While critical hits are now more effective, always remember that critical chance can be countered by enemies with high LUK. The higher your enemy's LUK, the lower your critical hit chance will be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;'''All Balancing Changes can be changed if its found imbalanced / Overpowered / Underpowered. Just report it immediately and give a detailed feedback information.'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please report don't abuse so we can adjust it as soon as possible and avoid possible issues.&lt;br /&gt;
&lt;br /&gt;
= Arunafeltz Modified Skills =&lt;br /&gt;
&lt;br /&gt;
= '''Swordman Class''' =&lt;br /&gt;
&lt;br /&gt;
== Lord Knight ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Berserk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Mobile users can now chat when using Berserk. Unfortunately PC users cannot do the same because of how PC client works. &lt;br /&gt;
'''•'''Removed HP Drain user debuff&amp;lt;br/&amp;gt; '''•'''User can now switch equipment on Berserk Status&amp;lt;br/&amp;gt; '''•'''User can now consume usable items on Berserk Status&amp;lt;br/&amp;gt; '''•'''When removing/switching out '''&amp;quot;Lord Knight Card&amp;quot;''', '''Berserk''' status gets dispelled&amp;lt;br/&amp;gt; '''•'''Characters on Berserk status can now recover their HP by consuming usable items like Aruna Elixir, Cold Medicine Etc.&amp;lt;br/&amp;gt; '''•'''Added 5 Second Fixed Cooldown on Berserk skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Brandish Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed the Strip Weapon Self Debuff while attacking to enable quick switch. &lt;br /&gt;
'''•'''New formula [(50*Skill_level) + (Str*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''If the character is using Dragon bane Weapon. the formula will be [(50*Skill_level) + (Dex*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•''' Set Fixed Cooldown to 60 (Old Value = 50)&amp;lt;br/&amp;gt; '''•'''Increased range from 2 to 4 cells (Long Range)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased SP Cost to 24&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Added Aftercast Delay (250ms)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Skill now hits 2 times.&amp;lt;br/&amp;gt; '''•'''Increased range at all levels to 12 cells.&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Removed Aftercast Delay (No need Kiel like Double Strafe)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spiral Pierce'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''This skill cannot crit &lt;br /&gt;
'''•'''Skill formula damage bonus now counts every 5 STR (DEX if using Dragon Bane) instead of every 6 '''•'''Increase Damage by 80% '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Joint Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Resistance Requirement to Resist Joint Beat Debuffs from 255 Total Strength to 300 Total Strength. &lt;br /&gt;
'''•'''Adjusted Debuff Duration Formula to Duration(Default 30 Seconds) = [[(69*((LUK+AGI)/2))/10000]*30] - 30&amp;lt;br/&amp;gt; '''•'''Increase range from 4 to 7.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bowling Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Increase Damage by 30%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
'''•'''Restored the knockback effect of the skill in both PvE and PvP maps.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Parrying'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Aura Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnum Break'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Head Crush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Two Hand Quicken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added Increase on Critical Chance by 2 + Skill Level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Added Increase on HIT by 2 x Skill Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grand Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Formula 50% + 20% * Skill Level&amp;lt;br/&amp;gt; '''•'''Grand Cross Damage type is Physical but can be boosted by both Physical &amp;amp; Magical Modifiers.&amp;lt;br/&amp;gt; '''•'''Have Fixed Cooldown of 50ms&amp;lt;br/&amp;gt; '''•'''Removed the Strip Shield Self Debuff while attacking to enable quick switch.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gospel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Disabled gospel skill from the server until further notice&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Provoke'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted ATK bonus to 5% on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Pressure'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Modified SP Draining on Target, Higher Skill level = Lower SP Drain.&amp;lt;br/&amp;gt; '''•'''Changes damage type from Fixed damage to Holy property Magical damage. Damage formula&amp;amp;nbsp;: (200 + (220 x skill level))%Matk.&amp;lt;br/&amp;gt; '''•'''Change Hit type to Multi Hit x3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Chain'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''This skill cannot crit &lt;br /&gt;
'''•'''Reduced Fixed Cooldown from 100ms to 50ms.&amp;lt;br/&amp;gt; '''•'''Now inherits Weapon Element / Enchant Element&amp;lt;br/&amp;gt; '''•'''Rebalanced Formula:&amp;lt;br/&amp;gt; [100% + (30% * Skill Level) + HARD DEF] = Base_Damage%&amp;lt;br/&amp;gt; [Base_Damage% + (Shield Upgrade x 10) + Shield Weight] = Damage (ATK)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reflect Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Reflect Damage from 40% to 30% (at max level) &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Added a buff icon when shared via Devotion&amp;lt;br/&amp;gt; '''•'''Devotion buff sharing now works correctly with this skill.&amp;lt;br/&amp;gt; '''•'''When inherited through Devotion, the Reflect Damage effect is fixed at 10%.&amp;lt;br/&amp;gt; '''•'''When cast manually on oneself, the skill remains unchanged, providing 30% Reflect Damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Auto Guard'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown &lt;br /&gt;
'''•'''Added a buff icon when shared via Devotion&amp;lt;br/&amp;gt; '''•'''Devotion buff sharing now works correctly with this skill.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacrifice (Matyr’s Reckoning)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now calculates Long Range Attack Bonuses when equipped with a BOW (e.g. Stalker classes) &lt;br /&gt;
'''•'''Long Range Atk% bonus now applies at 0.55x multiplier instead of 1.00x for Long Range Weapon Calculation.&amp;lt;br/&amp;gt; '''•'''The skill now calculates ATK% and Long Range ATK% (if bow is equipped)&amp;lt;br/&amp;gt; '''•'''Removed 2 seconds Aftercast delay&amp;lt;br/&amp;gt; '''•'''Adjusted fixed cooldown of the buff to 1 second to match the PC animation. This change applies to both PC and Mobile. '''•'''Damage Increase set to 7% per skill level&amp;lt;br/&amp;gt; '''•'''Sacrifice Buff now gets dispelled when berserk buff is active&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Devotion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''Devotion now properly shares the Defender, Auto Guard, and Reflect Shield buffs with the devotion target.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Defender'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''Devotion targets using two-handed weapons can now switch weapons without having Defender dispelled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Merchant Class''' =&lt;br /&gt;
&lt;br /&gt;
== Whitesmith ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Tomahawk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 550%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mammonite'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Revolution'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Boost'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration to 3 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Crazy Uproar'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adds 1 second variable casting time. &lt;br /&gt;
'''•'''Changes skill mechanism, grants Str + 4 and Atk + 30 to the user and nearby party members.&amp;lt;br/&amp;gt; '''•'''Adds 15 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Maximum Power Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Skill is now usable for all weapon types. (Ex. When using WS Card on BOW. etc.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Perfection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Termination'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' New damage formula: i = 10 * (16 - Skill Level)&amp;lt;br/&amp;gt; Skill ATK% = (Player's Total Strength) + (75,000 / i) - 100 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased Damage by 80%&lt;br /&gt;
'''•'''Players are now able to hit enemies on the same cell when equipped with Red Marble Edge&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Set Skill Cooldown to 30 seconds&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Added +12 STR boost on its Buff&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Increase ASPD Bonus to +60% (self) and +40% (party member)&amp;lt;br/&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Overthrust Max'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed chance to break the user’s weapon when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Terror'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slim Potion Pitcher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Heal Power Item Bonus increase now affects the skill's healing rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Expansion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Smoke Powder Effect: Long Range Resist is now 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Demonic Fire'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 5 seconds to 200ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Demonstration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted Acid Demonstration Formula LR% Bonus to Scale Properly With VIT Stat of the enemy. &lt;br /&gt;
'''•'''New Formula: [[File:Bioformula.png|middle|Bioformula.png]]&amp;lt;br/&amp;gt; '''•'''VIT stat&amp;amp;nbsp;on the formula is the total VIT&amp;amp;nbsp;of the enemy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bio Cannibalize'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Race of Summoned Parasite to 'Demi-Human'. &lt;br /&gt;
'''•'''Increase attack delay of Summoned Parasite from 100ms to 200ms.&amp;lt;br/&amp;gt; '''•'''Decrease chance of Summoned Parasite to cast skill, from 50% to 25%.&amp;lt;br/&amp;gt; '''•'''Modified Summon's HP Formula (decreased hp), [((MasterHP / 5) *skill_lv) + BasedLevel * 10] = Summon HP&amp;lt;br/&amp;gt; '''•'''Modified Summon's Attack Formula (decreased damage), [((INT*20) + (STR*20))*skill_lv + BaseLvL*10]= Attack damage&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Archer Class''' =&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Improve Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased Duration to 30 minutes at skill level 10&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''True Sight'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Stafe'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Added 60ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sharpshooting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 65%&amp;lt;br/&amp;gt; '''•'''Increased Range to 11 cells&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Phantasmic Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 25ms.&amp;lt;br/&amp;gt; '''•'''Fixed Range of 12 Cells&amp;lt;br/&amp;gt; '''•'''Skill Damage Formula Damage=(400% Magic Attack + Long Range Atk%*). &lt;br /&gt;
'''•'''Can now inflict level 2 Mind Breaker with 10% chance of success for 5 seconds duration in each attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increase Damage by 100%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fear Breeze'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now stays even after swapping weapon&amp;lt;br/&amp;gt; '''•'''Only need 5 arrows for maximum hits &lt;br /&gt;
'''•'''Increased Duration to 30 minutes at skill level 5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ankle Snare'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Claymore Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Frozen Status can bypass Status Resistance&amp;lt;br/&amp;gt; '''•'''Frozen Duration reduceable by Luk (official stats)&amp;lt;br/&amp;gt; '''•'''Cannot be placed directly on foot of the enemy.&amp;lt;br/&amp;gt; '''•'''Adjusted Frozen Duration depending on skill level&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blastmine Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skid Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flasher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sandman'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shockwave Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Talkie Box'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Mine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blitz Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Falcon Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clown/Gypsy ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tarot Card of Fate'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Tarot no longer dispell FCP Buffs &lt;br /&gt;
'''•'''Tarot no longer break items when buffed with FCP.&amp;lt;br/&amp;gt; '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled using Muscial Weapon or Whip &lt;br /&gt;
'''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase skill damage damage by +30%&amp;lt;br/&amp;gt; '''•'''Delay can now be reduced by Poem of Bragi (magic strings)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slinging Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Please Don't Forget Me'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Improved Formula: &lt;br /&gt;
5 + 3 * skill_lv + Dex / 5 = ASPD Decrease&amp;amp;nbsp;%&amp;lt;br/&amp;gt; 5 + 3 * skill_lv + Agi / 7 = Movement speed Decrease&amp;amp;nbsp;%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Marionette Control'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Completely Disabled the skill to avoid bugs/exploit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Invulnerable Siegfried'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''(New Effect) No Longer an Ensemble Skill, Performs a song that will boost resistance to all elemental properties (except neutral) and Status Effects (blind, frozen, petrified, stun, curse, sleep, and silence) of all party members around the performers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Apple Of Idun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poem Of Bragi'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Assassin Cross of Sunset'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 120 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scream'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Status effect to Stone Curse at 75% chance to inflict Stun Status at level 5 &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Frost Joker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 180%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Thief Class''' =&lt;br /&gt;
&lt;br /&gt;
== Assassin Cross ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Blow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Acceleration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Additional Sonic Blow Damage from +10% to +20% &lt;br /&gt;
'''•'''Increased Additional Sonic Blow HIT chance from +50 to +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Left Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 80% to 100% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Right Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 100% to 120% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Double Attack Chance from 50% to 70% at Max Level &lt;br /&gt;
'''•'''Double attack now works with any weapon except fist&amp;lt;br/&amp;gt; '''•'''Enable Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased HIT bonus to +2% per skill level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 180 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Can now affected by Enchant Deadly Poison damage buff&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grimtooth'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''[[Soul_Destroyer|Soul Destroyer]]'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''A ranged skill that consists of two parts of damage, one based on MATK and the other based on&amp;amp;nbsp;ATK. Click for more details&amp;lt;br/&amp;gt; '''•'''Formula'''=&amp;amp;nbsp;'''(MATK*4*SkillLv + Random(500~1000)) + (((ATK*4.7*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)&amp;lt;br/&amp;gt; '''•'''MATK Part Bypasses Defender Aura &amp;amp; Ignore Defense&amp;lt;br/&amp;gt; '''•'''ATK Part is affected by Defender Aura &amp;amp; target's&amp;amp;nbsp;DEF&amp;amp;nbsp;and&amp;amp;nbsp;VIT.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Effect changed to provide +2/4/6/8/10/12/14/16/18/20% Bonus damage. (Damage modifier)&amp;lt;br/&amp;gt; '''•'''Bonus Damage will not affect the following skills: Asura Strike, Sacrifice, Soul Destroyer&amp;lt;br/&amp;gt; '''•'''Changed skill behavior to only buff the caster (Cannot buff other players aside from the caster)&amp;lt;br/&amp;gt; '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Deadly Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cross Impact'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 1200 + 100 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase Cell Leap Range to 5 cells&amp;lt;br/&amp;gt; '''•'''Has 50ms Fixed CD&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Players can now choose what skill level to use on skill tree&amp;lt;br/&amp;gt; '''•'''Skill hit count is now based on the selected skill level, ranging from 3 hits at the initial level to 7 hits at the maximum level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poison React'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Venom Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now gives Debuff to the enemies inside dust area. &lt;br /&gt;
'''•'''Enemies inside Venom Dust AOE will now receive -15% Resistance to Poison Property attacks (This affects both Magical &amp;amp; Physical).&amp;lt;br/&amp;gt; '''•'''Debuff lasts for 3 seconds upon first contact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Blocking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Counter Stance now last 30 seconds instead of 10 when triggered&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sand Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thorow Stone'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Venom Knife'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Stalker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Close Confine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 500ms.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reject Sword'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triangle Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Obtain level 10 Triangle Shot Skill while Soul linked &lt;br /&gt;
'''•'''Damage (ATK)&amp;amp;nbsp;= [(69 x Skill_Lvl + 7 × DEX) ×&amp;amp;nbsp;Base_Lv ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Removed Knockback effect&amp;lt;br/&amp;gt; '''•'''Removed Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Added 50ms Cooldown&amp;lt;br/&amp;gt; '''•'''Basically like Double Strafe but cannot crit and has 3 Hits&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Back Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical Enabled &lt;br /&gt;
'''•'''New Backstab does double hit when used with a dagger&amp;lt;br/&amp;gt; '''•'''Increase Backstab Damage by +120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Preserve'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''The skill is now immune to all kinds of dispel. &lt;br /&gt;
'''•'''Skill is now toggle able.&amp;lt;br/&amp;gt; '''•'''Skill cannot be dispelled by Tarot Clearance.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Strip Helm/Armor/Shield/Weapon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 75ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased from 1% to 2% Bypass chance&amp;lt;br/&amp;gt; '''•'''Changed FCP bypass formula to [20 + (uDex - tDex)]/10000 =&amp;amp;nbsp;% , with uDex = user dex &amp;amp; tDex = target dex. with min cap value of 1% if the result is negative.&amp;lt;br/&amp;gt; '''•'''Basically the new formula got higher chances if you are targeting an enemy with low dex. but it has lower chances if you are targeting an enemy with high dex&amp;lt;br/&amp;gt; '''•'''Added success message whenever you successfully bypass fcp and strip the enemy&amp;lt;br/&amp;gt; '''•'''All Strip Skills now share cooldown (It means if you use Strip Helm, other strip skills will go on cooldown too)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raid'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When Raid(Sightless Mind) hit target. Target will take more damage from all source by 20% for 5 seconds at max level(1sec*SkillLv), (15% on boss monsters).&amp;lt;br/&amp;gt; '''•'''You need to be in Hiding State to use this skill.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 500ms.&amp;lt;br/&amp;gt; '''•'''Added 2 second Aftercast Delay.&amp;lt;br/&amp;gt; '''•'''Added 1 second Variable Cast Time (Reduceable by Dex).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chase Walk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added DEX bonus to Chase Walk buff, providing a maximum of +16 DEX &amp;amp; STR at max skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Mage Class''' =&lt;br /&gt;
&lt;br /&gt;
== High Wizard ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ganbantein'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Jupitel Thunder'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Storm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 300ms Fixed Cooldown. &lt;br /&gt;
'''•'''Made the skill spammable &amp;amp; stackable even while stationary.&amp;lt;br/&amp;gt; '''•'''Max Meteor &amp;quot;Balls&amp;quot; stack is set to 50 from 25.&amp;lt;br/&amp;gt; '''•'''Increase damage by 75%&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by meteor. Enemies hit by Meteor Storm will now receive '''-15% Resistance to Fire Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lord Of Vermillion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by LOV will now receive '''-15% Resistance to Lightning Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Storm Gust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Storm Gust will now receive '''-15% Resistance to Water Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Napalm Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Damage is no longer split between enemies &lt;br /&gt;
'''•'''New Skill Formula: Matk%(50*Skill level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thunderstorm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mystical Amplification'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' Modified skill to take effect within duration instead of just 1 hit &lt;br /&gt;
'''•'''Skill effect duration is extended to 30 seconds&amp;lt;br/&amp;gt; '''•'''The skill now gives +30% MATK for the duration of the skill at level 10&amp;lt;br/&amp;gt; '''•'''The skill now has 15 second cooldown after use&amp;lt;br/&amp;gt; '''•'''Has a fixed cast time of 1 second, non-reduceable by dex or items&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Professor ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Volcano'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Fire Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Deluge'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Cold Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Violent Gale'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Lightning Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Energy Coat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dispel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Protection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 1000ms Fixed Cooldown &lt;br /&gt;
'''•'''Will not delete the following casted skills on the ground(ex. Meteor Storm) and will continue its DPS when the land protector is removed (Ganbantein / Other Methods).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spider Web'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 150ms &lt;br /&gt;
'''•'''Web/Root Status removed after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mind Breaker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted MATK bonus to 5% on all levels &lt;br /&gt;
'''•'''Status effect now affects both HARD &amp;amp; SOFT MDEF&amp;lt;br/&amp;gt; '''•'''Added 1 Second Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Burn'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Damage Formula: (INT * TargetSP)/3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wall Of Fog'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Can now be casted on top of Deludge, Volcano, Violent Gale, Watery Evasion &lt;br /&gt;
'''•'''The wall of Fog can now affect GTB users&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Casting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels &lt;br /&gt;
'''•'''Added skill 'Soul Strike' &amp;amp; 'Earth Spike' on the list of skills that can be double cast&amp;lt;br/&amp;gt; '''•'''Increase Chance of Double Casting Lightning, Fire, Cold Bolt, Soul Strike, Earth Spike spells from 80% to 100% (at max level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragonology'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Each Level Gives +3 int&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cold Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Earth Spike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/42) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heavens Drive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap Disarm chance adjusted to 20% &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Acolyte Class''' =&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 325ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Asura Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Since the server has removed SP Cap to all characters. Asura SP Cap will be at 10,000 SP &lt;br /&gt;
'''•'''Successfully Casting Asura Strike no longer depletes your SP Completely&amp;lt;br/&amp;gt; '''•'''Successfully Casting Asura Strike will only deplete 75% of your Current SP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Occult Impaction'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ki Explosion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Palm Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Glacier Fist'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Crush Combo'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Finger Offensive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&amp;lt;br/&amp;gt; '''•'''New Damage Formula: 100%+(100% x Skill Level)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Empire (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragon Combo (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Priest ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sanctuary'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now bypasses GTB &lt;br /&gt;
'''•'''The Strength of the Heal depends on the Skill Level x (INTx7 + VITx10)&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector.(Ignore land protector skill)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnus Exorcismus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage interval from 200ms per tick to 250ms per tick. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by magnus will now receive '''-15% Resistance to Holy Property Attacks (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Angelus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added MaxHP Rate Bonus on Angelus based on the Caster's VIT, MaxHP Rate formula = (25 + VIT)/25 &lt;br /&gt;
'''•'''Note: this counts 'Total Vit' not base vit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kyrie Elieson'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Animation when buffed by Kyrie Elieson skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Light'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now inflicts 2x Hits to enemy. &lt;br /&gt;
'''•'''Modified Formula to 300+(INTx2)=damage%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Expanded Job Class''' =&lt;br /&gt;
&lt;br /&gt;
== Taekwon Kid ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ranker Status'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Will now benefit for extra&amp;amp;nbsp;% Damage on any Kick Skills depending on their STR. &lt;br /&gt;
'''•'''Gives x2 HP Bonus instead of x3&amp;lt;br/&amp;gt; '''•'''Type '''/taekwon''' to check Top 10 Taekwon Ranking&amp;lt;br/&amp;gt; '''•'''Taekwon rankings will reset monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Round House'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Taekwon Ranker always deal 200% Damage, regardless of Party Member Count&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Star Gladiator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Miracle'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted trigger chance to 100% per attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Roundhouse Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Users can now cast the skill freely without restrictions&amp;lt;br/&amp;gt; '''•'''Changed the skill mechanics from targeted attack to 3x3 cell AOE (&amp;amp; behaves like Meteor Assault)&amp;lt;br/&amp;gt; '''•''' [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Running/Sprint'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Spurt Status no longer requires the user to be bare handed to activate &lt;br /&gt;
'''•'''Skill now passes through player characters while using the skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flying Side Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''User Cannot jump when affected by [Close Confine] or [Spider Web] &lt;br /&gt;
'''•'''Soul Link Buffs Dispel chance to enemy reduced from 100% chance to 3% chance&amp;lt;br/&amp;gt; '''•'''The skill is now considered as a melee skill despite having 9 cell range&amp;lt;br/&amp;gt; '''•'''New Formula for Sprint + Flying side kick bonus damage: Damage (ATK)&amp;amp;nbsp;= [(Base_Damage + 2 × STR) ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Reduce total damage output by 50%&amp;lt;br/&amp;gt; '''•'''Added 25ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant ( Kihop )'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Capped the party member bonus to 10 party members to make it more viable for little parties &lt;br /&gt;
'''•'''Changed formula to include self on party member count for bonuses&amp;lt;br/&amp;gt; '''•'''New Formula: 4*Skill_LV*Membercount = AttackPower&amp;amp;nbsp;% , up to 200% additional attack power CAPPED at 5 party members.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soul Linker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Esma'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 25ms Fixed Cooldown &lt;br /&gt;
'''•'''Changed damage formula to: (200+(INT/2))*matk = damage%&amp;lt;br/&amp;gt; '''•'''User can now cast the skill independently when linked&amp;lt;br/&amp;gt; '''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Estun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Gunslinger ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ground Drift'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change max active instance to 5 bombs &lt;br /&gt;
'''•'''Ground Drift no longer has damage delay.&amp;lt;br/&amp;gt; '''•'''Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tracking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''New damage formula: k = min(max(k,1),15)&amp;lt;br/&amp;gt; Skill Ratio = Skill Ratio + 50 x (Skill Level + k)&amp;lt;br/&amp;gt; '''•'''Increased Ranged based on Snake Eye Skill&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Put a limiter on Tracking Distance Damage calculation to avoid Overdamage on Cell 0~1 and Extended Cells outside maximum range when there is a cell bug or stucked character bug.&amp;lt;br/&amp;gt; '''•'''Made Distance Damage Increase more sensitive and now gives +10% Damage per 1 Cell (Old Value per 3 cells) giving the player to boost their damage up to +150% since we have max distance of 15 cells. But lowered base formula to balance it out&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rapid Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spread Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Range of Spread Attack on Lower Levels to 9x9 cells on levels 1 ~ 4 &amp;amp; 7x7 cells on levels 5 ~ 9. &lt;br /&gt;
'''•'''Increase damage by 180%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip The Coin'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased the chance of successfully gaining a coin from 70% to 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adjustment'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: +50 Flee and receives 20% less damage from ranged physical attacks, but has -50 HIT &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Madness Canceller'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: The caster is immobilized, but adds 169 ATK and 50% ASPD and receives 20% less damage from physical attacks &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Buster'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage Buff of Full Buster skill by 80%&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Desperado'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Desperado Damage by +70% &lt;br /&gt;
'''•'''Enable switching weapons/equipment while using desperado for more flexibility&amp;lt;br/&amp;gt; '''•''' Damage is reduced by 50% when inside Land Protector&amp;lt;br/&amp;gt; '''•''' Added 100ms fixed Cooldown.&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&amp;lt;br/&amp;gt; '''•'''AOE Adjusted to 5x5 Cells (Old Value =7x7 Cells)&amp;lt;br/&amp;gt; '''•'''Range Adjusted to 3 Cells (Melee)&amp;lt;br/&amp;gt; '''•'''Desperado Hits maximum Duration is set to 1,000ms&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Despe will now receive '''-5% Resistance to All Property attacks including Neutral (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Angel&amp;lt;br/&amp;gt; (Golden Peacemaker)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increases Desperado Damage by 50% for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gatling Fever'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage buff at level 10, From +1100 ATK to +1600 ATK &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Increasing Accuracy'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fling'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triple Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bull's Eye'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magical Bullet'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cracker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Disarm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Piercing Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ninja ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''First Wind'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 41%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Jolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 100%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wind Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed After Cast Delay &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increased hits up to 10 hits , 1 hit added per level&amp;lt;br/&amp;gt; '''•'''Increased damage by 110%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ice Meteor'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Reduce Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Increased damage by 70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Exploding Dragon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blaze Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 225%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flaming Petals'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''FInal Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula: [(20 x Str) + (HP x 4 x Skill Level)]%. &lt;br /&gt;
'''•'''Increased retained HP after casting final strike from 1% to 33% to make it more spammable.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 50ms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cicada Skin Shedding'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Jump'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mirror Image'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Zeny'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Bypasses DEF&amp;lt;br/&amp;gt; '''•'''Bypasses Flee&amp;lt;br/&amp;gt; '''•'''Bypasses Defender, Forced Neutral Element&amp;lt;br/&amp;gt; '''•'''Basically like Acid Demonstration but for Ninja’s&lt;br /&gt;
&lt;br /&gt;
'''•'''New Formula&amp;lt;br/&amp;gt; [[File:Throwzeny.jpeg|middle|Throwzeny.jpeg]]&amp;lt;br/&amp;gt; '''•'''If your enemy got low STR &amp;amp; LUK then you will have more damage.&amp;lt;br/&amp;gt; '''•'''Introduced a square root function to smooth damage reduction against high LUK/STR targets&amp;lt;br/&amp;gt; '''•'''This is to prevent to extreme reductions when the target had high LUK and STR, making damage drop off too sharply. '''•'''Damage scales down smoothly against high LUK/STR enemies, rather than dropping off suddenly. '''•'''This skill now requires Zeny Bags as Ammunition. Players can buy the Zeny Bags on Gold Room Exchange Shop.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Kunai'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Huuma Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip Tatami'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vanishing Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Main_Page&amp;diff=2390</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Main_Page&amp;diff=2390"/>
		<updated>2025-05-27T03:53:20Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:table; margin:0 auto; width:96%; margin-left:2%;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;margin:0 auto; border:1px solid black; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div id=&amp;quot;wrapper&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: bottom;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold;font-size:large&amp;quot;&amp;gt;Welcome to&amp;lt;br/&amp;gt; &amp;lt;span style=&amp;quot;color:#3498db;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-large&amp;quot;&amp;gt;Arunafeltz&amp;amp;nbsp;Wikipedia&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; '''The best source of information from the Arunafeltz&amp;amp;nbsp;'''&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; text-align: center; margin-left:2%&amp;quot; width=&amp;quot;96%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; border: 1px solid black; background-color:#f9f9f9;&amp;quot; | &lt;br /&gt;
What is this exactly? Arunafeltz&amp;amp;nbsp;is a custom server with custom mechanics and custom features.&lt;br /&gt;
&lt;br /&gt;
Are you new to the game? Check out the [https://youtu.be/MPcN4jcx5yk '''Introduction to Arunafeltz MMORPG''']&amp;amp;nbsp;to get an idea on where to start!&lt;br /&gt;
&lt;br /&gt;
New to ArunafeltzRO? You can visit the [https://arunafeltz.net/ '''Website'''] to begin your journey and see what Arunafeltz has to offer!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; text-align: center; font-weight: bold; margin-left:2%&amp;quot; width=&amp;quot;96%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Latest News&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &amp;lt;span style=&amp;quot;color:#f39c12;&amp;quot;&amp;gt;Visit Server Changelogs&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; [https://butetedev.notion.site/6a6f2976f6e74c2f8db559a215383bcc?v=46fbc431c8ac45a3bf877316392446cb&amp;amp;pvs=4 Click Here]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; text-align: center; font-weight: bold; margin-left:2%&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &lt;br /&gt;
[[Auto_Attack|Auto Attack System]]&lt;br /&gt;
&lt;br /&gt;
[[Supportive_Mastery_System|Supportive Mastery System]]&lt;br /&gt;
&lt;br /&gt;
[[Master_Smith_Doldi|Master Smith Doldi]]&lt;br /&gt;
&lt;br /&gt;
[[Tier_Enchantment_System|Tier Enchantment System]]&lt;br /&gt;
&lt;br /&gt;
[[Battleground|Battleground 3.0]]&lt;br /&gt;
&lt;br /&gt;
[[The_Other_Domain|The Other Domain]]&lt;br /&gt;
&lt;br /&gt;
[[Weekly_Domains|Weekly Domains]]&lt;br /&gt;
&lt;br /&gt;
[[Ancient_Summoning_System|Ancient Summoning System]]&lt;br /&gt;
&lt;br /&gt;
[[World_Boss|World Boss]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon_Valley|Dragon Valley]]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Soul_Link_effects|Modified Soul Link effects]]&lt;br /&gt;
&lt;br /&gt;
[[MVP_Ranking_System|MVP Ranking System]]&lt;br /&gt;
&lt;br /&gt;
[[Champion_MVP_System|Champion MVP System]]&lt;br /&gt;
&lt;br /&gt;
[[Pvp_Ranking_Sytem|Pvp Ranking Sytem]]&lt;br /&gt;
&lt;br /&gt;
[[Hourly_Point_System|Hourly Point System]]&lt;br /&gt;
&lt;br /&gt;
[[War_of_Emperium|War Of Emperium]]&lt;br /&gt;
&lt;br /&gt;
[[Global_Chat_Channels|Global Chat Channels]]&lt;br /&gt;
&lt;br /&gt;
[[Security|Security System]]&lt;br /&gt;
&lt;br /&gt;
[[Auto_Skills|Auto Skills]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; text-align: center; font-weight: bold; margin-left:3%&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | About ArunafeltzRO&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &lt;br /&gt;
[[Main_Town|Main Town]]&lt;br /&gt;
&lt;br /&gt;
[[Other_Custom_NPC|Other Custom NPC]]&lt;br /&gt;
&lt;br /&gt;
[[Classes|Job Class List]]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Skills|ARO Modified Skills]]&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|ARO Pet System]]&lt;br /&gt;
&lt;br /&gt;
[https://arunafeltz.net/forum/index.php?/topic/24-how-to-apply-for-guild-package/ Guild Package]&lt;br /&gt;
&lt;br /&gt;
[https://arunafeltz.net/forum/index.php?/topic/26-donation-guide/ Donation Info]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Cards|Modified Cards]]&lt;br /&gt;
&lt;br /&gt;
[[Automated_Events|Automated Events]]&lt;br /&gt;
&lt;br /&gt;
[[Streamer_program|Streamer Program]]&lt;br /&gt;
&lt;br /&gt;
[[Server_Information|Information]] &amp;amp; [[Rules|Rules]]&lt;br /&gt;
&lt;br /&gt;
[[Frequently_Asked_Questions|Frequently Asked Questions]]&lt;br /&gt;
&lt;br /&gt;
[[Staff|Staff]]&lt;br /&gt;
&lt;br /&gt;
[[Status_Effects|Status Effects]]&lt;br /&gt;
&lt;br /&gt;
[[Custom_Card_Drop_Rate|Custom Card Drop Rate]]&lt;br /&gt;
&lt;br /&gt;
[[Gold_Room|Gold Room]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; margin-left:3%; float:left;&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Guides&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | [[Quest_Items|Quest Items]] &lt;br /&gt;
[https://www.youtube.com/playlist?list=PLLRThWd4By59-yURs5Db1vPOHpCB4Ske3 Starting Out Guide]&lt;br /&gt;
&lt;br /&gt;
[[GMT_Shop|GMT NPC]]&lt;br /&gt;
&lt;br /&gt;
[[Power_Stones|ARO Power Stones]]&lt;br /&gt;
&lt;br /&gt;
[[Custom_Equipment|ARO Custom Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[Chrome_Quest|ARO Chrome Quests]]&lt;br /&gt;
&lt;br /&gt;
[[God_Items|ARO God Items]]&lt;br /&gt;
&lt;br /&gt;
[[ARO_Materials|ARO Materials]]&lt;br /&gt;
&lt;br /&gt;
[[Extended_Storage|Extended Storage]]&lt;br /&gt;
&lt;br /&gt;
[[Refinement_System|Refinement System]]&lt;br /&gt;
&lt;br /&gt;
[[Instances|Instances]]&lt;br /&gt;
&lt;br /&gt;
[[Player_Commands|Player Commands]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting|Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Defense_MagicDefense|Defense/Magic defense]] &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Core]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2389</id>
		<title>Modified Skills</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2389"/>
		<updated>2025-05-24T10:41:09Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
These are compilation of all the skills that have been modified by the '''Arunafeltz Developer''' aka '''Dev1''' to balance out certain skills and to showcase a different variety of skill build for a certain job and to not limit them with only 1 build path. If there are concern for any certain skills if it is too OP(over powered) please let the GM Team know your concern(s)/suggestion(s) as for the betterment of Arunafeltz Ragnarok Online.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Notes:&amp;lt;/u&amp;gt;'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt; 1.) If some skills are not here. Meaning they have not been modified or altered in any way.&amp;lt;br/&amp;gt; 2.) '''Enabled Critical''' means skill can be increased with '''Critical Enchants''' in costumes/armor and card critical modifiers(eg. Pyuriel_Card)&amp;lt;br/&amp;gt; 3.) Some skills have also been buffed with the use of '''Soul Link Scroll''' for more information [[Modified_Soul_Link_effects|Click Here.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Critical ==&lt;br /&gt;
&lt;br /&gt;
*The Critical effect has been reworked. '''Critical hits no longer ignore defense''', meaning you can now benefit from Thanatos Card with critical attacks. &lt;br /&gt;
*Critical hits now provide additional bonus damage. When an attack lands as a critical hit, it boosts the damage by +20%. &lt;br /&gt;
*Critical hits no longer ignore Flee, meaning they can now miss against enemies with high Flee. &lt;br /&gt;
&lt;br /&gt;
'''Dev 1 Notes:''' While critical hits are now more effective, always remember that critical chance can be countered by enemies with high LUK. The higher your enemy's LUK, the lower your critical hit chance will be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;'''All Balancing Changes can be changed if its found imbalanced / Overpowered / Underpowered. Just report it immediately and give a detailed feedback information.'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please report don't abuse so we can adjust it as soon as possible and avoid possible issues.&lt;br /&gt;
&lt;br /&gt;
= Arunafeltz Modified Skills =&lt;br /&gt;
&lt;br /&gt;
= '''Swordman Class''' =&lt;br /&gt;
&lt;br /&gt;
== Lord Knight ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Berserk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Mobile users can now chat when using Berserk. Unfortunately PC users cannot do the same because of how PC client works. &lt;br /&gt;
'''•'''Removed HP Drain user debuff&amp;lt;br/&amp;gt; '''•'''User can now switch equipment on Berserk Status&amp;lt;br/&amp;gt; '''•'''User can now consume usable items on Berserk Status&amp;lt;br/&amp;gt; '''•'''When removing/switching out '''&amp;quot;Lord Knight Card&amp;quot;''', '''Berserk''' status gets dispelled&amp;lt;br/&amp;gt; '''•'''Characters on Berserk status can now recover their HP by consuming usable items like Aruna Elixir, Cold Medicine Etc.&amp;lt;br/&amp;gt; '''•'''Added 5 Second Fixed Cooldown on Berserk skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Brandish Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed the Strip Weapon Self Debuff while attacking to enable quick switch. &lt;br /&gt;
'''•'''New formula [(50*Skill_level) + (Str*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''If the character is using Dragon bane Weapon. the formula will be [(50*Skill_level) + (Dex*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•''' Set Fixed Cooldown to 60 (Old Value = 50)&amp;lt;br/&amp;gt; '''•'''Increased range from 2 to 4 cells (Long Range)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased SP Cost to 24&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Added Aftercast Delay (250ms)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Skill now hits 2 times.&amp;lt;br/&amp;gt; '''•'''Increased range at all levels to 12 cells.&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Removed Aftercast Delay (No need Kiel like Double Strafe)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spiral Pierce'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''This skill cannot crit &lt;br /&gt;
'''•'''Skill formula damage bonus now counts every 5 STR (DEX if using Dragon Bane) instead of every 6 '''•'''Increase Damage by 80% '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Joint Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Resistance Requirement to Resist Joint Beat Debuffs from 255 Total Strength to 300 Total Strength. &lt;br /&gt;
'''•'''Adjusted Debuff Duration Formula to Duration(Default 30 Seconds) = [[(69*((LUK+AGI)/2))/10000]*30] - 30&amp;lt;br/&amp;gt; '''•'''Increase range from 4 to 7.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bowling Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Increase Damage by 30%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
'''•'''Restored the knockback effect of the skill in both PvE and PvP maps.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Parrying'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Aura Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnum Break'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Head Crush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Two Hand Quicken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added Increase on Critical Chance by 2 + Skill Level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Added Increase on HIT by 2 x Skill Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grand Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Formula 50% + 20% * Skill Level&amp;lt;br/&amp;gt; '''•'''Grand Cross Damage type is Physical but can be boosted by both Physical &amp;amp; Magical Modifiers.&amp;lt;br/&amp;gt; '''•'''Have Fixed Cooldown of 50ms&amp;lt;br/&amp;gt; '''•'''Removed the Strip Shield Self Debuff while attacking to enable quick switch.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gospel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Disabled gospel skill from the server until further notice&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Provoke'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted ATK bonus to 5% on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Pressure'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Modified SP Draining on Target, Higher Skill level = Lower SP Drain.&amp;lt;br/&amp;gt; '''•'''Changes damage type from Fixed damage to Holy property Magical damage. Damage formula&amp;amp;nbsp;: (200 + (220 x skill level))%Matk.&amp;lt;br/&amp;gt; '''•'''Change Hit type to Multi Hit x3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Chain'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''This skill cannot crit &lt;br /&gt;
'''•'''Reduced Fixed Cooldown from 100ms to 50ms.&amp;lt;br/&amp;gt; '''•'''Now inherits Weapon Element / Enchant Element&amp;lt;br/&amp;gt; '''•'''Rebalanced Formula:[100% + (30% * Skill Level) + HARD DEF] = Base Damage%.. [Base_Damage + (Shield Upgrade x 10) + Shield Weight] = Damage (ATK)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reflect Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Reflect Damage from 40% to 30% (at max level) &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Added a buff icon when shared via Devotion&amp;lt;br/&amp;gt; '''•'''Devotion buff sharing now works correctly with this skill.&amp;lt;br/&amp;gt; '''•'''When inherited through Devotion, the Reflect Damage effect is fixed at 10%.&amp;lt;br/&amp;gt; '''•'''When cast manually on oneself, the skill remains unchanged, providing 30% Reflect Damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Auto Guard'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown &lt;br /&gt;
'''•'''Added a buff icon when shared via Devotion&amp;lt;br/&amp;gt; '''•'''Devotion buff sharing now works correctly with this skill.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacrifice (Matyr’s Reckoning)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now calculates Long Range Attack Bonuses when equipped with a BOW (e.g. Stalker classes) &lt;br /&gt;
'''•'''Long Range Atk% bonus now applies at 0.55x multiplier instead of 1.00x for Long Range Weapon Calculation.&amp;lt;br/&amp;gt; '''•'''The skill now calculates ATK% and Long Range ATK% (if bow is equipped)&amp;lt;br/&amp;gt; '''•'''Removed 2 seconds Aftercast delay&amp;lt;br/&amp;gt; '''•'''Adjusted fixed cooldown of the buff to 1 second to match the PC animation. This change applies to both PC and Mobile. '''•'''Damage Increase set to 7% per skill level&amp;lt;br/&amp;gt; '''•'''Sacrifice Buff now gets dispelled when berserk buff is active&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Devotion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''Devotion now properly shares the Defender, Auto Guard, and Reflect Shield buffs with the devotion target.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Defender'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''Devotion targets using two-handed weapons can now switch weapons without having Defender dispelled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Merchant Class''' =&lt;br /&gt;
&lt;br /&gt;
== Whitesmith ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Tomahawk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 550%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mammonite'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Revolution'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Boost'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration to 3 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Crazy Uproar'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adds 1 second variable casting time. &lt;br /&gt;
'''•'''Changes skill mechanism, grants Str + 4 and Atk + 30 to the user and nearby party members.&amp;lt;br/&amp;gt; '''•'''Adds 15 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Maximum Power Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Skill is now usable for all weapon types. (Ex. When using WS Card on BOW. etc.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Perfection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Termination'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' New damage formula: i = 10 * (16 - Skill Level)&amp;lt;br/&amp;gt; Skill ATK% = (Player's Total Strength) + (75,000 / i) - 100 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased Damage by 80%&lt;br /&gt;
'''•'''Players are now able to hit enemies on the same cell when equipped with Red Marble Edge&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Set Skill Cooldown to 30 seconds&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Added +12 STR boost on its Buff&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Increase ASPD Bonus to +60% (self) and +40% (party member)&amp;lt;br/&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Overthrust Max'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed chance to break the user’s weapon when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Terror'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slim Potion Pitcher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Heal Power Item Bonus increase now affects the skill's healing rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Expansion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Smoke Powder Effect: Long Range Resist is now 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Demonic Fire'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 5 seconds to 200ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Demonstration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted Acid Demonstration Formula LR% Bonus to Scale Properly With VIT Stat of the enemy. &lt;br /&gt;
'''•'''New Formula: [[File:Bioformula.png|middle|Bioformula.png]]&amp;lt;br/&amp;gt; '''•'''VIT stat&amp;amp;nbsp;on the formula is the total VIT&amp;amp;nbsp;of the enemy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bio Cannibalize'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Race of Summoned Parasite to 'Demi-Human'. &lt;br /&gt;
'''•'''Increase attack delay of Summoned Parasite from 100ms to 200ms.&amp;lt;br/&amp;gt; '''•'''Decrease chance of Summoned Parasite to cast skill, from 50% to 25%.&amp;lt;br/&amp;gt; '''•'''Modified Summon's HP Formula (decreased hp), [((MasterHP / 5) *skill_lv) + BasedLevel * 10] = Summon HP&amp;lt;br/&amp;gt; '''•'''Modified Summon's Attack Formula (decreased damage), [((INT*20) + (STR*20))*skill_lv + BaseLvL*10]= Attack damage&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Archer Class''' =&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Improve Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased Duration to 30 minutes at skill level 10&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''True Sight'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Stafe'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Added 60ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sharpshooting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 65%&amp;lt;br/&amp;gt; '''•'''Increased Range to 11 cells&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Phantasmic Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 25ms.&amp;lt;br/&amp;gt; '''•'''Fixed Range of 12 Cells&amp;lt;br/&amp;gt; '''•'''Skill Damage Formula Damage=(400% Magic Attack + Long Range Atk%*). &lt;br /&gt;
'''•'''Can now inflict level 2 Mind Breaker with 10% chance of success for 5 seconds duration in each attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increase Damage by 100%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fear Breeze'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now stays even after swapping weapon&amp;lt;br/&amp;gt; '''•'''Only need 5 arrows for maximum hits &lt;br /&gt;
'''•'''Increased Duration to 30 minutes at skill level 5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ankle Snare'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Claymore Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Frozen Status can bypass Status Resistance&amp;lt;br/&amp;gt; '''•'''Frozen Duration reduceable by Luk (official stats)&amp;lt;br/&amp;gt; '''•'''Cannot be placed directly on foot of the enemy.&amp;lt;br/&amp;gt; '''•'''Adjusted Frozen Duration depending on skill level&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blastmine Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skid Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flasher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sandman'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shockwave Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Talkie Box'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Mine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blitz Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Falcon Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clown/Gypsy ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tarot Card of Fate'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Tarot no longer dispell FCP Buffs &lt;br /&gt;
'''•'''Tarot no longer break items when buffed with FCP.&amp;lt;br/&amp;gt; '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled using Muscial Weapon or Whip &lt;br /&gt;
'''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase skill damage damage by +30%&amp;lt;br/&amp;gt; '''•'''Delay can now be reduced by Poem of Bragi (magic strings)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slinging Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Please Don't Forget Me'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Improved Formula: &lt;br /&gt;
5 + 3 * skill_lv + Dex / 5 = ASPD Decrease&amp;amp;nbsp;%&amp;lt;br/&amp;gt; 5 + 3 * skill_lv + Agi / 7 = Movement speed Decrease&amp;amp;nbsp;%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Marionette Control'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Completely Disabled the skill to avoid bugs/exploit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Invulnerable Siegfried'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''(New Effect) No Longer an Ensemble Skill, Performs a song that will boost resistance to all elemental properties (except neutral) and Status Effects (blind, frozen, petrified, stun, curse, sleep, and silence) of all party members around the performers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Apple Of Idun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poem Of Bragi'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Assassin Cross of Sunset'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 120 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scream'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Status effect to Stone Curse at 75% chance to inflict Stun Status at level 5 &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Frost Joker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 180%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Thief Class''' =&lt;br /&gt;
&lt;br /&gt;
== Assassin Cross ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Blow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Acceleration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Additional Sonic Blow Damage from +10% to +20% &lt;br /&gt;
'''•'''Increased Additional Sonic Blow HIT chance from +50 to +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Left Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 80% to 100% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Right Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 100% to 120% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Double Attack Chance from 50% to 70% at Max Level &lt;br /&gt;
'''•'''Double attack now works with any weapon except fist&amp;lt;br/&amp;gt; '''•'''Enable Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased HIT bonus to +2% per skill level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 180 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Can now affected by Enchant Deadly Poison damage buff&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grimtooth'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''[[Soul_Destroyer|Soul Destroyer]]'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''A ranged skill that consists of two parts of damage, one based on MATK and the other based on&amp;amp;nbsp;ATK. Click for more details&amp;lt;br/&amp;gt; '''•'''Formula'''=&amp;amp;nbsp;'''(MATK*4*SkillLv + Random(500~1000)) + (((ATK*4.7*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)&amp;lt;br/&amp;gt; '''•'''MATK Part Bypasses Defender Aura &amp;amp; Ignore Defense&amp;lt;br/&amp;gt; '''•'''ATK Part is affected by Defender Aura &amp;amp; target's&amp;amp;nbsp;DEF&amp;amp;nbsp;and&amp;amp;nbsp;VIT.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Effect changed to provide +2/4/6/8/10/12/14/16/18/20% Bonus damage. (Damage modifier)&amp;lt;br/&amp;gt; '''•'''Bonus Damage will not affect the following skills: Asura Strike, Sacrifice, Soul Destroyer&amp;lt;br/&amp;gt; '''•'''Changed skill behavior to only buff the caster (Cannot buff other players aside from the caster)&amp;lt;br/&amp;gt; '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Deadly Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cross Impact'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 1200 + 100 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase Cell Leap Range to 5 cells&amp;lt;br/&amp;gt; '''•'''Has 50ms Fixed CD&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Players can now choose what skill level to use on skill tree&amp;lt;br/&amp;gt; '''•'''Skill hit count is now based on the selected skill level, ranging from 3 hits at the initial level to 7 hits at the maximum level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poison React'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Venom Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now gives Debuff to the enemies inside dust area. &lt;br /&gt;
'''•'''Enemies inside Venom Dust AOE will now receive -15% Resistance to Poison Property attacks (This affects both Magical &amp;amp; Physical).&amp;lt;br/&amp;gt; '''•'''Debuff lasts for 3 seconds upon first contact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Blocking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Counter Stance now last 30 seconds instead of 10 when triggered&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sand Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thorow Stone'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Venom Knife'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Stalker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Close Confine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 500ms.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reject Sword'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triangle Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Obtain level 10 Triangle Shot Skill while Soul linked &lt;br /&gt;
'''•'''Damage (ATK)&amp;amp;nbsp;= [(69 x Skill_Lvl + 7 × DEX) ×&amp;amp;nbsp;Base_Lv ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Removed Knockback effect&amp;lt;br/&amp;gt; '''•'''Removed Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Added 50ms Cooldown&amp;lt;br/&amp;gt; '''•'''Basically like Double Strafe but cannot crit and has 3 Hits&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Back Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical Enabled &lt;br /&gt;
'''•'''New Backstab does double hit when used with a dagger&amp;lt;br/&amp;gt; '''•'''Increase Backstab Damage by +120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Preserve'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''The skill is now immune to all kinds of dispel. &lt;br /&gt;
'''•'''Skill is now toggle able.&amp;lt;br/&amp;gt; '''•'''Skill cannot be dispelled by Tarot Clearance.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Strip Helm/Armor/Shield/Weapon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 75ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased from 1% to 2% Bypass chance&amp;lt;br/&amp;gt; '''•'''Changed FCP bypass formula to [20 + (uDex - tDex)]/10000 =&amp;amp;nbsp;% , with uDex = user dex &amp;amp; tDex = target dex. with min cap value of 1% if the result is negative.&amp;lt;br/&amp;gt; '''•'''Basically the new formula got higher chances if you are targeting an enemy with low dex. but it has lower chances if you are targeting an enemy with high dex&amp;lt;br/&amp;gt; '''•'''Added success message whenever you successfully bypass fcp and strip the enemy&amp;lt;br/&amp;gt; '''•'''All Strip Skills now share cooldown (It means if you use Strip Helm, other strip skills will go on cooldown too)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raid'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When Raid(Sightless Mind) hit target. Target will take more damage from all source by 20% for 5 seconds at max level(1sec*SkillLv), (15% on boss monsters).&amp;lt;br/&amp;gt; '''•'''You need to be in Hiding State to use this skill.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 500ms.&amp;lt;br/&amp;gt; '''•'''Added 2 second Aftercast Delay.&amp;lt;br/&amp;gt; '''•'''Added 1 second Variable Cast Time (Reduceable by Dex).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chase Walk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added DEX bonus to Chase Walk buff, providing a maximum of +16 DEX &amp;amp; STR at max skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Mage Class''' =&lt;br /&gt;
&lt;br /&gt;
== High Wizard ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ganbantein'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Jupitel Thunder'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Storm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 300ms Fixed Cooldown. &lt;br /&gt;
'''•'''Made the skill spammable &amp;amp; stackable even while stationary.&amp;lt;br/&amp;gt; '''•'''Max Meteor &amp;quot;Balls&amp;quot; stack is set to 50 from 25.&amp;lt;br/&amp;gt; '''•'''Increase damage by 75%&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by meteor. Enemies hit by Meteor Storm will now receive '''-15% Resistance to Fire Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lord Of Vermillion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by LOV will now receive '''-15% Resistance to Lightning Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Storm Gust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Storm Gust will now receive '''-15% Resistance to Water Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Napalm Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Damage is no longer split between enemies &lt;br /&gt;
'''•'''New Skill Formula: Matk%(50*Skill level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thunderstorm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mystical Amplification'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' Modified skill to take effect within duration instead of just 1 hit &lt;br /&gt;
'''•'''Skill effect duration is extended to 30 seconds&amp;lt;br/&amp;gt; '''•'''The skill now gives +30% MATK for the duration of the skill at level 10&amp;lt;br/&amp;gt; '''•'''The skill now has 15 second cooldown after use&amp;lt;br/&amp;gt; '''•'''Has a fixed cast time of 1 second, non-reduceable by dex or items&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Professor ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Volcano'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Fire Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Deluge'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Cold Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Violent Gale'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Lightning Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Energy Coat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dispel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Protection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 1000ms Fixed Cooldown &lt;br /&gt;
'''•'''Will not delete the following casted skills on the ground(ex. Meteor Storm) and will continue its DPS when the land protector is removed (Ganbantein / Other Methods).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spider Web'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 150ms &lt;br /&gt;
'''•'''Web/Root Status removed after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mind Breaker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted MATK bonus to 5% on all levels &lt;br /&gt;
'''•'''Status effect now affects both HARD &amp;amp; SOFT MDEF&amp;lt;br/&amp;gt; '''•'''Added 1 Second Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Burn'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Damage Formula: (INT * TargetSP)/3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wall Of Fog'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Can now be casted on top of Deludge, Volcano, Violent Gale, Watery Evasion &lt;br /&gt;
'''•'''The wall of Fog can now affect GTB users&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Casting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels &lt;br /&gt;
'''•'''Added skill 'Soul Strike' &amp;amp; 'Earth Spike' on the list of skills that can be double cast&amp;lt;br/&amp;gt; '''•'''Increase Chance of Double Casting Lightning, Fire, Cold Bolt, Soul Strike, Earth Spike spells from 80% to 100% (at max level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragonology'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Each Level Gives +3 int&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cold Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Earth Spike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/42) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heavens Drive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap Disarm chance adjusted to 20% &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Acolyte Class''' =&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 325ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Asura Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Since the server has removed SP Cap to all characters. Asura SP Cap will be at 10,000 SP &lt;br /&gt;
'''•'''Successfully Casting Asura Strike no longer depletes your SP Completely&amp;lt;br/&amp;gt; '''•'''Successfully Casting Asura Strike will only deplete 75% of your Current SP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Occult Impaction'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ki Explosion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Palm Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Glacier Fist'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Crush Combo'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Finger Offensive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&amp;lt;br/&amp;gt; '''•'''New Damage Formula: 100%+(100% x Skill Level)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Empire (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragon Combo (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Priest ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sanctuary'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now bypasses GTB &lt;br /&gt;
'''•'''The Strength of the Heal depends on the Skill Level x (INTx7 + VITx10)&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector.(Ignore land protector skill)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnus Exorcismus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage interval from 200ms per tick to 250ms per tick. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by magnus will now receive '''-15% Resistance to Holy Property Attacks (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Angelus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added MaxHP Rate Bonus on Angelus based on the Caster's VIT, MaxHP Rate formula = (25 + VIT)/25 &lt;br /&gt;
'''•'''Note: this counts 'Total Vit' not base vit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kyrie Elieson'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Animation when buffed by Kyrie Elieson skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Light'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now inflicts 2x Hits to enemy. &lt;br /&gt;
'''•'''Modified Formula to 300+(INTx2)=damage%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Expanded Job Class''' =&lt;br /&gt;
&lt;br /&gt;
== Taekwon Kid ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ranker Status'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Will now benefit for extra&amp;amp;nbsp;% Damage on any Kick Skills depending on their STR. &lt;br /&gt;
'''•'''Gives x2 HP Bonus instead of x3&amp;lt;br/&amp;gt; '''•'''Type '''/taekwon''' to check Top 10 Taekwon Ranking&amp;lt;br/&amp;gt; '''•'''Taekwon rankings will reset monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Round House'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Taekwon Ranker always deal 200% Damage, regardless of Party Member Count&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Star Gladiator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Miracle'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted trigger chance to 100% per attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Roundhouse Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Users can now cast the skill freely without restrictions&amp;lt;br/&amp;gt; '''•'''Changed the skill mechanics from targeted attack to 3x3 cell AOE (&amp;amp; behaves like Meteor Assault)&amp;lt;br/&amp;gt; '''•''' [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Running/Sprint'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Spurt Status no longer requires the user to be bare handed to activate &lt;br /&gt;
'''•'''Skill now passes through player characters while using the skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flying Side Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''User Cannot jump when affected by [Close Confine] or [Spider Web] &lt;br /&gt;
'''•'''Soul Link Buffs Dispel chance to enemy reduced from 100% chance to 3% chance&amp;lt;br/&amp;gt; '''•'''The skill is now considered as a melee skill despite having 9 cell range&amp;lt;br/&amp;gt; '''•'''New Formula for Sprint + Flying side kick bonus damage: Damage (ATK)&amp;amp;nbsp;= [(Base_Damage + 2 × STR) ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Reduce total damage output by 50%&amp;lt;br/&amp;gt; '''•'''Added 25ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant ( Kihop )'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Capped the party member bonus to 10 party members to make it more viable for little parties &lt;br /&gt;
'''•'''Changed formula to include self on party member count for bonuses&amp;lt;br/&amp;gt; '''•'''New Formula: 4*Skill_LV*Membercount = AttackPower&amp;amp;nbsp;% , up to 200% additional attack power CAPPED at 5 party members.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soul Linker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Esma'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 25ms Fixed Cooldown &lt;br /&gt;
'''•'''Changed damage formula to: (200+(INT/2))*matk = damage%&amp;lt;br/&amp;gt; '''•'''User can now cast the skill independently when linked&amp;lt;br/&amp;gt; '''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Estun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Gunslinger ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ground Drift'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change max active instance to 5 bombs &lt;br /&gt;
'''•'''Ground Drift no longer has damage delay.&amp;lt;br/&amp;gt; '''•'''Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tracking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''New damage formula: k = min(max(k,1),15)&amp;lt;br/&amp;gt; Skill Ratio = Skill Ratio + 50 x (Skill Level + k)&amp;lt;br/&amp;gt; '''•'''Increased Ranged based on Snake Eye Skill&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Put a limiter on Tracking Distance Damage calculation to avoid Overdamage on Cell 0~1 and Extended Cells outside maximum range when there is a cell bug or stucked character bug.&amp;lt;br/&amp;gt; '''•'''Made Distance Damage Increase more sensitive and now gives +10% Damage per 1 Cell (Old Value per 3 cells) giving the player to boost their damage up to +150% since we have max distance of 15 cells. But lowered base formula to balance it out&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rapid Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spread Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Range of Spread Attack on Lower Levels to 9x9 cells on levels 1 ~ 4 &amp;amp; 7x7 cells on levels 5 ~ 9. &lt;br /&gt;
'''•'''Increase damage by 180%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip The Coin'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased the chance of successfully gaining a coin from 70% to 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adjustment'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: +50 Flee and receives 20% less damage from ranged physical attacks, but has -50 HIT &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Madness Canceller'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: The caster is immobilized, but adds 169 ATK and 50% ASPD and receives 20% less damage from physical attacks &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Buster'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage Buff of Full Buster skill by 80%&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Desperado'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Desperado Damage by +70% &lt;br /&gt;
'''•'''Enable switching weapons/equipment while using desperado for more flexibility&amp;lt;br/&amp;gt; '''•''' Damage is reduced by 50% when inside Land Protector&amp;lt;br/&amp;gt; '''•''' Added 100ms fixed Cooldown.&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&amp;lt;br/&amp;gt; '''•'''AOE Adjusted to 5x5 Cells (Old Value =7x7 Cells)&amp;lt;br/&amp;gt; '''•'''Range Adjusted to 3 Cells (Melee)&amp;lt;br/&amp;gt; '''•'''Desperado Hits maximum Duration is set to 1,000ms&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Despe will now receive '''-5% Resistance to All Property attacks including Neutral (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Angel&amp;lt;br/&amp;gt; (Golden Peacemaker)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increases Desperado Damage by 50% for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gatling Fever'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage buff at level 10, From +1100 ATK to +1600 ATK &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Increasing Accuracy'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fling'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triple Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bull's Eye'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magical Bullet'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cracker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Disarm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Piercing Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ninja ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''First Wind'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 41%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Jolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 100%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wind Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed After Cast Delay &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increased hits up to 10 hits , 1 hit added per level&amp;lt;br/&amp;gt; '''•'''Increased damage by 110%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ice Meteor'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Reduce Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Increased damage by 70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Exploding Dragon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blaze Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 225%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flaming Petals'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''FInal Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula: [(20 x Str) + (HP x 4 x Skill Level)]%. &lt;br /&gt;
'''•'''Increased retained HP after casting final strike from 1% to 33% to make it more spammable.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 50ms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cicada Skin Shedding'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Jump'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mirror Image'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Zeny'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Bypasses DEF&amp;lt;br/&amp;gt; '''•'''Bypasses Flee&amp;lt;br/&amp;gt; '''•'''Bypasses Defender, Forced Neutral Element&amp;lt;br/&amp;gt; '''•'''Basically like Acid Demonstration but for Ninja’s&lt;br /&gt;
&lt;br /&gt;
'''•'''New Formula&amp;lt;br/&amp;gt; [[File:Throwzeny.jpeg|middle|Throwzeny.jpeg]]&amp;lt;br/&amp;gt; '''•'''If your enemy got low STR &amp;amp; LUK then you will have more damage.&amp;lt;br/&amp;gt; '''•'''Introduced a square root function to smooth damage reduction against high LUK/STR targets&amp;lt;br/&amp;gt; '''•'''This is to prevent to extreme reductions when the target had high LUK and STR, making damage drop off too sharply. '''•'''Damage scales down smoothly against high LUK/STR enemies, rather than dropping off suddenly. '''•'''This skill now requires Zeny Bags as Ammunition. Players can buy the Zeny Bags on Gold Room Exchange Shop.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Kunai'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Huuma Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip Tatami'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vanishing Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=The_Other_Domain&amp;diff=2388</id>
		<title>The Other Domain</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=The_Other_Domain&amp;diff=2388"/>
		<updated>2025-05-18T22:54:28Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''&amp;lt;u&amp;gt;The Other Domain&amp;lt;/u&amp;gt;''' &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Other Domain is a time attack instance wherein you will try to kill every single monster within the given time limit. The farther you reach, the better the rewards.&amp;lt;br/&amp;gt; NPC Location: @instance&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
*All Class have rankings depending on how fast they clear the rounds inside the instance. &lt;br /&gt;
*Point Ranking System up to millisecond difference, Very Accurate! Every millisecond Counts! &lt;br /&gt;
*Automatic Weekly rank Rewards System!, you will automatically get your rank rewards every Sunday 08:01AM. &lt;br /&gt;
*The weekly rewards system gives you 'Otherwordly Coin(ITEMID#50136)' which can be used as a currency on The Other Domain NPC Shop.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
*Only Transcendent Classes + Gunslinger, Ninja, Soul Linker &amp;amp; Star Gladiator are able to enter this dungeon. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Mechanics ==&lt;br /&gt;
&lt;br /&gt;
*The aim for this dungeon is to clear as many rounds as possible as fast as possible by eliminating monsters within 20 minutes. &lt;br /&gt;
*On Stages 11,21,26,36,41,50. The dungeon will give a Domain Cube (Box)&amp;amp;nbsp;that you can only open after paying&amp;amp;nbsp;Hourly Coin. &lt;br /&gt;
&lt;br /&gt;
[[File:Other Domain Wave List 1.png|center|700x500px|Other Domain Wave List 1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Other Domain Wave List 2.png|center|700x500px|Other Domain Wave List 2.png]][[File:Other Domain Wave List 3.png|center|700x500px|Other Domain Wave List 3.png]]&lt;br /&gt;
&lt;br /&gt;
== Ranking and Reward Mechanics ==&lt;br /&gt;
&lt;br /&gt;
*All Top 1 Character per Job who cleared atleast until Round 50 can receive the Top 1 bonus weekly reward. (1 Aruna Donator Token) &lt;br /&gt;
*Top 100 Characters per Job who cleared atleast until Round 20 can receive the weekly rewards. (Depending on your Points) &lt;br /&gt;
*On Stages 11,21,26,36,41,50. The dungeon will give a Domain Cube(Box)&amp;amp;nbsp;that you can only open for later after paying Hourly Coins. &lt;br /&gt;
&lt;br /&gt;
[[File:ODS Rewards.png|center|ODS_Rewards.png]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Gold_Room&amp;diff=2387</id>
		<title>Gold Room</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Gold_Room&amp;diff=2387"/>
		<updated>2025-05-18T14:30:41Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
= '''Gold Room''' =&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt; 💰&amp;lt;/font&amp;gt; What's New in the Gold Room?&lt;br /&gt;
&lt;br /&gt;
We’ve restructured the Gold Room into six unique zones to offer more variety, challenge, and reward. Choose your grind spot wisely — each room now has its own rules, modifiers, and PvP mechanics!&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🗺️&amp;lt;/font&amp;gt; '''Gold Room Breakdown''' =&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔹&amp;lt;/font&amp;gt; Room A — &amp;quot;Classic Farm&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' [No Magic]&lt;br /&gt;
* '''Gold Rate:''' Normal&lt;br /&gt;
* '''Capacity:''' [X/99]&lt;br /&gt;
* '''Details:''' A standard farming room with magic-immune monsters. Perfect for physical classes looking for a peaceful grind.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔹&amp;lt;/font&amp;gt; Room B — &amp;quot;Classic Farm II&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' [No Magic]&lt;br /&gt;
* '''Gold Rate:''' Normal&lt;br /&gt;
* '''Capacity:''' [X/99]&lt;br /&gt;
* '''Details:''' Identical to Room A. Split the population and reduce mob-kill competition.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔸&amp;lt;/font&amp;gt; Room C — &amp;quot;Blood Gold&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' [No Magic | PK-Enabled]&lt;br /&gt;
* '''Gold Rate:''' 2x&lt;br /&gt;
* '''Capacity:''' [X/99]&lt;br /&gt;
* '''Details:''' For players who want double rewards and aren't afraid to fight for it. PvP is enabled — kill or be killed.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔸&amp;lt;/font&amp;gt; Room D — &amp;quot;Blood Gold II&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' [No Magic | PK-Enabled]&lt;br /&gt;
* '''Gold Rate:''' 2x&lt;br /&gt;
* '''Capacity:''' [X/99]&lt;br /&gt;
* '''Details:''' Same as Room C, with its own spawn distribution. Great for competitive grinders and PKers alike.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🟢&amp;lt;/font&amp;gt; Room E — &amp;quot;Android Core&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' [No Magic | AndRO Exclusive]&lt;br /&gt;
* '''Gold Rate:''' 2.5x&lt;br /&gt;
* '''Capacity:''' [X/99]&lt;br /&gt;
* '''Details:''' Exclusive to Android players. The highest raw gold gain in-game — but limited to mobile devices using the official AndRO client.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔐&amp;lt;/font&amp;gt; Room F — &amp;quot;Solo Skill Zone&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' [All Skills Allowed | No Dual Clienting]&lt;br /&gt;
* '''Gold Rate:''' Normal&lt;br /&gt;
* '''Capacity:''' [X/99]&lt;br /&gt;
* '''Details:''' Monsters are not magic-immune. All skills allowed — but dual clienting is disabled to promote fair solo grinding.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;👑&amp;lt;/font&amp;gt; '''King of Emperium Castle Bonus''' =&lt;br /&gt;
&lt;br /&gt;
The current '''Castle Owner''' of Arunafeltz’s King of Emperium Castle enjoys a '''+30% Gold Point yield''' across '''all Gold Rooms'''.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* This stacks with room multipliers!&lt;br /&gt;
* Bonus is active as long as your guild holds the castle.&lt;br /&gt;
&lt;br /&gt;
Conquer the castle. Control the economy.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚔️&amp;lt;/font&amp;gt; '''PvP Mechanic (Room C &amp;amp; D only)''' =&lt;br /&gt;
&lt;br /&gt;
Killing another player in Room C or D now triggers a '''GoldPoint steal'''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🩸&amp;lt;/font&amp;gt; '''Kill Reward:''' Gain 50% of the victim’s GoldPoint.&lt;br /&gt;
* &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💸&amp;lt;/font&amp;gt; '''Death Penalty:''' Lose 50% of your current GoldPoint on death.&lt;br /&gt;
&lt;br /&gt;
Farm smart. Fight harder.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only the strongest walk out rich.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🔒&amp;lt;/font&amp;gt; '''Other Fixes &amp;amp; Improvements''' =&lt;br /&gt;
&lt;br /&gt;
*Improved monster pathing in all rooms. &lt;br /&gt;
*Adjusted spawn rates to match new room structures. &lt;br /&gt;
*Adjusted Gold Points warp out Limit to 500m. &lt;br /&gt;
*Golden Poring &amp;amp; King Poring have 90% Damage Reductions. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💬&amp;lt;/font&amp;gt; Got feedback on the new Gold Rooms? Drop your suggestions on Discord or through the in-game Mail system!&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2386</id>
		<title>Modified Skills</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2386"/>
		<updated>2025-05-09T07:01:01Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
These are compilation of all the skills that have been modified by the '''Arunafeltz Developer''' aka '''Dev1''' to balance out certain skills and to showcase a different variety of skill build for a certain job and to not limit them with only 1 build path. If there are concern for any certain skills if it is too OP(over powered) please let the GM Team know your concern(s)/suggestion(s) as for the betterment of Arunafeltz Ragnarok Online.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Notes:&amp;lt;/u&amp;gt;'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt; 1.) If some skills are not here. Meaning they have not been modified or altered in any way.&amp;lt;br/&amp;gt; 2.) '''Enabled Critical''' means skill can be increased with '''Critical Enchants''' in costumes/armor and card critical modifiers(eg. Pyuriel_Card)&amp;lt;br/&amp;gt; 3.) Some skills have also been buffed with the use of '''Soul Link Scroll''' for more information [[Modified_Soul_Link_effects|Click Here.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Critical ==&lt;br /&gt;
&lt;br /&gt;
*The Critical effect has been reworked. '''Critical hits no longer ignore defense''', meaning you can now benefit from Thanatos Card with critical attacks. &lt;br /&gt;
*Critical hits now provide additional bonus damage. When an attack lands as a critical hit, it boosts the damage by +20%. &lt;br /&gt;
*Critical hits no longer ignore Flee, meaning they can now miss against enemies with high Flee. &lt;br /&gt;
&lt;br /&gt;
'''Dev 1 Notes:''' While critical hits are now more effective, always remember that critical chance can be countered by enemies with high LUK. The higher your enemy's LUK, the lower your critical hit chance will be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;'''All Balancing Changes can be changed if its found imbalanced / Overpowered / Underpowered. Just report it immediately and give a detailed feedback information.'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please report don't abuse so we can adjust it as soon as possible and avoid possible issues.&lt;br /&gt;
&lt;br /&gt;
= Arunafeltz Modified Skills =&lt;br /&gt;
&lt;br /&gt;
= '''Swordman Class''' =&lt;br /&gt;
&lt;br /&gt;
== Lord Knight ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Berserk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Mobile users can now chat when using Berserk. Unfortunately PC users cannot do the same because of how PC client works. &lt;br /&gt;
'''•'''Removed HP Drain user debuff&amp;lt;br/&amp;gt; '''•'''User can now switch equipment on Berserk Status&amp;lt;br/&amp;gt; '''•'''User can now consume usable items on Berserk Status&amp;lt;br/&amp;gt; '''•'''When removing/switching out '''&amp;quot;Lord Knight Card&amp;quot;''', '''Berserk''' status gets dispelled&amp;lt;br/&amp;gt; '''•'''Characters on Berserk status can now recover their HP by consuming usable items like Aruna Elixir, Cold Medicine Etc.&amp;lt;br/&amp;gt; '''•'''Added 5 Second Fixed Cooldown on Berserk skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Brandish Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed the Strip Weapon Self Debuff while attacking to enable quick switch. &lt;br /&gt;
'''•'''New formula [(50*Skill_level) + (Str*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''If the character is using Dragon bane Weapon. the formula will be [(50*Skill_level) + (Dex*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•''' Set Fixed Cooldown to 60 (Old Value = 50)&amp;lt;br/&amp;gt; '''•'''Increased range from 2 to 4 cells (Long Range)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased SP Cost to 24&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Added Aftercast Delay (250ms)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Skill now hits 2 times.&amp;lt;br/&amp;gt; '''•'''Increased range at all levels to 12 cells.&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Removed Aftercast Delay (No need Kiel like Double Strafe)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spiral Pierce'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''This skill cannot crit &lt;br /&gt;
'''•'''Skill formula damage bonus now counts every 5 STR (DEX if using Dragon Bane) instead of every 6 '''•'''Increase Damage by 80% '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Joint Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Resistance Requirement to Resist Joint Beat Debuffs from 255 Total Strength to 300 Total Strength. &lt;br /&gt;
'''•'''Adjusted Debuff Duration Formula to Duration(Default 30 Seconds) = [[(69*((LUK+AGI)/2))/10000]*30] - 30&amp;lt;br/&amp;gt; '''•'''Increase range from 4 to 7.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bowling Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Increase Damage by 30%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
'''•'''Restored the knockback effect of the skill in both PvE and PvP maps.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Parrying'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Aura Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnum Break'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Head Crush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Two Hand Quicken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added Increase on Critical Chance by 2 + Skill Level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Added Increase on HIT by 2 x Skill Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Paladin ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grand Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Formula 50% + 20% * Skill Level&amp;lt;br/&amp;gt; '''•'''Grand Cross Damage type is Physical but can be boosted by both Physical &amp;amp; Magical Modifiers.&amp;lt;br/&amp;gt; '''•'''Have Fixed Cooldown of 50ms&amp;lt;br/&amp;gt; '''•'''Removed the Strip Shield Self Debuff while attacking to enable quick switch.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gospel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Disabled gospel skill from the server until further notice&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Provoke'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted ATK bonus to 5% on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Pressure'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Modified SP Draining on Target, Higher Skill level = Lower SP Drain.&amp;lt;br/&amp;gt; '''•'''Changes damage type from Fixed damage to Holy property Magical damage. Damage formula&amp;amp;nbsp;: (200 + (220 x skill level))%Matk.&amp;lt;br/&amp;gt; '''•'''Change Hit type to Multi Hit x3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Chain'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''This skill cannot crit &lt;br /&gt;
'''•'''Reduced Fixed Cooldown from 100ms to 50ms.&amp;lt;br/&amp;gt; '''•'''Now inherits Weapon Element / Enchant Element&amp;lt;br/&amp;gt; '''•'''Rebalanced Formula:[100% + (30% * Skill Level) + DEX] = Base Damage%.. [Base_Damage + (Shield Upgrade x 10) + Shield Weight] = Damage (ATK)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reflect Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Reflect Damage from 40% to 30% (at max level) &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Added a buff icon when shared via Devotion&amp;lt;br/&amp;gt; '''•'''Devotion buff sharing now works correctly with this skill.&amp;lt;br/&amp;gt; '''•'''When inherited through Devotion, the Reflect Damage effect is fixed at 10%.&amp;lt;br/&amp;gt; '''•'''When cast manually on oneself, the skill remains unchanged, providing 30% Reflect Damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Auto Guard'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown &lt;br /&gt;
'''•'''Added a buff icon when shared via Devotion&amp;lt;br/&amp;gt; '''•'''Devotion buff sharing now works correctly with this skill.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacrifice (Matyr’s Reckoning)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now calculates Long Range Attack Bonuses when equipped with a BOW (e.g. Stalker classes) &lt;br /&gt;
'''•'''Long Range Atk% bonus now applies at 0.55x multiplier instead of 1.00x for Long Range Weapon Calculation.&amp;lt;br/&amp;gt; '''•'''The skill now calculates ATK% and Long Range ATK% (if bow is equipped)&amp;lt;br/&amp;gt; '''•'''Removed 2 seconds Aftercast delay&amp;lt;br/&amp;gt; '''•'''Adjusted fixed cooldown of the buff to 1 second to match the PC animation. This change applies to both PC and Mobile. '''•'''Damage Increase set to 7% per skill level&amp;lt;br/&amp;gt; '''•'''Sacrifice Buff now gets dispelled when berserk buff is active&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Devotion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''Devotion now properly shares the Defender, Auto Guard, and Reflect Shield buffs with the devotion target.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Defender'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''Devotion targets using two-handed weapons can now switch weapons without having Defender dispelled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Merchant Class''' =&lt;br /&gt;
&lt;br /&gt;
== Whitesmith ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Tomahawk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 550%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mammonite'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Revolution'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Boost'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration to 3 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Crazy Uproar'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adds 1 second variable casting time. &lt;br /&gt;
'''•'''Changes skill mechanism, grants Str + 4 and Atk + 30 to the user and nearby party members.&amp;lt;br/&amp;gt; '''•'''Adds 15 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Maximum Power Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Skill is now usable for all weapon types. (Ex. When using WS Card on BOW. etc.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Perfection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Termination'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' New damage formula: i = 10 * (16 - Skill Level)&amp;lt;br/&amp;gt; Skill ATK% = (Player's Total Strength) + (75,000 / i) - 100 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased Damage by 80%&lt;br /&gt;
'''•'''Players are now able to hit enemies on the same cell when equipped with Red Marble Edge&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Set Skill Cooldown to 30 seconds&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Added +12 STR boost on its Buff&amp;lt;br/&amp;gt; &lt;br /&gt;
'''•'''Increase ASPD Bonus to +60% (self) and +40% (party member)&amp;lt;br/&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Overthrust Max'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed chance to break the user’s weapon when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Terror'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slim Potion Pitcher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Heal Power Item Bonus increase now affects the skill's healing rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Expansion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Smoke Powder Effect: Long Range Resist is now 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Demonic Fire'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 5 seconds to 200ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Demonstration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted Acid Demonstration Formula LR% Bonus to Scale Properly With VIT Stat of the enemy. &lt;br /&gt;
'''•'''New Formula: [[File:Bioformula.png|middle|Bioformula.png]]&amp;lt;br/&amp;gt; '''•'''VIT stat&amp;amp;nbsp;on the formula is the total VIT&amp;amp;nbsp;of the enemy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bio Cannibalize'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Race of Summoned Parasite to 'Demi-Human'. &lt;br /&gt;
'''•'''Increase attack delay of Summoned Parasite from 100ms to 200ms.&amp;lt;br/&amp;gt; '''•'''Decrease chance of Summoned Parasite to cast skill, from 50% to 25%.&amp;lt;br/&amp;gt; '''•'''Modified Summon's HP Formula (decreased hp), [((MasterHP / 5) *skill_lv) + BasedLevel * 10] = Summon HP&amp;lt;br/&amp;gt; '''•'''Modified Summon's Attack Formula (decreased damage), [((INT*20) + (STR*20))*skill_lv + BaseLvL*10]= Attack damage&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Archer Class''' =&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Improve Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased Duration to 30 minutes at skill level 10&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''True Sight'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Stafe'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Added 60ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sharpshooting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 65%&amp;lt;br/&amp;gt; '''•'''Increased Range to 11 cells&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Phantasmic Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 25ms.&amp;lt;br/&amp;gt; '''•'''Fixed Range of 12 Cells&amp;lt;br/&amp;gt; '''•'''Skill Damage Formula Damage=(400% Magic Attack + Long Range Atk%*). &lt;br /&gt;
'''•'''Can now inflict level 2 Mind Breaker with 10% chance of success for 5 seconds duration in each attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increase Damage by 100%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fear Breeze'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now stays even after swapping weapon&amp;lt;br/&amp;gt; '''•'''Only need 5 arrows for maximum hits &lt;br /&gt;
'''•'''Increased Duration to 30 minutes at skill level 5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ankle Snare'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Claymore Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Frozen Status can bypass Status Resistance&amp;lt;br/&amp;gt; '''•'''Frozen Duration reduceable by Luk (official stats)&amp;lt;br/&amp;gt; '''•'''Cannot be placed directly on foot of the enemy.&amp;lt;br/&amp;gt; '''•'''Adjusted Frozen Duration depending on skill level&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blastmine Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skid Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flasher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sandman'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shockwave Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Talkie Box'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Mine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blitz Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Falcon Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clown/Gypsy ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tarot Card of Fate'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Tarot no longer dispell FCP Buffs &lt;br /&gt;
'''•'''Tarot no longer break items when buffed with FCP.&amp;lt;br/&amp;gt; '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled using Muscial Weapon or Whip &lt;br /&gt;
'''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase skill damage damage by +30%&amp;lt;br/&amp;gt; '''•'''Delay can now be reduced by Poem of Bragi (magic strings)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slinging Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Please Don't Forget Me'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Improved Formula: &lt;br /&gt;
5 + 3 * skill_lv + Dex / 5 = ASPD Decrease&amp;amp;nbsp;%&amp;lt;br/&amp;gt; 5 + 3 * skill_lv + Agi / 7 = Movement speed Decrease&amp;amp;nbsp;%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Marionette Control'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Completely Disabled the skill to avoid bugs/exploit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Invulnerable Siegfried'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''(New Effect) No Longer an Ensemble Skill, Performs a song that will boost resistance to all elemental properties (except neutral) and Status Effects (blind, frozen, petrified, stun, curse, sleep, and silence) of all party members around the performers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Apple Of Idun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poem Of Bragi'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Assassin Cross of Sunset'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 120 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scream'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Status effect to Stone Curse at 75% chance to inflict Stun Status at level 5 &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Frost Joker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 180%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Thief Class''' =&lt;br /&gt;
&lt;br /&gt;
== Assassin Cross ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Blow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Acceleration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Additional Sonic Blow Damage from +10% to +20% &lt;br /&gt;
'''•'''Increased Additional Sonic Blow HIT chance from +50 to +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Left Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 80% to 100% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Right Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 100% to 120% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Double Attack Chance from 50% to 70% at Max Level &lt;br /&gt;
'''•'''Double attack now works with any weapon except fist&amp;lt;br/&amp;gt; '''•'''Enable Critical&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Increased HIT bonus to +2% per skill level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 180 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Can now affected by Enchant Deadly Poison damage buff&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grimtooth'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''[[Soul_Destroyer|Soul Destroyer]]'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''A ranged skill that consists of two parts of damage, one based on MATK and the other based on&amp;amp;nbsp;ATK. Click for more details&amp;lt;br/&amp;gt; '''•'''Formula'''=&amp;amp;nbsp;'''(MATK*4*SkillLv + Random(500~1000)) + (((ATK*4.7*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)&amp;lt;br/&amp;gt; '''•'''MATK Part Bypasses Defender Aura &amp;amp; Ignore Defense&amp;lt;br/&amp;gt; '''•'''ATK Part is affected by Defender Aura &amp;amp; target's&amp;amp;nbsp;DEF&amp;amp;nbsp;and&amp;amp;nbsp;VIT.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Effect changed to provide +2/4/6/8/10/12/14/16/18/20% Bonus damage. (Damage modifier)&amp;lt;br/&amp;gt; '''•'''Bonus Damage will not affect the following skills: Asura Strike, Sacrifice, Soul Destroyer&amp;lt;br/&amp;gt; '''•'''Changed skill behavior to only buff the caster (Cannot buff other players aside from the caster)&amp;lt;br/&amp;gt; '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Deadly Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cross Impact'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 1200 + 100 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase Cell Leap Range to 5 cells&amp;lt;br/&amp;gt; '''•'''Has 50ms Fixed CD&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Players can now choose what skill level to use on skill tree&amp;lt;br/&amp;gt; '''•'''Skill hit count is now based on the selected skill level, ranging from 3 hits at the initial level to 7 hits at the maximum level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poison React'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Venom Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now gives Debuff to the enemies inside dust area. &lt;br /&gt;
'''•'''Enemies inside Venom Dust AOE will now receive -15% Resistance to Poison Property attacks (This affects both Magical &amp;amp; Physical).&amp;lt;br/&amp;gt; '''•'''Debuff lasts for 3 seconds upon first contact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Blocking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Counter Stance now last 30 seconds instead of 10 when triggered&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sand Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thorow Stone'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Venom Knife'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Stalker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Close Confine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 500ms.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reject Sword'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triangle Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Obtain level 10 Triangle Shot Skill while Soul linked &lt;br /&gt;
'''•'''Damage (ATK)&amp;amp;nbsp;= [(69 x Skill_Lvl + 7 × DEX) ×&amp;amp;nbsp;Base_Lv ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Removed Knockback effect&amp;lt;br/&amp;gt; '''•'''Removed Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Added 50ms Cooldown&amp;lt;br/&amp;gt; '''•'''Basically like Double Strafe but cannot crit and has 3 Hits&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Back Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical Enabled &lt;br /&gt;
'''•'''New Backstab does double hit when used with a dagger&amp;lt;br/&amp;gt; '''•'''Increase Backstab Damage by +120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Preserve'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''The skill is now immune to all kinds of dispel. &lt;br /&gt;
'''•'''Skill is now toggle able.&amp;lt;br/&amp;gt; '''•'''Skill cannot be dispelled by Tarot Clearance.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Strip Helm/Armor/Shield/Weapon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 75ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased from 1% to 2% Bypass chance&amp;lt;br/&amp;gt; '''•'''Changed FCP bypass formula to [20 + (uDex - tDex)]/10000 =&amp;amp;nbsp;% , with uDex = user dex &amp;amp; tDex = target dex. with min cap value of 1% if the result is negative.&amp;lt;br/&amp;gt; '''•'''Basically the new formula got higher chances if you are targeting an enemy with low dex. but it has lower chances if you are targeting an enemy with high dex&amp;lt;br/&amp;gt; '''•'''Added success message whenever you successfully bypass fcp and strip the enemy&amp;lt;br/&amp;gt; '''•'''All Strip Skills now share cooldown (It means if you use Strip Helm, other strip skills will go on cooldown too)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raid'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When Raid(Sightless Mind) hit target. Target will take more damage from all source by 20% for 5 seconds at max level(1sec*SkillLv), (15% on boss monsters).&amp;lt;br/&amp;gt; '''•'''You need to be in Hiding State to use this skill.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 500ms.&amp;lt;br/&amp;gt; '''•'''Added 2 second Aftercast Delay.&amp;lt;br/&amp;gt; '''•'''Added 1 second Variable Cast Time (Reduceable by Dex).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chase Walk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added DEX bonus to Chase Walk buff, providing a maximum of +16 DEX &amp;amp; STR at max skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Mage Class''' =&lt;br /&gt;
&lt;br /&gt;
== High Wizard ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ganbantein'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Jupitel Thunder'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Storm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 300ms Fixed Cooldown. &lt;br /&gt;
'''•'''Made the skill spammable &amp;amp; stackable even while stationary.&amp;lt;br/&amp;gt; '''•'''Max Meteor &amp;quot;Balls&amp;quot; stack is set to 50 from 25.&amp;lt;br/&amp;gt; '''•'''Increase damage by 75%&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by meteor. Enemies hit by Meteor Storm will now receive '''-15% Resistance to Fire Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lord Of Vermillion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by LOV will now receive '''-15% Resistance to Lightning Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Storm Gust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Storm Gust will now receive '''-15% Resistance to Water Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Napalm Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Damage is no longer split between enemies &lt;br /&gt;
'''•'''New Skill Formula: Matk%(50*Skill level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thunderstorm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mystical Amplification'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' Modified skill to take effect within duration instead of just 1 hit &lt;br /&gt;
'''•'''Skill effect duration is extended to 30 seconds&amp;lt;br/&amp;gt; '''•'''The skill now gives +30% MATK for the duration of the skill at level 10&amp;lt;br/&amp;gt; '''•'''The skill now has 15 second cooldown after use&amp;lt;br/&amp;gt; '''•'''Has a fixed cast time of 1 second, non-reduceable by dex or items&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Professor ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Volcano'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Fire Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Deluge'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Cold Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Violent Gale'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Lightning Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Energy Coat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dispel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Protection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 1000ms Fixed Cooldown &lt;br /&gt;
'''•'''Will not delete the following casted skills on the ground(ex. Meteor Storm) and will continue its DPS when the land protector is removed (Ganbantein / Other Methods).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spider Web'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 150ms &lt;br /&gt;
'''•'''Web/Root Status removed after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mind Breaker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted MATK bonus to 5% on all levels &lt;br /&gt;
'''•'''Status effect now affects both HARD &amp;amp; SOFT MDEF&amp;lt;br/&amp;gt; '''•'''Added 1 Second Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Burn'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Damage Formula: (INT * TargetSP)/3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wall Of Fog'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Can now be casted on top of Deludge, Volcano, Violent Gale, Watery Evasion &lt;br /&gt;
'''•'''The wall of Fog can now affect GTB users&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Casting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels &lt;br /&gt;
'''•'''Added skill 'Soul Strike' &amp;amp; 'Earth Spike' on the list of skills that can be double cast&amp;lt;br/&amp;gt; '''•'''Increase Chance of Double Casting Lightning, Fire, Cold Bolt, Soul Strike, Earth Spike spells from 80% to 100% (at max level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragonology'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Each Level Gives +3 int&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cold Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Earth Spike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/42) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heavens Drive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap Disarm chance adjusted to 20% &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Acolyte Class''' =&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 325ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Asura Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Since the server has removed SP Cap to all characters. Asura SP Cap will be at 10,000 SP &lt;br /&gt;
'''•'''Successfully Casting Asura Strike no longer depletes your SP Completely&amp;lt;br/&amp;gt; '''•'''Successfully Casting Asura Strike will only deplete 75% of your Current SP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Occult Impaction'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ki Explosion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Palm Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Glacier Fist'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Crush Combo'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Finger Offensive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&amp;lt;br/&amp;gt; '''•'''New Damage Formula: 100%+(100% x Skill Level)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Empire (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragon Combo (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Priest ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sanctuary'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now bypasses GTB &lt;br /&gt;
'''•'''The Strength of the Heal depends on the Skill Level x (INTx7 + VITx10)&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector.(Ignore land protector skill)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnus Exorcismus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage interval from 200ms per tick to 250ms per tick. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by magnus will now receive '''-15% Resistance to Holy Property Attacks (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Angelus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added MaxHP Rate Bonus on Angelus based on the Caster's VIT, MaxHP Rate formula = (25 + VIT)/25 &lt;br /&gt;
'''•'''Note: this counts 'Total Vit' not base vit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kyrie Elieson'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Animation when buffed by Kyrie Elieson skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Light'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now inflicts 2x Hits to enemy. &lt;br /&gt;
'''•'''Modified Formula to 300+(INTx2)=damage%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Expanded Job Class''' =&lt;br /&gt;
&lt;br /&gt;
== Taekwon Kid ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ranker Status'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Will now benefit for extra&amp;amp;nbsp;% Damage on any Kick Skills depending on their STR. &lt;br /&gt;
'''•'''Gives x2 HP Bonus instead of x3&amp;lt;br/&amp;gt; '''•'''Type '''/taekwon''' to check Top 10 Taekwon Ranking&amp;lt;br/&amp;gt; '''•'''Taekwon rankings will reset monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Round House'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Taekwon Ranker always deal 200% Damage, regardless of Party Member Count&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Star Gladiator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Miracle'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted trigger chance to 100% per attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Roundhouse Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Users can now cast the skill freely without restrictions&amp;lt;br/&amp;gt; '''•'''Changed the skill mechanics from targeted attack to 3x3 cell AOE (&amp;amp; behaves like Meteor Assault)&amp;lt;br/&amp;gt; '''•''' [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Running/Sprint'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Spurt Status no longer requires the user to be bare handed to activate &lt;br /&gt;
'''•'''Skill now passes through player characters while using the skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flying Side Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''User Cannot jump when affected by [Close Confine] or [Spider Web] &lt;br /&gt;
'''•'''Soul Link Buffs Dispel chance to enemy reduced from 100% chance to 3% chance&amp;lt;br/&amp;gt; '''•'''The skill is now considered as a melee skill despite having 9 cell range&amp;lt;br/&amp;gt; '''•'''New Formula for Sprint + Flying side kick bonus damage: Damage (ATK)&amp;amp;nbsp;= [(Base_Damage + 2 × STR) ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Reduce total damage output by 50%&amp;lt;br/&amp;gt; '''•'''Added 25ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant ( Kihop )'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Capped the party member bonus to 10 party members to make it more viable for little parties &lt;br /&gt;
'''•'''Changed formula to include self on party member count for bonuses&amp;lt;br/&amp;gt; '''•'''New Formula: 4*Skill_LV*Membercount = AttackPower&amp;amp;nbsp;% , up to 200% additional attack power CAPPED at 5 party members.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soul Linker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Esma'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 25ms Fixed Cooldown &lt;br /&gt;
'''•'''Changed damage formula to: (200+(INT/2))*matk = damage%&amp;lt;br/&amp;gt; '''•'''User can now cast the skill independently when linked&amp;lt;br/&amp;gt; '''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Estun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Gunslinger ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ground Drift'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change max active instance to 5 bombs &lt;br /&gt;
'''•'''Ground Drift no longer has damage delay.&amp;lt;br/&amp;gt; '''•'''Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tracking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''New damage formula: k = min(max(k,1),15)&amp;lt;br/&amp;gt; Skill Ratio = Skill Ratio + 50 x (Skill Level + k)&amp;lt;br/&amp;gt; '''•'''Increased Ranged based on Snake Eye Skill&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Put a limiter on Tracking Distance Damage calculation to avoid Overdamage on Cell 0~1 and Extended Cells outside maximum range when there is a cell bug or stucked character bug.&amp;lt;br/&amp;gt; '''•'''Made Distance Damage Increase more sensitive and now gives +10% Damage per 1 Cell (Old Value per 3 cells) giving the player to boost their damage up to +150% since we have max distance of 15 cells. But lowered base formula to balance it out&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rapid Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spread Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Range of Spread Attack on Lower Levels to 9x9 cells on levels 1 ~ 4 &amp;amp; 7x7 cells on levels 5 ~ 9. &lt;br /&gt;
'''•'''Increase damage by 180%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip The Coin'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased the chance of successfully gaining a coin from 70% to 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adjustment'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: +50 Flee and receives 20% less damage from ranged physical attacks, but has -50 HIT &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Madness Canceller'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: The caster is immobilized, but adds 169 ATK and 50% ASPD and receives 20% less damage from physical attacks &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Buster'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage Buff of Full Buster skill by 80%&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Desperado'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Desperado Damage by +70% &lt;br /&gt;
'''•'''Enable switching weapons/equipment while using desperado for more flexibility&amp;lt;br/&amp;gt; '''•''' Damage is reduced by 50% when inside Land Protector&amp;lt;br/&amp;gt; '''•''' Added 100ms fixed Cooldown.&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&amp;lt;br/&amp;gt; '''•'''AOE Adjusted to 5x5 Cells (Old Value =7x7 Cells)&amp;lt;br/&amp;gt; '''•'''Range Adjusted to 3 Cells (Melee)&amp;lt;br/&amp;gt; '''•'''Desperado Hits maximum Duration is set to 1,000ms&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Despe will now receive '''-5% Resistance to All Property attacks including Neutral (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Angel&amp;lt;br/&amp;gt; (Golden Peacemaker)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increases Desperado Damage by 50% for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gatling Fever'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage buff at level 10, From +1100 ATK to +1600 ATK &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Increasing Accuracy'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fling'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triple Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bull's Eye'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magical Bullet'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cracker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Disarm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Piercing Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ninja ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''First Wind'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 41%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Jolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 100%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wind Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed After Cast Delay &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increased hits up to 10 hits , 1 hit added per level&amp;lt;br/&amp;gt; '''•'''Increased damage by 110%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ice Meteor'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Reduce Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Increased damage by 70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Exploding Dragon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blaze Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 225%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flaming Petals'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''FInal Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula: [(20 x Str) + (HP x 4 x Skill Level)]%. &lt;br /&gt;
'''•'''Increased retained HP after casting final strike from 1% to 33% to make it more spammable.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 50ms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cicada Skin Shedding'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Jump'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mirror Image'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Zeny'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Bypasses DEF&amp;lt;br/&amp;gt; '''•'''Bypasses Flee&amp;lt;br/&amp;gt; '''•'''Bypasses Defender, Forced Neutral Element&amp;lt;br/&amp;gt; '''•'''Basically like Acid Demonstration but for Ninja’s&lt;br /&gt;
&lt;br /&gt;
'''•'''New Formula&amp;lt;br/&amp;gt; [[File:Throwzeny.jpeg|middle|Throwzeny.jpeg]]&amp;lt;br/&amp;gt; '''•'''If your enemy got low STR &amp;amp; LUK then you will have more damage.&amp;lt;br/&amp;gt; '''•'''Introduced a square root function to smooth damage reduction against high LUK/STR targets&amp;lt;br/&amp;gt; '''•'''This is to prevent to extreme reductions when the target had high LUK and STR, making damage drop off too sharply. '''•'''Damage scales down smoothly against high LUK/STR enemies, rather than dropping off suddenly. '''•'''This skill now requires Zeny Bags as Ammunition. Players can buy the Zeny Bags on Gold Room Exchange Shop.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Kunai'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Huuma Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip Tatami'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vanishing Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=War_of_Emperium&amp;diff=2385</id>
		<title>War of Emperium</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=War_of_Emperium&amp;diff=2385"/>
		<updated>2025-05-08T20:02:37Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''What Is ''''''War Of Emperium'''? =&lt;br /&gt;
&lt;br /&gt;
The War of Emperium is a game feature that allows guilds to fight in order to conquer a Castle by breaking the Emperium of the castle which is being held by other guilds.&amp;lt;br/&amp;gt; Guilds must defend their castle from the opposing guilds until the WoE ends to be officially declared as the castle owner.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Special Castle Member Limiter ==&lt;br /&gt;
&lt;br /&gt;
*There can only be a Maximum of 24 members inside the castle per / guild. &lt;br /&gt;
*Guild Cap remains at 32 members. but they cannot all enter the castle at same time. &lt;br /&gt;
&lt;br /&gt;
[[File:Castleinvite.png|400px|Castleinvite.png]]&lt;br /&gt;
&lt;br /&gt;
=== Guild Roles Designation ===&lt;br /&gt;
&lt;br /&gt;
*Choosing your Guild role will allow you to maximize the WoE Point bonus you will get during WOE. &lt;br /&gt;
*The Bonuses will depend on your Guild Role. &lt;br /&gt;
*This is done so Support characters and Killer characters have even ground on gaining WoE Points. &lt;br /&gt;
*You can choose your Guild Role &amp;amp; Change it anytime at Guild Role Manager NPC located at '''veil 87 133'''. &lt;br /&gt;
&lt;br /&gt;
[[File:Guildroles.png|middle|Guildroles.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Supportattacker.png|middle|Supportattacker.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= War Of Emperium Schedule =&lt;br /&gt;
&lt;br /&gt;
*New War of Emperium Sched and KOE Sched&amp;lt;br/&amp;gt; '''•''' M,W,F,Sat and Sun will have its WOE at 9pm to 10pm&amp;lt;br/&amp;gt; '''•''' Tuesday, Thursday will have its KOE at 9pm to 10pm&amp;lt;br/&amp;gt; '''•'''&amp;amp;nbsp;Saturday have Special KOE at 10pm to 11pm&amp;lt;br/&amp;gt; '''•''' All times are in GMT+ 8 &lt;br /&gt;
&lt;br /&gt;
Note: The WOE Mechanics changes are on BETA so we may change a lot of it in the future.&lt;br /&gt;
&lt;br /&gt;
== Woe And KoE Rewards ==&lt;br /&gt;
&lt;br /&gt;
[[File:WoeGachabox.png|400px|WoeGachabox.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Koegachabox.png|400px|Koegachabox.png]]&lt;br /&gt;
&lt;br /&gt;
= Castle Locations =&lt;br /&gt;
&lt;br /&gt;
== '''1st Edition WoE''' ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Prontera'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kriemhild'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 133 65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fadhgridh'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 153 137&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skoegul'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 111 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gondul'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 208 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Swanhild'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 240 127&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Payon'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacred Altar'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 140 160&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bright Arbor'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 121 235&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bamboo Grove Hill'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 204 266&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Shadow'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 319 293&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scarlet Palace'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 294 116&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Aldebaran'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;150px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rothenburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 262 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Nuenburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 142 85&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Neuschwanstein'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 48 82&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Hohenschwangau'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 95 250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wuerzburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 239 242&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Geffen'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Yesnelph'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 143 240 &lt;br /&gt;
@warp gef_fild13 83 181&amp;lt;br/&amp;gt; @warp gef_fild13 115 272&amp;lt;br/&amp;gt; @warp gef_fild13 76 288&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bergel'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 193 278&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Eeyorbriggar'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 308 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mersetdeitz'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 309 86 &lt;br /&gt;
@warp gef_fild13 252 58&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Repherion'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 214 74 &lt;br /&gt;
@warp gef_fild13 152 51&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''2nd Edition WoE''' ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Valfreyja'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;150px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Banadis'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 291 108&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cyr'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 82 47&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Horny'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 68 154&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mardol'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 158 270&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gefn'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 289 343&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Nidhoggur'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Himin'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 293 94&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Hijod'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 137 94&amp;lt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vidblainn'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 97 188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skidbladnir'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 68 315&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Andlangr'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 288 254&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
&lt;br /&gt;
*All players are allowed to enter WoE castles. &lt;br /&gt;
*Only players belonging to a guild with the '''Official Guild Approval''' skill can damage an emperium. &lt;br /&gt;
*The emperium will only be available at certain hours a week, dependent on server. These periods are known as WoE periods. The castles are still accessible outside of these hours. &lt;br /&gt;
*Also note the emperium can appear outside of the normal hours and be broken once if the guild which owns the castle is disbanded. &lt;br /&gt;
&lt;br /&gt;
= Mechanics =&lt;br /&gt;
&lt;br /&gt;
The character to deal the last hit against the Emperium claims the castle. All characters with a different guild, allied or not, will be warped out at that point. Only normal attacks can damage the emperium, as all active skills miss. After a castle is claimed, other guilds can immediately re-enter and attempt to break the emperium. The last owner before the emperium disappears at the end of the WoE period holds it until the next period.&lt;br /&gt;
&lt;br /&gt;
Guild mates and Allied Guilds are considered allies in castles and can not attack each other. Members cannot be expelled, and alliances cannot be broken, by members inside a castle.&lt;br /&gt;
&lt;br /&gt;
The owning guild of a castle has several advantages. Guardians are summoned upon the request of the castle owner's guild leader. They will automatically attack all non-allied characters. Guild members can also click on Flags outside of the castle to be instantly teleported to a specific location inside the castle.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Disabled Skills ==&lt;br /&gt;
&lt;br /&gt;
The following skills cannot be cast within castles:&lt;br /&gt;
&lt;br /&gt;
*Assumptio &lt;br /&gt;
*Gospel &lt;br /&gt;
*Ice Wall &lt;br /&gt;
*Warp Portal &lt;br /&gt;
*Teleport &lt;br /&gt;
*High Jump &lt;br /&gt;
*Shadow Jump &lt;br /&gt;
&lt;br /&gt;
Skills cast outside the castle will not disappear upon entering. Using items that activate the skill will also fail, but Autocast equipment can grant the skills in a castle.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battle Mechanic Changes ==&lt;br /&gt;
&lt;br /&gt;
*Flee is reduced by 20%. &lt;br /&gt;
*Melee &amp;amp; Range Damage (Non-Skills) = 30% Damage Reduction (Old Value = 20%)&lt;br /&gt;
*Weapon Type Skills Damage (Range &amp;amp; Melee) = 30% Damage Reduction (Old Value = 50%)&lt;br /&gt;
*Magic Type Skills Damage = 30% Damage Reduction (No Changes)&lt;br /&gt;
*Misc Type Skills Damage (Acid Demo, Throw Zeny, Etc) = 30% Damage Reduction (Old Value = 20%)&lt;br /&gt;
&lt;br /&gt;
'''Other Gameplay Changes'''&lt;br /&gt;
&lt;br /&gt;
*/noctrl or /nc does not work; players must hold down the mouse button for normal attacks. &lt;br /&gt;
*Damage numbers do not appear. &lt;br /&gt;
*/mineffect is automatically activated. &lt;br /&gt;
*A character's guild emblem is shown above their head. &lt;br /&gt;
*Death does not cause experience loss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Alliance Rules =&lt;br /&gt;
&lt;br /&gt;
*Guild Alliance feature in game is disabled.&lt;br /&gt;
&lt;br /&gt;
= WoE Changelogs =&lt;br /&gt;
&lt;br /&gt;
*Guild Aura effect now includes the Guild Master &lt;br /&gt;
*Disabled Icewall on Castle Entrances &lt;br /&gt;
*Disabled Warp Portal on Castle Entrances &lt;br /&gt;
*Emergency Call Cooldown is set to 3 minutes. &lt;br /&gt;
&lt;br /&gt;
== Guild Skill ==&lt;br /&gt;
&lt;br /&gt;
*Glorious Wounds (Wounds of Glory) &lt;br /&gt;
&lt;br /&gt;
*Gives an additional Damage Resistance using &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''&amp;quot;33 - Membercount = damageresist%&amp;quot;'''&amp;lt;/span&amp;gt; formula when atleast 5 members are near the Guild Leader. &lt;br /&gt;
&lt;br /&gt;
'''Example:'''&amp;lt;br/&amp;gt; There are 9 members near the guild leader so membercount including guild leader will be 10.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''33 - 10 = 23% Damage Resistance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that as long as those 9 members are near the guild leader they will have 23% Damage Resistance.&lt;br /&gt;
&lt;br /&gt;
= Monthly Guild Ayuda System =&lt;br /&gt;
&lt;br /&gt;
The Guild Ayuda System is designed to support guild salaries and armories, helping guilds equip their members—especially newcomers—for stronger, linear progression. Rewards are performance-based and encourage active participation in WoE and game activities.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
&lt;br /&gt;
*Guild must atleast have 10 members actively participating in WoE and Game Activities. - For verification,&amp;amp;nbsp;Send list of members Discord and IGN, we might also ask for additional verification like ID for each member, If i don't recognize the player or it seems like a dummy, it will not be counted. &lt;br /&gt;
*Must not be a dummy/alt guild, ally guild may apply if the requirements are fulfilled. &lt;br /&gt;
*Ayuda (Reward) is based on Guild Activity, WoE performance, and Guild Member count for the month (not including guild hoppers and duals). &lt;br /&gt;
*Guilds are personally monitored by Dev1. Ayuda system won't be applied if there is no approval. &lt;br /&gt;
*Registration is done on discord -&amp;amp;nbsp;[https://discord.com/channels/699480806372147200/954278142455980062 https://discord.com/channels/699480806372147200/954278142455980062] &lt;br /&gt;
&lt;br /&gt;
== WoE Monsters ==&lt;br /&gt;
&lt;br /&gt;
'''• Emperium'''&lt;br /&gt;
&lt;br /&gt;
*Added 60% Damage Resistance &lt;br /&gt;
*Hit Points is back to its Original value 1.25b &lt;br /&gt;
&lt;br /&gt;
[[File:Emperiumzzz.png|600px|Emperiumzzz.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Guardian Stones'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 25m) &lt;br /&gt;
*Now Immune to Magic Attacks &lt;br /&gt;
*25% Damage Resistance &lt;br /&gt;
&lt;br /&gt;
[[File:Guardianstone.png|600px|Guardianstone.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Barricade'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 20m) &lt;br /&gt;
*Now Immune to Magic Attacks &lt;br /&gt;
*25% Damage Resistance &lt;br /&gt;
*Now has 200 STR and 200 LUK &lt;br /&gt;
&lt;br /&gt;
[[File:Barricade.png|600px|Barricade.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Sword Guardian'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 12.5m) &lt;br /&gt;
*Added Monster Skill Spiral Pierce when attacking &amp;amp; chasing target. &lt;br /&gt;
&lt;br /&gt;
[[File:Swordguardian.png|600px|Swordguardian.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Archer Guardian'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 12.5m) &lt;br /&gt;
*Added Monster Skill Ankle Snare. &lt;br /&gt;
*Does Ankle Snare when idle every 30 seconds. &lt;br /&gt;
*Does Ankle Snare when attacking target with 5 second cooldown. &lt;br /&gt;
&lt;br /&gt;
[[File:Archerguadian.png|600px|Archerguardian.png]]&lt;br /&gt;
&lt;br /&gt;
= WoE Points =&lt;br /&gt;
&lt;br /&gt;
*Earn WOE Points during War of Emperium. &lt;br /&gt;
*Players must be inside the castle &amp;amp; actively defending or battling to earn WOE Points. &lt;br /&gt;
*Points are automatically given by system every minute. &lt;br /&gt;
*Non-Castle Holders gets 1 Woe point per minute. &lt;br /&gt;
*Castle Holders gets 3 Woe points per minute. &lt;br /&gt;
*Earn WOE Points per kill inside the castle. &lt;br /&gt;
&lt;br /&gt;
[[File:Woeticket.png|400px|Woeticket.png]]&lt;br /&gt;
&lt;br /&gt;
Note: Players will receive WOE Point Ticket by the end of the WOE session on their RODEX Mail.&lt;br /&gt;
&lt;br /&gt;
== Longest Defender ==&lt;br /&gt;
&lt;br /&gt;
*Longest Def is now computed by accumulation of TOTAL Defending Time during a WOE Session. &lt;br /&gt;
*Longest Def now has Rankings &amp;amp; Auto Announcer. &lt;br /&gt;
*Longest Defender NPC &amp;amp; Agit Rankings located at veil 91 131 &lt;br /&gt;
&lt;br /&gt;
[[File:LDmsg.png|600px|LDmsg.png]]&lt;br /&gt;
&lt;br /&gt;
NOTE: Auto Announcement of Longest Defender by the System Example Scenario&amp;amp;nbsp;:&lt;br /&gt;
&lt;br /&gt;
*'''Butete''' Guild Defended for 20 minutes &lt;br /&gt;
*Pukeke Guild Broke the Emp and Defended for 25 minutes &lt;br /&gt;
*Dokete Guild Broke the Emp and Defended for 5 minutes &lt;br /&gt;
*'''Butete''' Guild Defended for 10 Minutes &lt;br /&gt;
&lt;br /&gt;
Longest Def will be Butete Guild since they defended the castle for 20 + 10 minutes = Total of 30 minutes defending time.&lt;br /&gt;
&lt;br /&gt;
= Woe Shop =&lt;br /&gt;
&lt;br /&gt;
*Players can use their WOE Point Tickets on this NPC &lt;br /&gt;
&lt;br /&gt;
[[File:Woeshopz1.png|1000px|Woeshopz1.png]]&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*New Shadow Weapons Exclusive on WOE Shop for now. &lt;br /&gt;
&lt;br /&gt;
[[File:Woeshopz2.png|200px|Woeshopz2.png]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=War_of_Emperium&amp;diff=2384</id>
		<title>War of Emperium</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=War_of_Emperium&amp;diff=2384"/>
		<updated>2025-05-08T20:02:25Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= '''What Is ''''''War Of Emperium'''? =&lt;br /&gt;
&lt;br /&gt;
The War of Emperium is a game feature that allows guilds to fight in order to conquer a Castle by breaking the Emperium of the castle which is being held by other guilds.&amp;lt;br/&amp;gt; Guilds must defend their castle from the opposing guilds until the WoE ends to be officially declared as the castle owner.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Special Castle Member Limiter ==&lt;br /&gt;
&lt;br /&gt;
*There can only be a Maximum of 24 members inside the castle per / guild. &lt;br /&gt;
*Guild Cap remains at 32 members. but they cannot all enter the castle at same time. &lt;br /&gt;
&lt;br /&gt;
[[File:Castleinvite.png|400px|Castleinvite.png]]&lt;br /&gt;
&lt;br /&gt;
=== Guild Roles Designation ===&lt;br /&gt;
&lt;br /&gt;
*Choosing your Guild role will allow you to maximize the WoE Point bonus you will get during WOE. &lt;br /&gt;
*The Bonuses will depend on your Guild Role. &lt;br /&gt;
*This is done so Support characters and Killer characters have even ground on gaining WoE Points. &lt;br /&gt;
*You can choose your Guild Role &amp;amp; Change it anytime at Guild Role Manager NPC located at '''veil 87 133'''. &lt;br /&gt;
&lt;br /&gt;
[[File:Guildroles.png|middle|Guildroles.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Supportattacker.png|middle|Supportattacker.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= War Of Emperium Schedule =&lt;br /&gt;
&lt;br /&gt;
*New War of Emperium Sched and KOE Sched&amp;lt;br/&amp;gt; '''•''' M,W,F,Sat and Sun will have its WOE at 9pm to 10pm&amp;lt;br/&amp;gt; '''•''' Tuesday, Thursday will have its KOE at 9pm to 10pm&amp;lt;br/&amp;gt; '''•'''&amp;amp;nbsp;Saturday have Special KOE at 10pm to 11pm&amp;lt;br/&amp;gt; '''•''' All times are in GMT+ 8 &lt;br /&gt;
&lt;br /&gt;
Note: The WOE Mechanics changes are on BETA so we may change a lot of it in the future.&lt;br /&gt;
&lt;br /&gt;
== Woe And KoE Rewards ==&lt;br /&gt;
&lt;br /&gt;
[[File:WoeGachabox.png|400px|WoeGachabox.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Koegachabox.png|400px|Koegachabox.png]]&lt;br /&gt;
&lt;br /&gt;
= Castle Locations =&lt;br /&gt;
&lt;br /&gt;
== '''1st Edition WoE''' ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Prontera'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kriemhild'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 133 65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fadhgridh'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 153 137&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skoegul'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 111 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gondul'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 208 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Swanhild'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp prt_gld 240 127&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Payon'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacred Altar'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 140 160&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bright Arbor'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 121 235&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bamboo Grove Hill'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 204 266&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Shadow'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 319 293&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scarlet Palace'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp pay_gld 294 116&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Aldebaran'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;150px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rothenburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 262 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Nuenburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 142 85&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Neuschwanstein'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 48 82&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Hohenschwangau'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 95 250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wuerzburg'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp alde_gld 239 242&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Geffen'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Yesnelph'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 143 240 &lt;br /&gt;
@warp gef_fild13 83 181&amp;lt;br/&amp;gt; @warp gef_fild13 115 272&amp;lt;br/&amp;gt; @warp gef_fild13 76 288&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bergel'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 193 278&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Eeyorbriggar'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 308 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mersetdeitz'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 309 86 &lt;br /&gt;
@warp gef_fild13 252 58&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Repherion'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp gef_fild13 214 74 &lt;br /&gt;
@warp gef_fild13 152 51&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''2nd Edition WoE''' ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Valfreyja'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;150px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Banadis'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 291 108&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cyr'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 82 47&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Horny'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 68 154&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mardol'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 158 270&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gefn'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp aru_gld 289 343&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Nidhoggur'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;100px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Castle Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Location'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Himin'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 293 94&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Hijod'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 137 94&amp;lt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vidblainn'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 97 188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skidbladnir'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 68 315&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Andlangr'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | @warp sch_gld 288 254&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
&lt;br /&gt;
*All players are allowed to enter WoE castles. &lt;br /&gt;
*Only players belonging to a guild with the '''Official Guild Approval''' skill can damage an emperium. &lt;br /&gt;
*The emperium will only be available at certain hours a week, dependent on server. These periods are known as WoE periods. The castles are still accessible outside of these hours. &lt;br /&gt;
*Also note the emperium can appear outside of the normal hours and be broken once if the guild which owns the castle is disbanded. &lt;br /&gt;
&lt;br /&gt;
= Mechanics =&lt;br /&gt;
&lt;br /&gt;
The character to deal the last hit against the Emperium claims the castle. All characters with a different guild, allied or not, will be warped out at that point. Only normal attacks can damage the emperium, as all active skills miss. After a castle is claimed, other guilds can immediately re-enter and attempt to break the emperium. The last owner before the emperium disappears at the end of the WoE period holds it until the next period.&lt;br /&gt;
&lt;br /&gt;
Guild mates and Allied Guilds are considered allies in castles and can not attack each other. Members cannot be expelled, and alliances cannot be broken, by members inside a castle.&lt;br /&gt;
&lt;br /&gt;
The owning guild of a castle has several advantages. Guardians are summoned upon the request of the castle owner's guild leader. They will automatically attack all non-allied characters. Guild members can also click on Flags outside of the castle to be instantly teleported to a specific location inside the castle.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Disabled Skills ==&lt;br /&gt;
&lt;br /&gt;
The following skills cannot be cast within castles:&lt;br /&gt;
&lt;br /&gt;
*Assumptio &lt;br /&gt;
*Gospel &lt;br /&gt;
*Ice Wall &lt;br /&gt;
*Warp Portal &lt;br /&gt;
*Teleport &lt;br /&gt;
*High Jump &lt;br /&gt;
*Shadow Jump &lt;br /&gt;
&lt;br /&gt;
Skills cast outside the castle will not disappear upon entering. Using items that activate the skill will also fail, but Autocast equipment can grant the skills in a castle.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battle Mechanic Changes ==&lt;br /&gt;
&lt;br /&gt;
*Flee is reduced by 20%. &lt;br /&gt;
*Melee &amp;amp; Range Damage (Non-Skills) = 30% Damage Reduction (Old Value = 20%)&lt;br /&gt;
*Weapon Type Skills Damage (Range &amp;amp; Melee) = 30% Damage Reduction (Old Value = 50%)&lt;br /&gt;
*Magic Type Skills Damage = 30% Damage Reduction (No Changes)&lt;br /&gt;
*Misc Type Skills Damage (Acid Demo, Throw Zeny, Etc) = 30% Damage Reduction (Old Value = 20%)&lt;br /&gt;
&lt;br /&gt;
'''Other Gameplay Changes'''&lt;br /&gt;
&lt;br /&gt;
*/noctrl or /nc does not work; players must hold down the mouse button for normal attacks. &lt;br /&gt;
*Damage numbers do not appear. &lt;br /&gt;
*/mineffect is automatically activated. &lt;br /&gt;
*A character's guild emblem is shown above their head. &lt;br /&gt;
*Death does not cause experience loss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Alliance Rules =&lt;br /&gt;
&lt;br /&gt;
*Guild Alliance feature in game is still disabled.&lt;br /&gt;
&lt;br /&gt;
= WoE Changelogs =&lt;br /&gt;
&lt;br /&gt;
*Guild Aura effect now includes the Guild Master &lt;br /&gt;
*Disabled Icewall on Castle Entrances &lt;br /&gt;
*Disabled Warp Portal on Castle Entrances &lt;br /&gt;
*Emergency Call Cooldown is set to 3 minutes. &lt;br /&gt;
&lt;br /&gt;
== Guild Skill ==&lt;br /&gt;
&lt;br /&gt;
*Glorious Wounds (Wounds of Glory) &lt;br /&gt;
&lt;br /&gt;
*Gives an additional Damage Resistance using &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''&amp;quot;33 - Membercount = damageresist%&amp;quot;'''&amp;lt;/span&amp;gt; formula when atleast 5 members are near the Guild Leader. &lt;br /&gt;
&lt;br /&gt;
'''Example:'''&amp;lt;br/&amp;gt; There are 9 members near the guild leader so membercount including guild leader will be 10.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''33 - 10 = 23% Damage Resistance'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that as long as those 9 members are near the guild leader they will have 23% Damage Resistance.&lt;br /&gt;
&lt;br /&gt;
= Monthly Guild Ayuda System =&lt;br /&gt;
&lt;br /&gt;
The Guild Ayuda System is designed to support guild salaries and armories, helping guilds equip their members—especially newcomers—for stronger, linear progression. Rewards are performance-based and encourage active participation in WoE and game activities.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
&lt;br /&gt;
*Guild must atleast have 10 members actively participating in WoE and Game Activities. - For verification,&amp;amp;nbsp;Send list of members Discord and IGN, we might also ask for additional verification like ID for each member, If i don't recognize the player or it seems like a dummy, it will not be counted. &lt;br /&gt;
*Must not be a dummy/alt guild, ally guild may apply if the requirements are fulfilled. &lt;br /&gt;
*Ayuda (Reward) is based on Guild Activity, WoE performance, and Guild Member count for the month (not including guild hoppers and duals). &lt;br /&gt;
*Guilds are personally monitored by Dev1. Ayuda system won't be applied if there is no approval. &lt;br /&gt;
*Registration is done on discord -&amp;amp;nbsp;[https://discord.com/channels/699480806372147200/954278142455980062 https://discord.com/channels/699480806372147200/954278142455980062] &lt;br /&gt;
&lt;br /&gt;
== WoE Monsters ==&lt;br /&gt;
&lt;br /&gt;
'''• Emperium'''&lt;br /&gt;
&lt;br /&gt;
*Added 60% Damage Resistance &lt;br /&gt;
*Hit Points is back to its Original value 1.25b &lt;br /&gt;
&lt;br /&gt;
[[File:Emperiumzzz.png|600px|Emperiumzzz.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Guardian Stones'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 25m) &lt;br /&gt;
*Now Immune to Magic Attacks &lt;br /&gt;
*25% Damage Resistance &lt;br /&gt;
&lt;br /&gt;
[[File:Guardianstone.png|600px|Guardianstone.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Barricade'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 20m) &lt;br /&gt;
*Now Immune to Magic Attacks &lt;br /&gt;
*25% Damage Resistance &lt;br /&gt;
*Now has 200 STR and 200 LUK &lt;br /&gt;
&lt;br /&gt;
[[File:Barricade.png|600px|Barricade.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Sword Guardian'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 12.5m) &lt;br /&gt;
*Added Monster Skill Spiral Pierce when attacking &amp;amp; chasing target. &lt;br /&gt;
&lt;br /&gt;
[[File:Swordguardian.png|600px|Swordguardian.png]]&lt;br /&gt;
&lt;br /&gt;
'''• Archer Guardian'''&lt;br /&gt;
&lt;br /&gt;
*Improved Stats &amp;amp; Hit Points (Old Value 12.5m) &lt;br /&gt;
*Added Monster Skill Ankle Snare. &lt;br /&gt;
*Does Ankle Snare when idle every 30 seconds. &lt;br /&gt;
*Does Ankle Snare when attacking target with 5 second cooldown. &lt;br /&gt;
&lt;br /&gt;
[[File:Archerguadian.png|600px|Archerguardian.png]]&lt;br /&gt;
&lt;br /&gt;
= WoE Points =&lt;br /&gt;
&lt;br /&gt;
*Earn WOE Points during War of Emperium. &lt;br /&gt;
*Players must be inside the castle &amp;amp; actively defending or battling to earn WOE Points. &lt;br /&gt;
*Points are automatically given by system every minute. &lt;br /&gt;
*Non-Castle Holders gets 1 Woe point per minute. &lt;br /&gt;
*Castle Holders gets 3 Woe points per minute. &lt;br /&gt;
*Earn WOE Points per kill inside the castle. &lt;br /&gt;
&lt;br /&gt;
[[File:Woeticket.png|400px|Woeticket.png]]&lt;br /&gt;
&lt;br /&gt;
Note: Players will receive WOE Point Ticket by the end of the WOE session on their RODEX Mail.&lt;br /&gt;
&lt;br /&gt;
== Longest Defender ==&lt;br /&gt;
&lt;br /&gt;
*Longest Def is now computed by accumulation of TOTAL Defending Time during a WOE Session. &lt;br /&gt;
*Longest Def now has Rankings &amp;amp; Auto Announcer. &lt;br /&gt;
*Longest Defender NPC &amp;amp; Agit Rankings located at veil 91 131 &lt;br /&gt;
&lt;br /&gt;
[[File:LDmsg.png|600px|LDmsg.png]]&lt;br /&gt;
&lt;br /&gt;
NOTE: Auto Announcement of Longest Defender by the System Example Scenario&amp;amp;nbsp;:&lt;br /&gt;
&lt;br /&gt;
*'''Butete''' Guild Defended for 20 minutes &lt;br /&gt;
*Pukeke Guild Broke the Emp and Defended for 25 minutes &lt;br /&gt;
*Dokete Guild Broke the Emp and Defended for 5 minutes &lt;br /&gt;
*'''Butete''' Guild Defended for 10 Minutes &lt;br /&gt;
&lt;br /&gt;
Longest Def will be Butete Guild since they defended the castle for 20 + 10 minutes = Total of 30 minutes defending time.&lt;br /&gt;
&lt;br /&gt;
= Woe Shop =&lt;br /&gt;
&lt;br /&gt;
*Players can use their WOE Point Tickets on this NPC &lt;br /&gt;
&lt;br /&gt;
[[File:Woeshopz1.png|1000px|Woeshopz1.png]]&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*New Shadow Weapons Exclusive on WOE Shop for now. &lt;br /&gt;
&lt;br /&gt;
[[File:Woeshopz2.png|200px|Woeshopz2.png]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Main_Page&amp;diff=2357</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Main_Page&amp;diff=2357"/>
		<updated>2025-04-14T09:16:29Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:table; margin:0 auto; width:96%; margin-left:2%;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;margin:0 auto; border:1px solid black; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div id=&amp;quot;wrapper&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: bottom;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold;font-size:large&amp;quot;&amp;gt;Welcome to&amp;lt;br/&amp;gt; &amp;lt;span style=&amp;quot;color:#3498db;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-large&amp;quot;&amp;gt;Arunafeltz&amp;amp;nbsp;Wikipedia&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; '''The best source of information from the Arunafeltz&amp;amp;nbsp;'''&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; text-align: center; margin-left:2%&amp;quot; width=&amp;quot;96%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; border: 1px solid black; background-color:#f9f9f9;&amp;quot; | &lt;br /&gt;
What is this exactly? Arunafeltz&amp;amp;nbsp;is a custom server with custom mechanics and custom features.&lt;br /&gt;
&lt;br /&gt;
Are you new to the game? Check out the [https://www.youtube.com/playlist?list=PLLRThWd4By59-yURs5Db1vPOHpCB4Ske3 '''Introduction to Arunafeltz MMORPG''']&amp;amp;nbsp;to get an idea on where to start!&lt;br /&gt;
&lt;br /&gt;
New to ArunafeltzRO? You can visit the [https://arunafeltz.net/ '''Website'''] to begin your journey and see what Arunafeltz has to offer!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; text-align: center; font-weight: bold; margin-left:2%&amp;quot; width=&amp;quot;96%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Latest News&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &amp;lt;span style=&amp;quot;color:#f39c12;&amp;quot;&amp;gt;Visit Server Changelogs&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; [https://butetedev.notion.site/6a6f2976f6e74c2f8db559a215383bcc?v=46fbc431c8ac45a3bf877316392446cb&amp;amp;pvs=4 Click Here]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; text-align: center; font-weight: bold; margin-left:2%&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &lt;br /&gt;
[[Auto_Attack|Auto Attack System]]&lt;br /&gt;
&lt;br /&gt;
[[Supportive_Mastery_System|Supportive Mastery System]]&lt;br /&gt;
&lt;br /&gt;
[[Master_Smith_Doldi|Master Smith Doldi]]&lt;br /&gt;
&lt;br /&gt;
[[Tier_Enchantment_System|Tier Enchantment System]]&lt;br /&gt;
&lt;br /&gt;
[[Battleground|Battleground 3.0]]&lt;br /&gt;
&lt;br /&gt;
[[The_Other_Domain|The Other Domain]]&lt;br /&gt;
&lt;br /&gt;
[[Weekly_Domains|Weekly Domains]]&lt;br /&gt;
&lt;br /&gt;
[[Ancient_Summoning_System|Ancient Summoning System]]&lt;br /&gt;
&lt;br /&gt;
[[World_Boss|World Boss]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon_Valley|Dragon Valley]]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Soul_Link_effects|Modified Soul Link effects]]&lt;br /&gt;
&lt;br /&gt;
[[MVP_Ranking_System|MVP Ranking System]]&lt;br /&gt;
&lt;br /&gt;
[[Champion_MVP_System|Champion MVP System]]&lt;br /&gt;
&lt;br /&gt;
[[Pvp_Ranking_Sytem|Pvp Ranking Sytem]]&lt;br /&gt;
&lt;br /&gt;
[[Hourly_Point_System|Hourly Point System]]&lt;br /&gt;
&lt;br /&gt;
[[War_of_Emperium|War Of Emperium]]&lt;br /&gt;
&lt;br /&gt;
[[Global_Chat_Channels|Global Chat Channels]]&lt;br /&gt;
&lt;br /&gt;
[[Security|Security System]]&lt;br /&gt;
&lt;br /&gt;
[[Auto_Skills|Auto Skills]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; text-align: center; font-weight: bold; margin-left:3%&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | About ArunafeltzRO&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &lt;br /&gt;
[[Main_Town|Main Town]]&lt;br /&gt;
&lt;br /&gt;
[[Other_Custom_NPC|Other Custom NPC]]&lt;br /&gt;
&lt;br /&gt;
[[Classes|Job Class List]]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Skills|ARO Modified Skills]]&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|ARO Pet System]]&lt;br /&gt;
&lt;br /&gt;
[https://arunafeltz.net/forum/index.php?/topic/24-how-to-apply-for-guild-package/ Guild Package]&lt;br /&gt;
&lt;br /&gt;
[https://arunafeltz.net/forum/index.php?/topic/26-donation-guide/ Donation Info]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Cards|Modified Cards]]&lt;br /&gt;
&lt;br /&gt;
[[Automated_Events|Automated Events]]&lt;br /&gt;
&lt;br /&gt;
[[Streamer_program|Streamer Program]]&lt;br /&gt;
&lt;br /&gt;
[[Server_Information|Information]] &amp;amp; [[Rules|Rules]]&lt;br /&gt;
&lt;br /&gt;
[[Frequently_Asked_Questions|Frequently Asked Questions]]&lt;br /&gt;
&lt;br /&gt;
[[Staff|Staff]]&lt;br /&gt;
&lt;br /&gt;
[[Status_Effects|Status Effects]]&lt;br /&gt;
&lt;br /&gt;
[[Custom_Card_Drop_Rate|Custom Card Drop Rate]]&lt;br /&gt;
&lt;br /&gt;
[[Gold_Room|Gold Room]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; margin-left:3%; float:left;&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Guides&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | [[Quest_Items|Quest Items]] &lt;br /&gt;
[https://www.youtube.com/playlist?list=PLLRThWd4By59-yURs5Db1vPOHpCB4Ske3 Starting Out Guide]&lt;br /&gt;
&lt;br /&gt;
[[GMT_Shop|GMT NPC]]&lt;br /&gt;
&lt;br /&gt;
[[Power_Stones|ARO Power Stones]]&lt;br /&gt;
&lt;br /&gt;
[[Custom_Equipment|ARO Custom Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[Chrome_Quest|ARO Chrome Quests]]&lt;br /&gt;
&lt;br /&gt;
[[God_Items|ARO God Items]]&lt;br /&gt;
&lt;br /&gt;
[[ARO_Materials|ARO Materials]]&lt;br /&gt;
&lt;br /&gt;
[[Extended_Storage|Extended Storage]]&lt;br /&gt;
&lt;br /&gt;
[[Refinement_System|Refinement System]]&lt;br /&gt;
&lt;br /&gt;
[[Instances|Instances]]&lt;br /&gt;
&lt;br /&gt;
[[Player_Commands|Player Commands]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting|Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Defense_MagicDefense|Defense/Magic defense]] &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Core]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2355</id>
		<title>Supportive Mastery System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Supportive_Mastery_System&amp;diff=2355"/>
		<updated>2025-04-14T09:15:48Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: Arunawikiez999 moved page Supportive Master System to Supportive Mastery System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🆕&amp;lt;/font&amp;gt; '''New Feature: Supportive Mastery System''' =&lt;br /&gt;
You can now unlock a powerful, permanent path that enhances your character’s survivability based on your chosen playstyle and weapon type.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a '''**once-in-a-lifetime**''' decision that defines your build forever.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚠️&amp;lt;/font&amp;gt; NOTE:'''&lt;br /&gt;
You may only choose one Supportive Mastery per character.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once selected, it is **permanent** and cannot be reset or changed.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🛡️&amp;lt;/font&amp;gt; Supportive Mastery Paths =&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🪨&amp;lt;/font&amp;gt; Mastery of the Colossus ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Strength (STR)''' into '''Hard DEF'''&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•''' 3 STR = +1 Hard DEF&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•''' Activates with melee weapons:&amp;lt;br/&amp;gt;&lt;br /&gt;
     Fist, Dagger, Sword (1H/2H), Spear (1H/2H), Axe (1H/2H), Mace, Knuckle, Katar&lt;br /&gt;
'''•''' Special synergy: Book, Huuma&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ColossusSTR.png|middle|ColossusSTR.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🌪&amp;lt;/font&amp;gt; Mastery of the Windwalker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Luck (LUK)''' into '''FLEE'''&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•''' 3 LUK = +1 FLEE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•''' Activates with ranged weapons:&amp;lt;br/&amp;gt;&lt;br /&gt;
    - Bow, Musical, Whip, Revolver, Rifle, Gatling, Shotgun, Grenade Launcher&lt;br /&gt;
'''•''' Special synergy**: Huuma&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ColossusLUK.png|middle|ColossusLUK.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Mastery of the Mindseeker ==&lt;br /&gt;
&lt;br /&gt;
'''•''' Converts '''Intelligence (INT)''' into '''Hard MDEF'''&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•''' 3 INT = +1 Hard MDEF&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•''' Activates with magic weapons:&amp;lt;br/&amp;gt;&lt;br /&gt;
    - Staff, Two-Handed Staff&lt;br /&gt;
'''•''' Special synergy**: Book, Huuma, Bow&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ColossusINT.png|middle|ColossusINT.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧭&amp;lt;/font&amp;gt; How to Begin: The Oracle of Aruna =&lt;br /&gt;
&lt;br /&gt;
Speak to the mysterious **Oracle of Aruna** to choose your Supportive Mastery.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;📍 NPC Location:&amp;lt;/font&amp;gt; '''aru_temsky 99 94'''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;🎯 Requirement:&amp;lt;/font&amp;gt; You must offer '''Butete’s Tears'''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Aru_temskybutetetears.png|middle|Aru_temskybutetetears.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💧&amp;lt;/font&amp;gt; Butete’s Tears [52382] ==&lt;br /&gt;
&lt;br /&gt;
A legendary relic wept from the spirit of a warrior who lost everything.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To obtain one, you must craft it through a sacred ritual.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Butetetears.png|middle|Butetetears.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧪&amp;lt;/font&amp;gt; Crafting NPC: The Tearbinder ==&lt;br /&gt;
&lt;br /&gt;
Trade rare items and bind them into a single Butete’s Tear.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🩸&amp;lt;/font&amp;gt;'''Required Materials'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Quantity&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item Name&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Item ID&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mutant Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52303&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Violent Coelecanth Core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52302&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thalongtos Origin Soul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50276&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Amrita&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | The Thalong&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50274&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Eagle Horny&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50183&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Runic Staff&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50190&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ancient Grudge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6499&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | War Badge&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7773&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] STR Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51696&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] DEX Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [CS] INT Enchant 2r4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51699&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;📍&amp;lt;/font&amp;gt; Speak to '''The Tearbinder''' (located at '''aru_temsky 99 94''') to begin the ritual.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; “So many fragments... regrets, hopes, mistakes... all woven into this one Tear.”&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;💡&amp;lt;/font&amp;gt; Material progress is shown live in the crafting dialogue.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🔁&amp;lt;/font&amp;gt; All items are consumed in the process.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;🎁&amp;lt;/font&amp;gt; Grants: &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;1x Butete’s Tears [52382]&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;⚙️&amp;lt;/font&amp;gt; Technical Enhancements =&lt;br /&gt;
&lt;br /&gt;
- Passive stat bonuses are dynamically calculated &amp;lt;br/&amp;gt;&lt;br /&gt;
- Weapon class detection via &amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;'''Main Hand'''&amp;lt;/span&amp;gt; (Whatever is equipped on your main hand)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;🧠&amp;lt;/font&amp;gt; Design Notes =&lt;br /&gt;
&lt;br /&gt;
- Supportive Masteries '''encourage specialization''' and '''reward playstyle commitment'''&amp;lt;br/&amp;gt;&lt;br /&gt;
- New players are guided through stat-to-bonus logic before choosing&amp;lt;br/&amp;gt;&lt;br /&gt;
- Future content may interact with your chosen Mastery&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;💬&amp;lt;/font&amp;gt; Afterwords =&lt;br /&gt;
&lt;br /&gt;
Choose with wisdom.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each path is powerful.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But only one may define you.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     “A single tear can protect a thousand lives — or destroy them.”&lt;br /&gt;
&lt;br /&gt;
— The Greatest Butete that ever lived.&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Supportive_Master_System&amp;diff=2356</id>
		<title>Supportive Master System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Supportive_Master_System&amp;diff=2356"/>
		<updated>2025-04-14T09:15:48Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: Arunawikiez999 moved page Supportive Master System to Supportive Mastery System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Supportive Mastery System]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Defense_MagicDefense&amp;diff=2319</id>
		<title>Defense MagicDefense</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Defense_MagicDefense&amp;diff=2319"/>
		<updated>2025-03-18T17:57:31Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
= Defense =&lt;br /&gt;
&lt;br /&gt;
* Defense cap have been increase up to 1,000 and reworked major aspects on how it affects damage to scale properly with the new defense limit (Somewhat like renewal mechanics).&lt;br /&gt;
== Hard DEF (Armor Defense) ==&lt;br /&gt;
~ Damage after Hard DEF = '''&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;Damage × [(4000 + HardDEF) ÷ (4000 + HardDEF × 10)]&amp;lt;/span&amp;gt;'''&amp;lt;br/&amp;gt;&lt;br /&gt;
~ For example, a player with a Hard DEF of 275 will have incoming damage reduced by about ⅓, and a player with a Hard DEF of 500 will have incoming damage reduced by half.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:DefChart.png|middle|DefChart.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Soft DEF (Vit Defense) ==&lt;br /&gt;
&lt;br /&gt;
*Players can get these from VIT and some skills and reduces damage by subracting final damage with Soft DEF. Still works like pre-renewal mechanics, I just put it here for addition information for those who don't like to search on Wikipedia's. &lt;br /&gt;
*Armor DEF Refine Bonus &lt;br /&gt;
&lt;br /&gt;
Refining armor type equipments starting from +11 gives **+7 HARD DEF bonus** (Old value +6)&lt;br /&gt;
&lt;br /&gt;
*Superior Thanatos Effect (DEF Reversal / Occult Impaction)** rework, Deals more damage depending on enemies Total DEF. '''&amp;lt;span style=&amp;quot;color:#e74c3c;&amp;quot;&amp;gt;(50 + (Total DEF / 4))=&amp;amp;nbsp;% Damage&amp;lt;/span&amp;gt;''' on this formula the base damage percentage a thanatos user will get is 50% of their original damage if the Total Defense is near Zero (low def) and enemy need around to be 200 Total DEF for thanatos users to reach 100% damage (0% gain) and thanatos users will benefit to more damage multiplier above 200 Total DEF. &lt;br /&gt;
&lt;br /&gt;
[[File:DefMechanics.png|middle|DefMechanics.png]]&lt;br /&gt;
&lt;br /&gt;
Thanatos Card / Effect Calculation Breakdown.&amp;lt;br/&amp;gt; [[File:DefBreakpoints.png|middle|DefBreakpoints.png]]&amp;lt;br/&amp;gt; Thanatos Card / Effect Calculation Breakdown.&lt;br /&gt;
&lt;br /&gt;
= Magic Defense(MDEF) =&lt;br /&gt;
&lt;br /&gt;
* Magical Defense cap have been increase up to 1,000 and reworked major aspects on how it affects damage to scale properly with the new defense limit (Somewhat like renewal mechanics).&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2314</id>
		<title>Modified Skills</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2314"/>
		<updated>2025-02-12T15:41:28Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
These are compilation of all the skills that have been modified by the '''Arunafeltz Developer''' aka '''Dev1''' to balance out certain skills and to showcase a different variety of skill build for a certain job and to not limit them with only 1 build path. If there are concern for any certain skills if it is too OP(over powered) please let the GM Team know your concern(s)/suggestion(s) as for the betterment of Arunafeltz Ragnarok Online.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Notes:&amp;lt;/u&amp;gt;'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt; 1.) If some skills are not here. Meaning they have not been modified or altered in any way.&amp;lt;br/&amp;gt; 2.) '''Enabled Critical''' means skill can be increased with '''Critical Enchants''' in costumes/armor and card critical modifiers(eg. Pyuriel_Card)&amp;lt;br/&amp;gt; 3.) Some skills have also been buffed with the use of '''Soul Link Scroll''' for more information [[Modified_Soul_Link_effects|Click Here.]]&lt;br /&gt;
== Critical ==&lt;br /&gt;
* The Critical effect has been reworked. '''Critical hits no longer ignore defense''', meaning you can now benefit from Thanatos Card with critical attacks.&lt;br /&gt;
* Critical hits now provide additional bonus damage. When an attack lands as a critical hit, it boosts the damage by +20%.&lt;br /&gt;
* Critical hits no longer ignore Flee, meaning they can now miss against enemies with high Flee.&lt;br /&gt;
'''Dev 1 Notes:''' While critical hits are now more effective, always remember that critical chance can be countered by enemies with high LUK. The higher your enemy's LUK, the lower your critical hit chance will be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;'''All Balancing Changes can be changed if its found imbalanced / Overpowered / Underpowered. Just report it immediately and give a detailed feedback information.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
For guide on how to determine if your damage is Overpowered&lt;br /&gt;
&lt;br /&gt;
'''Melee Class:''' If your DPS can reach over 16m+ then its on the OP side might be nerfed in the future. (Mostly if you are AOE Melee Class)&lt;br /&gt;
&lt;br /&gt;
'''Range Class:''' If your DPS can reach over 23m+ then its on the OP side might be nerfed in the future. (Mostly if you are AOE Range Class)&lt;br /&gt;
&lt;br /&gt;
'''Magic Class:''' If your DPS can reach over 23m+ then its on the OP side might be nerfed in the future.&lt;br /&gt;
&lt;br /&gt;
Some Skills or Damage Type are not applicable on DPS so keep that in mind.&lt;br /&gt;
&lt;br /&gt;
Please report don't abuse so we can adjust it as soon as possible and avoid possible issues.&lt;br /&gt;
&lt;br /&gt;
= Arunafeltz Modified Skills =&lt;br /&gt;
&lt;br /&gt;
= '''Swordman Class''' =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Knight ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Berserk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Mobile users can now chat when using Berserk. Unfortunately PC users cannot do the same because of how PC client works. &lt;br /&gt;
'''•'''Removed HP Drain user debuff&amp;lt;br/&amp;gt; '''•'''User can now switch equipment on Berserk Status&amp;lt;br/&amp;gt; '''•'''User can now consume usable items on Berserk Status&amp;lt;br/&amp;gt; '''•'''When removing/switching out '''&amp;quot;Lord Knight Card&amp;quot;''', '''Berserk''' status gets dispelled&amp;lt;br/&amp;gt; '''•'''Characters on Berserk status can now recover their HP by consuming usable items like Aruna Elixir, Cold Medicine Etc.&amp;lt;br/&amp;gt; '''•'''Added 5 Second Fixed Cooldown on Berserk skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Brandish Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed the Strip Weapon Self Debuff while attacking to enable quick switch. &lt;br /&gt;
'''•'''New formula [(50*Skill_level) + (Str*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''If the character is using Dragon bane Weapon. the formula will be [(50*Skill_level) + (Dex*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''Reduced Fixed Cooldown from 100ms to 50ms.&amp;lt;br/&amp;gt; '''•'''Increased range from 2 to 4 cells (Long Range)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Skill now hits 2 times.&amp;lt;br/&amp;gt; '''•'''Increased range at all levels to 12 cells.&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spiral Pierce'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage by 80% &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Joint Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Resistance Requirement to Resist Joint Beat Debuffs from 255 Total Strength to 300 Total Strength. &lt;br /&gt;
'''•'''Adjusted Debuff Duration Formula to Duration(Default 30 Seconds) = [[(69*((LUK+AGI)/2))/10000]*30] - 30&amp;lt;br/&amp;gt; '''•'''Increase range from 4 to 7.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bowling Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Increase Damage by 30%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
'''•'''Restored the knockback effect of the skill in both PvE and PvP maps.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Parrying'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Aura Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnum Break'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Head Crush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Paladin ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grand Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Formula 50% + 20% * Skill Level&amp;lt;br/&amp;gt; '''•'''Grand Cross Damage type is Physical but can be boosted by both Physical &amp;amp; Magical Modifiers.&amp;lt;br/&amp;gt; '''•'''Have Fixed Cooldown of 50ms&amp;lt;br/&amp;gt; '''•'''Removed the Strip Shield Self Debuff while attacking to enable quick switch.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gospel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Disabled gospel skill from the server until further notice&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Provoke'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted ATK bonus to 5% on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Pressure'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Modified SP Draining on Target, Higher Skill level = Lower SP Drain.&amp;lt;br/&amp;gt; '''•'''Changes damage type from Fixed damage to Holy property Magical damage. Damage formula&amp;amp;nbsp;: (200 + (220 x skill level))%Matk.&amp;lt;br/&amp;gt; '''•'''Change Hit type to Multi Hit x3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Chain'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Now inherits Weapon Element / Enchant Element&amp;lt;br/&amp;gt; '''•'''Rebalanced Formula:[100% + (30% * Skill Level) + DEX] = Base Damage%.. [Base_Damage + (Shield Upgrade x 10) + Shield Weight] = Damage (ATK)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reflect Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Reflect Damage from 40% to 30% (at max level) &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Auto Guard'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacrifice (Matyr’s Reckoning)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now calculates Long Range Attack Bonuses when equipped with a BOW (e.g. Stalker classes) &lt;br /&gt;
'''•'''Long Range Atk% bonus now applies at 0.55x multiplier instead of 1.00x for Long Range Weapon Calculation.&amp;lt;br/&amp;gt; '''•'''The skill now calculates ATK% and Long Range ATK% (if bow is equipped)&amp;lt;br/&amp;gt; '''•'''Removed 2 seconds Aftercast delay&amp;lt;br/&amp;gt; '''•'''Adjusted fixed cooldown of the buff to 1 second to match the PC animation. This change applies to both PC and Mobile.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Merchant Class''' =&lt;br /&gt;
&lt;br /&gt;
== Whitesmith ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Tomahawk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 550%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mammonite'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Revolution'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Boost'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration to 3 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Crazy Uproar'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adds 1 second variable casting time. &lt;br /&gt;
'''•'''Changes skill mechanism, grants Str + 4 and Atk + 30 to the user and nearby party members.&amp;lt;br/&amp;gt; '''•'''Adds 15 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Maximum Power Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds. &lt;br /&gt;
'''•'''Skill is now usable for all weapon types. (Ex. When using WS Card on BOW. etc.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Perfection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Termination'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' New damage formula: i = 10 * (16 - Skill Level)&amp;lt;br/&amp;gt; Skill ATK% = (Player's Total Strength) + (75,000 / i) - 100 &lt;br /&gt;
'''•'''Increased Damage by 80%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Terror'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slim Potion Pitcher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Heal Power Item Bonus increase now affects the skill's healing rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Expansion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Smoke Powder Effect: Long Range Resist is now 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Demonic Fire'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 5 seconds to 200ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Demonstration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted Acid Demonstration Formula LR% Bonus to Scale Properly With VIT Stat of the enemy. &lt;br /&gt;
'''•'''New Formula: [[File:Bioformula.png|middle|Bioformula.png]]&amp;lt;br/&amp;gt; '''•'''VIT stat&amp;amp;nbsp;on the formula is the total VIT&amp;amp;nbsp;of the enemy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bio Cannibalize'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Race of Summoned Parasite to 'Demi-Human'. &lt;br /&gt;
'''•'''Increase attack delay of Summoned Parasite from 100ms to 200ms.&amp;lt;br/&amp;gt; '''•'''Decrease chance of Summoned Parasite to cast skill, from 50% to 25%.&amp;lt;br/&amp;gt; '''•'''Modified Summon's HP Formula (decreased hp), [((MasterHP / 5) *skill_lv) + BasedLevel * 10] = Summon HP&amp;lt;br/&amp;gt; '''•'''Modified Summon's Attack Formula (decreased damage), [((INT*20) + (STR*20))*skill_lv + BaseLvL*10]= Attack damage&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Archer Class''' =&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Improve Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''True Sight'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Stafe'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Added 60ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sharpshooting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 65%&amp;lt;br/&amp;gt; '''•'''Increased Range to 11 cells&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Phantasmic Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 25ms.&amp;lt;br/&amp;gt; '''•'''Fixed Range of 12 Cells&amp;lt;br/&amp;gt; '''•'''Skill Damage Formula Damage=(400% Magic Attack + Long Range Atk%*). &lt;br /&gt;
'''•'''Can now inflict level 2 Mind Breaker with 10% chance of success for 5 seconds duration in each attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increase Damage by 100%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fear Breeze'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now stays even after swapping weapon&amp;lt;br/&amp;gt; '''•'''Only need 5 arrows for maximum hits&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ankle Snare'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Claymore Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Frozen Status can bypass Status Resistance&amp;lt;br/&amp;gt; '''•'''Frozen Duration reduceable by Luk (official stats)&amp;lt;br/&amp;gt; '''•'''Cannot be placed directly on foot of the enemy.&amp;lt;br/&amp;gt; '''•'''Adjusted Frozen Duration depending on skill level&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blastmine Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skid Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flasher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sandman'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shockwave Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Talkie Box'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Mine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blitz Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Falcon Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clown/Gypsy ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tarot Card of Fate'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Tarot no longer dispell FCP Buffs &lt;br /&gt;
'''•'''Tarot no longer break items when buffed with FCP.&amp;lt;br/&amp;gt; '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled using Muscial Weapon or Whip &lt;br /&gt;
'''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase skill damage damage by +30%&amp;lt;br/&amp;gt; '''•'''Delay can now be reduced by Poem of Bragi (magic strings)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slinging Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Please Don't Forget Me'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Improved Formula: &lt;br /&gt;
5 + 3 * skill_lv + Dex / 5 = ASPD Decrease&amp;amp;nbsp;%&amp;lt;br/&amp;gt; 5 + 3 * skill_lv + Agi / 7 = Movement speed Decrease&amp;amp;nbsp;%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Marionette Control'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Completely Disabled the skill to avoid bugs/exploit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Invulnerable Siegfried'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''(New Effect) No Longer an Ensemble Skill, Performs a song that will boost resistance to all elemental properties (except neutral) and Status Effects (blind, frozen, petrified, stun, curse, sleep, and silence) of all party members around the performers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Apple Of Idun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poem Of Bragi'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Assassin Cross of Sunset'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 120 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scream'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Status effect to Stone Curse at 75% chance to inflict Stone Status at level 5 &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Frost Joker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 180%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Thief Class''' =&lt;br /&gt;
&lt;br /&gt;
== Assassin Cross ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Blow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Left Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 80% to 100% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Right Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 100% to 120% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Double Attack Chance from 50% to 70% at Max Level &lt;br /&gt;
'''•'''Double attack now works with any weapon except fist&amp;lt;br/&amp;gt; '''•'''Enable Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 180 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Can now affected by Enchant Deadly Poison damage buff&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grimtooth'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''[[Soul_Destroyer|Soul Destroyer]]'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''A ranged skill that consists of two parts of damage, one based on MATK and the other based on&amp;amp;nbsp;ATK. Click for more details&amp;lt;br/&amp;gt; '''•'''Formula'''=&amp;amp;nbsp;'''(MATK*4*SkillLv + Random(500~1000)) + (((ATK*4.7*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)&amp;lt;br/&amp;gt; '''•'''MATK Part Bypasses Defender Aura &amp;amp; Ignore Defense&amp;lt;br/&amp;gt; '''•'''ATK Part is affected by Defender Aura &amp;amp; target's&amp;amp;nbsp;DEF&amp;amp;nbsp;and&amp;amp;nbsp;VIT.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Effect changed to provide +2/4/6/8/10/12/14/16/18/20% Bonus damage. (Damage modifier)&amp;lt;br/&amp;gt; '''•'''Bonus Damage will not affect the following skills: Asura Strike, Sacrifice, Soul Destroyer&amp;lt;br/&amp;gt; '''•'''Changed skill behavior to only buff the caster (Cannot buff other players aside from the caster)&amp;lt;br/&amp;gt; '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Deadly Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cross Impact'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 1200 + 100 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Reduce Cell Leap Range to 3 cells&amp;lt;br/&amp;gt; '''•'''Has 50ms Fixed CD&amp;lt;br/&amp;gt; '''•'''Ignores Defense&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poison React'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Venom Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now gives Debuff to the enemies inside dust area. &lt;br /&gt;
'''•'''Enemies inside Venom Dust AOE will now receive -15% Resistance to Poison Property attacks (This affects both Magical &amp;amp; Physical).&amp;lt;br/&amp;gt; '''•'''Debuff lasts for 3 seconds upon first contact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Blocking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Counter Stance now last 30 seconds instead of 10 when triggered&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sand Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thorow Stone'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Venom Knife'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stalker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Close Confine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 500ms.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reject Sword'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triangle Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Obtain level 10 Triangle Shot Skill while Soul linked &lt;br /&gt;
'''•'''Damage (ATK)&amp;amp;nbsp;= [(69 x Skill_Lvl + 7 × DEX) ×&amp;amp;nbsp;Base_Lv ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Removed Knockback effect&amp;lt;br/&amp;gt; '''•'''Removed Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Added 50ms Cooldown&amp;lt;br/&amp;gt; '''•'''Basically like Double Strafe but cannot crit and has 3 Hits&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Back Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical Enabled &lt;br /&gt;
'''•'''New Backstab does double hit when used with a dagger&amp;lt;br/&amp;gt; '''•'''Increase Backstab Damage by +120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Preserve'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''The skill is now immune to all kinds of dispel. &lt;br /&gt;
'''•'''Skill is now toggle able.&amp;lt;br/&amp;gt; '''•'''Skill cannot be dispelled by Tarot Clearance.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Strip Helm/Armor/Shield/Weapon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 75ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased from 1% to 2% Bypass chance&amp;lt;br/&amp;gt; '''•'''Changed FCP bypass formula to [20 + (uDex - tDex)]/10000 =&amp;amp;nbsp;% , with uDex = user dex &amp;amp; tDex = target dex. with min cap value of 1% if the result is negative.&amp;lt;br/&amp;gt; '''•'''Basically the new formula got higher chances if you are targeting an enemy with low dex. but it has lower chances if you are targeting an enemy with high dex&amp;lt;br/&amp;gt; '''•'''Added success message whenever you successfully bypass fcp and strip the enemy&amp;lt;br/&amp;gt; '''•'''All Strip Skills now share cooldown (It means if you use Strip Helm, other strip skills will go on cooldown too)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raid'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When Raid(Sightless Mind) hit target. Target will take more damage from all source by 20% for 5 seconds at max level(1sec*SkillLv), (15% on boss monsters).&amp;lt;br/&amp;gt; '''•'''You need to be in Hiding State to use this skill.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 500ms.&amp;lt;br/&amp;gt; '''•'''Added 2 second Aftercast Delay.&amp;lt;br/&amp;gt; '''•'''Added 1 second Variable Cast Time (Reduceable by Dex).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chase Walk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added DEX bonus to Chase Walk buff, providing a maximum of +16 DEX &amp;amp; STR at max skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Mage Class''' =&lt;br /&gt;
&lt;br /&gt;
== High Wizard ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ganbantein'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Jupitel Thunder'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Storm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 300ms Fixed Cooldown. &lt;br /&gt;
'''•'''Made the skill spammable &amp;amp; stackable even while stationary.&amp;lt;br/&amp;gt; '''•'''Max Meteor &amp;quot;Balls&amp;quot; stack is set to 50 from 25.&amp;lt;br/&amp;gt; '''•'''Increase damage by 75%&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by meteor. Enemies hit by Meteor Storm will now receive '''-15% Resistance to Fire Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lord Of Vermillion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by LOV will now receive '''-15% Resistance to Lightning Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Storm Gust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Storm Gust will now receive '''-15% Resistance to Water Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Napalm Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Damage is no longer split between enemies &lt;br /&gt;
'''•'''New Skill Formula: Matk%(50*Skill level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thunderstorm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mystical Amplification'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' Modified skill to take effect within duration instead of just 1 hit &lt;br /&gt;
'''•'''Skill effect duration is extended to 30 seconds&amp;lt;br/&amp;gt; '''•'''The skill now gives +30% MATK for the duration of the skill at level 10&amp;lt;br/&amp;gt; '''•'''The skill now has 15 second cooldown after use&amp;lt;br/&amp;gt; '''•'''Has a fixed cast time of 1 second, non-reduceable by dex or items&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Professor ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Volcano'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Fire Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Deluge'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Cold Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Violent Gale'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Lightning Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Energy Coat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dispel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Protection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 1000ms Fixed Cooldown &lt;br /&gt;
'''•'''Will not delete the following casted skills on the ground(ex. Meteor Storm) and will continue its DPS when the land protector is removed (Ganbantein / Other Methods).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spider Web'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 150ms &lt;br /&gt;
'''•'''Web/Root Status removed after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mind Breaker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted MATK bonus to 5% on all levels &lt;br /&gt;
'''•'''Status effect now affects both HARD &amp;amp; SOFT MDEF&amp;lt;br/&amp;gt; '''•'''Added 1 Second Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Burn'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Damage Formula: (INT * TargetSP)/3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wall Of Fog'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Can now be casted on top of Deludge, Volcano, Violent Gale, Watery Evasion &lt;br /&gt;
'''•'''The wall of Fog can now affect GTB users&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Casting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels &lt;br /&gt;
'''•'''Added skill 'Soul Strike' &amp;amp; 'Earth Spike' on the list of skills that can be double cast&amp;lt;br/&amp;gt; '''•'''Increase Chance of Double Casting Lightning, Fire, Cold Bolt, Soul Strike, Earth Spike spells from 80% to 100% (at max level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragonology'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Each Level Gives +3 int&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cold Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Earth Spike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/42) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heavens Drive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap Disarm chance adjusted to 20% &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Acolyte Class''' =&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 325ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Asura Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Since the server has removed SP Cap to all characters. Asura SP Cap will be at 6000 SP &lt;br /&gt;
'''•'''Successfully Casting Asura Strike no longer depletes your SP Completely&amp;lt;br/&amp;gt; '''•'''Successfully Casting Asura Strike will only deplete 75% of your Current SP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Occult Impaction'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ki Explosion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Palm Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Glacier Fist'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Crush Combo'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Finger Offensive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&amp;lt;br/&amp;gt; '''•'''New Damage Formula: 100%+(100% x Skill Level)&lt;br /&gt;
&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Empire (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragon Combo (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Priest ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sanctuary'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now bypasses GTB &lt;br /&gt;
'''•'''The Strength of the Heal depends on the Skill Level x (INTx7 + VITx10)&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector.(Ignore land protector skill)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnus Exorcismus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage interval from 200ms per tick to 250ms per tick. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by magnus will now receive '''-15% Resistance to Holy Property Attacks (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Angelus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added MaxHP Rate Bonus on Angelus based on the Caster's VIT, MaxHP Rate formula = (25 + VIT)/25 &lt;br /&gt;
'''•'''Note: this counts 'Total Vit' not base vit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kyrie Elieson'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Animation when buffed by Kyrie Elieson skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Light'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now inflicts 2x Hits to enemy. &lt;br /&gt;
'''•'''Modified Formula to 300+(INTx2)=damage%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Expanded Job Class''' =&lt;br /&gt;
&lt;br /&gt;
== Taekwon Kid ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ranker Status'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Will now benefit for extra&amp;amp;nbsp;% Damage on any Kick Skills depending on their STR. &lt;br /&gt;
'''•'''Gives x2 HP Bonus instead of x3&amp;lt;br/&amp;gt; '''•'''Type '''/taekwon''' to check Top 10 Taekwon Ranking&amp;lt;br/&amp;gt; '''•'''Taekwon rankings will reset monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Round House'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Taekwon Ranker always deal 200% Damage, regardless of Party Member Count&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Star Gladiator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Miracle'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted trigger chance to 100% per attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4]. &amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Roundhouse Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Users can now cast the skill freely without restrictions&amp;lt;br/&amp;gt; '''•'''Changed the skill mechanics from targeted attack to 3x3 cell AOE (&amp;amp; behaves like Meteor Assault)&amp;lt;br/&amp;gt; '''•''' [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Running/Sprint'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Spurt Status no longer requires the user to be bare handed to activate &lt;br /&gt;
'''•'''Skill now passes through player characters while using the skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flying Side Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''User Cannot jump when affected by [Close Confine] or [Spider Web] &lt;br /&gt;
'''•'''Soul Link Buffs Dispel chance to enemy reduced from 100% chance to 3% chance&amp;lt;br/&amp;gt; '''•'''The skill is now considered as a melee skill despite having 9 cell range&amp;lt;br/&amp;gt; '''•'''New Formula for Sprint + Flying side kick bonus damage: Damage (ATK)&amp;amp;nbsp;= [(Base_Damage + 2 × STR) ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Reduce total damage output by 50%&amp;lt;br/&amp;gt; '''•'''Added 25ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant ( Kihop )'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Capped the party member bonus to 10 party members to make it more viable for little parties &lt;br /&gt;
'''•'''Changed formula to include self on party member count for bonuses&amp;lt;br/&amp;gt; '''•'''New Formula: 4*Skill_LV*Membercount = AttackPower&amp;amp;nbsp;% , up to 200% additional attack power CAPPED at 5 party members.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soul Linker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Esma'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 25ms Fixed Cooldown &lt;br /&gt;
'''•'''Changed damage formula to: (200+(INT/2))*matk = damage%&amp;lt;br/&amp;gt; '''•'''User can now cast the skill independently when linked&amp;lt;br/&amp;gt; '''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Estun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gunslinger ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ground Drift'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change max active instance to 5 bombs &lt;br /&gt;
'''•'''Ground Drift no longer has damage delay.&amp;lt;br/&amp;gt; '''•'''Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tracking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''New damage formula: k = min(max(k,1),15)&amp;lt;br/&amp;gt; Skill Ratio = Skill Ratio + 50 x (Skill Level + k)&amp;lt;br/&amp;gt; '''•'''Increased Ranged based on Snake Eye Skill&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Put a limiter on Tracking Distance Damage calculation to avoid Overdamage on Cell 0~1 and Extended Cells outside maximum range when there is a cell bug or stucked character bug.&amp;lt;br/&amp;gt; '''•'''Made Distance Damage Increase more sensitive and now gives +10% Damage per 1 Cell (Old Value per 3 cells) giving the player to boost their damage up to +150% since we have max distance of 15 cells. But lowered base formula to balance it out&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rapid Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spread Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Range of Spread Attack on Lower Levels to 9x9 cells on levels 1 ~ 4 &amp;amp; 7x7 cells on levels 5 ~ 9. &lt;br /&gt;
'''•'''Increase damage by 180%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip The Coin'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased the chance of successfully gaining a coin from 70% to 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adjustment'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: +50 Flee and receives 20% less damage from ranged physical attacks, but has -50 HIT &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Madness Canceller'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: The caster is immobilized, but adds 169 ATK and 50% ASPD and receives 20% less damage from physical attacks &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Buster'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage Buff of Full Buster skill by 80%&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Desperado'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Desperado Damage by +70% &lt;br /&gt;
'''•'''Enable switching weapons/equipment while using desperado for more flexibility&amp;lt;br/&amp;gt; '''•''' Damage is reduced by 50% when inside Land Protector&amp;lt;br/&amp;gt; '''•''' Added 100ms fixed Cooldown.&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&amp;lt;br/&amp;gt; '''•'''AOE Adjusted to 5x5 Cells (Old Value =7x7 Cells)&amp;lt;br/&amp;gt; '''•'''Range Adjusted to 3 Cells (Melee)&amp;lt;br/&amp;gt; '''•'''Desperado Hits maximum Duration is set to 1,000ms&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Despe will now receive '''-5% Resistance to All Property attacks including Neutral (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Angel&amp;lt;br/&amp;gt; (Golden Peacemaker)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increases Desperado Damage by 50% for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gatling Fever'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage buff at level 10, From +1100 ATK to +1600 ATK &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Increasing Accuracy'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fling'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triple Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bull's Eye'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magical Bullet'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cracker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Disarm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Piercing Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ninja ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''First Wind'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 41%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Jolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 100%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wind Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed After Cast Delay &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increased hits up to 10 hits , 1 hit added per level&amp;lt;br/&amp;gt; '''•'''Increased damage by 110%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ice Meteor'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Reduce Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Increased damage by 70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Exploding Dragon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blaze Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 225%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flaming Petals'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''FInal Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula: [(20 x Str) + (HP x 4 x Skill Level)]%. &lt;br /&gt;
'''•'''Increased retained HP after casting final strike from 1% to 33% to make it more spammable.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 50ms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cicada Skin Shedding'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Jump'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mirror Image'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Zeny'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
'''•'''Bypasses DEF&amp;lt;br/&amp;gt; '''•'''Bypasses Flee&amp;lt;br/&amp;gt; '''•'''Bypasses Defender, Forced Neutral Element&amp;lt;br/&amp;gt; '''•'''Basically like Acid Demonstration but for Ninja’s&lt;br /&gt;
&lt;br /&gt;
'''•'''New Formula based on user STR &amp;amp; LUK versus enemy STR &amp;amp; LUK&amp;lt;br/&amp;gt; '''•'''Damage = (LUK × STR × 69) ÷ (Target's LUK + Target's STR + 1)&amp;lt;br/&amp;gt; + (STR × LUK × 69) ÷ (Target's LUK + 2)&amp;lt;br/&amp;gt; + (STR × LUK × 20)&amp;lt;br/&amp;gt; '''•'''If your enemy got low STR &amp;amp; LUK then you will have more damage.&amp;lt;br/&amp;gt; '''•'''This skill now requires Zeny Bags as Ammunition. Players can buy the Zeny Bags on Gold Room Exchange Shop.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Kunai'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Huuma Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip Tatami'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vanishing Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Player_Commands&amp;diff=2313</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Player_Commands&amp;diff=2313"/>
		<updated>2025-02-11T11:37:11Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Basic Commands =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; dir=&amp;quot;ltr&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Command starts with @&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Description&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Type&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | accept&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to accept dual invitation&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Duel&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | invite&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | invite's a player to a duel&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Duel&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | leave&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give you permission to leave duel match&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Duel&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | reject&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | it allows you to reject duel invitation&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Duel&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | duel&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | invite's a player to a duel, Duel-organizing commands.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | duel&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | homfriendly&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | command for homunculus&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Homun&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | hominfo&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you homoculuse information&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Homun&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | homstats&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Displays homunculus stats in different formats.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Homun&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | battlestats&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you specific battle information&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | iteminfo / ii&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you information on specific item&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | mobinfo / mi&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you information on specific monster&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | rates&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | show server's rates&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | resist&lt;br /&gt;
| about=&amp;quot;&amp;quot; data-sheets-value=&amp;quot;{&amp;quot; | give's you specific battle information about your resistance&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | time&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you the server time&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | whereis&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you location info on specific monster u want to kill&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | who&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to see who's player online on whole server&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | whodrops&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you info on what monster drops's you specific item need&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | hreward&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Displays Current Hourly Points Progress&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | showdelay&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give you skill delay calculation's&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | showexp&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | show your character xp gain&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | showzenny&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's your personal zeny count&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | commands&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Displays a list of @ commands available to the player.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | jailtime&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Displays remaining jail time.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | events&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | List the upcoming Automated Events ingame and information of a current ongoing event if there is any.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | lgp&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Toggles the Lite Graphics Plugin.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | LGP&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | aoes&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Toggles colored cells to indicate the range of an AoE skill. This allows you to specifically see the cells that an AoE skill affects.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | LGP&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | circle&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Toggles a colored circle around your character to determine maximum casting range.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | LGP&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | square&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;on/off/1-14&amp;gt; Shows a colored square around your character to determine cell amounts. You could use this to remind yourself of your melee range for instance.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | LGP&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | shake&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Toggles shaking for skills such as Critical Explosion. Does the same as /quake command basically.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | LGP&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | alootid&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to get only item you need while killing monster&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Loot&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | autoloot&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Enables or disables autolooting items from killed mobs. If a percentage is given, only items dropped at that rate and below will be autolooted.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Loot&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | autolootaro&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to alootid all kinds of aro materials, use this before @alootid&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Loot&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | autoloottype&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to get specific item base on what you want to get example cards and etc&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Loot&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | petautofeed&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | commands that allows you to feed your pet automatically&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Pet&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | pettalk&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | command for your pet&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Pet&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allocate&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allocate stats for android users. Similar to /agi+ 99 , for example @allocate str 99&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allskill&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give you all you skill's&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;autoattack / autoskills&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;enables the autoattack system that you can configure for auto attacking monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;hidedamage&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;allows you to turn off all the effects on your screen except your character.&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;hidehg&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;Hides viewing of headgears of yourself and other players around you.&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;hidedrops&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;Hides dropped items on the floor.&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | changegm&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give you ability to transfer guild leader&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | channel&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you channel's command's list to help you communicate to other player's&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | die / kill&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | kill's you&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | feelreset&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | reset map feeling of start gladiator&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | gstorage&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allow's you to open guild storage&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | guild&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | to open your guild bar or help you create guild&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | hatereset&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you hate rest feeling&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | hold&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give's you ability to stay on one cell&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | noask&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | preventing other player to deal you&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | noattack&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | prevent's you from attacking anything&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;packetfilter&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;allows you to filter the effects/action shown on your screen&amp;lt;/span&amp;gt;&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | &amp;lt;span style=&amp;quot;color:#9b59b6;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | party&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | commands for creating party&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | prize&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | able to claim event prize&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | refresh&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | refresh your in game to remove visual bug&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | storage&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | open your own storge anywhere&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | storeall&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to store all of your item's&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | storeinv&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | automatically store all items on your inventory to your storage&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | autocast&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Enables / Disables auto casting of the following items: Celine Kimi Card, Evil Spirit Gloves, Turtle General Card&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | security&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | This will allow users to put a 2nd password on their account and restrict Trading(Outgoing), GuildStorage(Outgoing), Mail, Vending, Dropping Items.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | request&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Sends a message to all connected GMs (via the GM whisper system).&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | adopt&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Adopts the specified player with the attached character as one of the parents.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | nude&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Unequip's all items in your character&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | spatialoption&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Only usable with Spatial Ring in the extended storage system&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | resu&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Resurrects yourself as long as you have token of siegfried&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | offpvpnotif&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Turn of PVP Announcements until you relog&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | autotrade&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | command to use while vending to enable you vend in afk mode&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Vend&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | whosell&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allow's yo to see who sell's the item's you need&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Vend&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | ass / azz&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | warp you on ass (ancient summoning system) area&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | donate&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | teleport's you on donation npc&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | freebies&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | teleport's you on freebie's area&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | go&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to warp to specific town you want&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | guildhall&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | teleport's you on guildhall area&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | home&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | teleport's you back to your save spot&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | instance&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to farm basic needs and and cards&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | joingmevent&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allow's you to join gm event map&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | koewarp&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | give you ability to warp on koe without clicking warper&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | quest&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | teleport's you on quest area&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | talpakan&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | teleport's you on 1 vs 1 map&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | train&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | warp you on training map&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | vending&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | teleports you on vending area&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | warp&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | allows you to warp on specific map you want&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | watchwar&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | teleport's you to ufc arena&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | joinevent&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | lets you warp and join an Ongoing Automated Event ingame.&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Warp&lt;br /&gt;
|-&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | autopot&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | lets you use the auto potion feature. it will automatically use the potion you set on this feature whenever your HP/SP goes below your set value&lt;br /&gt;
| data-sheets-value=&amp;quot;{&amp;quot; | Utility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Packet Filter =&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;Upgraded Command @packetfilter&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''@packetfilter:''' enable you to filter a lot of features and is really configurable.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example :&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''@packetfilter AOHM TOHM GOHM'''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Block Normal Attack Animation from Other(Non-Party, Non-Guildmate Players), Homun,pets,Monsters&amp;lt;br/&amp;gt;&lt;br /&gt;
* Block Target Skill Animation from Other(Non-Party, Non-Guildmate Players), Homun,pets,Monsters&amp;lt;br/&amp;gt;&lt;br /&gt;
* Block Ground Base Skill Animation from Other(Non-Party, Non-Guildmate Players), Homun,pets,Monsters&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Full list of Main flags ==&lt;br /&gt;
&lt;br /&gt;
*C = ignore normal Chat, including Dancer’s scream, Bard’s frost joke, and pet’s talk (pet start to talk when intimacy &amp;gt; 900) &lt;br /&gt;
*E = ignore emotion, including monster and pet emotion (but NOT pet performance) &lt;br /&gt;
*I = ignore Item use effect &lt;br /&gt;
*A = ignore normal Attack animation (based on receiving side), your own attack animation are always shown &lt;br /&gt;
*B = Buffing skill animations (based on receiving side), your own casting animation are always shown &lt;br /&gt;
*S = Status effect &lt;br /&gt;
*T = offensive single Target skill/spell animations (based on receiving side), your own casting animation are always shown &lt;br /&gt;
*G = Ground based skills (eg:storm gust), your own casting animation are always shown &lt;br /&gt;
*M = Music dance/songs from Bard/Dancer &lt;br /&gt;
*D = Direction. Recommend filter on Party/Guild type and not enemies. Highly Recommend for supportive type Class. &lt;br /&gt;
&lt;br /&gt;
'''After the Main type, also Support additional flags (*this is where you specify who are going to be blocked*).'''&lt;br /&gt;
&lt;br /&gt;
*S = Self &lt;br /&gt;
*P = Party &lt;br /&gt;
*G = Guild &lt;br /&gt;
*B = Battleground &lt;br /&gt;
*C = Clan &lt;br /&gt;
*O = Other players, none of the above &lt;br /&gt;
*H = Homunculus/pets/elementals/mercenary and player’s @summon &lt;br /&gt;
*M = Monsters &lt;br /&gt;
&lt;br /&gt;
'''''My recommended packetfilter settings for those who are experiencing lag on CLASH is'''''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; '''@packetfilter EOHM AOHM BOHM TOHM GOHM MOHM DPG'''&amp;lt;br/&amp;gt; [[File:Packetfiltersample.png|RTENOTITLE]]&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; '''Settings are saved even after logout so make sure to turn it off if you want.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;'''NOTE: To turn it all off just type @packetfilter off'''&amp;lt;/font&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2312</id>
		<title>Modified Skills</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2312"/>
		<updated>2025-02-08T15:33:11Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
These are compilation of all the skills that have been modified by the '''Arunafeltz Developer''' aka '''Dev1''' to balance out certain skills and to showcase a different variety of skill build for a certain job and to not limit them with only 1 build path. If there are concern for any certain skills if it is too OP(over powered) please let the GM Team know your concern(s)/suggestion(s) as for the betterment of Arunafeltz Ragnarok Online.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Notes:&amp;lt;/u&amp;gt;'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt; 1.) If some skills are not here. Meaning they have not been modified or altered in any way.&amp;lt;br/&amp;gt; 2.) '''Enabled Critical''' means skill can be increased with '''Critical Enchants''' in costumes/armor and card critical modifiers(eg. Pyuriel_Card)&amp;lt;br/&amp;gt; 3.) Some skills have also been buffed with the use of '''Soul Link Scroll''' for more information [[Modified_Soul_Link_effects|Click Here.]]&lt;br /&gt;
== Critical ==&lt;br /&gt;
* The Critical effect has been reworked. '''Critical hits no longer ignore defense''', meaning you can now benefit from Thanatos Card with critical attacks.&lt;br /&gt;
* Critical hits now provide additional bonus damage. When an attack lands as a critical hit, it boosts the damage by +20%.&lt;br /&gt;
* Critical hits no longer ignore Flee, meaning they can now miss against enemies with high Flee.&lt;br /&gt;
'''Dev 1 Notes:''' While critical hits are now more effective, always remember that critical chance can be countered by enemies with high LUK. The higher your enemy's LUK, the lower your critical hit chance will be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;'''All Balancing Changes can be changed if its found imbalanced / Overpowered / Underpowered. Just report it immediately and give a detailed feedback information.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
For guide on how to determine if your damage is Overpowered&lt;br /&gt;
&lt;br /&gt;
'''Melee Class:''' If your DPS can reach over 16m+ then its on the OP side might be nerfed in the future. (Mostly if you are AOE Melee Class)&lt;br /&gt;
&lt;br /&gt;
'''Range Class:''' If your DPS can reach over 23m+ then its on the OP side might be nerfed in the future. (Mostly if you are AOE Range Class)&lt;br /&gt;
&lt;br /&gt;
'''Magic Class:''' If your DPS can reach over 23m+ then its on the OP side might be nerfed in the future.&lt;br /&gt;
&lt;br /&gt;
Some Skills or Damage Type are not applicable on DPS so keep that in mind.&lt;br /&gt;
&lt;br /&gt;
Please report don't abuse so we can adjust it as soon as possible and avoid possible issues.&lt;br /&gt;
&lt;br /&gt;
= Arunafeltz Modified Skills =&lt;br /&gt;
&lt;br /&gt;
= '''Swordman Class''' =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Knight ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Berserk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Mobile users can now chat when using Berserk. Unfortunately PC users cannot do the same because of how PC client works. &lt;br /&gt;
'''•'''Removed HP Drain user debuff&amp;lt;br/&amp;gt; '''•'''User can now switch equipment on Berserk Status&amp;lt;br/&amp;gt; '''•'''User can now consume usable items on Berserk Status&amp;lt;br/&amp;gt; '''•'''When removing/switching out '''&amp;quot;Lord Knight Card&amp;quot;''', '''Berserk''' status gets dispelled&amp;lt;br/&amp;gt; '''•'''Characters on Berserk status can now recover their HP by consuming usable items like Aruna Elixir, Cold Medicine Etc.&amp;lt;br/&amp;gt; '''•'''Added 5 Second Fixed Cooldown on Berserk skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Brandish Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed the Strip Weapon Self Debuff while attacking to enable quick switch. &lt;br /&gt;
'''•'''New formula [(50*Skill_level) + (Str*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''If the character is using Dragon bane Weapon. the formula will be [(50*Skill_level) + (Dex*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''Reduced Fixed Cooldown from 100ms to 50ms.&amp;lt;br/&amp;gt; '''•'''Increased range from 2 to 4 cells (Long Range)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Skill now hits 2 times.&amp;lt;br/&amp;gt; '''•'''Increased range at all levels to 12 cells.&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spiral Pierce'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage by 80% &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Joint Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Resistance Requirement to Resist Joint Beat Debuffs from 255 Total Strength to 300 Total Strength. &lt;br /&gt;
'''•'''Adjusted Debuff Duration Formula to Duration(Default 30 Seconds) = [[(69*((LUK+AGI)/2))/10000]*30] - 30&amp;lt;br/&amp;gt; '''•'''Increase range from 4 to 7.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bowling Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Increase Damage by 30%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
'''•'''Restored the knockback effect of the skill in both PvE and PvP maps.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Parrying'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Aura Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnum Break'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Head Crush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Paladin ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grand Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Formula 50% + 20% * Skill Level&amp;lt;br/&amp;gt; '''•'''Grand Cross Damage type is Physical but can be boosted by both Physical &amp;amp; Magical Modifiers.&amp;lt;br/&amp;gt; '''•'''Have Fixed Cooldown of 50ms&amp;lt;br/&amp;gt; '''•'''Removed the Strip Shield Self Debuff while attacking to enable quick switch.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gospel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Disabled gospel skill from the server until further notice&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Provoke'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted ATK bonus to 5% on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Pressure'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Modified SP Draining on Target, Higher Skill level = Lower SP Drain.&amp;lt;br/&amp;gt; '''•'''Changes damage type from Fixed damage to Holy property Magical damage. Damage formula&amp;amp;nbsp;: (200 + (220 x skill level))%Matk.&amp;lt;br/&amp;gt; '''•'''Change Hit type to Multi Hit x3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Chain'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Now inherits Weapon Element / Enchant Element&amp;lt;br/&amp;gt; '''•'''Rebalanced Formula:[100% + (30% * Skill Level) + DEX] = Base Damage%.. [Base_Damage + (Shield Upgrade x 10) + Shield Weight] = Damage (ATK)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reflect Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Reflect Damage from 40% to 30% (at max level) &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Auto Guard'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacrifice (Matyr’s Reckoning)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now calculates Long Range Attack Bonuses when equipped with a BOW (e.g. Stalker classes) &lt;br /&gt;
'''•'''Long Range Atk% bonus now applies at 0.55x multiplier instead of 1.00x for Long Range Weapon Calculation.&amp;lt;br/&amp;gt; '''•'''The skill now calculates ATK% and Long Range ATK% (if bow is equipped)&amp;lt;br/&amp;gt; '''•'''Removed 2 seconds Aftercast delay&amp;lt;br/&amp;gt; '''•'''Adjusted fixed cooldown of the buff to 1 second to match the PC animation. This change applies to both PC and Mobile.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Merchant Class''' =&lt;br /&gt;
&lt;br /&gt;
== Whitesmith ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Tomahawk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 550%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mammonite'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Revolution'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Boost'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration to 3 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Crazy Uproar'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adds 1 second variable casting time. &lt;br /&gt;
'''•'''Changes skill mechanism, grants Str + 4 and Atk + 30 to the user and nearby party members.&amp;lt;br/&amp;gt; '''•'''Adds 15 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Maximum Power Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds. &lt;br /&gt;
'''•'''Skill is now usable for all weapon types. (Ex. When using WS Card on BOW. etc.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Perfection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Termination'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' New damage formula: i = 10 * (16 - Skill Level)&amp;lt;br/&amp;gt; Skill ATK% = (Player's Total Strength) + (75,000 / i) - 100 &lt;br /&gt;
'''•'''Increased Damage by 80%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Terror'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slim Potion Pitcher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Heal Power Item Bonus increase now affects the skill's healing rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Expansion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Smoke Powder Effect: Long Range Resist is now 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Demonic Fire'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 5 seconds to 200ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Demonstration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted Acid Demonstration Formula LR% Bonus to Scale Properly With VIT Stat of the enemy. &lt;br /&gt;
'''•'''New Formula: [[File:Bioformula.png|middle|Bioformula.png]]&amp;lt;br/&amp;gt; '''•'''VIT stat&amp;amp;nbsp;on the formula is the total VIT&amp;amp;nbsp;of the enemy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bio Cannibalize'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Race of Summoned Parasite to 'Demi-Human'. &lt;br /&gt;
'''•'''Increase attack delay of Summoned Parasite from 100ms to 200ms.&amp;lt;br/&amp;gt; '''•'''Decrease chance of Summoned Parasite to cast skill, from 50% to 25%.&amp;lt;br/&amp;gt; '''•'''Modified Summon's HP Formula (decreased hp), [((MasterHP / 5) *skill_lv) + BasedLevel * 10] = Summon HP&amp;lt;br/&amp;gt; '''•'''Modified Summon's Attack Formula (decreased damage), [((INT*20) + (STR*20))*skill_lv + BaseLvL*10]= Attack damage&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Archer Class''' =&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Improve Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''True Sight'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Stafe'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Added 60ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sharpshooting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 65%&amp;lt;br/&amp;gt; '''•'''Increased Range to 11 cells&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Phantasmic Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 25ms.&amp;lt;br/&amp;gt; '''•'''Fixed Range of 12 Cells&amp;lt;br/&amp;gt; '''•'''Skill Damage Formula Damage=(400% Magic Attack + Long Range Atk%*). &lt;br /&gt;
'''•'''Can now inflict level 2 Mind Breaker with 10% chance of success for 5 seconds duration in each attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increase Damage by 100%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fear Breeze'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now stays even after swapping weapon&amp;lt;br/&amp;gt; '''•'''Only need 5 arrows for maximum hits&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ankle Snare'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Claymore Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Frozen Status can bypass Status Resistance&amp;lt;br/&amp;gt; '''•'''Frozen Duration reduceable by Luk (official stats)&amp;lt;br/&amp;gt; '''•'''Cannot be placed directly on foot of the enemy.&amp;lt;br/&amp;gt; '''•'''Adjusted Frozen Duration depending on skill level&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blastmine Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skid Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flasher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sandman'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shockwave Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Talkie Box'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Mine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blitz Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Falcon Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clown/Gypsy ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tarot Card of Fate'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Tarot no longer dispell FCP Buffs &lt;br /&gt;
'''•'''Tarot no longer break items when buffed with FCP.&amp;lt;br/&amp;gt; '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled using Muscial Weapon or Whip &lt;br /&gt;
'''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase skill damage damage by +30%&amp;lt;br/&amp;gt; '''•'''Delay can now be reduced by Poem of Bragi (magic strings)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slinging Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Please Don't Forget Me'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Improved Formula: &lt;br /&gt;
5 + 3 * skill_lv + Dex / 5 = ASPD Decrease&amp;amp;nbsp;%&amp;lt;br/&amp;gt; 5 + 3 * skill_lv + Agi / 7 = Movement speed Decrease&amp;amp;nbsp;%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Marionette Control'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Completely Disabled the skill to avoid bugs/exploit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Invulnerable Siegfried'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''(New Effect) No Longer an Ensemble Skill, Performs a song that will boost resistance to all elemental properties (except neutral) and Status Effects (blind, frozen, petrified, stun, curse, sleep, and silence) of all party members around the performers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Apple Of Idun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poem Of Bragi'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Assassin Cross of Sunset'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 120 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scream'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Status effect to Stone Curse at 75% chance to inflict Stone Status at level 5 &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Frost Joker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 180%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Thief Class''' =&lt;br /&gt;
&lt;br /&gt;
== Assassin Cross ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Blow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Left Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 80% to 100% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Right Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 100% to 120% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Double Attack Chance from 50% to 70% at Max Level &lt;br /&gt;
'''•'''Double attack now works with any weapon except fist&amp;lt;br/&amp;gt; '''•'''Enable Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 180 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Can now affected by Enchant Deadly Poison damage buff&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grimtooth'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''[[Soul_Destroyer|Soul Destroyer]]'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''A ranged skill that consists of two parts of damage, one based on MATK and the other based on&amp;amp;nbsp;ATK. Click for more details&amp;lt;br/&amp;gt; '''•'''Formula'''=&amp;amp;nbsp;'''(MATK*4*SkillLv + Random(500~1000)) + (((ATK*4.7*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)&amp;lt;br/&amp;gt; '''•'''MATK Part Bypasses Defender Aura &amp;amp; Ignore Defense&amp;lt;br/&amp;gt; '''•'''ATK Part is affected by Defender Aura &amp;amp; target's&amp;amp;nbsp;DEF&amp;amp;nbsp;and&amp;amp;nbsp;VIT.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Effect changed to provide +2/4/6/8/10/12/14/16/18/20% Bonus damage. (Damage modifier)&amp;lt;br/&amp;gt; '''•'''Bonus Damage will not affect the following skills: Asura Strike, Sacrifice, Soul Destroyer&amp;lt;br/&amp;gt; '''•'''Changed skill behavior to only buff the caster (Cannot buff other players aside from the caster)&amp;lt;br/&amp;gt; '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Deadly Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cross Impact'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 1200 + 100 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Reduce Cell Leap Range to 3 cells&amp;lt;br/&amp;gt; '''•'''Has 50ms Fixed CD&amp;lt;br/&amp;gt; '''•'''Ignores Defense&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poison React'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Venom Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now gives Debuff to the enemies inside dust area. &lt;br /&gt;
'''•'''Enemies inside Venom Dust AOE will now receive -15% Resistance to Poison Property attacks (This affects both Magical &amp;amp; Physical).&amp;lt;br/&amp;gt; '''•'''Debuff lasts for 3 seconds upon first contact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Blocking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Counter Stance now last 30 seconds instead of 10 when triggered&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sand Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thorow Stone'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Venom Knife'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stalker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Close Confine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 500ms.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reject Sword'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triangle Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Obtain level 10 Triangle Shot Skill while Soul linked &lt;br /&gt;
'''•'''Damage (ATK)&amp;amp;nbsp;= [(69 x Skill_Lvl + 7 × DEX) ×&amp;amp;nbsp;Base_Lv ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Removed Knockback effect&amp;lt;br/&amp;gt; '''•'''Removed Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Added 50ms Cooldown&amp;lt;br/&amp;gt; '''•'''Basically like Double Strafe but cannot crit and has 3 Hits&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Back Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical Enabled &lt;br /&gt;
'''•'''New Backstab does double hit when used with a dagger&amp;lt;br/&amp;gt; '''•'''Increase Backstab Damage by +120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Preserve'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''The skill is now immune to all kinds of dispel. &lt;br /&gt;
'''•'''Skill is now toggle able.&amp;lt;br/&amp;gt; '''•'''Skill cannot be dispelled by Tarot Clearance.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Strip Helm/Armor/Shield/Weapon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 75ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased from 1% to 2% Bypass chance&amp;lt;br/&amp;gt; '''•'''Changed FCP bypass formula to [20 + (uDex - tDex)]/10000 =&amp;amp;nbsp;% , with uDex = user dex &amp;amp; tDex = target dex. with min cap value of 1% if the result is negative.&amp;lt;br/&amp;gt; '''•'''Basically the new formula got higher chances if you are targeting an enemy with low dex. but it has lower chances if you are targeting an enemy with high dex&amp;lt;br/&amp;gt; '''•'''Added success message whenever you successfully bypass fcp and strip the enemy&amp;lt;br/&amp;gt; '''•'''All Strip Skills now share cooldown (It means if you use Strip Helm, other strip skills will go on cooldown too)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raid'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When Raid(Sightless Mind) hit target. Target will take more damage from all source by 20% for 5 seconds at max level(1sec*SkillLv), (15% on boss monsters).&amp;lt;br/&amp;gt; '''•'''You need to be in Hiding State to use this skill.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 500ms.&amp;lt;br/&amp;gt; '''•'''Added 2 second Aftercast Delay.&amp;lt;br/&amp;gt; '''•'''Added 1 second Variable Cast Time (Reduceable by Dex).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chase Walk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added DEX bonus to Chase Walk buff, providing a maximum of +16 DEX &amp;amp; STR at max skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Mage Class''' =&lt;br /&gt;
&lt;br /&gt;
== High Wizard ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ganbantein'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Jupitel Thunder'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Storm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 300ms Fixed Cooldown. &lt;br /&gt;
'''•'''Made the skill spammable &amp;amp; stackable even while stationary.&amp;lt;br/&amp;gt; '''•'''Max Meteor &amp;quot;Balls&amp;quot; stack is set to 50 from 25.&amp;lt;br/&amp;gt; '''•'''Increase damage by 75%&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by meteor. Enemies hit by Meteor Storm will now receive '''-15% Resistance to Fire Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lord Of Vermillion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by LOV will now receive '''-15% Resistance to Lightning Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Storm Gust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Storm Gust will now receive '''-15% Resistance to Water Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Napalm Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Damage is no longer split between enemies &lt;br /&gt;
'''•'''New Skill Formula: Matk%(50*Skill level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thunderstorm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mystical Amplification'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' Modified skill to take effect within duration instead of just 1 hit &lt;br /&gt;
'''•'''Skill effect duration is extended to 30 seconds&amp;lt;br/&amp;gt; '''•'''The skill now gives +30% MATK for the duration of the skill at level 10&amp;lt;br/&amp;gt; '''•'''The skill now has 15 second cooldown after use&amp;lt;br/&amp;gt; '''•'''Has a fixed cast time of 1 second, non-reduceable by dex or items&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Professor ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Volcano'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Fire Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Deluge'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Cold Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Violent Gale'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Lightning Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Energy Coat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dispel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Protection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 1000ms Fixed Cooldown &lt;br /&gt;
'''•'''Will not delete the following casted skills on the ground(ex. Meteor Storm) and will continue its DPS when the land protector is removed (Ganbantein / Other Methods).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spider Web'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 150ms &lt;br /&gt;
'''•'''Web/Root Status removed after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mind Breaker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted MATK bonus to 5% on all levels &lt;br /&gt;
'''•'''Status effect now affects both HARD &amp;amp; SOFT MDEF&amp;lt;br/&amp;gt; '''•'''Added 1 Second Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Burn'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Damage Formula: (INT * TargetSP)/3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wall Of Fog'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Can now be casted on top of Deludge, Volcano, Violent Gale, Watery Evasion &lt;br /&gt;
'''•'''The wall of Fog can now affect GTB users&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Casting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels &lt;br /&gt;
'''•'''Added skill 'Soul Strike' &amp;amp; 'Earth Spike' on the list of skills that can be double cast&amp;lt;br/&amp;gt; '''•'''Increase Chance of Double Casting Lightning, Fire, Cold Bolt, Soul Strike, Earth Spike spells from 80% to 100% (at max level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragonology'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Each Level Gives +3 int&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cold Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Earth Spike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/42) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heavens Drive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap Disarm chance adjusted to 20% &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Acolyte Class''' =&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 325ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Asura Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Since the server has removed SP Cap to all characters. Asura SP Cap will be at 6000 SP &lt;br /&gt;
'''•'''Successfully Casting Asura Strike no longer depletes your SP Completely&amp;lt;br/&amp;gt; '''•'''Successfully Casting Asura Strike will only deplete 75% of your Current SP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Occult Impaction'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ki Explosion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Palm Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Glacier Fist'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Crush Combo'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Finger Offensive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&amp;lt;br/&amp;gt; '''•'''New Damage Formula: 100%+(100% x Skill Level)&lt;br /&gt;
&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Empire (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragon Combo (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Priest ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sanctuary'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now bypasses GTB &lt;br /&gt;
'''•'''The Strength of the Heal depends on the Skill Level x (INTx7 + VITx10)&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector.(Ignore land protector skill)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnus Exorcismus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage interval from 200ms per tick to 250ms per tick. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by magnus will now receive '''-15% Resistance to Holy Property Attacks (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Angelus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added MaxHP Rate Bonus on Angelus based on the Caster's VIT, MaxHP Rate formula = (25 + VIT)/25 &lt;br /&gt;
'''•'''Note: this counts 'Total Vit' not base vit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kyrie Elieson'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Animation when buffed by Kyrie Elieson skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Light'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now inflicts 2x Hits to enemy. &lt;br /&gt;
'''•'''Modified Formula to 300+(INTx2)=damage%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Expanded Job Class''' =&lt;br /&gt;
&lt;br /&gt;
== Taekwon Kid ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ranker Status'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Will now benefit for extra&amp;amp;nbsp;% Damage on any Kick Skills depending on their STR. &lt;br /&gt;
'''•'''Gives x2 HP Bonus instead of x3&amp;lt;br/&amp;gt; '''•'''Type '''/taekwon''' to check Top 10 Taekwon Ranking&amp;lt;br/&amp;gt; '''•'''Taekwon rankings will reset monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Round House'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Taekwon Ranker always deal 200% Damage, regardless of Party Member Count&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Star Gladiator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Miracle'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted trigger chance to 100% per attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4]. &amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Roundhouse Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Users can now cast the skill freely without restrictions&amp;lt;br/&amp;gt; '''•'''Changed the skill mechanics from targeted attack to 3x3 cell AOE (&amp;amp; behaves like Meteor Assault)&amp;lt;br/&amp;gt; '''•''' [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Running/Sprint'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Spurt Status no longer requires the user to be bare handed to activate &lt;br /&gt;
'''•'''Skill now passes through player characters while using the skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flying Side Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''User Cannot jump when affected by [Close Confine] or [Spider Web] &lt;br /&gt;
'''•'''Soul Link Buffs Dispel chance to enemy reduced from 100% chance to 3% chance&amp;lt;br/&amp;gt; '''•'''The skill is now considered as a melee skill despite having 9 cell range&amp;lt;br/&amp;gt; '''•'''New Formula for Sprint + Flying side kick bonus damage: Damage (ATK)&amp;amp;nbsp;= [(Base_Damage + 2 × STR) ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Reduce total damage output by 50%&amp;lt;br/&amp;gt; '''•'''Added 25ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant ( Kihop )'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Capped the party member bonus to 10 party members to make it more viable for little parties &lt;br /&gt;
'''•'''Changed formula to include self on party member count for bonuses&amp;lt;br/&amp;gt; '''•'''New Formula: 4*Skill_LV*Membercount = AttackPower&amp;amp;nbsp;% , up to 200% additional attack power CAPPED at 5 party members.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soul Linker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Esma'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 25ms Fixed Cooldown &lt;br /&gt;
'''•'''Changed damage formula to: (200+(INT/2))*matk = damage%&amp;lt;br/&amp;gt; '''•'''User can now cast the skill independently when linked&amp;lt;br/&amp;gt; '''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Estun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gunslinger ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ground Drift'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change max active instance to 5 bombs &lt;br /&gt;
'''•'''Ground Drift no longer has damage delay.&amp;lt;br/&amp;gt; '''•'''Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tracking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''New damage formula: k = min(max(k,1),15)&amp;lt;br/&amp;gt; Skill Ratio = Skill Ratio + 50 x (Skill Level + k)&amp;lt;br/&amp;gt; '''•'''Increased Ranged based on Snake Eye Skill&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Put a limiter on Tracking Distance Damage calculation to avoid Overdamage on Cell 0~1 and Extended Cells outside maximum range when there is a cell bug or stucked character bug.&amp;lt;br/&amp;gt; '''•'''Made Distance Damage Increase more sensitive and now gives +10% Damage per 1 Cell (Old Value per 3 cells) giving the player to boost their damage up to +150% since we have max distance of 15 cells. But lowered base formula to balance it out&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rapid Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spread Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Range of Spread Attack on Lower Levels to 9x9 cells on levels 1 ~ 4 &amp;amp; 7x7 cells on levels 5 ~ 9. &lt;br /&gt;
'''•'''Increase damage by 180%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip The Coin'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased the chance of successfully gaining a coin from 70% to 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adjustment'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: +50 Flee and receives 20% less damage from ranged physical attacks, but has -50 HIT &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Madness Canceller'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: The caster is immobilized, but adds 169 ATK and 50% ASPD and receives 20% less damage from physical attacks &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Buster'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage Buff of Full Buster skill by 80%&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Desperado'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Desperado Damage by +70% &lt;br /&gt;
'''•'''Enable switching weapons/equipment while using desperado for more flexibility&amp;lt;br/&amp;gt; '''•''' Damage is reduced by 50% when inside Land Protector&amp;lt;br/&amp;gt; '''•''' Added 100ms fixed Cooldown.&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&amp;lt;br/&amp;gt; '''•'''AOE Adjusted to 5x5 Cells (Old Value =7x7 Cells)&amp;lt;br/&amp;gt; '''•'''Range Adjusted to 3 Cells (Old Value = 5 Cells)&amp;lt;br/&amp;gt; '''•'''Desperado Hits maximum Duration is set to 1,000ms&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Despe will now receive '''-5% Resistance to All Property attacks including Neutral (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Angel&amp;lt;br/&amp;gt; (Golden Peacemaker)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increases Desperado Damage by 50% for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gatling Fever'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage buff at level 10, From +1100 ATK to +1600 ATK &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Increasing Accuracy'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fling'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triple Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bull's Eye'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magical Bullet'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cracker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Disarm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Piercing Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ninja ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''First Wind'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 41%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Jolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 100%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wind Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed After Cast Delay &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increased hits up to 10 hits , 1 hit added per level&amp;lt;br/&amp;gt; '''•'''Increased damage by 110%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ice Meteor'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Reduce Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Increased damage by 70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Exploding Dragon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blaze Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 225%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flaming Petals'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''FInal Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula: [(20 x Str) + (HP x 4 x Skill Level)]%. &lt;br /&gt;
'''•'''Increased retained HP after casting final strike from 1% to 33% to make it more spammable.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 50ms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cicada Skin Shedding'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Jump'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mirror Image'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Zeny'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
'''•'''Bypasses DEF&amp;lt;br/&amp;gt; '''•'''Bypasses Flee&amp;lt;br/&amp;gt; '''•'''Bypasses Defender, Forced Neutral Element&amp;lt;br/&amp;gt; '''•'''Basically like Acid Demonstration but for Ninja’s&lt;br /&gt;
&lt;br /&gt;
'''•'''New Formula based on user STR &amp;amp; LUK versus enemy STR &amp;amp; LUK&amp;lt;br/&amp;gt; '''•'''Damage = (LUK × STR × 69) ÷ (Target's LUK + Target's STR + 1)&amp;lt;br/&amp;gt; + (STR × LUK × 69) ÷ (Target's LUK + 2)&amp;lt;br/&amp;gt; + (STR × LUK × 20)&amp;lt;br/&amp;gt; '''•'''If your enemy got low STR &amp;amp; LUK then you will have more damage.&amp;lt;br/&amp;gt; '''•'''This skill now requires Zeny Bags as Ammunition. Players can buy the Zeny Bags on Gold Room Exchange Shop.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Kunai'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Huuma Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip Tatami'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vanishing Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2311</id>
		<title>Modified Skills</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Modified_Skills&amp;diff=2311"/>
		<updated>2025-02-08T15:32:41Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
These are compilation of all the skills that have been modified by the '''Arunafeltz Developer''' aka '''Dev1''' to balance out certain skills and to showcase a different variety of skill build for a certain job and to not limit them with only 1 build path. If there are concern for any certain skills if it is too OP(over powered) please let the GM Team know your concern(s)/suggestion(s) as for the betterment of Arunafeltz Ragnarok Online.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Notes:&amp;lt;/u&amp;gt;'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt; 1.) If some skills are not here. Meaning they have not been modified or altered in any way.&amp;lt;br/&amp;gt; 2.) '''Enabled Critical''' means skill can be increased with '''Critical Enchants''' in costumes/armor and card critical modifiers(eg. Pyuriel_Card)&amp;lt;br/&amp;gt; 3.) Some skills have also been buffed with the use of '''Soul Link Scroll''' for more information [[Modified_Soul_Link_effects|Click Here.]]&lt;br /&gt;
== Critical ==&lt;br /&gt;
* The Critical effect has been reworked. '''Critical hits no longer ignore defense''', meaning you can now benefit from Thanatos Card with critical attacks.&lt;br /&gt;
* Critical hits now provide additional bonus damage. When an attack lands as a critical hit, it boosts the damage by +20%.&lt;br /&gt;
* Critical hits no longer ignore Flee, meaning they can now miss against enemies with high Flee.&lt;br /&gt;
'''Dev 1 Notes:''' While critical hits are now more effective, always remember that critical chance can be countered by enemies with high LUK. The higher your enemy's LUK, the lower your critical hit chance will be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;'''All Balancing Changes can be changed if its found imbalanced / Overpowered / Underpowered. Just report it immediately and give a detailed feedback information.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
For guide on how to determine if your damage is Overpowered&lt;br /&gt;
&lt;br /&gt;
'''Melee Class:''' If your DPS can reach over 16m+ then its on the OP side might be nerfed in the future. (Mostly if you are AOE Melee Class)&lt;br /&gt;
&lt;br /&gt;
'''Range Class:''' If your DPS can reach over 23m+ then its on the OP side might be nerfed in the future. (Mostly if you are AOE Range Class)&lt;br /&gt;
&lt;br /&gt;
'''Magic Class:''' If your DPS can reach over 23m+ then its on the OP side might be nerfed in the future.&lt;br /&gt;
&lt;br /&gt;
Some Skills or Damage Type are not applicable on DPS so keep that in mind.&lt;br /&gt;
&lt;br /&gt;
Please report don't abuse so we can adjust it as soon as possible and avoid possible issues.&lt;br /&gt;
&lt;br /&gt;
= Arunafeltz Modified Skills =&lt;br /&gt;
&lt;br /&gt;
= '''Swordman Class''' =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Knight ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Berserk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Mobile users can now chat when using Berserk. Unfortunately PC users cannot do the same because of how PC client works. &lt;br /&gt;
'''•'''Removed HP Drain user debuff&amp;lt;br/&amp;gt; '''•'''User can now switch equipment on Berserk Status&amp;lt;br/&amp;gt; '''•'''User can now consume usable items on Berserk Status&amp;lt;br/&amp;gt; '''•'''When removing/switching out '''&amp;quot;Lord Knight Card&amp;quot;''', '''Berserk''' status gets dispelled&amp;lt;br/&amp;gt; '''•'''Characters on Berserk status can now recover their HP by consuming usable items like Aruna Elixir, Cold Medicine Etc.&amp;lt;br/&amp;gt; '''•'''Added 5 Second Fixed Cooldown on Berserk skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Brandish Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed the Strip Weapon Self Debuff while attacking to enable quick switch. &lt;br /&gt;
'''•'''New formula [(50*Skill_level) + (Str*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''If the character is using Dragon bane Weapon. the formula will be [(50*Skill_level) + (Dex*5)]/3=Damage%&amp;lt;br/&amp;gt; '''•'''Reduced Fixed Cooldown from 100ms to 50ms.&amp;lt;br/&amp;gt; '''•'''Increased range from 2 to 4 cells (Long Range)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spear Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Skill now hits 2 times.&amp;lt;br/&amp;gt; '''•'''Increased range at all levels to 12 cells.&amp;lt;br/&amp;gt; '''•'''Deals +30% more damage on enemies with Bleeding Status.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spiral Pierce'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage by 80% &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Joint Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Resistance Requirement to Resist Joint Beat Debuffs from 255 Total Strength to 300 Total Strength. &lt;br /&gt;
'''•'''Adjusted Debuff Duration Formula to Duration(Default 30 Seconds) = [[(69*((LUK+AGI)/2))/10000]*30] - 30&amp;lt;br/&amp;gt; '''•'''Increase range from 4 to 7.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bowling Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Increase Damage by 30%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
'''•'''Restored the knockback effect of the skill in both PvE and PvP maps.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Parrying'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Aura Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnum Break'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Head Crush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grand Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Formula 50% + 20% * Skill Level&amp;lt;br/&amp;gt; '''•'''Grand Cross Damage type is Physical but can be boosted by both Physical &amp;amp; Magical Modifiers.&amp;lt;br/&amp;gt; '''•'''Have Fixed Cooldown of 50ms&amp;lt;br/&amp;gt; '''•'''Removed the Strip Shield Self Debuff while attacking to enable quick switch.&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gospel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Disabled gospel skill from the server until further notice&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Provoke'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted ATK bonus to 5% on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Pressure'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Modified SP Draining on Target, Higher Skill level = Lower SP Drain.&amp;lt;br/&amp;gt; '''•'''Changes damage type from Fixed damage to Holy property Magical damage. Damage formula&amp;amp;nbsp;: (200 + (220 x skill level))%Matk.&amp;lt;br/&amp;gt; '''•'''Change Hit type to Multi Hit x3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Chain'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 50ms. &lt;br /&gt;
'''•'''Now inherits Weapon Element / Enchant Element&amp;lt;br/&amp;gt; '''•'''Rebalanced Formula:[100% + (30% * Skill Level) + DEX] = Base Damage%.. [Base_Damage + (Shield Upgrade x 10) + Shield Weight] = Damage (ATK)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shield Boomerang'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Cross'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reflect Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Reflect Damage from 40% to 30% (at max level) &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Auto Guard'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sacrifice (Matyr’s Reckoning)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now calculates Long Range Attack Bonuses when equipped with a BOW (e.g. Stalker classes) &lt;br /&gt;
'''•'''Long Range Atk% bonus now applies at 0.55x multiplier instead of 1.00x for Long Range Weapon Calculation.&amp;lt;br/&amp;gt; '''•'''The skill now calculates ATK% and Long Range ATK% (if bow is equipped)&amp;lt;br/&amp;gt; '''•'''Removed 2 seconds Aftercast delay&amp;lt;br/&amp;gt; '''•'''Adjusted fixed cooldown of the buff to 1 second to match the PC animation. This change applies to both PC and Mobile.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Merchant Class''' =&lt;br /&gt;
&lt;br /&gt;
== Whitesmith ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Tomahawk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 550%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mammonite'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Revolution'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt;&lt;br /&gt;
'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Boost'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration to 3 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Crazy Uproar'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adds 1 second variable casting time. &lt;br /&gt;
'''•'''Changes skill mechanism, grants Str + 4 and Atk + 30 to the user and nearby party members.&amp;lt;br/&amp;gt; '''•'''Adds 15 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Maximum Power Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds. &lt;br /&gt;
'''•'''Skill is now usable for all weapon types. (Ex. When using WS Card on BOW. etc.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Perfection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adrenaline Rush'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cart Termination'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' New damage formula: i = 10 * (16 - Skill Level)&amp;lt;br/&amp;gt; Skill ATK% = (Player's Total Strength) + (75,000 / i) - 100 &lt;br /&gt;
'''•'''Increased Damage by 80%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Terror'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slim Potion Pitcher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Heal Power Item Bonus increase now affects the skill's healing rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Expansion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Smoke Powder Effect: Long Range Resist is now 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Demonic Fire'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 5 seconds to 200ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Acid Demonstration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted Acid Demonstration Formula LR% Bonus to Scale Properly With VIT Stat of the enemy. &lt;br /&gt;
'''•'''New Formula: [[File:Bioformula.png|middle|Bioformula.png]]&amp;lt;br/&amp;gt; '''•'''VIT stat&amp;amp;nbsp;on the formula is the total VIT&amp;amp;nbsp;of the enemy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bio Cannibalize'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Race of Summoned Parasite to 'Demi-Human'. &lt;br /&gt;
'''•'''Increase attack delay of Summoned Parasite from 100ms to 200ms.&amp;lt;br/&amp;gt; '''•'''Decrease chance of Summoned Parasite to cast skill, from 50% to 25%.&amp;lt;br/&amp;gt; '''•'''Modified Summon's HP Formula (decreased hp), [((MasterHP / 5) *skill_lv) + BasedLevel * 10] = Summon HP&amp;lt;br/&amp;gt; '''•'''Modified Summon's Attack Formula (decreased damage), [((INT*20) + (STR*20))*skill_lv + BaseLvL*10]= Attack damage&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Archer Class''' =&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Improve Concentration'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''True Sight'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Stafe'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Added 60ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sharpshooting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 65%&amp;lt;br/&amp;gt; '''•'''Increased Range to 11 cells&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Phantasmic Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Reduced Fixed Cooldown from 100ms to 25ms.&amp;lt;br/&amp;gt; '''•'''Fixed Range of 12 Cells&amp;lt;br/&amp;gt; '''•'''Skill Damage Formula Damage=(400% Magic Attack + Long Range Atk%*). &lt;br /&gt;
'''•'''Can now inflict level 2 Mind Breaker with 10% chance of success for 5 seconds duration in each attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increase Damage by 100%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fear Breeze'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now stays even after swapping weapon&amp;lt;br/&amp;gt; '''•'''Only need 5 arrows for maximum hits&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ankle Snare'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Claymore Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt; '''•'''Frozen Status can bypass Status Resistance&amp;lt;br/&amp;gt; '''•'''Frozen Duration reduceable by Luk (official stats)&amp;lt;br/&amp;gt; '''•'''Cannot be placed directly on foot of the enemy.&amp;lt;br/&amp;gt; '''•'''Adjusted Frozen Duration depending on skill level&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blastmine Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula (SkillLevel * INT)%attack = TrapDamage &lt;br /&gt;
'''•'''Trap is invisible&amp;lt;br/&amp;gt; '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit)&amp;lt;br/&amp;gt; '''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Skid Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flasher'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sandman'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shockwave Trap'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Talkie Box'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Mine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Maximum Damage a Trap can receive is 1 (Regardless of damage shown when trap are hit) &lt;br /&gt;
'''•'''Maximum HP of traps set to 30 Hit Points&amp;lt;br/&amp;gt; '''•'''Maximum Total Number of Traps that can be placed by 1 character (Any Kind) is set to 13 (Thirteen Traps).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Charge Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blitz Beat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Falcon Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clown/Gypsy ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tarot Card of Fate'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Tarot no longer dispell FCP Buffs &lt;br /&gt;
'''•'''Tarot no longer break items when buffed with FCP.&amp;lt;br/&amp;gt; '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled using Muscial Weapon or Whip &lt;br /&gt;
'''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Arrow Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase skill damage damage by +30%&amp;lt;br/&amp;gt; '''•'''Delay can now be reduced by Poem of Bragi (magic strings)&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Slinging Arrow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Please Don't Forget Me'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Improved Formula: &lt;br /&gt;
5 + 3 * skill_lv + Dex / 5 = ASPD Decrease&amp;amp;nbsp;%&amp;lt;br/&amp;gt; 5 + 3 * skill_lv + Agi / 7 = Movement speed Decrease&amp;amp;nbsp;%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Marionette Control'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Completely Disabled the skill to avoid bugs/exploit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Invulnerable Siegfried'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''(New Effect) No Longer an Ensemble Skill, Performs a song that will boost resistance to all elemental properties (except neutral) and Status Effects (blind, frozen, petrified, stun, curse, sleep, and silence) of all party members around the performers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Apple Of Idun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poem Of Bragi'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 180 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Assassin Cross of Sunset'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased duration from 20 Seconds to 120 Seconds &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Scream'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change Status effect to Stone Curse at 75% chance to inflict Stone Status at level 5 &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Frost Joker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Musical Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
'''•'''Increase Damage by 180%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Thief Class''' =&lt;br /&gt;
&lt;br /&gt;
== Assassin Cross ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sonic Blow'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Left Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 80% to 100% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Right Hand Mastery'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Damage bonus from 100% to 120% at Max Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Double Attack Chance from 50% to 70% at Max Level &lt;br /&gt;
'''•'''Double attack now works with any weapon except fist&amp;lt;br/&amp;gt; '''•'''Enable Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Assault'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 180 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Can now affected by Enchant Deadly Poison damage buff&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Grimtooth'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''[[Soul_Destroyer|Soul Destroyer]]'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''A ranged skill that consists of two parts of damage, one based on MATK and the other based on&amp;amp;nbsp;ATK. Click for more details&amp;lt;br/&amp;gt; '''•'''Formula'''=&amp;amp;nbsp;'''(MATK*4*SkillLv + Random(500~1000)) + (((ATK*4.7*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)&amp;lt;br/&amp;gt; '''•'''MATK Part Bypasses Defender Aura &amp;amp; Ignore Defense&amp;lt;br/&amp;gt; '''•'''ATK Part is affected by Defender Aura &amp;amp; target's&amp;amp;nbsp;DEF&amp;amp;nbsp;and&amp;amp;nbsp;VIT.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds &lt;br /&gt;
'''•'''Effect changed to provide +2/4/6/8/10/12/14/16/18/20% Bonus damage. (Damage modifier)&amp;lt;br/&amp;gt; '''•'''Bonus Damage will not affect the following skills: Asura Strike, Sacrifice, Soul Destroyer&amp;lt;br/&amp;gt; '''•'''Changed skill behavior to only buff the caster (Cannot buff other players aside from the caster)&amp;lt;br/&amp;gt; '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Enchant Deadly Poison'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cross Impact'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Damage formula by 1200 + 100 * skill_lv = SkillDamage% &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Reduce Cell Leap Range to 3 cells&amp;lt;br/&amp;gt; '''•'''Has 50ms Fixed CD&amp;lt;br/&amp;gt; '''•'''Ignores Defense&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&amp;lt;br/&amp;gt; '''•'''Ignores Defense&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Poison React'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Venom Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now gives Debuff to the enemies inside dust area. &lt;br /&gt;
'''•'''Enemies inside Venom Dust AOE will now receive -15% Resistance to Poison Property attacks (This affects both Magical &amp;amp; Physical).&amp;lt;br/&amp;gt; '''•'''Debuff lasts for 3 seconds upon first contact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Weapon Blocking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Counter Stance now last 30 seconds instead of 10 when triggered&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sand Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thorow Stone'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Venom Knife'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stalker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Close Confine'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 500ms.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Reject Sword'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triangle Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Obtain level 10 Triangle Shot Skill while Soul linked &lt;br /&gt;
'''•'''Damage (ATK)&amp;amp;nbsp;= [(69 x Skill_Lvl + 7 × DEX) ×&amp;amp;nbsp;Base_Lv ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Removed Knockback effect&amp;lt;br/&amp;gt; '''•'''Removed Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Added 50ms Cooldown&amp;lt;br/&amp;gt; '''•'''Basically like Double Strafe but cannot crit and has 3 Hits&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Back Stab'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical Enabled &lt;br /&gt;
'''•'''New Backstab does double hit when used with a dagger&amp;lt;br/&amp;gt; '''•'''Increase Backstab Damage by +120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Preserve'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''The skill is now immune to all kinds of dispel. &lt;br /&gt;
'''•'''Skill is now toggle able.&amp;lt;br/&amp;gt; '''•'''Skill cannot be dispelled by Tarot Clearance.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Strip Helm/Armor/Shield/Weapon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 75ms Fixed Cooldown &lt;br /&gt;
'''•'''Increased from 1% to 2% Bypass chance&amp;lt;br/&amp;gt; '''•'''Changed FCP bypass formula to [20 + (uDex - tDex)]/10000 =&amp;amp;nbsp;% , with uDex = user dex &amp;amp; tDex = target dex. with min cap value of 1% if the result is negative.&amp;lt;br/&amp;gt; '''•'''Basically the new formula got higher chances if you are targeting an enemy with low dex. but it has lower chances if you are targeting an enemy with high dex&amp;lt;br/&amp;gt; '''•'''Added success message whenever you successfully bypass fcp and strip the enemy&amp;lt;br/&amp;gt; '''•'''All Strip Skills now share cooldown (It means if you use Strip Helm, other strip skills will go on cooldown too)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raid'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When Raid(Sightless Mind) hit target. Target will take more damage from all source by 20% for 5 seconds at max level(1sec*SkillLv), (15% on boss monsters).&amp;lt;br/&amp;gt; '''•'''You need to be in Hiding State to use this skill.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 500ms.&amp;lt;br/&amp;gt; '''•'''Added 2 second Aftercast Delay.&amp;lt;br/&amp;gt; '''•'''Added 1 second Variable Cast Time (Reduceable by Dex).&amp;lt;br/&amp;gt; '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chase Walk'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added DEX bonus to Chase Walk buff, providing a maximum of +16 DEX &amp;amp; STR at max skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Mage Class''' =&lt;br /&gt;
&lt;br /&gt;
== High Wizard ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ganbantein'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Jupitel Thunder'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Meteor Storm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 300ms Fixed Cooldown. &lt;br /&gt;
'''•'''Made the skill spammable &amp;amp; stackable even while stationary.&amp;lt;br/&amp;gt; '''•'''Max Meteor &amp;quot;Balls&amp;quot; stack is set to 50 from 25.&amp;lt;br/&amp;gt; '''•'''Increase damage by 75%&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by meteor. Enemies hit by Meteor Storm will now receive '''-15% Resistance to Fire Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lord Of Vermillion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by LOV will now receive '''-15% Resistance to Lightning Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Storm Gust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Storm Gust will now receive '''-15% Resistance to Water Property Attacks (This affects both Magical &amp;amp; Physical)'''.&amp;lt;br/&amp;gt; '''•'''All the debufs will last 5 seconds during and upon its last hit of the skill, Meaning the debuff will continue to stay in effect when being hit by the skills above.&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector but will not deal any damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Napalm Vulcan'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Damage is no longer split between enemies &lt;br /&gt;
'''•'''New Skill Formula: Matk%(50*Skill level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Thunderstorm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mystical Amplification'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•''' Modified skill to take effect within duration instead of just 1 hit &lt;br /&gt;
'''•'''Skill effect duration is extended to 30 seconds&amp;lt;br/&amp;gt; '''•'''The skill now gives +30% MATK for the duration of the skill at level 10&amp;lt;br/&amp;gt; '''•'''The skill now has 15 second cooldown after use&amp;lt;br/&amp;gt; '''•'''Has a fixed cast time of 1 second, non-reduceable by dex or items&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Professor ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Volcano'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Fire Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Deluge'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Cold Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Violent Gale'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''When enemies are inside the area, they will be attacked by these supportive ground spells. Supportive effects will still activate when inside &lt;br /&gt;
'''•'''Will cast Lightning Bolt on the enemies inside the spell area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Energy Coat'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dispel'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 200ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Land Protection'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 1000ms Fixed Cooldown &lt;br /&gt;
'''•'''Will not delete the following casted skills on the ground(ex. Meteor Storm) and will continue its DPS when the land protector is removed (Ganbantein / Other Methods).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spider Web'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 150ms &lt;br /&gt;
'''•'''Web/Root Status removed after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mind Breaker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted MATK bonus to 5% on all levels &lt;br /&gt;
'''•'''Status effect now affects both HARD &amp;amp; SOFT MDEF&amp;lt;br/&amp;gt; '''•'''Added 1 Second Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Burn'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New Damage Formula: (INT * TargetSP)/3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wall Of Fog'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Can now be casted on top of Deludge, Volcano, Violent Gale, Watery Evasion &lt;br /&gt;
'''•'''The wall of Fog can now affect GTB users&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Double Casting'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels &lt;br /&gt;
'''•'''Added skill 'Soul Strike' &amp;amp; 'Earth Spike' on the list of skills that can be double cast&amp;lt;br/&amp;gt; '''•'''Increase Chance of Double Casting Lightning, Fire, Cold Bolt, Soul Strike, Earth Spike spells from 80% to 100% (at max level)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragonology'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Each Level Gives +3 int&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fire Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cold Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Bolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Earth Spike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/37) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Soul Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Modified Formula to 100% + 1 + (INT/42) &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heavens Drive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Trap Disarm chance adjusted to 20% &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Acolyte Class''' =&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjust Fixed Cooldown to 325ms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Asura Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Since the server has removed SP Cap to all characters. Asura SP Cap will be at 6000 SP &lt;br /&gt;
'''•'''Successfully Casting Asura Strike no longer depletes your SP Completely&amp;lt;br/&amp;gt; '''•'''Successfully Casting Asura Strike will only deplete 75% of your Current SP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Occult Impaction'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Thrust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ki Explosion'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Raging Palm Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Glacier Fist'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Crush Combo'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Finger Offensive'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&amp;lt;br/&amp;gt; '''•'''New Damage Formula: 100%+(100% x Skill Level)&lt;br /&gt;
&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Body Relocation'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Empire (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dragon Combo (item obtained skill)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Critical is now enabled on this skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Priest ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Sanctuary'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Skill now bypasses GTB &lt;br /&gt;
'''•'''The Strength of the Heal depends on the Skill Level x (INTx7 + VITx10)&amp;lt;br/&amp;gt; '''•'''Can now be casted on top of Land Protector.(Ignore land protector skill)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magnus Exorcismus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage interval from 200ms per tick to 250ms per tick. &lt;br /&gt;
'''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by magnus will now receive '''-15% Resistance to Holy Property Attacks (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Angelus'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added MaxHP Rate Bonus on Angelus based on the Caster's VIT, MaxHP Rate formula = (25 + VIT)/25 &lt;br /&gt;
'''•'''Note: this counts 'Total Vit' not base vit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Kyrie Elieson'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Animation when buffed by Kyrie Elieson skill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Holy Light'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Now inflicts 2x Hits to enemy. &lt;br /&gt;
'''•'''Modified Formula to 300+(INTx2)=damage%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= '''Expanded Job Class''' =&lt;br /&gt;
&lt;br /&gt;
== Taekwon Kid ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ranker Status'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Will now benefit for extra&amp;amp;nbsp;% Damage on any Kick Skills depending on their STR. &lt;br /&gt;
'''•'''Gives x2 HP Bonus instead of x3&amp;lt;br/&amp;gt; '''•'''Type '''/taekwon''' to check Top 10 Taekwon Ranking&amp;lt;br/&amp;gt; '''•'''Taekwon rankings will reset monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Round House'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Non-Ranker Formula = [75 + (str * skill_lv)/3] &lt;br /&gt;
'''•'''Ranker Damage formula = [75 + (str * skill_lv)/3] + str&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Taekwon Ranker always deal 200% Damage, regardless of Party Member Count&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Star Gladiator ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Miracle'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Adjusted trigger chance to 100% per attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Counter Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Heel Drop'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4]. &amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Roundhouse Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Changed damage formula to [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tornado Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Users can now cast the skill freely without restrictions&amp;lt;br/&amp;gt; '''•'''Changed the skill mechanics from targeted attack to 3x3 cell AOE (&amp;amp; behaves like Meteor Assault)&amp;lt;br/&amp;gt; '''•''' [50 + (str * skill_lv)/4].&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Running/Sprint'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Spurt Status no longer requires the user to be bare handed to activate &lt;br /&gt;
'''•'''Skill now passes through player characters while using the skill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flying Side Kick'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''User Cannot jump when affected by [Close Confine] or [Spider Web] &lt;br /&gt;
'''•'''Soul Link Buffs Dispel chance to enemy reduced from 100% chance to 3% chance&amp;lt;br/&amp;gt; '''•'''The skill is now considered as a melee skill despite having 9 cell range&amp;lt;br/&amp;gt; '''•'''New Formula for Sprint + Flying side kick bonus damage: Damage (ATK)&amp;amp;nbsp;= [(Base_Damage + 2 × STR) ÷ 100]%&amp;lt;br/&amp;gt; '''•'''Reduce total damage output by 50%&amp;lt;br/&amp;gt; '''•'''Added 25ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fighting Chant ( Kihop )'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Capped the party member bonus to 10 party members to make it more viable for little parties &lt;br /&gt;
'''•'''Changed formula to include self on party member count for bonuses&amp;lt;br/&amp;gt; '''•'''New Formula: 4*Skill_LV*Membercount = AttackPower&amp;amp;nbsp;% , up to 200% additional attack power CAPPED at 5 party members.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soul Linker ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Esma'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 25ms Fixed Cooldown &lt;br /&gt;
'''•'''Changed damage formula to: (200+(INT/2))*matk = damage%&amp;lt;br/&amp;gt; '''•'''User can now cast the skill independently when linked&amp;lt;br/&amp;gt; '''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Estun'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Can now be triggered even if the caster is using GTB&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gunslinger ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ground Drift'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Change max active instance to 5 bombs &lt;br /&gt;
'''•'''Ground Drift no longer has damage delay.&amp;lt;br/&amp;gt; '''•'''Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Dust'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Tracking'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 60ms Fixed Cooldown &lt;br /&gt;
'''•'''New damage formula: k = min(max(k,1),15)&amp;lt;br/&amp;gt; Skill Ratio = Skill Ratio + 50 x (Skill Level + k)&amp;lt;br/&amp;gt; '''•'''Increased Ranged based on Snake Eye Skill&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Put a limiter on Tracking Distance Damage calculation to avoid Overdamage on Cell 0~1 and Extended Cells outside maximum range when there is a cell bug or stucked character bug.&amp;lt;br/&amp;gt; '''•'''Made Distance Damage Increase more sensitive and now gives +10% Damage per 1 Cell (Old Value per 3 cells) giving the player to boost their damage up to +150% since we have max distance of 15 cells. But lowered base formula to balance it out&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Rapid Shower'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Increase damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Spread Attack'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Range of Spread Attack on Lower Levels to 9x9 cells on levels 1 ~ 4 &amp;amp; 7x7 cells on levels 5 ~ 9. &lt;br /&gt;
'''•'''Increase damage by 180%&amp;lt;br/&amp;gt; '''•'''Enabled Critical&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip The Coin'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased the chance of successfully gaining a coin from 70% to 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Adjustment'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: +50 Flee and receives 20% less damage from ranged physical attacks, but has -50 HIT &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Madness Canceller'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Improved Effect: The caster is immobilized, but adds 169 ATK and 50% ASPD and receives 20% less damage from physical attacks &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Full Buster'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage Buff of Full Buster skill by 80%&amp;lt;br/&amp;gt; '''•'''Grenade Launcher Type Weapons can now activate the following skills&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Desperado'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increase Desperado Damage by +70% &lt;br /&gt;
'''•'''Enable switching weapons/equipment while using desperado for more flexibility&amp;lt;br/&amp;gt; '''•''' Damage is reduced by 50% when inside Land Protector&amp;lt;br/&amp;gt; '''•''' Added 100ms fixed Cooldown.&amp;lt;br/&amp;gt; '''•'''Can now Bypass Reflect Shield. (But Not Reflect Item Bonuses like Orc Lord, Etc..)&amp;lt;br/&amp;gt; '''•'''AOE Adjusted to 5x5 Cells (Old Value =7x7 Cells)&amp;lt;br/&amp;gt; '''•'''Range Adjusted to 3 Cells (Old Value = 5 Cells)&amp;lt;br/&amp;gt; '''•'''Desperado Hits maximum Duration is set to 1,000ms&amp;lt;br/&amp;gt; '''•'''Now gives Debuff to the enemies hit by the skill. Enemies hit by Despe will now receive '''-5% Resistance to All Property attacks including Neutral (This affects both Magical &amp;amp; Physical)'''. Debuff lasts for 5 seconds.&amp;lt;br/&amp;gt;'''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fallen Angel&amp;lt;br/&amp;gt; (Golden Peacemaker)'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increases Desperado Damage by 50% for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Gatling Fever'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Damage buff at level 10, From +1100 ATK to +1600 ATK &lt;br /&gt;
'''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Increasing Accuracy'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Increased Duration to 300 Seconds on all levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fling'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Triple Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Bull's Eye'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Magical Bullet'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cracker'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Chain Action'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Disarm'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Piercing Shot'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ninja ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 1000px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; width=&amp;quot;180px&amp;quot; | &amp;lt;span style=&amp;quot;color:#ecf0f1;&amp;quot;&amp;gt;'''Skill Name'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Modified Effect'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''First Wind'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 41%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lightning Jolt'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 100%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Wind Blade'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed After Cast Delay &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&amp;lt;br/&amp;gt; '''•'''Increased hits up to 10 hits , 1 hit added per level&amp;lt;br/&amp;gt; '''•'''Increased damage by 110%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Ice Meteor'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Reduce Aftercast Delay&amp;lt;br/&amp;gt; '''•'''Increased damage by 70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Freezing Spear'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Exploding Dragon'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 50%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Blaze Shield'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 225%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flaming Petals'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 50ms Fixed Cooldown &lt;br /&gt;
'''•'''Increase Damage by 120%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''FInal Strike'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''New damage formula: [(20 x Str) + (HP x 4 x Skill Level)]%. &lt;br /&gt;
'''•'''Increased retained HP after casting final strike from 1% to 33% to make it more spammable.&amp;lt;br/&amp;gt; '''•'''Added Fixed Cooldown of 50ms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Cicada Skin Shedding'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Jump'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Removed Aftercast Delay &lt;br /&gt;
'''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Mirror Image'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Added 100ms Fixed Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Zeny'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
'''•'''Added 50ms Fixed Cooldown&lt;br /&gt;
&lt;br /&gt;
'''•'''Bypasses DEF&amp;lt;br/&amp;gt; '''•'''Bypasses Flee&amp;lt;br/&amp;gt; '''•'''Bypasses Defender, Forced Neutral Element&amp;lt;br/&amp;gt; '''•'''Basically like Acid Demonstration but for Ninja’s&lt;br /&gt;
&lt;br /&gt;
'''•'''New Formula based on user STR &amp;amp; LUK versus enemy STR &amp;amp; LUK&amp;lt;br/&amp;gt; '''•'''Damage = (LUK × STR × 69) ÷ (Target's LUK + Target's STR + 1)&amp;lt;br/&amp;gt; + (STR × LUK × 69) ÷ (Target's LUK + 2)&amp;lt;br/&amp;gt; + (STR × LUK × 20)&amp;lt;br/&amp;gt; '''•'''If your enemy got low STR &amp;amp; LUK then you will have more damage.&amp;lt;br/&amp;gt; '''•'''This skill now requires Zeny Bags as Ammunition. Players can buy the Zeny Bags on Gold Room Exchange Shop.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Kunai'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Throw Huuma Shuriken'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Flip Tatami'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Vanishing Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Shadow Slash'''&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | '''•'''Enabled Critical&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Main_Page&amp;diff=2288</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Main_Page&amp;diff=2288"/>
		<updated>2025-01-11T12:25:59Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:table; margin:0 auto; width:96%; margin-left:2%;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;margin:0 auto; border:1px solid black; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div id=&amp;quot;wrapper&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: bottom;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold;font-size:large&amp;quot;&amp;gt;Welcome to&amp;lt;br/&amp;gt; &amp;lt;span style=&amp;quot;color:#3498db;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-large&amp;quot;&amp;gt;Arunafeltz&amp;amp;nbsp;Wikipedia&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; '''The best source of information from the Arunafeltz&amp;amp;nbsp;'''&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; text-align: center; margin-left:2%&amp;quot; width=&amp;quot;96%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; border: 1px solid black; background-color:#f9f9f9;&amp;quot; | &lt;br /&gt;
What is this exactly? Arunafeltz&amp;amp;nbsp;is a custom server with custom mechanics and custom features.&lt;br /&gt;
&lt;br /&gt;
Are you new to the game? Check out the [https://www.youtube.com/playlist?list=PLLRThWd4By59-yURs5Db1vPOHpCB4Ske3 '''Introduction to Arunafeltz MMORPG''']&amp;amp;nbsp;to get an idea on where to start!&lt;br /&gt;
&lt;br /&gt;
New to ArunafeltzRO? You can visit the [https://arunafeltz.net/ '''Website'''] to begin your journey and see what Arunafeltz has to offer!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; text-align: center; font-weight: bold; margin-left:2%&amp;quot; width=&amp;quot;96%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Latest News&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &amp;lt;span style=&amp;quot;color:#f39c12;&amp;quot;&amp;gt;Visit Server Changelogs&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; [https://butetedev.notion.site/6a6f2976f6e74c2f8db559a215383bcc?v=46fbc431c8ac45a3bf877316392446cb&amp;amp;pvs=4 Click Here]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; text-align: center; font-weight: bold; margin-left:2%&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &lt;br /&gt;
[[Tier_Enchantment_System|Tier Enchantment System]]&lt;br /&gt;
&lt;br /&gt;
[[Battleground|Battleground 3.0]]&lt;br /&gt;
&lt;br /&gt;
[[The_Other_Domain|The Other Domain]]&lt;br /&gt;
&lt;br /&gt;
[[Weekly_Domains|Weekly Domains]]&lt;br /&gt;
&lt;br /&gt;
[[Ancient_Summoning_System|Ancient Summoning System]]&lt;br /&gt;
&lt;br /&gt;
[[World_Boss|World Boss]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon_Valley|Dragon Valley]]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Soul_Link_effects|Modified Soul Link effects]]&lt;br /&gt;
&lt;br /&gt;
[[MVP_Ranking_System|MVP Ranking System]]&lt;br /&gt;
&lt;br /&gt;
[[Champion_MVP_System|Champion MVP System]]&lt;br /&gt;
&lt;br /&gt;
[[Pvp_Ranking_Sytem|Pvp Ranking Sytem]]&lt;br /&gt;
&lt;br /&gt;
[[Hourly_Point_System|Hourly Point System]]&lt;br /&gt;
&lt;br /&gt;
[[War_of_Emperium|War Of Emperium]]&lt;br /&gt;
&lt;br /&gt;
[[Global_Chat_Channels|Global Chat Channels]]&lt;br /&gt;
&lt;br /&gt;
[[Security|Security System]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; text-align: center; font-weight: bold; margin-left:3%&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | About ArunafeltzRO&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &lt;br /&gt;
[[Main_Town|Main Town]]&lt;br /&gt;
&lt;br /&gt;
[[Other_Custom_NPC|Other Custom NPC]]&lt;br /&gt;
&lt;br /&gt;
[[Classes|Job Class List]]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Skills|ARO Modified Skills]]&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|ARO Pet System]]&lt;br /&gt;
&lt;br /&gt;
[https://arunafeltz.net/forum/index.php?/topic/24-how-to-apply-for-guild-package/ Guild Package]&lt;br /&gt;
&lt;br /&gt;
[https://arunafeltz.net/forum/index.php?/topic/26-donation-guide/ Donation Info]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Cards|Modified Cards]]&lt;br /&gt;
&lt;br /&gt;
[[Automated_Events|Automated Events]]&lt;br /&gt;
&lt;br /&gt;
[[Streamer_program|Streamer Program]]&lt;br /&gt;
&lt;br /&gt;
[[Server_Information|Information]] &amp;amp; [[Rules|Rules]]&lt;br /&gt;
&lt;br /&gt;
[[Frequently_Asked_Questions|Frequently Asked Questions]]&lt;br /&gt;
&lt;br /&gt;
[[Staff|Staff]]&lt;br /&gt;
&lt;br /&gt;
[[Status_Effects|Status Effects]]&lt;br /&gt;
&lt;br /&gt;
[[Custom_Card_Drop_Rate|Custom Card Drop Rate]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; margin-left:3%; float:left;&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Guides&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | [[Quest_Items|Quest Items]] &lt;br /&gt;
[https://www.youtube.com/playlist?list=PLLRThWd4By59-yURs5Db1vPOHpCB4Ske3 Starting Out Guide]&lt;br /&gt;
&lt;br /&gt;
[[GMT_Shop|GMT NPC]]&lt;br /&gt;
&lt;br /&gt;
[[Power_Stones|ARO Power Stones]]&lt;br /&gt;
&lt;br /&gt;
[[Custom_Equipment|ARO Custom Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[Chrome_Quest|ARO Chrome Quests]]&lt;br /&gt;
&lt;br /&gt;
[[God_Items|ARO God Items]]&lt;br /&gt;
&lt;br /&gt;
[[ARO_Materials|ARO Materials]]&lt;br /&gt;
&lt;br /&gt;
[[Extended_Storage|Extended Storage]]&lt;br /&gt;
&lt;br /&gt;
[[Refinement_System|Refinement System]]&lt;br /&gt;
&lt;br /&gt;
[[Instances|Instances]]&lt;br /&gt;
&lt;br /&gt;
[[Player_Commands|Player Commands]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting|Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Defense_MagicDefense|Defense/Magic defense]] &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Core]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Main_Page&amp;diff=2287</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Main_Page&amp;diff=2287"/>
		<updated>2025-01-11T12:25:29Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:table; margin:0 auto; width:96%; margin-left:2%;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;margin:0 auto; border:1px solid black; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div id=&amp;quot;wrapper&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: bottom;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold;font-size:large&amp;quot;&amp;gt;Welcome to&amp;lt;br/&amp;gt; &amp;lt;span style=&amp;quot;color:#3498db;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-large&amp;quot;&amp;gt;Arunafeltz&amp;amp;nbsp;Wikipedia&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; '''The best source of information from the Arunafeltz&amp;amp;nbsp;'''&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; text-align: center; margin-left:2%&amp;quot; width=&amp;quot;96%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; border: 1px solid black; background-color:#f9f9f9;&amp;quot; | &lt;br /&gt;
What is this exactly? Arunafeltz&amp;amp;nbsp;is a custom server with custom mechanics and custom features.&lt;br /&gt;
&lt;br /&gt;
Are you new to the game? Check out the [https://www.youtube.com/playlist?list=PLLRThWd4By59-yURs5Db1vPOHpCB4Ske3 '''Introduction to Arunafeltz MMORPG''']&amp;amp;nbsp;to get an idea on where to start!&lt;br /&gt;
&lt;br /&gt;
New to ArunafeltzRO? You can visit the [https://arunafeltz.net/ '''Website'''] to begin your journey and see what Arunafeltz has to offer!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; text-align: center; font-weight: bold; margin-left:2%&amp;quot; width=&amp;quot;96%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Latest News&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &amp;lt;span style=&amp;quot;color:#f39c12;&amp;quot;&amp;gt;Visit Server Changelogs&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; [https://butetedev.notion.site/6a6f2976f6e74c2f8db559a215383bcc?v=46fbc431c8ac45a3bf877316392446cb&amp;amp;pvs=4 Click Here]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; text-align: center; font-weight: bold; margin-left:2%&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &lt;br /&gt;
[[Tier_Enchantment_System|Tier Enchantment System]]&lt;br /&gt;
&lt;br /&gt;
[[Battleground|Battleground 3.0]]&lt;br /&gt;
&lt;br /&gt;
[[The_Other_Domain|The Other Domain]]&lt;br /&gt;
&lt;br /&gt;
[[Weekly_Domains|Weekly Domains]]&lt;br /&gt;
&lt;br /&gt;
[[Ancient_Summoning_System|Ancient Summoning System]]&lt;br /&gt;
&lt;br /&gt;
[[World_Boss|World Boss]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon_Valley|Dragon Valley]]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Soul_Link_effects|Modified Soul Link effects]]&lt;br /&gt;
&lt;br /&gt;
[[MVP_Ranking_System|MVP Ranking System]]&lt;br /&gt;
&lt;br /&gt;
[[Champion_MVP_System|Champion MVP System]]&lt;br /&gt;
&lt;br /&gt;
[[Pvp_Ranking_Sytem|Pvp Ranking Sytem]]&lt;br /&gt;
&lt;br /&gt;
[[Hourly_Point_System|Hourly Point System]]&lt;br /&gt;
&lt;br /&gt;
[[War_of_Emperium|War Of Emperium]]&lt;br /&gt;
&lt;br /&gt;
[[Global_Chat_Channels|Global Chat Channels]]&lt;br /&gt;
&lt;br /&gt;
[[Security|Security System]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; text-align: center; font-weight: bold; margin-left:3%&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | About ArunafeltzRO&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | &lt;br /&gt;
[[Main_Town|Main Town]]&lt;br /&gt;
&lt;br /&gt;
[[Other_Custom_NPC|Other Custom NPC]]&lt;br /&gt;
&lt;br /&gt;
[[Classes|Job Class List]]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Skills|ARO Modified Skills]]&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|ARO Pet System]]&lt;br /&gt;
&lt;br /&gt;
[https://arunafeltz.net/forum/index.php?/topic/24-how-to-apply-for-guild-package/ Guild Package]&lt;br /&gt;
&lt;br /&gt;
[https://arunafeltz.net/forum/index.php?/topic/26-donation-guide/ Donation Info]&lt;br /&gt;
&lt;br /&gt;
[[Modified_Cards|Modified Cards]]&lt;br /&gt;
&lt;br /&gt;
[[Automated_Events|Automated Events]]&lt;br /&gt;
&lt;br /&gt;
[[Streamer_program|Streamer Program]]&lt;br /&gt;
&lt;br /&gt;
[[Server_Information|Information]] &amp;amp; [[Rules|Rules]]&lt;br /&gt;
&lt;br /&gt;
[[Frequently_Asked_Questions|Frequently Asked Questions]]&lt;br /&gt;
&lt;br /&gt;
[[Staff|Staff]]&lt;br /&gt;
&lt;br /&gt;
[[Status_Effects|Status Effects]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Custom_Card_Drop_Rate|Custom Card Drop Rate]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; margin-left:3%; float:left;&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:center; border: 1px solid black; background-color:#a3cdd2&amp;quot; | Guides&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 8px; border-color: #000000;&amp;quot; | [[Quest_Items|Quest Items]] &lt;br /&gt;
[https://www.youtube.com/playlist?list=PLLRThWd4By59-yURs5Db1vPOHpCB4Ske3 Starting Out Guide]&lt;br /&gt;
&lt;br /&gt;
[[GMT_Shop|GMT NPC]]&lt;br /&gt;
&lt;br /&gt;
[[Power_Stones|ARO Power Stones]]&lt;br /&gt;
&lt;br /&gt;
[[Custom_Equipment|ARO Custom Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[Chrome_Quest|ARO Chrome Quests]]&lt;br /&gt;
&lt;br /&gt;
[[God_Items|ARO God Items]]&lt;br /&gt;
&lt;br /&gt;
[[ARO_Materials|ARO Materials]]&lt;br /&gt;
&lt;br /&gt;
[[Extended_Storage|Extended Storage]]&lt;br /&gt;
&lt;br /&gt;
[[Refinement_System|Refinement System]]&lt;br /&gt;
&lt;br /&gt;
[[Instances|Instances]]&lt;br /&gt;
&lt;br /&gt;
[[Player_Commands|Player Commands]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting|Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Defense_MagicDefense|Defense/Magic defense]] &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Core]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Bound_Card_Shop&amp;diff=2286</id>
		<title>Bound Card Shop</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Bound_Card_Shop&amp;diff=2286"/>
		<updated>2025-01-11T12:23:15Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: Created page with &amp;quot;== &amp;lt;u&amp;gt;'''Bound Card Shop'''&amp;lt;/u&amp;gt; == &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt; Located at: &amp;lt;span style=&amp;quot;color:#c0392b;&amp;quot;&amp;gt;mall01 106 110&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; File:Screenshot_2025-01-11_200347.p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;lt;u&amp;gt;'''Bound Card Shop'''&amp;lt;/u&amp;gt; ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
Located at: &amp;lt;span style=&amp;quot;color:#c0392b;&amp;quot;&amp;gt;mall01 106 110&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screenshot_2025-01-11_200347.png|center]]&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;u&amp;gt;'''Bound Card Shop Items'''&amp;lt;/u&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Card'''&amp;lt;/span&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Cash Points'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Memory of Thanatos Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Randgris Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 300,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Kiel Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Khalitzburg Knight Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] White Knight Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Ju Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Nightmare Ancient Mummy Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Mavka Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Headless Mule Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Dwigh Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Elvira Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Corruption Root Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Faceworm Queen Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Wakwak Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Petal Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Meblatt Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Gioia Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Fallen Bishop Hibram Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Amon Ra Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Golden Thief Bug Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Mistress Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Turtle General Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Deviling Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Ghostring Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Tao Gunkka Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Incantation Samurai Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Moonlight Flower Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Orc Hero Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Doppelganger Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] Gloom Under Night Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Bound_card.png|middle]] General Egnigem Cenia Card (AB)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 150,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Custom_Card_Drop_Rate&amp;diff=2285</id>
		<title>Custom Card Drop Rate</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Custom_Card_Drop_Rate&amp;diff=2285"/>
		<updated>2025-01-11T12:14:55Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color: rgb(153, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Card'''&amp;lt;/span&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color: rgb(153, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Old Rate'''&amp;lt;/span&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color: rgb(0, 51, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''New Rate!'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Randgris Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thanatos Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Kiel Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.50%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden ThiefBug Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.50%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Menblatt Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Petal Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cenere Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Antique Book Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lichtern Blue Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lichtern Green Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lichtern Red Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lichtern Yellow Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Arhi Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dio Anemos Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Geffen Gang Member Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Geffen Bully Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Geffen Shoplifter Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Faymont Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ordre Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Blut hase Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Kuro Akuma Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ifodes Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Licheniyes Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Odoric Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ju Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dwigh Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Fay Kanavian Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Fenrir Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Custom_Card_Drop_Rate&amp;diff=2284</id>
		<title>Custom Card Drop Rate</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Custom_Card_Drop_Rate&amp;diff=2284"/>
		<updated>2025-01-11T12:13:07Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt; &amp;lt;/p&amp;gt; /&amp;gt; /&amp;gt; /&amp;gt; &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; data-sheets-baot=&amp;quot;1&amp;quot; data-sheets-root=&amp;quot;1&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(153, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Card'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(153, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Old Rate'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(0, 51, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''New Rate!'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Randgris Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thanatos Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Kiel Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.50%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden ThiefBug Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.50%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Menblatt Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Petal Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cenere Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Antique Book Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lichtern Blue Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lichtern Green Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lichtern Red Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lichtern Yellow Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.03%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Arhi Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dio Anemos Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Geffen Gang Member Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Geffen Bully Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Geffen Shoplifter Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Faymont Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ordre Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Blut hase Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Kuro Akuma Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ifodes Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Licheniyes Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Odoric Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ju Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dwigh Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Fay Kanavian Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Fenrir Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.10%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Custom_Card_Drop_Rate&amp;diff=2283</id>
		<title>Custom Card Drop Rate</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Custom_Card_Drop_Rate&amp;diff=2283"/>
		<updated>2025-01-11T12:12:27Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[''Loading page, please wait...'']]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Champion_MVP_System&amp;diff=2276</id>
		<title>Champion MVP System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Champion_MVP_System&amp;diff=2276"/>
		<updated>2024-12-06T21:22:20Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
We have added 306 Champion Monsters in 306 different maps. Killing the Champion mobs have 25% chance to spawn a random [Champion MVP], Defeat them and obtain awesome rewards!&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; ''Note: When the [Champion MVP] is alive the map turns into a PVP Battlefield.''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; There are 8x Champion Monster per Map &amp;amp; Each of them respawns every 30 minutes.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; Use the Champion Mob Detector to see if there is an alive Champion Monster in your map. You can buy this at the Donation Shop NPC (@donate)&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; [[File:CMobDetector.png|RTENOTITLE]]&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;'''&amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#c0392b;&amp;quot;&amp;gt;EASTER EVENT Extra Rewards:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt; '''100% chance for 1x&amp;amp;nbsp;[Aruna Easter Egg 2023] upon killing a Champion MVP SOLO.'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;u&amp;gt;'''Loot Rewards:'''&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; '''Champion Mob:'''&amp;lt;br/&amp;gt; [[File:CMobToken.png|RTENOTITLE]]&amp;lt;br/&amp;gt; 30% chance for 1x Champion Mob Token &amp;amp; Normal Loot Drops&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; '''Champion MVP'''&amp;lt;br/&amp;gt; [[File:CBossSeal.png|RTENOTITLE]]&amp;lt;br/&amp;gt; 1x Champion Boss Seal, 10x Champion Mob Token &amp;amp; MVP Drops from the monster.&amp;lt;br/&amp;gt; Drop Rate of all monsters inside the map will be doubled for the duration of when the Champion MVP is Alive.&amp;lt;br/&amp;gt; If the killer has a party,&amp;amp;nbsp;They will also 1 Champion Mob Seal + 10 Champion Mob token if they join you in killing the Champion MVP.&amp;lt;br/&amp;gt; ''Note: The Members who are AFK for atleast 30 seconds wont be able to receive rewards.''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; Champion Boss Seal &amp;amp; Champion Mob Token are used as a currency on Strong Butete &amp;amp; Awra Champion NPC&amp;amp;nbsp;'''(Location: mall01 117 136)'''&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; '''Daily Rewards''' are automatically given '''every day at 00:10am~00:15am Server Time (GMT +8)'''&amp;lt;br/&amp;gt; '''Weekly rewards''' are automatically given '''every Sunday at 00:10am~00:15am Server Time (GMT +8)'''&amp;lt;br/&amp;gt; '''Monthly rewards''' are automatically given at '''1st day of the month at 00:10am~00:15am Server Time (GMT +8)'''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''MVP RANK'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''CHAMPION MVP REWARD'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''DAILY TOP PLAYERS'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 15 Blessed Ether Dust&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 12 Blessed Ether Dust&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 10 Blessed Ether Dust&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 8 Blessed Ether Dust&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 5&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 6 Blessed Ether Dust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''WEEKLY TOP PLAYERS'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 5&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''MONTHLY TOP PLAYERS'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 4x Limited Edition Costume&amp;lt;br/&amp;gt; 20x Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 19x Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 18x Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 17x Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 5&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 16x Aruna Donator Token&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;442&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; width=&amp;quot;98&amp;quot; | Map Name&lt;br /&gt;
| width=&amp;quot;85&amp;quot; | MonsterID&lt;br /&gt;
| width=&amp;quot;259&amp;quot; | Monster Name&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | abbey01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2887&lt;br /&gt;
| Swift Banshee&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | abbey02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2603&lt;br /&gt;
| Swift Zombie Slaughter&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | abbey03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2736&lt;br /&gt;
| Necromancer Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | abyss_01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2832&lt;br /&gt;
| Furious Ferus&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | abyss_02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2913&lt;br /&gt;
| Acidus Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | abyss_03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2912&lt;br /&gt;
| Solid Acidus&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | alde_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2894&lt;br /&gt;
| Arclouze Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | alde_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2805&lt;br /&gt;
| Solid High Orc&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | alde_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2717&lt;br /&gt;
| Furious Penomena&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | alde_dun04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2885&lt;br /&gt;
| Furious Bathory&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ama_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2746&lt;br /&gt;
| Miyabi Doll Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ama_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2704&lt;br /&gt;
| Swift Poison Toad&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ama_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2664&lt;br /&gt;
| Furious Shinobi&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ama_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2789&lt;br /&gt;
| Swift Karakasa&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | anthell01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2857&lt;br /&gt;
| Elusive Deniro&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | anthell02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2902&lt;br /&gt;
| Solid Andre&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | arug_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2886&lt;br /&gt;
| Elusive Banshee Master&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ayo_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2781&lt;br /&gt;
| Leaf Cat Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ayo_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2639&lt;br /&gt;
| Furious Tamruan&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ayo_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2654&lt;br /&gt;
| Furious Smokie&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ayo_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2609&lt;br /&gt;
| Solid Yoyo&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | beach_dun&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2759&lt;br /&gt;
| Swift Medusa&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | beach_dun2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2644&lt;br /&gt;
| Furious Stalactic Golem&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | beach_dun3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2635&lt;br /&gt;
| Elusive Thara Frog&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | bif_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2751&lt;br /&gt;
| Miming Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | bif_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2777&lt;br /&gt;
| Furious Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | bra_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2709&lt;br /&gt;
| Swift Piranha&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | bra_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2795&lt;br /&gt;
| Solid Iara&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | bra_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2630&lt;br /&gt;
| Furious Toucan&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | c_tower1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2682&lt;br /&gt;
| Solid Rideword&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | c_tower2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2871&lt;br /&gt;
| Furious Clock&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | c_tower3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2910&lt;br /&gt;
| Elusive Alarm&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | c_tower4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2870&lt;br /&gt;
| Clock Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | cmd_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2808&lt;br /&gt;
| Elusive Grove&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | cmd_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2829&lt;br /&gt;
| Swift Seal&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | cmd_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2907&lt;br /&gt;
| Solid Alligator&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | cmd_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2668&lt;br /&gt;
| Sea Otter Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | cmd_fild06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2812&lt;br /&gt;
| Furious Golem&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | cmd_fild07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2694&lt;br /&gt;
| Elusive Raggler&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | cmd_fild08&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2857&lt;br /&gt;
| Elusive Deniro&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | cmd_fild09&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2754&lt;br /&gt;
| Swift Metaller&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | dew_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2867&lt;br /&gt;
| Elusive Comodo&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | dew_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2888&lt;br /&gt;
| Solid Banaspaty&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | dew_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2906&lt;br /&gt;
| Swift Rafflesia Arnoldi&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | dic_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2799&lt;br /&gt;
| Swift Uni-horn Scaraba&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | dic_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2896&lt;br /&gt;
| Elusive Antler Scaraba&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | dic_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2693&lt;br /&gt;
| Furious Rake Scaraba&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | dic_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2873&lt;br /&gt;
| Swift Centipede&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | dic_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2850&lt;br /&gt;
| Dolomedes Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ecl_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2758&lt;br /&gt;
| Elusive Menblatt&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ecl_tdun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2874&lt;br /&gt;
| Solid Cenere&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ecl_tdun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2898&lt;br /&gt;
| Solid Antique Book&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ecl_tdun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2897&lt;br /&gt;
| Swift Antique Book&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2708&lt;br /&gt;
| Elusive Pitman&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2750&lt;br /&gt;
| Solid Mineral&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2629&lt;br /&gt;
| Ungoliant Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2636&lt;br /&gt;
| Swift Teddy Bear&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2624&lt;br /&gt;
| Venomous Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_fild05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2727&lt;br /&gt;
| Furious Noxious&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_fild06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2745&lt;br /&gt;
| Solid Holden&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_fild07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2756&lt;br /&gt;
| Metaling Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_fild08&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2755&lt;br /&gt;
| Solid Metaling&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ein_fild09&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2700&lt;br /&gt;
| Solid Porcellio&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_dun00&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2797&lt;br /&gt;
| Furious Hunter Fly&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2823&lt;br /&gt;
| Elusive Ghoul&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2854&lt;br /&gt;
| Solid Deviruchi&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2614&lt;br /&gt;
| Solid Wind Ghost&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild00&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2872&lt;br /&gt;
| Elusive Chonchon&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2679&lt;br /&gt;
| Furious Roda Frog&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2869&lt;br /&gt;
| Solid Coco&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2725&lt;br /&gt;
| Solid Orc Lady&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2765&lt;br /&gt;
| Solid Mandragora&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2863&lt;br /&gt;
| Swift Creamy&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2715&lt;br /&gt;
| Solid Petite&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2699&lt;br /&gt;
| Swift Poring&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild08&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2714&lt;br /&gt;
| Swift Petite&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild09&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2868&lt;br /&gt;
| Swift Coco&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild10&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2722&lt;br /&gt;
| Furious Orc Warrior&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gef_fild11&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2814&lt;br /&gt;
| Swift Goblin&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gefenia01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2834&lt;br /&gt;
| Swift False Angel&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gefenia02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2623&lt;br /&gt;
| Solid Violy&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gefenia03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2622&lt;br /&gt;
| Swift Violy&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gefenia04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2621&lt;br /&gt;
| Elusive Violy&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_cas01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2877&lt;br /&gt;
| Elusive Carat&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_cas02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2620&lt;br /&gt;
| Furious Wanderer&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_church&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2838&lt;br /&gt;
| Elusive Evil Druid&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_chyard&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2861&lt;br /&gt;
| Furious Dark Priest&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2893&lt;br /&gt;
| Solid Arclouze&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2767&lt;br /&gt;
| Furious Majoruros&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_in01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2761&lt;br /&gt;
| Marionette Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_knt01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2691&lt;br /&gt;
| Solid Raydric&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_knt02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2690&lt;br /&gt;
| Swift Raydric&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_prison&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2604&lt;br /&gt;
| Solid Zombie Prisoner&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_prison1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2792&lt;br /&gt;
| Furious Injustice&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_sew01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2618&lt;br /&gt;
| Solid Whisper&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_sew02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2827&lt;br /&gt;
| Furious Gargoyle&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_sew03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2640&lt;br /&gt;
| Elusive Sting&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_sew04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2899&lt;br /&gt;
| Furious Anolian&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gl_step&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2614&lt;br /&gt;
| Solid Wind Ghost&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | glast_01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2826&lt;br /&gt;
| Gargoyle Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2780&lt;br /&gt;
| Solid Leib Olmai&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld_dun01_2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2659&lt;br /&gt;
| Furious Skeleton General&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2821&lt;br /&gt;
| Giant Hornet Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld_dun02_2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2901&lt;br /&gt;
| Swift Angra Mantis&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2876&lt;br /&gt;
| Furious Caterpillar&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld_dun03_2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2818&lt;br /&gt;
| Elusive Dark Hammer Kobold&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld_dun04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2605&lt;br /&gt;
| Zombie Master Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld_dun04_2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2820&lt;br /&gt;
| Solid Dark Shadow&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld2_ald&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2900&lt;br /&gt;
| Elusive Angra Mantis&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld2_gef&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2819&lt;br /&gt;
| Swift Dark Shadow&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld2_pay&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2658&lt;br /&gt;
| Skeleton General Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gld2_prt&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2817&lt;br /&gt;
| Furious Dark Hammer Kobold&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gon_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2883&lt;br /&gt;
| Swift Bloody Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gon_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2775&lt;br /&gt;
| Solid Enchanted Peach Tree&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gon_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2617&lt;br /&gt;
| Elusive Evil Nymph&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | gon_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2683&lt;br /&gt;
| Dumpling Child Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | hu_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2731&lt;br /&gt;
| Novus Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | hu_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2730&lt;br /&gt;
| Solid Novus&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | hu_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2729&lt;br /&gt;
| Swift Novus&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | hu_fild05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2728&lt;br /&gt;
| Elusive Novus&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | hu_fild06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2666&lt;br /&gt;
| Swift Shellfish&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ice_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2661&lt;br /&gt;
| Swift Siroma&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ice_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2652&lt;br /&gt;
| Solid Snowier&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ice_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2794&lt;br /&gt;
| Swift Ice Titan&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | in_sphinx1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2847&lt;br /&gt;
| Elusive Drainliar&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | in_sphinx2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2687&lt;br /&gt;
| Solid Requiem&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | in_sphinx3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2763&lt;br /&gt;
| Elusive Marduk&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | in_sphinx4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2749&lt;br /&gt;
| Swift Minorous&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | in_sphinx5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2719&lt;br /&gt;
| Swift Pasana&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | iz_dun00&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2707&lt;br /&gt;
| Furious Plankton&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | iz_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2628&lt;br /&gt;
| Solid Vadon&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | iz_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2864&lt;br /&gt;
| Solid Cornutus&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | iz_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2713&lt;br /&gt;
| Elusive Phen&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | iz_dun04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2757&lt;br /&gt;
| Furious Merman&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | iz_dun05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2669&lt;br /&gt;
| Furious Lamp Rey&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | jupe_core&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2853&lt;br /&gt;
| Swift Dimik&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | juperos_01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2625&lt;br /&gt;
| Furious Venatu&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | juperos_02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2895&lt;br /&gt;
| Furious Apocalypse&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | kh_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2908&lt;br /&gt;
| Aliza Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | kh_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2909&lt;br /&gt;
| Furious Alicel&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | kh_kiehl01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2866&lt;br /&gt;
| Furious Constant&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2688&lt;br /&gt;
| Remover Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2692&lt;br /&gt;
| Laurell Weinder Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2667&lt;br /&gt;
| Solid Cecil Damon&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2695&lt;br /&gt;
| Swift Rafflesia&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2696&lt;br /&gt;
| Poring Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2697&lt;br /&gt;
| Furious Poring&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2698&lt;br /&gt;
| Elusive Poring&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2641&lt;br /&gt;
| Swift Stem Worm&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lhz_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2881&lt;br /&gt;
| Furious Breeze&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lou_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2778&lt;br /&gt;
| Elusive Jing Guai&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lou_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2796&lt;br /&gt;
| Yao Jun Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lou_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2862&lt;br /&gt;
| Elusive Zhu Po Long&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | lou_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2793&lt;br /&gt;
| Elusive Mi Gao&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ma_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2766&lt;br /&gt;
| Manananggal Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ma_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2631&lt;br /&gt;
| Elusive Tiyanak&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ma_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2879&lt;br /&gt;
| Solid Bungisngis&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mag_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2837&lt;br /&gt;
| Furious Explosion&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mag_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2732&lt;br /&gt;
| Furious Nightmare Terror&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mal_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2689&lt;br /&gt;
| Elusive Red Eruma&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | man_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2735&lt;br /&gt;
| Solid Nephentes&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | man_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2882&lt;br /&gt;
| Elusive Bradium Golem&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | man_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2637&lt;br /&gt;
| Solid Tatacho&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjo_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2638&lt;br /&gt;
| Tarou Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjo_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2760&lt;br /&gt;
| Solid Martin&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjo_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2660&lt;br /&gt;
| Elusive Skeleton Worker&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2878&lt;br /&gt;
| Swift Caramel&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2840&lt;br /&gt;
| Solid Elder Willow&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2663&lt;br /&gt;
| Side Winder Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2846&lt;br /&gt;
| Furious Driller&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2892&lt;br /&gt;
| Swift Argiope&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2705&lt;br /&gt;
| Solid Poison Spore&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2673&lt;br /&gt;
| Savage Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_08&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2787&lt;br /&gt;
| Furious Beetle King&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_09&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2671&lt;br /&gt;
| Swift Savage Babe&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_10&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2890&lt;br /&gt;
| Furious Argos&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_11&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2891&lt;br /&gt;
| Elusive Argiope&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mjolnir_12&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2842&lt;br /&gt;
| Furious Dustiness&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2741&lt;br /&gt;
| Muka Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2718&lt;br /&gt;
| Elusive Peco Peco&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2613&lt;br /&gt;
| Swift Wolf&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2845&lt;br /&gt;
| Drops Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild11&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2856&lt;br /&gt;
| Furious Baby Desert Wolf&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild12&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2712&lt;br /&gt;
| Furious Picky&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild13&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2642&lt;br /&gt;
| Solid Steel Chonchon&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild16&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2674&lt;br /&gt;
| Furious Sandman&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild17&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2802&lt;br /&gt;
| Furious Hode&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild18&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2670&lt;br /&gt;
| Elusive Scorpion&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild20&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2744&lt;br /&gt;
| Swift Incarnation of Morocc&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild21&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2743&lt;br /&gt;
| Elusive Incarnation of Morocc&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_fild22&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2742&lt;br /&gt;
| Furious Incarnation of Morocc&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_pryd02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2740&lt;br /&gt;
| Solid Mummy&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_pryd03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2739&lt;br /&gt;
| Swift Mummy&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_pryd04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2790&lt;br /&gt;
| Solid Isis&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_pryd05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2748&lt;br /&gt;
| Elusive Minorous&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_pryd06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2753&lt;br /&gt;
| Elusive Mimic&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_prydn1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2747&lt;br /&gt;
| Furious Minorous&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | moc_prydn2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2752&lt;br /&gt;
| Furious Mimic&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mosk_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2612&lt;br /&gt;
| Elusive Wood Goblin&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mosk_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2779&lt;br /&gt;
| Swift Les&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mosk_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2626&lt;br /&gt;
| Elusive Vavayaga&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | mosk_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2662&lt;br /&gt;
| Solid Side Winder&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | nameless_n&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2822&lt;br /&gt;
| Furious Ghoul&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | nif_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2852&lt;br /&gt;
| Elusive Disguise&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | nif_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2774&lt;br /&gt;
| Swift Loli Ruri&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | niflheim&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2772&lt;br /&gt;
| Furious Lude&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | nyd_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2849&lt;br /&gt;
| Solid Draco&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | odin_tem01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2880&lt;br /&gt;
| Breeze Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | odin_tem02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2657&lt;br /&gt;
| Solid Skogul&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | odin_tem03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2706&lt;br /&gt;
| Plasma Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | orcsdun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2723&lt;br /&gt;
| Elusive Orc Zombie&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | orcsdun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2724&lt;br /&gt;
| Swift Orc Skeleton&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_dun00&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2606&lt;br /&gt;
| Furious Zombie&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2649&lt;br /&gt;
| Furious Soldier Skeleton&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2648&lt;br /&gt;
| Soldier Skeleton Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2651&lt;br /&gt;
| Swift Sohee&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_dun04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2851&lt;br /&gt;
| Furious Dokebi&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2615&lt;br /&gt;
| Willow Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2653&lt;br /&gt;
| Boa Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2836&lt;br /&gt;
| Fabre Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2703&lt;br /&gt;
| Elusive Poporing&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_fild06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2610&lt;br /&gt;
| Wormtail Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_fild07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2884&lt;br /&gt;
| Bigfoot Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_fild09&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2800&lt;br /&gt;
| Solid Horn&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | pay_fild10&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2809&lt;br /&gt;
| Swift Greatest General&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild00&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2678&lt;br /&gt;
| Roda Frog Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2771&lt;br /&gt;
| Lunatic Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2645&lt;br /&gt;
| Elusive Stainer&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2608&lt;br /&gt;
| Swift Yoyo&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2905&lt;br /&gt;
| Elusive Ambernite&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2798&lt;br /&gt;
| Elusive Hornet&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2835&lt;br /&gt;
| Solid Fabre&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2680&lt;br /&gt;
| Elusive Rocker&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild08&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2770&lt;br /&gt;
| Solid Lunatic&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild09&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2768&lt;br /&gt;
| Elusive Magnolia&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild10&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2839&lt;br /&gt;
| Swift Elder Willow&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_fild11&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2813&lt;br /&gt;
| Elusive Goblin&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_maze01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2672&lt;br /&gt;
| Solid Savage&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_maze02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2702&lt;br /&gt;
| Furious Poporing&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_maze03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2701&lt;br /&gt;
| Poporing Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_maze03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2764&lt;br /&gt;
| Swift Mantis&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_sewb1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2833&lt;br /&gt;
| Elusive Familiar&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_sewb2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2634&lt;br /&gt;
| Furious Thief Bug&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_sewb3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2633&lt;br /&gt;
| Thief Bug Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | prt_sewb4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2632&lt;br /&gt;
| Solid Thief Bug&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2855&lt;br /&gt;
| Baby Desert Wolf Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2804&lt;br /&gt;
| Swift Hill Wind&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2803&lt;br /&gt;
| Elusive Hill Wind&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_fild05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2785&lt;br /&gt;
| Solid Kobold&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_fild06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2784&lt;br /&gt;
| Swift Kobold Archer&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_fild08&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2904&lt;br /&gt;
| Furious Anacondaq&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_fild12&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2677&lt;br /&gt;
| Solid Roween&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_san01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2627&lt;br /&gt;
| Swift Vanberk&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_san02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2791&lt;br /&gt;
| Isilla Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_san03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2801&lt;br /&gt;
| Hodremlin Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_san04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2841&lt;br /&gt;
| Echio Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ra_san05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2911&lt;br /&gt;
| Swift Agav&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | spl_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2710&lt;br /&gt;
| Solid Dark Pinguicula&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | spl_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2711&lt;br /&gt;
| Pinguicula Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | spl_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2773&lt;br /&gt;
| Elusive Luciola Vespa&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2681&lt;br /&gt;
| Swift Rideword&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2903&lt;br /&gt;
| Ancient Mimic Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2860&lt;br /&gt;
| Death Word Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2859&lt;br /&gt;
| Solid Death Word&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2721&lt;br /&gt;
| Owl Duke Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2858&lt;br /&gt;
| Swift Death Word&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2686&lt;br /&gt;
| Swift Baroness of Retribution&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t08&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2685&lt;br /&gt;
| Elusive Baroness of Retribution&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t09&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2650&lt;br /&gt;
| Elusive Lady Solace&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t10&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2684&lt;br /&gt;
| Furious Baroness of Retribution&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t11&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2665&lt;br /&gt;
| Elusive Mistress of Shelter&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tha_t12&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2726&lt;br /&gt;
| Dame of Sentinel Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | thor_v01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2788&lt;br /&gt;
| Elusive Kasa&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | thor_v02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2786&lt;br /&gt;
| Knocker Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | thor_v03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2675&lt;br /&gt;
| Elusive Salamander&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | treasure_n1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2646&lt;br /&gt;
| Swift Spore&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | treasure_n2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2619&lt;br /&gt;
| Weak Skeleton Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | treasure02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2676&lt;br /&gt;
| Swift Sailor Skeleton&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | treasure02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2716&lt;br /&gt;
| Penomena Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tur_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2848&lt;br /&gt;
| Swift Dragon Tail&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tur_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2647&lt;br /&gt;
| Solid Solider&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tur_dun03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2831&lt;br /&gt;
| Freezer Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tur_dun04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2889&lt;br /&gt;
| Assaulter Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | tur_dun05&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2830&lt;br /&gt;
| Solid Freezer&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | um_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2843&lt;br /&gt;
| Swift Dryad&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | um_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2611&lt;br /&gt;
| Furious Wootan Fighter&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | um_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2720&lt;br /&gt;
| Solid Parasite&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | um_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2616&lt;br /&gt;
| Furious Wild Rose&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ve_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2828&lt;br /&gt;
| Elusive Galion&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ve_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2844&lt;br /&gt;
| Solid Drosera&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ve_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2769&lt;br /&gt;
| Swift Magmaring&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ve_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2738&lt;br /&gt;
| Elusive Muscipular&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | ve_fild07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2643&lt;br /&gt;
| Stapo Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | xmas_dun01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2865&lt;br /&gt;
| Cookie Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | xmas_dun02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2737&lt;br /&gt;
| Furious Myst Case&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | xmas_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2762&lt;br /&gt;
| Furious Marin&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild01&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2825&lt;br /&gt;
| Solid Geographer&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild02&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2656&lt;br /&gt;
| Swift Sleeper&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild03&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2807&lt;br /&gt;
| Furious Harpy&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild04&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2806&lt;br /&gt;
| Harpy Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild06&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2655&lt;br /&gt;
| Elusive Sleeper&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild07&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2816&lt;br /&gt;
| Goat Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild08&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2811&lt;br /&gt;
| Grand Peco Ringleader&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild09&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2810&lt;br /&gt;
| Solid Grand Peco&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild11&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2815&lt;br /&gt;
| Solid Goat&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;20&amp;quot; | yuno_fild12&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2824&lt;br /&gt;
| Swift Geographer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=MVP_Ranking_System&amp;diff=2275</id>
		<title>MVP Ranking System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=MVP_Ranking_System&amp;diff=2275"/>
		<updated>2024-12-06T21:21:34Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''MVP Ranking System'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
A point system that rewards a player whenever he/she kills an MVP on its spawn location.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Daily Rewards''' are automatically given '''every day at 00:10am~00:15am Server Time (GMT +8)''' &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Weekly rewards''' are automatically given '''every Sunday at 00:10am~00:15am Server Time (GMT +8)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Monthly rewards''' are automatically given at '''1st day of the month at 00:10am~00:15am Server Time (GMT +8)'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MVP System Mechanics ==&lt;br /&gt;
&lt;br /&gt;
1.) MVP Must be a natural/GM spawn in its designated map.&lt;br /&gt;
&lt;br /&gt;
2.) All Party members of the MVP killer will get 1 MVP Coin,&lt;br /&gt;
&lt;br /&gt;
3.) The MVP Killer will obtain 1 MVP Coin and 1 Ladder Point, +1 Kill on Ladder Position.&lt;br /&gt;
&lt;br /&gt;
4.) Party Members will not obtain MVP Ladder Points/Ladder Kill.&lt;br /&gt;
&lt;br /&gt;
5.) There are no differences in reward when killing MVP in Solo/Party.&lt;br /&gt;
&lt;br /&gt;
6.) A Tombstone will appear after an MVP is killed.&lt;br /&gt;
&lt;br /&gt;
7.) You can buy 1 MVP Coins&amp;amp;nbsp;on MVP Ladder Shop for 3 MVP Points.&lt;br /&gt;
&lt;br /&gt;
8.) You can spend your MVP Coins on the MVP Shop located at veil 150 108.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; '''''Note:''' There are sometimes events that boost MVP Kill Rewards make sure to read news on Discord/ Facebook/ Forums''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''MVP RANK'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''MVP REWARD'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''DAILY TOP PLAYERS'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 250,000 Aruna Credits&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 200,000 Aruna Credits&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 170,000 Aruna Credits&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 140,000 Aruna Credits&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | Top 5&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(51, 153, 102);&amp;quot; | 110,000Aruna Credits&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''WEEKLY TOP PLAYERS'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | Top 5&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(204, 153, 102);&amp;quot; | 3 Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''MONTHLY TOP PLAYERS'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | (4x Limited Edition Costume)&amp;lt;br/&amp;gt; 15x Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 15x Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 14x Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 13x Aruna Donator Token&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | Top 5&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 153, 153);&amp;quot; | 12x Aruna Donator Token&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== MVP Designated Map Spawn ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''MAP'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''MONSTER ID'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''MONSTER NAME'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | moc_pryd06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1511&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lhz_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1647&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Assasin Cross Eremes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ra_fild02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1785&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atroce&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ra_fild03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1785&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atroce&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ra_fild04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1785&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atroce&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ve_fild01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1785&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atroce&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ve_fild02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1785&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atroce&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lou_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1630&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bacsojin&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | prt_maze03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1039&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Baphomet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | bra_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2068&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Boitata&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gld2_pay&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2253&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Daehyon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gl_churchyard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1272&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dark Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | abyss_03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1719&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Detale&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gef_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1046&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Doppelganger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gef_dun01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1389&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dracula&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | treasure02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1112&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Drake&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | pay_fild10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1115&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Eddga&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gon_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1418&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | abbey02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1871&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Fallen Bishop Hibram&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | xmas_fild01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1252&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Garm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ra_san05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1768&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | dic_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2165&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gold Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | prt_sewb4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1086&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Thief Bug&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | mosk_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1885&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gopinich&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lhz_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1649&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | High Priest Magaleta&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lhz_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1651&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | High Wizard Katrinn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | thor_v03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1832&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ifrit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ama_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1492&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Incantation Samura&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gld2_gef&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2255&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Kades&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | kh_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1734&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | teg_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2442&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | King of the Alley&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | xmas_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1251&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Knight of Windstorm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iz_dun05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2202&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Kraken&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ice_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1779&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ktallnux&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ayo_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1688&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lady Tanee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | dew_dun01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2156&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Leak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lhz_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1646&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lord Knight Seyren&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | niflheim&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1373&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | anthell02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1147&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Maya&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gld_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1059&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mistress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | mjolnir_04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1059&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mistress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gld_dun01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1150&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Moonlight Flower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | pay_dun04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1150&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Moonlight Flower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gef_fild03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1087&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Orc Hero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | gef_fild10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1190&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | moc_pryd04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1038&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Osiris&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | in_sphinx5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1157&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pharaoh&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | moc_fild17&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1156&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Phreeoni&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lhz_dun04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2237&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Professor Celia&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | dic_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2087&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gold Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ein_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1623&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | RSX 12312&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | moc_fild22&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1916&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Satan Morroc&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lhz_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1650&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sniper Cecil&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | beach_dun&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1583&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tao Gunka&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | thana_boss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1708&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thanatos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | teg_dun01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2241&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | The Last One&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | tur_dun04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1312&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Turtle General&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | odin_tem03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1751&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Valkyrie Randgris&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | jupe_core&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1685&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vesper&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lhz_dun03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1648&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Whitesmith Harword&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | moc_fild22&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1917&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Wounded Morroc&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | lhz_dun02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1658&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ygnizem&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt; &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt; &lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
	<entry>
		<id>https://arunafeltz.net/wiki/index.php?title=Refinement_System&amp;diff=2238</id>
		<title>Refinement System</title>
		<link rel="alternate" type="text/html" href="https://arunafeltz.net/wiki/index.php?title=Refinement_System&amp;diff=2238"/>
		<updated>2024-11-25T20:42:27Z</updated>

		<summary type="html">&lt;p&gt;Arunawikiez999: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; Defeating more powerful enemies require more powerful equipments. Equipments can be refined to upgrade their stats. All equipments have a maximum upgrade level of +15&amp;amp;nbsp;starting from +0.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Blessing ==&lt;br /&gt;
&lt;br /&gt;
'''Blessed Blacksmith '''(''veil 73 162)-&amp;amp;nbsp;''refines equipments using Blacksmith Blessing(s) without a chance of breaking during failed attempts. When the upgrade fails, the refine level of the equipment will stay.&lt;br /&gt;
&lt;br /&gt;
''Note: You can only use '''Blacksmith Blessing''' up to +11''&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Refine Level'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Required Blacksmith Blessing'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+4 to +5'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+5 to +6'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+6 to +7'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+7 to +8'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+8 to +9'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+9 to +10'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+10 to +11'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 13px; width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Success Chance with Blacksmith Blessing'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Upgrade'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lvl. 1'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lvl. 2'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lvl. 3'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lvl. 4'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Armor'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+4 to +5'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+5 to +6'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+6 to +7'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+7 to +8'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+8 to +9'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+9 to +10'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+10 to +11'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Note: Blacksmith Blessing can be purchased on Donation Shop.''&lt;br /&gt;
&lt;br /&gt;
== Upgrade Area NPCs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[File:Refinement Area Veil.jpg|center|800x600px|Refinement Area Veil.jpg]]Hollgrehen ==&lt;br /&gt;
&lt;br /&gt;
Refines all kinds of weapons and equipment with normal metals (Phracon, Emveretarcon, Oridecon and Elunium).&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Requirements'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Equipment'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Material'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Fee'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon Lv. 1'''&lt;br /&gt;
| [[File:Phracon.jpg|middle|Phracon.jpg]]&amp;amp;nbsp;Phracon&lt;br /&gt;
| [[File:Zeny.jpg|middle|Zeny.jpg]]&amp;amp;nbsp;50 zeny&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon Lv. 2'''&lt;br /&gt;
| [[File:Emveretarcon.jpg|middle|Emveretarcon.jpg]]&amp;amp;nbsp;Emveretarcon&lt;br /&gt;
| [[File:Zeny.jpg|middle|Zeny.jpg]] 200 zeny&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon Lv. 3'''&lt;br /&gt;
| [[File:Oridecon.jpg|middle|Oridecon.jpg]]&amp;amp;nbsp;Oridecon&lt;br /&gt;
| [[File:Zeny.jpg|middle|Zeny.jpg]] 5,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon Lv. 4'''&lt;br /&gt;
| [[File:Oridecon.jpg|middle|Oridecon.jpg]]&amp;amp;nbsp;Oridecon&lt;br /&gt;
| [[File:Zeny.jpg|middle|Zeny.jpg]] 20,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
| '''Armors'''&lt;br /&gt;
| [[File:Elunium.jpg|middle|Elunium.jpg]]&amp;amp;nbsp;Elunium&lt;br /&gt;
| [[File:Zeny.jpg|middle|Zeny.jpg]] 2,000 zeny&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Success Chance with Normal Metals'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Upgrade'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 1'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 2'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 3'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 4'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Armor'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+4 -&amp;gt; +5'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+5 -&amp;gt; +6'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+6 -&amp;gt; +7'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+7 -&amp;gt; +8'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+8 -&amp;gt; +9'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+9 -&amp;gt; +10'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; Refining weapons/shadow weapons and armors using '''Enriched Elunium''' and '''Enriched Oridecon'''.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Success Chance with Enrinched Ores'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Upgrade'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 1'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 2'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 3'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 4'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Armor'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+4 -&amp;gt; +5'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+5 -&amp;gt; +6'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+6 -&amp;gt; +7'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+7 -&amp;gt; +8'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+8 -&amp;gt; +9'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+9 -&amp;gt; +10'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; Refining weapons/shadow weapons and armors using '''Bradium/HD Bradium''' and '''Carnium/HD Carnium'''.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Success Chance with Advanced Ores'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Upgrade'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 1'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 2'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 3'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 4'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Armor'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+11 -&amp;gt; +12'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+12 -&amp;gt; +13'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; ''Note: When you fail upgrading using Advanced ores your item will only '''Downgrade''' its refine depending on the Advanced ore used.''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;lt;br/&amp;gt; Refining weapons('''Ethernium'''), shadow weapons('''Shadowdecon''') and armors ('''Etherdeocon''').&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Success Chance with Advanced Ores'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Upgrade'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 1'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 2'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 3'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lv. 4'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Armor'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+13 -&amp;gt; +14'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+14 -&amp;gt; +15'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; ''Note: When you fail upgrading using Advanced ores your item will have a 30% to '''Downgrade''' or '''Completely Break the item'''''&lt;br /&gt;
&lt;br /&gt;
== Seiyablem ==&lt;br /&gt;
&lt;br /&gt;
Adds slots to weaponns and armors.&amp;amp;nbsp;&amp;lt;br/&amp;gt; ''Note: When adding slots with Seiyablem, remember to have just 1 type of the armor/weapon in you inventory. For example, if you have a +7 manteau and a normal manteau in your inventory, he will randomly pick one for slot addition. The equipments also have a category. C for the easiest class and S for the most difficult. If the slot attempt fails, the weapon together with the card that is compounded to it would be destroyed.''&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Class&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Weapon&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(255, 255, 0);&amp;quot; | '''C'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Trident&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[File:Phracon.jpg|middle|Phracon.jpg]]&amp;amp;nbsp;10 Phracons&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 200,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Rope&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Violin&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(51, 102, 51);&amp;quot; | '''B'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Chain&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;9&amp;quot; | [[File:Phracon.jpg|middle|Phracon.jpg]]&amp;amp;nbsp;10 Phracons&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 300,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gladius&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gakkung Bow&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pike&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Haedonggum&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lute&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Wire&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Waghnahk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Arbalest Bow&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(51, 102, 255);&amp;quot; | '''A'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hunter Bow&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;9&amp;quot; | [[File:Oridecon.jpg|middle|Oridecon.jpg]]&amp;amp;nbsp;5 Oridecons&amp;lt;br/&amp;gt; [[File:36025 ARO Steel.jpg|middle|36025 ARO Steel.jpg]]&amp;amp;nbsp;10 Steel&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 500,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Survivor's Rod (INT)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Zweihander&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flamberge&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ballista&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Stunner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Berserk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Claymore&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(153, 51, 0);&amp;quot; | '''S'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gungnir&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;8&amp;quot; | [[File:Oridecon.jpg|middle|Oridecon.jpg]]&amp;amp;nbsp;5 Oridecons&amp;lt;br/&amp;gt; [[File:36025 ARO Steel.jpg|middle|36025 ARO Steel.jpg]] 10 Steel&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 1,000,000 Zeny&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Poison Knife&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ice Pick&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sucsamad&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ginnungagap&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cutlas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cresent Scythe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Survivor's Rox (DEX)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Class&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(255, 255, 0);&amp;quot; | '''C'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mantle&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[File:36025 ARO Steel.jpg|middle|36025 ARO Steel.jpg]] 3 Steel&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 200,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Coat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Circlet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Biretta&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(51, 102, 51);&amp;quot; | '''B'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mirror Shield&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[File:36025 ARO Steel.jpg|middle|36025 ARO Steel.jpg]] 5 Steel&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 250,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Chain Mail&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Saint Robe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silk Robe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Boots&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shoes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Muffler&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Guard&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Buckler&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shield&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bongun Hat&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;18&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(51, 102, 255);&amp;quot; | '''A'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gemmed Sallet&lt;br /&gt;
| rowspan=&amp;quot;18&amp;quot; | [[File:Elunium.jpg|middle|Elunium.jpg]]&amp;amp;nbsp; 1 Elunium&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 300,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bucket Hat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Memory Book&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tights&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Legion Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Full Plate&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Thief Clothes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Greaves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Coif&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Manteau&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Helm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ninja Suit&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Orc Helm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ancient Cape&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Monk Hat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Gear&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Brooch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Munak Hat&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(153, 51, 0);&amp;quot; | '''S'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Majestic Goat&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Elunium.jpg|middle|Elunium.jpg]]&amp;amp;nbsp; 2 Eluniums&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 2,000,000 Zeny&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Spiky Band&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bone Helm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Corsair&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Crown&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Tiara&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sphinx Hat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Robe of Cast&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Earring&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ring&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Bow Thimble&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Leablem ==&lt;br /&gt;
&lt;br /&gt;
Adds slots to weaponns and armors. ''Note: When adding slots with Leablem, remember to have just 1 type of the armor/weapon in you inventory. For example, if you have a +7 manteau and a normal manteau in your inventory, he will randomly pick one for slot addition. The equipments also have a category. C for the easiest class and S for the most difficult. If the slot attempt fails, the weapon together with the card that is compounded to it would be destroyed.''&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 450px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Class&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Weapon&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;background-color: rgb(102, 0, 0); text-align: center;&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''C'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Book of Mother Earth&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[File:Phracon.jpg|middle|Phracon.jpg]]&amp;amp;nbsp;10 Phracons&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 200,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Book of Billows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Book of Gust of Wind&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Book of the Blazing Sun&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''B'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Orcish Axe&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Oridecon.jpg|middle|Oridecon.jpg]]&amp;amp;nbsp;1 Oridecon&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 200,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Scrimiter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Spike&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''A'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Killer&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[File:Oridecon.jpg|middle|Oridecon.jpg]]&amp;amp;nbsp;2 Oridecon&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]]&amp;amp;nbsp;500,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Katar of Quaking&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Katar of Raging Blaze&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Katar of Frozen Icicle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Katar of Piercing Wind&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Golden Mace&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Oriental Lute&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Queen's Whip&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Spectral Spear&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Gae Bolg&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Schweizersabel&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''S'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Zephyrus&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[File:Oridecon.jpg|middle|Oridecon.jpg]]&amp;amp;nbsp;5 Oridecons&amp;lt;br/&amp;gt; [[File:36025 ARO Steel.jpg|middle|36025 ARO Steel.jpg]] 10 Steel&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 1,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mailbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Dragon Slayer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Swordbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Assasin Dagger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Grand Cross&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Executioner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Class&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''C'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sunflower&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[File:36025 ARO Steel.jpg|middle|36025 ARO Steel.jpg]] 3 Steel&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]]&amp;amp;nbsp;100,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Ph.D Hat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Big Ribbon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Boys Cap&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''B'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Skull Ring&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:36025 ARO Steel.jpg|middle|36025 ARO Steel.jpg]]&amp;amp;nbsp;5 Steel&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]]&amp;amp;nbsp;300,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | High Heels&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''A'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pirate Bandana&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:Elunium.jpg|middle|Elunium.jpg]]&amp;amp;nbsp; 1 Elunium&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]]&amp;amp;nbsp;500,000 Zeny&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Black Leather Boots&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''S'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mage Coat&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[File:Elunium.jpg|middle|Elunium.jpg]]&amp;amp;nbsp; 1 Eluniums&amp;lt;br/&amp;gt; [[File:Zeny.jpg|middle|Zeny.jpg]] 1,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Holy Robe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Sacred Mission&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Undershirt&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pantie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Leablems Secret&amp;quot;'''&amp;lt;br/&amp;gt; ''You can add slots to the Hat of the Sun God with the help of Leablem. You have a 90% success chance but he will require 2 Gold and 200,000,000 Zeny.''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Vuruwell ==&lt;br /&gt;
&lt;br /&gt;
Sells two kinds of metals for tempering weaponry (Phracon and Emveretarcon).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Material&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | '''&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Cost&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Phracon'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 200 Zeny&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Emveretarcon'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1,000 Zeny&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dietrich ==&lt;br /&gt;
&lt;br /&gt;
Purifies Rough Oridecon and Rough Elunium.&lt;br /&gt;
&lt;br /&gt;
''Note: In order to make 1 Oridecon/Elunium, you'll be needing 5 Rough Stones.''&lt;br /&gt;
&lt;br /&gt;
== Ticket Refiner ==&lt;br /&gt;
&lt;br /&gt;
Refines item safely using a Refine Ticket.&amp;lt;br/&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Blessed Ores ==&lt;br /&gt;
&lt;br /&gt;
Equipments can also be upgraded using Blessed Ores (Not used anymore).&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Blessed Ore Refiner&amp;amp;nbsp;(''veil 72 159'')- refines equipments using Blessed Oridecon or Blessed Elunium. This refinement system ensures that the item will not break, but will go down 1 refine level everytime the upgrade attempt fails.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Refine Level'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Required Blessed Ores'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+4 to +5'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+5 to +6'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+6 to +7'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+7 to +8'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+8 to +9'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 13px; width: 400px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Success Chance with Blessed Ores'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Upgrade'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lvl. 1'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lvl. 2'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lvl. 3'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Lvl. 4'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''Armor'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+4 to +5'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+5 to +6'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+6 to +7'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+7 to +8'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | '''+8 to +9'''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
These Blessed Ores can be obtained by crafting them using Blessed Furnace.&lt;br /&gt;
&lt;br /&gt;
'''Blessed Furnace Crafting'''&lt;br /&gt;
&lt;br /&gt;
*Requires Whitesmith with skill 'Enchanted Stone Craft. &lt;br /&gt;
&lt;br /&gt;
'''Requirements'''&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; background-color: rgb(102, 0, 0);&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;'''Requirements'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''Blessed Elunium'''&lt;br /&gt;
| 2 Enriched Elunium&lt;br /&gt;
|-&lt;br /&gt;
| 1 Turquoise&lt;br /&gt;
|-&lt;br /&gt;
| 1 Mythril ARO Coin&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | '''Blessed Oridecon'''&lt;br /&gt;
| 2 Enriched Oridecon&lt;br /&gt;
|-&lt;br /&gt;
| 1 Agate&lt;br /&gt;
|-&lt;br /&gt;
| 1 Mythril ARO Coin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''''Note:'''''&lt;br /&gt;
&lt;br /&gt;
*''Success Chance is based on [(Dex*10 + Luk*10)+1000+(Enchanted Stone Craft Skill Lvl)*100]/10000'' &lt;br /&gt;
*''You need all materials in your inventory to start crafting.'' &lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Items ==&lt;br /&gt;
&lt;br /&gt;
'''Blessed Ether Dust'''&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Blessed Ether Dust in a Bottle.&amp;lt;br/&amp;gt;&lt;br /&gt;
Can be used to upgrade any equipment with 25% chance to +12 and +13.&amp;lt;br/&amp;gt;&lt;br /&gt;
Failing will have NO PENALTY!&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Source: Battleground Shop &amp;amp; Holiday Shop ( During Event )&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: Refine Material&amp;lt;br/&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Etherdust.png|center|600x450px|Etherdust.png]]&lt;/div&gt;</summary>
		<author><name>Arunawikiez999</name></author>
		
	</entry>
</feed>