Sage
Sage | |||||||
Job Base(s): | Mage | ||||||
Job Type: | 2-2 | ||||||
Job Level: | 50 | ||||||
Race: | Human | ||||||
Number of Skills: | 20 | ||||||
Total Skill Points: | 116 | ||||||
Total Quest Skills: | 2 | ||||||
Job Bonuses | |||||||
STR | AGI | VIT | INT | DEX | LUK | ||
+5 | +5 | +3 | +9 | +5 | +3 |
Overview
Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Magnetic Earth. Dispell is also a popular and sought-after spell which is useful for removing buffs from the enemy. Many of their skills can only realistically be used in PvP, making PvM quite difficult, particularly for VIT/DEX builds that have difficulty solo levelling. Battle sages are a 'for fun' build which can become a powerful leveling build only if matched with a Soul Linker.
Class Data
Skills
See Mage Skills for first class skills.
Skill | Description | Levels | Type |
---|---|---|---|
Cast Cancel | Cancel the casting of your skill and regain some of the SP. | 5 | Active |
Deluge | Use a Blue Gemstone to create a 7x7 area of water on the ground. | 5 | Active |
Dispell | Use a Yellow Gemstone to remove all buffs from the target, with several exceptions. | 5 | Active |
Dragonology | Increases INT up to 3, and increases ATK and MATK versus Dragon-race enemies. | 5 | Passive |
Earth Spike | Attack a target for up to 500% Earth-element damage. | 5 | Offensive |
Endow Blaze | Use a Scarlet Point to endow a party member's weapon with the Fire-element. | 5 | Supportive |
Endow Quake | Use a Lime Green Point to endow a party member's weapon with the Earth-element. | 5 | Supportive |
Endow Tornado | Use a Yellow Wish Point to endow a party member's weapon with the Wind-element. | 5 | Supportive |
Endow Tsunami | Use a Indigo Point to endow a party member's weapon with the Water-element. | 5 | Supportive |
Free Cast | Allows you to walk and attack while casting spells. | 10 | Passive |
Heaven's Drive | Earth-element AoE attack dealing up to 500% MATK to targets in a 5*5 area. | 5 | Offensive |
Hindsight | Allows the Sage to choose a skill from a short list and autocast that skill when physically attacking. | 10 | Active |
Hocus-pocus | Use 2 Yellow Gemstones to invoke a random non-Transcendent skill, or one of a few Hocus Pocus-specific effects. | 10 | Active |
Magic Rod | Absorb a single-target skill that is targeting you, negating its damage and giving you SP. | 5 | Active |
Magnetic Earth | Use a Blue Gemstone and Yellow Gemstone to create an area that cancels ground-targeting spells. | 5 | Active |
Sense | Reveal basic information about the target monster. | 1 | Active |
Spell Breaker | Cancel the skill that the target is currently casting and absorb it as SP. | 5 | Active |
Study | Adds +3 ATK and +0.5% ASPD per skill level to Book weapons. | 5 | Passive |
Volcano | Use a Blue Gemstone to create a 7x7 area of fire on the ground. | 5 | Active |
Whirlwind | Use a Blue Gemstone to create a 7x7 area of wind on the ground. | 5 | Active |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest |
---|---|---|---|---|---|
Create Elemental Converter | Allows the Sage to create Elemental Converters, which can be used for short term endows. | 1 | Active | None | Create Elemental Converter Quest |
Elemental Change | Uses an Elemental Converter to permanently change the element of a monster. | 1 | Active | 40 | Elemental Change Quest |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
---|---|---|---|---|---|---|---|---|---|
STR | 42 | 44 | 46 | 47 | 48 | ||||
AGI | 3 | 6 | 13 | 22 | 33 | ||||
VIT | 4 | 11 | 18 | ||||||
INT | 1 | 8 | 15 | 24 | 30 | 37 | 38 | 45 | 50 |
DEX | 20 | 25 | 27 | 32 | 39 | ||||
LUK | 17 | 35 | 40 |
ASPD
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