Difference between revisions of "Tier Enchantment System"

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Line 40: Line 40:
 
  Check up this chart for the available enchantment:
 
  Check up this chart for the available enchantment:
  
{| border="1" cellpadding="0" cellspacing="0" width="898"
+
{| border="1" cellpadding="0" cellspacing="0" width="910"
|-
+
|- height="44"
| colspan="8" height="44" style="text-align: center;" width="898" | AVAILABLE COSTUME ENCHANTS LIST
+
| colspan="8" height="44" style="text-align: center;" width="910" | AVAILABLE COSTUME ENCHANTS LIST
|-
+
|- height="19"
 
| height="19" width="120" | 1st Enchant List
 
| height="19" width="120" | 1st Enchant List
 
| width="160" | Min ~ Max
 
| width="160" | Min ~ Max
 
|  
 
|  
| width="212" | 2nd Enchant List
+
| width="224" | 2nd Enchant List
 
| width="62" | Min ~ Max
 
| width="62" | Min ~ Max
 
| width="37" |  
 
| width="37" |  
 
| width="218" | 3rd Enchant List
 
| width="218" | 3rd Enchant List
 
| width="62" | Min ~ Max
 
| width="62" | Min ~ Max
|-
+
|- height="20"
| height="19" width="120" | Attack+
+
| height="20" width="120" | Attack+
 
| width="160" | 1 ~ 15
 
| width="160" | 1 ~ 15
 
|  
 
|  
| width="212" | %Reduces After Cast Delay
+
| width="224" | %Reduces After Cast Delay
 
| width="62" | 3 ~ 5
 
| width="62" | 3 ~ 5
 
|  
 
|  
 
| width="218" | Str
 
| width="218" | Str
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|-
+
|- height="19"
 
| height="19" width="120" | Magic Attack+
 
| height="19" width="120" | Magic Attack+
 
| width="160" | 1 ~ 15
 
| width="160" | 1 ~ 15
 
|  
 
|  
| width="212" | %Reduces Variable Casting Time
+
| width="224" | %Reduces Variable Casting Time
 
| width="62" | 5 ~ 8
 
| width="62" | 5 ~ 8
 
|  
 
|  
 
| width="218" | Int
 
| width="218" | Int
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|-
+
|- height="20"
| height="19" width="120" | Attack+
+
| height="20" width="120" | Attack+
 
| width="160" | 1 ~ 3%
 
| width="160" | 1 ~ 3%
 
|  
 
|  
| width="212" | %Increases Critical Damage
+
| width="224" | %Increases Critical Damage
 
| width="62" | 5 ~ 8
 
| width="62" | 5 ~ 8
 
|  
 
|  
 
| width="218" | Dex
 
| width="218" | Dex
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="120" | Magic Attack+
 
| height="20" width="120" | Magic Attack+
 
| width="160" | 1 ~3 %
 
| width="160" | 1 ~3 %
 
|  
 
|  
| width="212" | Fire Resistance
+
| width="224" | Fire Resistance
 
| width="62" | 3 ~ 5
 
| width="62" | 3 ~ 5
 
|  
 
|  
 
| width="218" | Vit
 
| width="218" | Vit
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|-
+
|- height="20"
| height="19" width="120" | Attack Speed
+
| height="20" width="120" | Attack Speed
 
| width="160" | 1
 
| width="160" | 1
 
|  
 
|  
| width="212" | Water Resistance
+
| width="224" | Water Resistance
 
| width="62" | 3 ~ 5
 
| width="62" | 3 ~ 5
 
|  
 
|  
 
| width="218" | Luk
 
| width="218" | Luk
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|-
+
|- height="19"
 
| height="19" width="120" | Flee
 
| height="19" width="120" | Flee
 
| width="160" | 5 ~ 15
 
| width="160" | 5 ~ 15
 
|  
 
|  
| width="212" | Earth Resistance
+
| width="224" | Earth Resistance
 
| width="62" | 3 ~ 5
 
| width="62" | 3 ~ 5
 
|  
 
|  
 
| width="218" | Agi
 
| width="218" | Agi
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|-
+
|- height="19"
 
| height="19" width="120" | Crit
 
| height="19" width="120" | Crit
 
| width="160" | 1 ~ 5
 
| width="160" | 1 ~ 5
 
|  
 
|  
| width="212" | Wind Resistance
+
| width="224" | Wind Resistance
 
| width="62" | 3 ~ 5
 
| width="62" | 3 ~ 5
 
|  
 
|  
 
| width="218" | %Max HP
 
| width="218" | %Max HP
 
| width="62" | 1 ~ 5
 
| width="62" | 1 ~ 5
|-
+
|- height="20"
| height="19" width="120" | Reduces Variable Cast
+
| height="20" width="120" | Reduces Variable Cast
 
| width="160" | 1 ~ 3%
 
| width="160" | 1 ~ 3%
 
|  
 
|  
| width="212" | Non_Neutral Resistance
+
| width="224" | Non_Neutral Resistance
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
 
|  
 
|  
 
| width="218" | %Max SP
 
| width="218" | %Max SP
 
| width="62" | 1 ~ 5
 
| width="62" | 1 ~ 5
|-
+
|- height="20"
| height="19" width="120" | Crit Damage
+
| height="20" width="120" | Crit Damage
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
 
|  
 
|  
| width="212" | %Reduces SP Consumption
+
| width="224" | %Reduces SP Consumption
 
| width="62" | 3 ~ 5
 
| width="62" | 3 ~ 5
 
| width="37" |  
 
| width="37" |  
 
| width="218" | Attack
 
| width="218" | Attack
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|-
+
|- height="20"
| height="19" width="120" | Long Ranged Attack
+
| height="20" width="120" | Long Ranged Attack
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
 
|  
 
|  
| width="212" | %Max HP
+
| width="224" | %Max HP
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
 
| width="37" |  
 
| width="37" |  
 
| width="218" | Magical Attack
 
| width="218" | Magical Attack
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|-
+
|- height="19"
 
| height="19" width="120" | Max HP
 
| height="19" width="120" | Max HP
 
| width="160" | 100 ~ 500
 
| width="160" | 100 ~ 500
 
|  
 
|  
| width="212" | %Max SP
+
| width="224" | %Max SP
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
 
| width="37" |  
 
| width="37" |  
 
| width="218" | Hit
 
| width="218" | Hit
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|-
+
|- height="20"
| height="19" width="120" | Max SP
+
| height="20" width="120" | Max SP
 
| width="160" | 20 ~ 100
 
| width="160" | 20 ~ 100
 
|  
 
|  
| width="212" | %Attack
+
| width="224" | %Attack
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
 
| width="37" |  
 
| width="37" |  
 
| width="218" | Crit
 
| width="218" | Crit
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|-
+
|- height="19"
 
| height="19" width="120" | Max HP
 
| height="19" width="120" | Max HP
 
| width="160" | 1 ~ 2%
 
| width="160" | 1 ~ 2%
 
|  
 
|  
| width="212" | %Magical Attack
+
| width="224" | %Magical Attack
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
 
| width="37" |  
 
| width="37" |  
 
| width="218" | Defense
 
| width="218" | Defense
 
| width="62" | 30 ~ 60
 
| width="62" | 30 ~ 60
|-
+
|- height="20"
| height="19" width="120" | Max SP
+
| height="20" width="120" | Max SP
 
| width="160" | 1 ~ 2%
 
| width="160" | 1 ~ 2%
 
|  
 
|  
|  
+
| width="224" | %Attack Speed
|  
+
| width="62" | 1 ~ 5%
 
| width="37" |  
 
| width="37" |  
 
| width="218" | Magical Defense
 
| width="218" | Magical Defense
 
| width="62" | 10 ~ 20
 
| width="62" | 10 ~ 20
|-
+
|- height="18"
| height="19" width="120" | Increase Healing
+
| height="18" width="120" | Increase Healing
 
| width="160" | 3 ~ 5%
 
| width="160" | 3 ~ 5%
 
|  
 
|  
|  
+
| width="224" | %Increase Long Ranged Physical Damage
|  
+
| width="62" | 1 ~ 5
 
| width="37" |  
 
| width="37" |  
 
| width="218" | Flee
 
| width="218" | Flee
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|-
+
|- height="20"
| height="19" width="120" | Healing Received
+
| height="20" width="120" | Healing Received
 
| width="160" | 3 ~ 5%
 
| width="160" | 3 ~ 5%
 
|  
 
|  
Line 196: Line 196:
 
| width="218" | %Reduces After Cast Delay
 
| width="218" | %Reduces After Cast Delay
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|-
+
|- height="19"
 
| height="19" width="120" | Defense
 
| height="19" width="120" | Defense
 
| width="160" | 10 ~ 25
 
| width="160" | 10 ~ 25
Line 205: Line 205:
 
| width="218" | %Heal Effectiveness
 
| width="218" | %Heal Effectiveness
 
| width="62" | 5 ~ 15
 
| width="62" | 5 ~ 15
|-
+
|- height="20"
| height="19" width="120" | Magic Defense
+
| height="20" width="120" | Magic Defense
| width="160" | 1 ~ 3%
+
| width="160" | 1 ~ 3
 
|  
 
|  
 
|  
 
|  
Line 214: Line 214:
 
| width="218" | %Incoming Heal Effectives
 
| width="218" | %Incoming Heal Effectives
 
| width="62" | 5 ~ 15
 
| width="62" | 5 ~ 15
|-
+
|- height="20"
| height="19" width="120" | Hit
+
| height="20" width="120" | Hit
 
| width="160" | 5~15
 
| width="160" | 5~15
 
|  
 
|  
Line 223: Line 223:
 
| width="218" | %Attack
 
| width="218" | %Attack
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|-
+
|- height="20"
| height="19" width="120" | Attack Speed
+
| height="20" width="120" | %Attack Speed
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
 
|  
 
|  
Line 232: Line 232:
 
| width="218" | %Magical Attack
 
| width="218" | %Magical Attack
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|-
+
|- height="20"
| height="19" | Reduce After Cast Delay
+
| height="20" |  
| 1 - 5%
+
|  
 
|  
 
|  
 
|  
 
|  
Line 241: Line 241:
 
| width="218" | %Increase Long Ranged Physical Damage
 
| width="218" | %Increase Long Ranged Physical Damage
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|-
+
|- height="19"
 
| height="19" |  
 
| height="19" |  
 
|  
 
|  
Line 250: Line 250:
 
| width="218" | %Reduces Variable Casting Time
 
| width="218" | %Reduces Variable Casting Time
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|-
+
|- height="20"
 
| height="20" |  
 
| height="20" |  
 
|  
 
|  
Line 259: Line 259:
 
| width="218" | %Increases Critical Damage
 
| width="218" | %Increases Critical Damage
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|-
+
|- height="20"
 
| height="20" |  
 
| height="20" |  
 
|  
 
|  
Line 321: Line 321:
  
 
''         Aesprika''
 
''         Aesprika''
 +
 +
''&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Tidung<br/> ​​​''
  
 
&nbsp;&nbsp;&nbsp;&nbsp;Note: Different Tier enchant list & range. per Item Type.
 
&nbsp;&nbsp;&nbsp;&nbsp;Note: Different Tier enchant list & range. per Item Type.
Line 364: Line 366:
 
<u>Body Armor Enchants</u>
 
<u>Body Armor Enchants</u>
  
&nbsp;
+
{| border="1" cellpadding="0" cellspacing="0" width="852"
 
+
|- height="35"
{| border="1" cellpadding="0" cellspacing="0" width="806"
+
| height="35" width="181" | 1st Tier Body Armor Enchant
|-
 
| height="19" width="163" | 1st Tier Body Armor Enchant
 
 
| width="79" | Min ~ Max
 
| width="79" | Min ~ Max
 
| width="43" | &nbsp;
 
| width="43" | &nbsp;
Line 374: Line 374:
 
| width="67" | Min ~ Max
 
| width="67" | Min ~ Max
 
| width="64" | &nbsp;
 
| width="64" | &nbsp;
| width="158" | 3rd Tier Body Armor Enchant
+
| width="186" | 3rd Tier Body Armor Enchant
 
| width="67" | Min ~ Max
 
| width="67" | Min ~ Max
|-
+
|- height="19"
| height="19" width="163" | Fire Resistance
+
| height="19" width="181" | Fire Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 383: Line 383:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | Fire Resistance
+
| width="186" | Fire Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | Water Resistance
+
| height="19" width="181" | Water Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 392: Line 392:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | Water Resistance
+
| width="186" | Water Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | Earth Resistance
+
| height="19" width="181" | Earth Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 401: Line 401:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | Earth Resistance
+
| width="186" | Earth Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | Wind Resistance
+
| height="19" width="181" | Wind Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 410: Line 410:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | Wind Resistance
+
| width="186" | Wind Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="20"
| height="19" width="163" | All Resist Except neutral
+
| height="20" width="181" | %All Resist Except neutral
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
| width="165" | All Resist Except neutral
+
| width="165" | %All Resist Except neutral
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | All Resist Except neutral
+
| width="186" | All Resist Except neutral
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | %Reduces SP Consumption
+
| height="19" width="181" | %Reduces SP Consumption
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 428: Line 428:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | %Reduces SP Consumption
+
| width="186" | %Reduces SP Consumption
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | %Max HP
+
| height="19" width="181" | %Max HP
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 437: Line 437:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | %Max HP
+
| width="186" | %Max HP
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | %Max SP
+
| height="19" width="181" | %Max SP
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 446: Line 446:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | %Max SP
+
| width="186" | %Max SP
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="20"
| height="19" width="163" | %Attack
+
| height="20" width="181" | %Attack
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 455: Line 455:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | %Attack
+
| width="186" | %Attack
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | %Magical Attack
+
| height="19" width="181" | %Magical Attack
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 464: Line 464:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | %Magical Attack
+
| width="186" | %Magical Attack
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="20"
| height="19" width="163" | %Reduces Delay After Attack
+
| height="20" width="181" | %Attack Speed
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
| width="165" | %Reduces Delay After Attack
+
| width="165" | %Attack Speed
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | %Reduces Delay After Attack
+
| width="186" | %Attack Speed
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="30"
| height="27" width="163" | %Reduces Variable Casting Time
+
| height="30" width="181" | %Reduces Variable Casting Time
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 482: Line 482:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | %Reduces Variable Casting Time
+
| width="186" | %Reduces Variable Casting Time
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | %Increases Critical Damage
+
| height="19" width="181" | %Increases Critical Damage
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
Line 491: Line 491:
 
| width="67" | 2 ~ 4
 
| width="67" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
| width="158" | %Increases Critical Damage
+
| width="186" | %Increases Critical Damage
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|-
+
|- height="19"
| height="19" width="163" | Str
+
| height="19" width="181" | Str
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
 
| &nbsp;
 
| &nbsp;
Line 500: Line 500:
 
| width="67" | 1 ~ 2
 
| width="67" | 1 ~ 2
 
| &nbsp;
 
| &nbsp;
| width="158" | Str
+
| width="186" | Str
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|-
+
|- height="19"
| height="19" width="163" | Int
+
| height="19" width="181" | Int
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
 
| &nbsp;
 
| &nbsp;
Line 509: Line 509:
 
| width="67" | 1 ~ 2
 
| width="67" | 1 ~ 2
 
| &nbsp;
 
| &nbsp;
| width="158" | Int
+
| width="186" | Int
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|-
+
|- height="19"
| height="19" width="163" | Dex
+
| height="19" width="181" | Dex
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
 
| &nbsp;
 
| &nbsp;
Line 518: Line 518:
 
| width="67" | 1 ~ 2
 
| width="67" | 1 ~ 2
 
| &nbsp;
 
| &nbsp;
| width="158" | Dex
+
| width="186" | Dex
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|-
+
|- height="19"
| height="19" width="163" | Vit
+
| height="19" width="181" | Vit
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
 
| &nbsp;
 
| &nbsp;
Line 527: Line 527:
 
| width="67" | 1 ~ 2
 
| width="67" | 1 ~ 2
 
| &nbsp;
 
| &nbsp;
| width="158" | Vit
+
| width="186" | Vit
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|-
+
|- height="19"
| height="19" width="163" | Luk
+
| height="19" width="181" | Luk
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
 
| &nbsp;
 
| &nbsp;
Line 536: Line 536:
 
| width="67" | 1 ~ 2
 
| width="67" | 1 ~ 2
 
| &nbsp;
 
| &nbsp;
| width="158" | Luk
+
| width="186" | Luk
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|-
+
|- height="19"
| height="19" width="163" | Agi
+
| height="19" width="181" | Agi
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
 
| &nbsp;
 
| &nbsp;
Line 545: Line 545:
 
| width="67" | 1 ~ 2
 
| width="67" | 1 ~ 2
 
| &nbsp;
 
| &nbsp;
| width="158" | Agi
+
| width="186" | Agi
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
 
|}
 
|}
Line 552: Line 552:
  
 
<u>Garment Enchants</u>
 
<u>Garment Enchants</u>
 
&nbsp;
 
  
 
{| border="1" cellpadding="0" cellspacing="0" width="883"
 
{| border="1" cellpadding="0" cellspacing="0" width="883"
|-
+
|- height="20"
 
| height="20" width="168" | 1st Tier Garment Enchant
 
| height="20" width="168" | 1st Tier Garment Enchant
 
| width="99" | Min ~ Max
 
| width="99" | Min ~ Max
Line 565: Line 563:
 
| width="171" | 3rd Tier Garment Enchant
 
| width="171" | 3rd Tier Garment Enchant
 
| width="82" | Min ~ Max
 
| width="82" | Min ~ Max
|-
+
|- height="20"
 
| height="20" width="168" | Attack+
 
| height="20" width="168" | Attack+
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 574: Line 572:
 
| width="171" | Attack+
 
| width="171" | Attack+
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|-
+
|- height="20"
 
| height="20" width="168" | Magic Attack+
 
| height="20" width="168" | Magic Attack+
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 583: Line 581:
 
| width="171" | Magic Attack+
 
| width="171" | Magic Attack+
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|-
+
|- height="20"
 
| height="20" width="168" | Flee
 
| height="20" width="168" | Flee
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 592: Line 590:
 
| width="171" | Flee
 
| width="171" | Flee
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|-
+
|- height="20"
 
| height="20" width="168" | Hit
 
| height="20" width="168" | Hit
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 601: Line 599:
 
| width="171" | Hit
 
| width="171" | Hit
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|-
+
|- height="20"
 
| height="20" width="168" | Crit
 
| height="20" width="168" | Crit
 
| width="99" | 1 ~ 5
 
| width="99" | 1 ~ 5
Line 610: Line 608:
 
| width="171" | Crit
 
| width="171" | Crit
 
| width="82" | 3 ~ 7
 
| width="82" | 3 ~ 7
|-
+
|- height="20"
 
| height="20" width="168" | Perfect Dodge
 
| height="20" width="168" | Perfect Dodge
 
| width="99" | 1 ~ 3
 
| width="99" | 1 ~ 3
Line 619: Line 617:
 
| width="171" | Perfect Dodge
 
| width="171" | Perfect Dodge
 
| width="82" | 3 ~ 5
 
| width="82" | 3 ~ 5
|-
+
|- height="20"
 
| height="20" width="168" | Defense
 
| height="20" width="168" | Defense
 
| width="99" | 5 ~ 10
 
| width="99" | 5 ~ 10
Line 628: Line 626:
 
| width="171" | Defense
 
| width="171" | Defense
 
| width="82" | 15 ~ 20
 
| width="82" | 15 ~ 20
|-
+
|- height="20"
 
| height="20" width="168" | Attack+
 
| height="20" width="168" | Attack+
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 637: Line 635:
 
| width="171" | Attack+
 
| width="171" | Attack+
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|-
+
|- height="20"
 
| height="20" width="168" | Magic Attack+
 
| height="20" width="168" | Magic Attack+
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 646: Line 644:
 
| width="171" | Magic Attack+
 
| width="171" | Magic Attack+
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|-
+
|- height="20"
 
| height="20" width="168" | Reduces Variable Cast
 
| height="20" width="168" | Reduces Variable Cast
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 655: Line 653:
 
| width="171" | Reduces Variable Cast
 
| width="171" | Reduces Variable Cast
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|-
+
|- height="20"
 
| height="20" width="168" | Crit Damage
 
| height="20" width="168" | Crit Damage
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 664: Line 662:
 
| width="171" | Crit Damage
 
| width="171" | Crit Damage
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|-
+
|- height="20"
 
| height="20" width="168" | Long Ranged Attack
 
| height="20" width="168" | Long Ranged Attack
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 673: Line 671:
 
| width="171" | Long Ranged Attack
 
| width="171" | Long Ranged Attack
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|-
+
|- height="20"
 
| height="20" width="168" | Magic Defense
 
| height="20" width="168" | Magic Defense
| width="99" | 1 ~ 3%
+
| width="99" | 1 ~ 3
 
| &nbsp;
 
| &nbsp;
 
| width="175" | Magic Defense
 
| width="175" | Magic Defense
| width="114" | 2 ~ 4%
+
| width="114" | 2 ~ 4
 
| &nbsp;
 
| &nbsp;
 
| width="171" | Magic Defense
 
| width="171" | Magic Defense
| width="82" | 3 ~ 5%
+
| width="82" | 3 ~ 5
|-
+
|- height="20"
 
| height="20" width="168" | Increase Healing
 
| height="20" width="168" | Increase Healing
 
| width="99" | 3 ~ 5%
 
| width="99" | 3 ~ 5%
Line 691: Line 689:
 
| width="171" | Increase Healing
 
| width="171" | Increase Healing
 
| width="82" | 5~ 10%
 
| width="82" | 5~ 10%
|-
+
|- height="20"
 
| height="20" width="168" | Healing Received
 
| height="20" width="168" | Healing Received
 
| width="99" | 3 ~ 5%
 
| width="99" | 3 ~ 5%
Line 700: Line 698:
 
| width="171" | Healing Received
 
| width="171" | Healing Received
 
| width="82" | 5 ~ 10%
 
| width="82" | 5 ~ 10%
|-
+
|- height="20"
 
| height="20" width="168" | Attack Speed
 
| height="20" width="168" | Attack Speed
 
| width="99" | 10 ~ 20%
 
| width="99" | 10 ~ 20%
Line 709: Line 707:
 
| width="171" | Attack Speed
 
| width="171" | Attack Speed
 
| width="82" | 20 ~ 30%
 
| width="82" | 20 ~ 30%
|-
+
|- height="20"
 
| height="20" width="168" | Max HP
 
| height="20" width="168" | Max HP
 
| width="99" | 100 ~ 500
 
| width="99" | 100 ~ 500
Line 718: Line 716:
 
| width="171" | Max HP
 
| width="171" | Max HP
 
| width="82" | 600 ~ 1000
 
| width="82" | 600 ~ 1000
|-
+
|- height="20"
 
| height="20" width="168" | Max SP
 
| height="20" width="168" | Max SP
 
| width="99" | 20 ~ 100
 
| width="99" | 20 ~ 100
Line 727: Line 725:
 
| width="171" | Max SP
 
| width="171" | Max SP
 
| width="82" | 60 ~ 150
 
| width="82" | 60 ~ 150
|-
+
|- height="20"
 
| height="20" width="168" | Str
 
| height="20" width="168" | Str
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 736: Line 734:
 
| width="171" | Str
 
| width="171" | Str
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Int
 
| height="20" width="168" | Int
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 745: Line 743:
 
| width="171" | Int
 
| width="171" | Int
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Dex
 
| height="20" width="168" | Dex
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 754: Line 752:
 
| width="171" | Dex
 
| width="171" | Dex
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Vit
 
| height="20" width="168" | Vit
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 763: Line 761:
 
| width="171" | Vit
 
| width="171" | Vit
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Luk
 
| height="20" width="168" | Luk
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 772: Line 770:
 
| width="171" | Luk
 
| width="171" | Luk
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Agi
 
| height="20" width="168" | Agi
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 788: Line 786:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="1135"
 
{| border="1" cellpadding="0" cellspacing="0" width="1135"
|-
+
|- height="19"
 
| height="19" width="236" | 1st Tier Shoes Enchant
 
| height="19" width="236" | 1st Tier Shoes Enchant
 
| width="99" | Min ~ Max
 
| width="99" | Min ~ Max
Line 797: Line 795:
 
| width="274" | 3rd Tier Shoes Enchant
 
| width="274" | 3rd Tier Shoes Enchant
 
| width="82" | Min ~ Max
 
| width="82" | Min ~ Max
|-
+
|- height="19"
 
| height="19" width="236" | %Max HP
 
| height="19" width="236" | %Max HP
 
| width="99" | 1% ~ 5%
 
| width="99" | 1% ~ 5%
Line 806: Line 804:
 
| width="274" | %Max HP
 
| width="274" | %Max HP
 
| width="82" | 7% ~ 10%
 
| width="82" | 7% ~ 10%
|-
+
|- height="19"
 
| height="19" width="236" | %Max SP
 
| height="19" width="236" | %Max SP
 
| width="99" | 1% ~ 5%
 
| width="99" | 1% ~ 5%
Line 815: Line 813:
 
| width="274" | %Max SP
 
| width="274" | %Max SP
 
| width="82" | 7% ~ 10%
 
| width="82" | 7% ~ 10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Neutral Property
 
| height="19" width="236" | Increase Physical Damage to Neutral Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 824: Line 822:
 
| width="274" | Increase Physical Damage to Formless Race
 
| width="274" | Increase Physical Damage to Formless Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Water Property
 
| height="19" width="236" | Increase Physical Damage to Water Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 833: Line 831:
 
| width="274" | Increase Physical Damage to Undead Race
 
| width="274" | Increase Physical Damage to Undead Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Fire Property
 
| height="19" width="236" | Increase Physical Damage to Fire Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 842: Line 840:
 
| width="274" | Increase Physical Damage to Brute Race
 
| width="274" | Increase Physical Damage to Brute Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Earth Property
 
| height="19" width="236" | Increase Physical Damage to Earth Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 851: Line 849:
 
| width="274" | Increase Physical Damage to Plant Race
 
| width="274" | Increase Physical Damage to Plant Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Wind Property
 
| height="19" width="236" | Increase Physical Damage to Wind Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 860: Line 858:
 
| width="274" | Increase Physical Damage to Insect Race
 
| width="274" | Increase Physical Damage to Insect Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Poison Property
 
| height="19" width="236" | Increase Physical Damage to Poison Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 869: Line 867:
 
| width="274" | Increase Physical Damage to Fish Race
 
| width="274" | Increase Physical Damage to Fish Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Holy Property
 
| height="19" width="236" | Increase Physical Damage to Holy Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 878: Line 876:
 
| width="274" | Increase Physical Damage to Angel Race
 
| width="274" | Increase Physical Damage to Angel Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Dark Property
 
| height="19" width="236" | Increase Physical Damage to Dark Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 887: Line 885:
 
| width="274" | Increase Physical Damage to Demon Race
 
| width="274" | Increase Physical Damage to Demon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Ghost Property
 
| height="19" width="236" | Increase Physical Damage to Ghost Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 896: Line 894:
 
| width="274" | Increase Physical Damage to Dragon Race
 
| width="274" | Increase Physical Damage to Dragon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Undead Property
 
| height="19" width="236" | Increase Physical Damage to Undead Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 905: Line 903:
 
| width="274" | Increase Physical Damage to Demi-human Race
 
| width="274" | Increase Physical Damage to Demi-human Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Formless Race
 
| height="19" width="236" | Increase Physical Damage to Formless Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 914: Line 912:
 
| width="274" | Increase Physical Damage to Normal Class
 
| width="274" | Increase Physical Damage to Normal Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Undead Race
 
| height="19" width="236" | Increase Physical Damage to Undead Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 923: Line 921:
 
| width="274" | Increase Physical Damage to Boss Class
 
| width="274" | Increase Physical Damage to Boss Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Brute Race
 
| height="19" width="236" | Increase Physical Damage to Brute Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 932: Line 930:
 
| width="274" | Increase Magic Damage to Formless Race
 
| width="274" | Increase Magic Damage to Formless Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Plant Race
 
| height="19" width="236" | Increase Physical Damage to Plant Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 941: Line 939:
 
| width="274" | Increase Magic Damage to Undead Race
 
| width="274" | Increase Magic Damage to Undead Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Insect Race
 
| height="19" width="236" | Increase Physical Damage to Insect Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 950: Line 948:
 
| width="274" | Increase Magic Damage to Brute Race
 
| width="274" | Increase Magic Damage to Brute Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Fish Race
 
| height="19" width="236" | Increase Physical Damage to Fish Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 959: Line 957:
 
| width="274" | Increase Magic Damage to Plant Race
 
| width="274" | Increase Magic Damage to Plant Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Angel Race
 
| height="19" width="236" | Increase Physical Damage to Angel Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 968: Line 966:
 
| width="274" | Increase Magic Damage to Insect Race
 
| width="274" | Increase Magic Damage to Insect Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Demon Race
 
| height="19" width="236" | Increase Physical Damage to Demon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 977: Line 975:
 
| width="274" | Increase Magic Damage to Fish Race
 
| width="274" | Increase Magic Damage to Fish Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Dragon Race
 
| height="19" width="236" | Increase Physical Damage to Dragon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 986: Line 984:
 
| width="274" | Increase Magic Damage to Angel Race
 
| width="274" | Increase Magic Damage to Angel Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Demi-human Race
 
| height="19" width="236" | Increase Physical Damage to Demi-human Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 995: Line 993:
 
| width="274" | Increase Magic Damage to Demon Race
 
| width="274" | Increase Magic Damage to Demon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Normal Class
 
| height="19" width="236" | Increase Physical Damage to Normal Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,004: Line 1,002:
 
| width="274" | Increase Magic Damage to Dragon Race
 
| width="274" | Increase Magic Damage to Dragon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Physical Damage to Boss Class
 
| height="19" width="236" | Increase Physical Damage to Boss Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,013: Line 1,011:
 
| width="274" | Increase Magic Damage to Demi-human Race
 
| width="274" | Increase Magic Damage to Demi-human Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="19"
 
| height="19" width="236" | Increase Magic Damage to Neutral Property
 
| height="19" width="236" | Increase Magic Damage to Neutral Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,022: Line 1,020:
 
| width="274" | Increase Magic Damage to Normal Class
 
| width="274" | Increase Magic Damage to Normal Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Water Property
 
| height="20" width="236" | Increase Magic Damage to Water Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,031: Line 1,029:
 
| width="274" | Increase Magic Damage to Boss Class
 
| width="274" | Increase Magic Damage to Boss Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Fire Property
 
| height="20" width="236" | Increase Magic Damage to Fire Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,040: Line 1,038:
 
| width="274" | Str
 
| width="274" | Str
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Earth Property
 
| height="20" width="236" | Increase Magic Damage to Earth Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,049: Line 1,047:
 
| width="274" | Int
 
| width="274" | Int
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Wind Property
 
| height="20" width="236" | Increase Magic Damage to Wind Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,058: Line 1,056:
 
| width="274" | Dex
 
| width="274" | Dex
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Poison Property
 
| height="20" width="236" | Increase Magic Damage to Poison Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,067: Line 1,065:
 
| width="274" | Vit
 
| width="274" | Vit
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Holy Property
 
| height="20" width="236" | Increase Magic Damage to Holy Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,076: Line 1,074:
 
| width="274" | Luk
 
| width="274" | Luk
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Dark Property
 
| height="20" width="236" | Increase Magic Damage to Dark Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,085: Line 1,083:
 
| width="274" | Agi
 
| width="274" | Agi
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Ghost Property
 
| height="20" width="236" | Increase Magic Damage to Ghost Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Undead Property
 
| height="20" width="236" | Increase Magic Damage to Undead Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,103: Line 1,101:
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Formless Race
 
| height="20" width="236" | Increase Magic Damage to Formless Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Undead Race
 
| height="20" width="236" | Increase Magic Damage to Undead Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Brute Race
 
| height="20" width="236" | Increase Magic Damage to Brute Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Plant Race
 
| height="20" width="236" | Increase Magic Damage to Plant Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Insect Race
 
| height="20" width="236" | Increase Magic Damage to Insect Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Fish Race
 
| height="20" width="236" | Increase Magic Damage to Fish Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Angel Race
 
| height="20" width="236" | Increase Magic Damage to Angel Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
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|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Demon Race
 
| height="20" width="236" | Increase Magic Damage to Demon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
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|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Dragon Race
 
| height="20" width="236" | Increase Magic Damage to Dragon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
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|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Demi-human Race
 
| height="20" width="236" | Increase Magic Damage to Demi-human Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
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|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Normal Class
 
| height="20" width="236" | Increase Magic Damage to Normal Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
|-
+
|- height="20"
 
| height="20" width="236" | Increase Magic Damage to Boss Class
 
| height="20" width="236" | Increase Magic Damage to Boss Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
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{| border="1" cellpadding="0" cellspacing="0" width="815"
 
{| border="1" cellpadding="0" cellspacing="0" width="815"
|-
+
|- height="20"
 
| height="20" width="168" | 1st Tier Shield&nbsp; Enchant
 
| height="20" width="168" | 1st Tier Shield&nbsp; Enchant
 
| width="64" | Min ~ Max
 
| width="64" | Min ~ Max
Line 1,227: Line 1,225:
 
| width="170" | 3rd Tier Shield Enchant
 
| width="170" | 3rd Tier Shield Enchant
 
| width="64" | Min ~ Max
 
| width="64" | Min ~ Max
|-
+
|- height="20"
 
| height="20" width="168" | Fire Resistance
 
| height="20" width="168" | Fire Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,236: Line 1,234:
 
| width="170" | Fire Resistance
 
| width="170" | Fire Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Water Resistance
 
| height="20" width="168" | Water Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,245: Line 1,243:
 
| width="170" | Water Resistance
 
| width="170" | Water Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Earth Resistance
 
| height="20" width="168" | Earth Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Earth Resistance
 
| width="170" | Earth Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Wind Resistance
 
| height="20" width="168" | Wind Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Wind Resistance
 
| width="170" | Wind Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Neutral Resistance
 
| height="20" width="168" | Neutral Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Neutral Resistance
 
| width="170" | Neutral Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Poison Resistance
 
| height="20" width="168" | Poison Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Poison Resistance
 
| width="170" | Poison Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Holy Resistance
 
| height="20" width="168" | Holy Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Holy Resistance
 
| width="170" | Holy Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Darkness Resistance
 
| height="20" width="168" | Darkness Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Darkness Resistance
 
| width="170" | Darkness Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Ghost Resistance
 
| height="20" width="168" | Ghost Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Ghost Resistance
 
| width="170" | Ghost Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Undead Resistance
 
| height="20" width="168" | Undead Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Undead Resistance
 
| width="170" | Undead Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | %Reduces SP Consumption
 
| height="20" width="168" | %Reduces SP Consumption
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | %Reduces SP Consumption
 
| width="170" | %Reduces SP Consumption
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | %Max HP
 
| height="20" width="168" | %Max HP
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | %Max HP
 
| width="170" | %Max HP
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | %Max SP
 
| height="20" width="168" | %Max SP
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | %Max SP
 
| width="170" | %Max SP
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|-
+
|- height="20"
 
| height="20" width="168" | Str
 
| height="20" width="168" | Str
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Str
 
| width="170" | Str
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Int
 
| height="20" width="168" | Int
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Int
 
| width="170" | Int
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Dex
 
| height="20" width="168" | Dex
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Dex
 
| width="170" | Dex
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Vit
 
| height="20" width="168" | Vit
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Vit
 
| width="170" | Vit
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Luk
 
| height="20" width="168" | Luk
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Luk
 
| width="170" | Luk
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|-
+
|- height="20"
 
| height="20" width="168" | Agi
 
| height="20" width="168" | Agi
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1

Revision as of 05:58, 29 April 2022

Tier Enchantment

 

            We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, especially here in ArunafeltzRO.

            Tier Enchantment provides added bonus to Equipment such as Armors, Footgear and Garments. There is also available Tier Enchantment for Costumes.

 

Introducing first; Godly Costume Enchanter, he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town veil 96 107. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, luck is also needed. 

 

 Enchant Cost

    1st enchant = 1 Costume enchant ticket

    2nd enchant = 2 Costume enchant ticket

    3rd enchant = 3 Costume enchant ticket

           

            You don’t like the enchantment bestowed upon your stylish costume?  Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.

 

    Reset Cost

    1 enchants = 1 MVP Coin

    2 enchants = 2 MVP Coin

    3 enchants = 3 MVP Coin

 

  Check up this chart for the available enchantment:

AVAILABLE COSTUME ENCHANTS LIST
1st Enchant List Min ~ Max   2nd Enchant List Min ~ Max   3rd Enchant List Min ~ Max
Attack+ 1 ~ 15   %Reduces After Cast Delay 3 ~ 5   Str 1 ~ 3
Magic Attack+ 1 ~ 15   %Reduces Variable Casting Time 5 ~ 8   Int 1 ~ 3
Attack+ 1 ~ 3%   %Increases Critical Damage 5 ~ 8   Dex 1 ~ 3
Magic Attack+ 1 ~3 %   Fire Resistance 3 ~ 5   Vit 1 ~ 3
Attack Speed 1   Water Resistance 3 ~ 5   Luk 1 ~ 3
Flee 5 ~ 15   Earth Resistance 3 ~ 5   Agi 1 ~ 3
Crit 1 ~ 5   Wind Resistance 3 ~ 5   %Max HP 1 ~ 5
Reduces Variable Cast 1 ~ 3%   Non_Neutral Resistance 1 ~ 3   %Max SP 1 ~ 5
Crit Damage 1 ~ 5%   %Reduces SP Consumption 3 ~ 5   Attack 5 ~ 20
Long Ranged Attack 1 ~ 5%   %Max HP 1 ~ 3   Magical Attack 5 ~ 20
Max HP 100 ~ 500   %Max SP 1 ~ 3   Hit 5 ~ 20
Max SP 20 ~ 100   %Attack 1 ~ 3   Crit 5 ~ 10
Max HP 1 ~ 2%   %Magical Attack 1 ~ 3   Defense 30 ~ 60
Max SP 1 ~ 2%   %Attack Speed 1 ~ 5%   Magical Defense 10 ~ 20
Increase Healing 3 ~ 5%   %Increase Long Ranged Physical Damage 1 ~ 5   Flee 5 ~ 20
Healing Received 3 ~ 5%         %Reduces After Cast Delay 5 ~ 10
Defense 10 ~ 25         %Heal Effectiveness 5 ~ 15
Magic Defense 1 ~ 3         %Incoming Heal Effectives 5 ~ 15
Hit 5~15         %Attack 1 ~ 7
%Attack Speed 1 ~ 5%         %Magical Attack 1 ~ 7
            %Increase Long Ranged Physical Damage 1 ~ 7
            %Reduces Variable Casting Time 5 ~ 10
            %Increases Critical Damage 5 ~ 10
            Attack Speed 1

 

            With the equal beauty, introducing 'Tierra'Enchanter,  he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear and Garment. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles.

 

  -Can Enchant the following Equipments:

        Dragon Armor

        Dragon Manteau

        Dragon Boots

        Dragon Shield

        Diabolus Armor

        Diabolus Robe

        Diabolus Boots

        Diabolus Manteau

        Valkyrie Armor

        Valkyrie Manteau

        Valkyrie Shoes

        Valkyrie Shield

        Aegir Armor

        Aegir Manteau

        Aegir Shoes

        Aegir Shield

        Anti Magic Suit

        Geffen Magic Robe

        Nidhoggur's Shadow Garb

        Flame Manteau of Naght Sieger

        Sleipnir

         Aesprika

         Tidung
​​​

    Note: Different Tier enchant list & range. per Item Type.

        Ex. Tier 1 ,Type Shoes, Enchant List Shoes, Range 1-5.

            Tier 1 ,Type Garment,Enchant List Garment, Range 1-5.

            

            Tier 2 ,Type Shoes,Enchant List Shoes, Range 5-10.

            Tier 2 ,Type Garment,Enchant List Garment, Range 5-10.

 

    Enchantment Cost:

        Tier 1 = Tier 1 Enchantment Artifact

        Tier 2 = Tier 2 Enchantment Artifact

        Tier 3 = Tier 3 Enchantment Artifact

            

    You don’t like the enchantment bestowed upon your battle equipment?  Don’t fret! With the power of his chic pipe, he can cast spells to reset the enchantment. Of course, power-up like this doesn’t come free.

 

Reset Cost

     Tier 1 Enchant, you will need 1x [Tier Enchant Reset Artifact]

     Tier 2 enchant, you will need 2x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)

     Tier 3 enchant, you will need 3x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)

        

LIST OF AVAILABLE ENCHANTMENTS

Body Armor Enchants

1st Tier Body Armor Enchant Min ~ Max   2nd Tier Body Armor Enchant Min ~ Max   3rd Tier Body Armor Enchant Min ~ Max
Fire Resistance 1 ~ 3   Fire Resistance 2 ~ 4   Fire Resistance 3 ~ 5
Water Resistance 1 ~ 3   Water Resistance 2 ~ 4   Water Resistance 3 ~ 5
Earth Resistance 1 ~ 3   Earth Resistance 2 ~ 4   Earth Resistance 3 ~ 5
Wind Resistance 1 ~ 3   Wind Resistance 2 ~ 4   Wind Resistance 3 ~ 5
%All Resist Except neutral 1 ~ 3   %All Resist Except neutral 2 ~ 4   All Resist Except neutral 3 ~ 5
%Reduces SP Consumption 1 ~ 3   %Reduces SP Consumption 2 ~ 4   %Reduces SP Consumption 3 ~ 5
%Max HP 1 ~ 3   %Max HP 2 ~ 4   %Max HP 3 ~ 5
%Max SP 1 ~ 3   %Max SP 2 ~ 4   %Max SP 3 ~ 5
%Attack 1 ~ 3   %Attack 2 ~ 4   %Attack 3 ~ 5
%Magical Attack 1 ~ 3   %Magical Attack 2 ~ 4   %Magical Attack 3 ~ 5
%Attack Speed 1 ~ 3   %Attack Speed 2 ~ 4   %Attack Speed 3 ~ 5
%Reduces Variable Casting Time 1 ~ 3   %Reduces Variable Casting Time 2 ~ 4   %Reduces Variable Casting Time 3 ~ 5
%Increases Critical Damage 1 ~ 3   %Increases Critical Damage 2 ~ 4   %Increases Critical Damage 3 ~ 5
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Garment Enchants

1st Tier Garment Enchant Min ~ Max   2nd Tier Garment Enchant Min ~ Max   3rd Tier Garment Enchant Min ~ Max
Attack+ 5 ~ 15   Attack+ 10 ~ 20   Attack+ 15 ~ 25
Magic Attack+ 5 ~ 15   Magic Attack+ 10 ~ 20   Magic Attack+ 15 ~ 25
Flee 5 ~ 15   Flee 10 ~ 20   Flee 15 ~ 25
Hit 5 ~ 15   Hit 10 ~ 20   Hit 15 ~ 25
Crit 1 ~ 5   Crit 2 ~ 6   Crit 3 ~ 7
Perfect Dodge 1 ~ 3   Perfect Dodge 2 ~ 4   Perfect Dodge 3 ~ 5
Defense 5 ~ 10   Defense 10 ~ 15   Defense 15 ~ 20
Attack+ 1 ~ 3%   Attack+ 2 ~ 4%   Attack+ 3 ~ 5%
Magic Attack+ 1 ~ 3%   Magic Attack+ 2 ~ 4%   Magic Attack+ 3 ~ 5%
Reduces Variable Cast 1 ~ 3%   Reduces Variable Cast 2 ~ 4%   Reduces Variable Cast 3 ~ 5%
Crit Damage 1 ~ 3%   Crit Damage 2 ~ 4%   Crit Damage 3 ~ 5%
Long Ranged Attack 1 ~ 3%   Long Ranged Attack 2 ~ 4%   Long Ranged Attack 3 ~ 5%
Magic Defense 1 ~ 3   Magic Defense 2 ~ 4   Magic Defense 3 ~ 5
Increase Healing 3 ~ 5%   Increase Healing 4~ 6%   Increase Healing 5~ 10%
Healing Received 3 ~ 5%   Healing Received 4 ~ 6%   Healing Received 5 ~ 10%
Attack Speed 10 ~ 20%   Attack Speed 15 ~ 25%   Attack Speed 20 ~ 30%
Max HP 100 ~ 500   Max HP 300 ~ 700   Max HP 600 ~ 1000
Max SP 20 ~ 100   Max SP 40 ~ 120   Max SP 60 ~ 150
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Shoes Enchants

1st Tier Shoes Enchant Min ~ Max   2nd Tier Shoes Enchant Min ~ Max   3rd Tier Shoes Enchant Min ~ Max
%Max HP 1% ~ 5%   %Max HP 5% ~ 10%   %Max HP 7% ~ 10%
%Max SP 1% ~ 5%   %Max SP 5% ~ 10%   %Max SP 7% ~ 10%
Increase Physical Damage to Neutral Property 1%~5%   Increase Physical Damage to Neutral Property 5%~10%   Increase Physical Damage to Formless Race 5%~10%
Increase Physical Damage to Water Property 1%~5%   Increase Physical Damage to Water Property 5%~10%   Increase Physical Damage to Undead Race 5%~10%
Increase Physical Damage to Fire Property 1%~5%   Increase Physical Damage to Fire Property 5%~10%   Increase Physical Damage to Brute Race 5%~10%
Increase Physical Damage to Earth Property 1%~5%   Increase Physical Damage to Earth Property 5%~10%   Increase Physical Damage to Plant Race 5%~10%
Increase Physical Damage to Wind Property 1%~5%   Increase Physical Damage to Wind Property 5%~10%   Increase Physical Damage to Insect Race 5%~10%
Increase Physical Damage to Poison Property 1%~5%   Increase Physical Damage to Poison Property 5%~10%   Increase Physical Damage to Fish Race 5%~10%
Increase Physical Damage to Holy Property 1%~5%   Increase Physical Damage to Holy Property 5%~10%   Increase Physical Damage to Angel Race 5%~10%
Increase Physical Damage to Dark Property 1%~5%   Increase Physical Damage to Dark Property 5%~10%   Increase Physical Damage to Demon Race 5%~10%
Increase Physical Damage to Ghost Property 1%~5%   Increase Physical Damage to Ghost Property 5%~10%   Increase Physical Damage to Dragon Race 5%~10%
Increase Physical Damage to Undead Property 1%~5%   Increase Physical Damage to Undead Property 5%~10%   Increase Physical Damage to Demi-human Race 5%~10%
Increase Physical Damage to Formless Race 1%~5%   Increase Magic Damage to Neutral Property 5%~10%   Increase Physical Damage to Normal Class 5%~10%
Increase Physical Damage to Undead Race 1%~5%   Increase Magic Damage to Water Property 5%~10%   Increase Physical Damage to Boss Class 5%~10%
Increase Physical Damage to Brute Race 1%~5%   Increase Magic Damage to Fire Property 5%~10%   Increase Magic Damage to Formless Race 5%~10%
Increase Physical Damage to Plant Race 1%~5%   Increase Magic Damage to Earth Property 5%~10%   Increase Magic Damage to Undead Race 5%~10%
Increase Physical Damage to Insect Race 1%~5%   Increase Magic Damage to Wind Property 5%~10%   Increase Magic Damage to Brute Race 5%~10%
Increase Physical Damage to Fish Race 1%~5%   Increase Magic Damage to Poison Property 5%~10%   Increase Magic Damage to Plant Race 5%~10%
Increase Physical Damage to Angel Race 1%~5%   Increase Magic Damage to Holy Property 5%~10%   Increase Magic Damage to Insect Race 5%~10%
Increase Physical Damage to Demon Race 1%~5%   Increase Magic Damage to Dark Property 5%~10%   Increase Magic Damage to Fish Race 5%~10%
Increase Physical Damage to Dragon Race 1%~5%   Increase Magic Damage to Ghost Property 5%~10%   Increase Magic Damage to Angel Race 5%~10%
Increase Physical Damage to Demi-human Race 1%~5%   Increase Magic Damage to Undead Property 5%~10%   Increase Magic Damage to Demon Race 5%~10%
Increase Physical Damage to Normal Class 1%~5%   Str 1 ~ 3   Increase Magic Damage to Dragon Race 5%~10%
Increase Physical Damage to Boss Class 1%~5%   Int 1 ~ 3   Increase Magic Damage to Demi-human Race 5%~10%
Increase Magic Damage to Neutral Property 1%~5%   Dex 1 ~ 3   Increase Magic Damage to Normal Class 5%~10%
Increase Magic Damage to Water Property 1%~5%   Vit 1 ~ 3   Increase Magic Damage to Boss Class 5%~10%
Increase Magic Damage to Fire Property 1%~5%   Luk 1 ~ 3   Str 1 ~ 3
Increase Magic Damage to Earth Property 1%~5%   Agi 1 ~ 3   Int 1 ~ 3
Increase Magic Damage to Wind Property 1%~5%         Dex 1 ~ 3
Increase Magic Damage to Poison Property 1%~5%         Vit 1 ~ 3
Increase Magic Damage to Holy Property 1%~5%         Luk 1 ~ 3
Increase Magic Damage to Dark Property 1%~5%         Agi 1 ~ 3
Increase Magic Damage to Ghost Property 1%~5%            
Increase Magic Damage to Undead Property 1%~5%            
Increase Magic Damage to Formless Race 1%~5%            
Increase Magic Damage to Undead Race 1%~5%            
Increase Magic Damage to Brute Race 1%~5%            
Increase Magic Damage to Plant Race 1%~5%            
Increase Magic Damage to Insect Race 1%~5%            
Increase Magic Damage to Fish Race 1%~5%            
Increase Magic Damage to Angel Race 1%~5%            
Increase Magic Damage to Demon Race 1%~5%            
Increase Magic Damage to Dragon Race 1%~5%            
Increase Magic Damage to Demi-human Race 1%~5%            
Increase Magic Damage to Normal Class 1%~5%            
Increase Magic Damage to Boss Class 1%~5%            

 

Shield Enchants

1st Tier Shield  Enchant Min ~ Max   2nd Tier Shield Enchant Min ~ Max   3rd Tier Shield Enchant Min ~ Max
Fire Resistance 1 ~ 3   Fire Resistance 2 ~ 3   Fire Resistance 3 ~ 4
Water Resistance 1 ~ 3   Water Resistance 2 ~ 3   Water Resistance 3 ~ 4
Earth Resistance 1 ~ 3   Earth Resistance 2 ~ 3   Earth Resistance 3 ~ 4
Wind Resistance 1 ~ 3   Wind Resistance 2 ~ 3   Wind Resistance 3 ~ 4
Neutral Resistance 1 ~ 3   Neutral Resistance 2 ~ 3   Neutral Resistance 3 ~ 4
Poison Resistance 1 ~ 3   Poison Resistance 2 ~ 3   Poison Resistance 3 ~ 4
Holy Resistance 1 ~ 3   Holy Resistance 2 ~ 3   Holy Resistance 3 ~ 4
Darkness Resistance 1 ~ 3   Darkness Resistance 2 ~ 3   Darkness Resistance 3 ~ 4
Ghost Resistance 1 ~ 3   Ghost Resistance 2 ~ 3   Ghost Resistance 3 ~ 4
Undead Resistance 1 ~ 3   Undead Resistance 2 ~ 3   Undead Resistance 3 ~ 4
%Reduces SP Consumption 1 ~ 3   %Reduces SP Consumption 2 ~ 3   %Reduces SP Consumption 3 ~ 4
%Max HP 1 ~ 3   %Max HP 2 ~ 3   %Max HP 3 ~ 4
%Max SP 1 ~ 3   %Max SP 2 ~ 3   %Max SP 3 ~ 4
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

            Wondering where you can get these Enchantment Artifacts? No need to wander to wonder, because Artifact Maker landed in and he is at the main town veil 91 108. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee. 

 

   List of artifacts:

    Tier 1 Enchantment Artifact

    Tier 2 Enchantment Artifact

    Tier 3 Enchantment Artifact

    Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.

    'Note:'All requirements on this quest npc are only obtainable through monster drops & Bossnia Point SHOP

 

https://i.imgur.com/RPJy4wv.png