Gold Room

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Gold Room

πŸ’° What's New in the Gold Room?

We’ve restructured the Gold Room into six unique zones to offer more variety, challenge, and reward. Choose your grind spot wisely β€” each room now has its own rules, modifiers, and PvP mechanics!

πŸ—ΊοΈ Gold Room Breakdown

πŸ”Ή Room A β€” "Classic Farm"

  • Type: [No Magic]
  • Gold Rate: Normal
  • Capacity: [X/99]
  • Details: A standard farming room with magic-immune monsters. Perfect for physical classes looking for a peaceful grind.

πŸ”Ή Room B β€” "Classic Farm II"

  • Type: [No Magic]
  • Gold Rate: Normal
  • Capacity: [X/99]
  • Details: Identical to Room A. Split the population and reduce mob-kill competition.

πŸ”Έ Room C β€” "Blood Gold"

  • Type: [No Magic | PK-Enabled]
  • Gold Rate: 2x
  • Capacity: [X/99]
  • Details: For players who want double rewards and aren't afraid to fight for it. PvP is enabled β€” kill or be killed.

πŸ”Έ Room D β€” "Blood Gold II"

  • Type: [No Magic | PK-Enabled]
  • Gold Rate: 2x
  • Capacity: [X/99]
  • Details: Same as Room C, with its own spawn distribution. Great for competitive grinders and PKers alike.

🟒 Room E β€” "Android Core"

  • Type: [No Magic | AndRO Exclusive]
  • Gold Rate: 2.5x
  • Capacity: [X/99]
  • Details: Exclusive to Android players. The highest raw gold gain in-game β€” but limited to mobile devices using the official AndRO client.

πŸ” Room F β€” "Solo Skill Zone"

  • Type: [All Skills Allowed | No Dual Clienting]
  • Gold Rate: Normal
  • Capacity: [X/99]
  • Details: Monsters are not magic-immune. All skills allowed β€” but dual clienting is disabled to promote fair solo grinding.

πŸ‘‘ King of Emperium Castle Bonus

The current Castle Owner of Arunafeltz’s King of Emperium Castle enjoys a +30% Gold Point yield across all Gold Rooms.

  • This stacks with room multipliers!
  • Bonus is active as long as your guild holds the castle.

Conquer the castle. Control the economy.

βš”οΈ PvP Mechanic (Room C & D only)

Killing another player in Room C or D now triggers a GoldPoint steal

  • 🩸 Kill Reward: Gain 50% of the victim’s GoldPoint.
  • πŸ’Έ Death Penalty: Lose 50% of your current GoldPoint on death.

Farm smart. Fight harder.

Only the strongest walk out rich.

πŸ”’ Other Fixes & Improvements

  • Improved monster pathing in all rooms.
  • Adjusted spawn rates to match new room structures.
  • Adjusted Gold Points warp out Limit to 500m.

πŸ’¬ Got feedback on the new Gold Rooms? Drop your suggestions on Discord or through the in-game Mail system!