Difference between revisions of "Tier Enchantment System"

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Line 40: Line 40:
 
  Check up this chart for the available enchantment:
 
  Check up this chart for the available enchantment:
  
<br/> [https://i.ibb.co/GnhNYvb/Costume-Enchants.png https://i.ibb.co/GnhNYvb/Costume-Enchants.png]
+
{| border="1" cellpadding="0" cellspacing="0" width="898"
 +
|- height="44"
 +
| colspan="8" height="44" style="text-align: center;" width="898" | AVAILABLE COSTUME ENCHANTS LIST
 +
|- height="19"
 +
| height="19" width="120" | 1st Enchant List
 +
| width="160" | Min ~ Max
 +
| &nbsp;
 +
| width="212" | 2nd Enchant List
 +
| width="62" | Min ~ Max
 +
| width="37" | &nbsp;
 +
| width="218" | 3rd Enchant List
 +
| width="62" | Min ~ Max
 +
|- height="19"
 +
| height="19" width="120" | Attack+
 +
| width="160" | 1 ~ 15
 +
| &nbsp;
 +
| width="212" | %Reduces Delay After Attack
 +
| width="62" | 3 ~ 5
 +
| &nbsp;
 +
| width="218" | Str
 +
| width="62" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="120" | Magic Attack+
 +
| width="160" | 1 ~ 15
 +
| &nbsp;
 +
| width="212" | %Reduces Variable Casting Time
 +
| width="62" | 5 ~ 8
 +
| &nbsp;
 +
| width="218" | Int
 +
| width="62" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="120" | Attack+
 +
| width="160" | 1 ~ 3%
 +
| &nbsp;
 +
| width="212" | %Increases Critical Damage
 +
| width="62" | 5 ~ 8
 +
| &nbsp;
 +
| width="218" | Dex
 +
| width="62" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="120" | Magic Attack+
 +
| width="160" | 1 ~3&nbsp;%
 +
| &nbsp;
 +
| width="212" | Fire Resistance
 +
| width="62" | 3 ~ 5
 +
| &nbsp;
 +
| width="218" | Vit
 +
| width="62" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="120" | Attack Speed
 +
| width="160" | 1
 +
| &nbsp;
 +
| width="212" | Water Resistance
 +
| width="62" | 3 ~ 5
 +
| &nbsp;
 +
| width="218" | Luk
 +
| width="62" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="120" | Flee
 +
| width="160" | 5 ~ 15
 +
| &nbsp;
 +
| width="212" | Earth Resistance
 +
| width="62" | 3 ~ 5
 +
| &nbsp;
 +
| width="218" | Agi
 +
| width="62" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="120" | Crit
 +
| width="160" | 1 ~ 5
 +
| &nbsp;
 +
| width="212" | Wind Resistance
 +
| width="62" | 3 ~ 5
 +
| &nbsp;
 +
| width="218" | %Max HP
 +
| width="62" | 1 ~ 5
 +
|- height="19"
 +
| height="19" width="120" | Reduces Variable Cast
 +
| width="160" | 1 ~ 3%
 +
| &nbsp;
 +
| width="212" | Non_Neutral Resistance
 +
| width="62" | 1 ~ 3
 +
| &nbsp;
 +
| width="218" | %Max SP
 +
| width="62" | 1 ~ 5
 +
|- height="19"
 +
| height="19" width="120" | Crit Damage
 +
| width="160" | 1 ~ 5%
 +
| &nbsp;
 +
| width="212" | %Reduces SP Consumption
 +
| width="62" | 3 ~ 5
 +
| width="37" | &nbsp;
 +
| width="218" | Attack
 +
| width="62" | 5 ~ 20
 +
|- height="19"
 +
| height="19" width="120" | Long Ranged Attack
 +
| width="160" | 1 ~ 5%
 +
| &nbsp;
 +
| width="212" | %Max HP
 +
| width="62" | 1 ~ 3
 +
| width="37" | &nbsp;
 +
| width="218" | Magical Attack
 +
| width="62" | 5 ~ 20
 +
|- height="19"
 +
| height="19" width="120" | Max HP
 +
| width="160" | 100 ~ 500
 +
| &nbsp;
 +
| width="212" | %Max SP
 +
| width="62" | 1 ~ 3
 +
| width="37" | &nbsp;
 +
| width="218" | Hit
 +
| width="62" | 5 ~ 20
 +
|- height="19"
 +
| height="19" width="120" | Max SP
 +
| width="160" | 20 ~ 100
 +
| &nbsp;
 +
| width="212" | %Attack
 +
| width="62" | 1 ~ 3
 +
| width="37" | &nbsp;
 +
| width="218" | Crit
 +
| width="62" | 5 ~ 10
 +
|- height="19"
 +
| height="19" width="120" | Max HP
 +
| width="160" | 1 ~ 2%
 +
| &nbsp;
 +
| width="212" | %Magical Attack
 +
| width="62" | 1 ~ 3
 +
| width="37" | &nbsp;
 +
| width="218" | Defense
 +
| width="62" | 30 ~ 60
 +
|- height="19"
 +
| height="19" width="120" | Max SP
 +
| width="160" | 1 ~ 2%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="37" | &nbsp;
 +
| width="218" | Magical Defense
 +
| width="62" | 10 ~ 20
 +
|- height="19"
 +
| height="19" width="120" | Increase Healing
 +
| width="160" | 3 ~ 5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="37" | &nbsp;
 +
| width="218" | Flee
 +
| width="62" | 5 ~ 20
 +
|- height="19"
 +
| height="19" width="120" | Healing Received
 +
| width="160" | 3 ~ 5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | %Reduces Delay After Attack
 +
| width="62" | 5 ~ 10
 +
|- height="19"
 +
| height="19" width="120" | Defense
 +
| width="160" | 10 ~ 25
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | %Heal Effectiveness
 +
| width="62" | 5 ~ 15
 +
|- height="19"
 +
| height="19" width="120" | Magic Defense
 +
| width="160" | 1 ~ 3%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | %Incoming Heal Effectives
 +
| width="62" | 5 ~ 15
 +
|- height="19"
 +
| height="19" width="120" | Hit
 +
| width="160" | 5~15
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | %Attack
 +
| width="62" | 1 ~ 7
 +
|- height="19"
 +
| height="19" width="120" | Attack Speed
 +
| width="160" | 1 ~ 5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | %Magical Attack
 +
| width="62" | 1 ~ 7
 +
|- height="19"
 +
| height="19" | &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | %Increase Long Ranged Physical Damage
 +
| width="62" | 1 ~ 7
 +
|- height="19"
 +
| height="19" | &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | %Reduces Variable Casting Time
 +
| width="62" | 5 ~ 10
 +
|- height="20"
 +
| height="20" | &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | %Increases Critical Damage
 +
| width="62" | 5 ~ 10
 +
|- height="20"
 +
| height="20" | &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="218" | Attack Speed
 +
| width="62" | 1
 +
|}
  
 
&nbsp;
 
&nbsp;
Line 128: Line 356:
 
<u>Body Armor Enchants</u>
 
<u>Body Armor Enchants</u>
  
[https://i.imgur.com/a7HHlCz.png https://i.imgur.com/a7HHlCz.png]
+
&nbsp;
 +
 
 +
{| border="1" cellpadding="0" cellspacing="0" width="806"
 +
|- height="19"
 +
| height="19" width="163" | 1st Tier Body Armor Enchant
 +
| width="79" | Min ~ Max
 +
| width="43" | &nbsp;
 +
| width="165" | 2nd Tier Body Armor Enchant
 +
| width="67" | Min ~ Max
 +
| width="64" | &nbsp;
 +
| width="158" | 3rd Tier Body Armor Enchant
 +
| width="67" | Min ~ Max
 +
|- height="19"
 +
| height="19" width="163" | Fire Resistance
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | Fire Resistance
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | Fire Resistance
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | Water Resistance
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | Water Resistance
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | Water Resistance
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | Earth Resistance
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | Earth Resistance
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | Earth Resistance
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | Wind Resistance
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | Wind Resistance
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | Wind Resistance
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | All Resist Except neutral
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | All Resist Except neutral
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | All Resist Except neutral
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | %Reduces SP Consumption
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | %Reduces SP Consumption
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | %Reduces SP Consumption
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | %Max HP
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | %Max HP
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | %Max HP
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | %Max SP
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | %Max SP
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | %Max SP
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | %Attack
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | %Attack
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | %Attack
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | %Magical Attack
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | %Magical Attack
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | %Magical Attack
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | %Reduces Delay After Attack
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | %Reduces Delay After Attack
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | %Reduces Delay After Attack
 +
| width="67" | 3 ~ 5
 +
|- height="27"
 +
| height="27" width="163" | %Reduces Variable Casting Time
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | %Reduces Variable Casting Time
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | %Reduces Variable Casting Time
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | %Increases Critical Damage
 +
| width="79" | 1 ~ 3
 +
| &nbsp;
 +
| width="165" | %Increases Critical Damage
 +
| width="67" | 2 ~ 4
 +
| &nbsp;
 +
| width="158" | %Increases Critical Damage
 +
| width="67" | 3 ~ 5
 +
|- height="19"
 +
| height="19" width="163" | Str
 +
| width="79" | 1 ~ 1
 +
| &nbsp;
 +
| width="165" | Str
 +
| width="67" | 1 ~ 2
 +
| &nbsp;
 +
| width="158" | Str
 +
| width="67" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="163" | Int
 +
| width="79" | 1 ~ 1
 +
| &nbsp;
 +
| width="165" | Int
 +
| width="67" | 1 ~ 2
 +
| &nbsp;
 +
| width="158" | Int
 +
| width="67" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="163" | Dex
 +
| width="79" | 1 ~ 1
 +
| &nbsp;
 +
| width="165" | Dex
 +
| width="67" | 1 ~ 2
 +
| &nbsp;
 +
| width="158" | Dex
 +
| width="67" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="163" | Vit
 +
| width="79" | 1 ~ 1
 +
| &nbsp;
 +
| width="165" | Vit
 +
| width="67" | 1 ~ 2
 +
| &nbsp;
 +
| width="158" | Vit
 +
| width="67" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="163" | Luk
 +
| width="79" | 1 ~ 1
 +
| &nbsp;
 +
| width="165" | Luk
 +
| width="67" | 1 ~ 2
 +
| &nbsp;
 +
| width="158" | Luk
 +
| width="67" | 1 ~ 3
 +
|- height="19"
 +
| height="19" width="163" | Agi
 +
| width="79" | 1 ~ 1
 +
| &nbsp;
 +
| width="165" | Agi
 +
| width="67" | 1 ~ 2
 +
| &nbsp;
 +
| width="158" | Agi
 +
| width="67" | 1 ~ 3
 +
|}
 +
 
 +
&nbsp;
  
 
<u>Garment Enchants</u>
 
<u>Garment Enchants</u>
  
[https://i.imgur.com/XY9Z6f4.png https://i.imgur.com/XY9Z6f4.png]
+
&nbsp;
 +
 
 +
{| border="1" cellpadding="0" cellspacing="0" width="883"
 +
|- height="20"
 +
| height="20" width="168" | 1st Tier Garment Enchant
 +
| width="99" | Min ~ Max
 +
| width="37" | &nbsp;
 +
| width="175" | 2nd Tier Garment Enchant
 +
| width="114" | Min ~ Max
 +
| width="37" | &nbsp;
 +
| width="171" | 3rd Tier Garment Enchant
 +
| width="82" | Min ~ Max
 +
|- height="20"
 +
| height="20" width="168" | Attack+
 +
| width="99" | 5 ~ 15
 +
| &nbsp;
 +
| width="175" | Attack+
 +
| width="114" | 10 ~ 20
 +
| &nbsp;
 +
| width="171" | Attack+
 +
| width="82" | 15 ~ 25
 +
|- height="20"
 +
| height="20" width="168" | Magic Attack+
 +
| width="99" | 5 ~ 15
 +
| &nbsp;
 +
| width="175" | Magic Attack+
 +
| width="114" | 10 ~ 20
 +
| &nbsp;
 +
| width="171" | Magic Attack+
 +
| width="82" | 15 ~ 25
 +
|- height="20"
 +
| height="20" width="168" | Flee
 +
| width="99" | 5 ~ 15
 +
| &nbsp;
 +
| width="175" | Flee
 +
| width="114" | 10 ~ 20
 +
| &nbsp;
 +
| width="171" | Flee
 +
| width="82" | 15 ~ 25
 +
|- height="20"
 +
| height="20" width="168" | Hit
 +
| width="99" | 5 ~ 15
 +
| &nbsp;
 +
| width="175" | Hit
 +
| width="114" | 10 ~ 20
 +
| &nbsp;
 +
| width="171" | Hit
 +
| width="82" | 15 ~ 25
 +
|- height="20"
 +
| height="20" width="168" | Crit
 +
| width="99" | 1 ~ 5
 +
| &nbsp;
 +
| width="175" | Crit
 +
| width="114" | 2 ~ 6
 +
| &nbsp;
 +
| width="171" | Crit
 +
| width="82" | 3 ~ 7
 +
|- height="20"
 +
| height="20" width="168" | Perfect Dodge
 +
| width="99" | 1 ~ 3
 +
| &nbsp;
 +
| width="175" | Perfect Dodge
 +
| width="114" | 2 ~ 4
 +
| &nbsp;
 +
| width="171" | Perfect Dodge
 +
| width="82" | 3 ~ 5
 +
|- height="20"
 +
| height="20" width="168" | Defense
 +
| width="99" | 5 ~ 10
 +
| &nbsp;
 +
| width="175" | Defense
 +
| width="114" | 10 ~ 15
 +
| &nbsp;
 +
| width="171" | Defense
 +
| width="82" | 15 ~ 20
 +
|- height="20"
 +
| height="20" width="168" | Attack+
 +
| width="99" | 1 ~ 3%
 +
| &nbsp;
 +
| width="175" | Attack+
 +
| width="114" | 2 ~ 4%
 +
| &nbsp;
 +
| width="171" | Attack+
 +
| width="82" | 3 ~ 5%
 +
|- height="20"
 +
| height="20" width="168" | Magic Attack+
 +
| width="99" | 1 ~ 3%
 +
| &nbsp;
 +
| width="175" | Magic Attack+
 +
| width="114" | 2 ~ 4%
 +
| &nbsp;
 +
| width="171" | Magic Attack+
 +
| width="82" | 3 ~ 5%
 +
|- height="20"
 +
| height="20" width="168" | Reduces Variable Cast
 +
| width="99" | 1 ~ 3%
 +
| &nbsp;
 +
| width="175" | Reduces Variable Cast
 +
| width="114" | 2 ~ 4%
 +
| &nbsp;
 +
| width="171" | Reduces Variable Cast
 +
| width="82" | 3 ~ 5%
 +
|- height="20"
 +
| height="20" width="168" | Crit Damage
 +
| width="99" | 1 ~ 3%
 +
| &nbsp;
 +
| width="175" | Crit Damage
 +
| width="114" | 2 ~ 4%
 +
| &nbsp;
 +
| width="171" | Crit Damage
 +
| width="82" | 3 ~ 5%
 +
|- height="20"
 +
| height="20" width="168" | Long Ranged Attack
 +
| width="99" | 1 ~ 3%
 +
| &nbsp;
 +
| width="175" | Long Ranged Attack
 +
| width="114" | 2 ~ 4%
 +
| &nbsp;
 +
| width="171" | Long Ranged Attack
 +
| width="82" | 3 ~ 5%
 +
|- height="20"
 +
| height="20" width="168" | Magic Defense
 +
| width="99" | 1 ~ 3%
 +
| &nbsp;
 +
| width="175" | Magic Defense
 +
| width="114" | 2 ~ 4%
 +
| &nbsp;
 +
| width="171" | Magic Defense
 +
| width="82" | 3 ~ 5%
 +
|- height="20"
 +
| height="20" width="168" | Increase Healing
 +
| width="99" | 3 ~ 5%
 +
| &nbsp;
 +
| width="175" | Increase Healing
 +
| width="114" | 4~ 6%
 +
| &nbsp;
 +
| width="171" | Increase Healing
 +
| width="82" | 5~ 10%
 +
|- height="20"
 +
| height="20" width="168" | Healing Received
 +
| width="99" | 3 ~ 5%
 +
| &nbsp;
 +
| width="175" | Healing Received
 +
| width="114" | 4 ~ 6%
 +
| &nbsp;
 +
| width="171" | Healing Received
 +
| width="82" | 5 ~ 10%
 +
|- height="20"
 +
| height="20" width="168" | Attack Speed
 +
| width="99" | 10 ~ 20%
 +
| &nbsp;
 +
| width="175" | Attack Speed
 +
| width="114" | 15 ~ 25%
 +
| &nbsp;
 +
| width="171" | Attack Speed
 +
| width="82" | 20 ~ 30%
 +
|- height="20"
 +
| height="20" width="168" | Max HP
 +
| width="99" | 100 ~ 500
 +
| &nbsp;
 +
| width="175" | Max HP
 +
| width="114" | 300 ~ 700
 +
| &nbsp;
 +
| width="171" | Max HP
 +
| width="82" | 600 ~ 1000
 +
|- height="20"
 +
| height="20" width="168" | Max SP
 +
| width="99" | 20 ~ 100
 +
| &nbsp;
 +
| width="175" | Max SP
 +
| width="114" | 40 ~ 120
 +
| &nbsp;
 +
| width="171" | Max SP
 +
| width="82" | 60 ~ 150
 +
|- height="20"
 +
| height="20" width="168" | Str
 +
| width="99" | 1 ~ 1
 +
| &nbsp;
 +
| width="175" | Str
 +
| width="114" | 1 ~ 2
 +
| &nbsp;
 +
| width="171" | Str
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Int
 +
| width="99" | 1 ~ 1
 +
| &nbsp;
 +
| width="175" | Int
 +
| width="114" | 1 ~ 2
 +
| &nbsp;
 +
| width="171" | Int
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Dex
 +
| width="99" | 1 ~ 1
 +
| &nbsp;
 +
| width="175" | Dex
 +
| width="114" | 1 ~ 2
 +
| &nbsp;
 +
| width="171" | Dex
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Vit
 +
| width="99" | 1 ~ 1
 +
| &nbsp;
 +
| width="175" | Vit
 +
| width="114" | 1 ~ 2
 +
| &nbsp;
 +
| width="171" | Vit
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Luk
 +
| width="99" | 1 ~ 1
 +
| &nbsp;
 +
| width="175" | Luk
 +
| width="114" | 1 ~ 2
 +
| &nbsp;
 +
| width="171" | Luk
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Agi
 +
| width="99" | 1 ~ 1
 +
| &nbsp;
 +
| width="175" | Agi
 +
| width="114" | 1 ~ 2
 +
| &nbsp;
 +
| width="171" | Agi
 +
| width="82" | 1 ~ 3
 +
|}
 +
 
 +
&nbsp;
  
 
<u>Shoes Enchants</u>
 
<u>Shoes Enchants</u>
  
&nbsp;[https://i.imgur.com/BYPiUaX.png https://i.imgur.com/BYPiUaX.png]
+
{| border="1" cellpadding="0" cellspacing="0" width="1135"
 +
|- height="19"
 +
| height="19" width="236" | 1st Tier Shoes Enchant
 +
| width="99" | Min ~ Max
 +
| width="37" | &nbsp;
 +
| width="239" | 2nd Tier Shoes Enchant
 +
| width="131" | Min ~ Max
 +
| width="37" | &nbsp;
 +
| width="274" | 3rd Tier Shoes Enchant
 +
| width="82" | Min ~ Max
 +
|- height="19"
 +
| height="19" width="236" | %Max HP
 +
| width="99" | 1% ~ 5%
 +
| &nbsp;
 +
| width="239" | %Max HP
 +
| width="131" | 5% ~ 10%
 +
| &nbsp;
 +
| width="274" | %Max HP
 +
| width="82" | 7% ~ 10%
 +
|- height="19"
 +
| height="19" width="236" | %Max SP
 +
| width="99" | 1% ~ 5%
 +
| &nbsp;
 +
| width="239" | %Max SP
 +
| width="131" | 5% ~ 10%
 +
| &nbsp;
 +
| width="274" | %Max SP
 +
| width="82" | 7% ~ 10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Neutral Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Neutral Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Formless Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Water Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Water Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Undead Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Fire Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Fire Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Brute Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Earth Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Earth Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Plant Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Wind Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Wind Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Insect Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Poison Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Poison Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Fish Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Holy Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Holy Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Angel Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Dark Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Dark Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Demon Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Ghost Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Ghost Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Dragon Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Undead Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Physical Damage to Undead Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Demi-human Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Formless Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Neutral Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Normal Class
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Undead Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Water Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Physical Damage to Boss Class
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Brute Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Fire Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Formless Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Plant Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Earth Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Undead Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Insect Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Wind Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Brute Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Fish Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Poison Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Plant Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Angel Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Holy Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Insect Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Demon Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Dark Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Fish Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Dragon Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Ghost Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Angel Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Demi-human Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Increase Magic Damage to Undead Property
 +
| width="131" | 5%~10%
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Demon Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Normal Class
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Str
 +
| width="131" | 1 ~ 3
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Dragon Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Physical Damage to Boss Class
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Int
 +
| width="131" | 1 ~ 3
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Demi-human Race
 +
| width="82" | 5%~10%
 +
|- height="19"
 +
| height="19" width="236" | Increase Magic Damage to Neutral Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Dex
 +
| width="131" | 1 ~ 3
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Normal Class
 +
| width="82" | 5%~10%
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Water Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Vit
 +
| width="131" | 1 ~ 3
 +
| &nbsp;
 +
| width="274" | Increase Magic Damage to Boss Class
 +
| width="82" | 5%~10%
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Fire Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Luk
 +
| width="131" | 1 ~ 3
 +
| &nbsp;
 +
| width="274" | Str
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Earth Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| width="239" | Agi
 +
| width="131" | 1 ~ 3
 +
| &nbsp;
 +
| width="274" | Int
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Wind Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="274" | Dex
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Poison Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="274" | Vit
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Holy Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="274" | Luk
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Dark Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| width="274" | Agi
 +
| width="82" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Ghost Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Undead Property
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Formless Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Undead Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Brute Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Plant Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Insect Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Fish Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Angel Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Demon Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Dragon Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Demi-human Race
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Normal Class
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|- height="20"
 +
| height="20" width="236" | Increase Magic Damage to Boss Class
 +
| width="99" | 1%~5%
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
| &nbsp;
 +
|}
  
 
&nbsp;
 
&nbsp;
 +
 +
<u>Shield Enchants</u>
 +
 +
{| border="1" cellpadding="0" cellspacing="0" width="815"
 +
|- height="20"
 +
| height="20" width="168" | 1st Tier Shield&nbsp; Enchant
 +
| width="64" | Min ~ Max
 +
| width="64" | &nbsp;
 +
| width="159" | 2nd Tier Shield Enchant
 +
| width="62" | Min ~ Max
 +
| width="64" | &nbsp;
 +
| width="170" | 3rd Tier Shield Enchant
 +
| width="64" | Min ~ Max
 +
|- height="20"
 +
| height="20" width="168" | Fire Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Fire Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Fire Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Water Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Water Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Water Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Earth Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Earth Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Earth Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Wind Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Wind Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Wind Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Neutral Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Neutral Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Neutral Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Poison Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Poison Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Poison Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Holy Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Holy Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Holy Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Darkness Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Darkness Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Darkness Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Ghost Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Ghost Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Ghost Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Undead Resistance
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | Undead Resistance
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | Undead Resistance
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | %Reduces SP Consumption
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | %Reduces SP Consumption
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | %Reduces SP Consumption
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | %Max HP
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | %Max HP
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | %Max HP
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | %Max SP
 +
| width="64" | 1 ~ 3
 +
| &nbsp;
 +
| width="159" | %Max SP
 +
| width="62" | 2 ~ 3
 +
| &nbsp;
 +
| width="170" | %Max SP
 +
| width="64" | 3 ~ 4
 +
|- height="20"
 +
| height="20" width="168" | Str
 +
| width="64" | 1 ~ 1
 +
| &nbsp;
 +
| width="159" | Str
 +
| width="62" | 1 ~ 2
 +
| &nbsp;
 +
| width="170" | Str
 +
| width="64" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Int
 +
| width="64" | 1 ~ 1
 +
| &nbsp;
 +
| width="159" | Int
 +
| width="62" | 1 ~ 2
 +
| &nbsp;
 +
| width="170" | Int
 +
| width="64" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Dex
 +
| width="64" | 1 ~ 1
 +
| &nbsp;
 +
| width="159" | Dex
 +
| width="62" | 1 ~ 2
 +
| &nbsp;
 +
| width="170" | Dex
 +
| width="64" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Vit
 +
| width="64" | 1 ~ 1
 +
| &nbsp;
 +
| width="159" | Vit
 +
| width="62" | 1 ~ 2
 +
| &nbsp;
 +
| width="170" | Vit
 +
| width="64" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Luk
 +
| width="64" | 1 ~ 1
 +
| &nbsp;
 +
| width="159" | Luk
 +
| width="62" | 1 ~ 2
 +
| &nbsp;
 +
| width="170" | Luk
 +
| width="64" | 1 ~ 3
 +
|- height="20"
 +
| height="20" width="168" | Agi
 +
| width="64" | 1 ~ 1
 +
| &nbsp;
 +
| width="159" | Agi
 +
| width="62" | 1 ~ 2
 +
| &nbsp;
 +
| width="170" | Agi
 +
| width="64" | 1 ~ 3
 +
|}
  
 
&nbsp;
 
&nbsp;

Revision as of 11:17, 6 January 2022

Tier Enchantment

 

            We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, especially here in ArunafeltzRO.

            Tier Enchantment provides added bonus to Equipment such as Armors, Footgear and Garments. There is also available Tier Enchantment for Costumes.

 

Introducing first; Godly Costume Enchanter, he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town veil 96 107. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, luck is also needed. 

 

 Enchant Cost

    1st enchant = 1 Costume enchant ticket

    2nd enchant = 2 Costume enchant ticket

    3rd enchant = 3 Costume enchant ticket

           

            You don’t like the enchantment bestowed upon your stylish costume?  Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.

 

    Reset Cost

    1 enchants = 1 MVP Coin

    2 enchants = 2 MVP Coin

    3 enchants = 3 MVP Coin

 

  Check up this chart for the available enchantment:

AVAILABLE COSTUME ENCHANTS LIST
1st Enchant List Min ~ Max   2nd Enchant List Min ~ Max   3rd Enchant List Min ~ Max
Attack+ 1 ~ 15   %Reduces Delay After Attack 3 ~ 5   Str 1 ~ 3
Magic Attack+ 1 ~ 15   %Reduces Variable Casting Time 5 ~ 8   Int 1 ~ 3
Attack+ 1 ~ 3%   %Increases Critical Damage 5 ~ 8   Dex 1 ~ 3
Magic Attack+ 1 ~3 %   Fire Resistance 3 ~ 5   Vit 1 ~ 3
Attack Speed 1   Water Resistance 3 ~ 5   Luk 1 ~ 3
Flee 5 ~ 15   Earth Resistance 3 ~ 5   Agi 1 ~ 3
Crit 1 ~ 5   Wind Resistance 3 ~ 5   %Max HP 1 ~ 5
Reduces Variable Cast 1 ~ 3%   Non_Neutral Resistance 1 ~ 3   %Max SP 1 ~ 5
Crit Damage 1 ~ 5%   %Reduces SP Consumption 3 ~ 5   Attack 5 ~ 20
Long Ranged Attack 1 ~ 5%   %Max HP 1 ~ 3   Magical Attack 5 ~ 20
Max HP 100 ~ 500   %Max SP 1 ~ 3   Hit 5 ~ 20
Max SP 20 ~ 100   %Attack 1 ~ 3   Crit 5 ~ 10
Max HP 1 ~ 2%   %Magical Attack 1 ~ 3   Defense 30 ~ 60
Max SP 1 ~ 2%         Magical Defense 10 ~ 20
Increase Healing 3 ~ 5%         Flee 5 ~ 20
Healing Received 3 ~ 5%         %Reduces Delay After Attack 5 ~ 10
Defense 10 ~ 25         %Heal Effectiveness 5 ~ 15
Magic Defense 1 ~ 3%         %Incoming Heal Effectives 5 ~ 15
Hit 5~15         %Attack 1 ~ 7
Attack Speed 1 ~ 5%         %Magical Attack 1 ~ 7
            %Increase Long Ranged Physical Damage 1 ~ 7
            %Reduces Variable Casting Time 5 ~ 10
            %Increases Critical Damage 5 ~ 10
            Attack Speed 1

 

            With the equal beauty, introducing 'Tierra'Enchanter,  he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear and Garment. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles.

 

  -Can Enchant the following Equipments:

        Dragon Armor

        Dragon Manteau

        Dragon Boots

        Diabolus Armor

        Diabolus Robe

        Diabolus Boots

        Diabolus Manteau

        Valkyrie Armor

        Valkyrie Manteau

        Valkyrie Shoes

        Aegir Armor

        Aegir Manteau

        Aergir Shoes

        Anti Magic Suit

        Geffen Magic Robe

        Nidhoggur's Shadow Garb

        Flame Manteau of Naght Sieger

 

    Note: Different Tier enchant list & range. per Item Type.

        Ex. Tier 1 ,Type Shoes, Enchant List Shoes, Range 1-5.

            Tier 1 ,Type Garment,Enchant List Garment, Range 1-5.

            

            Tier 2 ,Type Shoes,Enchant List Shoes, Range 5-10.

            Tier 2 ,Type Garment,Enchant List Garment, Range 5-10.

 

    Enchantment Cost:

        Tier 1 = Tier 1 Enchantment Artifact

        Tier 2 = Tier 2 Enchantment Artifact

        Tier 3 = Tier 3 Enchantment Artifact

            

    You don’t like the enchantment bestowed upon your battle equipment?  Don’t fret! With the power of his chic pipe, he can cast spells to reset the enchantment. Of course, power-up like this doesn’t come free.

 

Reset Cost

     Tier 1 Enchant, you will need 1x [Tier Enchant Reset Artifact]

     Tier 2 enchant, you will need 2x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)

     Tier 3 enchant, you will need 3x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)

        

LIST OF AVAILABLE ENCHANTMENTS

Body Armor Enchants

 

1st Tier Body Armor Enchant Min ~ Max   2nd Tier Body Armor Enchant Min ~ Max   3rd Tier Body Armor Enchant Min ~ Max
Fire Resistance 1 ~ 3   Fire Resistance 2 ~ 4   Fire Resistance 3 ~ 5
Water Resistance 1 ~ 3   Water Resistance 2 ~ 4   Water Resistance 3 ~ 5
Earth Resistance 1 ~ 3   Earth Resistance 2 ~ 4   Earth Resistance 3 ~ 5
Wind Resistance 1 ~ 3   Wind Resistance 2 ~ 4   Wind Resistance 3 ~ 5
All Resist Except neutral 1 ~ 3   All Resist Except neutral 2 ~ 4   All Resist Except neutral 3 ~ 5
%Reduces SP Consumption 1 ~ 3   %Reduces SP Consumption 2 ~ 4   %Reduces SP Consumption 3 ~ 5
%Max HP 1 ~ 3   %Max HP 2 ~ 4   %Max HP 3 ~ 5
%Max SP 1 ~ 3   %Max SP 2 ~ 4   %Max SP 3 ~ 5
%Attack 1 ~ 3   %Attack 2 ~ 4   %Attack 3 ~ 5
%Magical Attack 1 ~ 3   %Magical Attack 2 ~ 4   %Magical Attack 3 ~ 5
%Reduces Delay After Attack 1 ~ 3   %Reduces Delay After Attack 2 ~ 4   %Reduces Delay After Attack 3 ~ 5
%Reduces Variable Casting Time 1 ~ 3   %Reduces Variable Casting Time 2 ~ 4   %Reduces Variable Casting Time 3 ~ 5
%Increases Critical Damage 1 ~ 3   %Increases Critical Damage 2 ~ 4   %Increases Critical Damage 3 ~ 5
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Garment Enchants

 

1st Tier Garment Enchant Min ~ Max   2nd Tier Garment Enchant Min ~ Max   3rd Tier Garment Enchant Min ~ Max
Attack+ 5 ~ 15   Attack+ 10 ~ 20   Attack+ 15 ~ 25
Magic Attack+ 5 ~ 15   Magic Attack+ 10 ~ 20   Magic Attack+ 15 ~ 25
Flee 5 ~ 15   Flee 10 ~ 20   Flee 15 ~ 25
Hit 5 ~ 15   Hit 10 ~ 20   Hit 15 ~ 25
Crit 1 ~ 5   Crit 2 ~ 6   Crit 3 ~ 7
Perfect Dodge 1 ~ 3   Perfect Dodge 2 ~ 4   Perfect Dodge 3 ~ 5
Defense 5 ~ 10   Defense 10 ~ 15   Defense 15 ~ 20
Attack+ 1 ~ 3%   Attack+ 2 ~ 4%   Attack+ 3 ~ 5%
Magic Attack+ 1 ~ 3%   Magic Attack+ 2 ~ 4%   Magic Attack+ 3 ~ 5%
Reduces Variable Cast 1 ~ 3%   Reduces Variable Cast 2 ~ 4%   Reduces Variable Cast 3 ~ 5%
Crit Damage 1 ~ 3%   Crit Damage 2 ~ 4%   Crit Damage 3 ~ 5%
Long Ranged Attack 1 ~ 3%   Long Ranged Attack 2 ~ 4%   Long Ranged Attack 3 ~ 5%
Magic Defense 1 ~ 3%   Magic Defense 2 ~ 4%   Magic Defense 3 ~ 5%
Increase Healing 3 ~ 5%   Increase Healing 4~ 6%   Increase Healing 5~ 10%
Healing Received 3 ~ 5%   Healing Received 4 ~ 6%   Healing Received 5 ~ 10%
Attack Speed 10 ~ 20%   Attack Speed 15 ~ 25%   Attack Speed 20 ~ 30%
Max HP 100 ~ 500   Max HP 300 ~ 700   Max HP 600 ~ 1000
Max SP 20 ~ 100   Max SP 40 ~ 120   Max SP 60 ~ 150
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Shoes Enchants

1st Tier Shoes Enchant Min ~ Max   2nd Tier Shoes Enchant Min ~ Max   3rd Tier Shoes Enchant Min ~ Max
%Max HP 1% ~ 5%   %Max HP 5% ~ 10%   %Max HP 7% ~ 10%
%Max SP 1% ~ 5%   %Max SP 5% ~ 10%   %Max SP 7% ~ 10%
Increase Physical Damage to Neutral Property 1%~5%   Increase Physical Damage to Neutral Property 5%~10%   Increase Physical Damage to Formless Race 5%~10%
Increase Physical Damage to Water Property 1%~5%   Increase Physical Damage to Water Property 5%~10%   Increase Physical Damage to Undead Race 5%~10%
Increase Physical Damage to Fire Property 1%~5%   Increase Physical Damage to Fire Property 5%~10%   Increase Physical Damage to Brute Race 5%~10%
Increase Physical Damage to Earth Property 1%~5%   Increase Physical Damage to Earth Property 5%~10%   Increase Physical Damage to Plant Race 5%~10%
Increase Physical Damage to Wind Property 1%~5%   Increase Physical Damage to Wind Property 5%~10%   Increase Physical Damage to Insect Race 5%~10%
Increase Physical Damage to Poison Property 1%~5%   Increase Physical Damage to Poison Property 5%~10%   Increase Physical Damage to Fish Race 5%~10%
Increase Physical Damage to Holy Property 1%~5%   Increase Physical Damage to Holy Property 5%~10%   Increase Physical Damage to Angel Race 5%~10%
Increase Physical Damage to Dark Property 1%~5%   Increase Physical Damage to Dark Property 5%~10%   Increase Physical Damage to Demon Race 5%~10%
Increase Physical Damage to Ghost Property 1%~5%   Increase Physical Damage to Ghost Property 5%~10%   Increase Physical Damage to Dragon Race 5%~10%
Increase Physical Damage to Undead Property 1%~5%   Increase Physical Damage to Undead Property 5%~10%   Increase Physical Damage to Demi-human Race 5%~10%
Increase Physical Damage to Formless Race 1%~5%   Increase Magic Damage to Neutral Property 5%~10%   Increase Physical Damage to Normal Class 5%~10%
Increase Physical Damage to Undead Race 1%~5%   Increase Magic Damage to Water Property 5%~10%   Increase Physical Damage to Boss Class 5%~10%
Increase Physical Damage to Brute Race 1%~5%   Increase Magic Damage to Fire Property 5%~10%   Increase Magic Damage to Formless Race 5%~10%
Increase Physical Damage to Plant Race 1%~5%   Increase Magic Damage to Earth Property 5%~10%   Increase Magic Damage to Undead Race 5%~10%
Increase Physical Damage to Insect Race 1%~5%   Increase Magic Damage to Wind Property 5%~10%   Increase Magic Damage to Brute Race 5%~10%
Increase Physical Damage to Fish Race 1%~5%   Increase Magic Damage to Poison Property 5%~10%   Increase Magic Damage to Plant Race 5%~10%
Increase Physical Damage to Angel Race 1%~5%   Increase Magic Damage to Holy Property 5%~10%   Increase Magic Damage to Insect Race 5%~10%
Increase Physical Damage to Demon Race 1%~5%   Increase Magic Damage to Dark Property 5%~10%   Increase Magic Damage to Fish Race 5%~10%
Increase Physical Damage to Dragon Race 1%~5%   Increase Magic Damage to Ghost Property 5%~10%   Increase Magic Damage to Angel Race 5%~10%
Increase Physical Damage to Demi-human Race 1%~5%   Increase Magic Damage to Undead Property 5%~10%   Increase Magic Damage to Demon Race 5%~10%
Increase Physical Damage to Normal Class 1%~5%   Str 1 ~ 3   Increase Magic Damage to Dragon Race 5%~10%
Increase Physical Damage to Boss Class 1%~5%   Int 1 ~ 3   Increase Magic Damage to Demi-human Race 5%~10%
Increase Magic Damage to Neutral Property 1%~5%   Dex 1 ~ 3   Increase Magic Damage to Normal Class 5%~10%
Increase Magic Damage to Water Property 1%~5%   Vit 1 ~ 3   Increase Magic Damage to Boss Class 5%~10%
Increase Magic Damage to Fire Property 1%~5%   Luk 1 ~ 3   Str 1 ~ 3
Increase Magic Damage to Earth Property 1%~5%   Agi 1 ~ 3   Int 1 ~ 3
Increase Magic Damage to Wind Property 1%~5%         Dex 1 ~ 3
Increase Magic Damage to Poison Property 1%~5%         Vit 1 ~ 3
Increase Magic Damage to Holy Property 1%~5%         Luk 1 ~ 3
Increase Magic Damage to Dark Property 1%~5%         Agi 1 ~ 3
Increase Magic Damage to Ghost Property 1%~5%            
Increase Magic Damage to Undead Property 1%~5%            
Increase Magic Damage to Formless Race 1%~5%            
Increase Magic Damage to Undead Race 1%~5%            
Increase Magic Damage to Brute Race 1%~5%            
Increase Magic Damage to Plant Race 1%~5%            
Increase Magic Damage to Insect Race 1%~5%            
Increase Magic Damage to Fish Race 1%~5%            
Increase Magic Damage to Angel Race 1%~5%            
Increase Magic Damage to Demon Race 1%~5%            
Increase Magic Damage to Dragon Race 1%~5%            
Increase Magic Damage to Demi-human Race 1%~5%            
Increase Magic Damage to Normal Class 1%~5%            
Increase Magic Damage to Boss Class 1%~5%            

 

Shield Enchants

1st Tier Shield  Enchant Min ~ Max   2nd Tier Shield Enchant Min ~ Max   3rd Tier Shield Enchant Min ~ Max
Fire Resistance 1 ~ 3   Fire Resistance 2 ~ 3   Fire Resistance 3 ~ 4
Water Resistance 1 ~ 3   Water Resistance 2 ~ 3   Water Resistance 3 ~ 4
Earth Resistance 1 ~ 3   Earth Resistance 2 ~ 3   Earth Resistance 3 ~ 4
Wind Resistance 1 ~ 3   Wind Resistance 2 ~ 3   Wind Resistance 3 ~ 4
Neutral Resistance 1 ~ 3   Neutral Resistance 2 ~ 3   Neutral Resistance 3 ~ 4
Poison Resistance 1 ~ 3   Poison Resistance 2 ~ 3   Poison Resistance 3 ~ 4
Holy Resistance 1 ~ 3   Holy Resistance 2 ~ 3   Holy Resistance 3 ~ 4
Darkness Resistance 1 ~ 3   Darkness Resistance 2 ~ 3   Darkness Resistance 3 ~ 4
Ghost Resistance 1 ~ 3   Ghost Resistance 2 ~ 3   Ghost Resistance 3 ~ 4
Undead Resistance 1 ~ 3   Undead Resistance 2 ~ 3   Undead Resistance 3 ~ 4
%Reduces SP Consumption 1 ~ 3   %Reduces SP Consumption 2 ~ 3   %Reduces SP Consumption 3 ~ 4
%Max HP 1 ~ 3   %Max HP 2 ~ 3   %Max HP 3 ~ 4
%Max SP 1 ~ 3   %Max SP 2 ~ 3   %Max SP 3 ~ 4
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

            Wondering where you can get these Enchantment Artifacts? No need to wander to wonder, because Artifact Maker landed in and he is at the main town veil 91 108. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee. 

 

   List of artifacts:

    Tier 1 Enchantment Artifact

    Tier 2 Enchantment Artifact

    Tier 3 Enchantment Artifact

    Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.

    'Note:'All requirements on this quest npc are only obtainable through monster drops & Bossnia Point SHOP

 

https://i.imgur.com/RPJy4wv.png