Difference between revisions of "Tier Enchantment System"
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− | + | __TOC__ | |
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+ | = '''Tier Enchantment''' = | ||
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− | + | We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, specially here in ArunafeltzRO. <br/> | |
− | + | Tier Enchantment provides added bonus to Equipment such as Armors, Footgear, Garments, Shield & 2 Handed Weapons. There is also available Tier Enchantment for Costumes.<br/> | |
| | ||
− | Introducing first; '''Godly Costume Enchanter''', he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town veil 96 107. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, ''luck'' is also needed. | + | Introducing first; '''Godly Costume Enchanter''', he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town '''veil 96 107'''. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, ''luck'' is also needed. |
− | + | ''' Enchant Cost:''' | |
− | |||
− | ''' Enchant Cost''' | ||
1st enchant = 1 Costume enchant ticket | 1st enchant = 1 Costume enchant ticket | ||
Line 20: | Line 20: | ||
2nd enchant = 2 Costume enchant ticket | 2nd enchant = 2 Costume enchant ticket | ||
− | 3rd enchant = 3 Costume enchant ticket | + | 3rd enchant = 3 Costume enchant ticket<br/><br/> |
+ | <i>You don’t like the enchantment bestowed upon your stylish costume? Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.<br/></i> | ||
+ | |||
+ | ''' Reset Cost''' | ||
+ | |||
+ | 1 enchants = 1 MVP Coin | ||
− | | + | 2 enchants = 2 MVP Coin |
− | | + | 3 enchants = 3 MVP Coin |
+ | |||
+ | '''Godly Costume Enchanter - '''Allows enchant costume headgears. He has a few requirements to complete the upgrade for you. <br/> [[File:Godly.jpg|middle|Godly.jpg]]<br/> <u>Location: veil 96 107</u> | ||
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− | | + | '''Tierra Enchanter - '''Allows to Enchant Equipment up to three Tiers. <br/> |
+ | '''Artifact Enchant Cost:'''<br/> | ||
− | 1 | + | 1st Enchant = Tier 1 Enchantment Artifact |
+ | |||
+ | 2nd Enchant = Tier 2 Enchantment Artifact | ||
+ | |||
+ | 3rd Enchant = Tier 3 Enchantment Artifact | ||
+ | |||
+ | Tier Enchant Reset Artifact - Resets the Enchantment of an equipment. | ||
+ | |||
+ | <br/> [[File:Tierra.jpg|middle|Tierra.jpg]]<br/> <u>Location: veil 90 105</u> | ||
+ | |||
+ | | ||
+ | == Re-roll Enchant NPCs == | ||
+ | |||
+ | '''Re-Roll Tier Enchant - '''Allows to re-roll the stats of ANY '''Tier''' Enchantment, player will need 1 similar item as sacrifice.<br/> [[File:Reroll.jpg|middle|Reroll.jpg]]<br/> <u>Location: veil 85 99</u> | ||
− | + | '''Re-Roll Costume Enchant - '''Allows to re-roll the stats of ANY '''Costume''' Enchantment, player will need 1 similar item as sacrifice.<br/> [[File:Cost.jpg|middle|Cost.jpg]]<br/> <u>Location: veil 87 97</u> | |
− | + | '''Adv. Costume Reroll - '''Allows to re-roll the stats of ANY '''Costume''' Enchantment, player will need 1 Costume Reroll Ticket as sacrifice.<br/> [[File:Cost.jpg|middle|Cost.jpg]]<br/> <u>Location: veil 89 95</u> | |
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− | {| border="1" cellpadding="0" cellspacing="0" width=" | + | |
− | |- | + | = '''Costume Enchants List''' = |
− | | colspan="8" height="44" style="text-align: center;" width=" | + | |
− | |- height="19" | + | '''Check up this chart for the available enchantment:''' |
− | + | ||
− | | width=" | + | {| border="1" cellpadding="0" cellspacing="0" width="959" |
+ | |- | ||
+ | | colspan="8" height="44" style="text-align: center;" width="959" | AVAILABLE COSTUME ENCHANTS LIST | ||
+ | |- | ||
+ | | height="19" style="width: 214px;" width="177" | 1st Enchant List | ||
+ | | style="width: 115px;" width="152" | Min ~ Max | ||
| | | | ||
− | | width=" | + | | width="224" | 2nd Enchant List |
| width="62" | Min ~ Max | | width="62" | Min ~ Max | ||
| width="37" | | | width="37" | | ||
| width="218" | 3rd Enchant List | | width="218" | 3rd Enchant List | ||
| width="62" | Min ~ Max | | width="62" | Min ~ Max | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Attack+ | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 15 |
| | | | ||
− | | width=" | + | | width="224" | %Reduces After Cast Delay |
| width="62" | 3 ~ 5 | | width="62" | 3 ~ 5 | ||
| | | | ||
| width="218" | Str | | width="218" | Str | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
− | |- height="19" | + | |- |
− | + | | height="19" style="width: 214px;" width="177" | Magic Attack+ | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 15 |
| | | | ||
− | | width=" | + | | width="224" | %Reduces Variable Casting Time |
| width="62" | 5 ~ 8 | | width="62" | 5 ~ 8 | ||
| | | | ||
| width="218" | Int | | width="218" | Int | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Attack+ | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 3% |
| | | | ||
− | | width=" | + | | width="224" | %Increases Critical Damage |
| width="62" | 5 ~ 8 | | width="62" | 5 ~ 8 | ||
| | | | ||
| width="218" | Dex | | width="218" | Dex | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
− | |- height="20" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Magic Attack+ | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~3 % |
| | | | ||
− | | width=" | + | | width="224" | Fire Resistance |
| width="62" | 3 ~ 5 | | width="62" | 3 ~ 5 | ||
| | | | ||
| width="218" | Vit | | width="218" | Vit | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Attack Speed | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 |
| | | | ||
− | | width=" | + | | width="224" | Water Resistance |
| width="62" | 3 ~ 5 | | width="62" | 3 ~ 5 | ||
| | | | ||
| width="218" | Luk | | width="218" | Luk | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
− | |- height="19" | + | |- |
− | + | | height="19" style="width: 214px;" width="177" | Flee | |
− | | width=" | + | | style="width: 115px;" width="152" | 5 ~ 15 |
| | | | ||
− | | width=" | + | | width="224" | Earth Resistance |
| width="62" | 3 ~ 5 | | width="62" | 3 ~ 5 | ||
| | | | ||
| width="218" | Agi | | width="218" | Agi | ||
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
− | |- height="19" | + | |- |
− | + | | height="19" style="width: 214px;" width="177" | Crit | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 5 |
| | | | ||
− | | width=" | + | | width="224" | Wind Resistance |
| width="62" | 3 ~ 5 | | width="62" | 3 ~ 5 | ||
| | | | ||
| width="218" | %Max HP | | width="218" | %Max HP | ||
| width="62" | 1 ~ 5 | | width="62" | 1 ~ 5 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Reduces Variable Cast | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 3% |
| | | | ||
− | | width=" | + | | width="224" | Non_Neutral Resistance |
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
| | | | ||
| width="218" | %Max SP | | width="218" | %Max SP | ||
| width="62" | 1 ~ 5 | | width="62" | 1 ~ 5 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Crit Damage | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 5% |
| | | | ||
− | | width=" | + | | width="224" | %Reduces SP Consumption |
| width="62" | 3 ~ 5 | | width="62" | 3 ~ 5 | ||
| width="37" | | | width="37" | | ||
| width="218" | Attack | | width="218" | Attack | ||
| width="62" | 5 ~ 20 | | width="62" | 5 ~ 20 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | %Increase Long Ranged Physical Damage | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 5 |
| | | | ||
− | | width=" | + | | width="224" | %Max HP |
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
| width="37" | | | width="37" | | ||
| width="218" | Magical Attack | | width="218" | Magical Attack | ||
| width="62" | 5 ~ 20 | | width="62" | 5 ~ 20 | ||
− | |- height="19" | + | |- |
− | + | | height="19" style="width: 214px;" width="177" | Max HP | |
− | | width=" | + | | style="width: 115px;" width="152" | 100 ~ 500 |
| | | | ||
− | | width=" | + | | width="224" | %Max SP |
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
| width="37" | | | width="37" | | ||
| width="218" | Hit | | width="218" | Hit | ||
| width="62" | 5 ~ 20 | | width="62" | 5 ~ 20 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Max SP | |
− | | width=" | + | | style="width: 115px;" width="152" | 20 ~ 100 |
| | | | ||
− | | width=" | + | | width="224" | %Attack |
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
| width="37" | | | width="37" | | ||
| width="218" | Crit | | width="218" | Crit | ||
| width="62" | 5 ~ 10 | | width="62" | 5 ~ 10 | ||
− | |- height="19" | + | |- |
− | + | | height="19" style="width: 214px;" width="177" | Max HP | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 2% |
| | | | ||
− | | width=" | + | | width="224" | %Magical Attack |
| width="62" | 1 ~ 3 | | width="62" | 1 ~ 3 | ||
| width="37" | | | width="37" | | ||
| width="218" | Defense | | width="218" | Defense | ||
| width="62" | 30 ~ 60 | | width="62" | 30 ~ 60 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Max SP | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 2% |
− | |||
− | |||
| | | | ||
+ | | width="224" | %Attack Speed | ||
+ | | width="62" | 1 ~ 5% | ||
| width="37" | | | width="37" | | ||
| width="218" | Magical Defense | | width="218" | Magical Defense | ||
| width="62" | 10 ~ 20 | | width="62" | 10 ~ 20 | ||
− | |- height=" | + | |- |
− | + | | height="18" style="width: 214px;" width="177" | Increase Healing | |
− | | width=" | + | | style="width: 115px;" width="152" | 3 ~ 5% |
− | |||
− | |||
| | | | ||
+ | | width="224" | %Increase Long Ranged Physical Damage | ||
+ | | width="62" | 1 ~ 5 | ||
| width="37" | | | width="37" | | ||
| width="218" | Flee | | width="218" | Flee | ||
| width="62" | 5 ~ 20 | | width="62" | 5 ~ 20 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Healing Received | |
− | | width=" | + | | style="width: 115px;" width="152" | 3 ~ 5% |
| | | | ||
| | | | ||
| | | | ||
| | | | ||
− | | width="218" | %Reduces Delay | + | | width="218" | %Reduces After Cast Delay |
| width="62" | 5 ~ 10 | | width="62" | 5 ~ 10 | ||
− | |- height="19" | + | |- |
− | + | | height="19" style="width: 214px;" width="177" | Defense | |
− | | width=" | + | | style="width: 115px;" width="152" | 10 ~ 25 |
| | | | ||
| | | | ||
Line 205: | Line 230: | ||
| width="218" | %Heal Effectiveness | | width="218" | %Heal Effectiveness | ||
| width="62" | 5 ~ 15 | | width="62" | 5 ~ 15 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Magic Defense | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 3 |
| | | | ||
| | | | ||
Line 214: | Line 239: | ||
| width="218" | %Incoming Heal Effectives | | width="218" | %Incoming Heal Effectives | ||
| width="62" | 5 ~ 15 | | width="62" | 5 ~ 15 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | Hit | |
− | | width=" | + | | style="width: 115px;" width="152" | 5~15 |
| | | | ||
| | | | ||
Line 223: | Line 248: | ||
| width="218" | %Attack | | width="218" | %Attack | ||
| width="62" | 1 ~ 7 | | width="62" | 1 ~ 7 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | %Attack Speed | |
− | | width=" | + | | style="width: 115px;" width="152" | 1 ~ 5% |
| | | | ||
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Line 232: | Line 257: | ||
| width="218" | %Magical Attack | | width="218" | %Magical Attack | ||
| width="62" | 1 ~ 7 | | width="62" | 1 ~ 7 | ||
− | |- height=" | + | |- |
− | + | | height="20" style="width: 214px;" width="177" | %Reduces After Cast Delay | |
− | | | + | | style="width: 115px;" width="152" | 3 ~ 5 |
| | | | ||
| | | | ||
Line 241: | Line 266: | ||
| width="218" | %Increase Long Ranged Physical Damage | | width="218" | %Increase Long Ranged Physical Damage | ||
| width="62" | 1 ~ 7 | | width="62" | 1 ~ 7 | ||
− | |- height="19" | + | |- |
− | + | | height="19" style="width: 214px;" | | |
− | | | + | | style="width: 115px;" | |
| | | | ||
| | | | ||
Line 250: | Line 275: | ||
| width="218" | %Reduces Variable Casting Time | | width="218" | %Reduces Variable Casting Time | ||
| width="62" | 5 ~ 10 | | width="62" | 5 ~ 10 | ||
− | |- height="20" | + | |- |
− | + | | height="20" style="width: 214px;" | | |
− | | | + | | style="width: 115px;" | |
| | | | ||
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Line 259: | Line 284: | ||
| width="218" | %Increases Critical Damage | | width="218" | %Increases Critical Damage | ||
| width="62" | 5 ~ 10 | | width="62" | 5 ~ 10 | ||
− | |- height="20" | + | |- |
− | + | | height="20" style="width: 214px;" | | |
− | | | + | | style="width: 115px;" | |
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Line 272: | Line 297: | ||
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− | With the equal beauty, introducing '''Tierra''''''Enchanter, ''' he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear | + | With the equal beauty, introducing '''Tierra' '''''Enchanter, ''' he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear, Garment, Shields & 2 Handed Weapons. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles. |
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− | -Can Enchant | + | -Can Enchant Almost All Equipments Except Giant Snake Skin & Temporal Boots.<br/> '''' |
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Note: Different Tier enchant list & range. per Item Type. | Note: Different Tier enchant list & range. per Item Type. | ||
Line 352: | Line 341: | ||
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− | {| border="1" cellpadding="0" cellspacing="0" width=" | + | |
− | |- | + | |
− | | height=" | + | == Tier 4 == |
+ | |||
+ | '''Unlock Tier 4 Enchants on your Costumes!''' | ||
+ | |||
+ | The Juno Scholars have finished deciphering these ancient scrolls and found out its actually Ancient Enchant Scrolls that can unlock the potential of the 4TH Tier Enchant of your costume! | ||
+ | |||
+ | Some subpar quality however are already on market with low chance of giving the maximum potential, so if you want a higher quality scroll you can hunt them using the Ancient Summoning System! | ||
+ | |||
+ | [[File:Cs25sample.png|500px|Cs25sample.png]]<br/> Tier 4 Enchants cannot be obtained using Normal Tier enchant and Enchant Tickets! | ||
+ | |||
+ | '''Random Stat Enchant +1 ~ +4, 10% chance of getting max enchant.'''<br/> [[File:Cs10.png|400px|Cs10.png]]<br/> [[File:Csstr10.png|400px|Csstr10.png]]<br/> Note: Can be bought using Aruna Credits / Cash Points on Donation Shop & Other Shops. Lower Quality.<br/> | ||
+ | |||
+ | '''Random Stat Enchant +2 ~ +4, 25% chance of getting max enchant.'''<br/> [[File:Cs25.png|400px|Cs25.png]]<br/> [[File:Cs25str.png|400px|Cs25str.png]]<br/> Note: Ancient Summoning System Exclusive Drop. Higher Quality. | ||
+ | |||
+ | = '''Equipment Enchants List''' = | ||
+ | |||
+ | == Body Armor Enchants == | ||
+ | |||
+ | {| border="1" cellpadding="0" cellspacing="0" width="852" | ||
+ | |- | ||
+ | | height="35" width="181" | 1st Tier Body Armor Enchant | ||
| width="79" | Min ~ Max | | width="79" | Min ~ Max | ||
| width="43" | | | width="43" | | ||
Line 366: | Line 372: | ||
| width="67" | Min ~ Max | | width="67" | Min ~ Max | ||
| width="64" | | | width="64" | | ||
− | | width=" | + | | width="186" | 3rd Tier Body Armor Enchant |
| width="67" | Min ~ Max | | width="67" | Min ~ Max | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Fire Resistance |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 375: | Line 381: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | Fire Resistance |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Water Resistance |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 384: | Line 390: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | Water Resistance |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Earth Resistance |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 393: | Line 399: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | Earth Resistance |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Wind Resistance |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 402: | Line 408: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | Wind Resistance |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height=" | + | | height="20" width="181" | %All Resist Except neutral |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
− | | width="165" | All Resist Except neutral | + | | width="165" | %All Resist Except neutral |
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | All Resist Except neutral |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | %Reduces SP Consumption |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 420: | Line 426: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | %Reduces SP Consumption |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | %Max HP |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 429: | Line 435: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | %Max HP |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | %Max SP |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 438: | Line 444: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | %Max SP |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height=" | + | | height="20" width="181" | %Attack |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
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Line 447: | Line 453: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | %Attack |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | %Magical Attack |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 456: | Line 462: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | %Magical Attack |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height=" | + | | height="20" width="181" | %Attack Speed |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
− | | width="165" | % | + | | width="165" | %Attack Speed |
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | %Attack Speed |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height=" | + | | height="30" width="181" | %Reduces Variable Casting Time |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 474: | Line 480: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | %Reduces Variable Casting Time |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | %Increases Critical Damage |
| width="79" | 1 ~ 3 | | width="79" | 1 ~ 3 | ||
| | | | ||
Line 483: | Line 489: | ||
| width="67" | 2 ~ 4 | | width="67" | 2 ~ 4 | ||
| | | | ||
− | | width=" | + | | width="186" | %Increases Critical Damage |
| width="67" | 3 ~ 5 | | width="67" | 3 ~ 5 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Str |
| width="79" | 1 ~ 1 | | width="79" | 1 ~ 1 | ||
| | | | ||
Line 492: | Line 498: | ||
| width="67" | 1 ~ 2 | | width="67" | 1 ~ 2 | ||
| | | | ||
− | | width=" | + | | width="186" | Str |
| width="67" | 1 ~ 3 | | width="67" | 1 ~ 3 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Int |
| width="79" | 1 ~ 1 | | width="79" | 1 ~ 1 | ||
| | | | ||
Line 501: | Line 507: | ||
| width="67" | 1 ~ 2 | | width="67" | 1 ~ 2 | ||
| | | | ||
− | | width=" | + | | width="186" | Int |
| width="67" | 1 ~ 3 | | width="67" | 1 ~ 3 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Dex |
| width="79" | 1 ~ 1 | | width="79" | 1 ~ 1 | ||
| | | | ||
Line 510: | Line 516: | ||
| width="67" | 1 ~ 2 | | width="67" | 1 ~ 2 | ||
| | | | ||
− | | width=" | + | | width="186" | Dex |
| width="67" | 1 ~ 3 | | width="67" | 1 ~ 3 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Vit |
| width="79" | 1 ~ 1 | | width="79" | 1 ~ 1 | ||
| | | | ||
Line 519: | Line 525: | ||
| width="67" | 1 ~ 2 | | width="67" | 1 ~ 2 | ||
| | | | ||
− | | width=" | + | | width="186" | Vit |
| width="67" | 1 ~ 3 | | width="67" | 1 ~ 3 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Luk |
| width="79" | 1 ~ 1 | | width="79" | 1 ~ 1 | ||
| | | | ||
Line 528: | Line 534: | ||
| width="67" | 1 ~ 2 | | width="67" | 1 ~ 2 | ||
| | | | ||
− | | width=" | + | | width="186" | Luk |
| width="67" | 1 ~ 3 | | width="67" | 1 ~ 3 | ||
− | |- | + | |- |
− | | height="19" width=" | + | | height="19" width="181" | Agi |
| width="79" | 1 ~ 1 | | width="79" | 1 ~ 1 | ||
| | | | ||
Line 537: | Line 543: | ||
| width="67" | 1 ~ 2 | | width="67" | 1 ~ 2 | ||
| | | | ||
− | | width=" | + | | width="186" | Agi |
| width="67" | 1 ~ 3 | | width="67" | 1 ~ 3 | ||
|} | |} | ||
Line 543: | Line 549: | ||
| | ||
− | + | == Garment Enchants == | |
− | |||
− | |||
{| border="1" cellpadding="0" cellspacing="0" width="883" | {| border="1" cellpadding="0" cellspacing="0" width="883" | ||
− | |- | + | |- |
| height="20" width="168" | 1st Tier Garment Enchant | | height="20" width="168" | 1st Tier Garment Enchant | ||
| width="99" | Min ~ Max | | width="99" | Min ~ Max | ||
Line 557: | Line 561: | ||
| width="171" | 3rd Tier Garment Enchant | | width="171" | 3rd Tier Garment Enchant | ||
| width="82" | Min ~ Max | | width="82" | Min ~ Max | ||
− | |- | + | |- |
| height="20" width="168" | Attack+ | | height="20" width="168" | Attack+ | ||
| width="99" | 5 ~ 15 | | width="99" | 5 ~ 15 | ||
Line 566: | Line 570: | ||
| width="171" | Attack+ | | width="171" | Attack+ | ||
| width="82" | 15 ~ 25 | | width="82" | 15 ~ 25 | ||
− | |- | + | |- |
| height="20" width="168" | Magic Attack+ | | height="20" width="168" | Magic Attack+ | ||
| width="99" | 5 ~ 15 | | width="99" | 5 ~ 15 | ||
Line 575: | Line 579: | ||
| width="171" | Magic Attack+ | | width="171" | Magic Attack+ | ||
| width="82" | 15 ~ 25 | | width="82" | 15 ~ 25 | ||
− | |- | + | |- |
| height="20" width="168" | Flee | | height="20" width="168" | Flee | ||
| width="99" | 5 ~ 15 | | width="99" | 5 ~ 15 | ||
Line 584: | Line 588: | ||
| width="171" | Flee | | width="171" | Flee | ||
| width="82" | 15 ~ 25 | | width="82" | 15 ~ 25 | ||
− | |- | + | |- |
| height="20" width="168" | Hit | | height="20" width="168" | Hit | ||
| width="99" | 5 ~ 15 | | width="99" | 5 ~ 15 | ||
Line 593: | Line 597: | ||
| width="171" | Hit | | width="171" | Hit | ||
| width="82" | 15 ~ 25 | | width="82" | 15 ~ 25 | ||
− | |- | + | |- |
| height="20" width="168" | Crit | | height="20" width="168" | Crit | ||
| width="99" | 1 ~ 5 | | width="99" | 1 ~ 5 | ||
Line 602: | Line 606: | ||
| width="171" | Crit | | width="171" | Crit | ||
| width="82" | 3 ~ 7 | | width="82" | 3 ~ 7 | ||
− | |- | + | |- |
| height="20" width="168" | Perfect Dodge | | height="20" width="168" | Perfect Dodge | ||
| width="99" | 1 ~ 3 | | width="99" | 1 ~ 3 | ||
Line 611: | Line 615: | ||
| width="171" | Perfect Dodge | | width="171" | Perfect Dodge | ||
| width="82" | 3 ~ 5 | | width="82" | 3 ~ 5 | ||
− | |- | + | |- |
| height="20" width="168" | Defense | | height="20" width="168" | Defense | ||
| width="99" | 5 ~ 10 | | width="99" | 5 ~ 10 | ||
Line 620: | Line 624: | ||
| width="171" | Defense | | width="171" | Defense | ||
| width="82" | 15 ~ 20 | | width="82" | 15 ~ 20 | ||
− | |- | + | |- |
| height="20" width="168" | Attack+ | | height="20" width="168" | Attack+ | ||
| width="99" | 1 ~ 3% | | width="99" | 1 ~ 3% | ||
Line 629: | Line 633: | ||
| width="171" | Attack+ | | width="171" | Attack+ | ||
| width="82" | 3 ~ 5% | | width="82" | 3 ~ 5% | ||
− | |- | + | |- |
| height="20" width="168" | Magic Attack+ | | height="20" width="168" | Magic Attack+ | ||
| width="99" | 1 ~ 3% | | width="99" | 1 ~ 3% | ||
Line 638: | Line 642: | ||
| width="171" | Magic Attack+ | | width="171" | Magic Attack+ | ||
| width="82" | 3 ~ 5% | | width="82" | 3 ~ 5% | ||
− | |- | + | |- |
| height="20" width="168" | Reduces Variable Cast | | height="20" width="168" | Reduces Variable Cast | ||
| width="99" | 1 ~ 3% | | width="99" | 1 ~ 3% | ||
Line 647: | Line 651: | ||
| width="171" | Reduces Variable Cast | | width="171" | Reduces Variable Cast | ||
| width="82" | 3 ~ 5% | | width="82" | 3 ~ 5% | ||
− | |- | + | |- |
| height="20" width="168" | Crit Damage | | height="20" width="168" | Crit Damage | ||
| width="99" | 1 ~ 3% | | width="99" | 1 ~ 3% | ||
Line 656: | Line 660: | ||
| width="171" | Crit Damage | | width="171" | Crit Damage | ||
| width="82" | 3 ~ 5% | | width="82" | 3 ~ 5% | ||
− | |- | + | |- |
| height="20" width="168" | Long Ranged Attack | | height="20" width="168" | Long Ranged Attack | ||
| width="99" | 1 ~ 3% | | width="99" | 1 ~ 3% | ||
Line 665: | Line 669: | ||
| width="171" | Long Ranged Attack | | width="171" | Long Ranged Attack | ||
| width="82" | 3 ~ 5% | | width="82" | 3 ~ 5% | ||
− | |- | + | |- |
| height="20" width="168" | Magic Defense | | height="20" width="168" | Magic Defense | ||
− | | width="99" | 1 ~ 3 | + | | width="99" | 1 ~ 3 |
| | | | ||
| width="175" | Magic Defense | | width="175" | Magic Defense | ||
− | | width="114" | 2 ~ 4 | + | | width="114" | 2 ~ 4 |
| | | | ||
| width="171" | Magic Defense | | width="171" | Magic Defense | ||
− | | width="82" | 3 ~ 5 | + | | width="82" | 3 ~ 5 |
− | |- | + | |- |
| height="20" width="168" | Increase Healing | | height="20" width="168" | Increase Healing | ||
| width="99" | 3 ~ 5% | | width="99" | 3 ~ 5% | ||
Line 683: | Line 687: | ||
| width="171" | Increase Healing | | width="171" | Increase Healing | ||
| width="82" | 5~ 10% | | width="82" | 5~ 10% | ||
− | |- | + | |- |
| height="20" width="168" | Healing Received | | height="20" width="168" | Healing Received | ||
| width="99" | 3 ~ 5% | | width="99" | 3 ~ 5% | ||
Line 692: | Line 696: | ||
| width="171" | Healing Received | | width="171" | Healing Received | ||
| width="82" | 5 ~ 10% | | width="82" | 5 ~ 10% | ||
− | |- height="20" | + | |- |
+ | | height="20" width="168" | Reduce Aftercast Delay | ||
+ | | width="99" | 6~10% | ||
+ | | | ||
+ | | width="175" | Reduce Aftercast Delay | ||
+ | | width="114" | 10~15% | ||
+ | | | ||
+ | | width="171" | Reduce Aftercast Delay | ||
+ | | width="82" | 15~20% | ||
+ | |- | ||
| height="20" width="168" | Attack Speed | | height="20" width="168" | Attack Speed | ||
| width="99" | 10 ~ 20% | | width="99" | 10 ~ 20% | ||
Line 701: | Line 714: | ||
| width="171" | Attack Speed | | width="171" | Attack Speed | ||
| width="82" | 20 ~ 30% | | width="82" | 20 ~ 30% | ||
− | |- | + | |- |
| height="20" width="168" | Max HP | | height="20" width="168" | Max HP | ||
| width="99" | 100 ~ 500 | | width="99" | 100 ~ 500 | ||
Line 710: | Line 723: | ||
| width="171" | Max HP | | width="171" | Max HP | ||
| width="82" | 600 ~ 1000 | | width="82" | 600 ~ 1000 | ||
− | |- | + | |- |
| height="20" width="168" | Max SP | | height="20" width="168" | Max SP | ||
| width="99" | 20 ~ 100 | | width="99" | 20 ~ 100 | ||
Line 719: | Line 732: | ||
| width="171" | Max SP | | width="171" | Max SP | ||
| width="82" | 60 ~ 150 | | width="82" | 60 ~ 150 | ||
− | |- | + | |- |
| height="20" width="168" | Str | | height="20" width="168" | Str | ||
| width="99" | 1 ~ 1 | | width="99" | 1 ~ 1 | ||
Line 728: | Line 741: | ||
| width="171" | Str | | width="171" | Str | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Int | | height="20" width="168" | Int | ||
| width="99" | 1 ~ 1 | | width="99" | 1 ~ 1 | ||
Line 737: | Line 750: | ||
| width="171" | Int | | width="171" | Int | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Dex | | height="20" width="168" | Dex | ||
| width="99" | 1 ~ 1 | | width="99" | 1 ~ 1 | ||
Line 746: | Line 759: | ||
| width="171" | Dex | | width="171" | Dex | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Vit | | height="20" width="168" | Vit | ||
| width="99" | 1 ~ 1 | | width="99" | 1 ~ 1 | ||
Line 755: | Line 768: | ||
| width="171" | Vit | | width="171" | Vit | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Luk | | height="20" width="168" | Luk | ||
| width="99" | 1 ~ 1 | | width="99" | 1 ~ 1 | ||
Line 764: | Line 777: | ||
| width="171" | Luk | | width="171" | Luk | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Agi | | height="20" width="168" | Agi | ||
| width="99" | 1 ~ 1 | | width="99" | 1 ~ 1 | ||
Line 777: | Line 790: | ||
| | ||
− | + | == Shoes Enchants == | |
{| border="1" cellpadding="0" cellspacing="0" width="1135" | {| border="1" cellpadding="0" cellspacing="0" width="1135" | ||
− | |- | + | |- |
| height="19" width="236" | 1st Tier Shoes Enchant | | height="19" width="236" | 1st Tier Shoes Enchant | ||
| width="99" | Min ~ Max | | width="99" | Min ~ Max | ||
Line 789: | Line 802: | ||
| width="274" | 3rd Tier Shoes Enchant | | width="274" | 3rd Tier Shoes Enchant | ||
| width="82" | Min ~ Max | | width="82" | Min ~ Max | ||
− | |- | + | |- |
| height="19" width="236" | %Max HP | | height="19" width="236" | %Max HP | ||
| width="99" | 1% ~ 5% | | width="99" | 1% ~ 5% | ||
Line 798: | Line 811: | ||
| width="274" | %Max HP | | width="274" | %Max HP | ||
| width="82" | 7% ~ 10% | | width="82" | 7% ~ 10% | ||
− | |- | + | |- |
| height="19" width="236" | %Max SP | | height="19" width="236" | %Max SP | ||
| width="99" | 1% ~ 5% | | width="99" | 1% ~ 5% | ||
Line 807: | Line 820: | ||
| width="274" | %Max SP | | width="274" | %Max SP | ||
| width="82" | 7% ~ 10% | | width="82" | 7% ~ 10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Neutral Property | | height="19" width="236" | Increase Physical Damage to Neutral Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 816: | Line 829: | ||
| width="274" | Increase Physical Damage to Formless Race | | width="274" | Increase Physical Damage to Formless Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Water Property | | height="19" width="236" | Increase Physical Damage to Water Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 825: | Line 838: | ||
| width="274" | Increase Physical Damage to Undead Race | | width="274" | Increase Physical Damage to Undead Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Fire Property | | height="19" width="236" | Increase Physical Damage to Fire Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 834: | Line 847: | ||
| width="274" | Increase Physical Damage to Brute Race | | width="274" | Increase Physical Damage to Brute Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Earth Property | | height="19" width="236" | Increase Physical Damage to Earth Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 843: | Line 856: | ||
| width="274" | Increase Physical Damage to Plant Race | | width="274" | Increase Physical Damage to Plant Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Wind Property | | height="19" width="236" | Increase Physical Damage to Wind Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 852: | Line 865: | ||
| width="274" | Increase Physical Damage to Insect Race | | width="274" | Increase Physical Damage to Insect Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Poison Property | | height="19" width="236" | Increase Physical Damage to Poison Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 861: | Line 874: | ||
| width="274" | Increase Physical Damage to Fish Race | | width="274" | Increase Physical Damage to Fish Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Holy Property | | height="19" width="236" | Increase Physical Damage to Holy Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 870: | Line 883: | ||
| width="274" | Increase Physical Damage to Angel Race | | width="274" | Increase Physical Damage to Angel Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Dark Property | | height="19" width="236" | Increase Physical Damage to Dark Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 879: | Line 892: | ||
| width="274" | Increase Physical Damage to Demon Race | | width="274" | Increase Physical Damage to Demon Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Ghost Property | | height="19" width="236" | Increase Physical Damage to Ghost Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 888: | Line 901: | ||
| width="274" | Increase Physical Damage to Dragon Race | | width="274" | Increase Physical Damage to Dragon Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Undead Property | | height="19" width="236" | Increase Physical Damage to Undead Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 897: | Line 910: | ||
| width="274" | Increase Physical Damage to Demi-human Race | | width="274" | Increase Physical Damage to Demi-human Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Formless Race | | height="19" width="236" | Increase Physical Damage to Formless Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 906: | Line 919: | ||
| width="274" | Increase Physical Damage to Normal Class | | width="274" | Increase Physical Damage to Normal Class | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Undead Race | | height="19" width="236" | Increase Physical Damage to Undead Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 915: | Line 928: | ||
| width="274" | Increase Physical Damage to Boss Class | | width="274" | Increase Physical Damage to Boss Class | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Brute Race | | height="19" width="236" | Increase Physical Damage to Brute Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 924: | Line 937: | ||
| width="274" | Increase Magic Damage to Formless Race | | width="274" | Increase Magic Damage to Formless Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Plant Race | | height="19" width="236" | Increase Physical Damage to Plant Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 933: | Line 946: | ||
| width="274" | Increase Magic Damage to Undead Race | | width="274" | Increase Magic Damage to Undead Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Insect Race | | height="19" width="236" | Increase Physical Damage to Insect Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 942: | Line 955: | ||
| width="274" | Increase Magic Damage to Brute Race | | width="274" | Increase Magic Damage to Brute Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Fish Race | | height="19" width="236" | Increase Physical Damage to Fish Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 951: | Line 964: | ||
| width="274" | Increase Magic Damage to Plant Race | | width="274" | Increase Magic Damage to Plant Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Angel Race | | height="19" width="236" | Increase Physical Damage to Angel Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 960: | Line 973: | ||
| width="274" | Increase Magic Damage to Insect Race | | width="274" | Increase Magic Damage to Insect Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Demon Race | | height="19" width="236" | Increase Physical Damage to Demon Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 969: | Line 982: | ||
| width="274" | Increase Magic Damage to Fish Race | | width="274" | Increase Magic Damage to Fish Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Dragon Race | | height="19" width="236" | Increase Physical Damage to Dragon Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 978: | Line 991: | ||
| width="274" | Increase Magic Damage to Angel Race | | width="274" | Increase Magic Damage to Angel Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Demi-human Race | | height="19" width="236" | Increase Physical Damage to Demi-human Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 987: | Line 1,000: | ||
| width="274" | Increase Magic Damage to Demon Race | | width="274" | Increase Magic Damage to Demon Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Normal Class | | height="19" width="236" | Increase Physical Damage to Normal Class | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| width="274" | Increase Magic Damage to Dragon Race | | width="274" | Increase Magic Damage to Dragon Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Physical Damage to Boss Class | | height="19" width="236" | Increase Physical Damage to Boss Class | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| width="274" | Increase Magic Damage to Demi-human Race | | width="274" | Increase Magic Damage to Demi-human Race | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="19" width="236" | Increase Magic Damage to Neutral Property | | height="19" width="236" | Increase Magic Damage to Neutral Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| width="274" | Increase Magic Damage to Normal Class | | width="274" | Increase Magic Damage to Normal Class | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Water Property | | height="20" width="236" | Increase Magic Damage to Water Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| width="274" | Increase Magic Damage to Boss Class | | width="274" | Increase Magic Damage to Boss Class | ||
| width="82" | 5%~10% | | width="82" | 5%~10% | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Fire Property | | height="20" width="236" | Increase Magic Damage to Fire Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,032: | Line 1,045: | ||
| width="274" | Str | | width="274" | Str | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Earth Property | | height="20" width="236" | Increase Magic Damage to Earth Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| width="274" | Int | | width="274" | Int | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Wind Property | | height="20" width="236" | Increase Magic Damage to Wind Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,050: | Line 1,063: | ||
| width="274" | Dex | | width="274" | Dex | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Poison Property | | height="20" width="236" | Increase Magic Damage to Poison Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,059: | Line 1,072: | ||
| width="274" | Vit | | width="274" | Vit | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Holy Property | | height="20" width="236" | Increase Magic Damage to Holy Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,068: | Line 1,081: | ||
| width="274" | Luk | | width="274" | Luk | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Dark Property | | height="20" width="236" | Increase Magic Damage to Dark Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,077: | Line 1,090: | ||
| width="274" | Agi | | width="274" | Agi | ||
| width="82" | 1 ~ 3 | | width="82" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Ghost Property | | height="20" width="236" | Increase Magic Damage to Ghost Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Undead Property | | height="20" width="236" | Increase Magic Damage to Undead Property | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,095: | Line 1,108: | ||
| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Formless Race | | height="20" width="236" | Increase Magic Damage to Formless Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Undead Race | | height="20" width="236" | Increase Magic Damage to Undead Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,113: | Line 1,126: | ||
| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Brute Race | | height="20" width="236" | Increase Magic Damage to Brute Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Plant Race | | height="20" width="236" | Increase Magic Damage to Plant Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,131: | Line 1,144: | ||
| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Insect Race | | height="20" width="236" | Increase Magic Damage to Insect Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Fish Race | | height="20" width="236" | Increase Magic Damage to Fish Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Angel Race | | height="20" width="236" | Increase Magic Damage to Angel Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
Line 1,158: | Line 1,171: | ||
| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Demon Race | | height="20" width="236" | Increase Magic Damage to Demon Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Dragon Race | | height="20" width="236" | Increase Magic Damage to Dragon Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Demi-human Race | | height="20" width="236" | Increase Magic Damage to Demi-human Race | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Normal Class | | height="20" width="236" | Increase Magic Damage to Normal Class | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | | | ||
| | | | ||
− | |- | + | |- |
| height="20" width="236" | Increase Magic Damage to Boss Class | | height="20" width="236" | Increase Magic Damage to Boss Class | ||
| width="99" | 1%~5% | | width="99" | 1%~5% | ||
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| | ||
− | + | == Shield & 2H Weapon Enchants == | |
{| border="1" cellpadding="0" cellspacing="0" width="815" | {| border="1" cellpadding="0" cellspacing="0" width="815" | ||
− | |- | + | |- |
| height="20" width="168" | 1st Tier Shield Enchant | | height="20" width="168" | 1st Tier Shield Enchant | ||
| width="64" | Min ~ Max | | width="64" | Min ~ Max | ||
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| width="170" | 3rd Tier Shield Enchant | | width="170" | 3rd Tier Shield Enchant | ||
| width="64" | Min ~ Max | | width="64" | Min ~ Max | ||
− | |- | + | |- |
| height="20" width="168" | Fire Resistance | | height="20" width="168" | Fire Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,228: | Line 1,241: | ||
| width="170" | Fire Resistance | | width="170" | Fire Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Water Resistance | | height="20" width="168" | Water Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,237: | Line 1,250: | ||
| width="170" | Water Resistance | | width="170" | Water Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Earth Resistance | | height="20" width="168" | Earth Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,246: | Line 1,259: | ||
| width="170" | Earth Resistance | | width="170" | Earth Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Wind Resistance | | height="20" width="168" | Wind Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,255: | Line 1,268: | ||
| width="170" | Wind Resistance | | width="170" | Wind Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Neutral Resistance | | height="20" width="168" | Neutral Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,264: | Line 1,277: | ||
| width="170" | Neutral Resistance | | width="170" | Neutral Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Poison Resistance | | height="20" width="168" | Poison Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,273: | Line 1,286: | ||
| width="170" | Poison Resistance | | width="170" | Poison Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Holy Resistance | | height="20" width="168" | Holy Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,282: | Line 1,295: | ||
| width="170" | Holy Resistance | | width="170" | Holy Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Darkness Resistance | | height="20" width="168" | Darkness Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,291: | Line 1,304: | ||
| width="170" | Darkness Resistance | | width="170" | Darkness Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Ghost Resistance | | height="20" width="168" | Ghost Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,300: | Line 1,313: | ||
| width="170" | Ghost Resistance | | width="170" | Ghost Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Undead Resistance | | height="20" width="168" | Undead Resistance | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,309: | Line 1,322: | ||
| width="170" | Undead Resistance | | width="170" | Undead Resistance | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | %Reduces SP Consumption | | height="20" width="168" | %Reduces SP Consumption | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,318: | Line 1,331: | ||
| width="170" | %Reduces SP Consumption | | width="170" | %Reduces SP Consumption | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | %Max HP | | height="20" width="168" | %Max HP | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,327: | Line 1,340: | ||
| width="170" | %Max HP | | width="170" | %Max HP | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | %Max SP | | height="20" width="168" | %Max SP | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
Line 1,336: | Line 1,349: | ||
| width="170" | %Max SP | | width="170" | %Max SP | ||
| width="64" | 3 ~ 4 | | width="64" | 3 ~ 4 | ||
− | |- | + | |- |
| height="20" width="168" | Str | | height="20" width="168" | Str | ||
| width="64" | 1 ~ 1 | | width="64" | 1 ~ 1 | ||
Line 1,345: | Line 1,358: | ||
| width="170" | Str | | width="170" | Str | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Int | | height="20" width="168" | Int | ||
| width="64" | 1 ~ 1 | | width="64" | 1 ~ 1 | ||
Line 1,354: | Line 1,367: | ||
| width="170" | Int | | width="170" | Int | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Dex | | height="20" width="168" | Dex | ||
| width="64" | 1 ~ 1 | | width="64" | 1 ~ 1 | ||
Line 1,363: | Line 1,376: | ||
| width="170" | Dex | | width="170" | Dex | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Vit | | height="20" width="168" | Vit | ||
| width="64" | 1 ~ 1 | | width="64" | 1 ~ 1 | ||
Line 1,372: | Line 1,385: | ||
| width="170" | Vit | | width="170" | Vit | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Luk | | height="20" width="168" | Luk | ||
| width="64" | 1 ~ 1 | | width="64" | 1 ~ 1 | ||
Line 1,381: | Line 1,394: | ||
| width="170" | Luk | | width="170" | Luk | ||
| width="64" | 1 ~ 3 | | width="64" | 1 ~ 3 | ||
− | |- | + | |- |
| height="20" width="168" | Agi | | height="20" width="168" | Agi | ||
| width="64" | 1 ~ 1 | | width="64" | 1 ~ 1 | ||
Line 1,394: | Line 1,407: | ||
| | ||
− | + | Wondering where you can get these ''Enchantment Artifacts''? No need to wander to wonder, because '''Monster Hunter '''landed in and he is at the main town veil 117 85. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee. | |
| | ||
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Tier Enchant Reset Artifact - Resets the Enchantment of an equipment. | Tier Enchant Reset Artifact - Resets the Enchantment of an equipment. | ||
− | '' ''''Note:'''' | + | '' ''''Note:'''' You can also obtain these artifacts on Ancient Summoning System, The Other Domain, Bring Me Event, World Boss, Dragon Valley'' |
| | ||
− | |||
− |
Latest revision as of 16:32, 10 August 2023
Contents
Tier Enchantment
We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, specially here in ArunafeltzRO.
Tier Enchantment provides added bonus to Equipment such as Armors, Footgear, Garments, Shield & 2 Handed Weapons. There is also available Tier Enchantment for Costumes.
Introducing first; Godly Costume Enchanter, he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town veil 96 107. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, luck is also needed.
Enchant Cost:
1st enchant = 1 Costume enchant ticket
2nd enchant = 2 Costume enchant ticket
3rd enchant = 3 Costume enchant ticket
You don’t like the enchantment bestowed upon your stylish costume? Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.
Reset Cost
1 enchants = 1 MVP Coin
2 enchants = 2 MVP Coin
3 enchants = 3 MVP Coin
Godly Costume Enchanter - Allows enchant costume headgears. He has a few requirements to complete the upgrade for you.
Location: veil 96 107
Tierra Enchanter - Allows to Enchant Equipment up to three Tiers.
Artifact Enchant Cost:
1st Enchant = Tier 1 Enchantment Artifact
2nd Enchant = Tier 2 Enchantment Artifact
3rd Enchant = Tier 3 Enchantment Artifact
Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.
Re-roll Enchant NPCs
Re-Roll Tier Enchant - Allows to re-roll the stats of ANY Tier Enchantment, player will need 1 similar item as sacrifice.
Location: veil 85 99
Re-Roll Costume Enchant - Allows to re-roll the stats of ANY Costume Enchantment, player will need 1 similar item as sacrifice.
Location: veil 87 97
Adv. Costume Reroll - Allows to re-roll the stats of ANY Costume Enchantment, player will need 1 Costume Reroll Ticket as sacrifice.
Location: veil 89 95
Costume Enchants List
Check up this chart for the available enchantment:
AVAILABLE COSTUME ENCHANTS LIST | |||||||
1st Enchant List | Min ~ Max | 2nd Enchant List | Min ~ Max | 3rd Enchant List | Min ~ Max | ||
Attack+ | 1 ~ 15 | %Reduces After Cast Delay | 3 ~ 5 | Str | 1 ~ 3 | ||
Magic Attack+ | 1 ~ 15 | %Reduces Variable Casting Time | 5 ~ 8 | Int | 1 ~ 3 | ||
Attack+ | 1 ~ 3% | %Increases Critical Damage | 5 ~ 8 | Dex | 1 ~ 3 | ||
Magic Attack+ | 1 ~3 % | Fire Resistance | 3 ~ 5 | Vit | 1 ~ 3 | ||
Attack Speed | 1 | Water Resistance | 3 ~ 5 | Luk | 1 ~ 3 | ||
Flee | 5 ~ 15 | Earth Resistance | 3 ~ 5 | Agi | 1 ~ 3 | ||
Crit | 1 ~ 5 | Wind Resistance | 3 ~ 5 | %Max HP | 1 ~ 5 | ||
Reduces Variable Cast | 1 ~ 3% | Non_Neutral Resistance | 1 ~ 3 | %Max SP | 1 ~ 5 | ||
Crit Damage | 1 ~ 5% | %Reduces SP Consumption | 3 ~ 5 | Attack | 5 ~ 20 | ||
%Increase Long Ranged Physical Damage | 1 ~ 5 | %Max HP | 1 ~ 3 | Magical Attack | 5 ~ 20 | ||
Max HP | 100 ~ 500 | %Max SP | 1 ~ 3 | Hit | 5 ~ 20 | ||
Max SP | 20 ~ 100 | %Attack | 1 ~ 3 | Crit | 5 ~ 10 | ||
Max HP | 1 ~ 2% | %Magical Attack | 1 ~ 3 | Defense | 30 ~ 60 | ||
Max SP | 1 ~ 2% | %Attack Speed | 1 ~ 5% | Magical Defense | 10 ~ 20 | ||
Increase Healing | 3 ~ 5% | %Increase Long Ranged Physical Damage | 1 ~ 5 | Flee | 5 ~ 20 | ||
Healing Received | 3 ~ 5% | %Reduces After Cast Delay | 5 ~ 10 | ||||
Defense | 10 ~ 25 | %Heal Effectiveness | 5 ~ 15 | ||||
Magic Defense | 1 ~ 3 | %Incoming Heal Effectives | 5 ~ 15 | ||||
Hit | 5~15 | %Attack | 1 ~ 7 | ||||
%Attack Speed | 1 ~ 5% | %Magical Attack | 1 ~ 7 | ||||
%Reduces After Cast Delay | 3 ~ 5 | %Increase Long Ranged Physical Damage | 1 ~ 7 | ||||
%Reduces Variable Casting Time | 5 ~ 10 | ||||||
%Increases Critical Damage | 5 ~ 10 | ||||||
Attack Speed | 1 |
With the equal beauty, introducing 'Tierra' Enchanter, he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear, Garment, Shields & 2 Handed Weapons. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles.
-Can Enchant Almost All Equipments Except Giant Snake Skin & Temporal Boots.
Note: Different Tier enchant list & range. per Item Type.
Ex. Tier 1 ,Type Shoes, Enchant List Shoes, Range 1-5.
Tier 1 ,Type Garment,Enchant List Garment, Range 1-5.
Tier 2 ,Type Shoes,Enchant List Shoes, Range 5-10.
Tier 2 ,Type Garment,Enchant List Garment, Range 5-10.
Enchantment Cost:
Tier 1 = Tier 1 Enchantment Artifact
Tier 2 = Tier 2 Enchantment Artifact
Tier 3 = Tier 3 Enchantment Artifact
You don’t like the enchantment bestowed upon your battle equipment? Don’t fret! With the power of his chic pipe, he can cast spells to reset the enchantment. Of course, power-up like this doesn’t come free.
Reset Cost
Tier 1 Enchant, you will need 1x [Tier Enchant Reset Artifact]
Tier 2 enchant, you will need 2x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)
Tier 3 enchant, you will need 3x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)
Tier 4
Unlock Tier 4 Enchants on your Costumes!
The Juno Scholars have finished deciphering these ancient scrolls and found out its actually Ancient Enchant Scrolls that can unlock the potential of the 4TH Tier Enchant of your costume!
Some subpar quality however are already on market with low chance of giving the maximum potential, so if you want a higher quality scroll you can hunt them using the Ancient Summoning System!
Tier 4 Enchants cannot be obtained using Normal Tier enchant and Enchant Tickets!
Random Stat Enchant +1 ~ +4, 10% chance of getting max enchant.
Note: Can be bought using Aruna Credits / Cash Points on Donation Shop & Other Shops. Lower Quality.
Random Stat Enchant +2 ~ +4, 25% chance of getting max enchant.
Note: Ancient Summoning System Exclusive Drop. Higher Quality.
Equipment Enchants List
Body Armor Enchants
1st Tier Body Armor Enchant | Min ~ Max | 2nd Tier Body Armor Enchant | Min ~ Max | 3rd Tier Body Armor Enchant | Min ~ Max | ||
Fire Resistance | 1 ~ 3 | Fire Resistance | 2 ~ 4 | Fire Resistance | 3 ~ 5 | ||
Water Resistance | 1 ~ 3 | Water Resistance | 2 ~ 4 | Water Resistance | 3 ~ 5 | ||
Earth Resistance | 1 ~ 3 | Earth Resistance | 2 ~ 4 | Earth Resistance | 3 ~ 5 | ||
Wind Resistance | 1 ~ 3 | Wind Resistance | 2 ~ 4 | Wind Resistance | 3 ~ 5 | ||
%All Resist Except neutral | 1 ~ 3 | %All Resist Except neutral | 2 ~ 4 | All Resist Except neutral | 3 ~ 5 | ||
%Reduces SP Consumption | 1 ~ 3 | %Reduces SP Consumption | 2 ~ 4 | %Reduces SP Consumption | 3 ~ 5 | ||
%Max HP | 1 ~ 3 | %Max HP | 2 ~ 4 | %Max HP | 3 ~ 5 | ||
%Max SP | 1 ~ 3 | %Max SP | 2 ~ 4 | %Max SP | 3 ~ 5 | ||
%Attack | 1 ~ 3 | %Attack | 2 ~ 4 | %Attack | 3 ~ 5 | ||
%Magical Attack | 1 ~ 3 | %Magical Attack | 2 ~ 4 | %Magical Attack | 3 ~ 5 | ||
%Attack Speed | 1 ~ 3 | %Attack Speed | 2 ~ 4 | %Attack Speed | 3 ~ 5 | ||
%Reduces Variable Casting Time | 1 ~ 3 | %Reduces Variable Casting Time | 2 ~ 4 | %Reduces Variable Casting Time | 3 ~ 5 | ||
%Increases Critical Damage | 1 ~ 3 | %Increases Critical Damage | 2 ~ 4 | %Increases Critical Damage | 3 ~ 5 | ||
Str | 1 ~ 1 | Str | 1 ~ 2 | Str | 1 ~ 3 | ||
Int | 1 ~ 1 | Int | 1 ~ 2 | Int | 1 ~ 3 | ||
Dex | 1 ~ 1 | Dex | 1 ~ 2 | Dex | 1 ~ 3 | ||
Vit | 1 ~ 1 | Vit | 1 ~ 2 | Vit | 1 ~ 3 | ||
Luk | 1 ~ 1 | Luk | 1 ~ 2 | Luk | 1 ~ 3 | ||
Agi | 1 ~ 1 | Agi | 1 ~ 2 | Agi | 1 ~ 3 |
Garment Enchants
1st Tier Garment Enchant | Min ~ Max | 2nd Tier Garment Enchant | Min ~ Max | 3rd Tier Garment Enchant | Min ~ Max | ||
Attack+ | 5 ~ 15 | Attack+ | 10 ~ 20 | Attack+ | 15 ~ 25 | ||
Magic Attack+ | 5 ~ 15 | Magic Attack+ | 10 ~ 20 | Magic Attack+ | 15 ~ 25 | ||
Flee | 5 ~ 15 | Flee | 10 ~ 20 | Flee | 15 ~ 25 | ||
Hit | 5 ~ 15 | Hit | 10 ~ 20 | Hit | 15 ~ 25 | ||
Crit | 1 ~ 5 | Crit | 2 ~ 6 | Crit | 3 ~ 7 | ||
Perfect Dodge | 1 ~ 3 | Perfect Dodge | 2 ~ 4 | Perfect Dodge | 3 ~ 5 | ||
Defense | 5 ~ 10 | Defense | 10 ~ 15 | Defense | 15 ~ 20 | ||
Attack+ | 1 ~ 3% | Attack+ | 2 ~ 4% | Attack+ | 3 ~ 5% | ||
Magic Attack+ | 1 ~ 3% | Magic Attack+ | 2 ~ 4% | Magic Attack+ | 3 ~ 5% | ||
Reduces Variable Cast | 1 ~ 3% | Reduces Variable Cast | 2 ~ 4% | Reduces Variable Cast | 3 ~ 5% | ||
Crit Damage | 1 ~ 3% | Crit Damage | 2 ~ 4% | Crit Damage | 3 ~ 5% | ||
Long Ranged Attack | 1 ~ 3% | Long Ranged Attack | 2 ~ 4% | Long Ranged Attack | 3 ~ 5% | ||
Magic Defense | 1 ~ 3 | Magic Defense | 2 ~ 4 | Magic Defense | 3 ~ 5 | ||
Increase Healing | 3 ~ 5% | Increase Healing | 4~ 6% | Increase Healing | 5~ 10% | ||
Healing Received | 3 ~ 5% | Healing Received | 4 ~ 6% | Healing Received | 5 ~ 10% | ||
Reduce Aftercast Delay | 6~10% | Reduce Aftercast Delay | 10~15% | Reduce Aftercast Delay | 15~20% | ||
Attack Speed | 10 ~ 20% | Attack Speed | 15 ~ 25% | Attack Speed | 20 ~ 30% | ||
Max HP | 100 ~ 500 | Max HP | 300 ~ 700 | Max HP | 600 ~ 1000 | ||
Max SP | 20 ~ 100 | Max SP | 40 ~ 120 | Max SP | 60 ~ 150 | ||
Str | 1 ~ 1 | Str | 1 ~ 2 | Str | 1 ~ 3 | ||
Int | 1 ~ 1 | Int | 1 ~ 2 | Int | 1 ~ 3 | ||
Dex | 1 ~ 1 | Dex | 1 ~ 2 | Dex | 1 ~ 3 | ||
Vit | 1 ~ 1 | Vit | 1 ~ 2 | Vit | 1 ~ 3 | ||
Luk | 1 ~ 1 | Luk | 1 ~ 2 | Luk | 1 ~ 3 | ||
Agi | 1 ~ 1 | Agi | 1 ~ 2 | Agi | 1 ~ 3 |
Shoes Enchants
1st Tier Shoes Enchant | Min ~ Max | 2nd Tier Shoes Enchant | Min ~ Max | 3rd Tier Shoes Enchant | Min ~ Max | ||
%Max HP | 1% ~ 5% | %Max HP | 5% ~ 10% | %Max HP | 7% ~ 10% | ||
%Max SP | 1% ~ 5% | %Max SP | 5% ~ 10% | %Max SP | 7% ~ 10% | ||
Increase Physical Damage to Neutral Property | 1%~5% | Increase Physical Damage to Neutral Property | 5%~10% | Increase Physical Damage to Formless Race | 5%~10% | ||
Increase Physical Damage to Water Property | 1%~5% | Increase Physical Damage to Water Property | 5%~10% | Increase Physical Damage to Undead Race | 5%~10% | ||
Increase Physical Damage to Fire Property | 1%~5% | Increase Physical Damage to Fire Property | 5%~10% | Increase Physical Damage to Brute Race | 5%~10% | ||
Increase Physical Damage to Earth Property | 1%~5% | Increase Physical Damage to Earth Property | 5%~10% | Increase Physical Damage to Plant Race | 5%~10% | ||
Increase Physical Damage to Wind Property | 1%~5% | Increase Physical Damage to Wind Property | 5%~10% | Increase Physical Damage to Insect Race | 5%~10% | ||
Increase Physical Damage to Poison Property | 1%~5% | Increase Physical Damage to Poison Property | 5%~10% | Increase Physical Damage to Fish Race | 5%~10% | ||
Increase Physical Damage to Holy Property | 1%~5% | Increase Physical Damage to Holy Property | 5%~10% | Increase Physical Damage to Angel Race | 5%~10% | ||
Increase Physical Damage to Dark Property | 1%~5% | Increase Physical Damage to Dark Property | 5%~10% | Increase Physical Damage to Demon Race | 5%~10% | ||
Increase Physical Damage to Ghost Property | 1%~5% | Increase Physical Damage to Ghost Property | 5%~10% | Increase Physical Damage to Dragon Race | 5%~10% | ||
Increase Physical Damage to Undead Property | 1%~5% | Increase Physical Damage to Undead Property | 5%~10% | Increase Physical Damage to Demi-human Race | 5%~10% | ||
Increase Physical Damage to Formless Race | 1%~5% | Increase Magic Damage to Neutral Property | 5%~10% | Increase Physical Damage to Normal Class | 5%~10% | ||
Increase Physical Damage to Undead Race | 1%~5% | Increase Magic Damage to Water Property | 5%~10% | Increase Physical Damage to Boss Class | 5%~10% | ||
Increase Physical Damage to Brute Race | 1%~5% | Increase Magic Damage to Fire Property | 5%~10% | Increase Magic Damage to Formless Race | 5%~10% | ||
Increase Physical Damage to Plant Race | 1%~5% | Increase Magic Damage to Earth Property | 5%~10% | Increase Magic Damage to Undead Race | 5%~10% | ||
Increase Physical Damage to Insect Race | 1%~5% | Increase Magic Damage to Wind Property | 5%~10% | Increase Magic Damage to Brute Race | 5%~10% | ||
Increase Physical Damage to Fish Race | 1%~5% | Increase Magic Damage to Poison Property | 5%~10% | Increase Magic Damage to Plant Race | 5%~10% | ||
Increase Physical Damage to Angel Race | 1%~5% | Increase Magic Damage to Holy Property | 5%~10% | Increase Magic Damage to Insect Race | 5%~10% | ||
Increase Physical Damage to Demon Race | 1%~5% | Increase Magic Damage to Dark Property | 5%~10% | Increase Magic Damage to Fish Race | 5%~10% | ||
Increase Physical Damage to Dragon Race | 1%~5% | Increase Magic Damage to Ghost Property | 5%~10% | Increase Magic Damage to Angel Race | 5%~10% | ||
Increase Physical Damage to Demi-human Race | 1%~5% | Increase Magic Damage to Undead Property | 5%~10% | Increase Magic Damage to Demon Race | 5%~10% | ||
Increase Physical Damage to Normal Class | 1%~5% | Str | 1 ~ 3 | Increase Magic Damage to Dragon Race | 5%~10% | ||
Increase Physical Damage to Boss Class | 1%~5% | Int | 1 ~ 3 | Increase Magic Damage to Demi-human Race | 5%~10% | ||
Increase Magic Damage to Neutral Property | 1%~5% | Dex | 1 ~ 3 | Increase Magic Damage to Normal Class | 5%~10% | ||
Increase Magic Damage to Water Property | 1%~5% | Vit | 1 ~ 3 | Increase Magic Damage to Boss Class | 5%~10% | ||
Increase Magic Damage to Fire Property | 1%~5% | Luk | 1 ~ 3 | Str | 1 ~ 3 | ||
Increase Magic Damage to Earth Property | 1%~5% | Agi | 1 ~ 3 | Int | 1 ~ 3 | ||
Increase Magic Damage to Wind Property | 1%~5% | Dex | 1 ~ 3 | ||||
Increase Magic Damage to Poison Property | 1%~5% | Vit | 1 ~ 3 | ||||
Increase Magic Damage to Holy Property | 1%~5% | Luk | 1 ~ 3 | ||||
Increase Magic Damage to Dark Property | 1%~5% | Agi | 1 ~ 3 | ||||
Increase Magic Damage to Ghost Property | 1%~5% | ||||||
Increase Magic Damage to Undead Property | 1%~5% | ||||||
Increase Magic Damage to Formless Race | 1%~5% | ||||||
Increase Magic Damage to Undead Race | 1%~5% | ||||||
Increase Magic Damage to Brute Race | 1%~5% | ||||||
Increase Magic Damage to Plant Race | 1%~5% | ||||||
Increase Magic Damage to Insect Race | 1%~5% | ||||||
Increase Magic Damage to Fish Race | 1%~5% | ||||||
Increase Magic Damage to Angel Race | 1%~5% | ||||||
Increase Magic Damage to Demon Race | 1%~5% | ||||||
Increase Magic Damage to Dragon Race | 1%~5% | ||||||
Increase Magic Damage to Demi-human Race | 1%~5% | ||||||
Increase Magic Damage to Normal Class | 1%~5% | ||||||
Increase Magic Damage to Boss Class | 1%~5% |
Shield & 2H Weapon Enchants
1st Tier Shield Enchant | Min ~ Max | 2nd Tier Shield Enchant | Min ~ Max | 3rd Tier Shield Enchant | Min ~ Max | ||
Fire Resistance | 1 ~ 3 | Fire Resistance | 2 ~ 3 | Fire Resistance | 3 ~ 4 | ||
Water Resistance | 1 ~ 3 | Water Resistance | 2 ~ 3 | Water Resistance | 3 ~ 4 | ||
Earth Resistance | 1 ~ 3 | Earth Resistance | 2 ~ 3 | Earth Resistance | 3 ~ 4 | ||
Wind Resistance | 1 ~ 3 | Wind Resistance | 2 ~ 3 | Wind Resistance | 3 ~ 4 | ||
Neutral Resistance | 1 ~ 3 | Neutral Resistance | 2 ~ 3 | Neutral Resistance | 3 ~ 4 | ||
Poison Resistance | 1 ~ 3 | Poison Resistance | 2 ~ 3 | Poison Resistance | 3 ~ 4 | ||
Holy Resistance | 1 ~ 3 | Holy Resistance | 2 ~ 3 | Holy Resistance | 3 ~ 4 | ||
Darkness Resistance | 1 ~ 3 | Darkness Resistance | 2 ~ 3 | Darkness Resistance | 3 ~ 4 | ||
Ghost Resistance | 1 ~ 3 | Ghost Resistance | 2 ~ 3 | Ghost Resistance | 3 ~ 4 | ||
Undead Resistance | 1 ~ 3 | Undead Resistance | 2 ~ 3 | Undead Resistance | 3 ~ 4 | ||
%Reduces SP Consumption | 1 ~ 3 | %Reduces SP Consumption | 2 ~ 3 | %Reduces SP Consumption | 3 ~ 4 | ||
%Max HP | 1 ~ 3 | %Max HP | 2 ~ 3 | %Max HP | 3 ~ 4 | ||
%Max SP | 1 ~ 3 | %Max SP | 2 ~ 3 | %Max SP | 3 ~ 4 | ||
Str | 1 ~ 1 | Str | 1 ~ 2 | Str | 1 ~ 3 | ||
Int | 1 ~ 1 | Int | 1 ~ 2 | Int | 1 ~ 3 | ||
Dex | 1 ~ 1 | Dex | 1 ~ 2 | Dex | 1 ~ 3 | ||
Vit | 1 ~ 1 | Vit | 1 ~ 2 | Vit | 1 ~ 3 | ||
Luk | 1 ~ 1 | Luk | 1 ~ 2 | Luk | 1 ~ 3 | ||
Agi | 1 ~ 1 | Agi | 1 ~ 2 | Agi | 1 ~ 3 |
Wondering where you can get these Enchantment Artifacts? No need to wander to wonder, because Monster Hunter landed in and he is at the main town veil 117 85. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee.
List of artifacts:
Tier 1 Enchantment Artifact
Tier 2 Enchantment Artifact
Tier 3 Enchantment Artifact
Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.
'Note:' You can also obtain these artifacts on Ancient Summoning System, The Other Domain, Bring Me Event, World Boss, Dragon Valley