Difference between revisions of "Tier Enchantment System"

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Line 41: Line 41:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="910"
 
{| border="1" cellpadding="0" cellspacing="0" width="910"
|- height="44"
+
|-
 
| colspan="8" height="44" style="text-align: center;" width="910" | AVAILABLE COSTUME ENCHANTS LIST
 
| colspan="8" height="44" style="text-align: center;" width="910" | AVAILABLE COSTUME ENCHANTS LIST
|- height="19"
+
|-
 
| height="19" width="120" | 1st Enchant List
 
| height="19" width="120" | 1st Enchant List
 
| width="160" | Min ~ Max
 
| width="160" | Min ~ Max
Line 52: Line 52:
 
| width="218" | 3rd Enchant List
 
| width="218" | 3rd Enchant List
 
| width="62" | Min ~ Max
 
| width="62" | Min ~ Max
|- height="20"
+
|-
 
| height="20" width="120" | Attack+
 
| height="20" width="120" | Attack+
 
| width="160" | 1 ~ 15
 
| width="160" | 1 ~ 15
Line 61: Line 61:
 
| width="218" | Str
 
| width="218" | Str
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="120" | Magic Attack+
 
| height="19" width="120" | Magic Attack+
 
| width="160" | 1 ~ 15
 
| width="160" | 1 ~ 15
Line 70: Line 70:
 
| width="218" | Int
 
| width="218" | Int
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="120" | Attack+
 
| height="20" width="120" | Attack+
 
| width="160" | 1 ~ 3%
 
| width="160" | 1 ~ 3%
Line 79: Line 79:
 
| width="218" | Dex
 
| width="218" | Dex
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="120" | Magic Attack+
 
| height="20" width="120" | Magic Attack+
 
| width="160" | 1 ~3 %
 
| width="160" | 1 ~3 %
Line 88: Line 88:
 
| width="218" | Vit
 
| width="218" | Vit
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="120" | Attack Speed
 
| height="20" width="120" | Attack Speed
 
| width="160" | 1
 
| width="160" | 1
Line 97: Line 97:
 
| width="218" | Luk
 
| width="218" | Luk
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="120" | Flee
 
| height="19" width="120" | Flee
 
| width="160" | 5 ~ 15
 
| width="160" | 5 ~ 15
Line 106: Line 106:
 
| width="218" | Agi
 
| width="218" | Agi
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="120" | Crit
 
| height="19" width="120" | Crit
 
| width="160" | 1 ~ 5
 
| width="160" | 1 ~ 5
Line 115: Line 115:
 
| width="218" | %Max HP
 
| width="218" | %Max HP
 
| width="62" | 1 ~ 5
 
| width="62" | 1 ~ 5
|- height="20"
+
|-
 
| height="20" width="120" | Reduces Variable Cast
 
| height="20" width="120" | Reduces Variable Cast
 
| width="160" | 1 ~ 3%
 
| width="160" | 1 ~ 3%
Line 124: Line 124:
 
| width="218" | %Max SP
 
| width="218" | %Max SP
 
| width="62" | 1 ~ 5
 
| width="62" | 1 ~ 5
|- height="20"
+
|-
 
| height="20" width="120" | Crit Damage
 
| height="20" width="120" | Crit Damage
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
Line 133: Line 133:
 
| width="218" | Attack
 
| width="218" | Attack
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|- height="20"
+
|-
 
| height="20" width="120" | Long Ranged Attack
 
| height="20" width="120" | Long Ranged Attack
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
Line 142: Line 142:
 
| width="218" | Magical Attack
 
| width="218" | Magical Attack
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|- height="19"
+
|-
 
| height="19" width="120" | Max HP
 
| height="19" width="120" | Max HP
 
| width="160" | 100 ~ 500
 
| width="160" | 100 ~ 500
Line 151: Line 151:
 
| width="218" | Hit
 
| width="218" | Hit
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|- height="20"
+
|-
 
| height="20" width="120" | Max SP
 
| height="20" width="120" | Max SP
 
| width="160" | 20 ~ 100
 
| width="160" | 20 ~ 100
Line 160: Line 160:
 
| width="218" | Crit
 
| width="218" | Crit
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|- height="19"
+
|-
 
| height="19" width="120" | Max HP
 
| height="19" width="120" | Max HP
 
| width="160" | 1 ~ 2%
 
| width="160" | 1 ~ 2%
Line 169: Line 169:
 
| width="218" | Defense
 
| width="218" | Defense
 
| width="62" | 30 ~ 60
 
| width="62" | 30 ~ 60
|- height="20"
+
|-
 
| height="20" width="120" | Max SP
 
| height="20" width="120" | Max SP
 
| width="160" | 1 ~ 2%
 
| width="160" | 1 ~ 2%
Line 178: Line 178:
 
| width="218" | Magical Defense
 
| width="218" | Magical Defense
 
| width="62" | 10 ~ 20
 
| width="62" | 10 ~ 20
|- height="18"
+
|-
 
| height="18" width="120" | Increase Healing
 
| height="18" width="120" | Increase Healing
 
| width="160" | 3 ~ 5%
 
| width="160" | 3 ~ 5%
Line 187: Line 187:
 
| width="218" | Flee
 
| width="218" | Flee
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|- height="20"
+
|-
 
| height="20" width="120" | Healing Received
 
| height="20" width="120" | Healing Received
 
| width="160" | 3 ~ 5%
 
| width="160" | 3 ~ 5%
Line 196: Line 196:
 
| width="218" | %Reduces After Cast Delay
 
| width="218" | %Reduces After Cast Delay
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|- height="19"
+
|-
 
| height="19" width="120" | Defense
 
| height="19" width="120" | Defense
 
| width="160" | 10 ~ 25
 
| width="160" | 10 ~ 25
Line 205: Line 205:
 
| width="218" | %Heal Effectiveness
 
| width="218" | %Heal Effectiveness
 
| width="62" | 5 ~ 15
 
| width="62" | 5 ~ 15
|- height="20"
+
|-
 
| height="20" width="120" | Magic Defense
 
| height="20" width="120" | Magic Defense
 
| width="160" | 1 ~ 3
 
| width="160" | 1 ~ 3
Line 214: Line 214:
 
| width="218" | %Incoming Heal Effectives
 
| width="218" | %Incoming Heal Effectives
 
| width="62" | 5 ~ 15
 
| width="62" | 5 ~ 15
|- height="20"
+
|-
 
| height="20" width="120" | Hit
 
| height="20" width="120" | Hit
 
| width="160" | 5~15
 
| width="160" | 5~15
Line 223: Line 223:
 
| width="218" | %Attack
 
| width="218" | %Attack
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|- height="20"
+
|-
 
| height="20" width="120" | %Attack Speed
 
| height="20" width="120" | %Attack Speed
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
Line 232: Line 232:
 
| width="218" | %Magical Attack
 
| width="218" | %Magical Attack
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|- height="20"
+
|-
 
| height="20" |  
 
| height="20" |  
 
|  
 
|  
Line 241: Line 241:
 
| width="218" | %Increase Long Ranged Physical Damage
 
| width="218" | %Increase Long Ranged Physical Damage
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|- height="19"
+
|-
 
| height="19" |  
 
| height="19" |  
 
|  
 
|  
Line 250: Line 250:
 
| width="218" | %Reduces Variable Casting Time
 
| width="218" | %Reduces Variable Casting Time
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|- height="20"
+
|-
 
| height="20" |  
 
| height="20" |  
 
|  
 
|  
Line 259: Line 259:
 
| width="218" | %Increases Critical Damage
 
| width="218" | %Increases Critical Damage
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|- height="20"
+
|-
 
| height="20" |  
 
| height="20" |  
 
|  
 
|  
Line 367: Line 367:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="852"
 
{| border="1" cellpadding="0" cellspacing="0" width="852"
|- height="35"
+
|-
 
| height="35" width="181" | 1st Tier Body Armor Enchant
 
| height="35" width="181" | 1st Tier Body Armor Enchant
 
| width="79" | Min ~ Max
 
| width="79" | Min ~ Max
Line 376: Line 376:
 
| width="186" | 3rd Tier Body Armor Enchant
 
| width="186" | 3rd Tier Body Armor Enchant
 
| width="67" | Min ~ Max
 
| width="67" | Min ~ Max
|- height="19"
+
|-
 
| height="19" width="181" | Fire Resistance
 
| height="19" width="181" | Fire Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 385: Line 385:
 
| width="186" | Fire Resistance
 
| width="186" | Fire Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | Water Resistance
 
| height="19" width="181" | Water Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 394: Line 394:
 
| width="186" | Water Resistance
 
| width="186" | Water Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | Earth Resistance
 
| height="19" width="181" | Earth Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 403: Line 403:
 
| width="186" | Earth Resistance
 
| width="186" | Earth Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | Wind Resistance
 
| height="19" width="181" | Wind Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 412: Line 412:
 
| width="186" | Wind Resistance
 
| width="186" | Wind Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="20"
+
|-
 
| height="20" width="181" | %All Resist Except neutral
 
| height="20" width="181" | %All Resist Except neutral
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 421: Line 421:
 
| width="186" | All Resist Except neutral
 
| width="186" | All Resist Except neutral
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | %Reduces SP Consumption
 
| height="19" width="181" | %Reduces SP Consumption
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 430: Line 430:
 
| width="186" | %Reduces SP Consumption
 
| width="186" | %Reduces SP Consumption
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | %Max HP
 
| height="19" width="181" | %Max HP
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 439: Line 439:
 
| width="186" | %Max HP
 
| width="186" | %Max HP
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | %Max SP
 
| height="19" width="181" | %Max SP
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 448: Line 448:
 
| width="186" | %Max SP
 
| width="186" | %Max SP
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="20"
+
|-
 
| height="20" width="181" | %Attack
 
| height="20" width="181" | %Attack
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 457: Line 457:
 
| width="186" | %Attack
 
| width="186" | %Attack
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | %Magical Attack
 
| height="19" width="181" | %Magical Attack
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 466: Line 466:
 
| width="186" | %Magical Attack
 
| width="186" | %Magical Attack
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="20"
+
|-
 
| height="20" width="181" | %Attack Speed
 
| height="20" width="181" | %Attack Speed
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 475: Line 475:
 
| width="186" | %Attack Speed
 
| width="186" | %Attack Speed
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="30"
+
|-
 
| height="30" width="181" | %Reduces Variable Casting Time
 
| height="30" width="181" | %Reduces Variable Casting Time
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 484: Line 484:
 
| width="186" | %Reduces Variable Casting Time
 
| width="186" | %Reduces Variable Casting Time
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | %Increases Critical Damage
 
| height="19" width="181" | %Increases Critical Damage
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 493: Line 493:
 
| width="186" | %Increases Critical Damage
 
| width="186" | %Increases Critical Damage
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="181" | Str
 
| height="19" width="181" | Str
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 502: Line 502:
 
| width="186" | Str
 
| width="186" | Str
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="181" | Int
 
| height="19" width="181" | Int
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 511: Line 511:
 
| width="186" | Int
 
| width="186" | Int
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="181" | Dex
 
| height="19" width="181" | Dex
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 520: Line 520:
 
| width="186" | Dex
 
| width="186" | Dex
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="181" | Vit
 
| height="19" width="181" | Vit
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 529: Line 529:
 
| width="186" | Vit
 
| width="186" | Vit
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="181" | Luk
 
| height="19" width="181" | Luk
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 538: Line 538:
 
| width="186" | Luk
 
| width="186" | Luk
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="181" | Agi
 
| height="19" width="181" | Agi
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 554: Line 554:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="883"
 
{| border="1" cellpadding="0" cellspacing="0" width="883"
|- height="20"
+
|-
 
| height="20" width="168" | 1st Tier Garment Enchant
 
| height="20" width="168" | 1st Tier Garment Enchant
 
| width="99" | Min ~ Max
 
| width="99" | Min ~ Max
Line 563: Line 563:
 
| width="171" | 3rd Tier Garment Enchant
 
| width="171" | 3rd Tier Garment Enchant
 
| width="82" | Min ~ Max
 
| width="82" | Min ~ Max
|- height="20"
+
|-
 
| height="20" width="168" | Attack+
 
| height="20" width="168" | Attack+
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 572: Line 572:
 
| width="171" | Attack+
 
| width="171" | Attack+
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|- height="20"
+
|-
 
| height="20" width="168" | Magic Attack+
 
| height="20" width="168" | Magic Attack+
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 581: Line 581:
 
| width="171" | Magic Attack+
 
| width="171" | Magic Attack+
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|- height="20"
+
|-
 
| height="20" width="168" | Flee
 
| height="20" width="168" | Flee
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 590: Line 590:
 
| width="171" | Flee
 
| width="171" | Flee
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|- height="20"
+
|-
 
| height="20" width="168" | Hit
 
| height="20" width="168" | Hit
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 599: Line 599:
 
| width="171" | Hit
 
| width="171" | Hit
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|- height="20"
+
|-
 
| height="20" width="168" | Crit
 
| height="20" width="168" | Crit
 
| width="99" | 1 ~ 5
 
| width="99" | 1 ~ 5
Line 608: Line 608:
 
| width="171" | Crit
 
| width="171" | Crit
 
| width="82" | 3 ~ 7
 
| width="82" | 3 ~ 7
|- height="20"
+
|-
 
| height="20" width="168" | Perfect Dodge
 
| height="20" width="168" | Perfect Dodge
 
| width="99" | 1 ~ 3
 
| width="99" | 1 ~ 3
Line 617: Line 617:
 
| width="171" | Perfect Dodge
 
| width="171" | Perfect Dodge
 
| width="82" | 3 ~ 5
 
| width="82" | 3 ~ 5
|- height="20"
+
|-
 
| height="20" width="168" | Defense
 
| height="20" width="168" | Defense
 
| width="99" | 5 ~ 10
 
| width="99" | 5 ~ 10
Line 626: Line 626:
 
| width="171" | Defense
 
| width="171" | Defense
 
| width="82" | 15 ~ 20
 
| width="82" | 15 ~ 20
|- height="20"
+
|-
 
| height="20" width="168" | Attack+
 
| height="20" width="168" | Attack+
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 635: Line 635:
 
| width="171" | Attack+
 
| width="171" | Attack+
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Magic Attack+
 
| height="20" width="168" | Magic Attack+
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 644: Line 644:
 
| width="171" | Magic Attack+
 
| width="171" | Magic Attack+
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Reduces Variable Cast
 
| height="20" width="168" | Reduces Variable Cast
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 653: Line 653:
 
| width="171" | Reduces Variable Cast
 
| width="171" | Reduces Variable Cast
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Crit Damage
 
| height="20" width="168" | Crit Damage
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 662: Line 662:
 
| width="171" | Crit Damage
 
| width="171" | Crit Damage
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Long Ranged Attack
 
| height="20" width="168" | Long Ranged Attack
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 671: Line 671:
 
| width="171" | Long Ranged Attack
 
| width="171" | Long Ranged Attack
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Magic Defense
 
| height="20" width="168" | Magic Defense
 
| width="99" | 1 ~ 3
 
| width="99" | 1 ~ 3
Line 680: Line 680:
 
| width="171" | Magic Defense
 
| width="171" | Magic Defense
 
| width="82" | 3 ~ 5
 
| width="82" | 3 ~ 5
|- height="20"
+
|-
 
| height="20" width="168" | Increase Healing
 
| height="20" width="168" | Increase Healing
 
| width="99" | 3 ~ 5%
 
| width="99" | 3 ~ 5%
Line 689: Line 689:
 
| width="171" | Increase Healing
 
| width="171" | Increase Healing
 
| width="82" | 5~ 10%
 
| width="82" | 5~ 10%
|- height="20"
+
|-
 
| height="20" width="168" | Healing Received
 
| height="20" width="168" | Healing Received
 
| width="99" | 3 ~ 5%
 
| width="99" | 3 ~ 5%
Line 698: Line 698:
 
| width="171" | Healing Received
 
| width="171" | Healing Received
 
| width="82" | 5 ~ 10%
 
| width="82" | 5 ~ 10%
|- height="20"
+
|-
 
| height="20" width="168" | Attack Speed
 
| height="20" width="168" | Attack Speed
 
| width="99" | 10 ~ 20%
 
| width="99" | 10 ~ 20%
Line 707: Line 707:
 
| width="171" | Attack Speed
 
| width="171" | Attack Speed
 
| width="82" | 20 ~ 30%
 
| width="82" | 20 ~ 30%
|- height="20"
+
|-
 
| height="20" width="168" | Max HP
 
| height="20" width="168" | Max HP
 
| width="99" | 100 ~ 500
 
| width="99" | 100 ~ 500
Line 716: Line 716:
 
| width="171" | Max HP
 
| width="171" | Max HP
 
| width="82" | 600 ~ 1000
 
| width="82" | 600 ~ 1000
|- height="20"
+
|-
 
| height="20" width="168" | Max SP
 
| height="20" width="168" | Max SP
 
| width="99" | 20 ~ 100
 
| width="99" | 20 ~ 100
Line 725: Line 725:
 
| width="171" | Max SP
 
| width="171" | Max SP
 
| width="82" | 60 ~ 150
 
| width="82" | 60 ~ 150
|- height="20"
+
|-
 
| height="20" width="168" | Str
 
| height="20" width="168" | Str
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 734: Line 734:
 
| width="171" | Str
 
| width="171" | Str
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Int
 
| height="20" width="168" | Int
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 743: Line 743:
 
| width="171" | Int
 
| width="171" | Int
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Dex
 
| height="20" width="168" | Dex
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 752: Line 752:
 
| width="171" | Dex
 
| width="171" | Dex
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Vit
 
| height="20" width="168" | Vit
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 761: Line 761:
 
| width="171" | Vit
 
| width="171" | Vit
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Luk
 
| height="20" width="168" | Luk
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 770: Line 770:
 
| width="171" | Luk
 
| width="171" | Luk
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Agi
 
| height="20" width="168" | Agi
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 786: Line 786:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="1135"
 
{| border="1" cellpadding="0" cellspacing="0" width="1135"
|- height="19"
+
|-
 
| height="19" width="236" | 1st Tier Shoes Enchant
 
| height="19" width="236" | 1st Tier Shoes Enchant
 
| width="99" | Min ~ Max
 
| width="99" | Min ~ Max
Line 795: Line 795:
 
| width="274" | 3rd Tier Shoes Enchant
 
| width="274" | 3rd Tier Shoes Enchant
 
| width="82" | Min ~ Max
 
| width="82" | Min ~ Max
|- height="19"
+
|-
 
| height="19" width="236" | %Max HP
 
| height="19" width="236" | %Max HP
 
| width="99" | 1% ~ 5%
 
| width="99" | 1% ~ 5%
Line 804: Line 804:
 
| width="274" | %Max HP
 
| width="274" | %Max HP
 
| width="82" | 7% ~ 10%
 
| width="82" | 7% ~ 10%
|- height="19"
+
|-
 
| height="19" width="236" | %Max SP
 
| height="19" width="236" | %Max SP
 
| width="99" | 1% ~ 5%
 
| width="99" | 1% ~ 5%
Line 813: Line 813:
 
| width="274" | %Max SP
 
| width="274" | %Max SP
 
| width="82" | 7% ~ 10%
 
| width="82" | 7% ~ 10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Neutral Property
 
| height="19" width="236" | Increase Physical Damage to Neutral Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 822: Line 822:
 
| width="274" | Increase Physical Damage to Formless Race
 
| width="274" | Increase Physical Damage to Formless Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Water Property
 
| height="19" width="236" | Increase Physical Damage to Water Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 831: Line 831:
 
| width="274" | Increase Physical Damage to Undead Race
 
| width="274" | Increase Physical Damage to Undead Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Fire Property
 
| height="19" width="236" | Increase Physical Damage to Fire Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 840: Line 840:
 
| width="274" | Increase Physical Damage to Brute Race
 
| width="274" | Increase Physical Damage to Brute Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Earth Property
 
| height="19" width="236" | Increase Physical Damage to Earth Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 849: Line 849:
 
| width="274" | Increase Physical Damage to Plant Race
 
| width="274" | Increase Physical Damage to Plant Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Wind Property
 
| height="19" width="236" | Increase Physical Damage to Wind Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 858: Line 858:
 
| width="274" | Increase Physical Damage to Insect Race
 
| width="274" | Increase Physical Damage to Insect Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Poison Property
 
| height="19" width="236" | Increase Physical Damage to Poison Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 867: Line 867:
 
| width="274" | Increase Physical Damage to Fish Race
 
| width="274" | Increase Physical Damage to Fish Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Holy Property
 
| height="19" width="236" | Increase Physical Damage to Holy Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 876: Line 876:
 
| width="274" | Increase Physical Damage to Angel Race
 
| width="274" | Increase Physical Damage to Angel Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Dark Property
 
| height="19" width="236" | Increase Physical Damage to Dark Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 885: Line 885:
 
| width="274" | Increase Physical Damage to Demon Race
 
| width="274" | Increase Physical Damage to Demon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Ghost Property
 
| height="19" width="236" | Increase Physical Damage to Ghost Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 894: Line 894:
 
| width="274" | Increase Physical Damage to Dragon Race
 
| width="274" | Increase Physical Damage to Dragon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Undead Property
 
| height="19" width="236" | Increase Physical Damage to Undead Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 903: Line 903:
 
| width="274" | Increase Physical Damage to Demi-human Race
 
| width="274" | Increase Physical Damage to Demi-human Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Formless Race
 
| height="19" width="236" | Increase Physical Damage to Formless Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 912: Line 912:
 
| width="274" | Increase Physical Damage to Normal Class
 
| width="274" | Increase Physical Damage to Normal Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Undead Race
 
| height="19" width="236" | Increase Physical Damage to Undead Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 921: Line 921:
 
| width="274" | Increase Physical Damage to Boss Class
 
| width="274" | Increase Physical Damage to Boss Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Brute Race
 
| height="19" width="236" | Increase Physical Damage to Brute Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 930: Line 930:
 
| width="274" | Increase Magic Damage to Formless Race
 
| width="274" | Increase Magic Damage to Formless Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Plant Race
 
| height="19" width="236" | Increase Physical Damage to Plant Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 939: Line 939:
 
| width="274" | Increase Magic Damage to Undead Race
 
| width="274" | Increase Magic Damage to Undead Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Insect Race
 
| height="19" width="236" | Increase Physical Damage to Insect Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 948: Line 948:
 
| width="274" | Increase Magic Damage to Brute Race
 
| width="274" | Increase Magic Damage to Brute Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Fish Race
 
| height="19" width="236" | Increase Physical Damage to Fish Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 957: Line 957:
 
| width="274" | Increase Magic Damage to Plant Race
 
| width="274" | Increase Magic Damage to Plant Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Angel Race
 
| height="19" width="236" | Increase Physical Damage to Angel Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 966: Line 966:
 
| width="274" | Increase Magic Damage to Insect Race
 
| width="274" | Increase Magic Damage to Insect Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Demon Race
 
| height="19" width="236" | Increase Physical Damage to Demon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 975: Line 975:
 
| width="274" | Increase Magic Damage to Fish Race
 
| width="274" | Increase Magic Damage to Fish Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Dragon Race
 
| height="19" width="236" | Increase Physical Damage to Dragon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 984: Line 984:
 
| width="274" | Increase Magic Damage to Angel Race
 
| width="274" | Increase Magic Damage to Angel Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Demi-human Race
 
| height="19" width="236" | Increase Physical Damage to Demi-human Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 993: Line 993:
 
| width="274" | Increase Magic Damage to Demon Race
 
| width="274" | Increase Magic Damage to Demon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Normal Class
 
| height="19" width="236" | Increase Physical Damage to Normal Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,002: Line 1,002:
 
| width="274" | Increase Magic Damage to Dragon Race
 
| width="274" | Increase Magic Damage to Dragon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Boss Class
 
| height="19" width="236" | Increase Physical Damage to Boss Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,011: Line 1,011:
 
| width="274" | Increase Magic Damage to Demi-human Race
 
| width="274" | Increase Magic Damage to Demi-human Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Magic Damage to Neutral Property
 
| height="19" width="236" | Increase Magic Damage to Neutral Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,020: Line 1,020:
 
| width="274" | Increase Magic Damage to Normal Class
 
| width="274" | Increase Magic Damage to Normal Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Water Property
 
| height="20" width="236" | Increase Magic Damage to Water Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,029: Line 1,029:
 
| width="274" | Increase Magic Damage to Boss Class
 
| width="274" | Increase Magic Damage to Boss Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Fire Property
 
| height="20" width="236" | Increase Magic Damage to Fire Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,038: Line 1,038:
 
| width="274" | Str
 
| width="274" | Str
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Earth Property
 
| height="20" width="236" | Increase Magic Damage to Earth Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,047: Line 1,047:
 
| width="274" | Int
 
| width="274" | Int
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Wind Property
 
| height="20" width="236" | Increase Magic Damage to Wind Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,056: Line 1,056:
 
| width="274" | Dex
 
| width="274" | Dex
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Poison Property
 
| height="20" width="236" | Increase Magic Damage to Poison Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,065: Line 1,065:
 
| width="274" | Vit
 
| width="274" | Vit
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Holy Property
 
| height="20" width="236" | Increase Magic Damage to Holy Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,074: Line 1,074:
 
| width="274" | Luk
 
| width="274" | Luk
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Dark Property
 
| height="20" width="236" | Increase Magic Damage to Dark Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,083: Line 1,083:
 
| width="274" | Agi
 
| width="274" | Agi
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Ghost Property
 
| height="20" width="236" | Increase Magic Damage to Ghost Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,092: Line 1,092:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Undead Property
 
| height="20" width="236" | Increase Magic Damage to Undead Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,101: Line 1,101:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Formless Race
 
| height="20" width="236" | Increase Magic Damage to Formless Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,110: Line 1,110:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Undead Race
 
| height="20" width="236" | Increase Magic Damage to Undead Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,119: Line 1,119:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Brute Race
 
| height="20" width="236" | Increase Magic Damage to Brute Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,128: Line 1,128:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Plant Race
 
| height="20" width="236" | Increase Magic Damage to Plant Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,137: Line 1,137:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Insect Race
 
| height="20" width="236" | Increase Magic Damage to Insect Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,146: Line 1,146:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Fish Race
 
| height="20" width="236" | Increase Magic Damage to Fish Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,155: Line 1,155:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Angel Race
 
| height="20" width="236" | Increase Magic Damage to Angel Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,164: Line 1,164:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Demon Race
 
| height="20" width="236" | Increase Magic Damage to Demon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,173: Line 1,173:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Dragon Race
 
| height="20" width="236" | Increase Magic Damage to Dragon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,182: Line 1,182:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Demi-human Race
 
| height="20" width="236" | Increase Magic Damage to Demi-human Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,191: Line 1,191:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Normal Class
 
| height="20" width="236" | Increase Magic Damage to Normal Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,200: Line 1,200:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Boss Class
 
| height="20" width="236" | Increase Magic Damage to Boss Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,216: Line 1,216:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="815"
 
{| border="1" cellpadding="0" cellspacing="0" width="815"
|- height="20"
+
|-
 
| height="20" width="168" | 1st Tier Shield  Enchant
 
| height="20" width="168" | 1st Tier Shield  Enchant
 
| width="64" | Min ~ Max
 
| width="64" | Min ~ Max
Line 1,225: Line 1,225:
 
| width="170" | 3rd Tier Shield Enchant
 
| width="170" | 3rd Tier Shield Enchant
 
| width="64" | Min ~ Max
 
| width="64" | Min ~ Max
|- height="20"
+
|-
 
| height="20" width="168" | Fire Resistance
 
| height="20" width="168" | Fire Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,234: Line 1,234:
 
| width="170" | Fire Resistance
 
| width="170" | Fire Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Water Resistance
 
| height="20" width="168" | Water Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,243: Line 1,243:
 
| width="170" | Water Resistance
 
| width="170" | Water Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Earth Resistance
 
| height="20" width="168" | Earth Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,252: Line 1,252:
 
| width="170" | Earth Resistance
 
| width="170" | Earth Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Wind Resistance
 
| height="20" width="168" | Wind Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,261: Line 1,261:
 
| width="170" | Wind Resistance
 
| width="170" | Wind Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Neutral Resistance
 
| height="20" width="168" | Neutral Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,270: Line 1,270:
 
| width="170" | Neutral Resistance
 
| width="170" | Neutral Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Poison Resistance
 
| height="20" width="168" | Poison Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,279: Line 1,279:
 
| width="170" | Poison Resistance
 
| width="170" | Poison Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Holy Resistance
 
| height="20" width="168" | Holy Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,288: Line 1,288:
 
| width="170" | Holy Resistance
 
| width="170" | Holy Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Darkness Resistance
 
| height="20" width="168" | Darkness Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Darkness Resistance
 
| width="170" | Darkness Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Ghost Resistance
 
| height="20" width="168" | Ghost Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Ghost Resistance
 
| width="170" | Ghost Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Undead Resistance
 
| height="20" width="168" | Undead Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Undead Resistance
 
| width="170" | Undead Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | %Reduces SP Consumption
 
| height="20" width="168" | %Reduces SP Consumption
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | %Reduces SP Consumption
 
| width="170" | %Reduces SP Consumption
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | %Max HP
 
| height="20" width="168" | %Max HP
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | %Max HP
 
| width="170" | %Max HP
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | %Max SP
 
| height="20" width="168" | %Max SP
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | %Max SP
 
| width="170" | %Max SP
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Str
 
| height="20" width="168" | Str
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Str
 
| width="170" | Str
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Int
 
| height="20" width="168" | Int
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Int
 
| width="170" | Int
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Dex
 
| height="20" width="168" | Dex
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Dex
 
| width="170" | Dex
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Vit
 
| height="20" width="168" | Vit
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Vit
 
| width="170" | Vit
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Luk
 
| height="20" width="168" | Luk
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Luk
 
| width="170" | Luk
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Agi
 
| height="20" width="168" | Agi
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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            Wondering where you can get these ''Enchantment Artifacts''? No need to wander to wonder, because '''Artifact Maker '''landed in and he is at the main town veil 91 108. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee. 
+
Wondering where you can get these ''Enchantment Artifacts''? No need to wander to wonder, because '''Monster Hunter '''landed in and he is at the main town veil 117 85. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee. 
  
 
 
 
 
Line 1,414: Line 1,414:
 
    Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.
 
    Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.
  
   '' ''''Note:''''All requirements on this quest npc are only obtainable through monster drops & Bossnia Point SHOP''
+
   '' ''''Note:'''' You can also obtain these artifacts on Ancient Summoning System, The Other Domain, Bring Me Event, World Boss, Dragon Valley''
  
 
 
 
 
 
[https://i.imgur.com/RPJy4wv.png https://i.imgur.com/RPJy4wv.png]
 

Revision as of 05:59, 29 April 2022

Tier Enchantment

 

            We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, especially here in ArunafeltzRO.

            Tier Enchantment provides added bonus to Equipment such as Armors, Footgear and Garments. There is also available Tier Enchantment for Costumes.

 

Introducing first; Godly Costume Enchanter, he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town veil 96 107. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, luck is also needed. 

 

 Enchant Cost

    1st enchant = 1 Costume enchant ticket

    2nd enchant = 2 Costume enchant ticket

    3rd enchant = 3 Costume enchant ticket

           

            You don’t like the enchantment bestowed upon your stylish costume?  Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.

 

    Reset Cost

    1 enchants = 1 MVP Coin

    2 enchants = 2 MVP Coin

    3 enchants = 3 MVP Coin

 

  Check up this chart for the available enchantment:

AVAILABLE COSTUME ENCHANTS LIST
1st Enchant List Min ~ Max   2nd Enchant List Min ~ Max   3rd Enchant List Min ~ Max
Attack+ 1 ~ 15   %Reduces After Cast Delay 3 ~ 5   Str 1 ~ 3
Magic Attack+ 1 ~ 15   %Reduces Variable Casting Time 5 ~ 8   Int 1 ~ 3
Attack+ 1 ~ 3%   %Increases Critical Damage 5 ~ 8   Dex 1 ~ 3
Magic Attack+ 1 ~3 %   Fire Resistance 3 ~ 5   Vit 1 ~ 3
Attack Speed 1   Water Resistance 3 ~ 5   Luk 1 ~ 3
Flee 5 ~ 15   Earth Resistance 3 ~ 5   Agi 1 ~ 3
Crit 1 ~ 5   Wind Resistance 3 ~ 5   %Max HP 1 ~ 5
Reduces Variable Cast 1 ~ 3%   Non_Neutral Resistance 1 ~ 3   %Max SP 1 ~ 5
Crit Damage 1 ~ 5%   %Reduces SP Consumption 3 ~ 5   Attack 5 ~ 20
Long Ranged Attack 1 ~ 5%   %Max HP 1 ~ 3   Magical Attack 5 ~ 20
Max HP 100 ~ 500   %Max SP 1 ~ 3   Hit 5 ~ 20
Max SP 20 ~ 100   %Attack 1 ~ 3   Crit 5 ~ 10
Max HP 1 ~ 2%   %Magical Attack 1 ~ 3   Defense 30 ~ 60
Max SP 1 ~ 2%   %Attack Speed 1 ~ 5%   Magical Defense 10 ~ 20
Increase Healing 3 ~ 5%   %Increase Long Ranged Physical Damage 1 ~ 5   Flee 5 ~ 20
Healing Received 3 ~ 5%         %Reduces After Cast Delay 5 ~ 10
Defense 10 ~ 25         %Heal Effectiveness 5 ~ 15
Magic Defense 1 ~ 3         %Incoming Heal Effectives 5 ~ 15
Hit 5~15         %Attack 1 ~ 7
%Attack Speed 1 ~ 5%         %Magical Attack 1 ~ 7
            %Increase Long Ranged Physical Damage 1 ~ 7
            %Reduces Variable Casting Time 5 ~ 10
            %Increases Critical Damage 5 ~ 10
            Attack Speed 1

 

            With the equal beauty, introducing 'Tierra'Enchanter,  he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear and Garment. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles.

 

  -Can Enchant the following Equipments:

        Dragon Armor

        Dragon Manteau

        Dragon Boots

        Dragon Shield

        Diabolus Armor

        Diabolus Robe

        Diabolus Boots

        Diabolus Manteau

        Valkyrie Armor

        Valkyrie Manteau

        Valkyrie Shoes

        Valkyrie Shield

        Aegir Armor

        Aegir Manteau

        Aegir Shoes

        Aegir Shield

        Anti Magic Suit

        Geffen Magic Robe

        Nidhoggur's Shadow Garb

        Flame Manteau of Naght Sieger

        Sleipnir

         Aesprika

         Tidung
​​​

    Note: Different Tier enchant list & range. per Item Type.

        Ex. Tier 1 ,Type Shoes, Enchant List Shoes, Range 1-5.

            Tier 1 ,Type Garment,Enchant List Garment, Range 1-5.

            

            Tier 2 ,Type Shoes,Enchant List Shoes, Range 5-10.

            Tier 2 ,Type Garment,Enchant List Garment, Range 5-10.

 

    Enchantment Cost:

        Tier 1 = Tier 1 Enchantment Artifact

        Tier 2 = Tier 2 Enchantment Artifact

        Tier 3 = Tier 3 Enchantment Artifact

            

    You don’t like the enchantment bestowed upon your battle equipment?  Don’t fret! With the power of his chic pipe, he can cast spells to reset the enchantment. Of course, power-up like this doesn’t come free.

 

Reset Cost

     Tier 1 Enchant, you will need 1x [Tier Enchant Reset Artifact]

     Tier 2 enchant, you will need 2x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)

     Tier 3 enchant, you will need 3x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)

        

LIST OF AVAILABLE ENCHANTMENTS

Body Armor Enchants

1st Tier Body Armor Enchant Min ~ Max   2nd Tier Body Armor Enchant Min ~ Max   3rd Tier Body Armor Enchant Min ~ Max
Fire Resistance 1 ~ 3   Fire Resistance 2 ~ 4   Fire Resistance 3 ~ 5
Water Resistance 1 ~ 3   Water Resistance 2 ~ 4   Water Resistance 3 ~ 5
Earth Resistance 1 ~ 3   Earth Resistance 2 ~ 4   Earth Resistance 3 ~ 5
Wind Resistance 1 ~ 3   Wind Resistance 2 ~ 4   Wind Resistance 3 ~ 5
%All Resist Except neutral 1 ~ 3   %All Resist Except neutral 2 ~ 4   All Resist Except neutral 3 ~ 5
%Reduces SP Consumption 1 ~ 3   %Reduces SP Consumption 2 ~ 4   %Reduces SP Consumption 3 ~ 5
%Max HP 1 ~ 3   %Max HP 2 ~ 4   %Max HP 3 ~ 5
%Max SP 1 ~ 3   %Max SP 2 ~ 4   %Max SP 3 ~ 5
%Attack 1 ~ 3   %Attack 2 ~ 4   %Attack 3 ~ 5
%Magical Attack 1 ~ 3   %Magical Attack 2 ~ 4   %Magical Attack 3 ~ 5
%Attack Speed 1 ~ 3   %Attack Speed 2 ~ 4   %Attack Speed 3 ~ 5
%Reduces Variable Casting Time 1 ~ 3   %Reduces Variable Casting Time 2 ~ 4   %Reduces Variable Casting Time 3 ~ 5
%Increases Critical Damage 1 ~ 3   %Increases Critical Damage 2 ~ 4   %Increases Critical Damage 3 ~ 5
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Garment Enchants

1st Tier Garment Enchant Min ~ Max   2nd Tier Garment Enchant Min ~ Max   3rd Tier Garment Enchant Min ~ Max
Attack+ 5 ~ 15   Attack+ 10 ~ 20   Attack+ 15 ~ 25
Magic Attack+ 5 ~ 15   Magic Attack+ 10 ~ 20   Magic Attack+ 15 ~ 25
Flee 5 ~ 15   Flee 10 ~ 20   Flee 15 ~ 25
Hit 5 ~ 15   Hit 10 ~ 20   Hit 15 ~ 25
Crit 1 ~ 5   Crit 2 ~ 6   Crit 3 ~ 7
Perfect Dodge 1 ~ 3   Perfect Dodge 2 ~ 4   Perfect Dodge 3 ~ 5
Defense 5 ~ 10   Defense 10 ~ 15   Defense 15 ~ 20
Attack+ 1 ~ 3%   Attack+ 2 ~ 4%   Attack+ 3 ~ 5%
Magic Attack+ 1 ~ 3%   Magic Attack+ 2 ~ 4%   Magic Attack+ 3 ~ 5%
Reduces Variable Cast 1 ~ 3%   Reduces Variable Cast 2 ~ 4%   Reduces Variable Cast 3 ~ 5%
Crit Damage 1 ~ 3%   Crit Damage 2 ~ 4%   Crit Damage 3 ~ 5%
Long Ranged Attack 1 ~ 3%   Long Ranged Attack 2 ~ 4%   Long Ranged Attack 3 ~ 5%
Magic Defense 1 ~ 3   Magic Defense 2 ~ 4   Magic Defense 3 ~ 5
Increase Healing 3 ~ 5%   Increase Healing 4~ 6%   Increase Healing 5~ 10%
Healing Received 3 ~ 5%   Healing Received 4 ~ 6%   Healing Received 5 ~ 10%
Attack Speed 10 ~ 20%   Attack Speed 15 ~ 25%   Attack Speed 20 ~ 30%
Max HP 100 ~ 500   Max HP 300 ~ 700   Max HP 600 ~ 1000
Max SP 20 ~ 100   Max SP 40 ~ 120   Max SP 60 ~ 150
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Shoes Enchants

1st Tier Shoes Enchant Min ~ Max   2nd Tier Shoes Enchant Min ~ Max   3rd Tier Shoes Enchant Min ~ Max
%Max HP 1% ~ 5%   %Max HP 5% ~ 10%   %Max HP 7% ~ 10%
%Max SP 1% ~ 5%   %Max SP 5% ~ 10%   %Max SP 7% ~ 10%
Increase Physical Damage to Neutral Property 1%~5%   Increase Physical Damage to Neutral Property 5%~10%   Increase Physical Damage to Formless Race 5%~10%
Increase Physical Damage to Water Property 1%~5%   Increase Physical Damage to Water Property 5%~10%   Increase Physical Damage to Undead Race 5%~10%
Increase Physical Damage to Fire Property 1%~5%   Increase Physical Damage to Fire Property 5%~10%   Increase Physical Damage to Brute Race 5%~10%
Increase Physical Damage to Earth Property 1%~5%   Increase Physical Damage to Earth Property 5%~10%   Increase Physical Damage to Plant Race 5%~10%
Increase Physical Damage to Wind Property 1%~5%   Increase Physical Damage to Wind Property 5%~10%   Increase Physical Damage to Insect Race 5%~10%
Increase Physical Damage to Poison Property 1%~5%   Increase Physical Damage to Poison Property 5%~10%   Increase Physical Damage to Fish Race 5%~10%
Increase Physical Damage to Holy Property 1%~5%   Increase Physical Damage to Holy Property 5%~10%   Increase Physical Damage to Angel Race 5%~10%
Increase Physical Damage to Dark Property 1%~5%   Increase Physical Damage to Dark Property 5%~10%   Increase Physical Damage to Demon Race 5%~10%
Increase Physical Damage to Ghost Property 1%~5%   Increase Physical Damage to Ghost Property 5%~10%   Increase Physical Damage to Dragon Race 5%~10%
Increase Physical Damage to Undead Property 1%~5%   Increase Physical Damage to Undead Property 5%~10%   Increase Physical Damage to Demi-human Race 5%~10%
Increase Physical Damage to Formless Race 1%~5%   Increase Magic Damage to Neutral Property 5%~10%   Increase Physical Damage to Normal Class 5%~10%
Increase Physical Damage to Undead Race 1%~5%   Increase Magic Damage to Water Property 5%~10%   Increase Physical Damage to Boss Class 5%~10%
Increase Physical Damage to Brute Race 1%~5%   Increase Magic Damage to Fire Property 5%~10%   Increase Magic Damage to Formless Race 5%~10%
Increase Physical Damage to Plant Race 1%~5%   Increase Magic Damage to Earth Property 5%~10%   Increase Magic Damage to Undead Race 5%~10%
Increase Physical Damage to Insect Race 1%~5%   Increase Magic Damage to Wind Property 5%~10%   Increase Magic Damage to Brute Race 5%~10%
Increase Physical Damage to Fish Race 1%~5%   Increase Magic Damage to Poison Property 5%~10%   Increase Magic Damage to Plant Race 5%~10%
Increase Physical Damage to Angel Race 1%~5%   Increase Magic Damage to Holy Property 5%~10%   Increase Magic Damage to Insect Race 5%~10%
Increase Physical Damage to Demon Race 1%~5%   Increase Magic Damage to Dark Property 5%~10%   Increase Magic Damage to Fish Race 5%~10%
Increase Physical Damage to Dragon Race 1%~5%   Increase Magic Damage to Ghost Property 5%~10%   Increase Magic Damage to Angel Race 5%~10%
Increase Physical Damage to Demi-human Race 1%~5%   Increase Magic Damage to Undead Property 5%~10%   Increase Magic Damage to Demon Race 5%~10%
Increase Physical Damage to Normal Class 1%~5%   Str 1 ~ 3   Increase Magic Damage to Dragon Race 5%~10%
Increase Physical Damage to Boss Class 1%~5%   Int 1 ~ 3   Increase Magic Damage to Demi-human Race 5%~10%
Increase Magic Damage to Neutral Property 1%~5%   Dex 1 ~ 3   Increase Magic Damage to Normal Class 5%~10%
Increase Magic Damage to Water Property 1%~5%   Vit 1 ~ 3   Increase Magic Damage to Boss Class 5%~10%
Increase Magic Damage to Fire Property 1%~5%   Luk 1 ~ 3   Str 1 ~ 3
Increase Magic Damage to Earth Property 1%~5%   Agi 1 ~ 3   Int 1 ~ 3
Increase Magic Damage to Wind Property 1%~5%         Dex 1 ~ 3
Increase Magic Damage to Poison Property 1%~5%         Vit 1 ~ 3
Increase Magic Damage to Holy Property 1%~5%         Luk 1 ~ 3
Increase Magic Damage to Dark Property 1%~5%         Agi 1 ~ 3
Increase Magic Damage to Ghost Property 1%~5%            
Increase Magic Damage to Undead Property 1%~5%            
Increase Magic Damage to Formless Race 1%~5%            
Increase Magic Damage to Undead Race 1%~5%            
Increase Magic Damage to Brute Race 1%~5%            
Increase Magic Damage to Plant Race 1%~5%            
Increase Magic Damage to Insect Race 1%~5%            
Increase Magic Damage to Fish Race 1%~5%            
Increase Magic Damage to Angel Race 1%~5%            
Increase Magic Damage to Demon Race 1%~5%            
Increase Magic Damage to Dragon Race 1%~5%            
Increase Magic Damage to Demi-human Race 1%~5%            
Increase Magic Damage to Normal Class 1%~5%            
Increase Magic Damage to Boss Class 1%~5%            

 

Shield Enchants

1st Tier Shield  Enchant Min ~ Max   2nd Tier Shield Enchant Min ~ Max   3rd Tier Shield Enchant Min ~ Max
Fire Resistance 1 ~ 3   Fire Resistance 2 ~ 3   Fire Resistance 3 ~ 4
Water Resistance 1 ~ 3   Water Resistance 2 ~ 3   Water Resistance 3 ~ 4
Earth Resistance 1 ~ 3   Earth Resistance 2 ~ 3   Earth Resistance 3 ~ 4
Wind Resistance 1 ~ 3   Wind Resistance 2 ~ 3   Wind Resistance 3 ~ 4
Neutral Resistance 1 ~ 3   Neutral Resistance 2 ~ 3   Neutral Resistance 3 ~ 4
Poison Resistance 1 ~ 3   Poison Resistance 2 ~ 3   Poison Resistance 3 ~ 4
Holy Resistance 1 ~ 3   Holy Resistance 2 ~ 3   Holy Resistance 3 ~ 4
Darkness Resistance 1 ~ 3   Darkness Resistance 2 ~ 3   Darkness Resistance 3 ~ 4
Ghost Resistance 1 ~ 3   Ghost Resistance 2 ~ 3   Ghost Resistance 3 ~ 4
Undead Resistance 1 ~ 3   Undead Resistance 2 ~ 3   Undead Resistance 3 ~ 4
%Reduces SP Consumption 1 ~ 3   %Reduces SP Consumption 2 ~ 3   %Reduces SP Consumption 3 ~ 4
%Max HP 1 ~ 3   %Max HP 2 ~ 3   %Max HP 3 ~ 4
%Max SP 1 ~ 3   %Max SP 2 ~ 3   %Max SP 3 ~ 4
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Wondering where you can get these Enchantment Artifacts? No need to wander to wonder, because Monster Hunter landed in and he is at the main town veil 117 85. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee. 

 

   List of artifacts:

    Tier 1 Enchantment Artifact

    Tier 2 Enchantment Artifact

    Tier 3 Enchantment Artifact

    Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.

    'Note:' You can also obtain these artifacts on Ancient Summoning System, The Other Domain, Bring Me Event, World Boss, Dragon Valley