Status Effects

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There are many status debuffs (or status ailments) in Arunafeltz that work against you in many ways. Both player characters and monsters are capable of inflicting them.

Bleeding

For the Monster Exclusive Skill see NPC BLEEDING .

This status ailment causes the following effect:

  • Causes "rapid" loss of HP over time. Contrary to the effect of Poison, this CAN kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.
  • Natural HP/SP Regen disabled.

To assist in recovering from this ailment:

  • Dying cancels this ailment.
  • High VIT to prevent occurance and reduce lasting time.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Bleeding.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Bleeding status.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.
  • Dispell removes this ailment. (?)
  • Mercenary System|Mercenary's skill Compress can undo the effect.

Card effects:

  • Ungoliant Card: grants immunity.
  • Wootan Fighter Card: increases resistance by 20%.
  • Killer Mantis Card: gives a 6% chance to inflict bleeding when receiving physical damage.


Blind

For the Monster Exclusive Skill see NPC BLINDATTACK .

This status ailment causes the following effects:

  • Reduce your HIT and FLEE rate by 25%.
  • Also graphically reduces range of your visibility.

To assist in recovering from this ailment:

  • Green Potion, Panacea, Royal Jelly and Cure can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • INT also reduces the chance and duration.
  • Typing "/effect" will disable reduced visibility effect, but HIT and FLEE will still be reduced.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Blind.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Blind status.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Benediction can undo the effect.

Card effects:

  • Deviruchi Card: grants immunity.
  • Martin Card: increases resistance by 20%.
  • Obeaune Card}} allows use of Cure , which removes blind.
  • Flame Skull Card increases resistance by 30%.


Chaos

Also known as Confusion. This status ailment causes the following effects:

  • Causes the character to move into unintended directions when trying to navigate.

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • INT reduces chances of occurrence and duration.
  • Acolyte's skill - Cure, Panacea, Royal Jelly can undo the effect.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Chaos.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Chaos status.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Mental Cure can undo the effect.

Card effects:

  • Evil Snake Lord Card and Giearth Card: grant immunity.
  • Wootan Shooter Card: increases resistance by 20%.

Coma

For the Monster Exclusive Skill see NPC DARKBLESSING .

This status ailment causes the following effects:

  • Reduces afflicted target's HP to 1.
  • Reduces afflicted target's SP to 0.
  • When used against monsters, amount of EXP that equals the damage you dealt during this period is not given when monster dies.

To assist in recovering from this ailment:

  • Heal , Healing Items
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor's Note: Untested. It's hard to classify Coma as a status effect, and I do not know if it is covered by Battle Chant's immunity effect.)

Card effects:

  • Holden Thiefbug Card: grants immunity.

Other notes:

  • You can dodge coma inducing physical attacks if you have high flee.
  • Having higher Luk will decrease the chance of Coma when attacked.
  • Inversely, having higher Luk will increase the chances for Coma infliction when attacking.

Critical Wounds

For the Monster Exclusive Skill see NPC CRITICALWOUND .

This status ailment causes the following effects:

  • Lowers the effectiveness of healing skills on you, including Heal , Sanctuary , Aid Potion and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
  • Lasts 30 seconds.

To assist in recovering from this ailment:

  • If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
  • The Kafra Shop item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so player using a regeneration potion struck by level 5 would have healing recovery of 20% instead of 0%.

Card effects:

  • None.

Other notes:

  • You can dodge critical wounds inducing physical attacks if you have high flee, are in Safety Wall (at close range), or in Pneuma (at long range).
  • Relogging cancels the status.

Curse

For the Monster Exclusive Skill see NPC CURSEATTACK and NPC WIDECURSE .

This status ailment causes the following effects:

  • Reduce your ATK by 25%.
  • LUK becomes 0.
  • Drastically Reduces your Movement Speed.

To assist in recovering from this ailment:

  • Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing can undo the effect.
  • LUK reduces chance of being Cursed, VIT reduces duration of being Cursed. NOTE: VIT may play a part in resisting as well.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Curse.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Cursed status.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Benediction can undo the effect.

Card effects:

  • Evil Snake Lord Card: grants immunity.
  • Flame Skull Card: increases resistance by 30%.

Divest

This status ailment causes the following effect:

  • The player can not reequip any items into a given equipment slot, depending on which one was targeted.

To prevent from infliction:

  • High DEX lowers chance.
  • Protection skills of Alchemists grant immunity.

To assist in recovering from this ailment:

  • Relogging cancels the status.
  • Alchemist protection skills "cure" divest status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Divest.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Divest status.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.

Frozen

For the Monster Exclusive Skill see NPC WIDEFREEZE .

This status ailment causes the following effects:

  • All DEF contributed by items reduced by 50%.
  • Monsters DEF#Hard_DEF|Hard-DEF and DEF#Soft_DEF|Soft-DEF is reduced by 50% (round up).
  • Any flee will be negated.
  • Increases your Hard-MDEF by 25%.
  • Ignores Steal, Lex Aeterna, Wizard 's skill - Storm Gust , Ninja 's skill - Snow Flake Draft .
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • Armor attribute becomes "Water 1". (175% damage from Wind based attacks, 25% damage from Water, 50% damage from Fire).

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • Priest's skill Status Recovery can undo the effect.
  • Swordman's skill Provoke cancels effect.
  • Scholar's skill Mind Breaker cancels effect.
  • Having high hard MDEF and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Frozen. However it can't remove the frozen status from the paladin itself since it can't cast any skill as long as he/she is frozen.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Tender can undo the effect.

Card effects:

  • Evil Druid Card: grants elemental immunity.
  • Marc Card: grants immunity.
  • Megalodon Card: increases resistance by 20%.
  • Detardeus Card: grants immunity.


Hallucination

For the Monster Exclusive Skill see NPC HALLUCINATION .

This status ailment causes the following effects:

  • The screen goes wavy and you see crazy numbers for all damage that is processed around you, but they are all fake. Even other players see those numbers at you. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.

To assist in recovering from this ailment:

  • Panacea, Royal Jelly.
  • Typing "/effect" will disable the "wavy" rendering effect, but damage will still be displayed as random numbers.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Hallucination.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Hallucination status.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Mental Cure can undo the effect.

Card effects:

  • None

Hell's Power

This status ailment is inflicted only by Satan Morroc.

This status ailment causes the following effect:

  • The effected player cannot be resurrected.
  • A purple skull appears on the players screen to indicate the status effect is active and lasts approximately 5 minutes.

To prevent affliction:

  • Unknown

To assist in recovering from this ailment:

  • Relogging does NOT cancel the effect
  • Unknown if ailment can be countered by Soul Linker 's Kaizel which normally gives automatic resurrection.

Poison

For the Monster Exclusive Skill see NPC POISON .

This status ailment causes the following effects:

  • Status-oriented DEF is reduced by 25%.
  • If HP is over 25%, you will lose 1.5% + 2 HP of your max HP every second.
  • SP Regeneration is disabled.

To assist in recovering from this ailment:

  • Green Herb, Green Potion, Panacea, Royal Jelly, Thief 's skill - Detoxify can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • Priest 's Slow Poison prevents damage taken from poison but does not cure the reduced DEF effect. It is a very rarely used counter.
  • Battle Chant initially removes all buffs and status effects from the Paladin who uses it, including poison .
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including poison status.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including poison status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Recuperate can undo the effect.

Card effects:

  • Argiope Card: grants Poison element, and immunity to Poison attacks, but not the poison status itself.
  • Ghoul Card: increases resistance to poison by 20%.
  • Poporing Card: allows use of Detoxify (which cancels poison ).
  • Venomous Card: has a 30% chance of inflicting poison to self and a 30% chance of inflicting poison on the attacker when receiving physical damage.

Silence

For the Monster Exclusive Skill see NPC SILENCEATTACK and NPC WIDESILENCE .

This status ailment causes the following effects:

  • Inability to use any active skills.

To assist in recovering from this ailment:

  • Priest's skill - Lex Divina , Green Potion, Panacea, Royal Jelly, Acolyte's/ Crusader skill - Cure can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Silence status. However it can't remove the silence status from the paladin itself since it can't cast any skill as long as he/she is silenced.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Recuperate can undo the effect.

Card effects:

  • Marduk Card: grants immunity.
  • Stainer Card: increases resistance by 20%.
  • Gemini-S58 Card: Add 30% resistance if the user has 90 or more base AGI points.


Sleep

For the Monster Exclusive Skill see NPC SLEEPATTACK and NPC WIDESLEEP .

This status ailment causes the following effects:

  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • If enemy attacks you, you will always get hit.
  • If enemy attacks you, they will have 2x CRIT chance with their attack.

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • Having high INT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Sleep status. However it can't remove the sleep status from the paladin itself since it can't cast any skill as long as he/she is sleeping.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Regain can undo the effect.

Card effects:

  • Nightmare Card: grants immunity.
  • Coco Card: increases resistance by 20%.
  • Gemini-S58 Card:increases resistance by 50% if the user has 80 or more base VIT.


Slow Casting

For the Monster Exclusive Skill see NPC SLOWCAST .

This status ailment causes the following effects:

  • Increases your casting time by 20% - 100%.
  • Effect lasts 30 seconds.

To assist in recovering from this ailment:

  • None.

Card effects:

  • None.

Stone

For the Monster Exclusive Skill see NPC PETRIFYATTACK and NPC WIDESTONE .

This status ailment causes the following effects:

  • All DEF contributed by items is reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • If HP is over 25%, you will lose 1% of your HP every 5 seconds.
  • Increases your MDEF by 25%.
  • Changes your elemental status as "Earth LV 1"
  • Ignores Steal and Lex Aeterna.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

To assist in recovering from this ailment:

  • Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect.
  • Status Recovery and Blessing can undo the effect.
  • Having high hard MDEF and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the paladin itself since it can't cast any skill as long as he/she is in stone status.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Tender can undo the effect.

Card effects:

  • Medusa Card: grants immunity.
  • Evil Druid Card: grants elemental immunity.
  • Munak Card: increases resistance by 15%.
  • Argos Card: increases resistance by 20%.
  • Flame Skull Card: increases resistance by 30%.
  • Seeker Card: increases resistance by 30%.
  • Gemini-S58 Card: increases resistance by 50% if the user has 80 or more base VIT.


Note: The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move, and being attacked does not cancel the effect - note that during this time they can be effected by Lex Aeterna, and cannot attack or use skills but still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.

Stun

For the Monster Exclusive Skill see NPC STUNATTACK and NPC WIDESTUN .

This status ailment causes the following effects:

  • Any flee will be negated.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

To assist in recovering from this ailment:

  • Priest's skill Status Recovery can undo the effect.
  • VIT (greatly) and LUK (very minorly) will reduce the duration of this ailment and the chance to be inflicted. Base level will slightly lower the chance of Stun being inflicted.
  • One of Battle Chant 's random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the paladin itself since it can't cast any skill as long as he/she is stunned.
  • One of Battle Chant 's random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.
  • Dispell removes this ailment.
  • Mercenary System|Mercenary's skill Regain can undo the effect.

Card effects:

  • Orc Hero Card: grants immunity.
  • Stalactic Golem Card: increases resistance by 20%.
  • Gemini-S58 Card: increases resistance by 30% if the user has 90 or more base AGI.
  • Flame Skull Card: increases resistance by 30%.


Undead

This status ailment is caused solely by the Monster Exclusive Skills NPC CHANGEUNDEAD and NPC_DRAGONFEAR .

This status ailment causes the following effect:

  • The player become Undead property.
  • Support buffs such as Blessing and Increase AGI are removed.
  • Support buffs such as Blessing and Increase AGI deal damage to the player and the buffs are not applied, even in PVM. They will do 1 damage, but cannot be copied by the Rogue class using Intimidate
  • Heal and Sanctuary have no effect on the player in PvM
  • Aspersio will deal damage to the player and can be copied by Rogue's Intimidate (verify?)
  • The ailment causes the player's sprite to glow green.

To prevent from infliction:

  • Bathory Card: causes the skill inflicting this status to miss.
  • Evil Druid Card: causes the skill inflicting this status to miss.

To assist in recovering from this ailment:

  • Relogging cancels the status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
  • Dispell removes this ailment.