Swordman
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Swordman | |||||||
Job Base(s): | Novice | ||||||
Job Type: | First | ||||||
Job Level: | 50 | ||||||
Race: | Human | ||||||
Number of Skills: | 10 | ||||||
Total Skill Points: | 70 | ||||||
Total Quest Skills: | 3 | ||||||
Job Bonuses | |||||||
STR | AGI | VIT | INT | DEX | LUK | ||
+7 | +2 | +4 | +0 | +3 | +2 |
Overview
Swordmen are strong-willed fighters seeking to lead with their sword and shield. Though stubborn like the waves of the sea, swordmen are able to use their high attack skills to change the tide of the battlefield. Growing up in Prontera and its nearby town Izlude, they have learned that the best defense is the best offense.
Swordmen tend to have high ATK from swords and their skills boost the damage of these weapons. They can wear heavy armor and shield to boost their DEF and their high HP pool from skills and HP bonus significantly help with tanking mobs.
Class Data
Skills
Skills can be rest any time, go to Skill Reset for the guide.
Skill | Description | Levels | Type |
---|---|---|---|
Bash | Strikes a single target to deal ATK ×130~400% damage, with 5~50% additional accuracy. | 10 | Offensive |
Endure | Resists flinching for up to 7 hits and for 10~37 seconds. Also increases MDEF by 1~10 when active. | 10 | Active |
Increase HP Recovery | Increases HP Recovery while not moving. Also increases efficiency of Healing Items (HP) and Alchemist's Aid Potion by 10~100%. | 10 | Passive |
Magnum Break | Causes a blast that pushes back by 2 cells and deals ATK ×120~300% Fire property damage to all enemies in a 5x5 area around the user, with 10~100% additional accuracy. | 10 | Offensive |
Provoke | Increases a target's ATK by 5~32% and decreases its DEF by 10~55% with a 53~80% success chance. | 10 | Active |
Sword Mastery | Increases ATK by 4~40 with swords and daggers. | 10 | Passive |
Two-Handed Sword Mastery | Increases ATK by 4~40 with two-handed swords. | 10 | Passive |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest |
---|---|---|---|---|---|
Berserk | Enrages the user, increasing ATK by 32% but decreasing DEF by 55% when HP drops below 25%. | 1 | Passive | 30 | Berserk Quest |
Fatal Blow | Enables the skill Bash (level 6~10) to stun targets by chance. | 1 | Passive | 30 | Fatal Blow Quest |
HP Recovery While Moving | Enables HP Recovery even while moving. | 1 | Passive | 35 | HP Recovery While Moving Quest |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 |
---|---|---|---|---|---|---|---|
STR | 2 | 14 | 33 | 40 | 47 | 49 | 50 |
AGI | 30 | 46 | |||||
VIT | 6 | 18 | 38 | 42 | |||
INT | |||||||
DEX | 10 | 22 | 36 | ||||
LUK | 26 | 44 |
ASPD
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