Difference between revisions of "Tier Enchantment System"

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Line 41: Line 41:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="898"
 
{| border="1" cellpadding="0" cellspacing="0" width="898"
|- height="44"
+
|-
 
| colspan="8" height="44" style="text-align: center;" width="898" | AVAILABLE COSTUME ENCHANTS LIST
 
| colspan="8" height="44" style="text-align: center;" width="898" | AVAILABLE COSTUME ENCHANTS LIST
|- height="19"
+
|-
 
| height="19" width="120" | 1st Enchant List
 
| height="19" width="120" | 1st Enchant List
 
| width="160" | Min ~ Max
 
| width="160" | Min ~ Max
Line 52: Line 52:
 
| width="218" | 3rd Enchant List
 
| width="218" | 3rd Enchant List
 
| width="62" | Min ~ Max
 
| width="62" | Min ~ Max
|- height="19"
+
|-
 
| height="19" width="120" | Attack+
 
| height="19" width="120" | Attack+
 
| width="160" | 1 ~ 15
 
| width="160" | 1 ~ 15
Line 61: Line 61:
 
| width="218" | Str
 
| width="218" | Str
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="120" | Magic Attack+
 
| height="19" width="120" | Magic Attack+
 
| width="160" | 1 ~ 15
 
| width="160" | 1 ~ 15
Line 70: Line 70:
 
| width="218" | Int
 
| width="218" | Int
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="120" | Attack+
 
| height="19" width="120" | Attack+
 
| width="160" | 1 ~ 3%
 
| width="160" | 1 ~ 3%
Line 79: Line 79:
 
| width="218" | Dex
 
| width="218" | Dex
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="120" | Magic Attack+
 
| height="20" width="120" | Magic Attack+
 
| width="160" | 1 ~3 %
 
| width="160" | 1 ~3 %
Line 88: Line 88:
 
| width="218" | Vit
 
| width="218" | Vit
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="120" | Attack Speed
 
| height="19" width="120" | Attack Speed
 
| width="160" | 1
 
| width="160" | 1
Line 97: Line 97:
 
| width="218" | Luk
 
| width="218" | Luk
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="120" | Flee
 
| height="19" width="120" | Flee
 
| width="160" | 5 ~ 15
 
| width="160" | 5 ~ 15
Line 106: Line 106:
 
| width="218" | Agi
 
| width="218" | Agi
 
| width="62" | 1 ~ 3
 
| width="62" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="120" | Crit
 
| height="19" width="120" | Crit
 
| width="160" | 1 ~ 5
 
| width="160" | 1 ~ 5
Line 115: Line 115:
 
| width="218" | %Max HP
 
| width="218" | %Max HP
 
| width="62" | 1 ~ 5
 
| width="62" | 1 ~ 5
|- height="19"
+
|-
 
| height="19" width="120" | Reduces Variable Cast
 
| height="19" width="120" | Reduces Variable Cast
 
| width="160" | 1 ~ 3%
 
| width="160" | 1 ~ 3%
Line 124: Line 124:
 
| width="218" | %Max SP
 
| width="218" | %Max SP
 
| width="62" | 1 ~ 5
 
| width="62" | 1 ~ 5
|- height="19"
+
|-
 
| height="19" width="120" | Crit Damage
 
| height="19" width="120" | Crit Damage
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
Line 133: Line 133:
 
| width="218" | Attack
 
| width="218" | Attack
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|- height="19"
+
|-
 
| height="19" width="120" | Long Ranged Attack
 
| height="19" width="120" | Long Ranged Attack
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
Line 142: Line 142:
 
| width="218" | Magical Attack
 
| width="218" | Magical Attack
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|- height="19"
+
|-
 
| height="19" width="120" | Max HP
 
| height="19" width="120" | Max HP
 
| width="160" | 100 ~ 500
 
| width="160" | 100 ~ 500
Line 151: Line 151:
 
| width="218" | Hit
 
| width="218" | Hit
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|- height="19"
+
|-
 
| height="19" width="120" | Max SP
 
| height="19" width="120" | Max SP
 
| width="160" | 20 ~ 100
 
| width="160" | 20 ~ 100
Line 160: Line 160:
 
| width="218" | Crit
 
| width="218" | Crit
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|- height="19"
+
|-
 
| height="19" width="120" | Max HP
 
| height="19" width="120" | Max HP
 
| width="160" | 1 ~ 2%
 
| width="160" | 1 ~ 2%
Line 169: Line 169:
 
| width="218" | Defense
 
| width="218" | Defense
 
| width="62" | 30 ~ 60
 
| width="62" | 30 ~ 60
|- height="19"
+
|-
 
| height="19" width="120" | Max SP
 
| height="19" width="120" | Max SP
 
| width="160" | 1 ~ 2%
 
| width="160" | 1 ~ 2%
Line 178: Line 178:
 
| width="218" | Magical Defense
 
| width="218" | Magical Defense
 
| width="62" | 10 ~ 20
 
| width="62" | 10 ~ 20
|- height="19"
+
|-
 
| height="19" width="120" | Increase Healing
 
| height="19" width="120" | Increase Healing
 
| width="160" | 3 ~ 5%
 
| width="160" | 3 ~ 5%
Line 187: Line 187:
 
| width="218" | Flee
 
| width="218" | Flee
 
| width="62" | 5 ~ 20
 
| width="62" | 5 ~ 20
|- height="19"
+
|-
 
| height="19" width="120" | Healing Received
 
| height="19" width="120" | Healing Received
 
| width="160" | 3 ~ 5%
 
| width="160" | 3 ~ 5%
Line 196: Line 196:
 
| width="218" | %Reduces Delay After Attack
 
| width="218" | %Reduces Delay After Attack
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|- height="19"
+
|-
 
| height="19" width="120" | Defense
 
| height="19" width="120" | Defense
 
| width="160" | 10 ~ 25
 
| width="160" | 10 ~ 25
Line 205: Line 205:
 
| width="218" | %Heal Effectiveness
 
| width="218" | %Heal Effectiveness
 
| width="62" | 5 ~ 15
 
| width="62" | 5 ~ 15
|- height="19"
+
|-
 
| height="19" width="120" | Magic Defense
 
| height="19" width="120" | Magic Defense
 
| width="160" | 1 ~ 3%
 
| width="160" | 1 ~ 3%
Line 214: Line 214:
 
| width="218" | %Incoming Heal Effectives
 
| width="218" | %Incoming Heal Effectives
 
| width="62" | 5 ~ 15
 
| width="62" | 5 ~ 15
|- height="19"
+
|-
 
| height="19" width="120" | Hit
 
| height="19" width="120" | Hit
 
| width="160" | 5~15
 
| width="160" | 5~15
Line 223: Line 223:
 
| width="218" | %Attack
 
| width="218" | %Attack
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|- height="19"
+
|-
 
| height="19" width="120" | Attack Speed
 
| height="19" width="120" | Attack Speed
 
| width="160" | 1 ~ 5%
 
| width="160" | 1 ~ 5%
Line 232: Line 232:
 
| width="218" | %Magical Attack
 
| width="218" | %Magical Attack
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|- height="19"
+
|-
 
| height="19" |  
 
| height="19" |  
 
|  
 
|  
Line 241: Line 241:
 
| width="218" | %Increase Long Ranged Physical Damage
 
| width="218" | %Increase Long Ranged Physical Damage
 
| width="62" | 1 ~ 7
 
| width="62" | 1 ~ 7
|- height="19"
+
|-
 
| height="19" |  
 
| height="19" |  
 
|  
 
|  
Line 250: Line 250:
 
| width="218" | %Reduces Variable Casting Time
 
| width="218" | %Reduces Variable Casting Time
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|- height="20"
+
|-
 
| height="20" |  
 
| height="20" |  
 
|  
 
|  
Line 259: Line 259:
 
| width="218" | %Increases Critical Damage
 
| width="218" | %Increases Critical Damage
 
| width="62" | 5 ~ 10
 
| width="62" | 5 ~ 10
|- height="20"
+
|-
 
| height="20" |  
 
| height="20" |  
 
|  
 
|  
Line 283: Line 283:
  
 
''        Dragon Boots''
 
''        Dragon Boots''
 +
 +
''        Dragon Shield''
  
 
''        Diabolus Armor''
 
''        Diabolus Armor''
Line 297: Line 299:
  
 
''        Valkyrie Shoes''
 
''        Valkyrie Shoes''
 +
 +
''        Valkyrie Shield''
  
 
''        Aegir Armor''
 
''        Aegir Armor''
Line 302: Line 306:
 
''        Aegir Manteau''
 
''        Aegir Manteau''
  
''        Aergir Shoes''
+
''        Aegir Shoes''
 +
 
 +
''        Aegir Shield''
  
 
''        Anti Magic Suit''
 
''        Anti Magic Suit''
Line 312: Line 318:
 
''        Flame Manteau of Naght Sieger''
 
''        Flame Manteau of Naght Sieger''
  
 
+
''        Sleipnir''
 +
 
 +
''         Aesprika''
  
 
    Note: Different Tier enchant list & range. per Item Type.
 
    Note: Different Tier enchant list & range. per Item Type.
Line 359: Line 367:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="806"
 
{| border="1" cellpadding="0" cellspacing="0" width="806"
|- height="19"
+
|-
 
| height="19" width="163" | 1st Tier Body Armor Enchant
 
| height="19" width="163" | 1st Tier Body Armor Enchant
 
| width="79" | Min ~ Max
 
| width="79" | Min ~ Max
Line 368: Line 376:
 
| width="158" | 3rd Tier Body Armor Enchant
 
| width="158" | 3rd Tier Body Armor Enchant
 
| width="67" | Min ~ Max
 
| width="67" | Min ~ Max
|- height="19"
+
|-
 
| height="19" width="163" | Fire Resistance
 
| height="19" width="163" | Fire Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 377: Line 385:
 
| width="158" | Fire Resistance
 
| width="158" | Fire Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | Water Resistance
 
| height="19" width="163" | Water Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 386: Line 394:
 
| width="158" | Water Resistance
 
| width="158" | Water Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | Earth Resistance
 
| height="19" width="163" | Earth Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 395: Line 403:
 
| width="158" | Earth Resistance
 
| width="158" | Earth Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | Wind Resistance
 
| height="19" width="163" | Wind Resistance
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 404: Line 412:
 
| width="158" | Wind Resistance
 
| width="158" | Wind Resistance
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | All Resist Except neutral
 
| height="19" width="163" | All Resist Except neutral
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 413: Line 421:
 
| width="158" | All Resist Except neutral
 
| width="158" | All Resist Except neutral
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | %Reduces SP Consumption
 
| height="19" width="163" | %Reduces SP Consumption
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 422: Line 430:
 
| width="158" | %Reduces SP Consumption
 
| width="158" | %Reduces SP Consumption
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | %Max HP
 
| height="19" width="163" | %Max HP
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 431: Line 439:
 
| width="158" | %Max HP
 
| width="158" | %Max HP
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | %Max SP
 
| height="19" width="163" | %Max SP
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 440: Line 448:
 
| width="158" | %Max SP
 
| width="158" | %Max SP
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | %Attack
 
| height="19" width="163" | %Attack
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 449: Line 457:
 
| width="158" | %Attack
 
| width="158" | %Attack
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | %Magical Attack
 
| height="19" width="163" | %Magical Attack
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 458: Line 466:
 
| width="158" | %Magical Attack
 
| width="158" | %Magical Attack
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | %Reduces Delay After Attack
 
| height="19" width="163" | %Reduces Delay After Attack
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 467: Line 475:
 
| width="158" | %Reduces Delay After Attack
 
| width="158" | %Reduces Delay After Attack
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="27"
+
|-
 
| height="27" width="163" | %Reduces Variable Casting Time
 
| height="27" width="163" | %Reduces Variable Casting Time
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 476: Line 484:
 
| width="158" | %Reduces Variable Casting Time
 
| width="158" | %Reduces Variable Casting Time
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | %Increases Critical Damage
 
| height="19" width="163" | %Increases Critical Damage
 
| width="79" | 1 ~ 3
 
| width="79" | 1 ~ 3
Line 485: Line 493:
 
| width="158" | %Increases Critical Damage
 
| width="158" | %Increases Critical Damage
 
| width="67" | 3 ~ 5
 
| width="67" | 3 ~ 5
|- height="19"
+
|-
 
| height="19" width="163" | Str
 
| height="19" width="163" | Str
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 494: Line 502:
 
| width="158" | Str
 
| width="158" | Str
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="163" | Int
 
| height="19" width="163" | Int
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 503: Line 511:
 
| width="158" | Int
 
| width="158" | Int
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="163" | Dex
 
| height="19" width="163" | Dex
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 512: Line 520:
 
| width="158" | Dex
 
| width="158" | Dex
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="163" | Vit
 
| height="19" width="163" | Vit
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 521: Line 529:
 
| width="158" | Vit
 
| width="158" | Vit
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="163" | Luk
 
| height="19" width="163" | Luk
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 530: Line 538:
 
| width="158" | Luk
 
| width="158" | Luk
 
| width="67" | 1 ~ 3
 
| width="67" | 1 ~ 3
|- height="19"
+
|-
 
| height="19" width="163" | Agi
 
| height="19" width="163" | Agi
 
| width="79" | 1 ~ 1
 
| width="79" | 1 ~ 1
Line 548: Line 556:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="883"
 
{| border="1" cellpadding="0" cellspacing="0" width="883"
|- height="20"
+
|-
 
| height="20" width="168" | 1st Tier Garment Enchant
 
| height="20" width="168" | 1st Tier Garment Enchant
 
| width="99" | Min ~ Max
 
| width="99" | Min ~ Max
Line 557: Line 565:
 
| width="171" | 3rd Tier Garment Enchant
 
| width="171" | 3rd Tier Garment Enchant
 
| width="82" | Min ~ Max
 
| width="82" | Min ~ Max
|- height="20"
+
|-
 
| height="20" width="168" | Attack+
 
| height="20" width="168" | Attack+
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 566: Line 574:
 
| width="171" | Attack+
 
| width="171" | Attack+
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|- height="20"
+
|-
 
| height="20" width="168" | Magic Attack+
 
| height="20" width="168" | Magic Attack+
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 575: Line 583:
 
| width="171" | Magic Attack+
 
| width="171" | Magic Attack+
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|- height="20"
+
|-
 
| height="20" width="168" | Flee
 
| height="20" width="168" | Flee
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 584: Line 592:
 
| width="171" | Flee
 
| width="171" | Flee
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|- height="20"
+
|-
 
| height="20" width="168" | Hit
 
| height="20" width="168" | Hit
 
| width="99" | 5 ~ 15
 
| width="99" | 5 ~ 15
Line 593: Line 601:
 
| width="171" | Hit
 
| width="171" | Hit
 
| width="82" | 15 ~ 25
 
| width="82" | 15 ~ 25
|- height="20"
+
|-
 
| height="20" width="168" | Crit
 
| height="20" width="168" | Crit
 
| width="99" | 1 ~ 5
 
| width="99" | 1 ~ 5
Line 602: Line 610:
 
| width="171" | Crit
 
| width="171" | Crit
 
| width="82" | 3 ~ 7
 
| width="82" | 3 ~ 7
|- height="20"
+
|-
 
| height="20" width="168" | Perfect Dodge
 
| height="20" width="168" | Perfect Dodge
 
| width="99" | 1 ~ 3
 
| width="99" | 1 ~ 3
Line 611: Line 619:
 
| width="171" | Perfect Dodge
 
| width="171" | Perfect Dodge
 
| width="82" | 3 ~ 5
 
| width="82" | 3 ~ 5
|- height="20"
+
|-
 
| height="20" width="168" | Defense
 
| height="20" width="168" | Defense
 
| width="99" | 5 ~ 10
 
| width="99" | 5 ~ 10
Line 620: Line 628:
 
| width="171" | Defense
 
| width="171" | Defense
 
| width="82" | 15 ~ 20
 
| width="82" | 15 ~ 20
|- height="20"
+
|-
 
| height="20" width="168" | Attack+
 
| height="20" width="168" | Attack+
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 629: Line 637:
 
| width="171" | Attack+
 
| width="171" | Attack+
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Magic Attack+
 
| height="20" width="168" | Magic Attack+
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 638: Line 646:
 
| width="171" | Magic Attack+
 
| width="171" | Magic Attack+
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Reduces Variable Cast
 
| height="20" width="168" | Reduces Variable Cast
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 647: Line 655:
 
| width="171" | Reduces Variable Cast
 
| width="171" | Reduces Variable Cast
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Crit Damage
 
| height="20" width="168" | Crit Damage
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 656: Line 664:
 
| width="171" | Crit Damage
 
| width="171" | Crit Damage
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Long Ranged Attack
 
| height="20" width="168" | Long Ranged Attack
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 665: Line 673:
 
| width="171" | Long Ranged Attack
 
| width="171" | Long Ranged Attack
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Magic Defense
 
| height="20" width="168" | Magic Defense
 
| width="99" | 1 ~ 3%
 
| width="99" | 1 ~ 3%
Line 674: Line 682:
 
| width="171" | Magic Defense
 
| width="171" | Magic Defense
 
| width="82" | 3 ~ 5%
 
| width="82" | 3 ~ 5%
|- height="20"
+
|-
 
| height="20" width="168" | Increase Healing
 
| height="20" width="168" | Increase Healing
 
| width="99" | 3 ~ 5%
 
| width="99" | 3 ~ 5%
Line 683: Line 691:
 
| width="171" | Increase Healing
 
| width="171" | Increase Healing
 
| width="82" | 5~ 10%
 
| width="82" | 5~ 10%
|- height="20"
+
|-
 
| height="20" width="168" | Healing Received
 
| height="20" width="168" | Healing Received
 
| width="99" | 3 ~ 5%
 
| width="99" | 3 ~ 5%
Line 692: Line 700:
 
| width="171" | Healing Received
 
| width="171" | Healing Received
 
| width="82" | 5 ~ 10%
 
| width="82" | 5 ~ 10%
|- height="20"
+
|-
 
| height="20" width="168" | Attack Speed
 
| height="20" width="168" | Attack Speed
 
| width="99" | 10 ~ 20%
 
| width="99" | 10 ~ 20%
Line 701: Line 709:
 
| width="171" | Attack Speed
 
| width="171" | Attack Speed
 
| width="82" | 20 ~ 30%
 
| width="82" | 20 ~ 30%
|- height="20"
+
|-
 
| height="20" width="168" | Max HP
 
| height="20" width="168" | Max HP
 
| width="99" | 100 ~ 500
 
| width="99" | 100 ~ 500
Line 710: Line 718:
 
| width="171" | Max HP
 
| width="171" | Max HP
 
| width="82" | 600 ~ 1000
 
| width="82" | 600 ~ 1000
|- height="20"
+
|-
 
| height="20" width="168" | Max SP
 
| height="20" width="168" | Max SP
 
| width="99" | 20 ~ 100
 
| width="99" | 20 ~ 100
Line 719: Line 727:
 
| width="171" | Max SP
 
| width="171" | Max SP
 
| width="82" | 60 ~ 150
 
| width="82" | 60 ~ 150
|- height="20"
+
|-
 
| height="20" width="168" | Str
 
| height="20" width="168" | Str
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 728: Line 736:
 
| width="171" | Str
 
| width="171" | Str
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Int
 
| height="20" width="168" | Int
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 737: Line 745:
 
| width="171" | Int
 
| width="171" | Int
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Dex
 
| height="20" width="168" | Dex
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 746: Line 754:
 
| width="171" | Dex
 
| width="171" | Dex
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Vit
 
| height="20" width="168" | Vit
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 755: Line 763:
 
| width="171" | Vit
 
| width="171" | Vit
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Luk
 
| height="20" width="168" | Luk
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 764: Line 772:
 
| width="171" | Luk
 
| width="171" | Luk
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="168" | Agi
 
| height="20" width="168" | Agi
 
| width="99" | 1 ~ 1
 
| width="99" | 1 ~ 1
Line 780: Line 788:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="1135"
 
{| border="1" cellpadding="0" cellspacing="0" width="1135"
|- height="19"
+
|-
 
| height="19" width="236" | 1st Tier Shoes Enchant
 
| height="19" width="236" | 1st Tier Shoes Enchant
 
| width="99" | Min ~ Max
 
| width="99" | Min ~ Max
Line 789: Line 797:
 
| width="274" | 3rd Tier Shoes Enchant
 
| width="274" | 3rd Tier Shoes Enchant
 
| width="82" | Min ~ Max
 
| width="82" | Min ~ Max
|- height="19"
+
|-
 
| height="19" width="236" | %Max HP
 
| height="19" width="236" | %Max HP
 
| width="99" | 1% ~ 5%
 
| width="99" | 1% ~ 5%
Line 798: Line 806:
 
| width="274" | %Max HP
 
| width="274" | %Max HP
 
| width="82" | 7% ~ 10%
 
| width="82" | 7% ~ 10%
|- height="19"
+
|-
 
| height="19" width="236" | %Max SP
 
| height="19" width="236" | %Max SP
 
| width="99" | 1% ~ 5%
 
| width="99" | 1% ~ 5%
Line 807: Line 815:
 
| width="274" | %Max SP
 
| width="274" | %Max SP
 
| width="82" | 7% ~ 10%
 
| width="82" | 7% ~ 10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Neutral Property
 
| height="19" width="236" | Increase Physical Damage to Neutral Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 816: Line 824:
 
| width="274" | Increase Physical Damage to Formless Race
 
| width="274" | Increase Physical Damage to Formless Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Water Property
 
| height="19" width="236" | Increase Physical Damage to Water Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 825: Line 833:
 
| width="274" | Increase Physical Damage to Undead Race
 
| width="274" | Increase Physical Damage to Undead Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Fire Property
 
| height="19" width="236" | Increase Physical Damage to Fire Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 834: Line 842:
 
| width="274" | Increase Physical Damage to Brute Race
 
| width="274" | Increase Physical Damage to Brute Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Earth Property
 
| height="19" width="236" | Increase Physical Damage to Earth Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 843: Line 851:
 
| width="274" | Increase Physical Damage to Plant Race
 
| width="274" | Increase Physical Damage to Plant Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Wind Property
 
| height="19" width="236" | Increase Physical Damage to Wind Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 852: Line 860:
 
| width="274" | Increase Physical Damage to Insect Race
 
| width="274" | Increase Physical Damage to Insect Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Poison Property
 
| height="19" width="236" | Increase Physical Damage to Poison Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 861: Line 869:
 
| width="274" | Increase Physical Damage to Fish Race
 
| width="274" | Increase Physical Damage to Fish Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Holy Property
 
| height="19" width="236" | Increase Physical Damage to Holy Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 870: Line 878:
 
| width="274" | Increase Physical Damage to Angel Race
 
| width="274" | Increase Physical Damage to Angel Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Dark Property
 
| height="19" width="236" | Increase Physical Damage to Dark Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 879: Line 887:
 
| width="274" | Increase Physical Damage to Demon Race
 
| width="274" | Increase Physical Damage to Demon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Ghost Property
 
| height="19" width="236" | Increase Physical Damage to Ghost Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 888: Line 896:
 
| width="274" | Increase Physical Damage to Dragon Race
 
| width="274" | Increase Physical Damage to Dragon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Undead Property
 
| height="19" width="236" | Increase Physical Damage to Undead Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 897: Line 905:
 
| width="274" | Increase Physical Damage to Demi-human Race
 
| width="274" | Increase Physical Damage to Demi-human Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Formless Race
 
| height="19" width="236" | Increase Physical Damage to Formless Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 906: Line 914:
 
| width="274" | Increase Physical Damage to Normal Class
 
| width="274" | Increase Physical Damage to Normal Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Undead Race
 
| height="19" width="236" | Increase Physical Damage to Undead Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 915: Line 923:
 
| width="274" | Increase Physical Damage to Boss Class
 
| width="274" | Increase Physical Damage to Boss Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Brute Race
 
| height="19" width="236" | Increase Physical Damage to Brute Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 924: Line 932:
 
| width="274" | Increase Magic Damage to Formless Race
 
| width="274" | Increase Magic Damage to Formless Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Plant Race
 
| height="19" width="236" | Increase Physical Damage to Plant Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 933: Line 941:
 
| width="274" | Increase Magic Damage to Undead Race
 
| width="274" | Increase Magic Damage to Undead Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Insect Race
 
| height="19" width="236" | Increase Physical Damage to Insect Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 942: Line 950:
 
| width="274" | Increase Magic Damage to Brute Race
 
| width="274" | Increase Magic Damage to Brute Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Fish Race
 
| height="19" width="236" | Increase Physical Damage to Fish Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 951: Line 959:
 
| width="274" | Increase Magic Damage to Plant Race
 
| width="274" | Increase Magic Damage to Plant Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Angel Race
 
| height="19" width="236" | Increase Physical Damage to Angel Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 960: Line 968:
 
| width="274" | Increase Magic Damage to Insect Race
 
| width="274" | Increase Magic Damage to Insect Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Demon Race
 
| height="19" width="236" | Increase Physical Damage to Demon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 969: Line 977:
 
| width="274" | Increase Magic Damage to Fish Race
 
| width="274" | Increase Magic Damage to Fish Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Dragon Race
 
| height="19" width="236" | Increase Physical Damage to Dragon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 978: Line 986:
 
| width="274" | Increase Magic Damage to Angel Race
 
| width="274" | Increase Magic Damage to Angel Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Demi-human Race
 
| height="19" width="236" | Increase Physical Damage to Demi-human Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 987: Line 995:
 
| width="274" | Increase Magic Damage to Demon Race
 
| width="274" | Increase Magic Damage to Demon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Normal Class
 
| height="19" width="236" | Increase Physical Damage to Normal Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 996: Line 1,004:
 
| width="274" | Increase Magic Damage to Dragon Race
 
| width="274" | Increase Magic Damage to Dragon Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Physical Damage to Boss Class
 
| height="19" width="236" | Increase Physical Damage to Boss Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,005: Line 1,013:
 
| width="274" | Increase Magic Damage to Demi-human Race
 
| width="274" | Increase Magic Damage to Demi-human Race
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="19"
+
|-
 
| height="19" width="236" | Increase Magic Damage to Neutral Property
 
| height="19" width="236" | Increase Magic Damage to Neutral Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,014: Line 1,022:
 
| width="274" | Increase Magic Damage to Normal Class
 
| width="274" | Increase Magic Damage to Normal Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Water Property
 
| height="20" width="236" | Increase Magic Damage to Water Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,023: Line 1,031:
 
| width="274" | Increase Magic Damage to Boss Class
 
| width="274" | Increase Magic Damage to Boss Class
 
| width="82" | 5%~10%
 
| width="82" | 5%~10%
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Fire Property
 
| height="20" width="236" | Increase Magic Damage to Fire Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,032: Line 1,040:
 
| width="274" | Str
 
| width="274" | Str
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Earth Property
 
| height="20" width="236" | Increase Magic Damage to Earth Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,041: Line 1,049:
 
| width="274" | Int
 
| width="274" | Int
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Wind Property
 
| height="20" width="236" | Increase Magic Damage to Wind Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,050: Line 1,058:
 
| width="274" | Dex
 
| width="274" | Dex
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Poison Property
 
| height="20" width="236" | Increase Magic Damage to Poison Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,059: Line 1,067:
 
| width="274" | Vit
 
| width="274" | Vit
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Holy Property
 
| height="20" width="236" | Increase Magic Damage to Holy Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,068: Line 1,076:
 
| width="274" | Luk
 
| width="274" | Luk
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Dark Property
 
| height="20" width="236" | Increase Magic Damage to Dark Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,077: Line 1,085:
 
| width="274" | Agi
 
| width="274" | Agi
 
| width="82" | 1 ~ 3
 
| width="82" | 1 ~ 3
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Ghost Property
 
| height="20" width="236" | Increase Magic Damage to Ghost Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,086: Line 1,094:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Undead Property
 
| height="20" width="236" | Increase Magic Damage to Undead Property
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,095: Line 1,103:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Formless Race
 
| height="20" width="236" | Increase Magic Damage to Formless Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,104: Line 1,112:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Undead Race
 
| height="20" width="236" | Increase Magic Damage to Undead Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,113: Line 1,121:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Brute Race
 
| height="20" width="236" | Increase Magic Damage to Brute Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,122: Line 1,130:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Plant Race
 
| height="20" width="236" | Increase Magic Damage to Plant Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,131: Line 1,139:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Insect Race
 
| height="20" width="236" | Increase Magic Damage to Insect Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,140: Line 1,148:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Fish Race
 
| height="20" width="236" | Increase Magic Damage to Fish Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,149: Line 1,157:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Angel Race
 
| height="20" width="236" | Increase Magic Damage to Angel Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,158: Line 1,166:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Demon Race
 
| height="20" width="236" | Increase Magic Damage to Demon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,167: Line 1,175:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Dragon Race
 
| height="20" width="236" | Increase Magic Damage to Dragon Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,176: Line 1,184:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Demi-human Race
 
| height="20" width="236" | Increase Magic Damage to Demi-human Race
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,185: Line 1,193:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Normal Class
 
| height="20" width="236" | Increase Magic Damage to Normal Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,194: Line 1,202:
 
|  
 
|  
 
|  
 
|  
|- height="20"
+
|-
 
| height="20" width="236" | Increase Magic Damage to Boss Class
 
| height="20" width="236" | Increase Magic Damage to Boss Class
 
| width="99" | 1%~5%
 
| width="99" | 1%~5%
Line 1,210: Line 1,218:
  
 
{| border="1" cellpadding="0" cellspacing="0" width="815"
 
{| border="1" cellpadding="0" cellspacing="0" width="815"
|- height="20"
+
|-
 
| height="20" width="168" | 1st Tier Shield  Enchant
 
| height="20" width="168" | 1st Tier Shield  Enchant
 
| width="64" | Min ~ Max
 
| width="64" | Min ~ Max
Line 1,219: Line 1,227:
 
| width="170" | 3rd Tier Shield Enchant
 
| width="170" | 3rd Tier Shield Enchant
 
| width="64" | Min ~ Max
 
| width="64" | Min ~ Max
|- height="20"
+
|-
 
| height="20" width="168" | Fire Resistance
 
| height="20" width="168" | Fire Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,228: Line 1,236:
 
| width="170" | Fire Resistance
 
| width="170" | Fire Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Water Resistance
 
| height="20" width="168" | Water Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,237: Line 1,245:
 
| width="170" | Water Resistance
 
| width="170" | Water Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Earth Resistance
 
| height="20" width="168" | Earth Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,246: Line 1,254:
 
| width="170" | Earth Resistance
 
| width="170" | Earth Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Wind Resistance
 
| height="20" width="168" | Wind Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
Line 1,255: Line 1,263:
 
| width="170" | Wind Resistance
 
| width="170" | Wind Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Neutral Resistance
 
| height="20" width="168" | Neutral Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Neutral Resistance
 
| width="170" | Neutral Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Poison Resistance
 
| height="20" width="168" | Poison Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Poison Resistance
 
| width="170" | Poison Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Holy Resistance
 
| height="20" width="168" | Holy Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Holy Resistance
 
| width="170" | Holy Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Darkness Resistance
 
| height="20" width="168" | Darkness Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Darkness Resistance
 
| width="170" | Darkness Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Ghost Resistance
 
| height="20" width="168" | Ghost Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Ghost Resistance
 
| width="170" | Ghost Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Undead Resistance
 
| height="20" width="168" | Undead Resistance
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | Undead Resistance
 
| width="170" | Undead Resistance
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | %Reduces SP Consumption
 
| height="20" width="168" | %Reduces SP Consumption
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | %Reduces SP Consumption
 
| width="170" | %Reduces SP Consumption
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | %Max HP
 
| height="20" width="168" | %Max HP
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
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| width="170" | %Max HP
 
| width="170" | %Max HP
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
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| height="20" width="168" | %Max SP
 
| height="20" width="168" | %Max SP
 
| width="64" | 1 ~ 3
 
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| width="170" | %Max SP
 
| width="170" | %Max SP
 
| width="64" | 3 ~ 4
 
| width="64" | 3 ~ 4
|- height="20"
+
|-
 
| height="20" width="168" | Str
 
| height="20" width="168" | Str
 
| width="64" | 1 ~ 1
 
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| width="170" | Str
 
| width="170" | Str
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
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|-
 
| height="20" width="168" | Int
 
| height="20" width="168" | Int
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1
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| width="170" | Int
 
| width="170" | Int
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
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| height="20" width="168" | Dex
 
| height="20" width="168" | Dex
 
| width="64" | 1 ~ 1
 
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| width="170" | Dex
 
| width="170" | Dex
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
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| height="20" width="168" | Vit
 
| height="20" width="168" | Vit
 
| width="64" | 1 ~ 1
 
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| width="170" | Vit
 
| width="170" | Vit
 
| width="64" | 1 ~ 3
 
| width="64" | 1 ~ 3
|- height="20"
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| height="20" width="168" | Luk
 
| height="20" width="168" | Luk
 
| width="64" | 1 ~ 1
 
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| width="170" | Luk
 
| width="170" | Luk
 
| width="64" | 1 ~ 3
 
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| height="20" width="168" | Agi
 
| height="20" width="168" | Agi
 
| width="64" | 1 ~ 1
 
| width="64" | 1 ~ 1

Revision as of 11:19, 6 January 2022

Tier Enchantment

 

            We are very pleased to introduce Tier Enchantment to the world of Ragnarok Online, especially here in ArunafeltzRO.

            Tier Enchantment provides added bonus to Equipment such as Armors, Footgear and Garments. There is also available Tier Enchantment for Costumes.

 

Introducing first; Godly Costume Enchanter, he may be looking plain with his black and white fashion, but his simplicity doesn’t par with the enchantment he can do with your own fashion! With his stylish pipe he will help you enchant your costume for awesome STAT bonuses. To make it even more cooler than your stylish self, his enchantment can do up to three Tiers! Meaning you can get more than one bonus stat! He you can very much visit him at the main town veil 96 107. Do take note that this awesomeness and very fashionista thing come with some cost, but beauty most of the time comes with a price, don’t they? Sometimes, luck is also needed. 

 

 Enchant Cost

    1st enchant = 1 Costume enchant ticket

    2nd enchant = 2 Costume enchant ticket

    3rd enchant = 3 Costume enchant ticket

           

            You don’t like the enchantment bestowed upon your stylish costume?  Don’t fret! With the power of his stylish pipe, he can cast spells to reset the enchantment. Of course, nothing this awesome is free.

 

    Reset Cost

    1 enchants = 1 MVP Coin

    2 enchants = 2 MVP Coin

    3 enchants = 3 MVP Coin

 

  Check up this chart for the available enchantment:

AVAILABLE COSTUME ENCHANTS LIST
1st Enchant List Min ~ Max   2nd Enchant List Min ~ Max   3rd Enchant List Min ~ Max
Attack+ 1 ~ 15   %Reduces Delay After Attack 3 ~ 5   Str 1 ~ 3
Magic Attack+ 1 ~ 15   %Reduces Variable Casting Time 5 ~ 8   Int 1 ~ 3
Attack+ 1 ~ 3%   %Increases Critical Damage 5 ~ 8   Dex 1 ~ 3
Magic Attack+ 1 ~3 %   Fire Resistance 3 ~ 5   Vit 1 ~ 3
Attack Speed 1   Water Resistance 3 ~ 5   Luk 1 ~ 3
Flee 5 ~ 15   Earth Resistance 3 ~ 5   Agi 1 ~ 3
Crit 1 ~ 5   Wind Resistance 3 ~ 5   %Max HP 1 ~ 5
Reduces Variable Cast 1 ~ 3%   Non_Neutral Resistance 1 ~ 3   %Max SP 1 ~ 5
Crit Damage 1 ~ 5%   %Reduces SP Consumption 3 ~ 5   Attack 5 ~ 20
Long Ranged Attack 1 ~ 5%   %Max HP 1 ~ 3   Magical Attack 5 ~ 20
Max HP 100 ~ 500   %Max SP 1 ~ 3   Hit 5 ~ 20
Max SP 20 ~ 100   %Attack 1 ~ 3   Crit 5 ~ 10
Max HP 1 ~ 2%   %Magical Attack 1 ~ 3   Defense 30 ~ 60
Max SP 1 ~ 2%         Magical Defense 10 ~ 20
Increase Healing 3 ~ 5%         Flee 5 ~ 20
Healing Received 3 ~ 5%         %Reduces Delay After Attack 5 ~ 10
Defense 10 ~ 25         %Heal Effectiveness 5 ~ 15
Magic Defense 1 ~ 3%         %Incoming Heal Effectives 5 ~ 15
Hit 5~15         %Attack 1 ~ 7
Attack Speed 1 ~ 5%         %Magical Attack 1 ~ 7
            %Increase Long Ranged Physical Damage 1 ~ 7
            %Reduces Variable Casting Time 5 ~ 10
            %Increases Critical Damage 5 ~ 10
            Attack Speed 1

 

            With the equal beauty, introducing 'Tierra'Enchanter,  he may appear stylish but unlike his look-a-like, he’s not into costume, he does enchantment and it goes to Equipment like Armors, Footgear and Garment. Having a chic pipe he can also enchant equipment up to three tiers. You can visit him at the main town veil 90 105. These enchantments can power up your equipment that can help you with your battles.

 

  -Can Enchant the following Equipments:

        Dragon Armor

        Dragon Manteau

        Dragon Boots

        Dragon Shield

        Diabolus Armor

        Diabolus Robe

        Diabolus Boots

        Diabolus Manteau

        Valkyrie Armor

        Valkyrie Manteau

        Valkyrie Shoes

        Valkyrie Shield

        Aegir Armor

        Aegir Manteau

        Aegir Shoes

        Aegir Shield

        Anti Magic Suit

        Geffen Magic Robe

        Nidhoggur's Shadow Garb

        Flame Manteau of Naght Sieger

        Sleipnir

         Aesprika

    Note: Different Tier enchant list & range. per Item Type.

        Ex. Tier 1 ,Type Shoes, Enchant List Shoes, Range 1-5.

            Tier 1 ,Type Garment,Enchant List Garment, Range 1-5.

            

            Tier 2 ,Type Shoes,Enchant List Shoes, Range 5-10.

            Tier 2 ,Type Garment,Enchant List Garment, Range 5-10.

 

    Enchantment Cost:

        Tier 1 = Tier 1 Enchantment Artifact

        Tier 2 = Tier 2 Enchantment Artifact

        Tier 3 = Tier 3 Enchantment Artifact

            

    You don’t like the enchantment bestowed upon your battle equipment?  Don’t fret! With the power of his chic pipe, he can cast spells to reset the enchantment. Of course, power-up like this doesn’t come free.

 

Reset Cost

     Tier 1 Enchant, you will need 1x [Tier Enchant Reset Artifact]

     Tier 2 enchant, you will need 2x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)

     Tier 3 enchant, you will need 3x [Tier Enchant Reset Artifact](ALL ENCHANTMENT WILL VANISH)

        

LIST OF AVAILABLE ENCHANTMENTS

Body Armor Enchants

 

1st Tier Body Armor Enchant Min ~ Max   2nd Tier Body Armor Enchant Min ~ Max   3rd Tier Body Armor Enchant Min ~ Max
Fire Resistance 1 ~ 3   Fire Resistance 2 ~ 4   Fire Resistance 3 ~ 5
Water Resistance 1 ~ 3   Water Resistance 2 ~ 4   Water Resistance 3 ~ 5
Earth Resistance 1 ~ 3   Earth Resistance 2 ~ 4   Earth Resistance 3 ~ 5
Wind Resistance 1 ~ 3   Wind Resistance 2 ~ 4   Wind Resistance 3 ~ 5
All Resist Except neutral 1 ~ 3   All Resist Except neutral 2 ~ 4   All Resist Except neutral 3 ~ 5
%Reduces SP Consumption 1 ~ 3   %Reduces SP Consumption 2 ~ 4   %Reduces SP Consumption 3 ~ 5
%Max HP 1 ~ 3   %Max HP 2 ~ 4   %Max HP 3 ~ 5
%Max SP 1 ~ 3   %Max SP 2 ~ 4   %Max SP 3 ~ 5
%Attack 1 ~ 3   %Attack 2 ~ 4   %Attack 3 ~ 5
%Magical Attack 1 ~ 3   %Magical Attack 2 ~ 4   %Magical Attack 3 ~ 5
%Reduces Delay After Attack 1 ~ 3   %Reduces Delay After Attack 2 ~ 4   %Reduces Delay After Attack 3 ~ 5
%Reduces Variable Casting Time 1 ~ 3   %Reduces Variable Casting Time 2 ~ 4   %Reduces Variable Casting Time 3 ~ 5
%Increases Critical Damage 1 ~ 3   %Increases Critical Damage 2 ~ 4   %Increases Critical Damage 3 ~ 5
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Garment Enchants

 

1st Tier Garment Enchant Min ~ Max   2nd Tier Garment Enchant Min ~ Max   3rd Tier Garment Enchant Min ~ Max
Attack+ 5 ~ 15   Attack+ 10 ~ 20   Attack+ 15 ~ 25
Magic Attack+ 5 ~ 15   Magic Attack+ 10 ~ 20   Magic Attack+ 15 ~ 25
Flee 5 ~ 15   Flee 10 ~ 20   Flee 15 ~ 25
Hit 5 ~ 15   Hit 10 ~ 20   Hit 15 ~ 25
Crit 1 ~ 5   Crit 2 ~ 6   Crit 3 ~ 7
Perfect Dodge 1 ~ 3   Perfect Dodge 2 ~ 4   Perfect Dodge 3 ~ 5
Defense 5 ~ 10   Defense 10 ~ 15   Defense 15 ~ 20
Attack+ 1 ~ 3%   Attack+ 2 ~ 4%   Attack+ 3 ~ 5%
Magic Attack+ 1 ~ 3%   Magic Attack+ 2 ~ 4%   Magic Attack+ 3 ~ 5%
Reduces Variable Cast 1 ~ 3%   Reduces Variable Cast 2 ~ 4%   Reduces Variable Cast 3 ~ 5%
Crit Damage 1 ~ 3%   Crit Damage 2 ~ 4%   Crit Damage 3 ~ 5%
Long Ranged Attack 1 ~ 3%   Long Ranged Attack 2 ~ 4%   Long Ranged Attack 3 ~ 5%
Magic Defense 1 ~ 3%   Magic Defense 2 ~ 4%   Magic Defense 3 ~ 5%
Increase Healing 3 ~ 5%   Increase Healing 4~ 6%   Increase Healing 5~ 10%
Healing Received 3 ~ 5%   Healing Received 4 ~ 6%   Healing Received 5 ~ 10%
Attack Speed 10 ~ 20%   Attack Speed 15 ~ 25%   Attack Speed 20 ~ 30%
Max HP 100 ~ 500   Max HP 300 ~ 700   Max HP 600 ~ 1000
Max SP 20 ~ 100   Max SP 40 ~ 120   Max SP 60 ~ 150
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

Shoes Enchants

1st Tier Shoes Enchant Min ~ Max   2nd Tier Shoes Enchant Min ~ Max   3rd Tier Shoes Enchant Min ~ Max
%Max HP 1% ~ 5%   %Max HP 5% ~ 10%   %Max HP 7% ~ 10%
%Max SP 1% ~ 5%   %Max SP 5% ~ 10%   %Max SP 7% ~ 10%
Increase Physical Damage to Neutral Property 1%~5%   Increase Physical Damage to Neutral Property 5%~10%   Increase Physical Damage to Formless Race 5%~10%
Increase Physical Damage to Water Property 1%~5%   Increase Physical Damage to Water Property 5%~10%   Increase Physical Damage to Undead Race 5%~10%
Increase Physical Damage to Fire Property 1%~5%   Increase Physical Damage to Fire Property 5%~10%   Increase Physical Damage to Brute Race 5%~10%
Increase Physical Damage to Earth Property 1%~5%   Increase Physical Damage to Earth Property 5%~10%   Increase Physical Damage to Plant Race 5%~10%
Increase Physical Damage to Wind Property 1%~5%   Increase Physical Damage to Wind Property 5%~10%   Increase Physical Damage to Insect Race 5%~10%
Increase Physical Damage to Poison Property 1%~5%   Increase Physical Damage to Poison Property 5%~10%   Increase Physical Damage to Fish Race 5%~10%
Increase Physical Damage to Holy Property 1%~5%   Increase Physical Damage to Holy Property 5%~10%   Increase Physical Damage to Angel Race 5%~10%
Increase Physical Damage to Dark Property 1%~5%   Increase Physical Damage to Dark Property 5%~10%   Increase Physical Damage to Demon Race 5%~10%
Increase Physical Damage to Ghost Property 1%~5%   Increase Physical Damage to Ghost Property 5%~10%   Increase Physical Damage to Dragon Race 5%~10%
Increase Physical Damage to Undead Property 1%~5%   Increase Physical Damage to Undead Property 5%~10%   Increase Physical Damage to Demi-human Race 5%~10%
Increase Physical Damage to Formless Race 1%~5%   Increase Magic Damage to Neutral Property 5%~10%   Increase Physical Damage to Normal Class 5%~10%
Increase Physical Damage to Undead Race 1%~5%   Increase Magic Damage to Water Property 5%~10%   Increase Physical Damage to Boss Class 5%~10%
Increase Physical Damage to Brute Race 1%~5%   Increase Magic Damage to Fire Property 5%~10%   Increase Magic Damage to Formless Race 5%~10%
Increase Physical Damage to Plant Race 1%~5%   Increase Magic Damage to Earth Property 5%~10%   Increase Magic Damage to Undead Race 5%~10%
Increase Physical Damage to Insect Race 1%~5%   Increase Magic Damage to Wind Property 5%~10%   Increase Magic Damage to Brute Race 5%~10%
Increase Physical Damage to Fish Race 1%~5%   Increase Magic Damage to Poison Property 5%~10%   Increase Magic Damage to Plant Race 5%~10%
Increase Physical Damage to Angel Race 1%~5%   Increase Magic Damage to Holy Property 5%~10%   Increase Magic Damage to Insect Race 5%~10%
Increase Physical Damage to Demon Race 1%~5%   Increase Magic Damage to Dark Property 5%~10%   Increase Magic Damage to Fish Race 5%~10%
Increase Physical Damage to Dragon Race 1%~5%   Increase Magic Damage to Ghost Property 5%~10%   Increase Magic Damage to Angel Race 5%~10%
Increase Physical Damage to Demi-human Race 1%~5%   Increase Magic Damage to Undead Property 5%~10%   Increase Magic Damage to Demon Race 5%~10%
Increase Physical Damage to Normal Class 1%~5%   Str 1 ~ 3   Increase Magic Damage to Dragon Race 5%~10%
Increase Physical Damage to Boss Class 1%~5%   Int 1 ~ 3   Increase Magic Damage to Demi-human Race 5%~10%
Increase Magic Damage to Neutral Property 1%~5%   Dex 1 ~ 3   Increase Magic Damage to Normal Class 5%~10%
Increase Magic Damage to Water Property 1%~5%   Vit 1 ~ 3   Increase Magic Damage to Boss Class 5%~10%
Increase Magic Damage to Fire Property 1%~5%   Luk 1 ~ 3   Str 1 ~ 3
Increase Magic Damage to Earth Property 1%~5%   Agi 1 ~ 3   Int 1 ~ 3
Increase Magic Damage to Wind Property 1%~5%         Dex 1 ~ 3
Increase Magic Damage to Poison Property 1%~5%         Vit 1 ~ 3
Increase Magic Damage to Holy Property 1%~5%         Luk 1 ~ 3
Increase Magic Damage to Dark Property 1%~5%         Agi 1 ~ 3
Increase Magic Damage to Ghost Property 1%~5%            
Increase Magic Damage to Undead Property 1%~5%            
Increase Magic Damage to Formless Race 1%~5%            
Increase Magic Damage to Undead Race 1%~5%            
Increase Magic Damage to Brute Race 1%~5%            
Increase Magic Damage to Plant Race 1%~5%            
Increase Magic Damage to Insect Race 1%~5%            
Increase Magic Damage to Fish Race 1%~5%            
Increase Magic Damage to Angel Race 1%~5%            
Increase Magic Damage to Demon Race 1%~5%            
Increase Magic Damage to Dragon Race 1%~5%            
Increase Magic Damage to Demi-human Race 1%~5%            
Increase Magic Damage to Normal Class 1%~5%            
Increase Magic Damage to Boss Class 1%~5%            

 

Shield Enchants

1st Tier Shield  Enchant Min ~ Max   2nd Tier Shield Enchant Min ~ Max   3rd Tier Shield Enchant Min ~ Max
Fire Resistance 1 ~ 3   Fire Resistance 2 ~ 3   Fire Resistance 3 ~ 4
Water Resistance 1 ~ 3   Water Resistance 2 ~ 3   Water Resistance 3 ~ 4
Earth Resistance 1 ~ 3   Earth Resistance 2 ~ 3   Earth Resistance 3 ~ 4
Wind Resistance 1 ~ 3   Wind Resistance 2 ~ 3   Wind Resistance 3 ~ 4
Neutral Resistance 1 ~ 3   Neutral Resistance 2 ~ 3   Neutral Resistance 3 ~ 4
Poison Resistance 1 ~ 3   Poison Resistance 2 ~ 3   Poison Resistance 3 ~ 4
Holy Resistance 1 ~ 3   Holy Resistance 2 ~ 3   Holy Resistance 3 ~ 4
Darkness Resistance 1 ~ 3   Darkness Resistance 2 ~ 3   Darkness Resistance 3 ~ 4
Ghost Resistance 1 ~ 3   Ghost Resistance 2 ~ 3   Ghost Resistance 3 ~ 4
Undead Resistance 1 ~ 3   Undead Resistance 2 ~ 3   Undead Resistance 3 ~ 4
%Reduces SP Consumption 1 ~ 3   %Reduces SP Consumption 2 ~ 3   %Reduces SP Consumption 3 ~ 4
%Max HP 1 ~ 3   %Max HP 2 ~ 3   %Max HP 3 ~ 4
%Max SP 1 ~ 3   %Max SP 2 ~ 3   %Max SP 3 ~ 4
Str 1 ~ 1   Str 1 ~ 2   Str 1 ~ 3
Int 1 ~ 1   Int 1 ~ 2   Int 1 ~ 3
Dex 1 ~ 1   Dex 1 ~ 2   Dex 1 ~ 3
Vit 1 ~ 1   Vit 1 ~ 2   Vit 1 ~ 3
Luk 1 ~ 1   Luk 1 ~ 2   Luk 1 ~ 3
Agi 1 ~ 1   Agi 1 ~ 2   Agi 1 ~ 3

 

            Wondering where you can get these Enchantment Artifacts? No need to wander to wonder, because Artifact Maker landed in and he is at the main town veil 91 108. He spent years wandering and wondering to master the craft of these Enchantment Artifacts and now he sells them for a small fee. 

 

   List of artifacts:

    Tier 1 Enchantment Artifact

    Tier 2 Enchantment Artifact

    Tier 3 Enchantment Artifact

    Tier Enchant Reset Artifact - Resets the Enchantment of an equipment.

    'Note:'All requirements on this quest npc are only obtainable through monster drops & Bossnia Point SHOP

 

https://i.imgur.com/RPJy4wv.png