Devjuan Posted April 21, 2021 Report Share Posted April 21, 2021 General Changes, Additions & Hotfixes 1. Ancient Summoning System MVP's AI, Skills & Rewards Changes. Requirements Changes: ~Changed the trade restriction of the Bio Samples and Nectars at lower tiers. -Clear Nectar is now Tradable -Yellow Nectar is now Tradable -Red Nectar is now Tradable -Impure Bio Sample is now Tradable -Crude Bio Sample is now Tradable ~Reduced Needed Impure Bio Sample for Yellow Nectar from 3pcs to 2pcs. Rewards Changes: MVP Changes: All MVP's Have their AI & Skills revamped. They are now smarter (i hope?). ~Primordial Bakonawa -Changed Element to Water Level 1 -Changed Race to Dragon ~All Ancient Mvp's Except Thanatos, Gloom, High Wizard -Changed Element to Element Level 1 ~Thanatos Prime, Gloom Prime, High Wizard X -Changed Element to Ghost Level 3 2. Modified the "Whack-a-mole" reward mechanics. -Changed Mole Rewards to Every Tuesday & Friday 12:01AM GMT+8 -Changed Mole Rewards limit to TOP 50. 3. Modified 'Ring of Flamelord' + 'Ring of Resonance' Combo effect. -Reduce Asura Strike chance from 0.3% to 0.1% -Increased Occult Impaction(Investigate) chance from 2% to 4%. 4. Modified the following items for Balancing. Mjolnir: ~Increase 5% Acid demonstration damage per refine rate. (From 2% to 5%) Glare Dragon Hammer: ~Increase 5% Acid demonstration damage per refine rate. (From 2% to 5%) Dragon Garment: ~Reflect 2% Melee Damage per Refine Rate. (From 1% to 2%) Brisingamen: ~Long range Damage +5% (New Added Effect) Megingjard: ~Attack +5% (New Added Effect) 5. Updated Gepard Shield & GRF. Next Update: Friday Quote Link to comment Share on other sites More sharing options...
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