Difference between revisions of "Old Glast Heim"

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(Created page with " = Overview = Old Glast Heim is one of the available Instances in ArunafeltzRO. It is a dungeon where you travel back in time to aid Hugins and the Glast Heim R...")
 
 
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= Overview =
 
= Overview =
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Old Glast Heim is one of the available [[Instances|Instances]] in ArunafeltzRO. It is a dungeon where you travel back in time to aid Hugins and the Glast Heim Royal Knights in thwarting the plans of evil valkyrie Himmelmez.
 
Old Glast Heim is one of the available [[Instances|Instances]] in ArunafeltzRO. It is a dungeon where you travel back in time to aid Hugins and the Glast Heim Royal Knights in thwarting the plans of evil valkyrie Himmelmez.
  
There are 2 modes of difficulty for this instance. In normal mode, monsters will mostly drop {{item| id=6608 Coagulated Spells}}. In hard mode, monsters mostly drop {{item| id=6755 Contaminated Magic}} and you will also have a chance of receiving 1-4 extra temporal crystals as compared to normal mode. [[#Monsters_Info|Monster Information]] can be found in the final section of this guide.
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Old Glast Heim is the only source of Temporal Crystals & Coagulated Spells. All two reagents are used in creating/enchanting [[Temporal_Boots|Temporal Boots]]. Temporal Boots combos with [[Faceworm_Skins|Giant Faceworm Skin]] to give one of the strongest sets while also providing powerful stats on its own.
 
 
Old Glast Heim is the only source of {{item| id=6607 Temporal Crystals}}, {{item| id=6608 Coagulated Spells}} and {{item| id=6755 Contaminated Magic}}. All three reagents are used in creating/enchanting [[Temporal_Boots|Temporal Boots]]. [[Temporal_Boots|Temporal Boots]] combos with {{item| id=20718 Giant Snake Skin}} to give one of the strongest sets while also providing powerful stats on its own.
 
 
 
The Holy element is most effective in this instance, therefore it is recommended to have an Arch Bishop in your party to cast Aspersio. For new players, it is also recommended to bring Token of Siegfried.
 
  
 
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The Holy element is most effective in this instance, therefore it is recommended to have an High Priest in your party to cast Aspersio. For new players, it is also recommended to bring Token of Siegfried.
  
=== New Cards ===
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<br/> New Cards<br/> [[File:Khalitzburg knighrage.PNG|200x200px|Khalitzburg knighrage.PNG]]&nbsp;[[File:White knightage.PNG|200x200px|White knightage.PNG]]
  
 
With enough Coagulated Spells and Contaminated Magics, you can buy two new cards from the Instance Manager.
 
With enough Coagulated Spells and Contaminated Magics, you can buy two new cards from the Instance Manager.
  
*{{plainlink |url=http://www.divine-pride.net/database/item/4608/ White Knightage Card}}: 3000 Coagulated Spell OR 700 Contaminated Magic
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*White Knightage Card: 4000 Coagulated Spell or 750 Credit Voucher
*{{plainlink |url=http://www.divine-pride.net/database/item/4609 Khalitzburg Knightage Card}}: 5000 Coagulated Spell OR 1000 Contaminated Magic
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*Khalitzburg Knightage Card: 5000 Coagulated Spell or 1000 Credit Voucher
  
 
&nbsp;
 
&nbsp;
  
 
= Walkthrough =
 
= Walkthrough =
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=== Level 1 ===
 
=== Level 1 ===
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#Head north and speak to Heinrich <code>green square</code>. This will trigger a dialogue between Heinrich and Himelmez.  
 
#Head north and speak to Heinrich <code>green square</code>. This will trigger a dialogue between Heinrich and Himelmez.  
 
#After their conversation, {{monster |id=2470 Corrupted Abysmal Knight}} and {{monster |id=2471 Suffering Khalitzburg}} will spawn. Heinrich will kill them after some time but it is recommended to kill them for {{item| id=6608 Coagulated Spells}} and {{item| id=6755 Contaminated Magic}}.  
 
#After their conversation, {{monster |id=2470 Corrupted Abysmal Knight}} and {{monster |id=2471 Suffering Khalitzburg}} will spawn. Heinrich will kill them after some time but it is recommended to kill them for {{item| id=6608 Coagulated Spells}} and {{item| id=6755 Contaminated Magic}}.  
#A warp will activate at the west <code>left yellow square</code>, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears. Party leader then has to speak to Butcher <code>left purple square</code>.  
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#A warp will activate at the west <code>left yellow square</code>, enter it and start killing monsters until a message "Himelmez curse is getting weaker" appears.Party leader then has to speak to Altar Boy&nbsp;<code>left purple square</code>.  
#:Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.   
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#:Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.<br/> <br/> '''''if you ever run out of monster without summoning the'''''<i>'''evil&nbsp;presence'''</i>'''''&nbsp;go to this spot [2@gl_k,118,141] every 30 seconds you can trigger that spot to summon more monsters.'''''    
 
#Another warp <code>right yellow square</code> will spawn, enter it. Avoid going near the dead body as it will spawn a swarm of [http://www.divine-pride.net/database/monster/2467/maggot Maggot].  
 
#Another warp <code>right yellow square</code> will spawn, enter it. Avoid going near the dead body as it will spawn a swarm of [http://www.divine-pride.net/database/monster/2467/maggot Maggot].  
#Start clearing monsters until the message of "Himelmez drains the souls of the dead" appears. The party leader then has to speak with Blacksmith <code>right purple square</code> in order to proceed.  
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#Start clearing monsters until the message of "Himelmez curse is getting weaker" appears. The party leader then has to speak with Blacksmith <code>right purple square</code> in order to proceed.  
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#:'''''if you ever run out of monster&nbsp;without summoning the'''''<i>'''evil&nbsp;presence'''</i>'''''go to this spot [2@gl_k,118,141] every 30 seconds you can trigger that spot to summon more monsters.''''' 
 
#Enter the warp <code>upper yellow square</code> that spawned and continue to clear mobs. Once enough mobs has been cleared, Himelmez, Varmundt and Hienrich will all spawn at <code>red square</code>.  
 
#Enter the warp <code>upper yellow square</code> that spawned and continue to clear mobs. Once enough mobs has been cleared, Himelmez, Varmundt and Hienrich will all spawn at <code>red square</code>.  
 
#Once the NPCs finish their conversation, [http://www.divine-pride.net/database/monster/2475/corrupted-soul Root of Corruption] will spawn.  
 
#Once the NPCs finish their conversation, [http://www.divine-pride.net/database/monster/2475/corrupted-soul Root of Corruption] will spawn.  
 
#:<span style="color: red; font-weight: bold;">Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.</span>   
 
#:<span style="color: red; font-weight: bold;">Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.</span>   
#After killing the MVP, '''ALL party members MUST speak to Varmundt''' <code>red square</code> to receive 1X {{item| id=6607 Temporal Crystals}}. You will be unable to receive the final reward of the instance if you do not speak with him.  
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#After killing the MVP, '''ALL party members MUST speak to Varmundt''' <code>red square</code> to receive 1X {{item| id=6607 Temporal Crystals}}. You will be unable to receive the final reward of the instance if you do not speak with him.
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=== Level 2 ===
 
=== Level 2 ===
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#Head north and prepare for the final encounter.  
 
#Head north and prepare for the final encounter.  
 
#:Do note that you will be unable to exit the room once you entered until either your party has wiped or the final MVP is killed. It is advisable to ensure everyone is alive and ready to enter before going in.   
 
#:Do note that you will be unable to exit the room once you entered until either your party has wiped or the final MVP is killed. It is advisable to ensure everyone is alive and ready to enter before going in.   
#Head further north after entering the warp <code>upper yellow square</code> and speak to Heinrich <code>red square</code>. Himelmez will transform the final survivor into [http://www.divine-pride.net/database/monster/2476/amdarais Amdarais].  
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#Head further north after entering the warp <code>upper yellow square</code> and '''speak & get near to Heinrich''' <code>red square</code>.'''Wait for the dialogue to start &&nbsp;Himelmez will transform''' the final survivor into [http://www.divine-pride.net/database/monster/2476/amdarais Amdarais].  
 
#:[http://www.divine-pride.net/database/monster/2476/amdarais Amdarais]cast Hell's Judgement and Dark Grand Cross as his main damaging ability, it is advisable to place Pneuma on the party while the tank wears a {{item| id=4119 Bathory}} carded armor.  
 
#:[http://www.divine-pride.net/database/monster/2476/amdarais Amdarais]cast Hell's Judgement and Dark Grand Cross as his main damaging ability, it is advisable to place Pneuma on the party while the tank wears a {{item| id=4119 Bathory}} carded armor.  
 
#:<span style="color: red; font-weight: bold;">Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.</span>   
 
#:<span style="color: red; font-weight: bold;">Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.</span>   
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! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | HP (Normal)
 
! style="background-color:#B6D4D9;" | HP (Normal)
! style="background-color:#B6D4D9;" | HP (Hard)
 
 
! style="background-color:#B6D4D9;" | Race
 
! style="background-color:#B6D4D9;" | Race
 
! style="background-color:#B6D4D9;" | Element
 
! style="background-color:#B6D4D9;" | Element
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| [[File:MG AMDARAIS.gif|RTENOTITLE]]
 
| [[File:MG AMDARAIS.gif|RTENOTITLE]]
 
| {{monster |id=2476 Amdarais}}
 
| {{monster |id=2476 Amdarais}}
| 4,290,000
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| 107,000,000
| 42,900,000
 
 
| Undead
 
| Undead
 
| Undead 4
 
| Undead 4
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| [[File:Corrupted Soul.gif|RTENOTITLE]]
 
| [[File:Corrupted Soul.gif|RTENOTITLE]]
 
| {{monster |id=2475 Root of Corruption}}
 
| {{monster |id=2475 Root of Corruption}}
| 1,820,000
+
| 45,000,0000
| 18,200,000
 
 
| Demon
 
| Demon
 
| Earth 3
 
| Earth 3
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| [[File:MG GRUDGE.gif|RTENOTITLE]]
 
| [[File:MG GRUDGE.gif|RTENOTITLE]]
 
| {{monster |id=2474 Grudge of the Royal Knight}}
 
| {{monster |id=2474 Grudge of the Royal Knight}}
| 848,011
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| 2,000,000
| 1,696,020
 
 
| Undead
 
| Undead
 
| Undead 2
 
| Undead 2
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| [[File:MG AGONY.gif|RTENOTITLE]]
 
| [[File:MG AGONY.gif|RTENOTITLE]]
 
| {{monster |id=2473 Agony of the Royal Knight}}
 
| {{monster |id=2473 Agony of the Royal Knight}}
| 950,033
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| 2,000,000
| 1,900,070
 
 
| Undead
 
| Undead
 
| Undead 2
 
| Undead 2
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| {{monster |id=2468 Corrupted Palace Guard}}
 
| {{monster |id=2468 Corrupted Palace Guard}}
 
| 184,080
 
| 184,080
| 368,160
 
 
| Undead
 
| Undead
 
| Dark 2
 
| Dark 2
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| {{monster |id=2469 Wandering Archer}}
 
| {{monster |id=2469 Wandering Archer}}
 
| 144,370
 
| 144,370
| 288,740
 
 
| Undead
 
| Undead
 
| Dark 2
 
| Dark 2
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| {{monster |id=2470 Corrupted Abysmal Knight}}
 
| {{monster |id=2470 Corrupted Abysmal Knight}}
 
| 225,789
 
| 225,789
| 451,578
 
 
| Undead
 
| Undead
 
| Dark 4
 
| Dark 4
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| {{monster |id=2472 Bloody Knight}}
 
| {{monster |id=2472 Bloody Knight}}
 
| 246,751
 
| 246,751
| 493,502
 
 
| Undead
 
| Undead
 
| Dark 4
 
| Dark 4
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| {{monster |id=2471 Suffering Khalitzburg}}
 
| {{monster |id=2471 Suffering Khalitzburg}}
 
| 219,275
 
| 219,275
| 473,702
 
 
| Undead
 
| Undead
 
| Undead 1
 
| Undead 1
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| {{monster |id=2465 Corrupted Monk}}
 
| {{monster |id=2465 Corrupted Monk}}
 
| 100,168
 
| 100,168
| 200,336
 
 
| Undead
 
| Undead
 
| Undead 4
 
| Undead 4
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| {{monster |id=2466 Grand Chamberlain in Pain}}
 
| {{monster |id=2466 Grand Chamberlain in Pain}}
 
| 208,100
 
| 208,100
| 416,200
 
 
| Undead
 
| Undead
 
| Undead 2
 
| Undead 2
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| {{monster |id=2464 Corrupted Steward}}
 
| {{monster |id=2464 Corrupted Steward}}
 
| 135,600
 
| 135,600
| 271,200
 
 
| Undead
 
| Undead
 
| Undead 1
 
| Undead 1
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| {{monster |id=2467 Maggot}}
 
| {{monster |id=2467 Maggot}}
 
| 80,811
 
| 80,811
| 161,622
 
 
| Insect
 
| Insect
 
| Earth 2
 
| Earth 2

Latest revision as of 06:07, 15 January 2022

 



Overview

Old Glast Heim is one of the available Instances in ArunafeltzRO. It is a dungeon where you travel back in time to aid Hugins and the Glast Heim Royal Knights in thwarting the plans of evil valkyrie Himmelmez.

Old Glast Heim is the only source of Temporal Crystals & Coagulated Spells. All two reagents are used in creating/enchanting Temporal Boots. Temporal Boots combos with Giant Faceworm Skin to give one of the strongest sets while also providing powerful stats on its own.

The Holy element is most effective in this instance, therefore it is recommended to have an High Priest in your party to cast Aspersio. For new players, it is also recommended to bring Token of Siegfried.


New Cards
Khalitzburg knighrage.PNG White knightage.PNG

With enough Coagulated Spells and Contaminated Magics, you can buy two new cards from the Instance Manager.

  • White Knightage Card: 4000 Coagulated Spell or 750 Credit Voucher
  • Khalitzburg Knightage Card: 5000 Coagulated Spell or 1000 Credit Voucher

 

Walkthrough

Level 1

  1. Talk to the Instance Manager to generate and enter the instance.
  2. After entering the instance, the party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.
Oghmap1new.png
  1. Head north and speak to Heinrich green square. This will trigger a dialogue between Heinrich and Himelmez.
  2. After their conversation, Corrupted Abysmal Knight and Suffering Khalitzburg will spawn. Heinrich will kill them after some time but it is recommended to kill them for Coagulated Spells and Contaminated Magic.
  3. A warp will activate at the west left yellow square, enter it and start killing monsters until a message "Himelmez curse is getting weaker" appears.Party leader then has to speak to Altar Boy left purple square.
    Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.

    if you ever run out of monster without summoning theevil presence go to this spot [2@gl_k,118,141] every 30 seconds you can trigger that spot to summon more monsters.
  4. Another warp right yellow square will spawn, enter it. Avoid going near the dead body as it will spawn a swarm of Maggot.
  5. Start clearing monsters until the message of "Himelmez curse is getting weaker" appears. The party leader then has to speak with Blacksmith right purple square in order to proceed.
    if you ever run out of monster without summoning theevil presencego to this spot [2@gl_k,118,141] every 30 seconds you can trigger that spot to summon more monsters.
  6. Enter the warp upper yellow square that spawned and continue to clear mobs. Once enough mobs has been cleared, Himelmez, Varmundt and Hienrich will all spawn at red square.
  7. Once the NPCs finish their conversation, Root of Corruption will spawn.
    Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.
  8. After killing the MVP, ALL party members MUST speak to Varmundt red square to receive 1X Temporal Crystals. You will be unable to receive the final reward of the instance if you do not speak with him.


Level 2

Oghmap2.png
  1. Head north and enter level 2 where you will find Varmundt and Heinrich. After their conversation, a warp left yellow square will spawn to the north of them. Enter it and start to kill monsters. Once enough monsters have been slain, Agony of the Royal Knight will spawn. You will need to kill him to proceed.
  2. Exit the room and enter the warp on the right right yellow square. Start killing monsters until Grudge of the Royal Knight spawn. Kill him to proceed.
  3. Head north and prepare for the final encounter.
    Do note that you will be unable to exit the room once you entered until either your party has wiped or the final MVP is killed. It is advisable to ensure everyone is alive and ready to enter before going in.
  4. Head further north after entering the warp upper yellow square and speak & get near to Heinrich red square.Wait for the dialogue to start & Himelmez will transform the final survivor into Amdarais.
    Amdaraiscast Hell's Judgement and Dark Grand Cross as his main damaging ability, it is advisable to place Pneuma on the party while the tank wears a Bathory carded armor.
    Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.
  5. Upon killing Amdarais, Hugin /navi 2@gl_k 158/241 will spawn in the middle of the room. Speak to him to receive Temporal Crystals.
  6. At this point the instance is completed, however there is a secret room where you can get additional loot in level 1. Head back to level one and enter the secret room by talking to the fountain /navi 1@gl_k 268/268. In the secret room, talk to the glass displays /navi 1@gl_k 170/136 to unlock the treasure and profit.

 

Monsters Info

Image Name HP (Normal) Race Element
RTENOTITLE Amdarais 107,000,000 Undead Undead 4
RTENOTITLE Root of Corruption 45,000,0000 Demon Earth 3
RTENOTITLE Grudge of the Royal Knight 2,000,000 Undead Undead 2
RTENOTITLE Agony of the Royal Knight 2,000,000 Undead Undead 2
RTENOTITLE Corrupted Palace Guard 184,080 Undead Dark 2
RTENOTITLE Wandering Archer 144,370 Undead Dark 2
RTENOTITLE Corrupted Abysmal Knight 225,789 Undead Dark 4
RTENOTITLE Bloody Knight 246,751 Undead Dark 4
RTENOTITLE Suffering Khalitzburg 219,275 Undead Undead 1
RTENOTITLE Corrupted Monk 100,168 Undead Undead 4
RTENOTITLE Grand Chamberlain in Pain 208,100 Undead Undead 2
RTENOTITLE Corrupted Steward 135,600 Undead Undead 1
RTENOTITLE Maggot 80,811 Insect Earth 2