Status Resistance
Contents
What changed
- With Magic Builds Boosted & MDEF Items Revamped we are also adjusting how MDEF affects our current status resistance for balancing.
- Adjusted required MDEF for Freeze status effects resistance.
- We are referring to HARD MDEF for this section.
✅ Status Resistance Final Formula
rate = base_rate - (base_rate * sc_def / 10000) - sc_def2;
Where:
base_rateis usually 10000 (for 100% chance).sc_defis the percentage resistance calculated from stats (e.g.,MDEF * 20for Freeze).sc_def2is the flat resistance also from stats (e.g.,LUK * 5for Freeze). Subtracts a flat value after percentage reduction, making LUK, MDEF, or other stats critical for full immunity.
To achieve 100% immunity, your combined reductions must reduce rate = 10000 down to 0.
📊 Status Resistance Table
This table is presented to help players quickly see how much each stat contributes to resisting statuses:
| Status | sc_def per point | % per point | sc_def2 per point | %per point |
| Poison | VIT * 40 | .4% | LUK * 3.5 | 0.035% |
| Deadly Poison | VIT * 40 | .4% | LUK * 3.5 | 0.035% |
| Stun | VIT * 50 | .5% | LUK * 5 | 0.05% |
| Silence | VIT * 50 | .5% | LUK * 5 | 0.05% |
| Bleeding | VIT * 40 | .4% | LUK * 3.5 | 0.035% |
| Sleep | VIT * 50 | .5% | LUK * 5 | 0.05% |
| Stone Curse | MDEF * 12.5 | 0.125% | LUK * 5 | 0.05% |
| Freeze | MDEF * 20 | 0.200% | LUK * 5 | 0.05% |
| Curse | LUK * 20 | 0.5% | LUK * 5 | 0.05% |
| Blind | VIT * 25 + INT * 25 | 0.25% | LUK * 5 | 0.05% |
| Confusion | STR * 25 + INT * 25 | 0.25% | LUK * 5 | 0.05% |
| Decrease Agi | - | - | MDEF * 12.5 | 0.125% |
| Ankle Snare | AGI * 25 | 0.25 % | - | - |
🧮 Example: Freeze Immunity Calculation
Goal: Find LUK needed for 100% Freeze immunity at 0 MDEF
(based on updated formula in Arunafeltz Server)
Using:
sc_def = MDEF × 20sc_def2 = LUK × 5
Formula:
0 = 10000 - (MDEF × 20) - (LUK × 5) LUK = (10000 - (MDEF × 20)) ÷ 5
At 0 MDEF:
sc_def = 0 × 20 = 0 sc_def2 = LUK × 5 10000 = LUK × 5 LUK = 2000
✅ 2000 LUK required for 100% Freeze immunity at 0 MDEF
At 100 MDEF:
sc_def = 100 × 20 = 2000 Remaining = 10000 - 2000 = 8000 LUK = 8000 ÷ 5 = 1600
✅ 1600 LUK required for 100% Freeze immunity at 100 MDEF
📊 Required LUK for 100% Freeze Immunity
| MDEF | Required LUK |
|---|---|
| 0 | 2000 |
| 100 | 1600 |
| 200 | 1200 |
| 300 | 800 |
| 400 | 400 |
| 500 | 0 |
| 600+ | ✅ Immune |
✅ Summary:
- Every +100 MDEF reduces required LUK by 400.
- At 400 MDEF, you need 0 LUK to fully resist Freeze.
- You can freely combine MDEF and LUK to reach 100% resistance.