Difference between revisions of "Alchemist"
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Latest revision as of 10:54, 4 May 2023
Alchemist | |||||||
Job Base(s): | Merchant | ||||||
Job Type: | 2-2 | ||||||
Job Level: | 50 | ||||||
Race: | Human | ||||||
Number of Skills: | 15 | ||||||
Total Skill Points: | 82 | ||||||
Total Quest Skills: | 1 | ||||||
Job Bonuses | |||||||
STR | AGI | VIT | INT | DEX | LUK | ||
+5 | +6 | +3 | +7 | +9 | +0 |
Contents
Overview
The Alchemist is a class which optimizes Potion Creation and Homunculus, as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into the hearts of their foes (armor).
Class Data
Skills
Below are listed the skills that are unique to the Alchemist class. For more information about Merchant skills, click here.
Skill | Description | Levels | Type |
---|---|---|---|
Acid Terror | Throws an Acid bottle at a foe to deal 200~1,000% physical damage. May break their armor and/or cause Bleeding status by a chance. | 5 | Offensive |
Aid Potion | Throws a Red, Orange, Yellow, White or Blue potion at an ally or yourself for 110~150% effectivness of its HP or SP recovery. | 5 | Supportive |
Alchemical Weapon | Protects your or ally's weapon from being stolen or broken for 1~5 minutes. Requires a Glistening Coat. | 5 | Supportive |
Axe Mastery | swords. | 10 | Passive |
Biochemical Helm | Protects your or ally's headgear from being stolen or broken for 1~5 minutes. Requires a Glistening Coat. | 5 | Supportive |
Bomb | Throws a Bottle Grenade at the ground to create a 3x3 cell fire, dealing 60~300% Fire property physical damage every 0.5 seconds to enemies that step into it. May break their weapons by chance. | 5 | Active |
Potion Research | Increases the chance to successfully brew potions by 1~10%. Also, increases effectiveness of potions you drink by 5~50%. | 10 | Passive |
Prepare Potion | Create potions from herbs and various other ingredients by 3~30% chance. | 10 | Supportive |
Summon Flora | Creates up to 5~1 friendly plant-type monsters on the ground. Requires a Plant bottle. | 5 | Supportive |
Summon Marine Sphere | Creates a Marine Sphere (HP 2,400~4,000) on the ground that will explode on taking damage. Requires a Marine Sphere Bottle. | 5 | Supportive |
Synthesized Shield | Protects your or ally's shield from being stolen or broken for 1~5 minutes. Requires a Glistening Coat. | 5 | Supportive |
Synthetic Armor | Protects your or ally's armor from being stolen or broken for 1~5 minutes. Requires a Glistening Coat. | 5 | Supportive |
Quest Skills
Skill | Description | Levels | Type | Job Level Req. | Quest |
---|---|---|---|---|---|
Bioethics | Allows the learning of Homunculus Skills | 1 | Passive | N/A | Bioethics Quest |
- The Alchemist Skill Questsgive Alchemists access to the Homunculus skill tree by granting the Bioethics skill. In addition, it allows them to obtain a new Creation Guide to create Elemental Resistance Potions using their Prepare Potion skill.
Homunculus Skills
Skill | Description | Levels | Type |
---|---|---|---|
Call Homunculus | Creates a new Homunculus from an Embryo or summons an existing Homunculus that was stored by using the Vaporize skill. | 1 | Supportive |
Homunculus Resurrection | Revives a Homunculus that has been defeated in battle. | 5 | Supportive |
Vaporize | Stores the owner's Homunculus. | 1 | Supportive |
Soul Link
- For more info, see the Alchemist Spirit page.
Skill | Description | Levels | Type |
---|---|---|---|
Aid Berserk Potion | Allows to throw Berserk Potions to friendly targets regardless of their classes. | 1 | Supportive |
Spiritual Potion Creation (variant 1) | Attempts to create 200 White Potions rapidly. | 1 | Active |
Spiritual Potion Creation (variant 2) | Attempts to create 200 Condensed White Potions rapidly. | 1 | Active |
Spiritual Potion Creation (variant 3) | Attempts to create 100 Alcohols, 50 Acid Bottles and 50 Bottle Grenades rapidly. | 1 | Active |
Unimplemented Skills
These skills were part of the original homunculus skill tree:
- Biotechnology |simple=yes
- Creature Creation |simple=yes
- Cultivation |simple=yes
- Drillmaster |simple=yes
- Flame Control |simple=yes
- Heal Homunculus |simple=yes
Job Bonuses
The Levels in which you receive a certain bonus:
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
---|---|---|---|---|---|---|---|---|---|
STR | 6 | 15 | 26 | 34 | 43 | ||||
AGI | 11 | 14 | 40 | 45 | 49 | 50 | |||
VIT | 20 | 31 | 36 | ||||||
INT | 1 | 9 | 17 | 23 | 24 | 29 | 38 | ||
DEX | 2 | 3 | 8 | 13 | 19 | 21 | 25 | 28 | 32 |
LUK |
ASPD
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