TaeKwon Master
Contents
Overview
TaeKwon Master (Alt: Star Gladiator) is a class for characters who have chosen TaeKwon Kid as their first profession and wish to continue in the ways of the TaeKwon. One of the most notable benefits that a TaeKwon Master has over a TaeKwon Kid is the ability to wield books to help deal more damage physically. TaeKwon Master is an unusual class in that the majority of their skills are bound to the celestial bodies of the Sun (Solar), Moon (Lunar) and Stars (Stellar), and are very restricted in their use. These skills have three different restrictions in which they can be used, and are as follows:
- Certain skills can only be used on a day of their respective celestial body
- Some skills can only be used on maps that are designated as a place of a celestial body
- Other skills can only be used against enemies that are aligned as an enemy of a celestial body
The first restriction is unlike the latter two in that a TaeKwon master cannot change what day is representative of a celestial body; these days are already set. The setting for these celestial days is told in the mantra as follows:
The Sun shines brightest on even days. The Moon shines brightest on odd days. And the Stars shine without fail on every 5th day.
The second and third restriction can be set personally for each individual TaeKwon Master via their respective skills: Solar, Lunar and Stellar Perception and Solar, Lunar and Stellar Opposition.
However, there are also skills that are also bound by more than one restriction.
TaeKwon Masters are also known as Star Gladiators in other localizations of Ragnarok Online, which reflects the way how the skills of this class works.
If a TaeKwon Master ever finds the TaeKwon Master skill tree too confusing, a TaeKwon Master can always invest more skill points into the TaeKwon Kid skills, or observe the skills that are not restricted by the celestial bodies.
Class Data
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Solar, Lunar and Stellar Perception | Permanently memorize a map as being a Place of either the Sun, the Moon, or the Stars. | 3 | Active |
Solar, Lunar and Stellar Opposition | Permanently memorize a monster or player class as being a Target of either the Sun, the Moon, or the Stars. | 3 | Active |
Solar Heat
Lunar Heat Stellar Heat |
Barrier, which deals damage and pushes back enemies nearby.
Can only be used in corresponding SLS Place. |
3 | Active |
Solar Wrath
Lunar Wrath Stellar Wrath |
Bonus attack power against corresponding SLS (Solar/Lunar/Stellar) Target proportionally to level, DEX and LUK. | 3 | Passive |
Solar Protection | Increases VIT DEF proportionally to level, DEX and LUK.
Can only be used in a Place of the Sun on a Solar Day. |
4 | Active |
Lunar Protection | Increases Flee proportionally to level, DEX and LUK.
Can only be used in a Place of the Moon on a Lunar Day. |
4 | Active |
Stellar Protection | Increases ASPD proportionally to level, DEX and LUK.
Can only be used in a Place of the Stars on a Stellar Day. |
4 | Active |
Solar Blessings
Lunar Blessings Stellar Blessings |
Bonus EXP for corresponding SLS Target on corresponding SLS Day. | 5 | Passive |
Solar, Lunar and Stellar Shadow | Permanently sacrifice sight in return for increasing ASPD. | 10 | Passive |
Solar, Lunar and Stellar Team-up | When using Counter Kick, any Monks in the party will have their chance of using Raging Trifecta Blow increased. If any Monks in the party use Raging Thrust, player's chance of using Counter Kick increases. | 3 | Passive |
Solar, Lunar and Stellar Courier | Increases carry capacity when logging in a SLS Place. | 10 | Passive |
Solar, Lunar and Stellar Union | Fly off the ground, increase movement speed, attacks never miss and ignore DEF. HP is lost with every attack. Needs Fist Master Spirit to use, and deactivates spirit mode when used. | 1 | Active |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 |
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STR | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
AGI | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
VIT | ||||||||||||
INT | ||||||||||||
DEX | 20 | 21 | 22 | 23 | 24 | 25 | ||||||
LUK |
ASPD
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HP
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Zoom
All TKM's have the ability to zoom out farther than other classes while sitting down. Simply sit down and zoom out to see. (5x more zooming out)
Level Up Angel
Taekwon Kids, Taekwon Masters and Soul Linkers share a unique level up angel that provides the following bonuses when a new base level is reached:
- Blessing Level 10 (10 minutes)
- Increase AGI Level 10 (10 minutes)
Resetting your places of the Sun/Moon/Stars
TaeKwon Masters can reset maps designated as Places of the Sun/Moon/Stars. The TaeKwon Master must be sitting beside another TaeKwon class (Soul Linker, TaeKwon Kid or another TaeKwon Master) and be regenerating HP (that is, your HP must not be full). It is speculated that being in Happy Mode is also required. Spamming the /doridori emote repeatedly is not necessary, but it is needed to enter Happy Mode. You can tell that you are in Happy Mode because you regenerate an additional +3 SP over the regular Happy Break effects. The chance to reset the maps occurs every 10 seconds (on each Peaceful Break HP tick). In order to ensure that you are continually regenerating HP, you can switch an HP-increasing item on and off, or use something which drains HP, like a rideword hat, combined with low HP regeneration. The chance of the reset occurring is very low, sometimes taking many hours or days to be successful.
Solar, Lunar, and Stellar Miracle
As the Taekwon Master wanders the land and gazes at the sky, a blessing unlike any other may be endowed upon him. Solar, Lunar, and Stellar Miracle will grant the Taekwon Master the ability to use all Solar, Lunar, and Stellar-aligned skills on any map on any day of the week. The moon will eclipse the sun and the stars will shine brightly, making the world around the Taekwon Master go dark (the effect is similar to the darkness caused by a Soul Link). This means offensive and supporting skills are stacked as well. The effect lasts for one hour and disappears if the player logs off or switches maps.
Every instance of damage inflicted by TaeKwon Master has a very slim chance to trigger Solar, Lunar, and Stellar Miracle.
- Miracle lasts one hour.
- Miracle will disappear if player travels to a map on a different server, Magnificat behaves the same way and can be used to check if maps are on the same server.
- During Miracle, all enemies become target of Stellar Wrath and Stellar Blessings.
- During Miracle, all Heat and Protection skills will be enabled.
- Miracle is not lost upon death but teleporting back to Save Point may remove it due to different map server.