Modified Skills
Contents
Introduction
These are compilation of all the skills that have been modified by the Arunafeltz Developer aka Dev1 to balance out certain skills and to showcase a different variety of skill build for a certain job and to not limit them with only 1 build path. If there are concern for any certain skills if it is too OP(over powered) please let the GM Team know your concern(s)/suggestion(s) as for the betterment of Arunafeltz Ragnarok Online.
Notes:
1.) If some skills are not here. Meaning they have not been modified or altered in any way.
2.) Enabled Critical means skill can be increased with Critical Enchants in costumes/armor and card critical modifiers(eg. Pyuriel_Card)
3.) Some skills have also been buffed with the use of Soul Link Scroll for more information Click Here.
Arunafeltz Modified Skills
Swordman Class
Lord Knight
Skill Name | Modified Effect |
Berserk | •Mobile users can now chat when using Berserk. Unfortunately PC users cannot do the same because of how PC client works. |
Brandish Spear | •Removed the Strip Weapon Self Debuff while attacking to enable quick switch.
•New formula [(50*Skill_level) + (Str*5)]/3=Damage% |
Spear Boomerang | •Added 50ms Fixed Cooldown
•Skill now hits 2 times. |
Joint Beat | •Increase Resistance Requirement to Resist Joint Beat Debuffs from 255 Total Strength to 300 Total Strength.
•Adjusted Debuff Duration Formula to Duration(Default 30 Seconds) = [[(69*((LUK+AGI)/2))/10000]*30] - 30 |
Bowling Bash | •Increase Damage by 30% |
Parrying | •Increased Duration to 300 Seconds on all levels |
Concentration | •Increased Duration to 300 Seconds on all levels |
Aura Blade | •Increased Duration to 300 Seconds on all levels |
Paladin
Skill Name | Modified Effect |
Grand Cross | •Enabled Attack% / Matk% Cards on Grand Cross
•New Formula 50% + 20% * Skill Level |
Provoke | •Adjusted ATK bonus to 5% on all levels |
Pressure | •Reduced Fixed Cooldown from 100ms to 50ms.
•Modified SP Draining on Target, Higher Skill level = Lower SP Drain. |
Shield Chain | •Reduced Fixed Cooldown from 100ms to 50ms.
•The damage is Pseudo-elemental with fixed neutral element. (Damage Bypasses Neutral Element Resist but can be countered by Ghost Element Armor) |
Reflect Shield | •Reduced Reflect Damage from 40% to 30% (at max level) |
Merchant Class
Whitesmith
Skill Name | Modified Effect |
Throw Tomahawk | •Enabled Critical
•Increase Damage by 550% |
Mammonite | •Enabled Critical |
Cart Revolution | •Added 50ms Fixed Cooldown
•Increase Damage by 50% |
Crazy Uproar | •Adds 1 second variable casting time.
•Changes skill mechanism, grants Str + 4 and Atk + 30 to the user and nearby party members. |
Maximum Power Thrust | •Increased Duration to 300 seconds.
•Skill is now usable for all weapon types. (Ex. When using WS Card on BOW. etc.) |
Weapon Perfection | •Increased Duration to 300 seconds. |
Adrenaline Rush | •Increased Duration to 300 seconds. |
Cart Termination | •Increase Damage bonus gained from Strength by +0.5% Skill damage per 5 Strength
•Increased Damage by 80% |
Creator
Archer Class
Sniper
Skill Name | Modified Effect |
True Sight | •Increased Duration to 300 seconds |
Sharpshooting | •Added 50ms Fixed Cooldown
•Increase Damage by 65% |
Phantasmic Arrow | •Reduced Fixed Cooldown from 100ms to 50ms.
•Fixed Range of 11 Cells |
Arrow Shower | •Added 50ms Fixed Cooldown
•Increase Damage by 100% |
Ankle Snare | •Increase Maximum Active Traps to 10
•Trap HP Set to 30,000 HP |
Freezing Trap | •New damage formula (SkillLevel * INT)%attack = TrapDamage |
Claymore Trap | •New damage formula (SkillLevel * INT)%attack = TrapDamage |
Blastmine Trap | •New damage formula (SkillLevel * INT)%attack = TrapDamage |
Clown/Gypsy
Skill Name | Modified Effect |
Tarot Card of Fate | •Tarot no longer dispell FCP Buffs
•Tarot no longer break items when buffed with FCP. |
Arrow Shower | •Enabled using Muscial Weapon or Whip
•Enabled Critical |
Arrow Vulcan | •Added 50ms Fixed Cooldown
•Increase skill damage damage by +30% |
Please Don't Forget Me | •New Improved Formula:
5 + 3 * skill_lv + Dex / 5 = ASPD Decrease % |
Marionette Control | •Completely Disabled the skill to avoid bugs/exploit |
Invulnerable Siegfried | •(New Effect) No Longer an Ensemble Skill, Performs a song that will boost resistance to all elemental properties (except neutral) and Status Effects (blind, frozen, petrified, stun, curse, sleep, and silence) of all party members around the performers. |
Apple Of Idun | •Increased duration from 20 Seconds to 180 Seconds |
Poem Of Bragi | •Increased duration from 20 Seconds to 180 Seconds |
Assassin Cross of Sunset | •Increased duration from 20 Seconds to 120 Seconds |
Scream | •Change Status effect to Stone Curse at 75% chance to inflict Stone Status at level 5 |
Musical Strike | •Enabled Critical
•Increase Damage by 180% |
Thief Class
Assassin Cross
Skill Name | Modified Effect |
Sonic Blow | •Added 50ms Fixed Cooldown |
Left Hand Mastery | •Increase Damage bonus from 80% to 100% at Max Level |
Right Hand Mastery | •Increase Damage bonus from 100% to 120% at Max Level |
Double Attack | •Increase Double Attack Chance from 50% to 70% at Max Level
•Double attack now works with any weapon except fist |
Meteor Assault | •Modified Damage formula by 180 * skill_lv = SkillDamage%
•Can now affected by Enchant Deadly Poison damage buff |
Grimtooth | •Enabled Critical |
Soul Destroyer | •A ranged skill that consists of two parts of damage, one based on MATK and the other based on ATK. Click for more details •Formula= (MATK*4*SkillLv + Random(500~1000)) + (((ATK*4.7*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier) •MATK Part Bypasses Defender Aura & Ignore Defense •ATK Part is affected by Defender Aura & target's DEF and VIT. |
Enchant Poison | •Increased Duration to 300 seconds
•Effect changed to provide +2/4/6/8/10/12/14/16/18/20% Bonus damage. (Damage modifier) |
Enchant Deadly Poison | •Increased Duration to 300 seconds |
Cross Impact | •Modified Damage formula by 1250 + 150 * skill_lv = SkillDamage%
•Enabled Critical |
Counter Slash | •Added 220ms Fixed Cooldown
•Increase Damage by 50% |
Weapon Blocking | •Counter Stance now last 30 seconds instead of 10 when triggered |
Stalker
Skill Name | Modified Effect |
Preserve | •The skill is now immune to all kinds of dispel.
•Skill is now toggle able. |
Strip Helm/Armor/Shield/Weapon | •Added 200ms Fixed Cooldown
•Increased from 1% to 2% Bypass chance |
Raid | •When Raid(Sightless Mind) hit target. Target will take more damage from all source by 20% for 5 seconds at max level(1sec*SkillLv), (15% on boss monsters).
•You need to be in Hiding State to use this skill. |
Mage Class
High Wizard
Skill Name | Modified Effect |
Jupitel Thunder | •Added 50ms Fixed Cooldown
•Increase Damage by 120% |
Meteor Storm | •Increased Fix Cooldown from 200ms to 250ms.
•Made the skill spammable & stackable even while stationary. |
Napalm Vulcan | •Damage is no longer split between enemies
•New Skill Formula: Matk%(50*Skill level) |
Professor
Skill Name | Modified Effect |
Dispel | •Added 200ms Fixed Cooldown |
Land Protection | •Added 1000ms Fixed Cooldown |
Spider Web | •Web/Root Status removed after death |
Mind Breaker | •Adjusted MATK bonus to 5% on all levels |
Soul Burn | •New Damage Formula: (INT * TargetSP)/3 |
Wall Of Fog | •Can now be casted on top of Deludge, Volcano, Violent Gale, Watery Evasion |
Double Casting | •Increased Duration to 300 Seconds on all levels •Added skill 'Soul Strike' & 'Earth Spike' on the list of skills that can be double cast |
Dragonology | •Each Level Gives +3 int |
Heavens Drive | •Can now damage Sniper traps |
Acolyte Class
Champion
Skill Name | Modified Effect |
Asura Strike | •Since the server has removed SP Cap to all characters. Asura SP Cap will be at 6000 SP |
Finger Offensive | •Added 50ms Fixed Cooldown
•Increase Damage by 70% |
Body Relocation | •Added 100ms Fixed Cooldown |
High Priest
Skill Name | Modified Effect |
Sanctuary | •Skill now bypasses GTB
•The Strength of the Heal depends on the Skill Level x (INTx3 + VITx3) |
Magnus Exorcismus | •Skill now have a limit of 2 active instance per user. (it means you cannot cast magnus again until the first one expires)
•Increased Damage interval from 200ms per tick to 250ms per tick. |
Angelus | •Added MaxHP Rate Bonus on Angelus based on the Caster's VIT, MaxHP Rate formula = (25 + VIT)/25
•Note: this counts 'Total Vit' not base vit |
Expanded Job Class
Taekwon
Skill Name | Modified Effect |
Storm Kick | •Added 50ms Fixed Cooldown |
Running/Sprint | •Spurt Status no longer requires the user to be bare handed to activate |
Flying Side Kick | •User Cannot jump when affected by [Close Confine] or [Spider Web] |
Whirlwind Kick | •Users can now cast the skill freely without restrictions
•Changed the skill mechanics from targeted attack to 3x3 cell AOE (& behaves like Meteor Assault) |
Soul Linker
Skill Name | Modified Effect |
Esma | •Added 50ms Fixed Cooldown
•Changed damage formula to Damage = (220+(INT/5))% |
Gunslinger
Skill Name | Modified Effect |
Tracking | •Added 50ms Fixed Cooldown
•Increased Ranged based on Snake Eye Skill |
Rapid Shower | •Added 50ms Fixed Cooldown
•Enabled Critical |
Spread Attack | •Increased Range of Spread Attack on Lower Levels to 9x9 cells on levels 1 ~ 4 & 7x7 cells on levels 5 ~ 9.
•Increase damage by 180% |
Flip The Coin | •Increased the chance of successfully gaining a coin from 70% to 90% |
Adjustment | •Improved Effect: +50 Flee and receives 20% less damage from ranged physical attacks, but has -50 HIT •Increased Duration to 300 Seconds on all levels |
Madness Canceller | •Improved Effect: The caster is immobilized, but adds 169 ATK and 50% ASPD and receives 20% less damage from physical attacks •Increased Duration to 300 Seconds on all levels |
Full Buster | •Added 50ms Fixed Cooldown
•Increase Damage Buff of Full Buster skill by 80% |
Desperado | •Increase Desperado Damage by +75% •Enable switching weapons/equipment while using desperado for more flexibility |
Gatling Fever | •Increased Damage buff at level 10, From +1100 ATK to +1600 ATK •Increased Duration to 300 Seconds on all levels |
Increasing Accuracy | •Increased Duration to 300 Seconds on all levels |
Ninja
Skill Name | Modified Effect |
First Wind | •Added 50ms Fixed Cooldown
•Increase Damage by 50% |
Lightning Jolt | •Added 50ms Fixed Cooldown
•Increase Damage by 100% |
Wind Blade | •Removed After Cast Delay
•Added 50ms Fixed Cooldown |
Ice Meteor | •Added 50ms Fixed Cooldown
•Reduce Aftercast Delay |
Freezing Spear | •Added 50ms Fixed Cooldown
•Increase Damage by 120% |
Exploding Dragon | •Added 50ms Fixed Cooldown
•Increase Damage by 50% |
Blaze Shield | •Added 50ms Fixed Cooldown
•Increase Damage by 225% |
Flaming Petals | •Added 50ms Fixed Cooldown
•Increase Damage by 120% |
FInal Strike | •New damage formula: (20 x Str) + (HP x 4 x Skill Level).
•Increased retained HP after casting final strike from 1% to 33% to make it more spammable. |
Cicada Skin Shedding | •Removed Aftercast Delay
•Added 100ms Fixed Cooldown |
Shadow Jump | •Removed Aftercast Delay
•Added 100ms Fixed Cooldown |