Dancer

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Dancer
Dancer.png
Job Base(s): Archer
Job Type: 2-2
Job Level: 50
Race: Human
Number of Skills: 18
Total Skill Points: 91
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+2 +7 +3 +5 +5 +8

 

 

 

 

 

Overview

Rhythm and balance are qualities cultivated by all Archers, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.

It is said that time slows down when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may lose control of their bodies and find their magic reserves either greatly improved or gone altogether. Where their male counterparts, the Bards, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.

Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of Priest buffs, and require careful strategy and positioning, but playing as an Archer should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over Hunter is their immense SP pool which allows them to continually use Double Strafe instead of normal attacks, ensuring decent damage output.

To understand how to build a Bard or Dancer, knowledge of all their skills is needed. Dancer and Bard skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a Bard; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another Bard or Dancer respectively.

As a Dancer, only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.

  • When armed with a Whip:
    • Bow skills (Double Strafe, Arrow Shower, Arrow Repel) cannot be used
    • Performance Skills, as well as Amp and Encore are available
    • Whip skills (Slinging Arrow, Arrow Vulcan) can be used
    • Whip damage depends on the Dancer's dex, NOT str. Just like it does for bows

Unbarring Octave, Dazzler, Pang Voice and Charming Wink are usable regardless of weapons.

Class Data

Skills

See Archer Skills for first class skills.

Solo Skills

Skill Description Levels Type
Amp Reduces SP cost of performances, ensembles, and dances by 20% for 3 minutes. Can be used in conjunction with Encore. 1 Active
Dance Lessons Increases damage and critical hit rate with Whip . Increases Movement Speed while singing. Also increases Max SP. 10 Passive
Dazzler Inflicts Stun effect on monsters and party members within caster's view by chance. 5 Active
Encore Recast the last Performance Skill that was cast at half of the SP cost. 1 Active
Focus Ballet Improves HIT of party members within the 31x31 area of effect. 10 Active
Gypsy's Kiss Increase max SP and reducing the SP cost of party members within the 31x31 area of effect. 10 Active
Hip Shaker Deplete SP of all targets within the 9x9 area of effect. 5 Active
Lady Luck Improves CRIT rate and critical damage of party members within the 31x31 area of effect. 10 Active
Slinging Arrow Slings an arrow at an enemy with a whip. 5 Offensive
Slow Grace Decrease attack and movement speed of all enemies within the 9x9 area of effect. 10 Active

Ensemble Skills

Ensemble skills can only be performed when a Bard and Dancer are in the same party and standing beside each other. When an Ensemble skill is performed by a Bard and Dancer, the lower level of Acoustic Rhythm is performed. (i.e. when a Bard that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoutic Rhythm Lv.3)

Skill Description Levels Type
Acoustic Rhythm Increases resistance against some Elements (Fire, Wind, Water, and Earth) and some Status Effects of party members within the 31x31 area of influence. 5 Active
Battle Theme Party members within this skill's 31x31 area will have increased ATK and DEF for the skill's duration. 5 Active
Classical Pluck Casts a 9x9 area around the caster that will inflict confusion and disables all skills. 1 Active
Down Tempo Performs an ensemble that will reduces defense of enemies within 9x9 cells around the user to 0. 1 Active
Harmonic Lick Performs an ensemble that will grants random buff to the user and nearby party members within 31x31 cells around the user. 5 Supportive
Lullaby Sing a dreamy song to put enemies in a 9x9 area to sleep. 1 Active
Mental Sensing Increases the EXP earned from monsters killed in the affected 31x31 area. 5 Active
Power Cord Cast a 31x31 cell area around the casters that nullifies item costs for most skills. 1 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Charming Wink Wink at a specific target, charming them for 10 seconds. 1 Active 40 Charming Wink Quest

Soul Link

See Bard and Dancer Spirits.

Skill Description Levels Type
Impressive Riff (If level 10 Slow Grace is learned) Increases ASPD of party members in the 31x31 area of effect. 10 Active
Magic Strings (If level 10 Lady Luck is learned) Reduces Cast Time and Cast Delay of skills used by party members inside the 31x31 area of effect. 10 Active
Perfect Tablature (If level 10 Focus Ballet is learned) Raises Flee Rate and Perfect Dodge of party members in the 31x31 area of effect. 10 Active
Song of Lutie (If level 10 Gypsy's Kiss is learned) Increases the Max HP and incoming recovery rate of party members in the area of effect. 10 Active

Unimplemented Skills

Skill Description Levels Type
Ragnarok Randomly casts spells in the area of effect for 60 seconds. Unknown Offensive

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8
STR 3 28            
AGI 2 10 11 24 30 35 48  
VIT 17 33 43          
INT 5 13 21 40 47      
DEX 6 9 16 20 41      
LUK 1 7 15 19 32 38 46 50

ASPD

Equip Attack Speed From Archer
Bare Handed 156 0
Shield -7 +2
Dagger -13 +2
Bow -8 +2
Whip -5 N/A
ASPD Potions Usable
Concentration
Awakening
Berserk