Difference between revisions of "Tier Enchantment System"
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− | + | __TOC__ | |
+ | |||
+ | = '''Tier Enchantment''' = | ||
| | ||
− | + | We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, specially here in ArunafeltzRO. <br/> | |
− | + | Tier Enchantment provides added bonus to Equipment such as Armors, Footgear, Garments, Shield & 2 Handed Weapons. There is also available Tier Enchantment for Costumes.<br/> | |
| | ||
− | Introducing first; '''Godly Costume Enchanter''', he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town veil 96 107. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, ''luck'' is also needed. | + | Introducing first; '''Godly Costume Enchanter''', he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town '''veil 96 107'''. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, ''luck'' is also needed. |
− | + | ''' Enchant Cost:''' | |
− | |||
− | ''' Enchant Cost''' | ||
1st enchant = 1 Costume enchant ticket | 1st enchant = 1 Costume enchant ticket | ||
Line 20: | Line 20: | ||
2nd enchant = 2 Costume enchant ticket | 2nd enchant = 2 Costume enchant ticket | ||
− | 3rd enchant = 3 Costume enchant ticket | + | 3rd enchant = 3 Costume enchant ticket<br/><br/> |
+ | <i>You don’t like the enchantment bestowed upon your stylish costume? Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.<br/></i> | ||
+ | |||
+ | ''' Reset Cost''' | ||
+ | |||
+ | 1 enchants = 1 MVP Coin | ||
− | | + | 2 enchants = 2 MVP Coin |
− | | + | 3 enchants = 3 MVP Coin |
+ | |||
+ | '''Godly Costume Enchanter - '''Allows enchant costume headgears. He has a few requirements to complete the upgrade for you. <br/> [[File:Godly.jpg|middle|Godly.jpg]]<br/> <u>Location: veil 96 107</u> | ||
| | ||
− | | + | '''Tierra Enchanter - '''Allows to Enchant Equipment up to three Tiers. <br/> |
+ | '''Artifact Enchant Cost:'''<br/> | ||
+ | |||
+ | 1st Enchant = Tier 1 Enchantment Artifact | ||
+ | |||
+ | 2nd Enchant = Tier 2 Enchantment Artifact | ||
+ | |||
+ | 3rd Enchant = Tier 3 Enchantment Artifact | ||
+ | |||
+ | Tier Enchant Reset Artifact - Resets the Enchantment of an equipment. | ||
+ | |||
+ | <br/> [[File:Tierra.jpg|middle|Tierra.jpg]]<br/> <u>Location: veil 90 105</u> | ||
+ | |||
+ | | ||
+ | == Re-roll Enchant NPCs == | ||
− | + | '''Re-Roll Tier Enchant - '''Allows to re-roll the stats of ANY '''Tier''' Enchantment, player will need 1 similar item as sacrifice.<br/> [[File:Reroll.jpg|middle|Reroll.jpg]]<br/> <u>Location: veil 85 99</u> | |
− | + | '''Re-Roll Costume Enchant - '''Allows to re-roll the stats of ANY '''Costume''' Enchantment, player will need 1 similar item as sacrifice.<br/> [[File:Cost.jpg|middle|Cost.jpg]]<br/> <u>Location: veil 87 97</u> | |
− | + | '''Adv. Costume Reroll - '''Allows to re-roll the stats of ANY '''Costume''' Enchantment, player will need 1 Costume Reroll Ticket as sacrifice.<br/> [[File:Cost.jpg|middle|Cost.jpg]]<br/> <u>Location: veil 89 95</u> | |
| | ||
− | Check up this chart for the available enchantment: | + | |
+ | |||
+ | = '''Costume Enchants List''' = | ||
+ | |||
+ | '''Check up this chart for the available enchantment:''' | ||
{| border="1" cellpadding="0" cellspacing="0" width="959" | {| border="1" cellpadding="0" cellspacing="0" width="959" | ||
Line 44: | Line 69: | ||
| colspan="8" height="44" style="text-align: center;" width="959" | AVAILABLE COSTUME ENCHANTS LIST | | colspan="8" height="44" style="text-align: center;" width="959" | AVAILABLE COSTUME ENCHANTS LIST | ||
|- | |- | ||
− | | height="19" width="177" | 1st Enchant List | + | | height="19" style="width: 214px;" width="177" | 1st Enchant List |
− | | width="152" | Min ~ Max | + | | style="width: 115px;" width="152" | Min ~ Max |
| | | | ||
| width="224" | 2nd Enchant List | | width="224" | 2nd Enchant List | ||
Line 53: | Line 78: | ||
| width="62" | Min ~ Max | | width="62" | Min ~ Max | ||
|- | |- | ||
− | | height="20" width="177" | Attack+ | + | | height="20" style="width: 214px;" width="177" | Attack+ |
− | | width="152" | 1 ~ 15 | + | | style="width: 115px;" width="152" | 1 ~ 15 |
| | | | ||
| width="224" | %Reduces After Cast Delay | | width="224" | %Reduces After Cast Delay | ||
Line 62: | Line 87: | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
|- | |- | ||
− | | height="19" width="177" | Magic Attack+ | + | | height="19" style="width: 214px;" width="177" | Magic Attack+ |
− | | width="152" | 1 ~ 15 | + | | style="width: 115px;" width="152" | 1 ~ 15 |
| | | | ||
| width="224" | %Reduces Variable Casting Time | | width="224" | %Reduces Variable Casting Time | ||
Line 71: | Line 96: | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
|- | |- | ||
− | | height="20" width="177" | Attack+ | + | | height="20" style="width: 214px;" width="177" | Attack+ |
− | | width="152" | 1 ~ 3% | + | | style="width: 115px;" width="152" | 1 ~ 3% |
| | | | ||
| width="224" | %Increases Critical Damage | | width="224" | %Increases Critical Damage | ||
Line 80: | Line 105: | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
|- | |- | ||
− | | height="20" width="177" | Magic Attack+ | + | | height="20" style="width: 214px;" width="177" | Magic Attack+ |
− | | width="152" | 1 ~3 % | + | | style="width: 115px;" width="152" | 1 ~3 % |
| | | | ||
| width="224" | Fire Resistance | | width="224" | Fire Resistance | ||
Line 89: | Line 114: | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
|- | |- | ||
− | | height="20" width="177" | Attack Speed | + | | height="20" style="width: 214px;" width="177" | Attack Speed |
− | | width="152" | 1 | + | | style="width: 115px;" width="152" | 1 |
| | | | ||
| width="224" | Water Resistance | | width="224" | Water Resistance | ||
Line 98: | Line 123: | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
|- | |- | ||
− | | height="19" width="177" | Flee | + | | height="19" style="width: 214px;" width="177" | Flee |
− | | width="152" | 5 ~ 15 | + | | style="width: 115px;" width="152" | 5 ~ 15 |
| | | | ||
| width="224" | Earth Resistance | | width="224" | Earth Resistance | ||
Line 107: | Line 132: | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
|- | |- | ||
− | | height="19" width="177" | Crit | + | | height="19" style="width: 214px;" width="177" | Crit |
− | | width="152" | 1 ~ 5 | + | | style="width: 115px;" width="152" | 1 ~ 5 |
| | | | ||
| width="224" | Wind Resistance | | width="224" | Wind Resistance | ||
Line 116: | Line 141: | ||
| width="62" | 1 ~ 5 | | width="62" | 1 ~ 5 | ||
|- | |- | ||
− | | height="20" width="177" | Reduces Variable Cast | + | | height="20" style="width: 214px;" width="177" | Reduces Variable Cast |
− | | width="152" | 1 ~ 3% | + | | style="width: 115px;" width="152" | 1 ~ 3% |
| | | | ||
| width="224" | Non_Neutral Resistance | | width="224" | Non_Neutral Resistance | ||
Line 125: | Line 150: | ||
| width="62" | 1 ~ 5 | | width="62" | 1 ~ 5 | ||
|- | |- | ||
− | | height="20" width="177" | Crit Damage | + | | height="20" style="width: 214px;" width="177" | Crit Damage |
− | | width="152" | 1 ~ 5% | + | | style="width: 115px;" width="152" | 1 ~ 5% |
| | | | ||
| width="224" | %Reduces SP Consumption | | width="224" | %Reduces SP Consumption | ||
Line 134: | Line 159: | ||
| width="62" | 5 ~ 20 | | width="62" | 5 ~ 20 | ||
|- | |- | ||
− | | height="20" width="177" | Long Ranged | + | | height="20" style="width: 214px;" width="177" | %Increase Long Ranged Physical Damage |
− | | width="152" | 1 ~ 5 | + | | style="width: 115px;" width="152" | 1 ~ 5 |
| | | | ||
| width="224" | %Max HP | | width="224" | %Max HP | ||
Line 143: | Line 168: | ||
| width="62" | 5 ~ 20 | | width="62" | 5 ~ 20 | ||
|- | |- | ||
− | | height="19" width="177" | Max HP | + | | height="19" style="width: 214px;" width="177" | Max HP |
− | | width="152" | 100 ~ 500 | + | | style="width: 115px;" width="152" | 100 ~ 500 |
| | | | ||
| width="224" | %Max SP | | width="224" | %Max SP | ||
Line 152: | Line 177: | ||
| width="62" | 5 ~ 20 | | width="62" | 5 ~ 20 | ||
|- | |- | ||
− | | height="20" width="177" | Max SP | + | | height="20" style="width: 214px;" width="177" | Max SP |
− | | width="152" | 20 ~ 100 | + | | style="width: 115px;" width="152" | 20 ~ 100 |
| | | | ||
| width="224" | %Attack | | width="224" | %Attack | ||
Line 161: | Line 186: | ||
| width="62" | 5 ~ 10 | | width="62" | 5 ~ 10 | ||
|- | |- | ||
− | | height="19" width="177" | Max HP | + | | height="19" style="width: 214px;" width="177" | Max HP |
− | | width="152" | 1 ~ 2% | + | | style="width: 115px;" width="152" | 1 ~ 2% |
| | | | ||
| width="224" | %Magical Attack | | width="224" | %Magical Attack | ||
Line 170: | Line 195: | ||
| width="62" | 30 ~ 60 | | width="62" | 30 ~ 60 | ||
|- | |- | ||
− | | height="20" width="177" | Max SP | + | | height="20" style="width: 214px;" width="177" | Max SP |
− | | width="152" | 1 ~ 2% | + | | style="width: 115px;" width="152" | 1 ~ 2% |
| | | | ||
| width="224" | %Attack Speed | | width="224" | %Attack Speed | ||
Line 179: | Line 204: | ||
| width="62" | 10 ~ 20 | | width="62" | 10 ~ 20 | ||
|- | |- | ||
− | | height="18" width="177" | Increase Healing | + | | height="18" style="width: 214px;" width="177" | Increase Healing |
− | | width="152" | 3 ~ 5% | + | | style="width: 115px;" width="152" | 3 ~ 5% |
| | | | ||
| width="224" | %Increase Long Ranged Physical Damage | | width="224" | %Increase Long Ranged Physical Damage | ||
Line 188: | Line 213: | ||
| width="62" | 5 ~ 20 | | width="62" | 5 ~ 20 | ||
|- | |- | ||
− | | height="20" width="177" | Healing Received | + | | height="20" style="width: 214px;" width="177" | Healing Received |
− | | width="152" | 3 ~ 5% | + | | style="width: 115px;" width="152" | 3 ~ 5% |
| | | | ||
| | | | ||
Line 197: | Line 222: | ||
| width="62" | 5 ~ 10 | | width="62" | 5 ~ 10 | ||
|- | |- | ||
− | | height="19" width="177" | Defense | + | | height="19" style="width: 214px;" width="177" | Defense |
− | | width="152" | 10 ~ 25 | + | | style="width: 115px;" width="152" | 10 ~ 25 |
| | | | ||
| | | | ||
Line 206: | Line 231: | ||
| width="62" | 5 ~ 15 | | width="62" | 5 ~ 15 | ||
|- | |- | ||
− | | height="20" width="177" | Magic Defense | + | | height="20" style="width: 214px;" width="177" | Magic Defense |
− | | width="152" | 1 ~ 3 | + | | style="width: 115px;" width="152" | 1 ~ 3 |
| | | | ||
| | | | ||
Line 215: | Line 240: | ||
| width="62" | 5 ~ 15 | | width="62" | 5 ~ 15 | ||
|- | |- | ||
− | | height="20" width="177" | Hit | + | | height="20" style="width: 214px;" width="177" | Hit |
− | | width="152" | 5~15 | + | | style="width: 115px;" width="152" | 5~15 |
| | | | ||
| | | | ||
Line 224: | Line 249: | ||
| width="62" | 1 ~ 7 | | width="62" | 1 ~ 7 | ||
|- | |- | ||
− | | height="20" width="177" | %Attack Speed | + | | height="20" style="width: 214px;" width="177" | %Attack Speed |
− | | width="152" | 1 ~ 5% | + | | style="width: 115px;" width="152" | 1 ~ 5% |
| | | | ||
| | | | ||
Line 233: | Line 258: | ||
| width="62" | 1 ~ 7 | | width="62" | 1 ~ 7 | ||
|- | |- | ||
− | | height="20" width="177" | %Reduces After Cast Delay | + | | height="20" style="width: 214px;" width="177" | %Reduces After Cast Delay |
− | | width="152" | 3 ~ 5 | + | | style="width: 115px;" width="152" | 3 ~ 5 |
| | | | ||
| | | | ||
Line 242: | Line 267: | ||
| width="62" | 1 ~ 7 | | width="62" | 1 ~ 7 | ||
|- | |- | ||
− | | height="19" | | + | | height="19" style="width: 214px;" | |
− | | | + | | style="width: 115px;" | |
| | | | ||
| | | | ||
Line 251: | Line 276: | ||
| width="62" | 5 ~ 10 | | width="62" | 5 ~ 10 | ||
|- | |- | ||
− | | height="20" | | + | | height="20" style="width: 214px;" | |
− | | | + | | style="width: 115px;" | |
| | | | ||
| | | | ||
Line 260: | Line 285: | ||
| width="62" | 5 ~ 10 | | width="62" | 5 ~ 10 | ||
|- | |- | ||
− | | height="20" | | + | | height="20" style="width: 214px;" | |
− | | | + | | style="width: 115px;" | |
| | | | ||
| | | | ||
Line 272: | Line 297: | ||
| | ||
− | With the equal beauty, introducing '''Tierra' '''''Enchanter, ''' he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear | + | With the equal beauty, introducing '''Tierra' '''''Enchanter, ''' he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear, Garment, Shields & 2 Handed Weapons. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles. |
| | ||
Line 316: | Line 341: | ||
| | ||
− | |||
− | < | + | |
+ | |||
+ | |||
+ | |||
+ | == Tier 4 == | ||
+ | |||
+ | '''Unlock Tier 4 Enchants on your Costumes!''' | ||
+ | |||
+ | The Juno Scholars have finished deciphering these ancient scrolls and found out its actually Ancient Enchant Scrolls that can unlock the potential of the 4TH Tier Enchant of your costume! | ||
+ | |||
+ | Some subpar quality however are already on market with low chance of giving the maximum potential, so if you want a higher quality scroll you can hunt them using the Ancient Summoning System! | ||
+ | |||
+ | [[File:Cs25sample.png|500px|Cs25sample.png]]<br/> Tier 4 Enchants cannot be obtained using Normal Tier enchant and Enchant Tickets! | ||
+ | |||
+ | '''Random Stat Enchant +1 ~ +4, 10% chance of getting max enchant.'''<br/> [[File:Cs10.png|400px|Cs10.png]]<br/> [[File:Csstr10.png|400px|Csstr10.png]]<br/> Note: Can be bought using Aruna Credits / Cash Points on Donation Shop & Other Shops. Lower Quality.<br/> | ||
+ | |||
+ | '''Random Stat Enchant +2 ~ +4, 25% chance of getting max enchant.'''<br/> [[File:Cs25.png|400px|Cs25.png]]<br/> [[File:Cs25str.png|400px|Cs25str.png]]<br/> Note: Ancient Summoning System Exclusive Drop. Higher Quality. | ||
+ | |||
+ | = '''Equipment Enchants List''' = | ||
+ | |||
+ | == Body Armor Enchants == | ||
{| border="1" cellpadding="0" cellspacing="0" width="852" | {| border="1" cellpadding="0" cellspacing="0" width="852" | ||
Line 505: | Line 549: | ||
| | ||
− | + | == Garment Enchants == | |
{| border="1" cellpadding="0" cellspacing="0" width="883" | {| border="1" cellpadding="0" cellspacing="0" width="883" | ||
Line 652: | Line 696: | ||
| width="171" | Healing Received | | width="171" | Healing Received | ||
| width="82" | 5 ~ 10% | | width="82" | 5 ~ 10% | ||
+ | |- | ||
+ | | height="20" width="168" | Reduce Aftercast Delay | ||
+ | | width="99" | 6~10% | ||
+ | | | ||
+ | | width="175" | Reduce Aftercast Delay | ||
+ | | width="114" | 10~15% | ||
+ | | | ||
+ | | width="171" | Reduce Aftercast Delay | ||
+ | | width="82" | 15~20% | ||
|- | |- | ||
| height="20" width="168" | Attack Speed | | height="20" width="168" | Attack Speed | ||
Line 737: | Line 790: | ||
| | ||
− | + | == Shoes Enchants == | |
{| border="1" cellpadding="0" cellspacing="0" width="1135" | {| border="1" cellpadding="0" cellspacing="0" width="1135" | ||
Line 1,167: | Line 1,220: | ||
| | ||
− | + | == Shield & 2H Weapon Enchants == | |
{| border="1" cellpadding="0" cellspacing="0" width="815" | {| border="1" cellpadding="0" cellspacing="0" width="815" |
Latest revision as of 16:32, 10 August 2023
Contents
Tier Enchantment
We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, specially here in ArunafeltzRO.
Tier Enchantment provides added bonus to Equipment such as Armors, Footgear, Garments, Shield & 2 Handed Weapons. There is also available Tier Enchantment for Costumes.
Introducing first; Godly Costume Enchanter, he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town veil 96 107. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, luck is also needed.
Enchant Cost:
1st enchant = 1 Costume enchant ticket
2nd enchant = 2 Costume enchant ticket
3rd enchant = 3 Costume enchant ticket
You don’t like the enchantment bestowed upon your stylish costume? Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.
Reset Cost
1 enchants = 1 MVP Coin
2 enchants = 2 MVP Coin
3 enchants = 3 MVP Coin
Godly Costume Enchanter - Allows enchant costume headgears. He has a few requirements to complete the upgrade for you.
Location: veil 96 107
Tierra Enchanter - Allows to Enchant Equipment up to three Tiers.
Artifact Enchant Cost:
1st Enchant = Tier 1 Enchantment Artifact
2nd Enchant = Tier 2 Enchantment Artifact
3rd Enchant = Tier 3 Enchantment Artifact
Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.
Re-roll Enchant NPCs
Re-Roll Tier Enchant - Allows to re-roll the stats of ANY Tier Enchantment, player will need 1 similar item as sacrifice.
Location: veil 85 99
Re-Roll Costume Enchant - Allows to re-roll the stats of ANY Costume Enchantment, player will need 1 similar item as sacrifice.
Location: veil 87 97
Adv. Costume Reroll - Allows to re-roll the stats of ANY Costume Enchantment, player will need 1 Costume Reroll Ticket as sacrifice.
Location: veil 89 95
Costume Enchants List
Check up this chart for the available enchantment:
AVAILABLE COSTUME ENCHANTS LIST | |||||||
1st Enchant List | Min ~ Max | 2nd Enchant List | Min ~ Max | 3rd Enchant List | Min ~ Max | ||
Attack+ | 1 ~ 15 | %Reduces After Cast Delay | 3 ~ 5 | Str | 1 ~ 3 | ||
Magic Attack+ | 1 ~ 15 | %Reduces Variable Casting Time | 5 ~ 8 | Int | 1 ~ 3 | ||
Attack+ | 1 ~ 3% | %Increases Critical Damage | 5 ~ 8 | Dex | 1 ~ 3 | ||
Magic Attack+ | 1 ~3 % | Fire Resistance | 3 ~ 5 | Vit | 1 ~ 3 | ||
Attack Speed | 1 | Water Resistance | 3 ~ 5 | Luk | 1 ~ 3 | ||
Flee | 5 ~ 15 | Earth Resistance | 3 ~ 5 | Agi | 1 ~ 3 | ||
Crit | 1 ~ 5 | Wind Resistance | 3 ~ 5 | %Max HP | 1 ~ 5 | ||
Reduces Variable Cast | 1 ~ 3% | Non_Neutral Resistance | 1 ~ 3 | %Max SP | 1 ~ 5 | ||
Crit Damage | 1 ~ 5% | %Reduces SP Consumption | 3 ~ 5 | Attack | 5 ~ 20 | ||
%Increase Long Ranged Physical Damage | 1 ~ 5 | %Max HP | 1 ~ 3 | Magical Attack | 5 ~ 20 | ||
Max HP | 100 ~ 500 | %Max SP | 1 ~ 3 | Hit | 5 ~ 20 | ||
Max SP | 20 ~ 100 | %Attack | 1 ~ 3 | Crit | 5 ~ 10 | ||
Max HP | 1 ~ 2% | %Magical Attack | 1 ~ 3 | Defense | 30 ~ 60 | ||
Max SP | 1 ~ 2% | %Attack Speed | 1 ~ 5% | Magical Defense | 10 ~ 20 | ||
Increase Healing | 3 ~ 5% | %Increase Long Ranged Physical Damage | 1 ~ 5 | Flee | 5 ~ 20 | ||
Healing Received | 3 ~ 5% | %Reduces After Cast Delay | 5 ~ 10 | ||||
Defense | 10 ~ 25 | %Heal Effectiveness | 5 ~ 15 | ||||
Magic Defense | 1 ~ 3 | %Incoming Heal Effectives | 5 ~ 15 | ||||
Hit | 5~15 | %Attack | 1 ~ 7 | ||||
%Attack Speed | 1 ~ 5% | %Magical Attack | 1 ~ 7 | ||||
%Reduces After Cast Delay | 3 ~ 5 | %Increase Long Ranged Physical Damage | 1 ~ 7 | ||||
%Reduces Variable Casting Time | 5 ~ 10 | ||||||
%Increases Critical Damage | 5 ~ 10 | ||||||
Attack Speed | 1 |
With the equal beauty, introducing 'Tierra' Enchanter, he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear, Garment, Shields & 2 Handed Weapons. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles.
-Can Enchant Almost All Equipments Except Giant Snake Skin & Temporal Boots.
Note: Different Tier enchant list & range. per Item Type.
Ex. Tier 1 ,Type Shoes, Enchant List Shoes, Range 1-5.
Tier 1 ,Type Garment,Enchant List Garment, Range 1-5.
Tier 2 ,Type Shoes,Enchant List Shoes, Range 5-10.
Tier 2 ,Type Garment,Enchant List Garment, Range 5-10.
Enchantment Cost:
Tier 1 = Tier 1 Enchantment Artifact
Tier 2 = Tier 2 Enchantment Artifact
Tier 3 = Tier 3 Enchantment Artifact
You don’t like the enchantment bestowed upon your battle equipment? Don’t fret! With the power of his chic pipe, he can cast spells to reset the enchantment. Of course, power-up like this doesn’t come free.
Reset Cost
Tier 1 Enchant, you will need 1x [Tier Enchant Reset Artifact]
Tier 2 enchant, you will need 2x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)
Tier 3 enchant, you will need 3x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)
Tier 4
Unlock Tier 4 Enchants on your Costumes!
The Juno Scholars have finished deciphering these ancient scrolls and found out its actually Ancient Enchant Scrolls that can unlock the potential of the 4TH Tier Enchant of your costume!
Some subpar quality however are already on market with low chance of giving the maximum potential, so if you want a higher quality scroll you can hunt them using the Ancient Summoning System!
Tier 4 Enchants cannot be obtained using Normal Tier enchant and Enchant Tickets!
Random Stat Enchant +1 ~ +4, 10% chance of getting max enchant.
Note: Can be bought using Aruna Credits / Cash Points on Donation Shop & Other Shops. Lower Quality.
Random Stat Enchant +2 ~ +4, 25% chance of getting max enchant.
Note: Ancient Summoning System Exclusive Drop. Higher Quality.
Equipment Enchants List
Body Armor Enchants
1st Tier Body Armor Enchant | Min ~ Max | 2nd Tier Body Armor Enchant | Min ~ Max | 3rd Tier Body Armor Enchant | Min ~ Max | ||
Fire Resistance | 1 ~ 3 | Fire Resistance | 2 ~ 4 | Fire Resistance | 3 ~ 5 | ||
Water Resistance | 1 ~ 3 | Water Resistance | 2 ~ 4 | Water Resistance | 3 ~ 5 | ||
Earth Resistance | 1 ~ 3 | Earth Resistance | 2 ~ 4 | Earth Resistance | 3 ~ 5 | ||
Wind Resistance | 1 ~ 3 | Wind Resistance | 2 ~ 4 | Wind Resistance | 3 ~ 5 | ||
%All Resist Except neutral | 1 ~ 3 | %All Resist Except neutral | 2 ~ 4 | All Resist Except neutral | 3 ~ 5 | ||
%Reduces SP Consumption | 1 ~ 3 | %Reduces SP Consumption | 2 ~ 4 | %Reduces SP Consumption | 3 ~ 5 | ||
%Max HP | 1 ~ 3 | %Max HP | 2 ~ 4 | %Max HP | 3 ~ 5 | ||
%Max SP | 1 ~ 3 | %Max SP | 2 ~ 4 | %Max SP | 3 ~ 5 | ||
%Attack | 1 ~ 3 | %Attack | 2 ~ 4 | %Attack | 3 ~ 5 | ||
%Magical Attack | 1 ~ 3 | %Magical Attack | 2 ~ 4 | %Magical Attack | 3 ~ 5 | ||
%Attack Speed | 1 ~ 3 | %Attack Speed | 2 ~ 4 | %Attack Speed | 3 ~ 5 | ||
%Reduces Variable Casting Time | 1 ~ 3 | %Reduces Variable Casting Time | 2 ~ 4 | %Reduces Variable Casting Time | 3 ~ 5 | ||
%Increases Critical Damage | 1 ~ 3 | %Increases Critical Damage | 2 ~ 4 | %Increases Critical Damage | 3 ~ 5 | ||
Str | 1 ~ 1 | Str | 1 ~ 2 | Str | 1 ~ 3 | ||
Int | 1 ~ 1 | Int | 1 ~ 2 | Int | 1 ~ 3 | ||
Dex | 1 ~ 1 | Dex | 1 ~ 2 | Dex | 1 ~ 3 | ||
Vit | 1 ~ 1 | Vit | 1 ~ 2 | Vit | 1 ~ 3 | ||
Luk | 1 ~ 1 | Luk | 1 ~ 2 | Luk | 1 ~ 3 | ||
Agi | 1 ~ 1 | Agi | 1 ~ 2 | Agi | 1 ~ 3 |
Garment Enchants
1st Tier Garment Enchant | Min ~ Max | 2nd Tier Garment Enchant | Min ~ Max | 3rd Tier Garment Enchant | Min ~ Max | ||
Attack+ | 5 ~ 15 | Attack+ | 10 ~ 20 | Attack+ | 15 ~ 25 | ||
Magic Attack+ | 5 ~ 15 | Magic Attack+ | 10 ~ 20 | Magic Attack+ | 15 ~ 25 | ||
Flee | 5 ~ 15 | Flee | 10 ~ 20 | Flee | 15 ~ 25 | ||
Hit | 5 ~ 15 | Hit | 10 ~ 20 | Hit | 15 ~ 25 | ||
Crit | 1 ~ 5 | Crit | 2 ~ 6 | Crit | 3 ~ 7 | ||
Perfect Dodge | 1 ~ 3 | Perfect Dodge | 2 ~ 4 | Perfect Dodge | 3 ~ 5 | ||
Defense | 5 ~ 10 | Defense | 10 ~ 15 | Defense | 15 ~ 20 | ||
Attack+ | 1 ~ 3% | Attack+ | 2 ~ 4% | Attack+ | 3 ~ 5% | ||
Magic Attack+ | 1 ~ 3% | Magic Attack+ | 2 ~ 4% | Magic Attack+ | 3 ~ 5% | ||
Reduces Variable Cast | 1 ~ 3% | Reduces Variable Cast | 2 ~ 4% | Reduces Variable Cast | 3 ~ 5% | ||
Crit Damage | 1 ~ 3% | Crit Damage | 2 ~ 4% | Crit Damage | 3 ~ 5% | ||
Long Ranged Attack | 1 ~ 3% | Long Ranged Attack | 2 ~ 4% | Long Ranged Attack | 3 ~ 5% | ||
Magic Defense | 1 ~ 3 | Magic Defense | 2 ~ 4 | Magic Defense | 3 ~ 5 | ||
Increase Healing | 3 ~ 5% | Increase Healing | 4~ 6% | Increase Healing | 5~ 10% | ||
Healing Received | 3 ~ 5% | Healing Received | 4 ~ 6% | Healing Received | 5 ~ 10% | ||
Reduce Aftercast Delay | 6~10% | Reduce Aftercast Delay | 10~15% | Reduce Aftercast Delay | 15~20% | ||
Attack Speed | 10 ~ 20% | Attack Speed | 15 ~ 25% | Attack Speed | 20 ~ 30% | ||
Max HP | 100 ~ 500 | Max HP | 300 ~ 700 | Max HP | 600 ~ 1000 | ||
Max SP | 20 ~ 100 | Max SP | 40 ~ 120 | Max SP | 60 ~ 150 | ||
Str | 1 ~ 1 | Str | 1 ~ 2 | Str | 1 ~ 3 | ||
Int | 1 ~ 1 | Int | 1 ~ 2 | Int | 1 ~ 3 | ||
Dex | 1 ~ 1 | Dex | 1 ~ 2 | Dex | 1 ~ 3 | ||
Vit | 1 ~ 1 | Vit | 1 ~ 2 | Vit | 1 ~ 3 | ||
Luk | 1 ~ 1 | Luk | 1 ~ 2 | Luk | 1 ~ 3 | ||
Agi | 1 ~ 1 | Agi | 1 ~ 2 | Agi | 1 ~ 3 |
Shoes Enchants
1st Tier Shoes Enchant | Min ~ Max | 2nd Tier Shoes Enchant | Min ~ Max | 3rd Tier Shoes Enchant | Min ~ Max | ||
%Max HP | 1% ~ 5% | %Max HP | 5% ~ 10% | %Max HP | 7% ~ 10% | ||
%Max SP | 1% ~ 5% | %Max SP | 5% ~ 10% | %Max SP | 7% ~ 10% | ||
Increase Physical Damage to Neutral Property | 1%~5% | Increase Physical Damage to Neutral Property | 5%~10% | Increase Physical Damage to Formless Race | 5%~10% | ||
Increase Physical Damage to Water Property | 1%~5% | Increase Physical Damage to Water Property | 5%~10% | Increase Physical Damage to Undead Race | 5%~10% | ||
Increase Physical Damage to Fire Property | 1%~5% | Increase Physical Damage to Fire Property | 5%~10% | Increase Physical Damage to Brute Race | 5%~10% | ||
Increase Physical Damage to Earth Property | 1%~5% | Increase Physical Damage to Earth Property | 5%~10% | Increase Physical Damage to Plant Race | 5%~10% | ||
Increase Physical Damage to Wind Property | 1%~5% | Increase Physical Damage to Wind Property | 5%~10% | Increase Physical Damage to Insect Race | 5%~10% | ||
Increase Physical Damage to Poison Property | 1%~5% | Increase Physical Damage to Poison Property | 5%~10% | Increase Physical Damage to Fish Race | 5%~10% | ||
Increase Physical Damage to Holy Property | 1%~5% | Increase Physical Damage to Holy Property | 5%~10% | Increase Physical Damage to Angel Race | 5%~10% | ||
Increase Physical Damage to Dark Property | 1%~5% | Increase Physical Damage to Dark Property | 5%~10% | Increase Physical Damage to Demon Race | 5%~10% | ||
Increase Physical Damage to Ghost Property | 1%~5% | Increase Physical Damage to Ghost Property | 5%~10% | Increase Physical Damage to Dragon Race | 5%~10% | ||
Increase Physical Damage to Undead Property | 1%~5% | Increase Physical Damage to Undead Property | 5%~10% | Increase Physical Damage to Demi-human Race | 5%~10% | ||
Increase Physical Damage to Formless Race | 1%~5% | Increase Magic Damage to Neutral Property | 5%~10% | Increase Physical Damage to Normal Class | 5%~10% | ||
Increase Physical Damage to Undead Race | 1%~5% | Increase Magic Damage to Water Property | 5%~10% | Increase Physical Damage to Boss Class | 5%~10% | ||
Increase Physical Damage to Brute Race | 1%~5% | Increase Magic Damage to Fire Property | 5%~10% | Increase Magic Damage to Formless Race | 5%~10% | ||
Increase Physical Damage to Plant Race | 1%~5% | Increase Magic Damage to Earth Property | 5%~10% | Increase Magic Damage to Undead Race | 5%~10% | ||
Increase Physical Damage to Insect Race | 1%~5% | Increase Magic Damage to Wind Property | 5%~10% | Increase Magic Damage to Brute Race | 5%~10% | ||
Increase Physical Damage to Fish Race | 1%~5% | Increase Magic Damage to Poison Property | 5%~10% | Increase Magic Damage to Plant Race | 5%~10% | ||
Increase Physical Damage to Angel Race | 1%~5% | Increase Magic Damage to Holy Property | 5%~10% | Increase Magic Damage to Insect Race | 5%~10% | ||
Increase Physical Damage to Demon Race | 1%~5% | Increase Magic Damage to Dark Property | 5%~10% | Increase Magic Damage to Fish Race | 5%~10% | ||
Increase Physical Damage to Dragon Race | 1%~5% | Increase Magic Damage to Ghost Property | 5%~10% | Increase Magic Damage to Angel Race | 5%~10% | ||
Increase Physical Damage to Demi-human Race | 1%~5% | Increase Magic Damage to Undead Property | 5%~10% | Increase Magic Damage to Demon Race | 5%~10% | ||
Increase Physical Damage to Normal Class | 1%~5% | Str | 1 ~ 3 | Increase Magic Damage to Dragon Race | 5%~10% | ||
Increase Physical Damage to Boss Class | 1%~5% | Int | 1 ~ 3 | Increase Magic Damage to Demi-human Race | 5%~10% | ||
Increase Magic Damage to Neutral Property | 1%~5% | Dex | 1 ~ 3 | Increase Magic Damage to Normal Class | 5%~10% | ||
Increase Magic Damage to Water Property | 1%~5% | Vit | 1 ~ 3 | Increase Magic Damage to Boss Class | 5%~10% | ||
Increase Magic Damage to Fire Property | 1%~5% | Luk | 1 ~ 3 | Str | 1 ~ 3 | ||
Increase Magic Damage to Earth Property | 1%~5% | Agi | 1 ~ 3 | Int | 1 ~ 3 | ||
Increase Magic Damage to Wind Property | 1%~5% | Dex | 1 ~ 3 | ||||
Increase Magic Damage to Poison Property | 1%~5% | Vit | 1 ~ 3 | ||||
Increase Magic Damage to Holy Property | 1%~5% | Luk | 1 ~ 3 | ||||
Increase Magic Damage to Dark Property | 1%~5% | Agi | 1 ~ 3 | ||||
Increase Magic Damage to Ghost Property | 1%~5% | ||||||
Increase Magic Damage to Undead Property | 1%~5% | ||||||
Increase Magic Damage to Formless Race | 1%~5% | ||||||
Increase Magic Damage to Undead Race | 1%~5% | ||||||
Increase Magic Damage to Brute Race | 1%~5% | ||||||
Increase Magic Damage to Plant Race | 1%~5% | ||||||
Increase Magic Damage to Insect Race | 1%~5% | ||||||
Increase Magic Damage to Fish Race | 1%~5% | ||||||
Increase Magic Damage to Angel Race | 1%~5% | ||||||
Increase Magic Damage to Demon Race | 1%~5% | ||||||
Increase Magic Damage to Dragon Race | 1%~5% | ||||||
Increase Magic Damage to Demi-human Race | 1%~5% | ||||||
Increase Magic Damage to Normal Class | 1%~5% | ||||||
Increase Magic Damage to Boss Class | 1%~5% |
Shield & 2H Weapon Enchants
1st Tier Shield Enchant | Min ~ Max | 2nd Tier Shield Enchant | Min ~ Max | 3rd Tier Shield Enchant | Min ~ Max | ||
Fire Resistance | 1 ~ 3 | Fire Resistance | 2 ~ 3 | Fire Resistance | 3 ~ 4 | ||
Water Resistance | 1 ~ 3 | Water Resistance | 2 ~ 3 | Water Resistance | 3 ~ 4 | ||
Earth Resistance | 1 ~ 3 | Earth Resistance | 2 ~ 3 | Earth Resistance | 3 ~ 4 | ||
Wind Resistance | 1 ~ 3 | Wind Resistance | 2 ~ 3 | Wind Resistance | 3 ~ 4 | ||
Neutral Resistance | 1 ~ 3 | Neutral Resistance | 2 ~ 3 | Neutral Resistance | 3 ~ 4 | ||
Poison Resistance | 1 ~ 3 | Poison Resistance | 2 ~ 3 | Poison Resistance | 3 ~ 4 | ||
Holy Resistance | 1 ~ 3 | Holy Resistance | 2 ~ 3 | Holy Resistance | 3 ~ 4 | ||
Darkness Resistance | 1 ~ 3 | Darkness Resistance | 2 ~ 3 | Darkness Resistance | 3 ~ 4 | ||
Ghost Resistance | 1 ~ 3 | Ghost Resistance | 2 ~ 3 | Ghost Resistance | 3 ~ 4 | ||
Undead Resistance | 1 ~ 3 | Undead Resistance | 2 ~ 3 | Undead Resistance | 3 ~ 4 | ||
%Reduces SP Consumption | 1 ~ 3 | %Reduces SP Consumption | 2 ~ 3 | %Reduces SP Consumption | 3 ~ 4 | ||
%Max HP | 1 ~ 3 | %Max HP | 2 ~ 3 | %Max HP | 3 ~ 4 | ||
%Max SP | 1 ~ 3 | %Max SP | 2 ~ 3 | %Max SP | 3 ~ 4 | ||
Str | 1 ~ 1 | Str | 1 ~ 2 | Str | 1 ~ 3 | ||
Int | 1 ~ 1 | Int | 1 ~ 2 | Int | 1 ~ 3 | ||
Dex | 1 ~ 1 | Dex | 1 ~ 2 | Dex | 1 ~ 3 | ||
Vit | 1 ~ 1 | Vit | 1 ~ 2 | Vit | 1 ~ 3 | ||
Luk | 1 ~ 1 | Luk | 1 ~ 2 | Luk | 1 ~ 3 | ||
Agi | 1 ~ 1 | Agi | 1 ~ 2 | Agi | 1 ~ 3 |
Wondering where you can get these Enchantment Artifacts? No need to wander to wonder, because Monster Hunter landed in and he is at the main town veil 117 85. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee.
List of artifacts:
Tier 1 Enchantment Artifact
Tier 2 Enchantment Artifact
Tier 3 Enchantment Artifact
Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.
'Note:' You can also obtain these artifacts on Ancient Summoning System, The Other Domain, Bring Me Event, World Boss, Dragon Valley