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  1. Taguro's Guide to success. Gunslinger is the best choice for doing MVP Champions, but you can use SINX (gawa ka nalang sariling guide). Budget friendly and you can farm all the gears. WALA NG INTRO INTRO at madaming chenes. Headgears: Top: Cero Horns (Lord Knight Card for Berserk)(Angra Mantis if still no LKc) Middle: Full Hollow Mask (Angra Mantis-2% Critical Damage) (Engkanto Card-Poison Damage for SINX MVP) Lower: Angeling Wings (Movespeed) Armors: Dragon Armor (Gloom Card for most MVPs and High Priest) (Amdarais Card for other LHZ MVPs) Enchants: Critical Damage % Guns: Gatling Gun 2 pcs 1st Gatling Gun Cards- White Knight Card 2x + Abysmal Knight Card 2x (for most MVP Champions except LHZ) 2nd Gatling Gun Cards- White Knight Card 2x + Hydra Card 2x (all LHZ MVP Champion + White Lady) https://imgur.com/a/6Ts3T1s Garment: Dragon Manteau - Menblatt Card (for max Dexterity divisible by 10) Enchants: Long Range Attack % or Critical Damage % Boots: Dragon Boots - Faceworm Queen Card (for max critical Damage depends on refine) Enchants: Boss/Any Element/Boss (for most MVP Champions) OR Demi Human/Any Element/Demi Human (for LHZ MVP Champion + White Lady) https://imgur.com/a/YG3JUjo Accessory: Dragon Rings 2 pcs - Ifrit Cards 2pcs Costumes Enchants: Full Critical Damage set OR long range/Crit damage/Crit damage set (Dex t1 /critical t2) tapos Rebellion suit STATS: 250 VIT + 250 DEX the rest LUK (as long as the total dex is divisible by 10 for utilizing menblatt better) MVP Champion Primes Element Bullets: Naght Sieger - Ghost Kraken - Lightning Baphomet - Silver White Lady - Earth (Demi Human to kaya mag demi human damage kayo) Thanatos - Ghost Ifrit - Water Atroce - Silver Dark Lord - Silver Lord Knight - Water Sniper Shecil - Earth Whitesmith - Fire High Wizard - Ghost Alley King Super Novice - Water High Priest - Neutral + Cursed Water (She's using pneuma so use Land Pro on your tank) SINX - Silver (Special tong hayop na to kaya huli, SINX is using hide so use sight on your tank and he's so makunat that's why my boots i make it to poison damage para malakas and also, I use engkanto card instead of angra mantis para mas strong ang damage. BUFFS: BOX OF GLOOM + BOX OF RESENTMENT + ABRASIVE + ALOE VERA PET: HODREMLIN (Critical Damage) NOTESSSS: Personally, KUNG ANO NASA PUSO MO SUNDIN MO pero yan lang din ang mga items na gamit ko pero sa enchant costume ang preferred is LRA/Crit/Crit kasi mas malakas sya compared sa full crit damage set tapos LRA sa garment enchant nagtest na ko ng madaming beses kaya stick ako sa ganitong setup tsaka yung iba gusto choco pet kasi sa LRA pero kung tutuusin pag nag swap ka ng LRA sa isang costume pwede kana mag hodremlin nalang din kasi mas mataas ang bigay ng crit damage ng hodremlin. LAHAT NITO KAYANG IFARM SIPAG AT TYAGA LANG. Kung mayaman na kayo pwede naman mag violent coelacanth pero not worth it kung sa MVP lang naman gagamitin. ALSO, depende nadin sa elem ng boots nyo kung gusto nyo pa mas malakas damage kasi T2 pwede any elem gamitin nyo pero sakin poison lang iniba ko dahil sa sinx from 300k dati ngayon nasa 550k to 600k+ pag naka berserk. Most MVP kaya patayin ng isang Gatling fever pero yung iba max of 2 na maliban talaga sa sinx haha ang mahal lang dyan yung LKC pero malay mo makatsamba ka sa MVP prime kasi nasa 1m+ padin damage mo sa LK kahit walang berserk. Using tank sorc is the same as in ASS para may dispell at land pro. matagal na napost kaya di ko na ulitin. credits to killerbee
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  2. I.) Introduction With knowledge comes understanding, and with understanding comes mastery. The Biochemist's unyielding dedication to research and experimentation have raised them to the summit of scientific knowledge. Now that their proficiency with potions and chemicals is unmatched, they are on the verge of manipulating the very laws of nature! Biochemists are a popular class in Arunafeltz because of the amount of damage they can deal to WoE in particular, as well as of their support role also which greatly increase a guilds survival during WoE Stacking NOTE: Acid Demonstration Skill Is Modified on Arunafeltz Ragnarok Skill Changes Creator/Biochemist Acid Demonstration ~ Adjusted Acid Demonstration Formula Long Range% Bonus to Scale Properly With VIT Stat of the enemy. Below is the damage comparison Table & Graph of the Acid Demonstration Skill and the OLD Vs New Formula II. Skills Here im gonna be listing the skills currently being used on this build route. Only notable skills Please note that some skills have been modified by the Developer for server balancing. To know more. CLICK HERE III. Stats Strength: Depending on your preference for Potions and Usables Agility: Minimum of 90(Base) for Gemini-S58 Vitality: 169 Base(For Tempest Surge Weapon) Intelligence: 255 (Acid Demo Build) 180~220 (SPP/AD Build) Dexterity: Til Character Reaches 150 for no cast Luk: Meh? V. Equipments A. Headgears A.1 Top: NOTE: Celine Ribbon can be enchanted. Preferred enchant should focus on stats bonus with "Vit +5" or "Int +5" and "MaxHP 5" Cards: Gemini-S58: Status Resistance Superior Orc Hero: +5 Vit, 5% Max HP and Prevents user from stun Maya Purple: Can Detect Hidden Enemies Leib Olmai: 10% Fire Resistance Leaf Cat: 10% Water Resistance Giant Hornet: 10% Wind Resistance Kiel-D-01 : Reduce after cast delay of all skills by 40% Sniper Card: Enables the user to use skill True Sight Superior Bungisngis Card - Every refine level of compounded headgear Increases MaxHP by 1%. A.2 Mid Gear Cards: Gemini-S58: Status Resistance Superior Orc Hero: +5 Vit, 5% Max HP and Prevents user from stun Maya Purple: Can Detect Hidden Enemies Leib Olmai: 10% Fire Resistance Leaf Cat: 10% Water Resistance Giant Hornet: 10% Wind Resistance Kiel-D-01 : Reduce after cast delay of all skills by 40% Sniper Card: Enables the user to use skill True Sight Superior Bungisngis Card - Every refine level of compounded headgear Increases MaxHP by 1%. A.3 Low Gear Armors Cards: High Priest : +77% HP and Enchants armor with Holy Property Tao Gunka : +100% HP , -50 Def, - 50 Mdef Ghost Ring: Enchants armor with Ghost Property Evil Druid : Enchants armor with Undead Property, +1 Int, +1 Def Bathory : Enchants Armor Shadow Property Marc Card: Immunity to Frozen Status and 5% Water Resistance Detale/Detardeurus : Mdef -20, Immunity to Frozen Status and Autocast lvl 1 Land Protection when hit by magic attacks Superior Tao Gunka - MaxHP +100% Superior Detale/Detardeurus :MDEF -20, Gains immunity against Frozen status. Grants level 1 Land Protector skill. Increase Land Protector Fixed Cooldown by 30 seconds. Inflict Mind Break level 5 for 20 seconds when unequipped. Preferred Enchants Elemental Resistance 3%, 4%, 5% Max HP 3%, 4%, 5% Garments Cards: (Except for Asprika for it is not slotted) Raydric: Increase resistance to Neutral Property attacks by 20%. Noxious: Reduce damage from Long Range attacks by 10%. 10% Resistance to Neutral Attacks Deviling: Add a 50% resistance against Neutral Property attacks. Receive 50% more damage from other property attacks. Guardian Kades: Reduces damage taken from Fire, Wind, Water, Earth, Shadow and Undead property attack by 50%. Increases damage taken from Ghost and Holy property attack by 100%. Superior Deviling Card: Increases resistance against Neutral elemental attack by 25%. Additional resistance against Neutral elemental attack by 1% per (Refine Rate) Preferred Enchants Mdef 3, 4, 5 Perfect Dodge 3, 4, 5 Max HP 500, 700, 1000 Long Range Physical Attack 3%, 4%, 5% (Yes It ADDs Damage to Acid Demonstration) Note: Giant Snake Skin Has It's Own Enchant From Another Source Preferred Enchants Special Vit, Vit+7, Vit+7 (For SPP Route) Special Int, Int+7, Int+7 (For Acid Demonstration Route) Shoes Cards: Amon Ra: All Stats + 1, Add a 3% chance of auto casting Level 10 Kyrie Eleison on the user when the user receives physical attack. Gibbet: When refine is 0~5, Mdef +5 Green Ferus: Vit +1, Max hp 10% General Egnigem Cenia: MaxHP and SP +12%, Restores 50,000 HP and 6,000 SP Every 60 Seconds Preferred Enchants Max HP 5%, 10%, 10% Note: Temporal Boots Has It's Own Enchant From Another Source Preferred Enchants Max HP 5%, Muscle Fool (+10 Vit for 5 seconds while received physical attacks and MATK are decreased by 20%) Shield Cards: Golden Thief Bug: 65% Reduce all magic attack, including supportive skills that target character, MDEF + 25 Thara Frog: Reduce Damage taken from Demihuman monsters by 30% Maya: 50% chance to reflect magic spells Tatacho: Decreases damage from Neutral Property by 20%. Increases damage dealing to Neutral Property by 5%. Preferred Enchants Max HP 3%, 3%, 4%, Neutral Resistance 3%, 3%, 4% Accesory Cards Assassin Cross: Enables user to use Cloaking skill Smokie : Enables user to use Hiding Skill Errende Ebecee: Auto cast pneuma when receiving physical attack Superior Alligator: Receive 10% less damage from long range attacks Iara: Enables use of Level 1 Status Recovery Sniper Card: Enables the user to use skill True Sight NOTE: For Evil Spirit Gloves. Preferred enchant should be "Vit" or "Int" stats Weapons Cards Archer Skeleton : Increase long range physical attacks by 10% Corruption Root Card: ATK +20. Has a high chance of inflicting Stone Curse, Sleep or Curse on all targets within a 5x5 cells when dealing melee physical attacks. Randgris Card: Add a 1% chance of auto casting Level 1 Dispell when dealing physical attack. Make compounded weapon indestructible (except in upgrade attempts). ATK +20%. Superior Lord of Death Card: Add 0.2% chance of casting Coma on an enemy. Adds 5% chance of auto casting Stun,Curse,Silence,Poison or Bleeding in random when attacking an enemy.(Any kind of physical attack) Doppelganger Card: Adds attackspeed Stormy Knight Card: Add the chance of auto casting level 1 Storm Gust on enemy when doing Physical Attack. Has 20% chance of Freezing an enemy when attacking Costume Equipment/Garment Mostly any item you want to use. Depending on your fashion reference as they all don't have any bonus effects Preferred Enchants For Pure SPP Max HP 2%, Elemental Attack Resistance 3%, Mdef 20, VIT + 4 Mdef 3, Elemental Attack Resistance 3%, Mdef 20, VIT + 4 Max HP 2%, Elemental Attack Resistance 3%, After Cast Delay 10%, VIT + 4 Mdef 3, Elemental Attack Resistance 3%, After Cast Delay 10%, VIT + 4 For Pure Acid Demo Long Range Physical Attack 5%, Long Range Physical Attack 5%, Long Range Physical Attack 7%, INT+ 4 Long Range Physical Attack 5%, Long Range Physical Attack 5%, After Cast Delay 10%, INT+ 4 Preferred Stones for Costumes T1 = Vitality Stone, Intelligence Stone, All Stat Stone T2 = Vitality Stone, Intelligence Stone, All Stat Stone T3 = Yellow Mythical Stone, Violet Mythical Stone Shadow Weapon Note: Shadow Weapon must have refine for the "Unique Gem Stone" to have effect when compounded Preferred Stones Gold For SPP and Blue For Acid Demo V. Notable Equipment Combo 1. Dragon Set(Armor, Garment, Shoes/Sleipnir) = All Stat + 5, Decrease Incoming Magic Damage 5%, Increase Damage 5% 2. Aegir Set(Armor, Garment, Shoes/Sleipnir) = Increase Damage Resistance by +10% 3. Giant Snake Skin + Temporal Boots = All Stat + 2, Max HP 15%, Max SP 5% 4. Anti Magic Suit + Magic Intensifier Ring/Physical Enhancer Ring = 5% Reduce Damage, After attack delay 10%(Physical), Reduce After Skill Delay 10%(Magical) 5. Geffen Magic Robe + Magic Intensifier Ring + Physical Enhancer Ring = 5% Reduce Damage, Reduce After Skill Delay 10%(Physical), Reduce Variable Cast time 10% (Magical) VI. Usables Ultimate Resist Potion - A potion that will temporarily increase the user's resistance to the Fire, Earth, Water, Wind element by 7%. Effect doesnt stack with Elemental Proof Potions Core of Golem - Decreases 10% damage taken from other adventurers for a duration Glistening Coat - Requirement when using FCP(Full Chemical Protection) Acid Bottle - Requirement when using Acid Demonstration along with Bottle Grenade Bottle Grenade - Requirement when using Acid Demonstration along with Acid Bottle Plant Bottle - Requirement when using Bio Cannibalize Speed Potion - Increase Movement Speed for a certain amount of time Coldproof Potion - Water Resistance +20%, Wind Resistance -15% Thunderproof Potion - Wind Resistance +20%, Earth Resistance -15% Earthproof Potion - Earth Resistance +20%, Fire Resistance -15% Fireproof Potion - Fire Resistance +20%, Water Resistance -15% Glass Of Illusion - Increase Perfect Dodge by 20 for 60 seconds Alchemist Talisman(Soul Link) -Increase damage of Acid Demonstration by 30% Increase Effectiveness of Potion Pitcher by Soul Linker's Base LVL% (if the Soul Linker is Base LVL 68, Potion Pitcher heals +68%. Increase effectiveness of Aid Potion by (INT/10%) Aloevera - Lowers Soft Def If I missed out anything. Please do let me know so I can Update the Post for everyone's convenience. Critics are highly appreciated as it will help us both and the community, also for future reference for anyone willing to dive into this job "Quality Not Quantity" - Jabol
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  3. I.) Introduction One shot, one kill! There is no better way to describe the Sniper. They specialize in precise and powerful ranged attacks. The Sniper is the master of the Bow. In a Sniper’s hands, the bow is a deadly instrument capable of dealing massive damage and carnage. They gained a new skill called Falcon Assault with the help of his lifelong friend, the falcon. When friendship strengthens, so does their power. They also have skills that amplify their bow mastery, as well as piercing arrow skills. Note regarding Phantasmic Arrow Skill Arunafeltz RO Has modified the skill to 500% Matk + LongRange Atk%. The skill element inherits the Arrow element II. Skills Here im gonna be listing the skills currently being used on this build route. Only notable skills Please note that some skills have been modified by the Developer for server balancing. To know more. CLICK HERE III. Stats Strength: Minimum of 50(Base) for Potions and Usables Agility: Minimum of 90(Base) for Gemini-S58 Vitality: Minimum of 80(Base) for Gemini-S58 Intelligence: Maximum 255 Dexterity: Til Character Reaches 150 Luk: Remaining points V. Equipments A. Headgears A.1 Top: NOTE: Celine Ribbon can be enchanted. Preferred enchants should focus on stats bonus with "Int +5" and "Matk 5%" Cards: Gemini-S58: Status Resistance Mutant Coelacanth: MATK +2% For each 2 refine, MATK +1%, Max HP -1%. High Wizard Card: EFFECT NULLIFIED WITH ANOTHER High Wizard Card Ignores 30% MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drain 2000 SP as the headgear is unequipped. Ignores an additional +2% MDEF of normal monsters per refine. [+Fallen Bishop Hibram Card] -20% magic damage to Demihuman and Angel monsters Tikbalang Card: MATK +10, Increases Wind elemental magic damage by 5%. When headgear is refined to +9: Increases Wind elemental magic damage by 5%. Lichtern Blue Card: MATK +10, Increases Water elemental magic damage by 5%. When headgear is refined to +9: Increases Water elemental magic damage by 5%. Lichtern Green Card: MATK +10, Increases Ghost elemental magic damage by 5%. When headgear is refined to +9: Increases Ghost elemental magic damage by 5%. Lichtern Red Card: MATK +10, Increases Fire elemental magic damage by 5%. When headgear is refined to +9: Increases Fire elemental magic damage by 5%. Lichtern Yellow Card: MATK +10, Increases Earth elemental magic damage by 5%. When headgear is refined to +9: Increases Earth elemental magic damage by 5%. A.2 Mid Gear Cards: Gemini-S58: Status Resistance Mutant Coelacanth: MATK +2% For each 2 refine, MATK +1%, Max HP -1%. High Wizard Card: EFFECT NULLIFIED WITH ANOTHER High Wizard Card Ignores 30% MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drain 2000 SP as the headgear is unequipped. Ignores an additional +2% MDEF of normal monsters per refine. [+Fallen Bishop Hibram Card] -20% magic damage to Demihuman and Angel monsters A.3 Low Gear Armors Cards: High Priest : +77% HP and Enchants armor with Holy Property Superior Tao Gunka: +100% HP Tao Gunka : +100% HP , -50 Def, - 50 Mdef Ghost Ring: Enchants armor with Ghost Property Evil Druid : Enchants armor with Undead Property, +1 Int, +1 Def Bathory : Enchants Armor Shadow Property Marc Card: Immunity to Frozen Status and 5% Water Resistance Detale/Detardeurus : Mdef -20, Immunity to Frozen Status and Autocast lvl 1 Land Protection when hit by magic attacks Superior Detale/Detardeurus :MDEF -20, Gains immunity against Frozen status. Grants level 1 Land Protector skill. Increase Land Protector Fixed Cooldown by 30 seconds. Inflict Mind Break level 5 for 20 seconds when unequipped. Preferred Enchants MATK = 3%,4%,5% Garments Cards: (Except for Asprika for it is not slotted) Raydric: Increase resistance to Neutral Property attacks by 20%. Noxious: Reduce damage from Long Range attacks by 10%. 10% Resistance to Neutral Attacks Deviling: Add a 50% resistance against Neutral Property attacks. Receive 50% more damage from other property attacks. Guardian Kades: Reduces damage taken from Fire, Wind, Water, Earth, Shadow and Undead property attack by 50%. Increases damage taken from Ghost and Holy property attack by 100%. Gioia Card: Increase Wind and Ghost Property magic damage by 100%. Decrease resistance to all atribute attacks by 30%. Nightmare Ancient Mummy Card: Reduces damage from Neutral property by 15%. Every refine of garment increases Fire property damage by 3%. Faceworm Larva Card: Reduces damage taken from Neutral elemental attack by 15%. Every refine level: Increases Water elemental magic damage by 3%. Superior Deviling Card: Increases resistance against Neutral elemental attack by 25%. Additional resistance against Neutral elemental attack by 1% per (Refine Rate) Preferred Enchants MATK = 3%,4%,5% Note: Giant Snake Skin Has It's Own Enchant From Another Source Preferred Enchants Special Int, Int+7, Int+7 Shoes Cards: Fallen Bishop Hibram: MATK +10%, MaxSP -50%, Increases magical damage inflicted on Demihuman and Angel monsters by 50%. Preferred Enchants MATK 5% against Demihuman Monster MATK 10% against Neutral Monster MATK 10% against Demihuman Monster NOTE: Shadow Walk can be enchanted apart from the enchant above . Preferred enchants should focus on stats bonus with "Int +5" and "Matk 5%" Shield (In Case of Switching) Cards: Golden Thief Bug: 65% Reduce all magic attack, including supportive skills that target character, MDEF + 25 Thara Frog: Reduce Damage taken from Demihuman monsters by 30% Maya: 50% chance to reflect magic spells Preferred Enchants Max HP 3%, 3%, 4%, Neutral Resistance 3%, 3%, 4% Accesory Cards Assassin Cross: Enables user to use Cloaking skill Smokie : Enables user to use Hiding Skill Elvira Card: Increase Wind and Ghost Property Property magic damage by 20%. Headless Mule Card: Increases Water and Holy elemental magic damage by 20%. Mavka Card: Increases Fire and Earth elemental magic damage by 20%. Dwigh Card: Increase Ghost elemental magic damage by 50% Butetezard Card: Increases Wind and Ghost and Fire and Earth and Water and Holy elemental magic damage by 25%. NOTE: For Evil Spirit Gloves. Preferred enchant should be "Int" stats Weapons Cards Superior Celine Kimi Card: MATK +10%, For each Refine Level above 11: Matk +1% Celine Kimi Card: Matk 10%, Random Chance to auto-cast level 3 Critical Wounds to all enemies when dealing magical damage Ju Card: Ignores 2% MDEF of Enemies Refine >= +7 Increase daamge Earth Wind Fire Water Holy Ghost magic by 1% Refine >= +9 Increase daamge Earth Wind Fire Water Holy Ghost magic by another 2% Costume Equipment/Garment Mostly any item you want to use. Depending on your fashion reference as they all don't have any bonus effects Preferred Enchants MATK 3%, MATK 3%, MATK 7%, INT + 4 Preferred Stones T1 = Intelligence Stone, All Stat Stone T2 = Intelligence Stone, All Stat Stone, Magic Stone T3 = Sky Mythical, Violet Mythical, Blue Mythical Shadow Weapon Note: Shadow Weapon must have refine for the "Unique Gem Stone" to have effect when compounded Preferred Stones V. Notable Equipment Combo 1. Dragon Set(Armor, Garment, Shoes/Sleipnir) = All Stat + 5, Decrease Incoming Magic Damage 5%, Increase Damage 5% 2. Aegir Set(Armor, Garment, Shoes) = Decrease Damage from Demihuman by 12% VI. Usables/Arrows Ultimate Resist Potion - A potion that will temporarily increase the user's resistance to the Fire, Earth, Water, Wind element by 7%. Effect doesnt stack with Elemental Proof Potions Frost Giants Blood - Increases your Physical/Magical damage on player enemies by 7% for a duration Core of Golem - Decreases 10% damage taken from other adventurers for a duration Hunter Talisman - Phantasmic Arrow Damage + 100% Full Chemical Protection Scroll - For FCP when run out. Requires 1 "Glistening Coat" to use the effect. Awakening Potion - A special tonic that combats the effects of drowsiness. Temporarily increases Attack Speed. Speed Potion - Increase Movement Speed for a certain amount of time Coldproof Potion - Water Resistance +20%, Wind Resistance -15% Thunderproof Potion - Wind Resistance +20%, Earth Resistance -15% Earthproof Potion - Earth Resistance +20%, Fire Resistance -15% Fireproof Potion - Fire Resistance +20%, Water Resistance -15% Hunter Talisman(Soul Link) - Reduces after cast delay by 100%, Increase damage of Phantasmic Arrow by 100% Box Of Sunlight - Detects Hidden Enemy Box of Drowsiness - Increases your MATK by 20 for 60 seconds. Fenrir's Power Scroll - MATK +25. Reduces fixed cast time by 50%. Effect duration: 5 minutes. Enhanced Holy Arrow (Chrome Quest) Enhanced Shadow Arrow (Chrome Quest) Enhanced Ghost Arrow (Chrome Quest) Enhanced Water Arrow (Chrome Quest) Enhanced Earth Arrow (Chrome Quest) Enhanced Fire Arrow (Chrome Quest) Enhanced Wind Arrow (Chrome Quest) Enhanced Strong Arrow (Neutral) (Chrome Quest) If I missed out anything. Please do let me know so I can Update the Post for everyone's convenience. Critics are highly appreciated as it will help us both and the community, also for future reference for anyone willing to dive into this job "Quality Not Quantity" - Jabol
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